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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A2 e3 m$ s; ~  n% v
安定 āndìng - settle*
# `: A; w$ Y$ |& [7 _5 z/ i# o/ h0 M9 w, f# ^: }$ F) G; O$ }

, Z% W3 Y" X: j0 X& CB& i7 k% B# C9 N/ O$ B. @
白 bái - white*
% {" Q$ T& k1 {' }! w白方 bái fāng - white player*
" m  [% q8 |# |% n% _2 `; R败 (敗) bài - failure*6 S1 x/ V' v0 S9 R, C4 c( h
败着 (敗著) bài zhāo - losing move
3 j8 c" I# P3 P9 t4 m9 [& G$ S扳 bān - hane( R& h( I/ Y! t6 d) Y( s2 {7 a
扳断 bān duàn - hane through; o4 I1 X7 P- {8 y" g: E* @
板六 bǎn liù - rectangular six
) ]& u9 ^! I: l7 Y% ~$ _# Y$ K* J半劫 bàn jié - half-point ko
! o7 {" b7 D' g* }棒接 bàng jiē - pole connection
! v; ]. z+ K) [* E5 I: y- f包围 (包圍) bāo wéi - surround*( o  F8 g9 |9 z% j
薄 báo - thin*' O, l) |9 D' y. `3 ]4 o) i/ H
保留 bǎoliú - retain; preserve*
5 ]4 y5 H2 C& `/ d8 s! Z4 t, P抱吃 bào chī - capturing technique by atari7 R7 s5 H* x+ |
本身劫 běn shēn jié - local ko threat
3 y# y, X9 G5 d% B- v本身劫材 běn shēn jié cái - local ko threat+ n& G! X5 r/ N7 A$ p
本手 běn shǒu - proper move5 |6 z" I: c3 z* t# T/ i; J# U, c
笨重 bèn zhòng - heavy*
+ s. \) w8 I( g& O+ R4 A/ d崩 bēng - collapse*
7 j3 Y5 s1 z; E4 ^崩溃 (崩潰) bēng kuì - collapse*
9 j1 }( I- p9 L3 _* Q逼 bī - checking extension9 y6 ^3 N' S) {! V0 t- C
鼻顶 (鼻頂) bí dǐng - nose tesuji! u3 [6 T) K: X& Z- w  x2 c
比气 (比氣) bǐ qì - capturing race
8 T$ ^0 ?! m" ?; i, i: L$ B比赛 (比賽) bǐ sài - tournament*
; @. [! t+ r9 z* D* z( l- I; h边 (邊) biān - side*
2 g# S, R7 _# y& F变化 (變化) biàn huà - variation*
( o7 k" {. D8 w- Z7 l变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
: K: W) j+ t5 v) j, J变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening' A  E6 Q3 r$ L/ V" L: y$ [9 \, Q
变着 (變著) biàn zhāo - unusual play& Q& Q$ _; K$ b. W6 k, @  G+ H& f
并 (並) bìng - horizontal stretch
& Y, [" h5 u" j- w" u# ~8 Q% E步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
  u; t6 m! G, M' F1 K: G3 N补强 (補强) bǔ qiáng - reinforce*
% x, t+ \! S/ y( a3 T! A布局 (佈局) bù jú - opening
! n4 A! N3 P7 O0 K不利 bù lì - disadvantageous*
& j4 k$ B9 D; M6 B8 O' g9 Q  O2 v不入 bù rù - suicide
- F% i+ s' L- z4 T' \, `不入子 bù rù zǐ - suicide
) p" x  T. O5 ~* @% b- v不提三目 bù tí sān mù - three points without capturing9 E6 F% f& ]$ A# S* N
不提五目 bù tí wǔ mù - five points without capturing( w6 D% R' ~, C8 N# E: n" @
6 A  w  b6 V1 E) o, r4 H  r' @" S

/ v6 R6 q& m- ~) aC' p* y/ T, C$ D# I5 X/ n8 V
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)" B, M' T8 F$ _% P; N
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)  T! r- S. A7 L, E% b! v+ [
参考 (參考) cān kǎo - reference*
" @! B! s8 P8 F4 b/ {残忍 cánrěn - bloody or merciless*
6 |# {. p# O; A: V6 T拆 chāi - extension
5 B$ T7 H) L" |  A: x0 a: r; e拆逼 chāi bī - checking extension+ @4 M; L4 P# F3 ]/ m1 {6 j
拆二 chāi èr - two-space extension
0 L4 C# [. h- S" y  q* U( B* J拆三 chāi sān - three-space extension+ W9 C, r1 P& `' S+ b
拆四 chāi sì - four-space extension
+ W. D& W& O8 x) G0 U9 ~  }拆五 chāi wǔ - five-space extension
1 W' H- n6 T% M& \% z4 D9 A/ k( x* P拆一 chāi yī - one-space extension
. G; w4 Z8 Z  X. @缠绕 (纏繞) chánrǎo - harassment technique" H$ E. w8 ~; e8 E" L8 }  L  w
长 (長) cháng - stretch3 e, u) B8 U1 i) z
长考 (長考) cháng kǎo - think for a long time4 N, _- P9 t6 m' r* V# Y
长气 (長氣) cháng qì - increase liberties% p  }. }  x% G* B3 }* R3 b. _
长生 (長生) cháng shēng - eternal life& f1 h2 \- z; T2 z5 [$ H
场合定式 (場合定式) chǎng hé dìng shì - situational joseki7 i( q' N" j" H! L; r8 i; G- @& Q
超大飞 (超大飛) chāo dà fēi - very large knight's move& j8 i! Q$ K& \5 M0 l! x3 Q
超高目 chāo gāo mù - 4-6 point
, F4 d: B. o- h" w7 L: y& J超时负 / 超时 (超時) chāo shí fù  - lose by time' G1 N% ]. F3 R8 ^8 r) J; d
超时胜 chāo shí shèng - win on time
! E$ U2 w4 ]* L; I成功 chéng gōng - success*
* [* E# J: p# f( y9 x' O* J0 [+ p5 R成立 chéng lì - possible*
9 [+ x- R% {6 E. o, K# o7 t0 Q0 n秤砣 chèng tuó - two-stone edge squeeze6 C& [; [; s: n: m  @
吃 chī - capture9 G% a; B. a1 L, b% D' h+ F
吃亏 (吃虧) chī kuī - loss*
) i8 V2 h; K) Z# P+ `持棋 chí qí - jigo& o( x" d  N, j) A5 @. d6 Q. P
冲 (衝) chōng - push through
4 Q3 W7 f: S( D4 F+ {! c重复 (重複) chóng fù - overconcentrated0 ], ~/ \" T+ f4 P8 X6 n' ]3 p9 Z
初段 chū duàn - 1 dan
# l" u2 l5 N/ @; g初级 (初級) chū jí - beginner level*
) h( E3 x5 i* M* H6 z出头 (出頭) chū tóu - getting ahead
2 z0 ^5 i/ K- f: W& F. H刺 cì - peep2 Z( m+ o* k$ f* |2 A5 M. _
次序 cì xù - sequence*; L2 z. o% z( k4 b& ]) `
错误 (錯誤) cuò wù - mistake*
$ v5 `4 p( L. Q错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points0 P: \% U! g* L& \

6 Q5 J8 e4 Z: \, N. t# [0 T3 R' q8 U  t, G  a1 L
D! Z$ l# h# s, W+ q
搭 dā - attach
# a' _; U7 f1 Z1 t5 t! V' ~打 dǎ - atari
* k# n. W: F: N7 ^5 A2 U打吃 dǎ chī - atari
$ g8 o' @3 h& n5 R# M& s& F打二还一 (打二還一) dǎ èr huán yī - capture two recapture one0 |5 t7 i) c$ s6 B! a% d! |
打挂 (打掛) dǎ guà - adjourn game
/ C, c# L, U. v, m: M8 D打劫 dǎ jié - ko
/ u' s! b6 h: B' h打入 dǎ rù - invasion
3 p9 R# V8 S/ h, R打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
6 Z  j4 y- L, A. Q; q大 dà - large*# m$ Z7 {+ T/ `/ d2 e
大场 (大場) dà chǎng - big point9 W/ R6 o5 L+ `' g
大飞 (大飛) dà fēi - large knight's move, [, v1 x- V, q
大局感 dà jú gǎn - whole board thinking
. u9 W# G* w/ H; P/ D大龙 (大龍) dà lóng - dragon** u+ u6 }2 F/ x/ ]+ P' j
大模样 (大模樣) dà mó yàng - large-scale framework
! _) t  G6 [" v: I/ N0 _7 N大盘 (大盤) dà pán - large board (19x19)
' \& r9 q" S" S) }( ]大棋盘 (大棋盤) dà qí pán - large board (19x19)$ ?5 V9 I5 j, W" z' E$ E4 C
大伸腿 dà shēn tuǐ - large monkey jump. U; p( J) H- d: j
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
' }  `1 e( E7 w7 H. {' r大雪崩 (da4 xue3 beng1) - large avalanche
5 @/ E: F" a# z) e) T. Q大压梁 (dà yā liáng) - Da Ya Liang
1 T! k( n4 N; j6 c- J+ [大眼 dà yǎn - eye with two or more spaces
" W. h6 n5 c$ D: N9 H大猪嘴 (大豬嘴) dà zhū zuǐ - j group
1 w& H" I2 C+ M$ R& G3 M2 S带钩 (帶鈎) dài gōu - long l group9 ^9 c7 h2 }/ I  H3 f. Z* s
单关 (單關) dān guān - one-space jump
# C, Q* H5 q- W6 Z* I% r0 S  I单官 (單官) dān guān - neutral point
/ {2 f) J$ R1 O单劫 (單劫) dān jié - half-point ko! E' B5 o# t  u5 d7 o+ L6 [
单行道 (單行道) dān xíng dào - one-way street*# A* B, L) v3 A0 ^/ d1 `
挡 (擋) dǎng - block*2 j4 C! o6 A" b$ L/ Q( L4 ?
