 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*
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B
/ T3 g9 G+ ^' I- C8 k白 bái - white*
8 E# ~/ u: k; G( r& e* e# e白方 bái fāng - white player*# C* R4 P" a; e# T9 O) |4 q- J
败 (敗) bài - failure*
. v. B' b8 H) u- N. W5 {# j败着 (敗著) bài zhāo - losing move, c l" K# q# S
扳 bān - hane6 S$ L6 S+ c* m& ^8 M
扳断 bān duàn - hane through
* k) D+ t" E3 O" ~板六 bǎn liù - rectangular six
4 y2 e$ ?" U5 a1 t' y0 x半劫 bàn jié - half-point ko2 n% A/ I4 Y* r! M6 {/ G+ M
棒接 bàng jiē - pole connection
9 M+ D# h6 j+ G2 O包围 (包圍) bāo wéi - surround*
/ `- t/ I1 ]. `+ l% ?1 F- n6 B薄 báo - thin*$ y, m4 |9 L# Y; E
保留 bǎoliú - retain; preserve*) {! {6 ?0 h, Z+ N; s4 F) c
抱吃 bào chī - capturing technique by atari3 I8 m% u" `7 M9 Z; u: v; k
本身劫 běn shēn jié - local ko threat! C+ J& H+ x7 e
本身劫材 běn shēn jié cái - local ko threat( U* z4 H# _# {# `) \' k
本手 běn shǒu - proper move
! o$ S& ?) ~6 G" }1 n0 [笨重 bèn zhòng - heavy*. z5 \8 d! n+ n
崩 bēng - collapse*
3 H# D% _$ m% |" H' k崩溃 (崩潰) bēng kuì - collapse*& X" L3 U. J" t# s0 f
逼 bī - checking extension
; H# a; {2 }0 o6 w3 {5 M鼻顶 (鼻頂) bí dǐng - nose tesuji
8 c) u" G3 O& o! {比气 (比氣) bǐ qì - capturing race9 `7 R. G! n2 M( }1 I" W% ~
比赛 (比賽) bǐ sài - tournament*
7 D0 u8 m8 ~0 [+ ` h2 u, s边 (邊) biān - side*
: Y. \% O ^( C& u5 B9 f. d. \变化 (變化) biàn huà - variation*; I- m2 l: K% o9 u
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening v: ~. ?2 U& k3 v" H/ c
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
( u- O+ p; F, ]& b7 O3 F! |变着 (變著) biàn zhāo - unusual play% P X, \1 X- x
并 (並) bìng - horizontal stretch
% H" B' C' t2 M6 O步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
; Z, V a3 ^/ F% c E" T补强 (補强) bǔ qiáng - reinforce*
) ?; l" H. F+ O# C1 F: B3 v6 w布局 (佈局) bù jú - opening- b4 D+ z$ v6 S/ g' l# L
不利 bù lì - disadvantageous*
) Z3 ~9 u5 Y* X不入 bù rù - suicide
5 Q, c: ^; ~) T7 y3 D/ {$ g1 Z不入子 bù rù zǐ - suicide
" }: k& r% A# [ D不提三目 bù tí sān mù - three points without capturing
, `% @, L) B" n$ } J/ U! _不提五目 bù tí wǔ mù - five points without capturing
: M2 m; O& Z! w/ e0 C) [/ z& Y6 G& ]! b8 F% L/ O6 u
3 X2 Y( b' L7 E! c2 u: @0 `C
4 H! Q( X& [: U猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
) k/ Z3 M. E: A' A( ?7 Q! t猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
: S' |: T W+ D; ]$ J1 h参考 (參考) cān kǎo - reference*" @% \3 h& p% C8 I# |) b P" S
残忍 cánrěn - bloody or merciless*; j5 w6 X p) m$ q4 F
拆 chāi - extension
; F `1 ?9 a2 y8 ^, x6 Y% s2 F拆逼 chāi bī - checking extension
" R* m8 ?& q' \% j0 ^$ @拆二 chāi èr - two-space extension' I% D0 a1 W4 f& }
拆三 chāi sān - three-space extension7 m. R' I, [$ A. t- E. H2 I
拆四 chāi sì - four-space extension0 n. C3 d# R) v; E
拆五 chāi wǔ - five-space extension' c0 c! S" {% s- B/ `
拆一 chāi yī - one-space extension
, D1 g' t4 ~. N1 b8 ]: v6 N缠绕 (纏繞) chánrǎo - harassment technique5 J/ I9 g/ v( s( K1 {1 e1 A, i2 u/ k
长 (長) cháng - stretch4 c$ w2 c; j; d# p% w1 {: I9 P* J
长考 (長考) cháng kǎo - think for a long time( _( ?( H" g, z! U$ M
长气 (長氣) cháng qì - increase liberties' R0 {" Y+ h1 q+ _
长生 (長生) cháng shēng - eternal life
! H; f* j1 N: F. J/ U场合定式 (場合定式) chǎng hé dìng shì - situational joseki
3 u+ a( z$ e6 v% a! i8 N6 {0 D超大飞 (超大飛) chāo dà fēi - very large knight's move) w! N) j+ z! [; c0 b' ~- C9 t
超高目 chāo gāo mù - 4-6 point: y7 ^7 o- f* e: \7 p$ x* l" |
超时负 / 超时 (超時) chāo shí fù - lose by time
. i7 m3 z, K) m! K超时胜 chāo shí shèng - win on time
: H* U" t! t6 v% p- c成功 chéng gōng - success*5 P% c: R) i" e
成立 chéng lì - possible*
, c' N' h. y# b秤砣 chèng tuó - two-stone edge squeeze
0 q1 A6 ~8 K' D: o' A吃 chī - capture
% Y1 w/ A2 |: D u吃亏 (吃虧) chī kuī - loss*
: r/ R! k8 S/ z; g9 R" Q3 }6 R持棋 chí qí - jigo. x9 U9 p& ?7 ], N0 T2 j8 @: Z
冲 (衝) chōng - push through
+ q3 k0 v$ J6 i' q- V重复 (重複) chóng fù - overconcentrated2 ?( Q" o, u' @, n8 }4 z" [
初段 chū duàn - 1 dan4 @4 ^3 X+ b) t
初级 (初級) chū jí - beginner level*
! u) n6 g4 A* X, d5 ?+ }0 Q1 }出头 (出頭) chū tóu - getting ahead4 d3 _4 ]9 b, }/ D" e
刺 cì - peep
, u$ e. y3 S+ _8 i$ F+ H次序 cì xù - sequence*
9 H/ S$ X) Z) K错误 (錯誤) cuò wù - mistake*
' ^# h' f. ?) J# g错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
) m- o% R0 `+ ]8 T# c3 f
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0 \7 @& U( \# a d6 TD
* F4 q3 ~4 c$ }# n搭 dā - attach
+ A; Y: Z. ]7 _% p% H) ^- @打 dǎ - atari6 X- D9 f% q" C' J, k$ [
打吃 dǎ chī - atari3 D" v- _+ A% V8 M% y( Z
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
8 h, u; v5 o; t7 u# }打挂 (打掛) dǎ guà - adjourn game0 [8 [# x! J4 @3 L* u
打劫 dǎ jié - ko/ p$ |/ c2 Q9 R* }; l2 r
打入 dǎ rù - invasion, a, z+ N) A$ v1 r4 @7 N# |
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one' n* a1 ^# a2 @! X6 e5 R+ C! v
大 dà - large*
/ O$ d1 k! h% P' j大场 (大場) dà chǎng - big point
: [/ `( B3 w, m! F大飞 (大飛) dà fēi - large knight's move* m9 a% M3 n7 H0 B5 s5 H' V7 }) O
大局感 dà jú gǎn - whole board thinking1 r# N: z! t- B% T/ Q2 G9 t
大龙 (大龍) dà lóng - dragon*' T2 E; _9 |/ Z
大模样 (大模樣) dà mó yàng - large-scale framework
7 d D7 c( h$ r) m$ G大盘 (大盤) dà pán - large board (19x19)
