鲜花( 152) 鸡蛋( 1)
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A
5 T- {( J, a, Q1 G* U [* }安定 āndìng - settle*
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B
7 N N: J. c4 O( F( X白 bái - white*4 Y% T) H+ N0 x: O+ n
白方 bái fāng - white player*
# A) M G7 [$ F4 Y6 v败 (敗) bài - failure*: j) k- D. c, c' @' X9 e
败着 (敗著) bài zhāo - losing move5 [4 o# E4 l( M9 ]6 S6 F
扳 bān - hane, X1 c# S: H& a D+ L. d, f( a% l
扳断 bān duàn - hane through: b+ _7 t" @' U0 d: G- c ~- W
板六 bǎn liù - rectangular six) @1 e( q3 I8 D: g
半劫 bàn jié - half-point ko
w5 O" j! F# K f. P! p棒接 bàng jiē - pole connection
1 p0 K1 g1 m4 A包围 (包圍) bāo wéi - surround*
# ^4 e; z% ~* _4 C; a, O薄 báo - thin*( R. U- y! z- r+ p
保留 bǎoliú - retain; preserve*
8 |2 a) v2 k: `( T1 ]$ g( |+ n抱吃 bào chī - capturing technique by atari2 f+ L' t A" a7 l
本身劫 běn shēn jié - local ko threat( n( x# L0 Q E
本身劫材 běn shēn jié cái - local ko threat
1 |& o2 M' n2 q1 B本手 běn shǒu - proper move
$ i) s8 k. |& v( o2 }笨重 bèn zhòng - heavy*" R1 |' J# n- K! m: E/ c' n: L
崩 bēng - collapse*
* J( y1 U; A0 s0 s! U# e崩溃 (崩潰) bēng kuì - collapse*/ ]( K0 L* ~0 Z8 F) F2 Q
逼 bī - checking extension
4 Z/ P* n4 Q5 R8 p6 h* f1 r鼻顶 (鼻頂) bí dǐng - nose tesuji
- Y# g. P i( R. K" p6 T9 {* C) W" S& a比气 (比氣) bǐ qì - capturing race
, k, i9 k$ q0 I: F' T7 N$ f; |7 l: w- O比赛 (比賽) bǐ sài - tournament*
5 O$ Z1 [3 p+ b! g% g; f边 (邊) biān - side*
* o( h; B/ q, G5 } t变化 (變化) biàn huà - variation*& ]0 \5 q6 I' k& c( G( q* \/ O
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening) l6 q/ j( N5 Q( l3 z, A8 `
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening i& T% _2 A* D0 A* [2 j
变着 (變著) biàn zhāo - unusual play' I$ h1 o& A5 A$ ^( o5 m
并 (並) bìng - horizontal stretch7 B( f$ k% _+ v8 V( r- A$ ]9 W
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
* D. i' h4 {/ T7 p; M6 \% [4 k2 E补强 (補强) bǔ qiáng - reinforce*
5 S$ v2 e4 J) _- Y, S: L; z布局 (佈局) bù jú - opening
% j# B, u: N# I& C$ s6 v+ {不利 bù lì - disadvantageous*$ @2 Z* s5 j" C" f4 @: K( a. \
不入 bù rù - suicide
2 C7 H( f- O( R5 o0 J; S, m不入子 bù rù zǐ - suicide& Y: S7 ~' P( \' d
不提三目 bù tí sān mù - three points without capturing& M6 K) k$ I( @$ W/ B' n( H; E
不提五目 bù tí wǔ mù - five points without capturing
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C
3 U; P0 L0 d- h- f; x/ i, O0 q; P猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)" q/ v. L8 r% ?1 ?+ a5 h* |
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)7 U+ v6 e$ H$ u: F8 @
参考 (參考) cān kǎo - reference*9 ^: n& D1 m7 f2 P( [; z
残忍 cánrěn - bloody or merciless*6 c1 x2 Q. e' E
拆 chāi - extension( `4 D" [, B8 w0 M7 S5 L
拆逼 chāi bī - checking extension
7 {: P, J2 y3 m* n拆二 chāi èr - two-space extension9 X/ z* a$ d! F& [' S _
拆三 chāi sān - three-space extension' I: d6 _! C2 d v
拆四 chāi sì - four-space extension. z5 _7 t& V/ U0 Y& ^& R7 Z. G
拆五 chāi wǔ - five-space extension8 A* u0 q* u/ }7 _0 `
拆一 chāi yī - one-space extension
v( y( ?5 b3 ^# W* k缠绕 (纏繞) chánrǎo - harassment technique
$ y- H& h3 K5 a$ v4 k3 O) w5 S长 (長) cháng - stretch; ]5 X$ ^6 P! B) D4 P
长考 (長考) cháng kǎo - think for a long time
' M) T) y; W! ~8 E长气 (長氣) cháng qì - increase liberties
% @- G9 E: d- N7 f, a/ t2 ?, b9 ^长生 (長生) cháng shēng - eternal life
$ f' E2 C0 ?- j3 r' `6 L场合定式 (場合定式) chǎng hé dìng shì - situational joseki
i$ O* f- u7 f: ?$ J. \, i超大飞 (超大飛) chāo dà fēi - very large knight's move
- n) a( i2 I3 d* V) |1 c' E" g% u超高目 chāo gāo mù - 4-6 point
7 x6 J Q& q* N超时负 / 超时 (超時) chāo shí fù - lose by time, g# \1 M: w+ R& k# k0 W; f/ S
超时胜 chāo shí shèng - win on time
6 R# {: V1 e# c! s' }成功 chéng gōng - success*
; P/ i* |; S w8 L成立 chéng lì - possible*. I: x4 X. m- e" l; w
秤砣 chèng tuó - two-stone edge squeeze! W( x& \. a& m% J& Q/ l2 @
吃 chī - capture; |+ X' `9 ~( G. ]
吃亏 (吃虧) chī kuī - loss* F$ D" T2 D! ]
持棋 chí qí - jigo
1 } M) I: c, t8 [4 r, q# [. N8 |冲 (衝) chōng - push through1 A% G* p9 V( n
重复 (重複) chóng fù - overconcentrated1 p/ t# u! l! G3 g' U4 X
初段 chū duàn - 1 dan
+ s6 P9 f+ j L% p* T4 p1 ]7 n k初级 (初級) chū jí - beginner level*3 @3 ^9 u/ S% |. M6 E
出头 (出頭) chū tóu - getting ahead
: X8 B6 @ |+ r" ^' w1 U刺 cì - peep1 P# R* f& [/ ?/ `! @# L8 ~; n. V
次序 cì xù - sequence*0 f) M- {# O( ^2 s) o
错误 (錯誤) cuò wù - mistake*
1 \( _) _0 W3 q' o' s: ]错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points1 K! ^+ p5 v2 U! o ]
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4 }6 Q3 e" x3 j搭 dā - attach6 f* \: K" b% O' }
打 dǎ - atari
* Z, ^5 k% i8 ^& s' }打吃 dǎ chī - atari& ?- j4 M# g( G- l+ p" m7 A
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
8 P C! j3 h/ z4 ]打挂 (打掛) dǎ guà - adjourn game$ D( }/ R9 `8 X% [5 G. [! R C$ G
打劫 dǎ jié - ko
; @" a& x. o2 c3 i8 F( P" r打入 dǎ rù - invasion- s% q/ p% T' b
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
1 `7 b k4 r m, l. h& [" d8 F大 dà - large*
6 R9 ]! I( }( f: r X, K大场 (大場) dà chǎng - big point8 u, |! d& ], _0 Y' U( X- r
大飞 (大飛) dà fēi - large knight's move1 t6 J; ^2 t- v5 M+ A! p+ @
大局感 dà jú gǎn - whole board thinking
# ^, ]6 I* s9 g; C" _4 w' y大龙 (大龍) dà lóng - dragon** ^! P% |5 T3 A) Y! w1 \4 d1 R
大模样 (大模樣) dà mó yàng - large-scale framework/ y0 k a$ u) W) |
大盘 (大盤) dà pán - large board (19x19)" w6 `4 l' k8 y; J
大棋盘 (大棋盤) dà qí pán - large board (19x19)
( [3 i( i7 _+ o/ V1 _0 @7 w8 R大伸腿 dà shēn tuǐ - large monkey jump% X$ }/ d9 I# z, G' t8 K0 i. F! S
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
* j% K N5 \0 d5 V* ]大雪崩 (da4 xue3 beng1) - large avalanche
* {8 N n) Z1 L0 L& ~: r7 C大压梁 (dà yā liáng) - Da Ya Liang7 D/ e& Y! E0 L; V" K% p
大眼 dà yǎn - eye with two or more spaces
' {* l; v0 t9 T1 g. y0 Y& U大猪嘴 (大豬嘴) dà zhū zuǐ - j group
" x6 p. M* t- y: j R带钩 (帶鈎) dài gōu - long l group
$ e/ j: w7 v( U- P# F0 {6 R; ^单关 (單關) dān guān - one-space jump5 T) I0 b7 G$ @8 N( u
单官 (單官) dān guān - neutral point& g" R) W. B* H$ Q- ~) }$ q& A