刀把五 dāo bǎ wǔ - bulky five* J: _' ?- u! \- [7 D
刀板五 dāo bǎn wǔ - bulky five
- B) r4 h6 a0 k" Y刀柄五 dāo bìng wǔ - bulky five4 ?0 d- e  T4 b. q- s. B  O$ u
刀五 dāo wǔ - bulky five+ K7 C% m) }) T+ N+ q  \
倒扑 (倒撲) dào pū - snapback( `. U6 d( Y' `; S* ~; W& U: A
倒贴 (倒貼) dào tiē - reverse komi1 M+ T8 ~1 s) u6 H! H" @
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
: t! u' A6 \2 C, W0 m7 Z, h! @低 dī - low*
' G# M3 l% s8 @7 U敌 (敵) dí - enemy*
. P* i7 F6 G4 {$ m抵 dĭ - hold up; push against, to support, to resist*: D4 j# t2 X( D+ g5 {" R) N  d
抵抗 dǐkàng - to resist; resistance*
: s( D* {8 ]% x3 i3 n9 W敌人 (敵人) dí rén - enemy*0 j( Y+ U& R/ U- A+ z" T
地 dì - territory*& p: @0 @$ T; x3 p
地盘 (地盤) dì pán - territory*
. y4 I5 S, g9 Y7 d& q$ o7 H地域 dì yù - territory*
  u- H8 \* d! v# x点 (點) diǎn - placement; point
9 [% P$ H' ?. z' ~; T点方 (點方) diǎn fāng - eye-stealing tesuji/ |+ b: K6 R6 X, y
点角 (點角) diǎn jiǎo - corner invasion
1 m5 M% J) @' r7 c8 G点目 (點目) diǎn mù - counting8 F, c1 \" [: a/ y
点眼 (點眼) diǎn yǎn - placement inside opponent's eye' A/ D3 ^! p1 G5 i$ Y; G$ N4 m) [- r
调子(調子) diào zi - choshi3 H! f5 I+ K0 v2 j4 U0 ]7 n) ^
丁四 dīng sì - farmer's hat; pyramid four0 j3 O6 B# _8 a1 p
顶 (頂) dǐng - bump5 ^1 T% M9 ?: g
定式 dìng shì - joseki
& u& k/ o; e4 v3 O. x定型 dìng xíng - settle
  h6 T# n/ M. p# D! T  V东坡棋 (東坡棋) dōng pō qí - mirror go/ _  X. j$ I& K
斗方 (鬥方) dǒu fāng - carpenter's square
/ t1 `- ], H  L% s. N/ t  Q读秒 (讀秒) dú miǎo - byo-yomi7 E* i' T: N% g1 X/ N# Q3 ]
渡 dù - bridge under
& i% N+ V6 g  _. M5 }( E: E/ Q1 o断 (斷) duàn - cut*
- a' S; Q9 v/ `6 k! @' d4 {段 duàn - dan
8 J( E) Y3 E* f1 d- k' `对策 (對策) duìcè - countermeasure*
; C* v1 S7 X0 \( B/ z对局 (對局) duì jú - play game*
7 u2 h9 v9 p5 q8 `. [: K' A' r6 P对杀 (對殺) duì shā - capturing race& a* m4 B0 p+ z3 i1 {
对弈 (對弈) duì yì - play game*; f6 R( f; N, X( I
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
/ t2 e! ?, V+ a/ ~* @- _- B多元劫 duō yuán jié - multiple ko% g- ~3 G9 n2 w! n/ ^9 @
1 h7 q  S1 A( R: c
' l" z7 h- ~* c+ \2 J
E
& M4 N% K; ?( N: }( @% C9 y恶手 (惡手) è shǒu - bad move
2 Y* i8 d& {# O% \) i! u6 T. x二间拆 (二間拆) èr jiān chāi - two-space extension0 H; O- T, f4 h
二间跳 (二間跳) èr jiān tiào - two-space jump" \: V# t. \/ J) E2 p
二连星 (二連星) èr lián xīng - ni ren sei
2 ?1 @/ |. j* t+ \$ A, X; n: ^二手劫 èr shǒu jié - two-step ko8 c9 O4 ~" a) L

. M, \; E0 C* ^1 {6 l
3 M7 X4 [8 T4 N6 iF
% t; ~1 `0 H9 r发展 (發展) fā zhǎn - develop*  M3 x; g+ `, j* g
法 fǎ method, way (also 下法 xiàfǎ)*
1 V& j; m% }# a1 R% |7 }反扳 fǎn bān - counter hane$ g; \/ g* V- D$ E. H" K# K4 b
反打 fǎn dǎ - counter atari5 K5 `2 V" {. }
反攻 fǎn gōng - counter attack3 E# h# Q; e7 y- V& Y6 Q
反击 (反擊) fǎn jī - counter attack
3 ]! h% `+ y6 ^: Z4 ?反夹 (反夾) fǎn jiā - counter pincer! K1 y: j; H& B0 h0 \" K
反提 fǎn tí - recapture
! _  s3 {6 s9 P0 \0 H方法 fāng fǎ - technique*) u1 u8 t* I+ A9 S' t& S4 b
方四 fāng sì - square four. I3 Q- Y  M4 c1 v2 Q8 F# A
方向 fāng xiàng - direction*
0 e3 \3 q( X% m4 F4 a方形 fāng xíng - mouth shape3 d/ o; c6 W, J
防 fáng - defend*
, c8 }1 s" v- b: ~0 m防守 fáng shǒu - defend*
  a8 H8 r' ?3 z/ b- @* E飞 (飛) fēi - knight's move- j5 V4 R5 `, ?; K* |, G& Y  ^: P8 {
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete' A5 N4 m* N3 c  @; J: L. r
飞压 (飛壓) fēi yā - press
; n# [3 u, m$ B; V/ m( X# e废着 (廢著) fèi zhāo - useless move
3 ^5 n( G, w2 O. ~) v7 w废子 (廢子) fèi zǐ - useless stones
  s& E: b+ U# X) _* r5 j# u分投 fēn tóu - splitting move
& e; g. K/ h2 j% ]; Q' I分先 fēn xiān - even game
+ t: k! V% L8 `: v封 fēng - seal in*
; k& Z8 Y4 |6 Y3 b封手 fēng shǒu - sealed move
: C( O( a( A# j8 b; n; a9 W封锁 (封鎖) fēng suǒ - seal in*
  X; r" n! \. X* B3 D! K$ R浮棋 fú qí - floating stones
0 a) f9 V, X- K* f6 r+ A! S浮子 fú zǐ - floating stones
+ k5 ~- H; C) d8 T3 {( x- ?$ A负 (負) fù - lose*0 g# l- d# I$ i7 A
复盘 (復盤) fù pán - game review
) f' |$ O+ O& Q4 Y; g. f$ r# G* N9 K7 h! q8 E2 M

4 X  y, S- W# g6 R5 jG$ e6 I. k. s, H0 a! g/ G5 R
概念 gài niàn - concept*
! S# z& h  ^: |- H感觉 (感覺) gǎn jué - feeling*% Q8 R, e$ O/ _. z6 S4 q( o$ x$ E
高 gāo - high*8 x4 I6 i/ B- }$ s
高级 (高級) gāo jí - advanced level*. x0 q0 n8 Y  L5 K
高目 gāo mù - 4-5 point
" r* f& \8 P: _( A% _' t根据 (根據) gēn jù - base*) z( L  j- y) [5 {/ t% n1 X
