埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 4238|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A
1 N# p+ Y$ J; P6 W安定 āndìng - settle*; e9 I; C8 z+ i, @- R' s. e" |2 v

1 l4 ]% d. T* c
, f6 {6 R3 {( g& QB8 i: Q3 p. O: E- r4 b, U
白 bái - white*4 ?8 F& g/ z. \. M! {0 b- _
白方 bái fāng - white player*" U( H0 I3 p3 Y" J
败 (敗) bài - failure*1 F- ^! |$ C4 L" r; b7 z1 d$ X
败着 (敗著) bài zhāo - losing move
/ u! R9 w8 f6 |: E$ e5 M扳 bān - hane
! j% O( I/ B8 H& I扳断 bān duàn - hane through
, @6 Z; X/ Q$ B. B板六 bǎn liù - rectangular six9 S) I+ \) x# f) T& s( u: L
半劫 bàn jié - half-point ko% j( `, K) t/ C; F5 s' ]
棒接 bàng jiē - pole connection
; x$ I4 Y( q0 `1 i0 G! ]包围 (包圍) bāo wéi - surround*; m: A8 V* m. @- x
薄 báo - thin*
: A0 ^: x: c3 Y+ c2 b' L9 D保留 bǎoliú - retain; preserve*2 q% A0 M/ N# z! A. u. N. w! r
抱吃 bào chī - capturing technique by atari
, ?% f5 g. h* d7 w  ^* Z4 J本身劫 běn shēn jié - local ko threat! p; K( E( O% H  B
本身劫材 běn shēn jié cái - local ko threat7 c; F, X+ W* v  T" [& Y  |4 F
本手 běn shǒu - proper move4 v2 U+ p- D; M4 F0 L% l# J3 h
笨重 bèn zhòng - heavy*8 e+ s7 }& L6 K' ^: o4 v1 K( X
崩 bēng - collapse*
6 Q7 }$ Y/ O# m崩溃 (崩潰) bēng kuì - collapse*: x& ^: [. ?3 [$ }' w
逼 bī - checking extension. Z  G& E  q8 }6 w  ?; U. u
鼻顶 (鼻頂) bí dǐng - nose tesuji
( {' `5 n! L8 ]比气 (比氣) bǐ qì - capturing race
$ O3 b5 g+ L* L9 n6 V. s+ J# b8 p比赛 (比賽) bǐ sài - tournament*! f8 I0 \4 _% R( k" w
边 (邊) biān - side*
/ q9 q( K3 @$ x' n. J变化 (變化) biàn huà - variation*, [1 L1 |; D6 t7 Q6 G; E  f
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
0 m5 `: s* u' @% d, T/ O3 W变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening9 r) G- U! \$ P( i0 F
变着 (變著) biàn zhāo - unusual play
( Q  _/ T1 x2 T6 T& K. t8 m1 F, F并 (並) bìng - horizontal stretch- H4 c7 \1 m1 P* q0 O
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)$ @2 i6 W! O5 v, B$ v' I) H
补强 (補强) bǔ qiáng - reinforce*  n) ^: T( l9 H( \
布局 (佈局) bù jú - opening
0 O6 m$ W$ R7 x6 F) _- @不利 bù lì - disadvantageous*' g- p% E0 q: U, ~/ B- l
不入 bù rù - suicide
" u/ m) u1 U; q0 v0 o" `不入子 bù rù zǐ - suicide
$ Z$ |; ^/ g0 s6 ^9 S不提三目 bù tí sān mù - three points without capturing
1 m$ e* F+ I: k不提五目 bù tí wǔ mù - five points without capturing
5 E% Y; s" o$ N, t# G- G. _2 c
$ G* O7 _: R; \! a5 L$ C. |# r0 ]0 `$ N) E' c. k1 D, e* A  v
C  @8 U  B6 }8 C5 J# t& J- B
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)% k! q& u5 d6 m7 a  z
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)$ |% E$ S6 _. ^8 ?* A2 g
参考 (參考) cān kǎo - reference*
$ ]8 ?, c! x. J" {残忍 cánrěn - bloody or merciless*+ ~" g( p5 j0 Y* K) `9 c, e$ S0 k
拆 chāi - extension
5 t% j2 }" K. R( K拆逼 chāi bī - checking extension
& u3 X: O: O$ M9 d& s: [" c# E拆二 chāi èr - two-space extension
( b7 t& F' U! W3 P2 Z3 b5 m拆三 chāi sān - three-space extension
! M: {7 ^6 X/ q1 V拆四 chāi sì - four-space extension
1 G6 q# H7 s3 g1 S' k0 n拆五 chāi wǔ - five-space extension
5 F& T. N8 W, ]/ ?% {拆一 chāi yī - one-space extension& v" D2 I; a: i4 M8 }
缠绕 (纏繞) chánrǎo - harassment technique
9 E6 ~8 C0 d1 ?0 d% G9 L; c" Y长 (長) cháng - stretch
8 h- P- w! a; k6 @) h长考 (長考) cháng kǎo - think for a long time
7 [: E0 x$ C: G. h* E长气 (長氣) cháng qì - increase liberties7 V7 ]# S% T/ v4 o7 o; v
长生 (長生) cháng shēng - eternal life
" W6 ~! {+ q% G! d; q场合定式 (場合定式) chǎng hé dìng shì - situational joseki2 _6 V5 R4 x, G  t, r: c' W& p- v
超大飞 (超大飛) chāo dà fēi - very large knight's move/ d0 n$ G" c8 f! G, {' w
超高目 chāo gāo mù - 4-6 point# Y0 Q( ~' V5 O# d% ~6 x' f7 J6 N9 n
超时负 / 超时 (超時) chāo shí fù  - lose by time
" |' A9 J- Z" }; N+ [超时胜 chāo shí shèng - win on time
$ k6 M2 h* y7 L' c" Y9 ?/ d# r成功 chéng gōng - success*$ t  ?# `: I1 E8 i/ n5 @
成立 chéng lì - possible*3 G1 }+ {( M5 F' p" v. l
秤砣 chèng tuó - two-stone edge squeeze
8 b( v* r- |( R4 f3 e5 h9 S3 o吃 chī - capture. R9 p) j8 {; @# f# x. q4 j4 l
吃亏 (吃虧) chī kuī - loss*
& A6 ?! O3 g* e" ~" T: h持棋 chí qí - jigo
7 d) S7 U) G$ G" w3 A8 f  P冲 (衝) chōng - push through+ G% U* L7 ~% H/ l' C
重复 (重複) chóng fù - overconcentrated3 t+ C0 ~2 _% [7 K/ M1 k* q; e( A
初段 chū duàn - 1 dan! F7 O3 t' U, I" p0 k4 w) a9 Q  \
初级 (初級) chū jí - beginner level*0 F& T  i% K7 h& {8 E- V1 f
出头 (出頭) chū tóu - getting ahead
9 w# ]* Z9 O7 R/ M% Z: b) w& B( ]刺 cì - peep% f7 {8 F' Q' G) F: |# c9 j6 ]
次序 cì xù - sequence*1 K, p2 |4 U7 ^5 q; t
错误 (錯誤) cuò wù - mistake*" q7 Q7 i/ j( u
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points; V. W* F9 x/ t/ ^

9 z/ v1 }- O' t1 D2 j4 E8 k  B  t# ~; M7 U. p# m; C" W& Q# D
D1 t" a' d( i/ R# l" J
搭 dā - attach
- H2 n( e$ `  _  p5 v, I打 dǎ - atari6 W& |' @* ^1 K! Y7 Q  W  U& f
打吃 dǎ chī - atari# M) ~# A7 D3 e) M$ g, {. f/ r: d
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
. m) V+ b8 n. M, ?: u) A打挂 (打掛) dǎ guà - adjourn game
1 e* }+ k5 u+ X6 a; e打劫 dǎ jié - ko2 |" d& R9 V4 L. o
打入 dǎ rù - invasion
  U3 ~7 I5 |1 X  N打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
- f; Z! h6 D0 y/ D4 i大 dà - large*- m* ^: Y  S7 b0 y/ ?1 \) ?