单劫 (單劫) dān jié - half-point ko2 W& V+ m0 _! N9 u! p4 z: b
单行道 (單行道) dān xíng dào - one-way street*5 [# |4 `+ M) o
挡 (擋) dǎng - block*
; L% U- a% x8 Z5 _ H刀把五 dāo bǎ wǔ - bulky five
1 J. S) U1 P' a4 G刀板五 dāo bǎn wǔ - bulky five
! v# D5 F/ i8 Z刀柄五 dāo bìng wǔ - bulky five' J. v: T& x6 V7 h
刀五 dāo wǔ - bulky five
) l( r4 @& O# Z$ M0 } i' |倒扑 (倒撲) dào pū - snapback
. ~8 C' q5 s5 O8 M; s' G8 X倒贴 (倒貼) dào tiē - reverse komi
# Z7 _1 _. t/ Z) V倒脱靴 (倒脫靴) dào tuō xuē - under the stones
8 O. s7 B! B: n! f- o& U低 dī - low*/ C! [1 j( Z* M* A: G- l$ c* E4 n
敌 (敵) dí - enemy*
, Z5 q9 z, I9 p8 _/ J9 F抵 dĭ - hold up; push against, to support, to resist*2 g# L) ?3 \, V. ~
抵抗 dǐkàng - to resist; resistance** @) U8 r a5 }6 U& S: a" r9 H
敌人 (敵人) dí rén - enemy*
2 @% L! L* ?- R" q2 w; @" C3 r地 dì - territory*
9 o; r# `6 k7 X5 |! Y, P, l- E地盘 (地盤) dì pán - territory*
' y0 u) m! l4 a# f) [地域 dì yù - territory*
0 [4 R8 ^( u1 M* g8 }8 [# R点 (點) diǎn - placement; point. S l* c1 S3 H4 }
点方 (點方) diǎn fāng - eye-stealing tesuji
9 S \4 q! ^. v$ n) O点角 (點角) diǎn jiǎo - corner invasion
$ ^+ V0 J! A, S& g: g) N0 T点目 (點目) diǎn mù - counting
- e& d* C' k$ y3 Q' v R& ]; ]点眼 (點眼) diǎn yǎn - placement inside opponent's eye: y2 M. k8 a7 n7 |, R
调子(調子) diào zi - choshi0 U( ~3 \ s. Q1 ?) L1 b- n4 g* ?
丁四 dīng sì - farmer's hat; pyramid four
2 o9 p7 \8 B. N& I7 D9 H9 G& H顶 (頂) dǐng - bump* ? Z* ]& Y9 }% i/ [7 S
定式 dìng shì - joseki2 T% B& B# u: y, C. \
定型 dìng xíng - settle
/ v9 \8 z' c' U1 M% j* J东坡棋 (東坡棋) dōng pō qí - mirror go$ a: n. E# e9 x2 E' W; `2 I
斗方 (鬥方) dǒu fāng - carpenter's square
% x# h h+ P, A6 P7 _/ Z* V读秒 (讀秒) dú miǎo - byo-yomi
6 G; P) @- Y" \) {: Y9 `! a渡 dù - bridge under
& s: y! w, L3 i& j断 (斷) duàn - cut*
{' ~6 d6 W) X5 J4 S7 w0 h# w段 duàn - dan
/ [) h9 y: K; D# G8 i对策 (對策) duìcè - countermeasure*1 R2 m9 a0 q( |2 D. H
对局 (對局) duì jú - play game*
3 `, J# ~" u) `1 O# Y; M$ |对杀 (對殺) duì shā - capturing race
" s+ d# C z d: _& ?/ f: w: C6 s对弈 (對弈) duì yì - play game*$ D) I% Q! U, n3 j9 k$ o
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*$ U! ]: k, i+ h4 g1 d/ G
多元劫 duō yuán jié - multiple ko7 s7 O/ l1 s9 f" }, A# y
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恶手 (惡手) è shǒu - bad move9 G+ V7 w% t# l, V, H. R2 R
二间拆 (二間拆) èr jiān chāi - two-space extension
3 N: R( W- U% A/ H) K% c5 L4 L二间跳 (二間跳) èr jiān tiào - two-space jump
. a5 g+ t0 i! E- ~6 i8 e' d二连星 (二連星) èr lián xīng - ni ren sei
9 J. s7 T& P8 I' O5 I二手劫 èr shǒu jié - two-step ko
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发展 (發展) fā zhǎn - develop*3 Y. {! @5 q# }
法 fǎ method, way (also 下法 xiàfǎ)*; k' {; ^( F6 S8 a6 M) }4 O
反扳 fǎn bān - counter hane
3 u# |3 L; e5 H% M& g R反打 fǎn dǎ - counter atari/ J( h1 O3 X; c4 N
反攻 fǎn gōng - counter attack
" u1 l0 K) B# _反击 (反擊) fǎn jī - counter attack1 ^1 E2 W& |% O+ D0 Y1 ~0 w& t
反夹 (反夾) fǎn jiā - counter pincer0 B" n( ^& c. u& h
反提 fǎn tí - recapture
5 A G5 N4 w5 v# c- |# }$ q6 y3 X方法 fāng fǎ - technique*
' h0 x/ w- f2 f# A3 A% ?6 d方四 fāng sì - square four
- }9 o& B& X- U; L( g4 k- u方向 fāng xiàng - direction*
8 O: X2 _/ k9 X ? O' T方形 fāng xíng - mouth shape* |# E, D6 D4 S( f3 F0 v3 O
防 fáng - defend*
4 k5 y0 N6 {' ]4 k; ^- S防守 fáng shǒu - defend*
+ ?* v: M$ N* {飞 (飛) fēi - knight's move1 W: p: N! g+ {: y. x2 C
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
, O2 f1 M& z) p6 O" R, T% V9 T飞压 (飛壓) fēi yā - press* {5 @: v) X$ M2 X' g& R6 H* g* G) ^
废着 (廢著) fèi zhāo - useless move
8 x9 }3 H- r- o/ N0 J$ m6 J. T废子 (廢子) fèi zǐ - useless stones0 o' z# Y' f* w% E1 h* M1 y5 q" u" R
分投 fēn tóu - splitting move# b; X( _ g" I
分先 fēn xiān - even game1 T N' p) v- F0 b5 O
封 fēng - seal in*
) ?+ f" F: Y+ O6 G- S9 A& I# k封手 fēng shǒu - sealed move
1 b7 M+ f7 i1 c) F0 p! L封锁 (封鎖) fēng suǒ - seal in*2 a( V& [- _- N+ I# A4 T4 n. w
浮棋 fú qí - floating stones$ Z9 ]& R0 ?( m# z! Y* B' `" \
浮子 fú zǐ - floating stones
+ a. h9 s4 v4 q: j, o负 (負) fù - lose*6 Y- b' ^/ \1 v g* y4 y4 D" o x7 F
复盘 (復盤) fù pán - game review2 G* n% q" X4 Q, u- A# I
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1 K& Z2 u" r, O. ZG
: ?% a! G# ?* r: f# J' z% A概念 gài niàn - concept*0 p. x4 T2 N, c0 ?/ k) ]* G4 K0 `
感觉 (感覺) gǎn jué - feeling*
4 s0 U, B, H) n8 |7 Z2 R0 |高 gāo - high*
* R% o& A, j* @, E8 L高级 (高級) gāo jí - advanced level*8 x( F% w6 X* `. E& g
高目 gāo mù - 4-5 point
# H4 f6 l1 i8 F, b j# ]根据 (根據) gēn jù - base*
# o# G6 q+ ~: V1 e- S根据地 (根據地) gēn jù dì - base*, k& N9 X5 O C1 s$ Z7 }
攻 gōng - attack*# h& A2 c, `0 W9 m; B; S1 m
攻击 (攻擊) gōng jī - attack*9 o8 y, p+ F# p' T! Q" z6 h
共气 (gòngqì) - shared liberty
) F9 p, L. K8 i- }公气 (公氣) gōng qì - shared liberty
' a ^; q0 `) i/ m5 X攻守 gōng shǒu - attack and defence*; Z6 H$ x2 }2 a/ G& `3 l; b
共活 gòng huó - seki* h' K) T y/ m; v! N
孤棋 gū qí - floating stones
# I5 A' L' W: R" I4 ^3 `挂角 (掛角) guà jiǎo - corner approach6 ? v6 n, Q7 t# d j% h
拐 guǎi - bend*: i0 Q) H. ^; `8 F. o3 D( H8 o
怪着 (怪著) guài zhāo - ghost move
4 D* d. A2 n' n @8 l) S关 (關) guān - one-space jump
4 J! Y. h3 V. E官子 guān zǐ - endgame
c, ^; m0 `$ f D龟甲 (龜甲) guī jiǎ - tortoise shell( r# j6 v7 e; S+ h
规则 (規則) guī zé - rules*
9 P; p7 Y% t# D% e鬼手 guǐ shǒu - ghost move6 ]2 q9 u0 ^) G& {/ J# D
滚包 (滾包) gǔn bāo - squeeze' n" \2 m1 r5 b
滚打 (滾打) gǔn dǎ - squeeze# T0 ?( }, L% o7 x `9 e- V. L
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze/ I b( z% E8 a5 n5 U
过分 (過分) guò fèn - overplay8 G& \: S ^7 l* v) O8 o
国手 (國手) guóshǒu - national champion*0 f& t( ~% y. j
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5 l* c+ Z7 m [$ w* L5 ^) zH
4 w: @' n6 g1 k7 b9 O韩国流布局 (Hánguóliúbùjú) - Korean Fuseki! |; S% T! N& y4 A& J! Q* ^
好点 (好點) hǎo diǎn - good point
( _5 i) G7 w E* a和棋 hé qí - draw*" T+ \: W. }: F3 V& a
黑 hēi - black*
$ |; x9 F3 N$ j7 Y6 N/ V6 V2 x黑方 hēi fāng - black player* f: R& B, P- D* p0 D& n) `9 f, ?