{' g7 i( i+ L8 W% n大棋盘 (大棋盤) dà qí pán - large board (19x19)
: n5 h# }2 [ F8 [大伸腿 dà shēn tuǐ - large monkey jump& m$ p$ Q9 T' r& k
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
1 r& T, I: R. ~0 G+ r6 z0 B2 U大雪崩 (da4 xue3 beng1) - large avalanche n2 }8 @: F* O1 ~
大压梁 (dà yā liáng) - Da Ya Liang
2 o- E8 a3 g% `0 P( i/ w& \; y" ]% Z大眼 dà yǎn - eye with two or more spaces/ L+ c# d z7 g. h7 }5 j
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
( x1 U5 N5 c: w带钩 (帶鈎) dài gōu - long l group0 a q+ z6 y9 M) t. f
单关 (單關) dān guān - one-space jump
+ P% `/ p( {- R7 {# k. [单官 (單官) dān guān - neutral point
. `& ^& p& v& M6 T单劫 (單劫) dān jié - half-point ko+ W: ~# [9 M( u1 N( e* e
单行道 (單行道) dān xíng dào - one-way street*
# Q# ~9 h: Z% B& c ~( O挡 (擋) dǎng - block*
& E: l( K+ n8 y4 d2 q, W- U刀把五 dāo bǎ wǔ - bulky five
& S0 H! W+ C4 n# L0 ]刀板五 dāo bǎn wǔ - bulky five$ C {, X% w7 Z
刀柄五 dāo bìng wǔ - bulky five, n' R7 c n w$ m) M4 z/ k7 o
刀五 dāo wǔ - bulky five
$ P" D# f4 u6 q2 W* S+ z# D( a$ Z倒扑 (倒撲) dào pū - snapback0 w9 j, x w% i5 e: t5 Q, W
倒贴 (倒貼) dào tiē - reverse komi
5 a7 S6 ?7 |. B; {倒脱靴 (倒脫靴) dào tuō xuē - under the stones! M q% S n( j$ T; A5 z2 O
低 dī - low*, N: J6 b$ E: O. B* t* |
敌 (敵) dí - enemy*$ `0 m% d( J: ]; X
抵 dĭ - hold up; push against, to support, to resist*
% K5 f1 [ N s: i9 G& ] r3 j抵抗 dǐkàng - to resist; resistance*
* Z7 U+ P! \1 K) E: o. I" ~敌人 (敵人) dí rén - enemy** d- x& Y- p" T$ y2 E6 {
地 dì - territory*: M1 M* M. z2 W7 Q1 Q8 e( C3 D
地盘 (地盤) dì pán - territory*+ t4 E7 K. j4 x5 y2 \& g+ r! x3 D
地域 dì yù - territory*4 H- \5 l2 j" V" V# t! Q! T- G O
点 (點) diǎn - placement; point
5 g B2 M' y8 J- Y1 ]* Q点方 (點方) diǎn fāng - eye-stealing tesuji
. `8 b( N5 f! {, g: t点角 (點角) diǎn jiǎo - corner invasion2 x# `6 [0 O' I! W$ g9 O- U
点目 (點目) diǎn mù - counting2 _- z3 @* Q( m6 V3 n/ u" G
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
. L+ ]$ J; y# a* R- j/ [( p调子(調子) diào zi - choshi, j& u8 W7 Q. \
丁四 dīng sì - farmer's hat; pyramid four% E& @ W7 [6 W% E' V
顶 (頂) dǐng - bump1 u- h: u! r0 L6 m- [
定式 dìng shì - joseki M/ H& o7 D7 S& N( ~' i1 m: ?
定型 dìng xíng - settle
! z0 x+ o% Z! N东坡棋 (東坡棋) dōng pō qí - mirror go; i# a% o5 b* \& P4 Y8 H2 Z/ g
斗方 (鬥方) dǒu fāng - carpenter's square
2 c. G% r2 [0 T读秒 (讀秒) dú miǎo - byo-yomi
$ E e% S/ Y+ s' w3 Y$ I渡 dù - bridge under6 `$ M( i0 i- w I
断 (斷) duàn - cut*
4 d$ Z/ c5 y: u$ Z* c% z& O段 duàn - dan
7 ^/ F3 r4 `% L; ]对策 (對策) duìcè - countermeasure*' n; C) B3 k7 |( S+ @: f, J: a
对局 (對局) duì jú - play game*
) r+ S$ O3 o8 c y! J, o, A! U对杀 (對殺) duì shā - capturing race
7 l! x; N. F: }$ K对弈 (對弈) duì yì - play game*
6 f, j! a9 R$ e遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
, x4 A- t7 p6 U4 A# F7 b多元劫 duō yuán jié - multiple ko
( ?$ t8 T, v) P( t4 L: V, J5 Y2 }5 l1 u# g
4 ^3 a/ W9 S* E0 ^+ \- I6 |( d+ tE
1 V! F, k, g: Z4 Q: s8 @恶手 (惡手) è shǒu - bad move4 I& N u" d! U4 ]1 c" _6 P2 y9 s2 h
二间拆 (二間拆) èr jiān chāi - two-space extension
! Y" W4 ]$ [, V, H9 S! e, x- g二间跳 (二間跳) èr jiān tiào - two-space jump5 I1 k7 d! y' ]. q
二连星 (二連星) èr lián xīng - ni ren sei
' O9 q5 N, d. i( s% f二手劫 èr shǒu jié - two-step ko
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F9 }1 @5 a, @) w+ p1 J
发展 (發展) fā zhǎn - develop*
# p0 U! s' h( p2 u1 l# j6 T+ r法 fǎ method, way (also 下法 xiàfǎ)*8 F( r' C1 {% }! v3 p0 b: @
反扳 fǎn bān - counter hane9 @% D: f9 M# G! f6 S2 D; v
反打 fǎn dǎ - counter atari
& a& i" L4 ~6 N5 `/ O1 f2 q反攻 fǎn gōng - counter attack) `; D q& R) t
反击 (反擊) fǎn jī - counter attack
7 \7 ]5 U$ P4 I3 E+ q反夹 (反夾) fǎn jiā - counter pincer
1 a" p5 U. B8 I2 |/ A反提 fǎn tí - recapture
2 F0 v& A5 Y) a- p% s方法 fāng fǎ - technique*: g0 H/ D8 Q% r8 o! F
方四 fāng sì - square four1 Z& \* ]; L, s1 k- K
方向 fāng xiàng - direction*6 M5 H2 M; |7 q! u2 n+ O- Q
方形 fāng xíng - mouth shape2 K4 i* F0 N, \1 W
防 fáng - defend*; D8 ^7 h; G6 X
防守 fáng shǒu - defend*
! m* [+ ~- _# [$ P2 ]0 b1 g: t飞 (飛) fēi - knight's move7 J ?2 ^6 q; l" q' A2 y# w G
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
) s" B: e. i- n2 ^7 n4 |飞压 (飛壓) fēi yā - press
2 ]/ x) P& m# ]. R2 }7 i废着 (廢著) fèi zhāo - useless move3 B) W$ A, F( Y) e. @4 |
废子 (廢子) fèi zǐ - useless stones
& ]* J; q& S/ t3 @6 w分投 fēn tóu - splitting move
9 E5 |4 \$ Q; T" k( g% V" G分先 fēn xiān - even game- u" T4 g; v4 P4 }, v e
封 fēng - seal in*& q( W, S. ]7 f6 E6 }
封手 fēng shǒu - sealed move" X$ j: G; G; P% K, B m
封锁 (封鎖) fēng suǒ - seal in*
. [4 F0 [8 |- S浮棋 fú qí - floating stones7 ~" u; Y" Q g: a
浮子 fú zǐ - floating stones2 o& l7 k4 W- z D- I
负 (負) fù - lose*
. C+ g* b' h& _ [6 d复盘 (復盤) fù pán - game review
- [0 m! l& E; e F. B j1 S/ S/ N0 I+ T' y: q9 c, a
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% b% c" h( y1 E, W8 g* B概念 gài niàn - concept*, F) h, _# C' C/ f* z3 k
感觉 (感覺) gǎn jué - feeling*) I9 U: ^5 F0 U# W" W
高 gāo - high*
# ~+ ?$ Z) i( ?高级 (高級) gāo jí - advanced level*! _3 n% ?3 h7 i6 }
高目 gāo mù - 4-5 point
4 g" f4 e' |7 {$ G- X根据 (根據) gēn jù - base*0 A, F3 d0 q) s7 n7 R
根据地 (根據地) gēn jù dì - base*# a" \: [. k* ~& h# G, ~: W- ?
