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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
A* X2 @7 _, h* x6 X0 k0 S
安定 āndìng - settle*
6 t3 H7 I" c( q& q* F! b5 ?4 L/ v# i
5 L& V" H$ A! i3 y3 M
B/ I2 X. M; l; ?9 k- J$ q+ f5 w$ }
白 bái - white*
* @' y$ x5 E( L5 P: R- }+ U白方 bái fāng - white player*, g) h( C3 o! G# C
败 (敗) bài - failure*" a2 r$ H. j% l1 j; E0 i. I3 D3 H
败着 (敗著) bài zhāo - losing move4 M' T- C1 r, E0 Z
扳 bān - hane, v! y/ M( o8 q
扳断 bān duàn - hane through
! j% t% H, W- f0 Q- ~4 x板六 bǎn liù - rectangular six" F4 I/ S7 Q6 k% D1 ?$ k2 e# a
半劫 bàn jié - half-point ko3 G9 [! U3 l  t4 s# Q1 V
棒接 bàng jiē - pole connection
+ ~( ]  u/ G' Y6 D- c包围 (包圍) bāo wéi - surround*6 N2 n1 ~# [9 w) O$ l& e; K. V  A' l
薄 báo - thin*# j( V. ^& K" S1 P2 O1 u2 T
保留 bǎoliú - retain; preserve*" E! n  p1 G  {* {
抱吃 bào chī - capturing technique by atari8 t$ A. o: F7 @. H2 E5 a
本身劫 běn shēn jié - local ko threat
& C- c' S, Q/ L2 z0 b本身劫材 běn shēn jié cái - local ko threat
$ R3 {6 b- E- E, j7 F本手 běn shǒu - proper move
) F$ t* E# }) D7 m0 i7 I! a, ^笨重 bèn zhòng - heavy*& C4 q" V' ^2 P* z3 z) a- v
崩 bēng - collapse*
+ a# O/ B' ~7 t崩溃 (崩潰) bēng kuì - collapse*; O4 N1 {0 _2 W) v" {
逼 bī - checking extension  u( E; j( _8 V& I& N& @7 x  M
鼻顶 (鼻頂) bí dǐng - nose tesuji( N. u6 ~: s5 f
比气 (比氣) bǐ qì - capturing race$ y- r# Y: g( [# g7 h/ P/ s! r5 C
比赛 (比賽) bǐ sài - tournament*
6 F- a% b- _7 M边 (邊) biān - side*: E) ], @4 \4 f
变化 (變化) biàn huà - variation*
. _" S; A. ^" W6 }2 _/ T8 b变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening0 e9 Q" ]3 z: `3 m- i: N
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening3 B/ f4 k; z7 w" K0 n! x/ R* w% i
变着 (變著) biàn zhāo - unusual play
4 [" @% j& t; X) G, i5 U# e) X并 (並) bìng - horizontal stretch; E( h) O& _  k' a8 k; w7 \! r
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
5 u! f9 h& ]9 W; z: }; }+ d8 J补强 (補强) bǔ qiáng - reinforce*% _% i5 b& D" A" t) \0 [
布局 (佈局) bù jú - opening
- [$ I% g9 B2 ?' P1 j% Z不利 bù lì - disadvantageous*
, ]6 W; j; I6 L" ~不入 bù rù - suicide% T9 {5 A. t2 y
不入子 bù rù zǐ - suicide
" i( H2 A6 v( @4 s# B% A不提三目 bù tí sān mù - three points without capturing
  ]- h8 O* C8 x/ I. y不提五目 bù tí wǔ mù - five points without capturing' V# V- `; f, A, `; X2 k8 q
4 E7 E# Z7 U0 D3 N% K: g  B

5 _# _$ v; x9 O0 IC
6 I2 x6 d, c4 A5 {  s7 V猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
& x' u9 d* M$ n7 L; l猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game); b/ w9 ^/ O; p; i