黑先 hēi xiān - Black plays first*
6 ]3 K, U* D4 V4 T ^! f, w T6 Z猴子脸 hóuzǐ liǎn - Sake bottle shape
* n2 z# }% }1 C# s% I厚 hòu - thick*7 l+ z [* y: d4 U+ R; ?" a
后悔 (後悔) hòu huǐ - regret*5 \* y- o$ d+ Z# B3 X& S$ ~
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
1 j: M& G5 \$ Q厚实 (厚實) hòu shí - thick*! u. X6 w5 T1 v% i) f( H
厚势 (厚勢) hòu shì - influence*
( N. K1 L5 [! e后 (後) hòu - after; later*5 ~3 }7 T+ s0 }4 i( x+ C, r
后手 (後手) hòu shǒu - gote& Y" w* Z* F1 M+ a) }: G! X
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture* y9 D( n8 _5 v6 ]$ a( K- v
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
" G/ J; O8 z8 A" [3 q后中先 (後中先) hòu zhōng xiān - gote with hidden sente
4 `- a" d2 Y* a! N虎 hǔ - tiger's mouth
! Z$ ~/ ?! M) K: r; b0 w, Q1 B3 E虎口 hǔ kǒu - tiger's mouth* Q, h1 @! T3 ~5 ?! D
互破 hù pò - mutual damage0 c' ~: s7 P- e
互围 (互圍) hù wéi - mutual surrounding of territory
3 ? F: s' T; K0 s7 r1 F花见劫 (花見劫) huā jiàn jié - picnic ko
' W, ~9 T/ W# t* _9 H花六 huā liù - rabbity six
/ s. C5 Y6 Q( q花五 huā wǔ - crossed five
* k' ~3 A% ]* O* a1 k. y% h) Q: j还原 (還原) huán yuán - transposition
: q1 {; q) r( V D4 a$ X缓 (緩) huǎn - slow*1 c3 w# B* K- \
缓慢 (緩慢) huǎn màn - slow*
$ |, ]4 Y* ~& F7 }1 e, ?2 q: ~缓气劫 (緩氣劫) huǎn qì jié - approach ko
% O) }* [( b+ u, Q缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
3 W E* \9 T0 Q, w! f( U缓手 (緩手) huǎn shǒu - slow
5 t# F6 b. t i9 b. N$ @0 c缓征 (緩徵) huǎn zhēng - loose ladder
2 ~' a" Q. @2 f0 o9 p: u缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder9 O C) Z5 e2 ?+ I) E, s$ @
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
8 c9 x( }" y5 |' s! {. H回手 huí shǒu - take back*0 h! A W1 e" g0 p1 [
回提 huí tí - recapture; g b( T% U6 f4 O3 F4 T: g& C0 d8 `
悔棋 huǐ qí - take back*) K" c9 o% E% I3 u
活棋 huó qí - living group
; k7 k4 E1 F5 N: l5 S0 W# s/ D! w* A% t8 n# p7 Y; i0 E# p
% V+ p# X% d. s
J
' I+ |9 u1 H5 s9 u* L. Y急 jí - urgent*6 g2 s) \! I1 n5 Q
级 (級) jí - kyu
! [( Q' M( t1 W4 t( H& i1 |急所 jí suǒ - urgent point
: q/ x- I, m; h: b, D" ]挤 (擠) jǐ - bump into diagonal; choke; atekomi7 y; |& w" \; V& v3 L4 l6 n. _ ?: N
技巧 jì qiào - technique*0 B! S& h/ a# D- i- d
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*, S( }6 U8 ^6 r P+ z$ ]
佳 jiā - excellent*& |1 E9 i, d2 D j" N+ |( ^1 C3 u. ^
夹 (夾) jiā - clamp; pincer% T$ k0 c( x. G/ j3 k9 ~
枷 jiā - net# M, C& x$ Q) ^3 f7 A; x
枷吃 jiā chī - net
; Z$ t2 A2 U4 I) q) u ], K q7 V$ J6 u5 E夹攻 jiā gōng - pincer
/ N8 H& \2 t5 }假劫 jiǎ jié - false ko threat! U X. ]6 r/ h2 B6 }
假双活 (假雙活) jiǎ shuāng huó - false seki
+ @" \$ n1 c5 u J7 s8 t假眼 jiǎ yǎn - false eye
: D3 R7 D9 \* g% a( w3 s假眼活 jiǎ yǎn huó - two-headed dragon
9 v# |' | @( r& w尖 jiān - diagonal. F" J. K; }9 M F) [5 C8 ]
尖冲 (尖衝) jiān chōng - shoulder hit
7 d7 ~& O7 |" X9 I3 @# g尖顶 (尖頂) jiān dǐng - diagonal attachment' ~. T9 V$ H5 z) r
坚实 (堅實) jiān shí - solid
. X6 d( l2 [' h/ g- h1 N见合 (見合) jiàn hé - miai8 H% l9 i/ X; T0 E5 b& [
教 jiāo - teach*
" b9 ?- D/ W& ~7 p. ^7 I7 G交叉点 (交叉點) jiāo chā diǎn - point& ?7 Q \/ w, K/ |5 x
交点 (交點) jiāo diǎn - point1 q6 W7 b* {$ U( c! J) j9 E
焦点 (焦點) jiāo diǎn - focal point*
$ a: D& T7 X2 V, d- t P5 [; Q交换 (交換) jiāo huàn - exchange*
/ O3 `* {" Z1 K0 W4 u9 y. G角 jiǎo corner (angle, horn-shaped)*
8 a2 n) `; L& s5 ]叫吃 jiào chī - atari! q$ N, D4 t @) M- {6 j) ^
教师 (教師) jiào shī - teacher*4 ^6 {0 x t7 q1 N O
教室 jiào shì - classroom** X, a9 i. e( |' v( L
基本功 jī běn gōng - fundamentals*# e7 o7 C( b% P
接不归 (接不歸) jiē bù guī - connect and die1 t0 z/ M0 m$ ^# N9 T& ?! h
劫 jié - ko
1 [( u& w: H4 a8 b M9 ]. H4 D劫材 jié cái - ko threat
7 l! X8 ^; N5 X6 R3 n9 @结果 (結果) jié guǒ - result*- i+ C; m/ A& X
劫活 jié huó - live by ko
k2 u2 W( r! f5 H诘棋 (詰棋) jié qí - life and death problem
, \4 g" Y+ i% q2 a" e劫杀 (劫殺) jié shā - kill by ko
: o" c! J& F1 h2 ~劫争 jié zhēng - ko fight/ m: r9 a U4 K1 a0 |! L' I; D
解答 (jiě dá) - answer, solution*
# o! `7 s7 y: {9 l7 h2 i金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
& N4 ]2 E$ U# b! N% ^% {8 ~金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg2 a% d5 p* L7 H9 L# y
紧 (緊) jǐn - tight*
0 ?5 x, K( b$ p% X. u紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties$ o1 ?. I" C9 ]: ]" r
紧劫 (緊劫) jǐn jié - direct ko- E, W9 \4 e8 }" V$ p5 t4 @, ?2 m+ |
紧气 (緊氣) jǐn qì - reduce liberties
( |' z4 @6 d2 }/ e: ?紧气劫 (緊氣劫) jǐn qì jié - direct ko
l- B/ o9 Y7 p. d8 _禁着点 (禁著點) jìn zhāo diǎn - illegal point1 r& B0 U' N" I
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