根据地 (根據地) gēn jù dì - base*, x- U0 c& @9 y
攻 gōng - attack*
- m7 P) V2 ?* h3 j攻击 (攻擊) gōng jī - attack*
. J/ g) M6 G% T0 g8 ]/ j( r共气 (gòngqì) - shared liberty3 V9 x5 C" ]5 ]1 I; k/ X: O$ B- n
公气 (公氣) gōng qì - shared liberty
: ]" E2 Q7 _" b2 |% |攻守 gōng shǒu - attack and defence*
' O2 m# g  d% s# b& r- z共活 gòng huó - seki
9 @" L7 g% G8 k4 B  o/ t孤棋 gū qí - floating stones& R5 f" O: f* D7 V7 p) l# y
挂角 (掛角) guà jiǎo - corner approach
+ K8 j! [* Z; W9 D+ B# T: |3 p拐 guǎi - bend*
5 m, Z/ j( c8 h" |' W& V怪着 (怪著) guài zhāo - ghost move
1 }9 v4 l1 I/ J( a; Q关 (關) guān - one-space jump
3 o0 M* N% N% U5 D; G" Z( S; h# m官子 guān zǐ - endgame0 W8 ^; t( U9 X+ ~+ B& t" K0 K( v
龟甲 (龜甲) guī jiǎ - tortoise shell5 q* c( k& p; ?5 s
规则 (規則) guī zé - rules*' i% ?/ t4 f6 X; l, z0 p
鬼手 guǐ shǒu - ghost move
( A* S% w6 |. _4 y: v滚包 (滾包) gǔn bāo - squeeze. E7 w5 A  w: m; p$ I
滚打 (滾打) gǔn dǎ - squeeze! K6 T, B7 `6 i4 Z7 R" a! z
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze( G9 V# t/ H7 R: N2 u0 D( ]
过分 (過分) guò fèn - overplay
/ M7 t* F0 h% e3 O! T/ e国手 (國手) guóshǒu - national champion*) B5 a0 v5 S0 f- y+ P" V  y
+ w+ I" \4 Y; h6 ^% U- E1 ]4 X
& m# z  _+ ~1 S0 |* h' N+ |
H
( N4 y; ?" M& z8 ?; ]6 j; b韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
% A- |0 J$ x: R/ O3 d6 q好点 (好點) hǎo diǎn - good point
, L, _6 t% ~' p7 J5 g2 \和棋 hé qí - draw*$ ?; u7 V4 V+ h* _8 o
黑 hēi - black*/ a. N% K; |. o8 w
黑方 hēi fāng - black player*
  b6 ~" s  A7 M$ e) V$ @1 l" L& J黑先 hēi xiān - Black plays first*
3 a6 b, B2 r" [6 a- j( ]! H猴子脸 hóuzǐ liǎn - Sake bottle shape
4 {$ ~  F1 l. L厚 hòu - thick*/ x; \4 b3 O3 s7 U1 }* L
后悔 (後悔) hòu huǐ - regret*& ?) q5 y  d! |5 E4 H; {
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
0 d/ {* A- }  m% J: E, r厚实 (厚實) hòu shí - thick*
! G6 s  T. J) x- x. g7 z厚势 (厚勢) hòu shì - influence*  S  C( R* o6 G1 p: g
后 (後) hòu - after; later*
9 O1 ?& z. r% E/ d* F) e4 Y+ L后手 (後手) hòu shǒu - gote
% q/ G+ _! @& f2 q6 x8 ?后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture$ l0 X" l  V9 x+ Z  l% |
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
8 g$ v; g/ h/ z  ~后中先 (後中先) hòu zhōng xiān - gote with hidden sente
* S+ ?9 A4 L' v2 n1 R. R虎 hǔ - tiger's mouth
( V# j# `. V3 t5 ^虎口 hǔ kǒu - tiger's mouth1 _2 \! N9 U6 [2 u, n1 Q5 \5 R
互破 hù pò - mutual damage
/ ^0 u) a* T+ v; `互围 (互圍) hù wéi - mutual surrounding of territory
  N, h% k8 {1 O' X! S2 @5 u% J花见劫 (花見劫) huā jiàn jié - picnic ko' C* @7 W. q5 w
花六 huā liù - rabbity six" k7 d( O/ m9 s9 J8 S& `( W1 K
花五 huā wǔ - crossed five
5 a* ]! E0 M! I3 l还原 (還原) huán yuán - transposition
0 O" r- \' L1 \& K缓 (緩) huǎn - slow*6 X9 W; g- [, P% Y
缓慢 (緩慢) huǎn màn - slow*
6 ?1 S' l( \1 M" T" ?& J$ ~9 L缓气劫 (緩氣劫) huǎn qì jié - approach ko
- R% ~( g7 f1 t" j* p) e0 j缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
) e, {% q& v8 _: @3 u2 M$ A7 V) z缓手 (緩手) huǎn shǒu - slow" l+ K1 B9 Y1 v( j  ?
缓征 (緩徵) huǎn zhēng - loose ladder' \- b4 ~" d8 c% h% N5 ~
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
0 o% y9 [- K) U( C黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
& ]; c* q/ l, R6 ]回手 huí shǒu - take back*
7 o( M& I# j$ g7 X2 ~8 S  X' J回提 huí tí - recapture
$ Q3 P$ B+ x+ o: Z) j. i* p+ n悔棋 huǐ qí - take back*
& S$ T1 P4 E7 z+ \+ u1 ~$ T/ ?- C) U活棋 huó qí - living group
1 u& C3 Z& T& o+ T8 C
7 J4 N9 ^8 `5 _' D6 t6 q. b! W. b. F
. D% E  ~  D3 a/ H3 `2 p8 OJ
: x8 v# ~' Y; M: E' R急 jí - urgent*  s: K  J: e2 C! @3 f8 t4 e
级 (級) jí - kyu. b- o& s9 K2 S' {/ E8 H- S# S
急所 jí suǒ - urgent point
6 |  r( H' d: O( Z% v挤 (擠) jǐ - bump into diagonal; choke; atekomi
3 W7 _5 G2 H; G1 _9 J+ ?5 n技巧 jì qiào - technique*
' ~7 r1 O$ Z/ B8 e/ v计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*1 k8 J, ?/ H( ]! T1 e7 p9 c- h
佳 jiā - excellent*
8 r; ^0 X8 Q3 s& |8 y; g夹 (夾) jiā - clamp; pincer
( j* M8 t  g+ H" L枷 jiā - net
$ y4 f# V9 F! T3 P$ w1 ?枷吃 jiā chī - net
  w0 n4 x& }* [4 N8 B4 _0 Z夹攻 jiā gōng - pincer+ V+ l8 Y/ ^9 }$ V; O1 E' ^7 Z7 ]
假劫 jiǎ jié - false ko threat
, `% d& C' d$ v假双活 (假雙活) jiǎ shuāng huó - false seki
/ u" B" n4 p, Z假眼 jiǎ yǎn - false eye2 ^) f, W+ _2 Z: D6 j
假眼活 jiǎ yǎn huó - two-headed dragon$ O8 U; [5 \8 N7 S8 Z0 [$ O& ^. ?