大场 (大場) dà chǎng - big point
# F0 E) ]  ^' U$ U, t0 V2 G大飞 (大飛) dà fēi - large knight's move. c4 t6 E0 E8 u5 h3 O: |3 i
大局感 dà jú gǎn - whole board thinking
/ @8 A2 e0 K& ~& `7 ]% B大龙 (大龍) dà lóng - dragon*: o* J5 x9 ]6 n
大模样 (大模樣) dà mó yàng - large-scale framework
; q; I- [. e2 ~/ k1 a大盘 (大盤) dà pán - large board (19x19)  v; t( f6 x3 u1 f9 h
大棋盘 (大棋盤) dà qí pán - large board (19x19)( t9 P& D1 O: S" D( n' F' J
大伸腿 dà shēn tuǐ - large monkey jump
' o+ x# d: a3 J7 W! B大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
, [2 {! H1 M, W1 n& _大雪崩 (da4 xue3 beng1) - large avalanche0 y$ m) c+ P0 r: ~2 d, V
大压梁 (dà yā liáng) - Da Ya Liang8 |0 L, n7 c5 e4 G; a" O. h/ D& D
大眼 dà yǎn - eye with two or more spaces
  t4 I7 x: X( Z# S3 ]大猪嘴 (大豬嘴) dà zhū zuǐ - j group
. W0 Q; a2 Z, D- `0 t! `, _9 [( W带钩 (帶鈎) dài gōu - long l group3 l5 ], \, z  E4 V3 E' A. I
单关 (單關) dān guān - one-space jump
. v; d" H* O! G. D& V单官 (單官) dān guān - neutral point
: K3 e2 `9 P9 f  r单劫 (單劫) dān jié - half-point ko3 {* V, ~9 Z* ^# a0 u
单行道 (單行道) dān xíng dào - one-way street*
. P( p% N: ^1 k4 D8 y挡 (擋) dǎng - block*
# {% q7 Y$ Z: l9 O刀把五 dāo bǎ wǔ - bulky five9 W$ |6 ~7 O! f! y# V( O
刀板五 dāo bǎn wǔ - bulky five
9 x2 F! U" X9 _5 t. C刀柄五 dāo bìng wǔ - bulky five3 U# T# h. q; I5 r7 [" Z
刀五 dāo wǔ - bulky five, I- b: X  {: [) S
倒扑 (倒撲) dào pū - snapback
2 @5 C6 T# J- i/ r倒贴 (倒貼) dào tiē - reverse komi  h; ~& _- T* f$ M7 K
倒脱靴 (倒脫靴) dào tuō xuē - under the stones! K. M# p* p* D" m! V8 l7 \
低 dī - low*
: f: M4 }4 j. h* y. u9 C敌 (敵) dí - enemy*
) g. f( K* J$ a% k4 @  Z) `7 H# o抵 dĭ - hold up; push against, to support, to resist*
6 e$ `  J6 X% l抵抗 dǐkàng - to resist; resistance*
! A7 d' t6 z+ g9 ?敌人 (敵人) dí rén - enemy*. H( m  q" b" l' R- r# a
地 dì - territory*
7 O* u2 T3 F4 T! u3 h地盘 (地盤) dì pán - territory*) ?5 I2 C+ \  M6 P% `
地域 dì yù - territory*
: @7 l5 b$ O3 {" _+ N点 (點) diǎn - placement; point+ k* N3 v' u& h
点方 (點方) diǎn fāng - eye-stealing tesuji
' X/ V3 v& V# @9 X+ j* }点角 (點角) diǎn jiǎo - corner invasion
% l: a: U) \/ r0 ~2 ?点目 (點目) diǎn mù - counting1 |- o6 D% l! F3 V# Q: T
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
* _! S! T8 V5 F# |" F! G9 p调子(調子) diào zi - choshi
0 u% e) M  s' _) X9 C6 q3 I# M5 K丁四 dīng sì - farmer's hat; pyramid four
# y( [' }5 Y: M- H+ v顶 (頂) dǐng - bump2 s8 K0 L+ O1 Z6 s6 d
定式 dìng shì - joseki& s: W# [2 ]# G; C" W3 w% K/ G8 u. m
定型 dìng xíng - settle
1 v) U0 D. |9 m( }$ f) O东坡棋 (東坡棋) dōng pō qí - mirror go# U$ S# i% n. Y) K* v7 w! H
斗方 (鬥方) dǒu fāng - carpenter's square
1 c9 D$ h3 b8 ~' T读秒 (讀秒) dú miǎo - byo-yomi
! b, n% g6 ~4 M9 Q8 u+ \渡 dù - bridge under
3 R3 F: o5 q* G) I: ]8 G- z断 (斷) duàn - cut*' a% s$ @( k) \9 J, W# t0 j
段 duàn - dan
; }  G% H& N$ f  ^: z对策 (對策) duìcè - countermeasure*
3 |' s2 B2 a$ Z* {* z6 W; J5 g9 _对局 (對局) duì jú - play game*
$ P* {4 ^" u  u& `8 s, ?, Q8 g# A对杀 (對殺) duì shā - capturing race- V- }" M1 O* u  C
对弈 (對弈) duì yì - play game*
4 Z7 x# W& d6 \* i9 p* K遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*  `+ _1 C" T+ [# F9 V2 b
多元劫 duō yuán jié - multiple ko
  B* Y& L( k2 B3 l" C
* x+ Z) t9 e9 k/ \' c  v. S$ J6 B, a8 K" w" P3 v0 O
E% _6 p# O4 _3 {& R! r1 H% M  b" }
恶手 (惡手) è shǒu - bad move
2 ?) x4 s3 K  Y" C二间拆 (二間拆) èr jiān chāi - two-space extension! k2 J/ }- H! R: N6 k9 L
二间跳 (二間跳) èr jiān tiào - two-space jump: a2 q$ t; U. h* R7 ?
二连星 (二連星) èr lián xīng - ni ren sei1 k8 r! n* _0 p% Q7 r2 @0 Z0 T
二手劫 èr shǒu jié - two-step ko
  ?& p/ i$ t% V% b: K- H6 }* k/ z" @2 G/ Y- \
$ x0 s& o2 n  x% o
F
9 Z9 e: d+ [+ v- v8 e& ~发展 (發展) fā zhǎn - develop*4 B7 W) K8 L4 B) H
法 fǎ method, way (also 下法 xiàfǎ)*
* \9 p6 X$ ?. k* ?* g! ?0 u反扳 fǎn bān - counter hane2 P; h. H3 z" X$ O& o! ~7 B
反打 fǎn dǎ - counter atari9 B7 }; Z6 c9 o/ N8 a
反攻 fǎn gōng - counter attack
5 T4 d' G4 [( p反击 (反擊) fǎn jī - counter attack- z1 j2 L# x- ^% I- Y3 q
反夹 (反夾) fǎn jiā - counter pincer
# Z) ^. J1 g+ @5 U" Y: a2 `2 Z反提 fǎn tí - recapture" S$ t, X( C2 ]7 j% @' f. l
方法 fāng fǎ - technique*1 t. d8 R% [! g$ A- b
方四 fāng sì - square four' v& w1 K% c& o& Y, b# A, g
方向 fāng xiàng - direction*
: ^6 r; J' |4 a0 r0 W, P方形 fāng xíng - mouth shape' [, @4 ]9 E" \$ y1 C0 E% w; O
防 fáng - defend*
4 H& m0 a& ?( O$ R% p/ S防守 fáng shǒu - defend*
2 E' ^2 z1 h( @飞 (飛) fēi - knight's move
" C' H+ O1 B8 L: n飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete. K5 I0 j# W" p% M6 s; J
飞压 (飛壓) fēi yā - press5 O9 c9 H- r4 g7 _" j8 z) r
废着 (廢著) fèi zhāo - useless move
( A; a4 U6 {- @0 |废子 (廢子) fèi zǐ - useless stones! e  o+ H' H8 v/ d! a4 X* [4 O
分投 fēn tóu - splitting move5 i7 e, L. x: {) v( H  ^% L% p' Q
分先 fēn xiān - even game: g) @3 \/ p& V! G7 N6 \
封 fēng - seal in*
4 [, I+ q  c: h% Y  J. O" T封手 fēng shǒu - sealed move) M% O! Q+ m) {/ I* h5 {: ]
封锁 (封鎖) fēng suǒ - seal in*