+ |/ K( H/ w3 l# D净活 (淨活) jìng huó - unconditional life6 T% B$ e+ Z1 }* v7 h
净杀 (淨殺) jìng shā - unconditional death q6 t2 h4 Y! s
净死 (淨死) jìng sǐ - unconditional death
: u, ~5 w6 b9 a0 ?9 i- E) N& h救 jiù - rescue; save*
' D. r q6 b6 ]5 ]4 U% ~: y2 [1 G聚 jù - placement inside opponent's eye! L: B& A) a9 O
俱乐部 (俱樂部) jù lè bù - club*, u. h! ^7 F% f
聚六 jù liù - six-space killable eye shape5 B7 x1 {0 } z
聚三 jù sān - three-space killable eye shape, t( }. u( g( N6 c# I
聚四 jù sì - four-space killable eye shape
$ d! U% e0 F1 Z* T0 l; }% o聚五 jù wǔ - five-space killable eye shape- ]$ H6 H; Q; j( q$ ~* f) H
决战 juézhàn - decisive battle*
, W* Z/ h1 h( |( |9 l诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
9 q% L( i5 a: Y+ f- X
: g# ]( j& ?9 }& P& x* ~
: J: f3 L5 M7 l* kK* ^+ }5 C( e* S% `0 r" n6 j
卡眼 kǎ yǎn - falsify eye
2 y% K5 ~5 e$ @5 U开拆 (開拆) kāi chāi - extension: [& P( i, d) q7 {. W" K& O2 }
开花 (開花) kāi huā - ponnuki1 @/ H4 H% q' ]- r) l
开劫 (開劫) kāi jié - create ko# O Y, M/ P' q3 _1 a
开局 (開局) kāi jú - opening: b. O5 x8 e2 I9 ?% M
看花劫 kàn huā jié - picnic ko
3 i( t- ~8 f; m- v抗 kàng - to resist, fight; to oppose to defy*$ g7 g5 y: q3 r. h0 O% f
靠 kào - attach one line higher than enemy stone
% c; H% O: x! F' A1 D" @空 kōng - empty*
1 W- @0 t4 }, n O V. j! {' b5 ^空间 (空間) kōng jiān - space*8 Y& W) p1 N& E
空三角 kōng sān jiǎo - empty triangle
6 @# K+ F5 k. s. P5 X7 N空 kòng - territory*
% ^+ X( ~! o9 D, V( ?跨 kuā - attach at waist of knight's move; f" X0 [$ m+ X4 t5 q6 d& ^! E
跨断 (跨斷) kuā duàn - waist cut9 i6 |! E$ {; `% s9 d" f1 R6 a
快 kuài - fast*6 m3 g* p! E1 t8 M" H; K* ~9 f
快棋 kuài qí - blitz game
% `( S- B( ?( j2 O. N/ R' H8 W宽 (寬) kuān - loose; wide*
) _1 C% S! `3 v4 k" t# [宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties( Q7 V# A6 p' I" l9 b- L) T+ a2 M
宽气 (寬氣) kuān qì - increase liberties
) h; z3 Z7 W7 X宽气劫 (寬氣劫) kuān qì jié - approach ko
# Y1 b6 v2 {1 q* @$ @0 `亏 (虧) kuī - loss*9 l8 L" t1 T) x1 y$ [* |. k# ~
亏损 (虧損) kuī sǔn - loss* W( i- d# F4 Q0 u" n6 C
扩大 (擴大) kuò dà - enlarge; expand*5 F8 m; [# o7 I/ H% b+ p
扩张 (擴張) kuò zhāng - enlarge; expand*8 i! S! p j: b1 O
[edit]$ S, P( a9 o; X- A/ k6 \ Z5 {8 d
L% X3 R7 \4 |9 m9 j
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
2 T# K8 f5 O% j拦 (攔) lán - checking extension; prevent opponent's advance*
7 |" _0 A! I8 ~) F' X0 d3 k5 K3 C# h拦逼 (攔逼) lán bī - checking extension( H0 z4 C+ ]& h0 g
烂柯 (爛柯) làn kē - ranka
9 M1 m6 r# {2 E* `老师 (老師) lǎo shī - teacher*
1 l* U) K1 G' N2 t老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
. c/ m3 o! ^% g! p: f. t类型 (類型) lèixíng – pattern, type*
. R6 x6 ]0 a6 y& o' A0 x! F冷着 (冷著) lěng zhāo - unexpected move" L( {- [$ i9 W3 T% ~9 {
利 lì - profit*
0 K/ W" _$ \5 C3 D- c; p立 lì - descent; stand
" F. v) x7 j) a# h利用 lì yòng - make use*9 e6 ^4 v9 Q1 G: v1 r' L9 a9 {
连 (連) lián - connect; continuous*
4 B) s8 r# h6 Q ?: {3 o1 G3 N连扳 (連扳) lián bān - double hane
3 X$ L' n; N& q& E5 ]连环劫 (連環劫) lián huán jié - double ko4 X8 N: }' v& I8 ~7 u3 j# C+ w* x
连接 (連接) lián jiē - connect*! E. X# K1 L$ c+ l
联棋 (聯棋) lián qí - pair go( s; A$ W7 E: b' y9 ~3 ~# a
恋子 (戀子) liàn zǐ - reluctance to sacrifice
% u/ q! |* ^7 s# j& c两分 (兩分) liǎng fēn - equal*& V. d, ^9 v, `& a9 j9 H
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
% d- B2 O- J' e劣势 (劣勢) liè shì - inferior*
( ~7 G! o* ^* e3 \5 s! ` g! ^1 t裂型 (裂型) liè xíng - split shape$ }( _. K, l l9 @) B! w$ y' \
龙 (龍) lóng - dragon*
, r8 }7 r5 J- U' s, C漏着 (漏著) lòu zhāo - oversight+ `1 I& }, \/ f6 o* V3 j3 u7 Y
落子 luò zǐ - playing stone on board
~: F; ^7 g+ A; J8 f/ q7 ~- e& v8 g+ I2 r) z t5 g. G
' m/ ^. B! Z' x( M J* |
M
6 ~* v; `& q5 W满意 (滿意) mǎnyì - satisfied*
3 N3 o# _# E) [' N+ z- H* [9 H1 D4 M慢 màn - slow*8 r/ b" O% T0 [6 R
盲点 (盲點) máng diǎn - blind spot h" F9 H6 ^6 z" u9 Z
梅花六 méi huā liù - rabbity six, F; u& |. h% w; h/ n
梅花五 méi huā wǔ - crossed five
+ O: O$ M1 U- {, O7 j5 H0 l门吃 (門吃) mén chī - capturing technique by atari* y8 \; B9 |6 @2 \' m5 N
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
3 k$ Q) p6 C3 s6 T$ {- G& j/ k妙手 miào shǒu - excellent move
. V4 N$ G' ~4 q" @ C9 a2 w, M妙着 (冷著) miào zhāo - excellent move, o! u( s" c* t% }; b3 w5 g9 v
模仿棋 mó fǎng qí - mirror go
! }& x- q. k% y% G' Z3 W% r" F' j( x模样 (模樣) mó yàng - territorial framework
+ i! o7 m" G9 a3 z. i8 D目 mù - point of territory
; u+ o3 e7 U* Y) H' u目外 mù wài - 3-5 point
" t6 ?; g b/ j0 |/ e, [0 X g. T; i( j
* p2 }0 Z% m. _; \) O }0 X8 n( {' u7 SN
0 J& P: l$ O. o6 [内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