参考 (參考) cān kǎo - reference*" y) @# X0 L! d) O# E7 o2 p
残忍 cánrěn - bloody or merciless*' D. N% C/ A4 i
拆 chāi - extension% Y/ H8 ^0 V- @9 X4 j
拆逼 chāi bī - checking extension( u/ l. a0 ~! Q6 B' u
拆二 chāi èr - two-space extension7 M; Y5 A& N* d7 d/ V5 z. S
拆三 chāi sān - three-space extension( k6 d7 ]2 |, m' x1 s4 Y% `6 Q
拆四 chāi sì - four-space extension# S- n1 N2 V) \& b
拆五 chāi wǔ - five-space extension
8 j6 o" B% c. a- J1 l9 p5 Q拆一 chāi yī - one-space extension
3 ?. b$ r. P1 T5 i缠绕 (纏繞) chánrǎo - harassment technique
( ~# r% P, h: O5 t3 ?4 X" e: |长 (長) cháng - stretch, t! y% I: G4 Z& D
长考 (長考) cháng kǎo - think for a long time
7 {" Q2 ?' z& N1 m长气 (長氣) cháng qì - increase liberties7 O' `: t! Q' r0 U
长生 (長生) cháng shēng - eternal life
; y" S0 P8 ~* H7 Y场合定式 (場合定式) chǎng hé dìng shì - situational joseki
* m! [# R8 t+ \" M超大飞 (超大飛) chāo dà fēi - very large knight's move
6 J' r& k* D6 K' N4 Q7 C( j超高目 chāo gāo mù - 4-6 point
0 _3 r, [. ]* S超时负 / 超时 (超時) chāo shí fù  - lose by time, e% ?' ]6 z3 g& W
超时胜 chāo shí shèng - win on time, ^/ Y4 }9 C. Q: S2 ]. K
成功 chéng gōng - success*
4 [" x% z( p9 J  z成立 chéng lì - possible*! z: @. |, ]+ H* ~# K5 U
秤砣 chèng tuó - two-stone edge squeeze$ O( B6 k; k9 L1 r3 Y) u: p0 i( H
吃 chī - capture
) A8 S& k! ^) q. U0 s吃亏 (吃虧) chī kuī - loss*
2 N6 g9 p. k1 O; g$ L持棋 chí qí - jigo; e" X' g' v, _% N
冲 (衝) chōng - push through
' j8 t& C' e- I7 k+ m重复 (重複) chóng fù - overconcentrated+ n- G+ r1 F* W& e& t
初段 chū duàn - 1 dan
  T5 {; R& {  x$ W初级 (初級) chū jí - beginner level*
4 k* e3 f+ y. G9 w' k出头 (出頭) chū tóu - getting ahead
) M+ @7 f  N4 U3 N! }# H: L刺 cì - peep
+ q3 z- N! Z1 K2 C8 p3 k. g+ n次序 cì xù - sequence*
$ ~7 o  I3 Q! M0 N) X# c% D+ e错误 (錯誤) cuò wù - mistake*/ d6 h/ K9 c0 y& T4 p7 X+ a$ l  P' y
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
6 X' N0 I; u& z7 R, `( M
, |1 `3 {: L) G$ G" N+ s: x1 c
) E7 a  g" [9 b. `; B; |D0 z. J& E& j5 I9 z! _' y( ~4 r
搭 dā - attach1 ~3 p. Z/ @( g9 o3 h7 S
打 dǎ - atari4 Y" o3 a/ h/ R" \( y5 C
打吃 dǎ chī - atari
! R. \: C/ m" r! D1 t  d打二还一 (打二還一) dǎ èr huán yī - capture two recapture one3 g, x& }9 a- d& c
打挂 (打掛) dǎ guà - adjourn game4 m5 x4 Z$ E! E# N6 F
打劫 dǎ jié - ko
  i& D  @& U' ~& O. }5 W打入 dǎ rù - invasion
: P0 C/ K: R; I$ u1 E打三还一 (打三還一) dǎ sān huán yī - capture three recapture one7 L0 s! V7 g( o& {2 u* D2 T
大 dà - large*
9 j+ [: E& _9 U; T$ Z大场 (大場) dà chǎng - big point
# _( E5 t$ W# v大飞 (大飛) dà fēi - large knight's move( g% D5 K& u1 \
大局感 dà jú gǎn - whole board thinking* [) k3 x# p5 S. {, m8 q. l