攻 gōng - attack*4 k5 J2 N. `1 V) J6 w; y0 ~2 |' R
攻击 (攻擊) gōng jī - attack*
; V1 K4 o' a# F0 S$ m5 K; e共气 (gòngqì) - shared liberty$ K7 T$ ~" c6 G% Q
公气 (公氣) gōng qì - shared liberty
( T( e! b! N9 E1 c H" a5 N: S攻守 gōng shǒu - attack and defence*
% m3 g0 o+ D5 j共活 gòng huó - seki
3 \! J _# U3 G' k, U! Y3 W孤棋 gū qí - floating stones# ~1 E/ v+ i$ l& U9 b* G
挂角 (掛角) guà jiǎo - corner approach
* O0 |2 w, a' d拐 guǎi - bend*& A$ r3 }& n2 P" G! }
怪着 (怪著) guài zhāo - ghost move5 L2 D1 }7 `) [
关 (關) guān - one-space jump$ t" ?3 l( Y \: ~5 M2 x
官子 guān zǐ - endgame
, b6 g: z1 z) x6 q龟甲 (龜甲) guī jiǎ - tortoise shell
4 i* H5 u* z' l: I. n) e1 N规则 (規則) guī zé - rules*
& z/ S6 I8 x/ K* F鬼手 guǐ shǒu - ghost move' M* w9 h+ A K- b9 m
滚包 (滾包) gǔn bāo - squeeze5 i C/ z& _$ h/ F A- S
滚打 (滾打) gǔn dǎ - squeeze
( }' l; ^0 K7 e$ N2 m) y滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
5 U) w/ N) j5 Y* w$ ^过分 (過分) guò fèn - overplay! }+ x9 J+ _) V0 D( Y, Z( [
国手 (國手) guóshǒu - national champion*+ _0 e/ B4 ~- g5 d! V1 U& P4 t9 X) [
7 n# z" `$ a. l! F# l& H; G- n+ f7 o0 w3 i. ?! ]6 F! r
H
' o& q, ]9 z, X) R' D+ {4 b7 e韩国流布局 (Hánguóliúbùjú) - Korean Fuseki ^ v' d2 v3 \: U; b, R1 [) w
好点 (好點) hǎo diǎn - good point$ M5 r2 |6 N" K' i/ Q: y8 b
和棋 hé qí - draw*+ D: k6 L% I- v
黑 hēi - black*
" ~+ J3 I; b8 W2 J6 A; h+ P黑方 hēi fāng - black player*5 f3 c) t6 J$ H& [, A
黑先 hēi xiān - Black plays first*
3 L H: L) y7 v5 H$ `4 U' d猴子脸 hóuzǐ liǎn - Sake bottle shape
! K5 P" u: e/ q! t1 B, M厚 hòu - thick*
" A$ ^! V! b; g: m后悔 (後悔) hòu huǐ - regret*
% u/ h& o9 D) ^3 }9 c后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
+ _; B! a/ @$ K) m0 B8 L厚实 (厚實) hòu shí - thick*5 g& ] U! C0 W4 S) G( G+ F
厚势 (厚勢) hòu shì - influence*3 Z3 N, B9 @# o d |3 ^
后 (後) hòu - after; later*8 y- g( f5 Q I
后手 (後手) hòu shǒu - gote
2 Z5 P# _6 O. M& j后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture2 [. o# v+ V1 V4 ^: R7 k
后续手段 (後續手段) hòu xù shǒu duàn - follow-up) @; S) `9 a5 ?" @( ]/ U* W
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
1 G ~+ W9 n1 |1 _) q$ c! q6 K/ S虎 hǔ - tiger's mouth
1 b8 m# m# |- w5 k/ }虎口 hǔ kǒu - tiger's mouth0 Z$ C2 B8 u) P2 K
互破 hù pò - mutual damage9 K6 q6 x. J# ~( ?6 P3 T- M4 v
互围 (互圍) hù wéi - mutual surrounding of territory
/ r6 O: P6 P9 J) r花见劫 (花見劫) huā jiàn jié - picnic ko& O4 s* K* J* y) l3 \8 b
花六 huā liù - rabbity six
! ?' I# o' y) ~6 i( r6 J+ v+ Q花五 huā wǔ - crossed five
+ O) J5 @! P+ g, C还原 (還原) huán yuán - transposition' Z4 ?2 H$ x0 v [. ]
缓 (緩) huǎn - slow* J6 g- e& A" {) i
缓慢 (緩慢) huǎn màn - slow*
2 c. s. B) |! h6 `5 K缓气劫 (緩氣劫) huǎn qì jié - approach ko+ t5 W+ {8 E' \3 a+ v0 o1 n
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
/ G7 Z- x0 E# a+ m: E! w# W9 E% N缓手 (緩手) huǎn shǒu - slow/ b! h0 E1 F+ A1 |1 d" n4 N
缓征 (緩徵) huǎn zhēng - loose ladder* R; G+ y. f0 ~( v8 j* z5 e
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder2 ^) @! Q- U5 V$ _ R. N' W
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
! S( n/ S# l& w4 y1 r回手 huí shǒu - take back*5 V* r' A% H8 S! E
回提 huí tí - recapture0 V3 }3 i" |" E! S! u% Z/ J: a
悔棋 huǐ qí - take back*$ w. t. [/ Z( {+ M: n. g
活棋 huó qí - living group
& Q3 S6 ]; @+ i* }3 z& M2 Y, t$ o" F5 \ i
- C+ }* }; n0 s* F+ t& \J
$ Y3 s: n+ G5 i n% _. R" Z5 D急 jí - urgent*
' [& n+ L9 b9 M/ [1 `2 w级 (級) jí - kyu
0 @1 V* f" W+ g8 s, u急所 jí suǒ - urgent point
; s o7 w V0 J# }挤 (擠) jǐ - bump into diagonal; choke; atekomi
Y8 G9 F, w3 s% C& L6 p技巧 jì qiào - technique*
. A/ C/ ~% L$ q8 g计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*1 N( |6 `7 r9 ~/ s. g' H
佳 jiā - excellent*
$ Q# ?8 j1 ]( r; E夹 (夾) jiā - clamp; pincer7 j ^ ? Q4 P& V2 ]! ?