- ^4 ?6 C9 {7 J% I" y逆官子 nì guān zǐ - reverse endgame move8 h5 P% J2 q, v. N. Y
逆先 nì xiān - reverse sente+ D) G9 S5 n Q2 M( h) H
逆先手 nì xiān shǒu - reverse sente
" B& r }* ^! H9 }- K U+ z; h逆转 (逆轉) nì zhuǎn - overturn game9 I* n( L! i, ^: n
粘 nián - connect*- t% J3 S1 u2 a& V2 X+ b4 Q- f
凝形 níng xíng - overconcentrated shape
`2 d# p1 {1 P! X/ M扭断 (扭斷) niǔ duàn - crosscut# e% H' L4 |/ a) h" s
扭十字 niǔ shí zì - crosscut' q P7 x/ X6 V( S5 M2 ~
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut- u- a3 T* M" `; Y3 U! W: k. s
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
/ Q. e4 d/ Q' E7 r# I
. x$ M, x4 p9 n' |0 Z- e- e
# O* U$ O% {" Z. y5 e- y1 WP0 t, _0 m7 A* s! f' I& t
爬 pá - crawl* f' }6 U+ m; D- g' \: [
盘渡 (盤渡) pán dù - bridge under
9 K9 j8 W* d, ^: C盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
& ]0 W7 H& t0 f盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner1 j; Q5 B6 G0 D% v R. [) o
抛劫 (拋劫) pāo jié - throw-in ko
1 G8 }; s" n9 b$ x$ }% @配合 pèi hé - coordination*1 \% Y- P" n" s& ?6 f
碰 pèng - attach to the side
" m! K" E, E- d1 V) K7 @5 \便宜 pián yí - profit*; q' ^* Z5 Z, J4 ~6 C3 |4 |/ |# Y
骗着 (騙著) piàn zhāo - trick play, hamete
, n' q+ U/ W+ o4 H& p% s; x7 K1 D平衡 píng héng - balance*
1 B, k. J4 W2 F破 pò - break*
9 `1 {" x/ ?. A: r- i9 B- X: U% G剖析 - pōuxī dissection / self-analysis
4 r: d! I5 \( @, ^' T4 ?破解 pòjiè - solution, answer to a problem*
% i5 j8 o% r2 z& W' ^" I$ l$ d扑 (撲) pū - throw in
3 v8 ^/ K j% k3 f0 y9 ^' N+ }葡萄六 pú tao liù - rabbity six
- |; ?3 x t3 B) e" h谱 (譜) pǔ - game record* K: j" {' m7 \ T: a
普通 pǔ tōng - common*! d, ~6 n0 \9 S9 ]/ e1 L n
[edit]
2 G* E+ ] R M% S; b# Q# L. t$ v6 dQ
6 r5 ], C* Z$ @欺着 (欺著) qī zhāo - trick play, hamete, g" x) F9 r$ p* q# T" V- u
棋板 qí bǎn - go board8 E- C# j* H. {1 z1 A* _% y! e
棋风 (棋風) qí fēng - playing style
+ n, g. y$ F5 r o9 @+ `6 |棋盒 qí hé - stone container
( o. [8 a, k4 g4 o7 y4 a棋筋 qí jīn - key stones
( e l0 O4 N) A7 y: A! f2 r棋精 qí jīng - key stones v- I7 K4 g. p+ F6 U. h& k
棋理 qí lǐ - go theory
* M/ g- ]8 {. _棋力 qí lì - strength in go. H! i! s% n" ~, q" [/ s x
棋盘 (棋盤) qí pán - go board) S; p0 B+ h2 b f
棋谱 (棋譜) qí pǔ - game record
. e" ]' X$ Z; z( F3 b7 q4 W6 `棋石 qí shí - stone
) f% {9 B# e% [+ `棋手 qí shǒu - player*2 M% S) Q/ j# _
棋书 (棋書) qí shū - go book2 E* y& N% R) w/ b
棋院 qí yuàn - go institute2 d0 c) {% _$ @+ X5 M5 ~8 R
棋形 qí xíng - shape
. p2 n T/ e/ r# y2 a棋钟 (棋鐘) qí zhōng - clock*
6 [# C B+ P0 N3 l3 j6 l棋子 qí zǐ - stone
, s" i0 h" F1 a; x5 Q% o6 M弃 (棄) qì – abandon, to discard, throw away
7 u7 K# u1 Q: S: G' A( A弃子(棄子) qìzǐ - sacrifice
- W. W2 U% U3 y" j1 s气 (氣) qì - liberty+ }6 M& C: B' l/ r, S* C
气合 (氣合) qì hé - fighting spirit
4 F( F, k/ c d. l( h9 k' ?- F气紧 (氣緊) qì jǐn - shortage of liberties: h! R0 ^6 q" P1 i& ?& l/ g2 J
前 - in front, before*# C' s- v7 E3 t
浅消 (淺消) qiǎn xiāo - erasure
; c; r+ F- d7 f6 _+ `% v# a7 C9 }墙 (牆) qiáng - wall*
/ a. F7 p$ [1 D6 R# G0 X强 (強) qiáng - strong! |1 G0 m9 _# N
墙壁 (牆壁) qiáng bì - wall*
- U* v ~# R; h强棋 (強棋) qiáng qí - strong group
+ j( {# N4 s3 s# P巧手 qiǎo shǒu - clever move" c; e9 J' G, o% o! x
巧着 (巧著) qiǎo zhāo - clever move- A2 x( Q6 ^- J( p. ~& c. m
切断 (切斷) qiè duàn - cut*
& ^) Z6 x) D8 q! u侵消 qīn xiāo - erasure* r/ F/ Q9 W- m- K) Q& B% @; r
轻 (輕) qīng - light*% h! c5 {( u0 o( x
侵入 qīng rù - invasion
5 h; A; ~; j+ U2 O+ e U8 J轻盈 (輕盈) qīng yíng - light*+ V0 |" i# N# n8 a' u
求活 qiú huó - make life
; T2 T8 f- [7 E9 m1 T8 v4 Y. C曲 qǔ - bend: I, j0 x# a, c) R/ M
曲尺 qǔ chě - carpenter's square) t C2 t, S) A% Z. g! F
曲三 qǔ sān - bent three( o$ \' z# A8 G/ g1 }
曲四 qǔ sì - bent four. `% g8 R+ m. j3 H+ G
觑 (覷) qù - peep
. n# `8 H0 j) a权利 quán lì - privilege
% Z, ~. {1 M1 ~/ b确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
3 B5 n1 H: n9 L3 v* c5 I/ I* B1 C
. H6 F( S, q! i- D
R7 @, @! l* I v5 O
让子 (讓子) ràng zǐ - handicap
* G. I) \5 l6 T( @' D1 R让子棋 (讓子棋) ràng zǐ qí - handicap game
2 m8 m5 M/ P4 m9 S* t- _认输 (認輸) rèn shū - resign*
' r5 B: Q8 @4 r弱 ruò - weak*. `' G. e; C" }0 N
弱棋 ruò qí - weak group1 s: K+ u2 x# o1 M
8 F+ G- Q8 g* B/ o, i0 x+ z5 f2 x1 N$ v! U2 Q. s
S
% K& K" ~( @/ [! i% L0 f4 r三间拆 (三間拆) sān jiān chāi - three-space extension6 N, y" [* [3 H5 N
三间跳 (三間跳) sān jiān tiào - three-space jump
a9 Z& |) h7 b. Y% y8 S, B三劫 sān jié - triple ko
: a* b K( i7 b4 y三劫循环 (三劫循環) sān jié xún huán - triple ko
6 W6 {3 ^- e, \/ t5 i2 X/ b; q三连星 (三連星) sān lián xīng - san ren sei8 w- a1 ?) ?* U V. b5 V9 N9 G
三目正中 sān mù zhèng zhōng - center of three stones