: J5 Q9 t2 Z* T% d* L0 s4 v浮棋 fú qí - floating stones
& s! d. ~7 t$ P浮子 fú zǐ - floating stones' f8 x# F: D( ^' H
负 (負) fù - lose*9 C+ _3 }. p7 e% ~! J, f
复盘 (復盤) fù pán - game review" C1 F9 n5 ?- v% ~2 d1 N

0 c! r# t/ f: w, m  ~' h! {) V" v5 L6 ]
G
8 F- Y( q; n  Y' y/ H3 e2 P2 d概念 gài niàn - concept*
9 b, r- q6 s7 c' _& R; S感觉 (感覺) gǎn jué - feeling*7 U7 S, Q- M( k2 t+ x; }' S
高 gāo - high*, P4 E. F/ R8 o; ]
高级 (高級) gāo jí - advanced level*3 l, w; s9 R; S: O5 A/ A
高目 gāo mù - 4-5 point
! l) ?( S/ ]/ O( T根据 (根據) gēn jù - base*
5 h" Y7 ~! H" G7 \  Y9 B6 P根据地 (根據地) gēn jù dì - base*) e& E- P/ D; ^# G. N3 h
攻 gōng - attack*8 v6 V2 k6 r! e
攻击 (攻擊) gōng jī - attack*
  c  a8 ^* _. H共气 (gòngqì) - shared liberty6 \* R+ i: [1 C
公气 (公氣) gōng qì - shared liberty
2 ?6 @+ T8 |, h4 T攻守 gōng shǒu - attack and defence*" u2 s' t5 M  L# h1 U/ B! y
共活 gòng huó - seki
7 ~# w) x6 J9 K# k* j' m& i" n孤棋 gū qí - floating stones
5 y- g3 Q5 z: c4 h% O% U* R) H' G挂角 (掛角) guà jiǎo - corner approach9 V4 |& e' `  ]3 T$ v
拐 guǎi - bend*
* v7 L! s5 }. C5 c* x怪着 (怪著) guài zhāo - ghost move1 O1 M9 f0 A! t, p1 s% q+ M
关 (關) guān - one-space jump
1 ?5 }& h# c/ u7 A8 T/ k$ L( F1 j/ ?官子 guān zǐ - endgame
, _7 Y# A) _7 i9 x) h- s6 |4 _龟甲 (龜甲) guī jiǎ - tortoise shell
+ r( |' n6 X  t0 G: _3 g规则 (規則) guī zé - rules*0 R- d+ Y  x& y6 x
鬼手 guǐ shǒu - ghost move, k3 E* a7 E# @0 i% w! C5 g
滚包 (滾包) gǔn bāo - squeeze. K9 k. n% Z. Q) O+ p5 D$ N+ C+ H7 D' ^
滚打 (滾打) gǔn dǎ - squeeze
' T& ?) P5 _/ ^! d! Z! Y$ k) j滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
, x$ h" A( L7 V9 c  G, t& G5 Z$ h过分 (過分) guò fèn - overplay! Y/ J1 @7 {( e% T" l
国手 (國手) guóshǒu - national champion*
" y" K0 I; }: ^, R
1 s# Q: G& }4 ~+ C
' t- C1 Y8 c/ N2 }7 O: e; CH/ D6 W7 k" E4 `, M, b9 k  n
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki& v8 D4 Y- S* a9 G
好点 (好點) hǎo diǎn - good point
6 n& {; q; o' V; b6 w和棋 hé qí - draw*& ~$ B$ \/ |4 O7 s/ C) T; J: E) N
黑 hēi - black*/ `) x7 x6 K/ J" V4 @/ p9 O
黑方 hēi fāng - black player*
0 @) q, @! g( Y5 d* {黑先 hēi xiān - Black plays first*
8 }  N' P2 A" G8 y" \. Y8 A: A猴子脸 hóuzǐ liǎn - Sake bottle shape9 l3 t2 y7 e2 A" m) t
厚 hòu - thick*+ T& U& V, L6 s0 V# \
后悔 (後悔) hòu huǐ - regret*6 D: g6 e, d6 l9 r7 M7 F
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
6 p6 w' w8 Q3 \7 v/ Y厚实 (厚實) hòu shí - thick*# b: U4 G8 w8 ?3 T- J6 s( n5 q
厚势 (厚勢) hòu shì - influence*6 z3 P- O* b1 ^4 c6 F2 O# q, d% [# W
后 (後) hòu - after; later*
" O& M% A6 L1 \' U8 K; n0 D后手 (後手) hòu shǒu - gote
8 A5 }9 @: L1 r7 T后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
  v3 s% w) G( M4 V5 j! i, B! y# h后续手段 (後續手段) hòu xù shǒu duàn - follow-up7 _( P9 s( C8 J+ c! {
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
2 \' G4 c/ j  D) |( f虎 hǔ - tiger's mouth
( n+ [2 y) B/ R- `# O虎口 hǔ kǒu - tiger's mouth
; e. [8 {3 G7 _- t互破 hù pò - mutual damage2 x! J: G3 @( @
互围 (互圍) hù wéi - mutual surrounding of territory! i/ p) ], H% V; p0 T
花见劫 (花見劫) huā jiàn jié - picnic ko- Y+ Z0 I# |3 i- C6 H4 r
花六 huā liù - rabbity six
) g0 t/ o8 a7 k, o花五 huā wǔ - crossed five# v6 \" `+ ]& l0 [2 k' ]# E- _5 k
还原 (還原) huán yuán - transposition
2 V9 }8 K, E% b; v' F1 Z缓 (緩) huǎn - slow*
7 K2 G0 ]! B1 w" [& d: [缓慢 (緩慢) huǎn màn - slow*
1 M4 l' A/ p9 _. A5 m  t* I缓气劫 (緩氣劫) huǎn qì jié - approach ko
3 B. L# [6 u& f! R0 ?; g  ]% k5 |缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
" {, Q# E; b  p2 v( [; u缓手 (緩手) huǎn shǒu - slow! e' h6 K0 n9 ]. r! g  {3 D
缓征 (緩徵) huǎn zhēng - loose ladder0 P+ g0 T" \  ]! L
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder- U; t8 b) n, o% Z6 ^) B* p$ @& w
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
6 g1 R. J6 L0 z& c/ m2 [$ t回手 huí shǒu - take back*
2 V! Z* ^* ]0 p8 A( Z# D# R回提 huí tí - recapture7 R# ?2 d8 R0 p# v3 ~# ^9 M' m9 o8 v
悔棋 huǐ qí - take back*
2 b* t" l+ A' n0 _8 v, [1 S5 k) Z活棋 huó qí - living group& n5 b- Y8 ~5 R0 K6 e
! ^7 l1 X! U) E4 P, Y0 i

+ W# e, y" z* @6 _# p1 HJ# _1 A1 O5 C- ?% f4 v9 y+ _8 M
急 jí - urgent*0 j  R- e. M! V% C7 c
级 (級) jí - kyu$ S# n8 |5 s# V' o8 |& [4 s
急所 jí suǒ - urgent point1 |: v+ u3 d) ~, z: a3 K
挤 (擠) jǐ - bump into diagonal; choke; atekomi8 {. y' v( b  F* w2 H/ _! L
技巧 jì qiào - technique*1 m' J) ~  E* u
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*5 r! I( J# I* Z, e3 Y' c8 G
佳 jiā - excellent*
' x, y8 P$ R4 T夹 (夾) jiā - clamp; pincer
! h2 f* B- W( `% I  P8 z; \枷 jiā - net  K0 j: S2 d1 B) Q
枷吃 jiā chī - net
- Q: e8 F. a3 \) S! [# f8 Q夹攻 jiā gōng - pincer
! q; l0 n. @& f假劫 jiǎ jié - false ko threat
- e7 h3 h" f% t, }* o假双活 (假雙活) jiǎ shuāng huó - false seki% _; J' ?, D1 P
假眼 jiǎ yǎn - false eye
' t% [1 U" F- |: a8 W. Q假眼活 jiǎ yǎn huó - two-headed dragon
. B7 I, A* e+ }/ x$ f尖 jiān - diagonal& K6 @0 w6 j* e' N# G
尖冲 (尖衝) jiān chōng - shoulder hit) [" m- d; g# j7 r* v: m" ?