尖 jiān - diagonal/ ?5 m1 E) ~! B/ P1 d$ ]) b7 k
尖冲 (尖衝) jiān chōng - shoulder hit/ R# G  ~7 Y; H* w7 v% z4 U; f
尖顶 (尖頂) jiān dǐng - diagonal attachment
1 T) e4 f, B" ~9 ?0 i坚实 (堅實) jiān shí - solid
6 p& d. i: x3 F见合 (見合) jiàn hé - miai
1 `& k, |/ T' @- ]  m教 jiāo - teach*
$ T# q: U* q  X( e- x1 {; _交叉点 (交叉點) jiāo chā diǎn - point& p: U( _) Z# B! Y6 V
交点 (交點) jiāo diǎn - point
4 H0 f6 k/ T) v1 B4 z, l焦点 (焦點) jiāo diǎn - focal point*
2 b4 q2 ^1 |8 J交换 (交換) jiāo huàn - exchange*
3 m5 @' P0 M' Y3 U' S0 e角 jiǎo corner (angle, horn-shaped)*
. I' f9 i" n7 t9 F4 ^8 F叫吃 jiào chī - atari8 Z9 R  |- q3 x
教师 (教師) jiào shī - teacher*
1 l4 w* X- i9 ^7 e; H教室 jiào shì - classroom*
2 T" D* }4 d2 }( |* U% Z% [基本功 jī běn gōng - fundamentals*
2 h6 h& I! R! _* }* B接不归 (接不歸) jiē bù guī - connect and die
) D. Y9 C  U' x/ J( f9 @劫 jié - ko* h' x- N& X1 G3 j  h  |
劫材 jié cái - ko threat
; L, T9 t4 r+ u9 ?. {9 ?结果 (結果) jié guǒ - result*3 L% L* p. t! r" w
劫活 jié huó - live by ko4 |. m. w; m8 ?, e
诘棋 (詰棋) jié qí - life and death problem
- n) b* n7 w6 V7 y, _劫杀 (劫殺) jié shā - kill by ko; u+ r, L9 D# t9 D4 l
劫争 jié zhēng - ko fight
, j8 ^! y) E+ Z9 j8 A解答 (jiě dá) - answer, solution*
7 C! `4 E% s# ~0 R2 H金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
3 `3 N. _- y+ G5 H" g' E- }. @# X金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg  U9 B. f$ F6 S: r) k, i3 f2 g
紧 (緊) jǐn - tight*
- \$ _+ t9 A( u( ^% W7 ]" c紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties2 }7 e# L5 l' i. S+ k8 K
紧劫 (緊劫) jǐn jié - direct ko
* H; x/ d* {" u6 o紧气 (緊氣) jǐn qì - reduce liberties* L: [" v4 u3 \8 w6 B0 M
紧气劫 (緊氣劫) jǐn qì jié - direct ko4 U2 K, c/ L& [
禁着点 (禁著點) jìn zhāo diǎn - illegal point
7 A- F- P% w4 F" l净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
  A3 F& F9 i& F$ B净活 (淨活) jìng huó - unconditional life
- W8 T: O. B5 s' ^  P净杀 (淨殺) jìng shā - unconditional death
4 n, l, N% `4 v8 ^净死 (淨死) jìng sǐ - unconditional death$ V/ m$ X% L7 A  `2 i* ]2 x
救 jiù - rescue; save*6 h0 D3 B6 a7 j# k) q: B' o
聚 jù - placement inside opponent's eye9 n' a5 @, Z* ~+ n# B7 A
俱乐部 (俱樂部) jù lè bù - club*
5 [0 x% @8 k  i+ E聚六 jù liù - six-space killable eye shape
) d9 W% `) }/ F/ p% [3 y6 T聚三 jù sān - three-space killable eye shape9 m, Z; o5 e* V( e; n6 N: B
聚四 jù sì - four-space killable eye shape
7 Q0 o+ c* s& }7 w+ v* k/ m聚五 jù wǔ - five-space killable eye shape! Z( l( k9 c$ F% `! C* \
决战 juézhàn - decisive battle*& h  H( t6 b9 J" l( w* n6 U2 S
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*5 }- w0 o' f) K9 ]. ^  t
0 \, C& L+ ^! w. |. O# B6 R3 {
- L# U" p0 g1 a8 S6 J3 C
K
1 m! |  U4 c- Z, {7 B9 I- P9 i卡眼 kǎ yǎn - falsify eye# c3 H3 y( Q6 }0 u
开拆 (開拆) kāi chāi - extension' I  v+ z" Q& P" [  k
开花 (開花) kāi huā - ponnuki& `! Q/ O- P$ G* a4 P1 Y- h# ~
开劫 (開劫) kāi jié - create ko
8 P3 I( w" L, e! X开局 (開局) kāi jú - opening
: U2 B9 s$ c* ]. d" r8 x% a看花劫 kàn huā jié - picnic ko" ?- C3 d. |, c9 w8 P
抗 kàng - to resist, fight; to oppose to defy*
5 q9 {, c% `# m靠 kào - attach one line higher than enemy stone: N- {; i( t+ ]
空 kōng - empty*
% X1 }7 h& K. L2 j1 p) R: S1 N  N空间 (空間) kōng jiān - space*
' P7 T* c. g$ T- c3 T4 |空三角 kōng sān jiǎo - empty triangle+ t4 Y' X; @/ J8 k
空 kòng - territory*
. ^+ Q  `1 G+ z- e跨 kuā - attach at waist of knight's move" ~+ z7 |* E* h- ?7 y
跨断 (跨斷) kuā duàn - waist cut
: ]5 W7 S9 l# L% f# S" y/ S0 g快 kuài - fast*7 R" R  o* T" ~& a
快棋 kuài qí - blitz game
& Y9 Q; p7 R2 l宽 (寬) kuān - loose; wide*
" Y% v3 E/ r: }8 x( z宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties( S5 M: P8 \* `: E4 Q, v9 L. X8 {
宽气 (寬氣) kuān qì - increase liberties
$ X$ B( s* n, ~0 n: W' d* y宽气劫 (寬氣劫) kuān qì jié - approach ko0 I3 a% C; G- z
亏 (虧) kuī - loss*
( Y# A# O* _9 y5 r$ O亏损 (虧損) kuī sǔn - loss*
( ]0 Z  |: X! ^0 \扩大 (擴大) kuò dà - enlarge; expand*" E( `% K' @9 @6 H4 o3 g
扩张 (擴張) kuò zhāng - enlarge; expand*6 J9 P/ ?& D0 C: t# r
[edit]' y( f2 Y' ?" a& Z( o
L
& R, i6 A3 n) g# f" Y赖皮劫 (賴皮劫) lài pí jié - many move approach ko
' S" H5 [/ b4 S; Q; ^. F拦 (攔) lán - checking extension; prevent opponent's advance*
, M2 a5 E6 j3 U/ ^. M4 p拦逼 (攔逼) lán bī - checking extension  H2 P) W" t$ {# `+ ]- L
烂柯 (爛柯) làn kē - ranka' \& q; X4 b0 ?4 z! Z
老师 (老師) lǎo shī - teacher*
: Z6 q8 j! P1 V$ O( }7 o老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
9 e: j' D, F2 L! z1 Z8 x类型 (類型) lèixíng – pattern, type*
) I' u3 z1 `" f2 Z4 h0 a- i" B冷着 (冷著) lěng zhāo - unexpected move* @- p( s- W, H3 |
利 lì - profit*
$ Y4 H* p7 |  K) \2 k立 lì - descent; stand6 U5 V1 K+ }7 J8 U8 t
利用 lì yòng - make use*  ^/ a" S2 S: l' P0 g! D$ F7 J
连 (連) lián - connect; continuous*
3 E" ~1 f2 ]9 H1 m. I  U6 J连扳 (連扳) lián bān - double hane
! y5 g+ e5 g: n2 ^. N$ G连环劫 (連環劫) lián huán jié - double ko
/ f8 l( Z3 W7 c* a& G7 ?7 ~5 d连接 (連接) lián jiē - connect*
7 W5 m( Y% v+ p2 \( a1 ~- M联棋 (聯棋) lián qí - pair go
( d8 n: s( P& N' Z: g恋子 (戀子) liàn zǐ - reluctance to sacrifice
% Y7 A1 T- L/ n: m: p: M3 N5 z两分 (兩分) liǎng fēn - equal*
, S( R& x& D* E: `: L3 t3 ~两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
9 {) e7 r2 x& b劣势 (劣勢) liè shì - inferior*
0 A, q# M) _# |- A! x0 D裂型 (裂型) liè xíng - split shape
3 p. _' {7 T, L* i2 `/ e0 C龙 (龍) lóng - dragon*
( b3 Y; r! x  G# s  H2 p5 H8 y! w漏着 (漏著) lòu zhāo - oversight
. _! [% N* H' J5 z: O$ S6 L落子 luò zǐ - playing stone on board3 D$ L% a. G6 ]

- S  j7 z* H& N: L! g
, I4 z* N* y3 u* Z0 C- T7 ?+ yM; e! X" r4 X' t6 }& g