* `+ t e! D7 P8 j3 {三三 sān sān - 3-3 point
% r% H2 G$ B8 T+ d8 ~8 q三手劫 sān shǒu jié - two-move approach ko& j/ P U4 i: x' M
三子正中 sān zǐ zhèng zhōng - center of three stones
, s2 j, ?) e: t/ \. }3 b杀 (殺) shā - kill*$ B6 w( ^& a6 J! ]
杀棋 (殺棋) shā qí - kill
( A9 z4 X' B: D* _2 _杀气 (殺氣) shā qì - capturing race
/ B) G( Z2 ?! x上 shàng - upper*+ ~0 d/ Z' H/ k
上级 (上級) shàng jí - advanced level*# ^0 D, \8 w6 w4 a( A3 b
上下同形 shàng xià tóng xíng - symmetrical position
) K j1 Z i; |7 A9 Z Y稍 shāo - somewhat; a little*; O6 @2 u7 Q' N8 }" a
伸气 (伸氣) shēn qì - increase liberties# V0 Z; r; a( ]& N
伸腿 shēn tuǐ - monkey jump
& Q& q1 _9 W! ^& H生死劫 shēng sǐ jié - all-dominating ko z, m2 @5 Z4 {1 [. C% h/ V8 [! A
胜 (勝) shèng - win*$ B3 w7 O$ O4 t; o5 g
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move" Q) L5 l' X. L! L" i6 \
胜着 (勝著) shèng zhāo - winning move
- p' t- [6 }, N- b) w* H M" j4 a失败 (失敗) shī bài - failure*
/ v. M! ]6 f6 b6 h# O/ \实地 (實地) shí dì - solid territory
2 s/ c6 R+ N2 S K1 s十番棋 shí fān qí - ten-game match
9 ?4 a# S; `: C- X3 a% I实接 (實接) shí jiē - solid connection
. Y6 u$ a( }8 s& t3 w石塔 shí tǎ - two-stone edge squeeze" {, \% d# C5 r+ q! V W
实战 (實戰) shí zhàn - actual game situation( t: ~/ ^, l% f: T
实战手 (實戰手) shí zhàn shǒu - situational move# ?4 _ P: U! g* w
势 (勢) shì - influence*% W! y" W) `1 p1 W! W& q3 ]0 X
室 shì - house; room*
0 O) J3 w( b& }4 d. Q* Q势力 (勢力) shì lì - influence*( K1 Z0 @: x" Q& b- |
试应手 (試應手) shì yìng shǒu - probe/ r/ l# n% r7 h' S; ]; z/ r
收官 shōu guān - play endgame D- f4 O6 W5 \* y
收官子 shōu guān zǐ - play endgame" h0 W! k) y* p5 S8 Y, a% P
收后 (收後) shōu hòu - last play
1 {5 Y4 \% M) l+ E. y: O0 V收气 (收氣) shōu qì - reduce liberties/ U' }" ]* _& u' `& L$ ^
守 shǒu - defend*
2 H% d5 ^* d1 y7 s7 I- C0 y手 shǒu - move
( A7 k1 s1 x: Z手段 shǒu duàn - technique*
; G' J: A& A( Y1 f; k手割 shǒu gē - reorder sequence
/ j: ~# L1 F8 m* O. {4 ^3 K: _. w* f守角 shǒu jiǎo - corner enclosure, C5 s! O3 i9 D( I4 c+ K
手筋 shǒu jīn - tesuji- H' c/ ^' f' o% ]
手顺 (手順) shǒu shùn - sequence% o4 o5 x3 U* E
手谈 (手談) shǒu tán - hand talk
- g9 j" u- @9 \0 Z授先 shòu xiān - one stone handicap6 W" t- }2 v' {+ k! _( p
授子 shǒu zǐ - handicap
" l% p4 g) |( T' @, S1 U4 ?# t7 R授子棋 shǒu zǐ qí - handicap game( e% @5 R3 S4 d6 H# g
书 (書) shū - book*
' x) U6 X B, ]% P1 N7 g输 (輸) shū - lose*
4 O; I* b' ^. _书本 (書本) shū běn - book*
/ O1 E! g" W, H# M! a1 Z, \数目法 shǔmùfǎ - territory scoring6 f9 P4 o" t, a5 B, V
数子法 shǔzǐfǎ - area scoring
5 S. b# i4 t7 O) P( u$ w梳形 shū xíng - comb formation
' _; t; O% N, {: p% E6 h梳形板六 shū xíng bǎn liù - comb formation, \/ ?1 ^" s2 g7 @3 u
双 (雙) shuāng - bamboo joint
% C) [& L1 f, f% Q$ R双吃 (雙吃) shuāng chī - double atari u: ^' y: X! o; {
双打 (雙打) shuāng dǎ - double atari0 G( l# Y4 A( c, x! S. d
双打吃 (雙打吃) shuāng dǎ chī - double atari! u% y2 L) g# f9 V( u0 [
双倒扑 (雙倒撲) shuāng dào pū - double snapback5 p0 X1 ^2 c- ~% d5 s" K$ T
双方 (雙方) shuāng fāng - both sides*
" K6 c8 U! G, v5 o p, k$ V0 ]双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
: ? B: ^, _; o1 P: f$ S3 V( I双挂 (雙掛) shuāng guà - double approach/ ?0 }: q1 ?3 b7 u! ^% U/ b
双虎 (雙虎) shuāng hǔ - trumpet connection* G* q1 \+ r3 L
双活 (雙活) shuāng huó - seki
; b, I! R5 I/ b5 N' x双叫吃 (雙叫吃) shuāng jiào chī - double atari
9 R& z1 E2 ~. h! L! _3 K8 v, z双劫 (雙劫) shuāng jié - double ko
( M4 x# i9 m; }双征 (shuāng zhēng) - double ladder
& q! e8 R4 u& h1 `2 a/ [. Q; u2 K顺序 (順序) shùn xù - sequence*9 z# d. A; Q2 \- M' J" W6 x% b& x" i
死活 sǐ huó - life and death n/ y+ g) H9 W3 z
死活题 (死活題) sǐ huó tí - life and death problem
7 O8 J& |* ~! w1 {" P4 I死棋 sǐ qí - dead group
4 A$ n2 ~7 }5 H- m* d! B死子 sǐ zǐ - dead stone: z _2 z2 @6 E; H" f
四间拆 (四間拆) sì jiān chāi - four-space extension
+ ?$ b5 w1 u% A6 a* n% v5 i: l四角穿心 sì jiǎo chuān xīng - occupying four corners and center
% A& | _8 }/ U( }* L四劫 sì jié - quadruple ko
) m" w4 [2 e4 D5 U8 e# B: s- ?四劫循环 (四劫循環) sì jié xún huán - quadruple ko
. c4 }7 R) A) K* i3 M/ k四连星 (四連星) sì lián xīng - yon ren sei# a, o; y$ Z$ b
松 (鬆) sōng - slack*
% Y2 N m' m* L+ O松气 (鬆氣) sōng qì - increase liberties; Q' J( s8 U; N+ T0 V
松气劫 (鬆氣劫) sōng qì jié - approach ko( P4 C, v4 P* ~# `' ?. N* l3 y( I4 L
俗手 sú shǒu - crude move
, p. p D! x+ q随手 (隨手) suí shǒu - hasty move* ^: |( i! u% \
随手棋 (隨手棋) suí shǒu qí - hasty move+ j- ?. |$ ~& s
损 (損) sǔn - loss*
1 X' X* x( o8 u4 q3 v损劫 (損劫) sǔn jié - losing ko threat
; B& t. t7 u. M' @" q损失 (損失) sǔn shī - loss*
7 p: M; l; k' J) B0 Z顺序 (順序) sùn xù - sequence*( T& t4 e9 L+ Y0 d