尖顶 (尖頂) jiān dǐng - diagonal attachment" b! \! r' L( L: z# D# Y- S
坚实 (堅實) jiān shí - solid
3 |" f: u% i; S5 T' P见合 (見合) jiàn hé - miai
* z7 r$ `" n* u9 Q6 P$ D5 x5 d教 jiāo - teach*
6 a# ?) a: A" g1 e交叉点 (交叉點) jiāo chā diǎn - point3 a' u2 [: A$ w7 l* B  @
交点 (交點) jiāo diǎn - point; ~/ S$ q# x1 d, l
焦点 (焦點) jiāo diǎn - focal point*& H4 d. \$ U/ C+ \2 v$ i# Y: [
交换 (交換) jiāo huàn - exchange*" r+ _* H9 T: [
角 jiǎo corner (angle, horn-shaped)*
( T/ ]1 }: j: d2 y: b叫吃 jiào chī - atari$ U$ X8 a) ?: w: V  {; L- @# Q
教师 (教師) jiào shī - teacher*
, f4 S3 l( N9 P, y! A教室 jiào shì - classroom*
7 e) T5 |5 i. z$ O. c6 g基本功 jī běn gōng - fundamentals*
: y: X& ~- E4 A. C; C接不归 (接不歸) jiē bù guī - connect and die; M) X0 x3 u  l5 G( w% s
劫 jié - ko  M8 m/ D/ |7 }8 d- Y3 w2 w
劫材 jié cái - ko threat
% p5 X6 K4 y9 F9 ]( B3 ^0 I结果 (結果) jié guǒ - result*$ S& R( v# d% m6 G* @# m9 V" ^
劫活 jié huó - live by ko: E0 C/ t* P% D5 e3 w* E9 V
诘棋 (詰棋) jié qí - life and death problem9 t- K8 a8 q! k7 g
劫杀 (劫殺) jié shā - kill by ko6 b3 }% V9 O1 s6 e& _
劫争 jié zhēng - ko fight
$ y5 n. q+ c, H' }7 U解答 (jiě dá) - answer, solution*
5 Q+ K1 n; Y5 @+ Z; A: ~8 Q金柜角 (金櫃角) jīn guì jiǎo - carpenter's square, E* s  N! [$ \. I+ ?' \
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
4 }8 u" o! b' w' ~6 ]1 k; F: v紧 (緊) jǐn - tight*
( W2 _* D+ d9 o8 _5 G$ c$ ~5 U紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
7 ~* ?. U  |, `: i紧劫 (緊劫) jǐn jié - direct ko
0 X3 u6 H% ]! j紧气 (緊氣) jǐn qì - reduce liberties
1 s7 ]+ y8 L7 Q' t* f- R5 Q紧气劫 (緊氣劫) jǐn qì jié - direct ko  k: `! \* n; _- o+ C* P, D$ D  X" D
禁着点 (禁著點) jìn zhāo diǎn - illegal point' `4 }+ Y# s3 t& l9 Z8 S
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
- f$ G6 {2 }3 F" D& ~6 R净活 (淨活) jìng huó - unconditional life6 \4 i  O- p5 R# U2 v
净杀 (淨殺) jìng shā - unconditional death
, B% o8 q: z- |8 b净死 (淨死) jìng sǐ - unconditional death6 F+ q( M5 C8 L0 i
救 jiù - rescue; save*
+ L1 W1 d# T: b聚 jù - placement inside opponent's eye
5 g" `, [, q5 T俱乐部 (俱樂部) jù lè bù - club*
1 p, I* Q0 A' C$ Y聚六 jù liù - six-space killable eye shape
7 }9 g6 q7 C% A  D' m聚三 jù sān - three-space killable eye shape& T) i0 [" b2 |7 R7 V. z+ T
聚四 jù sì - four-space killable eye shape
7 U" K& Q+ E1 M" [. Z聚五 jù wǔ - five-space killable eye shape
/ l; Y% _( I3 Q, l7 b2 D1 z+ T决战 juézhàn - decisive battle*
* Z( D, k' q+ f& ]3 s诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
& {3 ~) P* D& ]6 n4 j& c1 K" s* e  x4 f, l

: ^' U8 \; _/ {6 A5 aK
, t  `3 n; @4 S! S7 j/ N- Z卡眼 kǎ yǎn - falsify eye0 P6 P+ D$ y5 O& G4 ]8 v% k
开拆 (開拆) kāi chāi - extension! }+ W- k4 O; x2 o& z( _4 ~' u
开花 (開花) kāi huā - ponnuki7 w2 u9 d; z) f1 _  ]# @, l
开劫 (開劫) kāi jié - create ko
. y& z+ m4 A$ \* A  {& e开局 (開局) kāi jú - opening5 ~9 [& ]0 ]4 F6 k5 o
看花劫 kàn huā jié - picnic ko
2 k" w  A6 E0 s0 M/ l4 p' }抗 kàng - to resist, fight; to oppose to defy*- N. H! X: F/ L7 V5 q& D' H5 d$ K7 ^
靠 kào - attach one line higher than enemy stone6 u2 U1 d( G$ w8 t$ a/ [1 d
空 kōng - empty*" s( f7 J+ d1 O7 Y4 v/ o( O
空间 (空間) kōng jiān - space*
% k$ ^% g- [, `- y空三角 kōng sān jiǎo - empty triangle+ w5 t5 v1 s7 y; e" t. X9 t! q$ P
空 kòng - territory*
) G3 K# k& e8 s. ~跨 kuā - attach at waist of knight's move
. t! Y) i/ |9 Q9 m跨断 (跨斷) kuā duàn - waist cut! p' ^" ]8 S: z! R5 E0 {; c3 F
快 kuài - fast*
- @. h& Q) h$ M% [快棋 kuài qí - blitz game1 K* i; n7 H8 J' t2 F% C
宽 (寬) kuān - loose; wide*3 D% D- y, z- Q; L
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties, q* u( G# M" s5 e: @' A
宽气 (寬氣) kuān qì - increase liberties
  S  r  U! L$ X宽气劫 (寬氣劫) kuān qì jié - approach ko
, R! ~5 H; A% c$ O/ k' B亏 (虧) kuī - loss*; W" h0 b! X$ m0 j) v7 H0 l, d
亏损 (虧損) kuī sǔn - loss*& J9 }9 j' `+ O0 A" @
扩大 (擴大) kuò dà - enlarge; expand*
6 n+ W4 i1 L' n. t扩张 (擴張) kuò zhāng - enlarge; expand*  _3 ?8 b: n4 m1 @! E, d
[edit]  g' \$ F, _% t8 }, v* Q0 Z: V( i
L
' _8 Y" g* O  k# n6 o5 A5 b赖皮劫 (賴皮劫) lài pí jié - many move approach ko
- @( b; w/ n9 h2 D# q0 _3 w拦 (攔) lán - checking extension; prevent opponent's advance*
7 r  \: x2 c1 V# y! ?: O拦逼 (攔逼) lán bī - checking extension' B3 l' n" ?8 c0 ^4 e, ?
烂柯 (爛柯) làn kē - ranka6 w  c% E: e& o# `
老师 (老師) lǎo shī - teacher*
8 R" l- N# |. C" \3 p" E4 \老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
6 k, G6 I7 @5 p! Z$ h* ~类型 (類型) lèixíng – pattern, type*
2 w) F- }5 ~& u+ e冷着 (冷著) lěng zhāo - unexpected move
" m. o  O3 C$ H/ W. F$ s' R利 lì - profit*$ X1 Z/ x" \* W6 D
立 lì - descent; stand% p8 u7 p  m! w3 p4 T( W
利用 lì yòng - make use*$ `* B! R7 a% u" N2 ?$ K& X, V& [
连 (連) lián - connect; continuous*3 T' |5 @; }, _0 @; B
连扳 (連扳) lián bān - double hane' Q1 y2 @. r4 d- `
连环劫 (連環劫) lián huán jié - double ko6 w$ N6 i; V8 ?# X
连接 (連接) lián jiē - connect*# ~5 N" E/ {* V$ F; w1 e
联棋 (聯棋) lián qí - pair go