枷 jiā - net
8 S' _; \* _! {% K枷吃 jiā chī - net
1 E8 V/ z& a# S& l& _夹攻 jiā gōng - pincer+ E) Q0 C3 \/ k; k5 }
假劫 jiǎ jié - false ko threat
. n7 r, }3 A% O8 ]7 r) l5 _假双活 (假雙活) jiǎ shuāng huó - false seki# X$ T3 k H+ {
假眼 jiǎ yǎn - false eye
' T. l$ w" E( a* h$ R假眼活 jiǎ yǎn huó - two-headed dragon: B# K1 A* q. ~9 m2 H
尖 jiān - diagonal' {. g4 J; M7 _( }: j- l6 q
尖冲 (尖衝) jiān chōng - shoulder hit
3 H, ~6 U6 @( J& y6 i尖顶 (尖頂) jiān dǐng - diagonal attachment
5 B- R5 c9 t9 [$ A9 ^坚实 (堅實) jiān shí - solid
+ Y0 X& R5 C% f" E2 J4 g0 D8 Z5 Q9 N见合 (見合) jiàn hé - miai9 }- ]/ i: j4 F3 S8 }8 h
教 jiāo - teach*5 X8 V' I- S2 z9 Y6 H
交叉点 (交叉點) jiāo chā diǎn - point3 \0 S1 H) {* x. b
交点 (交點) jiāo diǎn - point5 B5 C# {" L7 n- r
焦点 (焦點) jiāo diǎn - focal point*/ m) {5 t* @6 I3 X" N+ A0 A% E' S
交换 (交換) jiāo huàn - exchange*; o% v; S* p1 j3 M& D
角 jiǎo corner (angle, horn-shaped)*& F; m+ \) X' Q& @
叫吃 jiào chī - atari
# R3 L& X1 O+ _* I( m! o5 E) {教师 (教師) jiào shī - teacher*
& Z w) ~% ~) L% x教室 jiào shì - classroom*# ~( a: Q& g, S4 g5 R1 |
基本功 jī běn gōng - fundamentals*2 b, E. T0 y5 P P0 c' k0 e9 i
接不归 (接不歸) jiē bù guī - connect and die
, w u7 h8 C% w G4 J+ y劫 jié - ko4 O, r: q0 E1 z5 I
劫材 jié cái - ko threat7 \+ ?/ I6 y" A/ H( T
结果 (結果) jié guǒ - result*
2 `' q" Z( ~8 i4 ?4 y劫活 jié huó - live by ko) D7 J+ b5 t/ a
诘棋 (詰棋) jié qí - life and death problem& F; Z4 W7 U+ y2 z D1 r3 c
劫杀 (劫殺) jié shā - kill by ko4 T/ Z7 E" Q% G- I! Q- |, o
劫争 jié zhēng - ko fight
; P* ^' q, c0 Y解答 (jiě dá) - answer, solution*
; a/ r" {1 X9 P金柜角 (金櫃角) jīn guì jiǎo - carpenter's square0 }' _. M; y% l
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg; l5 H% p0 r: _8 Y
紧 (緊) jǐn - tight*( J8 {8 {% ?- ~/ V" R6 v: n
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
7 r" E# b: X& g( y$ |紧劫 (緊劫) jǐn jié - direct ko
# I( V- n* E/ X! R7 L紧气 (緊氣) jǐn qì - reduce liberties
. q, T6 E3 g1 q/ v: ?3 Y紧气劫 (緊氣劫) jǐn qì jié - direct ko# I4 x/ J' Q. t4 b
禁着点 (禁著點) jìn zhāo diǎn - illegal point" S% g4 j: f w$ x# ]4 e
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)' i) \7 r3 e, k
净活 (淨活) jìng huó - unconditional life1 r, H" y) C3 M. \4 ?( C
净杀 (淨殺) jìng shā - unconditional death+ [+ j7 A R: n" K# \
净死 (淨死) jìng sǐ - unconditional death
# C7 N1 z% g1 [, D5 K4 a: x, W救 jiù - rescue; save*
# J7 g1 m8 ~/ z0 J4 a聚 jù - placement inside opponent's eye5 t* |% K/ J% N1 r" U1 |( x0 B
俱乐部 (俱樂部) jù lè bù - club*
, ^: B0 q. S, }' y; R聚六 jù liù - six-space killable eye shape- s& z+ d% q. M5 n- B
聚三 jù sān - three-space killable eye shape/ h9 L" `- k% J6 c5 T
聚四 jù sì - four-space killable eye shape2 u+ H, N% _: b! d. Y2 I# h7 h
聚五 jù wǔ - five-space killable eye shape
8 P& a' j* ?! ]决战 juézhàn - decisive battle*
& J$ u( x# B4 _ {1 r# o9 \$ G诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*4 G6 p5 H2 H0 v
1 N; F1 Y" x& W7 H7 V6 w1 J; d7 o
4 K: a- v, m1 c9 P3 f# V. v: R _
K+ Y1 {: O# o- [- O; C- b2 Y
卡眼 kǎ yǎn - falsify eye
5 }5 m# n7 B4 X6 T6 j开拆 (開拆) kāi chāi - extension' w6 f9 Q5 @- n
开花 (開花) kāi huā - ponnuki9 \5 j' m1 `9 z% P
开劫 (開劫) kāi jié - create ko* w* {% X& X1 M$ ^
开局 (開局) kāi jú - opening% f# j- R! m# o$ \
看花劫 kàn huā jié - picnic ko' n' @+ N* \4 W
抗 kàng - to resist, fight; to oppose to defy*
+ _4 @# |. R5 ^& o' Y靠 kào - attach one line higher than enemy stone* k4 [& L# p/ m" q- F
空 kōng - empty*% ]+ ?$ K( P, {
空间 (空間) kōng jiān - space*
' o0 ^- ]1 Y; H' Y, D8 C空三角 kōng sān jiǎo - empty triangle
0 o) ]2 ?% L+ S- N# v+ l空 kòng - territory*2 Q: ]4 a' m U6 P, B X
跨 kuā - attach at waist of knight's move3 B0 Q+ N* p* ^/ j V
跨断 (跨斷) kuā duàn - waist cut
6 l; A, G* l& \% V快 kuài - fast*
( ~: f" D" G& X, p: _快棋 kuài qí - blitz game* l8 {4 M4 v7 n- e3 K' I" p
宽 (寬) kuān - loose; wide*+ R8 ^ N% e# [1 f5 u% A" _5 D
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties! S; K0 o2 N. u; Z
宽气 (寬氣) kuān qì - increase liberties
* b" _3 Q! K' |" Q宽气劫 (寬氣劫) kuān qì jié - approach ko" W% a; y' P9 F0 v; { e
亏 (虧) kuī - loss*
' A; h" i5 o" Q1 b' v. E- p/ c亏损 (虧損) kuī sǔn - loss*8 a* I- I& s0 [ q+ l9 G: Z
扩大 (擴大) kuò dà - enlarge; expand*
8 n9 c$ I0 |/ h扩张 (擴張) kuò zhāng - enlarge; expand*
; s. x* r1 z" m& S% R[edit]
& [# ?9 E) {, s" [, x. @/ \L
3 P3 C. f/ C, Y h# V赖皮劫 (賴皮劫) lài pí jié - many move approach ko, X4 v( r: c0 W' B
拦 (攔) lán - checking extension; prevent opponent's advance*
! |( M+ {+ Z0 D1 F2 d) z1 G# @8 I拦逼 (攔逼) lán bī - checking extension
. f+ E4 N0 k" l6 S* F) J; q烂柯 (爛柯) làn kē - ranka2 c! D0 |0 P! Y2 H% V
老师 (老師) lǎo shī - teacher*4 h, w# R9 }! T- P" o2 ]3 h
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
( J( P+ @" |& _" X5 A) Q/ S# g类型 (類型) lèixíng – pattern, type*, k7 J$ a# Q1 A, d
冷着 (冷著) lěng zhāo - unexpected move. `9 I1 F# l2 e. w7 _
利 lì - profit*
: }$ l! v7 ~3 H9 I' z立 lì - descent; stand
0 S! B# G! N! [4 T* N利用 lì yòng - make use*
1 a. ~) n4 Q5 p! c, Q$ ?连 (連) lián - connect; continuous*
+ J9 ^! S* z+ H' M: L- k' [6 ^连扳 (連扳) lián bān - double hane1 X* E: q5 P, r5 ]! d1 u