满意 (滿意) mǎnyì - satisfied*' [( o, L5 ~3 K
慢 màn - slow*. S* J: E6 d1 Y; u  q( m
盲点 (盲點) máng diǎn - blind spot
0 O( T, \) d  x( ?- F4 y1 `0 l梅花六 méi huā liù - rabbity six5 k) Y$ _7 l- \8 e$ C' E
梅花五 méi huā wǔ - crossed five
, J) U% O8 g+ g3 g( s" G门吃 (門吃) mén chī - capturing technique by atari
7 |8 `6 K2 C1 q0 k迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening" c( L5 N$ D3 L, A( @4 y4 h1 l( @
妙手 miào shǒu - excellent move
/ k% s7 }, O) V6 ?妙着 (冷著) miào zhāo - excellent move
. @. Q! d, X* C7 z6 p模仿棋 mó fǎng qí - mirror go
. u  V4 }  @4 o% s+ q模样 (模樣) mó yàng - territorial framework; C: E* m2 y5 _5 f! y' w
目 mù - point of territory  H# d. y+ i* z& F3 M
目外 mù wài - 3-5 point
5 Q1 T, r  \4 x  o# Z0 g- y  ]- ?3 n( y, |

: D! v1 n) M5 D# }& x) {; G, DN3 W6 D- ?% [: ~* I/ R/ U
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones0 y2 e4 \$ n8 D& F6 k, `, g* P. q
逆官子 nì guān zǐ - reverse endgame move
; f6 _4 T4 \9 `9 ?逆先 nì xiān - reverse sente: I2 O5 _% Q" p% d  S: Q
逆先手 nì xiān shǒu - reverse sente
: {/ T; Z% H& k6 d! x# D+ M, {逆转 (逆轉) nì zhuǎn - overturn game
4 l6 g2 F# [" D- H粘 nián - connect*/ O3 c1 w' q: \) p7 r$ e
凝形 níng xíng - overconcentrated shape2 Y9 R- G( j' t: {' \+ o* A
扭断 (扭斷) niǔ duàn - crosscut
" ]2 U) [5 `& ~- s扭十字 niǔ shí zì - crosscut
3 k5 ^; E: G- }2 m7 j3 m, S扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut) k  J0 K6 F9 r/ ?# N
扭羊头 (扭羊頭) niǔ yáng tóu - ladder2 ?" [( z$ r; E. f  p/ g  P
+ U, N* F" E( |$ S/ I# j! G

8 O" g5 O9 B! W. x! w  eP
, U* g6 c- _+ I# _; Q# d爬 pá - crawl*/ F/ D/ y* w% r* P8 H. G
盘渡 (盤渡) pán dù - bridge under$ O3 N% O- m# @! c% T$ l* m
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
& Y$ R- @  g! v# W  }! P盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
" g; I) n. L$ J( n抛劫 (拋劫) pāo jié - throw-in ko; P+ e, R7 J0 l% I$ v
配合 pèi hé - coordination*
8 b9 M- [' Q( C& `' Z& e3 Z5 Q8 B6 C碰 pèng - attach to the side" o0 T. ~2 ^2 b3 Z, M
便宜 pián yí - profit*# \% B' B$ }* h) k1 x& m: Z' i
骗着 (騙著) piàn zhāo - trick play, hamete5 F+ N" S  w8 B7 J2 A) M" J
平衡 píng héng - balance*! n* i9 O/ O: R. m
破 pò - break*% g, G1 N3 b' G6 Q8 Q; N$ P4 T7 Y
剖析 - pōuxī dissection / self-analysis9 C9 V1 W( g9 G4 S  w  K- ^
破解 pòjiè - solution, answer to a problem*
8 y* V' s  g% q3 W; D扑 (撲) pū - throw in4 D; L' P% Z  e% m8 D9 K6 m
葡萄六 pú tao liù - rabbity six  ~3 I& U8 _# P3 z5 g
谱 (譜) pǔ - game record
+ q  q! N# K5 Z8 X% @- {4 ?# Q' `普通 pǔ tōng - common*% G+ t8 ?: s; W
[edit]
+ b# g. W# [9 @- @Q
& `+ C& g( Q, h  \5 P9 I5 t5 O欺着 (欺著) qī zhāo - trick play, hamete' b, T1 \9 Z1 D( D( x! n2 V
棋板 qí bǎn - go board
2 @, ~" B' b/ s3 m5 u) g6 q* y# q棋风 (棋風) qí fēng - playing style. m2 {2 T6 n, X+ R- A9 G7 {6 d
棋盒 qí hé - stone container) o2 Y- g6 [( I  U& @  J  k
棋筋 qí jīn - key stones. Y# w3 V* M* W6 e8 P6 x
棋精 qí jīng - key stones) U6 @% Q+ O1 Z
棋理 qí lǐ - go theory% |; k8 m. U2 Z0 E. c
棋力 qí lì - strength in go
3 y& W  G  V6 p2 ~7 J$ I% Y+ C棋盘 (棋盤) qí pán - go board& H2 U0 z. X% A, P
棋谱 (棋譜) qí pǔ - game record
2 P& j7 J5 G) e# F! r棋石 qí shí - stone
7 _; B! o0 `% w$ {: [棋手 qí shǒu - player*
/ A) H4 w2 ?8 B棋书 (棋書) qí shū - go book
, M7 M& N; t4 \7 G, Z6 [棋院 qí yuàn - go institute1 g$ ^# e) r% l5 [2 @
棋形 qí xíng - shape
% O5 B0 J2 g3 {) {8 |棋钟 (棋鐘) qí zhōng - clock*
6 ~' s% e5 g$ k' k棋子 qí zǐ - stone
0 b* K. j/ @2 W2 ?( O4 g  K3 B弃 (棄) qì – abandon, to discard, throw away
+ k# ]/ P% Z1 P0 _& W, t* l' |弃子(棄子) qìzǐ - sacrifice
. G1 r$ f7 P* J+ q气 (氣) qì - liberty
9 r. ]: [% ]5 Z9 I) E/ {7 j# r气合 (氣合) qì hé - fighting spirit
; T: P# j$ j0 z/ W气紧 (氣緊) qì jǐn - shortage of liberties7 I, k& K4 O% ~$ y+ N0 B) c& F
前 - in front, before*' D& e( W' M; y
浅消 (淺消) qiǎn xiāo - erasure
# N4 G. B0 c% N墙 (牆) qiáng - wall*
3 {+ J. Z+ j! ?  N8 _+ K! S强 (強) qiáng - strong7 s" a9 \# `+ D* p
墙壁 (牆壁) qiáng bì - wall*4 O: H$ r+ a4 t* Q0 a
强棋 (強棋) qiáng qí - strong group) o5 w# i+ d9 q; Z
巧手 qiǎo shǒu - clever move
% {7 n) c" M+ k# t9 M( v% _' n巧着 (巧著) qiǎo zhāo - clever move
$ ]. w& C. V/ x+ T/ p% V/ g切断 (切斷) qiè duàn - cut*
4 X( X  f5 m& E& N1 E侵消 qīn xiāo - erasure& J0 U  j( g) x  Z. G3 A
轻 (輕) qīng - light*9 C# d7 F$ n1 U  x# y
侵入 qīng rù - invasion9 X" ~( C3 K3 p7 ~$ T
轻盈 (輕盈) qīng yíng - light*
3 k' B  [1 Q7 u- C求活 qiú huó - make life$ w  p8 r$ Z3 R, G) T: _: T8 y/ i- j0 H
曲 qǔ - bend. _! U6 f$ L/ J) n' Y
曲尺 qǔ chě - carpenter's square
3 B6 P5 J9 C# I- W曲三 qǔ sān - bent three! r& d5 n/ D) b" p. F. ^
曲四 qǔ sì - bent four" B# I* }" [; j9 h$ q
觑 (覷) qù - peep( C6 m9 ]6 |; A+ o
权利 quán lì - privilege; M' J9 [$ S9 I5 T! l
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*% L! M. Q  S; Y5 s- |* Y- e+ [; J; K

' G( K1 [. I- L
  B; D9 {( B0 X: }R
+ x. Y* v/ j! h) `0 T# ^让子 (讓子) ràng zǐ - handicap  M+ z/ p  l' e3 h5 h  X+ p& n
让子棋 (讓子棋) ràng zǐ qí - handicap game" }) H7 y  B: y* f& ?0 x
认输 (認輸) rèn shū - resign*0 W' W1 C1 o  X9 B
弱 ruò - weak*8 W! E6 l( m0 T' w8 M7 _1 V
弱棋 ruò qí - weak group
/ x' M* C" K* x6 G
7 c; V) C; [* j5 ~# L: t( E) g9 A' {0 l" K9 a) [* p: e
S
* L" i7 y) H" B" B三间拆 (三間拆) sān jiān chāi - three-space extension
; }" \8 V& A. b8 D* n三间跳 (三間跳) sān jiān tiào - three-space jump
, c) Z. @+ W# ~" Q% y- l7 W, S三劫 sān jié - triple ko
' \: d3 |. W5 i& n- H6 l" j三劫循环 (三劫循環) sān jié xún huán - triple ko
- L3 s5 o! u4 I" A0 z2 H5 N  G+ G三连星 (三連星) sān lián xīng - san ren sei
4 D$ J6 a' Y  @6 r" _- A三目正中 sān mù zhèng zhōng - center of three stones