$ K: o9 f9 j% L0 K恋子 (戀子) liàn zǐ - reluctance to sacrifice( \  Z; N# }0 k# }
两分 (兩分) liǎng fēn - equal*
! v: \1 k1 i$ P7 x; _; B' G7 ~0 ?两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
4 P& f: I4 ]1 H, _1 A) P9 a% _$ _劣势 (劣勢) liè shì - inferior*
/ g* l+ w( ]8 q: b" Y$ |裂型 (裂型) liè xíng - split shape8 T- {4 k6 [7 G
龙 (龍) lóng - dragon*
7 n1 D) J  ]' b, @  z3 x漏着 (漏著) lòu zhāo - oversight
) L! u8 z* X0 K落子 luò zǐ - playing stone on board4 u0 l- |9 L* G1 |7 Z7 M, a- a1 |

2 w! d$ @+ A. J1 P0 J8 y( |% t* o% \0 G" c
M
! i& T$ b0 O: ^9 a$ ?  H满意 (滿意) mǎnyì - satisfied*
& a2 @7 M0 T& p慢 màn - slow*
7 ~+ v8 j5 _* R# H6 b盲点 (盲點) máng diǎn - blind spot
( g/ I, r  s, X4 v9 ]  Y# o) J: V梅花六 méi huā liù - rabbity six
: g0 p( _5 s' g  \: a4 W& s  [* K# z梅花五 méi huā wǔ - crossed five
" w$ A! \2 J" i门吃 (門吃) mén chī - capturing technique by atari
9 X* J5 r+ Z- y迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
5 @+ c7 I8 B' u! F% @妙手 miào shǒu - excellent move
. n( G/ }+ Z8 {9 h5 W: h妙着 (冷著) miào zhāo - excellent move! x7 e3 [$ I/ L: Z; z
模仿棋 mó fǎng qí - mirror go
( j( i. ~# \, D模样 (模樣) mó yàng - territorial framework# ^- e- x" A3 I# S2 _- C
目 mù - point of territory5 L+ E) M7 ?+ d1 m) l5 \: D0 P# _
目外 mù wài - 3-5 point* u/ Q* [( M. m
& r2 w9 ~% H  v/ e2 S2 g
+ Y8 V  U! B7 {/ i7 |
N
  ^& n, g2 A+ ]  F5 p* V( Q3 Y7 j3 ~内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
5 j# ]: e; \; v! h. m! Q! b0 {逆官子 nì guān zǐ - reverse endgame move) w, m+ r, v! u7 e& d
逆先 nì xiān - reverse sente+ T5 B  ^/ r; N& \' G
逆先手 nì xiān shǒu - reverse sente7 ?7 B6 f: s2 ?) N. I+ @) e' P* n8 [
逆转 (逆轉) nì zhuǎn - overturn game
1 {1 f* C% @# T: g* y, m* F粘 nián - connect*! j, ~8 Y- d& G6 G
凝形 níng xíng - overconcentrated shape9 V; y1 l4 b: D5 t; H
扭断 (扭斷) niǔ duàn - crosscut. w+ G- R( Z$ {* f/ r: p
扭十字 niǔ shí zì - crosscut  X5 t9 m8 @( P# u' r: a
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
! r8 K/ x- O4 R# I扭羊头 (扭羊頭) niǔ yáng tóu - ladder/ c7 A7 A6 t- d4 {$ F' m% J
3 Z0 y/ J. [0 q7 x+ c* z6 v- S  r2 U
7 e6 L# ^6 t4 j( v; G" G& A
P
$ u8 i* e7 l* a. C7 k# e; {6 _8 e" {爬 pá - crawl*
' ?$ z( \8 Y! L% u# W5 f8 W盘渡 (盤渡) pán dù - bridge under
# W+ z9 ^' M. p. C盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner  m: ^. [% F; J2 t: I' w8 R4 i
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner  [9 b0 C8 M& C0 K1 b2 `
抛劫 (拋劫) pāo jié - throw-in ko
. v4 j- n! _; F5 [0 B% }配合 pèi hé - coordination*
" |% e# `' @- Z! p+ c) Q; `碰 pèng - attach to the side2 [) E( k: t% N, z6 P+ e
便宜 pián yí - profit*
& D: M4 h% @7 `3 u& i骗着 (騙著) piàn zhāo - trick play, hamete
8 B  ^, q7 u: R8 R) G5 T平衡 píng héng - balance*
* @; m8 D4 ?$ h4 `( J0 h破 pò - break*
9 d8 r* r7 O; e. i4 R剖析 - pōuxī dissection / self-analysis
$ r+ L; r+ ?) i8 ]9 [破解 pòjiè - solution, answer to a problem*6 p$ b" I; V# K. g) ]( C& {
扑 (撲) pū - throw in7 n3 c" m) r: N" l3 D3 d& r
葡萄六 pú tao liù - rabbity six
* S0 A( [" _* [3 p: k! t谱 (譜) pǔ - game record, e7 V. v: h- o% R" j$ Y% o
普通 pǔ tōng - common*- v, S* s* _1 R/ g2 n) I
[edit]
8 o) N! z7 _0 l+ [; U& GQ
% k# f3 b( r, n/ q  t) O5 p! e1 G- o欺着 (欺著) qī zhāo - trick play, hamete
' t) K. Z# K7 o! A/ z! _棋板 qí bǎn - go board
4 g: t" i( b% e# O2 C# x' @$ y棋风 (棋風) qí fēng - playing style
% L. i3 e# X+ T+ |  d. n$ _1 P棋盒 qí hé - stone container/ w2 L7 }4 s0 f4 p) [# P  c1 n: U
棋筋 qí jīn - key stones
* c; E$ ]  J# ~  W) A1 G棋精 qí jīng - key stones
) M2 E1 w! k$ o& q2 a0 \! L棋理 qí lǐ - go theory
, {: S+ h6 r3 q) O: P棋力 qí lì - strength in go
& A% g( ~& R! p3 X  I棋盘 (棋盤) qí pán - go board% B) v  `& B& E- H- _& p
棋谱 (棋譜) qí pǔ - game record
- S# J- y9 A* t0 w! W$ o棋石 qí shí - stone3 `3 G6 n5 ^# Z/ p
棋手 qí shǒu - player*& S. n- g: J; ^- c: J  t
棋书 (棋書) qí shū - go book7 u! g! D( f: e
棋院 qí yuàn - go institute3 _' p" M3 q7 B
棋形 qí xíng - shape
: O9 f' Z) |1 b4 S) v! ~) ?/ l棋钟 (棋鐘) qí zhōng - clock*
% {. q2 Y& X1 c# e) i. u" ?棋子 qí zǐ - stone; N4 Z' x% t, {2 Y! ?5 c. i9 Z3 _
弃 (棄) qì – abandon, to discard, throw away
8 x/ U5 ~5 z6 c) M) }. @9 W/ p( l弃子(棄子) qìzǐ - sacrifice" I5 k! e2 ~7 b  I
气 (氣) qì - liberty
) i% m3 i" q0 f2 s6 x气合 (氣合) qì hé - fighting spirit  c* Z" k' a# `+ _7 \
气紧 (氣緊) qì jǐn - shortage of liberties0 s- l4 V% R* g, C& Y2 @1 T- }
前 - in front, before*) i# F0 r2 B* W5 @5 G9 R
浅消 (淺消) qiǎn xiāo - erasure* f4 h) a) T2 Z" [/ F
墙 (牆) qiáng - wall*
: h) f: M4 t+ G& d; I3 w* p, T强 (強) qiáng - strong# a% ]- m  R8 V7 v+ h: `" _$ J
墙壁 (牆壁) qiáng bì - wall*
) @3 |4 [/ f: a$ w- u$ o; O) K强棋 (強棋) qiáng qí - strong group( f5 E" P+ x. {$ X$ O  \* F7 K8 r
巧手 qiǎo shǒu - clever move
8 s* [0 s7 E$ H' K8 M1 E1 ?巧着 (巧著) qiǎo zhāo - clever move
5 q( k/ J$ U+ s3 T3 G$ J5 M8 d; l6 B切断 (切斷) qiè duàn - cut*
% w3 f9 O% }: ~0 o侵消 qīn xiāo - erasure
, N& E. {1 j6 w9 q. x7 ~. W轻 (輕) qīng - light*2 g/ x: k+ e* Y+ W
侵入 qīng rù - invasion9 ]7 \# [: T) }8 M: S