连环劫 (連環劫) lián huán jié - double ko# i5 O; P- Q8 v {* d8 Z
连接 (連接) lián jiē - connect*+ B( I( |. ~: v+ O$ W" \( r6 }
联棋 (聯棋) lián qí - pair go
# T$ x. u* w0 b1 _恋子 (戀子) liàn zǐ - reluctance to sacrifice
( j) P/ ^8 w" C两分 (兩分) liǎng fēn - equal*: d) {* \- T% b6 X% G0 r3 n( |
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
: X: Q; ^- L7 L劣势 (劣勢) liè shì - inferior*
+ ~/ E6 i8 f. w) [+ w( \" r3 T! _7 X裂型 (裂型) liè xíng - split shape: C' m3 `' Y5 d2 z7 q
龙 (龍) lóng - dragon*) v3 B% D1 F# C0 I3 n9 K
漏着 (漏著) lòu zhāo - oversight- ~' j, [) t0 D& Q' {
落子 luò zǐ - playing stone on board, Z# t: W7 B9 S4 N
) @* j4 O9 K2 i! w& {+ D. e
' o" t5 }/ ~0 f: J- xM" @4 D+ B1 b: H9 u& U
满意 (滿意) mǎnyì - satisfied*8 r4 F3 U& b R: r" {0 Z
慢 màn - slow*
9 ?( y4 ?( ~+ r' x0 [- M, o( B% ~5 P盲点 (盲點) máng diǎn - blind spot# E) E5 _5 p7 A2 ~ g6 U" x) G
梅花六 méi huā liù - rabbity six
2 n7 S. b( L4 f* p+ N梅花五 méi huā wǔ - crossed five& R& _) ?: x- S7 P/ A% s
门吃 (門吃) mén chī - capturing technique by atari
# ~, i9 `, K* ~* f2 Z7 _迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening' ]4 V8 p- M9 K7 D
妙手 miào shǒu - excellent move
( {+ m `& O) K& e! A: d0 h4 @妙着 (冷著) miào zhāo - excellent move
# d; A/ H2 i5 x' s8 m: v! s模仿棋 mó fǎng qí - mirror go/ b9 k f$ r! r$ W6 f9 k p: R9 C
模样 (模樣) mó yàng - territorial framework
2 g( Y1 h/ C0 j目 mù - point of territory; V0 ^2 U0 e2 u9 e8 |3 y7 b
目外 mù wài - 3-5 point
& w* j0 X" w# g. o, o; d4 D5 ?8 d: J. X) o4 i6 P' r9 N8 C
! [ |3 F1 R& ^6 K% h# X
N3 \5 B+ D$ r& Z; k) r# E
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
& i( g8 x* {0 L; L' k( d3 `% _逆官子 nì guān zǐ - reverse endgame move
# {% M8 h. w& A5 w# r逆先 nì xiān - reverse sente
+ a, \! a4 }8 A0 W9 b逆先手 nì xiān shǒu - reverse sente; {" a) F) C$ e7 V+ V
逆转 (逆轉) nì zhuǎn - overturn game
$ M) i$ y2 q! m! p粘 nián - connect*
* R: q2 M- ]- s+ p" h, F: v, v凝形 níng xíng - overconcentrated shape
" s: Y* p) j, H- h扭断 (扭斷) niǔ duàn - crosscut* ?3 V8 l2 ^ \$ L5 @# u
扭十字 niǔ shí zì - crosscut
& q7 m( [9 n7 C+ T- S扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
, a2 ` Q( M5 X2 ?3 E3 {* W扭羊头 (扭羊頭) niǔ yáng tóu - ladder
8 I4 H7 `, X, ?: F/ u3 Q# r8 i! b
8 n J0 B; R) J1 d4 u/ T2 [) B! d: I4 b" K5 G8 U* }1 i
P \# e/ ~' J b }. h! C+ i
爬 pá - crawl*! Q: H7 I0 t% y" N5 }6 y
盘渡 (盤渡) pán dù - bridge under1 R7 n9 q* u5 t2 H
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner5 z; W! ^9 P. [, `' u5 @. \
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
9 S) G# x+ U$ \0 Y3 `9 U抛劫 (拋劫) pāo jié - throw-in ko
, f; I& w2 _' U7 R9 V, A配合 pèi hé - coordination*
" }" G2 ^/ B9 o! c/ N碰 pèng - attach to the side
# W6 A t/ u3 t4 l" {* b$ M便宜 pián yí - profit*; L% w' g2 N6 h- Z8 S% y; p
骗着 (騙著) piàn zhāo - trick play, hamete
4 q* O" Q8 G; ?% I% p* g平衡 píng héng - balance*
0 g8 Q+ H2 B8 u- I破 pò - break*4 v" V+ R/ l' E$ l* A
剖析 - pōuxī dissection / self-analysis
5 d5 M1 a( C6 {破解 pòjiè - solution, answer to a problem*
7 V8 _& ^4 c0 u( R5 j& V扑 (撲) pū - throw in4 e& v% @" W8 R) I& B
葡萄六 pú tao liù - rabbity six
) c5 [" ^8 y. F谱 (譜) pǔ - game record9 y0 e9 R; c% R* c/ k
普通 pǔ tōng - common*3 V, K7 x( u: P9 m
[edit]2 T. y* z% O q6 o2 U
Q# H5 j0 X4 Y0 ?: x; f- |
欺着 (欺著) qī zhāo - trick play, hamete3 F8 J' D+ l& k* P/ t
棋板 qí bǎn - go board+ S; i7 d: @+ Q1 b; S: X0 a
棋风 (棋風) qí fēng - playing style( O) k5 t2 a4 G P
棋盒 qí hé - stone container- v. k+ s) E* V! e" |& H
棋筋 qí jīn - key stones
! W$ R W2 g% Y8 l8 k棋精 qí jīng - key stones/ ^& i4 ^7 z& Z0 P
棋理 qí lǐ - go theory0 t4 j9 H0 M0 G
棋力 qí lì - strength in go
3 J! B0 f3 \) Y( Q( U8 r9 C棋盘 (棋盤) qí pán - go board% H5 n* |9 n" [) T) _! Q" W
棋谱 (棋譜) qí pǔ - game record
' F. N6 q5 X, }% D2 [( q; f棋石 qí shí - stone& m* Z" U: h1 k+ c
棋手 qí shǒu - player*
# c, C6 E. }, n/ H D/ c棋书 (棋書) qí shū - go book
- r `$ o1 r( c8 o( h* \0 n0 [棋院 qí yuàn - go institute' H& B$ I! A* _4 L% X" r
棋形 qí xíng - shape
* P7 U/ a! i& |- D& ]棋钟 (棋鐘) qí zhōng - clock*
$ b9 O G+ i$ j棋子 qí zǐ - stone$ p7 Q2 c1 a" J0 E$ D7 k
弃 (棄) qì – abandon, to discard, throw away4 e% v& w& F& I/ [3 }( j6 B
弃子(棄子) qìzǐ - sacrifice
7 Z4 E5 C) u- p7 p& y( |1 z6 p气 (氣) qì - liberty! B- E6 E+ F7 |4 C! B
气合 (氣合) qì hé - fighting spirit q. a T8 j* j: y# g: E3 ?
气紧 (氣緊) qì jǐn - shortage of liberties
! A+ n2 s* a: k% T) F" Q) t- [前 - in front, before*( O% ^; y! T0 f: @
浅消 (淺消) qiǎn xiāo - erasure+ N/ a( c. t8 ~. I& \# C% F
墙 (牆) qiáng - wall*
$ R4 n& K4 r5 b/ U4 I强 (強) qiáng - strong
# J( v! q/ w+ H) w% o$ {- k" u/ Z墙壁 (牆壁) qiáng bì - wall*
% \ c4 v: p4 o$ s; _强棋 (強棋) qiáng qí - strong group
( ]0 |) g4 A ?/ s% \; Z, P巧手 qiǎo shǒu - clever move: n* V5 V; ^" B7 q1 X& b( G
巧着 (巧著) qiǎo zhāo - clever move* |9 q, R5 g3 a. W/ d% K
切断 (切斷) qiè duàn - cut*
' {/ n1 V: E4 [3 V- K# C侵消 qīn xiāo - erasure
* T E, j9 K$ N: [4 z( y# \1 q2 _轻 (輕) qīng - light*
* {3 B9 d: G' h7 P侵入 qīng rù - invasion
3 c6 d0 r5 B$ h" v ?) N8 P2 U轻盈 (輕盈) qīng yíng - light* W4 M$ j# N1 \! |2 |" Z