" J% \0 j) J6 I4 c7 f
% x1 T# [% z" t+ l0 Q1 u. M7 x sT) W1 u3 {7 N, Q, M5 N6 q. D/ a; a
台象 tái xiàng - Tower l: x% y, M1 T3 \+ |9 r
弹性 (彈性) tán xìng - flexibility*) ]& v3 Z$ W0 W
搪 táng - block*
+ d l$ I$ }" U. E% o, `套劫 tāo jié - two stage ko
; }2 p& W/ G5 F6 X; x. L- s逃 táo - escape*
+ o) y- ?% S% J# C: i逃遁 táodùn - to escape, to run away, flee*
$ N; B, V* s# @ B' p, R逃生 táo shēng - escape*
8 e7 H4 w( K0 s2 K" A腾挪 (騰挪) téng nuó - sabaki5 l: b2 j' E3 J9 X1 A o( v" V
提 tí - remove from board6 @3 D! X* v7 x& i8 E, W
提劫 tí jié - taking the ko1 M: j+ Z k' i8 L+ g) i a
提子 tí zǐ - remove from board+ ^1 G' \0 i) n0 E; a7 |* v
天王山 tiān wáng shān - tennouzan* i5 g5 P1 V/ |/ V! ]7 ?" X
天下大劫 tiān xià dà jié - all-dominating ko
7 M$ W u6 m5 i- @) y/ R& N天下劫 tiān xià jié - all-dominating ko8 W/ A3 ]5 d9 P4 v5 `% j5 ]
天元 tiān yuán - tengen$ r# ~8 n ~+ s: {* x+ a
跳 tiào - jump*
3 J6 o- J5 S' ~9 R# C贴目 (貼目) tiē mù - komi. p* [' Y7 D! j% i0 J* n6 y6 g# c1 X
铁柱 (鐵柱) tiě zhù - iron pillar*6 e' I7 M* Y* L, u9 p! E8 b
挺 tǐng - push up; stand*
. W( Q; W; d3 _5 z投降 tóu xiáng - resign*
$ H) K% ^& x V4 K投子 tóu zǐ - resign
! O6 `. E" S* o, A9 g, a透点 (透點) tòu diǎn - placement' }- ]# ]. y. C2 m, s
图 (圖) tú - diagram*& [9 O- Z7 N5 d0 E( ~# r0 N
退 tuì - pull back$ C) v8 Q; R5 h% r0 R
托 tuō - underneath attachment
7 s2 g* Z$ X: Q1 q7 v8 L脱出 tuōchū - escape, break out7 k* b0 Y& A; K" `- X' U- H, m; y$ u
脱骨 (脫骨) tuō gǔ - under the stones! J0 C7 |; c" u$ w4 B
脱先 (脫先) tuō xiān - tenuki
7 H+ Q3 |8 Z8 C. C% m' `
; X' x( j. [9 `: p q3 V' h7 G# D7 e, N5 w( v K
W8 u" [* s9 @) k' X
挖 wā - wedge
: [# L; D6 P. B4 J$ A2 x外目 wài mù - 3-5 point* r) P) X2 E8 S+ ~& x
外气 (外氣) wài qì - outside liberty+ K1 u- N6 K7 z# x
弯三 (彎三) wān sān - bent three* n2 @2 Q8 {/ @1 b g- W) d" C% ?3 b6 D
弯四 (彎四) wān sì - bent four
" J8 O/ }2 b: Z: Q! b万年劫 (萬年劫) wàn nián jié - ten thousand year ko
3 B3 a4 G3 p. K) o( F围 (圍) wéi - surround*1 _! {2 v" ^( r- _
围棋 (圍棋) wéi qí - go' A8 n7 N, a u( C* k. r
尾巴 wěi bā - tail*
( G7 K6 a7 S Y- `4 A# M味道 wèi dào - aji
* ~. o. C5 f! {3 V: d文凭 (文憑) wén píng - diploma- Z1 P* y1 k2 V* v" Q7 N. T; v
稳当 (穩當) wěndang - stable; firm*) y+ o$ V O1 Z* T
问应手 (問應手) wèn yìng shǒu - probe; E! s3 y( A2 T
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
! K. Y1 U+ d H ~无理 (無理) wú lǐ - overplay
- a; j& Q/ o+ W+ b无忧劫 (無憂劫) wú yōu jiě - picnic ko$ x% i% e+ |% x5 ]# Z4 w
五子棋 wú zǐ qí - gomoku narabe6 R0 A1 ~6 `1 m7 k
五间拆 (五間拆) wǔ jiān chāi - five-space extension
! v" w1 I. v8 {4 L2 Y五连星 (五連星) wǔ lián xīng - go ren sei& k# z* V) L/ ?; [. w* g& D
五五 wǔ wǔ - 5-5 point
, ?: ^6 F+ n! o1 A( z
, v/ B& D h# u7 g& j3 p
! E+ j5 B% v: _3 a/ `7 p' I* FX, ~4 X V9 k3 V+ Y
细棋 (細棋) xì qí - close game+ n" a" E7 [( s! Z7 c
瞎劫 xiā jié - false ko threat
9 e5 z* R) r |' @9 P下 xià - lower*( g4 o% D- h) ^) N
下法 xiàfǎ - method*% l/ G' b' L! s. d2 \& z8 D
先 xiān - before; first*
, K" a2 ~" [' o% H' ?/ n) h1 m9 V( s先手 xiān shǒu - sente5 \( D; S2 ~& A% q6 m* S
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
# C- j$ \3 D' h6 D- ^4 l; o先手利 xiān shǒu lì - forcing move
: Q- S; J8 R4 r先中后 (先中後) xiān zhōng hòu - sente with hidden gote
0 H4 E. T% s$ f3 V陷阱 xiànjǐng - a trap*7 F& Y3 L4 [. F; }' I! _2 ~) Z' P* U
象步 xiàng bù - elephant's move' D1 _" R9 S. N6 b; z% e9 X
象步飞 (象步飛) xiàng bù fēi - elephant's move+ t4 b( M; ?" K9 ?9 t* A
象飞 (象飛) xiàng fēi - elephant's move
6 h+ ]+ n9 t7 w# i, L向小目 xiàng xiǎo mù - facing 3-4 points
# q1 x8 V# ~/ {7 W G象眼 xiàng yǎn - center of elephant's move
. K' E( b# }0 l( {; e消劫 xiāo jié - ending the ko
- i, L" |7 `( N小 xiǎo - small*
5 F8 v4 k4 C: O4 ]* x" k% |小飞 (小飛) xiǎo fēi - knight's move" D6 U. [7 ?; S# o7 M4 x
小尖 xiǎo jiān - diagonal
* l& D; n4 w, ]7 L小林流 xiǎo lín liú - kobayashi opening: W# A+ r" H2 v* G% `; _, ~
小目 xiǎo mù - 3-4 point6 U+ r% u) Y4 r& S! n
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
: P6 U' A+ K( J6 |7 U' ^小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)( q2 G: x& g$ z8 L
小伸腿 xiǎo shēn tuǐ - small monkey jump+ P) |9 s/ L2 T- r* M, w. F( Z
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
- M8 U5 l% S8 ^效果 xiào guǒ - effect; result* p0 |1 {/ j2 ?5 C- E
效率 xiào lǜ - efficiency*
+ h0 c, P. j, i* [, S, i* ~新布局 (新佈局) xīn bù jú - new opening/ r; G7 C8 G2 P+ E
新手 xīn shǒu - new move
' U4 Y2 i7 ]' ?$ M3 v星 xīng - star point8 @+ u5 h. | O" n
星位 xīng wèi - star point8 v- i$ O0 s2 y; J: S- J$ C
形 xíng - shape*
' U; |! Q! L* z' h+ t形势 (形勢) xíng shì - situation** Z3 y e, s, X7 u* ?