3 _3 r" ^# d8 n8 e3 o三三 sān sān - 3-3 point/ h( X) r/ H7 s/ g5 Y: U" G
三手劫 sān shǒu jié - two-move approach ko  n, L5 _, m; G* e) r
三子正中 sān zǐ zhèng zhōng - center of three stones( }" @; n  G; @' }3 w
杀 (殺) shā - kill*- f. k- U1 O  H" F
杀棋 (殺棋) shā qí - kill
2 k$ l% ^3 w  v% O/ I7 f8 r杀气 (殺氣) shā qì - capturing race8 X, ?# I* W, C3 s1 m5 M6 f8 Q! F
上 shàng - upper*( x$ Z& z; G5 s8 U6 J* ^2 Q
上级 (上級) shàng jí - advanced level*( x: O' O( i4 Z2 y: R
上下同形 shàng xià tóng xíng - symmetrical position
/ ^& k( \+ l' V8 @7 \) M0 {8 f) O稍 shāo - somewhat; a little*8 B& _; c8 h7 o( _
伸气 (伸氣) shēn qì - increase liberties
. `5 p2 ^! e0 p9 @9 {5 u伸腿 shēn tuǐ - monkey jump, P, F- M$ N& @3 M7 z8 |
生死劫 shēng sǐ jié - all-dominating ko
: y+ V( Q- Y; f8 M2 G+ R6 t胜 (勝) shèng - win*
/ M4 c" l% y/ u+ \7 @$ V胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
( y& Y7 q) {6 K& c9 `胜着 (勝著) shèng zhāo - winning move
- Y9 R1 l2 o. U; N失败 (失敗) shī bài - failure*1 l" x, p# b7 l: F9 n8 h2 E. U* L
实地 (實地) shí dì - solid territory% H& j9 }0 j( S1 s' h  ^1 L& S* q) \
十番棋 shí fān qí - ten-game match
4 d9 M3 w- v2 K) L- W实接 (實接) shí jiē - solid connection
7 O8 k6 M7 S+ G/ P. b/ ]石塔 shí tǎ - two-stone edge squeeze5 `1 Z3 p- T* U: D  F% N  v
实战 (實戰) shí zhàn - actual game situation* S0 g" Z( f) c/ n/ i) l
实战手 (實戰手) shí zhàn shǒu - situational move* O4 ?4 e% ^. X! z0 Z% `
势 (勢) shì - influence*5 ~" ?5 \7 h9 K& y
室 shì - house; room*
2 O9 O- Q7 \2 `, {( m2 k势力 (勢力) shì lì - influence*
0 m/ Q# q6 K1 B( v% B5 E试应手 (試應手) shì yìng shǒu - probe& _7 |2 v, H. T; p9 T9 e' u
收官 shōu guān - play endgame  O  y2 ~, e8 A8 W
收官子 shōu guān zǐ - play endgame* X$ p  l( C& O
收后 (收後) shōu hòu - last play
2 \- e8 |1 M) w! V* }( _收气 (收氣) shōu qì - reduce liberties
- n2 J- p+ A! ^" L( m0 J8 [6 f守 shǒu - defend*5 j; e' n% N! B7 j, k- Y- b# c
手 shǒu - move
7 m  W+ ^- G8 F# C8 ^手段 shǒu duàn - technique*
1 e# \  N. n1 Y7 O3 b& @% i手割 shǒu gē - reorder sequence3 A- ~( |$ \8 Q1 x
守角 shǒu jiǎo - corner enclosure1 Q- Y" g/ _& d% J4 ~  l8 L
手筋 shǒu jīn - tesuji
# M$ f( }( T, P5 E% H手顺 (手順) shǒu shùn - sequence
# |/ w/ \& d2 h$ H$ z0 ~3 n4 y手谈 (手談) shǒu tán - hand talk
5 g" v7 F+ R8 @! h( d2 p1 w授先 shòu xiān - one stone handicap  v1 [2 `: B  p+ l
授子 shǒu zǐ - handicap- Y- ?! r' O8 H3 ^
授子棋 shǒu zǐ qí - handicap game
2 V* l$ M# o5 r% W# h书 (書) shū - book*) j0 B/ j0 O6 \! E
输 (輸) shū - lose*7 J3 b$ W7 R  o2 @9 b' q* B& v  W  s
书本 (書本) shū běn - book*
( K0 |* K: C* L2 J数目法 shǔmùfǎ - territory scoring
9 m" O, m& [! @, [% }4 P8 H) k' N9 E数子法 shǔzǐfǎ - area scoring* V) i) J) Q7 [+ ^$ m
梳形 shū xíng - comb formation/ G9 |% y% E  K6 H- d" y
梳形板六 shū xíng bǎn liù - comb formation* m$ N! H1 q. Z6 e3 G! V
双 (雙) shuāng - bamboo joint! g; i8 b8 ?; k4 p, H
双吃 (雙吃) shuāng chī - double atari$ q( i$ P" k2 X+ @7 d% ^
双打 (雙打) shuāng dǎ - double atari
* P9 u9 }4 ]% e5 J双打吃 (雙打吃) shuāng dǎ chī - double atari
5 `' a6 V+ L' Y( K- U双倒扑 (雙倒撲) shuāng dào pū - double snapback$ @  y" x( @$ J6 r+ b# i0 [
双方 (雙方) shuāng fāng - both sides*3 K; Q0 `9 K  _* {2 G
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
' Y5 N% W, Z& U6 |* I双挂 (雙掛) shuāng guà - double approach$ w& k6 K  {# z- H
双虎 (雙虎) shuāng hǔ - trumpet connection( n( ^: a/ a. K
双活 (雙活) shuāng huó - seki
6 r! ]8 T" O# j" a/ m0 D& B双叫吃 (雙叫吃) shuāng jiào chī - double atari
9 G% E8 q2 q8 w8 v% G/ }; K双劫 (雙劫) shuāng jié - double ko
) [/ _1 A! I) x; }双征 (shuāng zhēng) - double ladder; d+ \0 R% n0 S+ T4 a1 o9 Z; n
顺序 (順序) shùn xù - sequence*. l0 U8 j0 K5 s- d9 G. q
死活 sǐ huó - life and death' W( w0 ^8 f( i/ N/ ^1 z
死活题 (死活題) sǐ huó tí - life and death problem1 v9 j* ~. N# h+ H
死棋 sǐ qí - dead group
0 e4 a- _; e* [8 s9 v6 \# o7 N死子 sǐ zǐ - dead stone9 R" {4 U7 Z9 l: }. ~$ I
四间拆 (四間拆) sì jiān chāi - four-space extension
7 h" A! h3 L* W四角穿心 sì jiǎo chuān xīng - occupying four corners and center
8 N5 w- V- ~8 q- j7 x# k四劫 sì jié - quadruple ko
  @/ p5 _; L3 I0 E, t; P四劫循环 (四劫循環) sì jié xún huán - quadruple ko2 u: u" R3 r! s0 E
四连星 (四連星) sì lián xīng - yon ren sei/ `5 B7 _  G( y0 M( k% n; J
松 (鬆) sōng - slack*
' q+ P: X" T3 I9 t% p' h9 S松气 (鬆氣) sōng qì - increase liberties/ r3 Y! a9 T/ b! C7 X
松气劫 (鬆氣劫) sōng qì jié - approach ko% n/ H: ^3 [& Y/ C3 @- L5 X( u
俗手 sú shǒu - crude move
* O. G# U: I6 _3 k8 S2 d随手 (隨手) suí shǒu - hasty move4 e- z/ A  X5 \! ^- y. V
随手棋 (隨手棋) suí shǒu qí - hasty move) H$ w) c- Y# L5 e3 T
损 (損) sǔn - loss*0 |# G# T, k  b# Q7 J
损劫 (損劫) sǔn jié - losing ko threat! S5 j$ l  m7 o
损失 (損失) sǔn shī - loss*4 C6 U2 W: f  d+ P# f
顺序 (順序) sùn xù - sequence*
# e% A) i; [( O! L: n" e; |4 a# l( |# M
% B8 u9 [5 n' x' C
T
" g% ~3 D7 e+ g& |& X; l台象 tái xiàng - Tower2 D' q' g& i4 @( {  o6 u
弹性 (彈性) tán xìng - flexibility*
( O9 u, {+ f% ?+ X/ y搪 táng - block*
/ V4 K6 Y; h, c3 ?# X6 X% J套劫 tāo jié - two stage ko  I2 O7 |. A+ u( P1 l
逃 táo - escape*3 S9 z: N. o, y* B' T/ y
逃遁 táodùn - to escape, to run away, flee*9 s& S- w; H  _" \3 K  L; o
逃生 táo shēng - escape*
: e* |7 _4 V2 `4 |" J3 Z腾挪 (騰挪) téng nuó - sabaki; Z/ H4 n' R" u( k, `! Y4 j
提 tí - remove from board# x; n7 e  s! Q) `# I) x
提劫 tí jié - taking the ko
) |% }6 P/ P* N' N0 m" L提子 tí zǐ - remove from board7 n  N/ e4 e# C* O1 R  o) K3 r( J
天王山 tiān wáng shān - tennouzan
: U3 a, U8 b% M( \5 z1 Y1 p天下大劫 tiān xià dà jié - all-dominating ko
* v0 p# K( a' Q/ D6 W+ H, X0 Q. Z天下劫 tiān xià jié - all-dominating ko# d0 R  R# A) T