求活 qiú huó - make life- O0 _; C3 v+ j/ L8 s; S
曲 qǔ - bend) M9 m/ Z1 ]9 O, D; C2 B
曲尺 qǔ chě - carpenter's square
/ Y0 ~7 w' N" }曲三 qǔ sān - bent three
! W0 r1 O$ Z& Q0 k% M) p/ p: W曲四 qǔ sì - bent four( c. h; P, x/ z6 S* |2 v2 u0 M$ O
觑 (覷) qù - peep
! b, m/ C# b3 x# Y3 M权利 quán lì - privilege# l* [' T$ x' I+ E! g" d6 J! N
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
0 r2 q1 G3 M" b* q Q" n
8 ~0 q0 c1 k8 W( L
; J2 N7 p. c- }1 WR
" d6 Q5 H1 X7 b/ {让子 (讓子) ràng zǐ - handicap
# o8 L" W" B r8 ^3 l* u+ E让子棋 (讓子棋) ràng zǐ qí - handicap game" c7 `8 ]( U% |2 z$ S# j {
认输 (認輸) rèn shū - resign*
- j0 s6 C2 ^! ]" v( p- D K弱 ruò - weak*
% V/ N( ?- n% W7 p( n弱棋 ruò qí - weak group
- U2 T2 Q _% G: I" F# K- @7 j+ o" I6 A
+ y6 [" r( ] P4 u( x
S% Q. z5 X# C% B6 {
三间拆 (三間拆) sān jiān chāi - three-space extension
@+ B9 i* ]3 W6 v1 t三间跳 (三間跳) sān jiān tiào - three-space jump
+ _9 ?8 ~% S# c( Q三劫 sān jié - triple ko- X! k; _- F# J* d# t3 Q; C) m3 [
三劫循环 (三劫循環) sān jié xún huán - triple ko
) w3 h7 Y( W3 \' [5 R7 C; F三连星 (三連星) sān lián xīng - san ren sei
V+ E( i7 @. b, b: ^三目正中 sān mù zhèng zhōng - center of three stones
. b% U! q( Q; W; \1 o& p( ?3 ~1 v三三 sān sān - 3-3 point, n9 C; m5 x/ _
三手劫 sān shǒu jié - two-move approach ko
/ H& j; T: e9 y, V三子正中 sān zǐ zhèng zhōng - center of three stones
0 H8 C; {% R. ^! m* `: R% m4 N9 H* o1 \杀 (殺) shā - kill*- E F8 O! f$ [: H- O
杀棋 (殺棋) shā qí - kill
) s& f! w8 g) `2 s' i( d* f7 M杀气 (殺氣) shā qì - capturing race4 v- `/ @" T6 H3 m4 Y
上 shàng - upper* z( F3 H7 k5 y' B# G; E# C
上级 (上級) shàng jí - advanced level*
+ W3 S" [/ v0 A. V! n上下同形 shàng xià tóng xíng - symmetrical position; H8 k% T1 \" c
稍 shāo - somewhat; a little*. f$ j! Q" A9 _' n3 ^6 o
伸气 (伸氣) shēn qì - increase liberties
m' s( c7 [+ G# l- A/ l伸腿 shēn tuǐ - monkey jump
1 V1 g. z" E4 d生死劫 shēng sǐ jié - all-dominating ko; U6 E( L! N9 ]. c6 w' l
胜 (勝) shèng - win*
& s1 h5 y$ t2 b/ K9 A( k胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
9 D! ~, w3 N% |- C胜着 (勝著) shèng zhāo - winning move! z- I3 |8 g8 ^5 j* d# B$ V" w
失败 (失敗) shī bài - failure** h$ `; f0 N' E' J& x) o
实地 (實地) shí dì - solid territory4 E: W" b R9 t9 q! o: \$ g$ U2 G
十番棋 shí fān qí - ten-game match" J. V7 f2 i* Q$ v
实接 (實接) shí jiē - solid connection6 N2 y, B9 {( u
石塔 shí tǎ - two-stone edge squeeze
$ Q9 D( N( D" Y- }/ ~( q; Q/ T实战 (實戰) shí zhàn - actual game situation6 s1 v: H- z) I9 m+ Y
实战手 (實戰手) shí zhàn shǒu - situational move
5 Y, f' Q3 B; u& v5 y势 (勢) shì - influence*: |4 X. B! A8 }, f1 t+ A' q3 W
室 shì - house; room*
5 v- Y/ z5 p E: e( i a势力 (勢力) shì lì - influence* X0 O7 G& U. ^5 f6 h. C. ?
试应手 (試應手) shì yìng shǒu - probe# E$ W, ]$ s3 R
收官 shōu guān - play endgame9 }5 D+ E& y* W) V+ l" R
收官子 shōu guān zǐ - play endgame! V7 [# `. v% N
收后 (收後) shōu hòu - last play
7 i8 N' L+ N3 |收气 (收氣) shōu qì - reduce liberties8 H9 i# l1 P0 w/ J8 ?* ^5 N
守 shǒu - defend*
# |1 t9 E9 S' }手 shǒu - move
( C4 q8 `7 ^3 K/ [" w7 @2 _手段 shǒu duàn - technique*& p6 r- r2 ]# @ J1 R2 S
手割 shǒu gē - reorder sequence
' c. m. |" g0 s/ E守角 shǒu jiǎo - corner enclosure6 Q& ?8 q' P: H% [3 u/ |) _* c
手筋 shǒu jīn - tesuji0 w* Z0 ?9 z# f% ~
手顺 (手順) shǒu shùn - sequence
( G" e( A6 y; u* y( M手谈 (手談) shǒu tán - hand talk8 K) M7 f- w5 }/ Y. M/ ?0 P5 A& b
授先 shòu xiān - one stone handicap
* W+ m& h& f* D# A" H授子 shǒu zǐ - handicap
9 ?9 |; E6 Q N- |9 q( x授子棋 shǒu zǐ qí - handicap game
8 i7 C( h& L( y书 (書) shū - book*" f& q' a3 b2 S7 f$ `
输 (輸) shū - lose*
7 g" z. X' z& x) ~0 K8 J# [书本 (書本) shū běn - book*5 ~. v" e8 b. l3 M7 I8 V
数目法 shǔmùfǎ - territory scoring
/ l- s' e0 F2 j" ~$ c# K3 X数子法 shǔzǐfǎ - area scoring' W3 x i, L4 i8 M) f9 K* W8 o
梳形 shū xíng - comb formation, ]' O4 `+ J4 O5 q( U, F
梳形板六 shū xíng bǎn liù - comb formation
! |) f( k0 o4 w- v: y6 G! H! y双 (雙) shuāng - bamboo joint" E* G) G$ E0 @: D
双吃 (雙吃) shuāng chī - double atari
' @; T! Y `( D4 \, d双打 (雙打) shuāng dǎ - double atari4 T, v) f/ D2 @3 ]
双打吃 (雙打吃) shuāng dǎ chī - double atari
2 E; @# D9 O5 A. ~. x4 F/ P7 a* d+ ?双倒扑 (雙倒撲) shuāng dào pū - double snapback
; @; F0 e% S7 z0 [; ~# ?6 I" `双方 (雙方) shuāng fāng - both sides*
f/ R4 X' [* z双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach4 h- L# E# n9 d0 S! i
双挂 (雙掛) shuāng guà - double approach
! `7 d2 K% P2 q双虎 (雙虎) shuāng hǔ - trumpet connection
]2 c. ~6 i; T双活 (雙活) shuāng huó - seki
5 |- q- [4 O4 T双叫吃 (雙叫吃) shuāng jiào chī - double atari
x& _% C2 w9 N7 v4 o+ I/ P) ^& d双劫 (雙劫) shuāng jié - double ko# z5 ^- \+ C5 O D6 O- E
双征 (shuāng zhēng) - double ladder2 T( t6 T+ O+ @. f- i$ k
顺序 (順序) shùn xù - sequence*
' w% a; _- k. B# P' W死活 sǐ huó - life and death) P3 S: o/ Q) c# }. d' |5 j" b
死活题 (死活題) sǐ huó tí - life and death problem
8 c1 [( K3 K. W! `" n6 n' R4 V死棋 sǐ qí - dead group3 \6 l. l3 B8 y) c, L$ m6 M" j
死子 sǐ zǐ - dead stone; z8 C" T6 M% q0 V
四间拆 (四間拆) sì jiān chāi - four-space extension
$ h5 k% ]- D( G4 _. q$ G3 ?6 b四角穿心 sì jiǎo chuān xīng - occupying four corners and center3 y# W1 E' b* i& A0 `