轻盈 (輕盈) qīng yíng - light*
: G. ~$ e: B$ v! _( c1 c" [求活 qiú huó - make life
/ e1 ^4 Z; G  {# c- p  Y; k曲 qǔ - bend* f; l7 ]: ^) W5 h+ I9 {
曲尺 qǔ chě - carpenter's square3 {' k! Y2 H. q& s. h
曲三 qǔ sān - bent three9 m/ q2 d; f: N
曲四 qǔ sì - bent four
( _& _1 I' {& _$ k' d0 l觑 (覷) qù - peep% r5 R$ ~- `# ~) @
权利 quán lì - privilege2 [6 N. ?  O1 O  H; ^) o
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
$ ~2 w" V3 j1 ^1 |: c$ f! n2 k5 d3 `- a* l7 P
% W( ^0 U0 q4 S4 I) n! B  i
R
. D7 j1 J- O( ]" i让子 (讓子) ràng zǐ - handicap, M  B; e! [: H/ E
让子棋 (讓子棋) ràng zǐ qí - handicap game
: w, D( c% w& w' I$ \( c7 y  ?认输 (認輸) rèn shū - resign*+ R3 Y- W# {# a" t5 i
弱 ruò - weak*0 K5 L1 Z: v" h7 C
弱棋 ruò qí - weak group
% T% b' l) l7 U" u( E; j4 C" T8 i
/ b8 u6 l" A$ S" q3 s2 \( Z
$ ?- f) Z/ Q9 j9 ]' @& VS6 o+ g. D8 G3 l) `
三间拆 (三間拆) sān jiān chāi - three-space extension2 W& I6 _# N5 h: R9 G6 p: W7 f
三间跳 (三間跳) sān jiān tiào - three-space jump9 N$ E8 V- d  F; W: ]
三劫 sān jié - triple ko8 o1 l# J5 o* f+ i, W) F* Q; m
三劫循环 (三劫循環) sān jié xún huán - triple ko' d( b2 A' F- G& E/ |/ P( |
三连星 (三連星) sān lián xīng - san ren sei
0 [6 l+ K) ]8 P$ s/ @三目正中 sān mù zhèng zhōng - center of three stones
( z, E4 @7 }7 @' N/ M三三 sān sān - 3-3 point: j8 `* ]) t, y% k  {& F
三手劫 sān shǒu jié - two-move approach ko+ N3 h5 ?* p: K6 _
三子正中 sān zǐ zhèng zhōng - center of three stones! A. x2 ]+ a; \7 o9 t' f% l; a
杀 (殺) shā - kill*6 x1 g9 }; W; ^4 U  x
杀棋 (殺棋) shā qí - kill
: h% X  F5 B0 }% b杀气 (殺氣) shā qì - capturing race
8 r# D! k  C. {# R* K; V4 b上 shàng - upper*
6 M! H& t# _0 k! n/ V上级 (上級) shàng jí - advanced level*5 m' N" O; k$ T% m( k: Y) ]( w
上下同形 shàng xià tóng xíng - symmetrical position$ h" w7 e; {3 m' M
稍 shāo - somewhat; a little*
4 ^5 c8 S3 s5 m/ G9 Q3 H5 s5 d3 ~4 t7 v伸气 (伸氣) shēn qì - increase liberties0 }& U7 ^9 c: Y
伸腿 shēn tuǐ - monkey jump
! a/ L( L5 R; O6 Y+ z9 F生死劫 shēng sǐ jié - all-dominating ko4 Y  P. C: p/ S
胜 (勝) shèng - win*5 B) y. {4 H+ j5 x$ ]6 S2 I
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move- S' F* l8 M6 O5 k# V" M1 E
胜着 (勝著) shèng zhāo - winning move
4 y6 ^' w4 X9 v3 ?- J0 O失败 (失敗) shī bài - failure*
  P2 j# o7 L7 s3 Z0 d# L  m& q实地 (實地) shí dì - solid territory
' q; j) ?# M* c, b0 H十番棋 shí fān qí - ten-game match2 ?1 [5 Z! L" K! R, x3 e$ |
实接 (實接) shí jiē - solid connection
1 T2 l* q3 h) U, T7 {石塔 shí tǎ - two-stone edge squeeze
" [6 ?, e/ o2 t: l实战 (實戰) shí zhàn - actual game situation% @" B. o; p6 }, b
实战手 (實戰手) shí zhàn shǒu - situational move* o9 ~3 L& T* S' u* J
势 (勢) shì - influence*
& I2 M/ ^$ T4 v! ?: v$ {室 shì - house; room*
" c; g: m% R2 ]8 [; k; J势力 (勢力) shì lì - influence*( ^. b" T& y6 [: p5 D+ W2 C
试应手 (試應手) shì yìng shǒu - probe6 n& ?9 |7 R+ |6 ], ^$ ?6 m+ N
收官 shōu guān - play endgame) F  m) E( S+ Z6 \% k
收官子 shōu guān zǐ - play endgame
9 J: D. m( A, T* }0 i( T收后 (收後) shōu hòu - last play
7 E, A2 E& G: N+ _1 F, e  Q4 Z收气 (收氣) shōu qì - reduce liberties2 o0 R7 B  J* `5 K5 C& A. k
守 shǒu - defend*0 \+ [, `: X/ \, D' G6 k! q  I" t
手 shǒu - move9 `  H4 ^& w- B$ N" B* }
手段 shǒu duàn - technique*
" }% w, A! Y& }8 E$ o5 H6 C& L+ I手割 shǒu gē - reorder sequence+ F# G2 y5 L$ u  e/ `; P3 b$ F' y6 G
守角 shǒu jiǎo - corner enclosure, v* L7 m: Z$ F0 J% G4 r
手筋 shǒu jīn - tesuji
$ @5 @+ d/ S8 C* `$ J+ _手顺 (手順) shǒu shùn - sequence- T  c* a; a( G2 n/ |4 J
手谈 (手談) shǒu tán - hand talk
9 O. z4 F, ^* v授先 shòu xiān - one stone handicap
( |0 V+ c) ~. |授子 shǒu zǐ - handicap  ], ^" {; D$ Z0 j
授子棋 shǒu zǐ qí - handicap game5 V) r. R; \& t, j" S6 W5 B0 S
书 (書) shū - book*; \4 k/ r+ [5 R3 z% M$ O
输 (輸) shū - lose*
7 s/ I; \( v& V1 d" k书本 (書本) shū běn - book*
; G$ w6 Q! Y. Q! A* }2 Q数目法 shǔmùfǎ - territory scoring
9 D9 L. @% Q% d  B+ c3 W数子法 shǔzǐfǎ - area scoring" E5 t3 N5 I* R5 K) F: S2 n- \
梳形 shū xíng - comb formation
8 _- r3 L4 t6 ?" l, o4 \7 Q( ~梳形板六 shū xíng bǎn liù - comb formation* w8 @. E8 e# |& X' [# ^2 a& J& v; q
双 (雙) shuāng - bamboo joint
8 ]9 I* }1 u! X- t双吃 (雙吃) shuāng chī - double atari
: ]& |8 h; x" |( `双打 (雙打) shuāng dǎ - double atari' q/ J; D  ~# j1 t4 w/ [* n1 w5 |
双打吃 (雙打吃) shuāng dǎ chī - double atari0 x: ~; _7 q3 `$ |1 V
双倒扑 (雙倒撲) shuāng dào pū - double snapback
! `! t  |, {! V* d4 Z2 h, t9 F4 Z. G双方 (雙方) shuāng fāng - both sides*
' @) [& M& e+ {6 \  ]8 o1 B7 D双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach7 V4 ?" G- o* u
双挂 (雙掛) shuāng guà - double approach
% ?1 ]% [  h$ I! T双虎 (雙虎) shuāng hǔ - trumpet connection1 L$ O# P/ G+ X. {7 d
双活 (雙活) shuāng huó - seki
5 ^# W) f0 }( b4 r3 d- z7 \/ k双叫吃 (雙叫吃) shuāng jiào chī - double atari- t' K) @% @$ e- Q  X0 N# O% S2 Y8 z
双劫 (雙劫) shuāng jié - double ko" r. @) Z4 |. O9 C
双征 (shuāng zhēng) - double ladder
+ h' A6 r! ]1 L9 ]5 t顺序 (順序) shùn xù - sequence*2 a: F) B; \; s! G- A* ^
死活 sǐ huó - life and death/ M! j8 p# v2 H4 a" a: h1 z/ I8 ?