天元 tiān yuán - tengen
8 M' Z6 Z. @: }跳 tiào - jump*# ^+ i5 r( N2 @* q) S% x9 S. o
贴目 (貼目) tiē mù - komi: O- q( x% ~4 ^- u# U; d! b; o* K9 J
铁柱 (鐵柱) tiě zhù - iron pillar*
+ X7 B* Z% Q. }7 `( n) O* v% Z挺 tǐng - push up; stand*
  ?; }; y3 Y& F% q) \投降 tóu xiáng - resign*
8 i4 W8 m/ w! D, G6 @% m3 f4 B4 k投子 tóu zǐ - resign. G' _" I* M' [+ m: @
透点 (透點) tòu diǎn - placement! d! [0 l6 t& M/ l
图 (圖) tú - diagram*
- ^! L- l. y+ ?: U7 H* X退 tuì - pull back
1 n: O3 x, V) V. ]8 X( a4 v0 R托 tuō - underneath attachment
* m$ X( G; Z( C& U$ @8 ?脱出 tuōchū - escape, break out
: ~4 k# X5 d; v) Z2 N8 a8 I" O脱骨 (脫骨) tuō gǔ - under the stones+ C2 S7 i) A  L8 K
脱先 (脫先) tuō xiān - tenuki
, q: Y$ E, m7 _* M+ R
: W2 \" d1 |0 g# t5 q6 ~) m, v2 F$ O9 ]6 H7 G) }2 A
W8 X3 m( V2 t: H3 k: o. v" M0 H: U
挖 wā - wedge
- \' J; L6 L7 m$ q2 r外目 wài mù - 3-5 point% C) G# i; ?* k8 F  ?7 z: I2 a
外气 (外氣) wài qì - outside liberty9 O2 I4 H9 W3 v6 E
弯三 (彎三) wān sān - bent three
" f- ?' w6 |6 d+ U" c3 X弯四 (彎四) wān sì - bent four
+ |/ x" J! |% m; N万年劫 (萬年劫) wàn nián jié - ten thousand year ko
' o+ L  i: t  Q) v6 S' |围 (圍) wéi - surround*
) A8 J  ^" {+ N8 Q+ u4 R围棋 (圍棋) wéi qí - go1 T% W+ C, b( g/ V
尾巴 wěi bā - tail*
2 t# w. T8 Z' _6 C1 s味道 wèi dào - aji
/ f1 o: T1 h- p4 d+ p5 j文凭 (文憑) wén píng - diploma
2 [/ T- M' E4 w% d# z6 @' V$ A稳当 (穩當) wěndang - stable; firm*1 l( P$ Q/ ?( }( _
问应手 (問應手) wèn yìng shǒu - probe
" y5 l% M. m0 r9 X$ j% }乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest7 M3 ~) H" o9 ], r9 h
无理 (無理) wú lǐ - overplay
/ V& L% N2 c. J无忧劫 (無憂劫) wú yōu jiě - picnic ko
7 A- v2 ^$ }% X! |% K- `; A  R1 ?+ \+ G五子棋 wú zǐ qí - gomoku narabe) C5 M/ [9 c2 m& E) I5 Y/ m
五间拆 (五間拆) wǔ jiān chāi - five-space extension
. t( N* [' @' ^2 n# w0 a, N五连星 (五連星) wǔ lián xīng - go ren sei
6 N+ D. A0 E. F! n+ ?0 V五五 wǔ wǔ - 5-5 point
- O  C2 ~! |1 F8 W9 E5 v7 |
/ W: h# Y& ]3 i3 W* ^# z
* r9 X* R$ T( oX
5 ^7 S, n; h7 Q细棋 (細棋) xì qí - close game6 _& P) ~2 F& S7 d4 D9 P& j, V
瞎劫 xiā jié - false ko threat( b3 Q4 p  @- `. l4 U: o( T
下 xià - lower*3 [0 K: e1 R. T& i& `+ {* M
下法 xiàfǎ - method*) u' h7 D5 U2 C( m! N* |
先 xiān - before; first*0 {5 \0 ^) E" J9 v% Q0 y9 z# c6 t, J
先手 xiān shǒu - sente
- t1 E$ W, y% R先手劫 xiān shǒu jié - a ko in which the player makes the first capture6 \& |& H% w: K- z, H$ i; B1 x  z7 J, q
先手利 xiān shǒu lì - forcing move7 C% K2 ~& F$ i6 C+ h
先中后 (先中後) xiān zhōng hòu - sente with hidden gote7 k& z% |7 \+ ~" |3 d$ W4 o
陷阱 xiànjǐng - a trap*
1 o) p3 l* S8 V5 v( X4 S象步 xiàng bù - elephant's move
) U3 r: R9 C, W" e! j# ?象步飞 (象步飛) xiàng bù fēi - elephant's move2 W" k2 g5 {1 y
象飞 (象飛) xiàng fēi - elephant's move
+ R% Y9 J& S; I1 M: W3 ]向小目 xiàng xiǎo mù - facing 3-4 points
; g6 m  G+ q0 @! {: C# {象眼 xiàng yǎn - center of elephant's move! G- G  c" |* o4 i3 m4 R7 Z$ \
消劫 xiāo jié - ending the ko
5 [: ^0 F& o! \. X* h小 xiǎo - small*
# V- J8 P1 U, S( d小飞 (小飛) xiǎo fēi - knight's move
6 Z! N9 x/ _6 _2 M4 S; c; @8 H小尖 xiǎo jiān - diagonal
9 Y( X& f$ ^5 Q" ^, Q& d+ j小林流 xiǎo lín liú - kobayashi opening9 t# K- |  E3 y/ W% [: v. l; p
小目 xiǎo mù - 3-4 point
8 H% _% ?: ^+ `7 Q8 D6 u6 B# v小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
3 |- L1 I' B( D$ J$ i: L: `小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)0 T+ _) I0 ~2 n
小伸腿 xiǎo shēn tuǐ - small monkey jump  B1 P( k6 P7 A0 C7 G9 C
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
4 s, O1 H4 Z( b+ b8 l9 _效果 xiào guǒ - effect; result*
3 Z" j8 Y4 @, d效率 xiào lǜ - efficiency*
  u$ S$ D+ F6 Q新布局 (新佈局) xīn bù jú - new opening
5 `. W; R' I) a, d% R: }) |1 J7 \  D新手 xīn shǒu - new move+ r) q0 i$ C0 k
星 xīng - star point
. K% p+ @: K% [9 B! o星位 xīng wèi - star point- x  _' d2 c# c. h" F( U
形 xíng - shape*
; E' [* \% l2 ?3 k; x: ?形势 (形勢) xíng shì - situation*
" G' f" t( P! \. G1 x形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement3 X! ?# z, u' |5 n/ F$ O! s1 X  S- [
形状 (形狀) xíng zhuàng - shape*
; z9 T5 T0 `, y& `5 p( d秀策流 xiù cè liú - shusaku opening
( P- `3 e* L3 [3 |' s, M* l, D虚手 (虛手) xū shǒu - pass9 _4 L* R1 I1 x& S/ H1 n# t4 d9 D
虚着 (虛著) xū zháo - pass
, y2 s/ ]- J1 Y. @序盘 (序盤) xù pán - opening4 B* [& x; D* c2 j, S0 K' O7 a
学生 (學生) xué shēng - student*1 K! X4 x: p# C' ]; _0 ^# P
雪崩 xuě bēng - avalanche*$ v* j7 P" \6 n2 c
循环劫 (循環劫) xún huán jié - double ko- I2 K3 A' Z) z+ F4 d
5 Q' q5 S9 V  d' g, G" ~' v

5 o+ P6 `  |& Y0 CY
+ |3 B9 p/ i2 j压 (壓) yā - push down*
) l$ F/ w  o* Y' _2 Q3 _压力 (壓力) yā lì - pressure*
. D0 s( y- b1 b延气 (延氣) yán qì - increase liberties; k- ]8 t. u$ ]3 O+ ]
眼 yǎn - eye*
8 V) d1 s, U% A( z9 D眼位 yǎn wèi - eye potential; eye space  e' _( X- G* @- N% [
眼气 (yǎn qì) - eye liberties# h+ r' K; R, W) O0 f- J4 c  r
眼形 yǎn xíng - eye shape; eye space
' T# }" o) v$ ~( D: D妖刀 yāo dāo - magic sword; e) W- |  y9 E3 i
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko: S6 g" U1 L  b5 b
要点 (要點) yào diǎn - vital point" G" X  B( S4 i1 m
要子 yào zǐ - key stones. w5 K3 h2 c% j6 [
业余 (業餘) yè yú - amateur*5 e% l' \8 @& m) U5 y  s2 Y
一方地 yī fāng dì - one-sided territory/ n1 G) h% i; S5 E
一间拆 (一間拆) yī jiān chāi - one-space extension
0 R3 r/ O$ d. Z2 q2 D3 [一间跳 (一間跳) yī jiān tiào - one-space jump
4 n% h  R) R6 a+ T一手劫 yī shǒu jié - direct ko, O& Y5 I! e( X5 [/ A, g; @' u/ m% l
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
/ F( v+ f& ~1 N. ~4 ?疑问手 (疑問手) yí wèn shǒu - questionable move& }( m$ J% T1 _; G6 S) A0 M( b