四劫 sì jié - quadruple ko4 V" k! F* z M( Y
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
5 f+ _; U# @+ R; ~4 g! ~四连星 (四連星) sì lián xīng - yon ren sei+ Y5 W0 q- p, r" L* J
松 (鬆) sōng - slack*
) g# n, _: M' H$ P3 S1 G& N! t松气 (鬆氣) sōng qì - increase liberties
2 {' q6 i2 n1 s7 ], j0 [3 H% Y松气劫 (鬆氣劫) sōng qì jié - approach ko
% R" q) o) L! _3 R/ }俗手 sú shǒu - crude move
1 J/ f* ]7 i( n& U; T0 e* v随手 (隨手) suí shǒu - hasty move$ O0 g# u, h0 g- `7 p1 [- W' W
随手棋 (隨手棋) suí shǒu qí - hasty move! y. e# m' y1 g( ]6 C3 t
损 (損) sǔn - loss*
l* l/ t- T. L- S: _! g损劫 (損劫) sǔn jié - losing ko threat
: a0 T& M n+ M& N& x$ ~: Q0 c1 O* b损失 (損失) sǔn shī - loss*
" y) J! {6 V! k7 T顺序 (順序) sùn xù - sequence*
+ Q( N+ W7 H' Q, `! v. s- n) b2 P
( g+ p( P# U' V3 Y) S- I
1 G3 M, H$ v7 _/ p+ f5 Z; Z8 n' KT0 Z. _! y5 U+ L/ G& _. O
台象 tái xiàng - Tower$ Y# ?% \( D1 h& J! F% F
弹性 (彈性) tán xìng - flexibility*
/ l8 y5 B( d+ Z, V) L0 U, R1 \搪 táng - block*7 o& Q! {' \2 o/ b8 w
套劫 tāo jié - two stage ko
9 j) l) w8 y; p) Q; v) O% w逃 táo - escape*& Y* Z, _& p) v9 N
逃遁 táodùn - to escape, to run away, flee*& @! X9 C4 L& c( u7 T F/ u
逃生 táo shēng - escape*
# U2 N7 T, b8 |& z) I5 A2 y' b腾挪 (騰挪) téng nuó - sabaki& |0 o( s0 k# Z5 l/ h( K
提 tí - remove from board
8 J2 _, K0 ?% I/ l5 l5 B& F提劫 tí jié - taking the ko7 y9 ^: W7 r) K/ S# }
提子 tí zǐ - remove from board
5 S4 n$ I& L/ T天王山 tiān wáng shān - tennouzan
! \6 m" G2 a% E2 ^6 k+ r天下大劫 tiān xià dà jié - all-dominating ko8 Z1 @# h& F, z5 Q. W0 u1 F5 E
天下劫 tiān xià jié - all-dominating ko
! d; i _% F3 t) e0 e# P) d. M W& m天元 tiān yuán - tengen6 B7 Z$ ^7 v( C0 J0 ]% j: ]$ T
跳 tiào - jump*
. }* x+ S; M' a- k2 y1 B, g贴目 (貼目) tiē mù - komi
5 i, {1 n' S2 ?铁柱 (鐵柱) tiě zhù - iron pillar*
! c: x# |' Z3 b' a: S( G' W挺 tǐng - push up; stand*
' ^% W/ ?% H( V5 _投降 tóu xiáng - resign*
6 ] f* m2 U& A3 g& x投子 tóu zǐ - resign; I, u, \1 D1 Z \ Q
透点 (透點) tòu diǎn - placement+ t5 ?+ E8 ^# q! d6 l/ T
图 (圖) tú - diagram*# S6 W( e; Y% G
退 tuì - pull back
: Q3 F! j; h" `4 ]: L2 f2 L托 tuō - underneath attachment# g: |/ Z2 G5 j% f. [# q( L
脱出 tuōchū - escape, break out
' \1 s& Y, ^6 t+ y脱骨 (脫骨) tuō gǔ - under the stones
9 L7 C& }% M4 J% \! v脱先 (脫先) tuō xiān - tenuki
$ c t; \$ l# B5 B u1 B+ \- f- Q1 u) V5 ~! ]# S [ }9 `4 s
& T9 `" u5 {. R& D4 O$ E6 _W! ~8 L# A; E7 m; Q j
挖 wā - wedge7 {" v* {5 v7 P( w6 |+ j
外目 wài mù - 3-5 point6 E3 _# Z5 S3 s+ u' U0 E
外气 (外氣) wài qì - outside liberty5 k2 A& l' \3 A. U1 @0 N% Q" `8 s( \
弯三 (彎三) wān sān - bent three
5 W7 ?/ n" S9 Z$ k) H) U7 K1 v弯四 (彎四) wān sì - bent four
9 c7 c5 u% u: V) P% M/ _万年劫 (萬年劫) wàn nián jié - ten thousand year ko8 ~- R) t/ u) {; O2 [5 o
围 (圍) wéi - surround*' y6 g2 [: ^% d; h
围棋 (圍棋) wéi qí - go! @1 a2 T; Q% {8 j) g1 D. D) i
尾巴 wěi bā - tail*
: S2 l6 z, o/ p; r6 O0 J味道 wèi dào - aji3 W% I) }7 p; c: a
文凭 (文憑) wén píng - diploma
( d3 a' B, A8 o稳当 (穩當) wěndang - stable; firm*! ~8 a& a$ H! _. B
问应手 (問應手) wèn yìng shǒu - probe
+ E3 o. d; s" Y7 X5 O s乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest9 `9 ]1 s- ?7 N; K! u% d& F
无理 (無理) wú lǐ - overplay1 k8 _2 r& i; F' y% e
无忧劫 (無憂劫) wú yōu jiě - picnic ko/ l' W j7 }. w& h
五子棋 wú zǐ qí - gomoku narabe
0 |* I9 y, o* w! H$ r五间拆 (五間拆) wǔ jiān chāi - five-space extension1 ]9 W: H2 E! \' c
五连星 (五連星) wǔ lián xīng - go ren sei
, N# Z+ Q; v; w( M. b1 v五五 wǔ wǔ - 5-5 point
. D: A$ f6 s- @, p7 D8 I9 C8 K0 R* M# S' l% l6 }9 g
8 c+ U$ G4 n. f0 E+ h9 DX4 ^5 e6 N+ ?8 p
细棋 (細棋) xì qí - close game
% F, a# v$ N# y& Z3 h8 C ] m1 o瞎劫 xiā jié - false ko threat5 b6 V5 r3 P* W' i" C
下 xià - lower*
4 g+ l0 U3 L+ p8 o- E2 p' n% _7 {下法 xiàfǎ - method*/ q' ^% K, [, A2 Q
先 xiān - before; first*
# ?! o; G: ^6 [0 ~, {先手 xiān shǒu - sente, O3 B* m8 M' l4 c5 B
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
' x) y1 M# A% r: p/ S先手利 xiān shǒu lì - forcing move
( q% G( t: R( A! C- R6 i0 A先中后 (先中後) xiān zhōng hòu - sente with hidden gote+ Y# p* u$ u' E v8 D; r2 w
陷阱 xiànjǐng - a trap*5 z' {5 Q7 H( E+ s6 ^6 M5 d6 u1 n
象步 xiàng bù - elephant's move0 E0 H3 b, g' B8 d, | u
象步飞 (象步飛) xiàng bù fēi - elephant's move/ x( d, M- X$ F4 x0 m: t
象飞 (象飛) xiàng fēi - elephant's move
- M" B: R% C$ ~, o向小目 xiàng xiǎo mù - facing 3-4 points
! K" I0 a9 s6 O. Y! x( O6 E象眼 xiàng yǎn - center of elephant's move7 {. \ l* q7 }! [4 J s+ F/ S* d* l9 e
消劫 xiāo jié - ending the ko% Y( [( j$ T/ V8 i5 H/ R* {0 l
小 xiǎo - small*
2 m5 h- @" r! [& _ q" f2 E小飞 (小飛) xiǎo fēi - knight's move* t, O3 @! c3 h7 Y
小尖 xiǎo jiān - diagonal1 z9 y, N8 T" @( M/ z; v
小林流 xiǎo lín liú - kobayashi opening# ~' Y% U$ q2 m/ M, O3 u
小目 xiǎo mù - 3-4 point9 S( d4 y5 l8 p9 X
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)3 B. W9 P6 T* `" _ W
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
) u' s* B( E/ G小伸腿 xiǎo shēn tuǐ - small monkey jump# i% @% R, N. t0 {: E4 o
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg/ F4 k, @( M% O6 O( |5 J
效果 xiào guǒ - effect; result*. Q& K7 X% P" M3 {2 g1 ?