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement- ?1 T) F3 c$ o/ j- i* b
形状 (形狀) xíng zhuàng - shape*
6 m4 l2 ~9 n; `2 G! z, J9 p秀策流 xiù cè liú - shusaku opening
- Y3 Q' W$ V( @3 {" |8 Z7 n) }虚手 (虛手) xū shǒu - pass
, T7 C$ s4 j. R. n3 W, O虚着 (虛著) xū zháo - pass
1 y! b7 g/ T7 c8 a: B序盘 (序盤) xù pán - opening
1 S+ J2 c$ _% k# F学生 (學生) xué shēng - student*7 K; Q+ ^ ?2 Y9 {8 \
雪崩 xuě bēng - avalanche*
: O1 I4 r% j( f" z5 q6 y- H/ p循环劫 (循環劫) xún huán jié - double ko
* o+ P$ I* X+ A: m
% k8 F' N0 K3 \& k. L
( t( o, b* K* |: ^9 dY0 ]5 ?) x9 U+ A* Y
压 (壓) yā - push down*
% c! v! D9 D! _压力 (壓力) yā lì - pressure*
# S; ] m; j3 f& d6 M延气 (延氣) yán qì - increase liberties" `$ `+ a- N" O* h; s0 l, R; M
眼 yǎn - eye*
4 t" X; @2 C7 L/ `; j+ t/ U眼位 yǎn wèi - eye potential; eye space( [) A! @: g1 E. E; X6 n e. K
眼气 (yǎn qì) - eye liberties- a8 O* Z' U1 Z: o) F
眼形 yǎn xíng - eye shape; eye space
( K8 w! R/ ^: T% K4 W" I妖刀 yāo dāo - magic sword
$ ^0 d$ W$ \) \9 A摇橹劫 (搖櫓劫) yáo lǔ jié - double ko, O7 Z( K0 c5 E; A5 t7 D: ^! F# E
要点 (要點) yào diǎn - vital point
" [& U1 }+ I) [- k0 x! ?9 P要子 yào zǐ - key stones* T" K" P: I; p3 p/ Y q$ Z
业余 (業餘) yè yú - amateur*' S$ K; d, I3 Q+ `& Y' L# z
一方地 yī fāng dì - one-sided territory. r' q- S2 J" `! b1 V( v
一间拆 (一間拆) yī jiān chāi - one-space extension$ |* w) ]6 o% [1 [, S
一间跳 (一間跳) yī jiān tiào - one-space jump
" H: C6 X2 Q' s: Q一手劫 yī shǒu jié - direct ko& B) y% I/ |1 H0 B, v+ K2 _
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker4 I# W7 k- O6 z' S3 P, {
疑问手 (疑問手) yí wèn shǒu - questionable move
! g+ Q; m2 ?* N+ c, R弈棋 yì qí - play game*8 s! m2 c1 e1 h
引征 yǐn zhēng - ladder breaker6 \6 Q+ l# f: E: x( i4 ]
赢 (贏) yíng - win*8 Z7 Z/ q: b* |+ [$ p& E
应氏 (應氏) yìng shì - ing's# ~3 z. c7 [2 K1 U( v
硬腿 yìng tuǐ - first line descent+ g/ ^0 D( m5 c, O; f1 a
优势 (優勢) yōu shì - superior*
$ v& A. P9 M5 F有利 yǒu lì - advantageous*
! G. D1 }% h( f/ A5 y( L有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
$ \- H; [. B9 e1 R1 C" s有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye" G' m1 Z$ H& I
右 yòu - right*
: {) w) L2 p; X5 ^: R. g: m0 Q# W余味 (餘味) yú wèi - aji$ S: p) H' G! r" o7 n, N: |
愚形 yú xíng - dumpling shape
3 w$ ?* t% i D* K宇宙流 yǔ zhòu liú - cosmic style
: t* ^: B& B# q原则 (原則) yuán zé - principle*
9 I" A5 F- d6 R; l院生 yuàn shēng - insei
$ b; }: R* r/ N6 k5 F y0 X" E
8 b3 t% `1 {3 V9 q+ I( [: i4 z e
$ {! I( N% P2 J y% V {Z* F3 }* ~5 k3 u) B) a9 u+ P
枣 (zǎo) - jujube (Chinese Date Wood)*
# d/ u0 r* e$ A" ~- x: p" M ~" m扎钉 (扎釘) zhá dīng - iron pillar*$ n9 e: w# j# `- C$ o7 P* j
长 (cháng) - stretch' l( R) ]4 k" k3 x% G
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
1 p8 T9 ]8 F2 H- t* |胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
: p5 J2 _: X( N1 i- y: o! y8 c着 (著) zhāo - move
) \# I/ f0 M: P$ R3 A真眼 zhēn yǎn - real eye, q' S. ?- v' q- s
镇 (鎮) zhèn - capping play- b e Q! X9 ?5 {, Q) p
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
7 _; V( F2 J# P* _, Z9 ]0 _% B镇头 (鎮頭) zhèn tóu - capping play* ?# {# A* i# ]! ?6 N& l) R' i B5 t
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
+ v! r3 {6 G! }# t' R. L, V征 zhēng - ladder
7 r) O/ T# l2 e& i4 h0 i! s争棋 (爭棋) zhēng qí - official challenge match
. V |3 g$ k, o+ ?4 w0 ^* v征子 zhēng zǐ - ladder
+ d e6 \) Z/ v% e) ]; ~征子劫 zhēng zǐ jié - ladder ko1 o9 V0 h# d7 j
整体 (整體) zhěng tǐ - chain
1 H; T2 c5 m8 F) K% l" b: \8 j整型 zhěng xíng - settle
. \/ k2 ]( T }6 S1 j& y! ?正解 zhèng jiě - solution*
* _7 T7 |+ y/ m/ e正确 (正確) zhèng què - correct*' {1 `- n& t% r3 \/ B8 f k
证书 (證書) zhèng shū - certificate*6 j0 g# t* f( C8 D: C
正着 (正著) zhèng zhāo - proper move
4 B9 \8 l" K2 |4 S5 h' L指导棋 (指導棋) zhí dǎo qí - teaching game8 e( F# R& D& y) P
直二 zhí èr - straight two! C1 g# ^ I0 l: ]$ o+ c% ~6 ~
直三 zhí sān - straight three8 n- Y4 V( n: p! S( ]( P- P
直四 zhí sì - straight four( B, t& D7 \, B1 D3 f7 P% U3 x
职业 (職業) zhí yè - professional*$ d9 \) t: ]$ q/ Z: I
只此一手 zhǐ cǐ yī shǒu - only move/ v" z# p/ P" ?0 M% i$ _4 w* O
治孤 zhì gū - managing isolated weak group2 ^# A1 [& Q/ Z ^
中 zhōng - center*" H5 x9 J7 t5 O4 K$ \. U) a- g
钟 (鐘) zhōng - clock*7 S5 S9 O0 Z \: m5 }7 `6 J7 q
中腹 zhōng fù - center*
; p- Z& V5 I4 R& N0 m b( B中国流 (中國流) zhōng guó liǔ - chinese opening
# l2 q- `' D, e/ ~中级 (中級) zhōng jí - intermediate level*
% M. c' w5 f3 ]: V" ~终局 (終局) zhōng jú - end of game
: r" r( r. A8 Z L$ D中盘 (中盤) zhōng pán - middle game
: W7 [1 A/ l' G终盘 (終盤) zhōng pán - endgame! N z0 Y# E0 }' s# X& z$ h) C
中心 zhōng xīn - center*
8 h8 U5 ~% l& A; q6 w: t( ]. Y中央 zhōng yāng - center*
( y' i. r7 h* V4 q8 Q$ b. Z中原 zhōng yuán - center*
' `4 o- g' w" f0 x' W重 zhòng - heavy*
3 h$ D. N' M i9 Z5 q7 x主动 (主動) zhǔdòng - (to take the) initiative*! w! W k) Y2 O9 }
专业 (專業) zhuān yè - professional*0 U% O- B, l0 K
转换 (轉換) zhuǎn huàn - exchange*
$ s# Y1 L! N0 V k6 k装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
/ I1 ^7 q. L7 s* q8 |装劫 (裝劫) zhuāng jié - a move that threatens a ko
" n: A( t( r" z; H( @+ o/ V7 }撞气 (撞氣) zhuàng qì - reduce self liberties% s) S4 h& f- J' J; \( h8 A" y2 Y
追 zhuī - chase*
4 b2 x8 D+ A1 Q8 V+ [追捕 zhuī bǔ - chase* r8 b# g, u$ v) F9 {/ F
子 zǐ - stone; unit in chinese counting
, w0 B/ Q1 d- c# U7 U2 i: x自然流 zì rán liú - natural style' k8 c) C/ f' B5 A4 A
自杀 (自殺) zì shā - suicide*4 u/ S9 M( K4 m# K: i g5 C
左 zuǒ - left*
7 [) \& k9 E, x+ }, _! E/ h( i左右同形 zuǒ yòu tóng xíng - symmetrical position" _4 t7 D9 ]/ o7 A
做活 zuò huó - make life _, x/ Z7 U- e% ]7 Q7 X
做劫 zuò jié - create ko
1 k& H: s4 U' S作战 zuòzhàn - combat*
7 P6 r1 z) w, e/ L做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
+ y6 A* e8 `/ ^1 U' u |
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