弈棋 yì qí - play game*& ?+ I& c! a' C! Q8 [- w4 j. `
引征 yǐn zhēng - ladder breaker2 [- z% ~+ |: P2 e: K4 W$ E
赢 (贏) yíng - win*; h$ A2 i/ J7 z/ p$ i
应氏 (應氏) yìng shì - ing's
# g0 F/ G/ c/ V3 J8 \! z硬腿 yìng tuǐ - first line descent2 t% ?- D$ C2 ?
优势 (優勢) yōu shì - superior*
* Z& O: M/ A6 e) O& y/ v- x有利 yǒu lì - advantageous*1 w0 m  s! Y: ^/ z- `+ V
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye( N3 c2 X7 H+ }3 l0 @/ S  A1 y* f
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye5 v0 y  G% D9 s( C
右 yòu - right*
4 p4 |$ I& f2 m- C5 e  u/ J余味 (餘味) yú wèi - aji
! V9 Y0 {9 n( @5 r愚形 yú xíng - dumpling shape9 I# A, o. r# X6 @, t$ f
宇宙流 yǔ zhòu liú - cosmic style
* A( y% Q5 ?# [6 J1 d原则 (原則) yuán zé - principle*
" m/ I5 d/ k* F% ~' \/ U8 z# f院生 yuàn shēng - insei/ b9 u+ f) a5 _4 T
' b9 b! R" b& O2 U" t" ]

8 d* l3 G- d* c) rZ
2 q9 w4 x! \, Q2 i枣 (zǎo) - jujube (Chinese Date Wood)*" f2 M2 _% S& J2 G0 U( _) P
扎钉 (扎釘) zhá dīng - iron pillar*1 Y! R- B8 ^# v1 l& l, F* @
长 (cháng) - stretch
- D: r- h/ R1 \9 S, U/ [胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi' F, H& P6 `, c, V
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
" S0 R* u1 ^; C$ f. u着 (著) zhāo - move
1 d; |! [8 b% j2 c4 ]$ Y; Q& E真眼 zhēn yǎn - real eye
# q2 }* J8 v  }, m6 N- z& }4 \镇 (鎮) zhèn - capping play
2 I+ ~1 }, T0 o# \. u# K0 i" t% s" f镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
0 n2 f+ R; I8 Y1 W$ A6 R镇头 (鎮頭) zhèn tóu - capping play  q6 q: w# z- E  w6 |& Q
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
- o! h3 e; r) m  `, K1 i征 zhēng - ladder, l( Z1 `- j8 D- I2 S
争棋 (爭棋) zhēng qí - official challenge match
0 Z5 Y- u& B. O3 i1 D' w+ U7 @1 {征子 zhēng zǐ - ladder
4 d# w- O, i) O# K0 w, p征子劫 zhēng zǐ jié - ladder ko
3 k& a9 o& r4 N整体 (整體) zhěng tǐ - chain
, z* [. G. I: }+ x  b整型 zhěng xíng - settle8 l6 U; |* z: s- w: e+ C! y
正解 zhèng jiě - solution*) o, p. G7 v0 t% j5 L
正确 (正確) zhèng què - correct*8 [! [, ^/ j+ P/ Y
证书 (證書) zhèng shū - certificate*
3 C9 k$ x: m- V0 P" V2 T正着 (正著) zhèng zhāo - proper move
3 L* r& i4 h7 Y/ c; \8 p1 n指导棋 (指導棋) zhí dǎo qí - teaching game
; ^% V; N" u3 I" _直二 zhí èr - straight two
# h' \- d4 m1 A5 t$ a直三 zhí sān - straight three
& g7 i) b+ c( [! R* n直四 zhí sì - straight four
" z  o; w$ K% F职业 (職業) zhí yè - professional*
) G7 {7 P' s/ E# ], H只此一手 zhǐ cǐ yī shǒu - only move
7 o: F9 D1 o1 U" A& A治孤 zhì gū - managing isolated weak group; }  k* G/ n$ w3 s/ i. l
中 zhōng - center*
& |- ]6 T8 @2 B) L6 b钟 (鐘) zhōng - clock*
: Z) i4 v! S3 _# E中腹 zhōng fù - center*
7 r+ P" L( ]' o. d2 w8 {中国流 (中國流) zhōng guó liǔ - chinese opening
2 O/ B& \( Q  i- X中级 (中級) zhōng jí - intermediate level*9 _$ k* Q4 j* L: `5 i# A9 [
终局 (終局) zhōng jú - end of game
' G4 F1 `3 U7 ]! c$ u中盘 (中盤) zhōng pán - middle game( `( \" {; o; N* {. i# H
终盘 (終盤) zhōng pán - endgame7 d' r7 T$ w( b0 z( w7 T
中心 zhōng xīn - center** G7 |3 t. G' ~! G5 k: w
中央 zhōng yāng - center*
# E) y) _: P) C; j' E. E& r4 U中原 zhōng yuán - center*7 x: z1 M# d9 E& Z3 d! o9 k3 P' [" L( r; ?
重 zhòng - heavy*3 F5 o  u1 Z5 ~7 q+ G- l
主动 (主動) zhǔdòng - (to take the) initiative*
% o2 p4 `, }! |% B) n7 y$ S专业 (專業) zhuān yè - professional*
: Y8 d  q1 }; |( l7 i9 x" m1 D% a0 e9 C转换 (轉換) zhuǎn huàn - exchange*3 X' I3 F0 l, Z& b' Z9 S: b
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback3 V! V6 b9 {* X5 ^
装劫 (裝劫) zhuāng jié - a move that threatens a ko8 F; ~4 e: J' L6 |! p6 E1 H
撞气 (撞氣) zhuàng qì - reduce self liberties
* c6 M, T' r5 i) u6 _, z追 zhuī - chase*
# [: h0 V. ^9 |3 b( _/ d4 `2 l追捕 zhuī bǔ - chase*7 f( w# V, f7 ^& ?+ K& U
子 zǐ - stone; unit in chinese counting
% `% |1 V* X: Z" _自然流 zì rán liú - natural style2 F+ D2 U' H7 m/ I- \7 n. T' \
自杀 (自殺) zì shā - suicide*. O+ J/ o4 ~. [- c
左 zuǒ - left*4 o$ ]' }6 G. B
左右同形 zuǒ yòu tóng xíng - symmetrical position/ I$ z7 S! x- R
做活 zuò huó - make life$ g! p# `+ y( r" u9 i- C7 o
做劫 zuò jié - create ko
) [+ q1 R# K4 C' u作战 zuòzhàn - combat*
1 s, n$ Q7 {! S( ]1 p做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules), l0 \" s' Z+ ?0 E
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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