死活题 (死活題) sǐ huó tí - life and death problem
0 l! G; e( K2 N4 I2 W/ T3 x死棋 sǐ qí - dead group. R1 [' e  m, `; x
死子 sǐ zǐ - dead stone4 \7 _4 q; z; X9 s4 o2 `5 a* y  H
四间拆 (四間拆) sì jiān chāi - four-space extension/ s/ G0 \- h  I) j
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
  l; e+ N" Y0 J- q4 ]7 G  U四劫 sì jié - quadruple ko
5 u/ c9 n* w# {! a+ u* s. m四劫循环 (四劫循環) sì jié xún huán - quadruple ko
# o/ ]9 c& j% S9 ~3 C四连星 (四連星) sì lián xīng - yon ren sei7 F2 e4 U2 _( A8 Y9 D* p- R2 _
松 (鬆) sōng - slack*4 F6 F3 P2 w9 B; M; L  |/ Y
松气 (鬆氣) sōng qì - increase liberties5 N) a( X, t3 J) F
松气劫 (鬆氣劫) sōng qì jié - approach ko& o0 C& }  L: [( l1 s. x  N9 k
俗手 sú shǒu - crude move
1 c# R( Y7 O4 D5 B+ \5 j) e0 N随手 (隨手) suí shǒu - hasty move2 {* ~" I2 p5 F+ }1 B8 I& K! z
随手棋 (隨手棋) suí shǒu qí - hasty move4 C7 m1 N. |. x( D
损 (損) sǔn - loss*
9 C% ?4 V+ J+ Q  H" l损劫 (損劫) sǔn jié - losing ko threat
% d" X  k# c5 P损失 (損失) sǔn shī - loss*
( Q" I" p; v& m2 _6 F- G& v8 V( t3 g顺序 (順序) sùn xù - sequence*! z: I; h! X2 p+ }
- \4 r! G4 ?" e' x8 k" s

7 s& U. B7 C! S: KT
6 T4 R2 @3 ?9 Q/ g4 ?台象 tái xiàng - Tower
3 Y- \) X: L2 k. J- Q( s& U& l( R弹性 (彈性) tán xìng - flexibility*  q; D1 T; ^/ x6 v. a& j6 e( F6 ~
搪 táng - block*, c. J, B" q$ z6 K
套劫 tāo jié - two stage ko2 M) v. g9 I& @  A+ |
逃 táo - escape*
7 l3 q7 X( b& {8 n) K3 d/ s逃遁 táodùn - to escape, to run away, flee*
( f+ \8 H7 {/ O& ]- J逃生 táo shēng - escape*, J8 Y9 l* z4 O% F: y! _' c$ }9 |
腾挪 (騰挪) téng nuó - sabaki
& u& G5 o' b  x" h提 tí - remove from board6 X$ I6 ~8 R; U
提劫 tí jié - taking the ko
3 d# |; a# f8 w3 S5 C& j$ N+ f提子 tí zǐ - remove from board4 ?9 Q3 q, U) A
天王山 tiān wáng shān - tennouzan9 [" c; k5 H+ C' P
天下大劫 tiān xià dà jié - all-dominating ko
) I7 X! B/ ?# f( C天下劫 tiān xià jié - all-dominating ko
9 N% T% X! z1 @* i天元 tiān yuán - tengen! v& k# x+ s$ d7 g1 Z$ ]
跳 tiào - jump*# l1 R0 L% `( G5 e
贴目 (貼目) tiē mù - komi* J( Q+ y- b2 Y) Y/ V
铁柱 (鐵柱) tiě zhù - iron pillar*
- D& g! H: j. G* k- d挺 tǐng - push up; stand*( `/ \6 m' b5 Z7 ~/ H
投降 tóu xiáng - resign** j; D  c+ Y9 l  G- b: Z
投子 tóu zǐ - resign
1 c7 ~. _4 {+ D# z* @透点 (透點) tòu diǎn - placement/ E* C2 |2 l- n
图 (圖) tú - diagram*" E/ k; w% a3 u3 r5 G0 S1 u  }1 \
退 tuì - pull back$ X4 Q& e- n  e! n7 y8 j
托 tuō - underneath attachment& H7 k  O! ?  A" H3 X9 o  b
脱出 tuōchū - escape, break out
" d9 A- C  D* \! n3 u  Q0 B/ L脱骨 (脫骨) tuō gǔ - under the stones
* X. S( ~+ l/ T脱先 (脫先) tuō xiān - tenuki2 Z: x. R. s& o

/ U4 C& Z/ d. k/ I$ V6 k
% R% ?! E) [4 g" vW
+ @, \7 ^. v3 w+ `' u) T挖 wā - wedge
, V4 t4 X1 k' Q- e( s$ I外目 wài mù - 3-5 point+ ~7 i% l0 F# v* v
外气 (外氣) wài qì - outside liberty
/ \6 x; T+ ^7 q) u弯三 (彎三) wān sān - bent three, l4 B% C& E& Q- K% `: ?6 t
弯四 (彎四) wān sì - bent four
/ y# E/ e: K0 z: b万年劫 (萬年劫) wàn nián jié - ten thousand year ko" N: [: A- S+ ?, B' Y! w
围 (圍) wéi - surround*
/ G5 T* S( ~% O3 E# j4 J围棋 (圍棋) wéi qí - go2 U/ m0 ]* E  `* y5 k$ ^3 e* ?
尾巴 wěi bā - tail*
1 R( R/ k- G6 H2 D( B( n味道 wèi dào - aji) ^7 M" P1 u* Y8 H! ]1 |
文凭 (文憑) wén píng - diploma7 t/ R$ P& G" x! i$ f' J3 E5 G
稳当 (穩當) wěndang - stable; firm*+ ^; I( v, f1 v$ ?. w1 `3 n' _# t
问应手 (問應手) wèn yìng shǒu - probe
; p) ]  ?, [- D/ b, Y) S/ B乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
- E; m" t8 r4 a2 p: @无理 (無理) wú lǐ - overplay
, {$ d+ j# O9 {无忧劫 (無憂劫) wú yōu jiě - picnic ko7 s, ?& r9 I0 z- a
五子棋 wú zǐ qí - gomoku narabe
: T: h+ n, }% \3 v) T' E五间拆 (五間拆) wǔ jiān chāi - five-space extension3 Q2 X7 l8 l8 y4 f$ ?' N
五连星 (五連星) wǔ lián xīng - go ren sei
" t* F7 j, v( y3 ?+ c  M+ ^五五 wǔ wǔ - 5-5 point  ~# g' w+ X7 s; b5 }: P' t2 `

+ L( h3 E' i& D5 j' S* m6 ], Y6 Q& I
X, h% o7 T$ F$ {8 h( x
细棋 (細棋) xì qí - close game7 z' H7 u; A- J" u5 k. i
瞎劫 xiā jié - false ko threat
  a5 h4 \( P1 E6 t3 _9 S4 L下 xià - lower*/ r& Z5 b- Y0 }. c
下法 xiàfǎ - method*( F; O$ L5 U2 T$ J$ }6 L+ f; F
先 xiān - before; first*! i' D) B5 N+ O3 p+ I- H6 q* D; |
先手 xiān shǒu - sente
! T: U( }" Z; l7 H先手劫 xiān shǒu jié - a ko in which the player makes the first capture+ T% b- Y8 y  ]" [" U# W3 q
先手利 xiān shǒu lì - forcing move3 a( h# `* n& U  a" _9 U
先中后 (先中後) xiān zhōng hòu - sente with hidden gote9 b& k3 A' ~# Q7 q" \
陷阱 xiànjǐng - a trap*
" `4 y0 w9 @2 E% Q3 B象步 xiàng bù - elephant's move. m% `+ u* r8 B6 I  p# Y$ c! S
象步飞 (象步飛) xiàng bù fēi - elephant's move9 f4 U/ E5 v$ t4 G7 H& [! b# \
象飞 (象飛) xiàng fēi - elephant's move3 O! [( u2 V( s
向小目 xiàng xiǎo mù - facing 3-4 points4 H6 b) h5 J" l9 l' W
象眼 xiàng yǎn - center of elephant's move
& r9 \2 H4 d+ i. ]消劫 xiāo jié - ending the ko3 ?* i9 B) y7 I8 e8 g
小 xiǎo - small*) }: u3 Q7 O. O4 h
小飞 (小飛) xiǎo fēi - knight's move
( c4 G3 I$ y2 U+ f小尖 xiǎo jiān - diagonal
5 _9 B- ?3 u  l! g! q- k; }3 \3 @小林流 xiǎo lín liú - kobayashi opening
/ H, W& M' @6 k; \3 o" g小目 xiǎo mù - 3-4 point2 c, s5 `* K# X4 W& [, m3 Y
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
. f( v5 R1 e% y$ s$ [小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)- h! R: [7 C6 `; _) |: M3 t4 o
小伸腿 xiǎo shēn tuǐ - small monkey jump
5 ~  @9 }) K; g% O小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
( \2 b" I- W! C, E  ^0 z( M& S' m$ u效果 xiào guǒ - effect; result*
2 ~8 x8 E0 }0 c: x效率 xiào lǜ - efficiency*
7 E+ y- _0 u6 z; U/ E4 Z6 _1 i- a新布局 (新佈局) xīn bù jú - new opening
0 K$ n; ]! r. H4 c: p! \新手 xīn shǒu - new move
) U7 M' ~. m5 }: M7 _/ ~星 xīng - star point- c& k) x. d9 f
星位 xīng wèi - star point: c7 ~% f0 A5 u* n# L
形 xíng - shape*
; z6 j7 T4 c7 E% i- z" d8 s形势 (形勢) xíng shì - situation*9 S! [& j7 E0 h6 V5 ?/ Y7 _
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement, C; t" H1 z$ O8 m* o3 \
形状 (形狀) xíng zhuàng - shape*
6 A; F! W! H  Y秀策流 xiù cè liú - shusaku opening
7 a" d) a4 I* y虚手 (虛手) xū shǒu - pass