效率 xiào lǜ - efficiency*- f4 M. d4 p: F! _
新布局 (新佈局) xīn bù jú - new opening
5 I7 R' W' v% e8 G2 r新手 xīn shǒu - new move# ]& c4 m/ @9 S/ _/ ~+ m, J8 X
星 xīng - star point9 b8 v- S6 ^; g6 q
星位 xīng wèi - star point+ Q+ M& |( O1 O4 w- j4 _
形 xíng - shape* _9 a+ p$ b% q0 u
形势 (形勢) xíng shì - situation*( x, \+ Y7 ?; ` p
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement0 |9 \- T! K6 D2 n
形状 (形狀) xíng zhuàng - shape*& d) F& M4 q( K
秀策流 xiù cè liú - shusaku opening
* i9 w# p8 S4 p0 r4 B虚手 (虛手) xū shǒu - pass
0 i* w- |/ c0 `+ a9 z- h虚着 (虛著) xū zháo - pass
, M; W: b$ [8 r( L- F/ y序盘 (序盤) xù pán - opening
: @4 u5 u, {, i8 a8 I1 v学生 (學生) xué shēng - student*8 p9 j. P1 N7 {8 ~) } S! H
雪崩 xuě bēng - avalanche*- k) j5 d# v7 c3 Q5 _4 D
循环劫 (循環劫) xún huán jié - double ko
0 D. m4 }& w! \& K/ C! K1 x
- K; c+ t+ b$ s# z- Z) G1 A. F
3 x9 P$ C. G, e4 I; S$ BY
" \+ w5 n$ q/ `6 `, T/ y2 c; t% x压 (壓) yā - push down*4 v& H# b8 m8 |# j8 ^
压力 (壓力) yā lì - pressure*
9 f+ [( y% w7 S4 H延气 (延氣) yán qì - increase liberties
; U' c3 ^/ P4 @1 [! b ?" Z$ z3 L眼 yǎn - eye** D2 [: @- Q' N' F0 `3 ~) l5 q
眼位 yǎn wèi - eye potential; eye space
. K" Q7 }0 R; v# A眼气 (yǎn qì) - eye liberties
2 n' x2 U; [' }* i1 F4 _眼形 yǎn xíng - eye shape; eye space* M$ z! s% o$ _2 V# w, I6 a3 |
妖刀 yāo dāo - magic sword3 G8 A! c$ D" L {# J
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko' J( o& ^6 E' O& I" N
要点 (要點) yào diǎn - vital point
6 Z0 F5 b# C& r2 k要子 yào zǐ - key stones
9 ~7 d( i1 s L6 |; p业余 (業餘) yè yú - amateur*# p2 g8 c5 X; u% v. ~4 f) P+ H
一方地 yī fāng dì - one-sided territory
. I6 Y8 _( y: C$ F' M' ?3 a一间拆 (一間拆) yī jiān chāi - one-space extension
9 x7 C* W% \& b: X( L0 n/ G一间跳 (一間跳) yī jiān tiào - one-space jump
! H# G) ^5 F) r, u/ r- \8 i一手劫 yī shǒu jié - direct ko% Y: H! T' a& W1 P! B8 n
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker) b2 M$ f+ C; x; w. G
疑问手 (疑問手) yí wèn shǒu - questionable move7 m: F" B. W8 U: b9 `" |
弈棋 yì qí - play game*
! }7 o4 O& Y$ T0 X! U! R1 j0 H引征 yǐn zhēng - ladder breaker7 R4 i1 S9 ^8 A
赢 (贏) yíng - win*
7 l! @6 `/ M6 i6 r" Q: P应氏 (應氏) yìng shì - ing's
0 m( M' K4 ?) B* j硬腿 yìng tuǐ - first line descent3 ~3 L+ c' r8 {+ _1 t
优势 (優勢) yōu shì - superior*3 _& S, H" J4 b+ `$ N" G' `( Z- Y
有利 yǒu lì - advantageous*
+ \7 \. y U: F) e有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye* x2 z9 r9 m5 D8 h4 J9 W0 r
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
0 g/ f; w( P$ N- s右 yòu - right*$ M; u' r' `, u& R* s
余味 (餘味) yú wèi - aji
) X, k* g* J! v/ P B愚形 yú xíng - dumpling shape
( O( M: Z# ~' l4 n! Q; D宇宙流 yǔ zhòu liú - cosmic style7 t5 k5 I S5 _: j$ c1 b" `
原则 (原則) yuán zé - principle*
4 c. d5 Z. L2 K" E/ Y2 w" o院生 yuàn shēng - insei
: t G+ A- \% d8 v) \# }
. {# |) D+ A1 N4 z' o ]2 P8 j
Z4 y; l2 a& m$ i/ z# x
枣 (zǎo) - jujube (Chinese Date Wood)*0 L. s8 X6 H3 T W. {7 D
扎钉 (扎釘) zhá dīng - iron pillar*& ~6 x% ~. K" g0 j" N
长 (cháng) - stretch
' v" F& f5 W# l+ t) M. o胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
5 y, F% h1 r! K& P+ o) D+ x胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi- C H2 F5 P# L
着 (著) zhāo - move% G- r( W) K0 l7 _8 Z
真眼 zhēn yǎn - real eye
$ n4 V8 e+ ^/ s) o5 U& ]镇 (鎮) zhèn - capping play" H2 E }8 x; o) A; S3 p( E
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
n$ a% ]- [" t镇头 (鎮頭) zhèn tóu - capping play+ `+ k* t: T/ y2 d7 o% D' I) M
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
1 H9 K$ l% v. U9 j征 zhēng - ladder
p! C7 }: C3 Y z3 ? c7 \争棋 (爭棋) zhēng qí - official challenge match( J4 V- b3 P0 X3 k2 { T! d4 Q+ a
征子 zhēng zǐ - ladder
# K, k! S2 _, K+ t+ A4 [0 m征子劫 zhēng zǐ jié - ladder ko
& h, J: h* F5 |, H; q9 P0 n7 T整体 (整體) zhěng tǐ - chain
. r4 ^' t+ u+ V5 Z整型 zhěng xíng - settle
5 i7 ?" d5 i2 I( ?$ y0 Z y正解 zhèng jiě - solution*
$ P5 Z4 F( _. g- g. F+ p1 P正确 (正確) zhèng què - correct*, J- B% } Z. t
证书 (證書) zhèng shū - certificate*
3 k, I/ g3 G; O2 J正着 (正著) zhèng zhāo - proper move
% o6 V2 Q4 {& v# B: z' J, }0 e4 p指导棋 (指導棋) zhí dǎo qí - teaching game
3 n$ P( G C$ {7 O直二 zhí èr - straight two
& Z, B) ^0 c9 H8 E直三 zhí sān - straight three$ D) D; Y: D B4 g% E
直四 zhí sì - straight four+ G3 s8 o) p+ C1 t
职业 (職業) zhí yè - professional*" W; x7 p1 V4 K- w
只此一手 zhǐ cǐ yī shǒu - only move2 Y m m& R$ b% I6 b1 m
治孤 zhì gū - managing isolated weak group2 O! w7 X u+ K7 `* R
中 zhōng - center*
. b2 `) x5 N" ?钟 (鐘) zhōng - clock*
6 G/ w/ Z- q b中腹 zhōng fù - center*
6 B/ M* d. }) r3 x7 \+ U中国流 (中國流) zhōng guó liǔ - chinese opening
7 Z6 q% z# Q: q% f/ t; v中级 (中級) zhōng jí - intermediate level*
9 s8 r' m% P5 N/ p4 S. f终局 (終局) zhōng jú - end of game$ }% J7 Z9 t9 N
中盘 (中盤) zhōng pán - middle game4 N7 H; C0 M, `2 c6 ?
终盘 (終盤) zhōng pán - endgame
v5 c0 n9 y2 y# N4 k中心 zhōng xīn - center** Z; l- h1 ^( K, k+ p
中央 zhōng yāng - center*, v5 f0 Z; | k+ g8 d
中原 zhōng yuán - center*
* ~( h. J0 d; ^2 C Z重 zhòng - heavy*
8 z6 u% N- f/ H9 q3 _/ S" ~主动 (主動) zhǔdòng - (to take the) initiative*
8 h. \: ^( Q4 L L5 O专业 (專業) zhuān yè - professional*
8 G0 S6 p$ s0 o5 l) A& ^5 ]9 ]转换 (轉換) zhuǎn huàn - exchange*
5 b+ @( X! s+ ~5 }装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
) B; q2 e* p! G装劫 (裝劫) zhuāng jié - a move that threatens a ko
! ^ f' c9 ^- n! y撞气 (撞氣) zhuàng qì - reduce self liberties
0 V5 m h, m, L1 |追 zhuī - chase*
, t* F4 W6 r) J& p+ R! ]追捕 zhuī bǔ - chase*
/ B: [( ?4 ^6 N' F6 G* |+ g7 p子 zǐ - stone; unit in chinese counting1 @0 P$ P0 ]$ w" V, J
自然流 zì rán liú - natural style. F' V; G, J2 }: O! e
自杀 (自殺) zì shā - suicide*
' O8 |$ B6 P# u6 C# Z( I左 zuǒ - left*/ ]4 ], o3 H6 {3 b! m# V1 o1 F5 H! D
左右同形 zuǒ yòu tóng xíng - symmetrical position
. {1 }! Q- Q. E6 `) O! I做活 zuò huó - make life3 v2 [! L' v7 i x5 `- u. V0 ^
做劫 zuò jié - create ko% ] ]% I0 v' ]* J- H: G
作战 zuòzhàn - combat*7 v% W ]/ x/ d% t7 V( V. w
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
$ Y# w" u; k R! `# ^1 J |
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