% e  }, O3 D5 T( m% g( [虚着 (虛著) xū zháo - pass6 Y# N8 ^2 T; `# P1 R5 Q
序盘 (序盤) xù pán - opening6 u- q7 l& o+ K0 }+ S- ^8 [; k
学生 (學生) xué shēng - student*
8 `' n9 }3 q1 o8 U9 T/ t/ e/ c雪崩 xuě bēng - avalanche*( t8 D  Y2 K" U' Z
循环劫 (循環劫) xún huán jié - double ko
4 g) B9 T8 E; n/ m( Z4 j* X; ]$ H/ R- z* }) n. n4 [
& Z6 S7 w9 {& J+ d3 R1 V% w. G
Y$ L4 b) |  l/ n  m
压 (壓) yā - push down*% g' a* B* ^: F9 I
压力 (壓力) yā lì - pressure*
/ B  |! w* d* d4 C  Y, ?延气 (延氣) yán qì - increase liberties
9 p, }% ]+ I. M眼 yǎn - eye*5 V  J% w1 q  ~5 `% p0 n
眼位 yǎn wèi - eye potential; eye space
- D+ b" u4 Y; C0 S& y4 Z# u; y2 ]眼气 (yǎn qì) - eye liberties
, ?' e8 R+ x+ F) m眼形 yǎn xíng - eye shape; eye space
% ^( n, X* ?' Z) p7 I( _9 I妖刀 yāo dāo - magic sword! N/ k3 b! ]' m0 X/ _  q
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko1 {8 A4 z9 b1 x. b5 R; I- M; h
要点 (要點) yào diǎn - vital point% X9 ?" B: {7 A7 \2 m# W* E  L
要子 yào zǐ - key stones  s. Z1 J% W0 C2 a* X
业余 (業餘) yè yú - amateur*0 f% V2 e1 q3 W
一方地 yī fāng dì - one-sided territory8 a# y6 h7 c7 \# ]. w
一间拆 (一間拆) yī jiān chāi - one-space extension: r9 N! T9 r$ ^* ?& j  g
一间跳 (一間跳) yī jiān tiào - one-space jump- u# Q+ q$ A5 s) X/ F+ w& X+ v
一手劫 yī shǒu jié - direct ko
( a/ I3 G) N$ J% h% A一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker8 A, X0 r7 r: N/ N) P
疑问手 (疑問手) yí wèn shǒu - questionable move: ]8 Y  s& I) h& X
弈棋 yì qí - play game*
1 b9 t/ `! v7 W. v' z$ B. w' t% J引征 yǐn zhēng - ladder breaker
$ ~. E3 y$ @6 J8 ^7 Q% y, l2 l赢 (贏) yíng - win*7 z! e% l. S$ k4 }& y$ `
应氏 (應氏) yìng shì - ing's( Z6 h; f, B. k# G8 ?% Q
硬腿 yìng tuǐ - first line descent3 K2 p7 y  @# C3 g" G: H, B& A
优势 (優勢) yōu shì - superior*$ Q" T' H  c2 S6 b; y
有利 yǒu lì - advantageous*
; B2 e- b8 v3 s, M8 ?4 u  o有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
- t5 L- q- E9 J7 d有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
( D/ L% j0 }, j右 yòu - right*! A  I0 r) G* h$ {/ ^
余味 (餘味) yú wèi - aji: p% I% w0 H: L3 Y- g6 ]8 d, s2 w
愚形 yú xíng - dumpling shape3 C$ @+ w7 j" Z* Z* b
宇宙流 yǔ zhòu liú - cosmic style$ c6 n) q0 l" m6 v
原则 (原則) yuán zé - principle*, Z7 C, e* G9 Z% r" `# v
院生 yuàn shēng - insei
3 P) _9 W: _$ v" {5 ]0 v0 D, M$ T/ x3 q- q) b
4 A6 R! Z: G4 }. A  `
Z
; `. i0 t% v6 g4 F% ^1 A6 v枣 (zǎo) - jujube (Chinese Date Wood)*
$ t2 b2 _% Y3 N* I- d6 T& }扎钉 (扎釘) zhá dīng - iron pillar*/ ?1 \4 J2 z$ v$ g
长 (cháng) - stretch
: {; Y, e; L7 ?1 Y! X胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi# w- L. Y* N  a- \$ X7 X
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi6 K. t) q  t: a4 X, I! T
着 (著) zhāo - move6 z  B6 X8 C4 Z
真眼 zhēn yǎn - real eye* i. M5 A/ V/ j0 ~% c
镇 (鎮) zhèn - capping play
" R# P/ e# [( K) l( s1 g# T镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker1 a9 D( w" e( J$ F/ q! h. }5 C
镇头 (鎮頭) zhèn tóu - capping play
; d. ]5 V0 [' e4 Q2 Z$ l证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma& l! O4 J& B6 x2 v- N
征 zhēng - ladder8 |% B3 Z2 p" ?8 e
争棋 (爭棋) zhēng qí - official challenge match8 t* _' a& U. }- D1 G0 l
征子 zhēng zǐ - ladder4 H6 M, K+ s/ N4 h
征子劫 zhēng zǐ jié - ladder ko
& q" x, Y* u7 r! M" ~整体 (整體) zhěng tǐ - chain
7 v2 N) x& ^2 H) _- E% k% \4 W$ `' V整型 zhěng xíng - settle. F, w6 ]4 X7 r3 {* h, e& u
正解 zhèng jiě - solution*
$ `6 p3 r/ d$ n6 R正确 (正確) zhèng què - correct*
; L4 S% V6 ?+ I3 c证书 (證書) zhèng shū - certificate*3 h. z) w6 ^; l6 @7 L0 I0 u% e/ |
正着 (正著) zhèng zhāo - proper move
; T4 k* I$ v( ?  J" f- ]5 h- I! I指导棋 (指導棋) zhí dǎo qí - teaching game
6 R- l3 j4 ^7 _) W( Q( f直二 zhí èr - straight two
6 G; a. Q6 q. q( l8 ^% T直三 zhí sān - straight three% i: c6 X4 R7 h: l
直四 zhí sì - straight four8 O( u& {% t4 M8 {# \
职业 (職業) zhí yè - professional*
& p9 L# `- a" w5 F4 X, d. U只此一手 zhǐ cǐ yī shǒu - only move
2 v+ I  L& \) F# H& ~7 g$ Q治孤 zhì gū - managing isolated weak group
6 o6 s4 m6 q' E" T  V中 zhōng - center*
" r0 D& {* q1 n2 e0 R/ H' d$ ?钟 (鐘) zhōng - clock*
1 [: L$ P. F; R) P5 r7 C中腹 zhōng fù - center*' L* C. h8 G" Q7 Q+ z% {
中国流 (中國流) zhōng guó liǔ - chinese opening  E# z- w1 O" W1 H. G! K, K% \* u( D6 E
中级 (中級) zhōng jí - intermediate level*
6 l* Z/ X* d9 I5 }8 _$ x  H终局 (終局) zhōng jú - end of game3 E: p( b3 S2 a/ H
中盘 (中盤) zhōng pán - middle game) q$ _4 y6 @3 j$ w* J
终盘 (終盤) zhōng pán - endgame& }* t# ?  u, ^7 L  l  f/ i9 V2 q! f/ n
中心 zhōng xīn - center*6 B7 h2 J7 i% t+ [- [5 `' y
中央 zhōng yāng - center*
4 j) G* j/ q* A" ~" _中原 zhōng yuán - center*/ H4 y) b1 s* Z. r) |0 x
重 zhòng - heavy*% ^9 o& \2 Y/ r- z0 [# t) K4 V$ u
主动 (主動) zhǔdòng - (to take the) initiative*
8 w- ]( L3 v+ X2 g" r' k  W专业 (專業) zhuān yè - professional*4 W3 M+ |, h  h8 H' a9 l6 y0 f
转换 (轉換) zhuǎn huàn - exchange*' ~2 E9 O  H- h& i
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
) V* B9 k5 O% }# D) p1 \( d: b装劫 (裝劫) zhuāng jié - a move that threatens a ko' ^2 [' F1 d0 o+ h. N! {
撞气 (撞氣) zhuàng qì - reduce self liberties% |& ^4 A/ p# z
追 zhuī - chase*8 R1 T0 t9 |, e2 J3 ?7 a
追捕 zhuī bǔ - chase*
+ G' G* A2 I! ~0 }* P' O8 B子 zǐ - stone; unit in chinese counting( _; y3 \9 `3 }
自然流 zì rán liú - natural style
! w3 b3 ?# G* k& V- U5 [" M2 x自杀 (自殺) zì shā - suicide*
# B% _1 Z% q5 V# s1 b9 ~& q左 zuǒ - left*, @- [( l; b+ a5 p, Z
左右同形 zuǒ yòu tóng xíng - symmetrical position
, O7 H$ K' i8 j2 M4 K' f% f; D* Y做活 zuò huó - make life
+ s0 v( P) R0 s  |% ^做劫 zuò jié - create ko# N" D5 l; t$ d1 m* R1 a
作战 zuòzhàn - combat*
$ V4 |! C/ h1 }, Z$ ^$ x/ r做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)0 M! G& z4 s7 q, x, f: g' [
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了: w7 g8 S% _* s& z' X$ }* X" R

/ ]/ w( o( i8 e2 h
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2026-3-10 22:02 , Processed in 0.141287 second(s), 14 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表