大龙 (大龍) dà lóng - dragon*) x9 ^4 G" M9 m7 J8 a
大模样 (大模樣) dà mó yàng - large-scale framework
3 J6 S" V! L- z2 c大盘 (大盤) dà pán - large board (19x19)
3 q( I$ g, u* o$ g2 x8 m大棋盘 (大棋盤) dà qí pán - large board (19x19)
! A  b. K' q0 E大伸腿 dà shēn tuǐ - large monkey jump- J3 u# a- Y' q5 Z, |2 g! X! y# P
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze; N$ |% _2 K  ~0 h5 K* A! Q
大雪崩 (da4 xue3 beng1) - large avalanche
2 g  V( y; N' S, a大压梁 (dà yā liáng) - Da Ya Liang. Y1 L/ C( a3 q" O
大眼 dà yǎn - eye with two or more spaces1 @7 K- t) d  d$ |6 q! L  _
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
" _3 z; ~# u% w: W带钩 (帶鈎) dài gōu - long l group% ?( A. O7 N& U# H; Y+ P2 F
单关 (單關) dān guān - one-space jump
4 }% k& O. _3 ~1 i7 z$ }. J单官 (單官) dān guān - neutral point4 i5 Q) d  C6 U+ R9 G* A
单劫 (單劫) dān jié - half-point ko7 N1 W: B3 H8 t
单行道 (單行道) dān xíng dào - one-way street*
9 Q) _1 @0 J3 m, E3 O挡 (擋) dǎng - block*
/ f% V. J# Q6 ~  ]+ \刀把五 dāo bǎ wǔ - bulky five7 T0 u; Q% k+ O2 G, p1 V
刀板五 dāo bǎn wǔ - bulky five
/ g$ e: y& C  ~4 A刀柄五 dāo bìng wǔ - bulky five
* {7 N2 _! a' b- P. l2 h# p刀五 dāo wǔ - bulky five
' Q2 A; ^, [7 C9 ]+ T! O& |倒扑 (倒撲) dào pū - snapback3 U& K% \1 r2 l
倒贴 (倒貼) dào tiē - reverse komi
! Z7 M. }- {/ d! }5 A7 N倒脱靴 (倒脫靴) dào tuō xuē - under the stones
- H& L. `  j9 p' a& ^低 dī - low*# \' ~* I% }! l! q. N9 [
敌 (敵) dí - enemy*
# k; K7 w: {  V: o2 L6 c5 ~抵 dĭ - hold up; push against, to support, to resist*% D3 ?% J- Q! Z! F8 D3 R" B
抵抗 dǐkàng - to resist; resistance*
9 B5 T3 S: o, F* Z" {9 H1 U! w敌人 (敵人) dí rén - enemy*
/ H& ]7 N3 ]- L" N/ Q地 dì - territory*
6 T2 q8 i. }* T) t, p地盘 (地盤) dì pán - territory*
: a+ e: Y* N* O; D# M; h% O7 ?9 b地域 dì yù - territory*
8 U- }% O1 B- e  R$ V9 ?& y点 (點) diǎn - placement; point
2 Y1 c' ]4 D7 C) s* [! b点方 (點方) diǎn fāng - eye-stealing tesuji
6 _9 j% N; n$ J1 N8 ^, Y点角 (點角) diǎn jiǎo - corner invasion
$ M2 p6 n! Z7 J* i6 N点目 (點目) diǎn mù - counting$ T6 _" N$ L4 i) ?' t0 }: V! r. n* B
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
6 N- J; v0 O  O( X调子(調子) diào zi - choshi
6 `" P2 _$ p9 o. p- Q丁四 dīng sì - farmer's hat; pyramid four
$ X9 w" B) A" F( ?! s顶 (頂) dǐng - bump
$ d- W6 w$ v3 I& D+ x. l定式 dìng shì - joseki
* c/ Q" i9 B: F1 j# ^' L  }定型 dìng xíng - settle
- E, P$ l! r, c! {' s9 E9 E东坡棋 (東坡棋) dōng pō qí - mirror go
9 j+ V7 t: H# V3 U, r4 ^: K斗方 (鬥方) dǒu fāng - carpenter's square/ K% Y4 p+ y7 U4 s9 [1 G8 }' }0 z/ O
读秒 (讀秒) dú miǎo - byo-yomi
4 D: V; d  x5 M渡 dù - bridge under* l6 W- |1 k  e5 L
断 (斷) duàn - cut*
& o3 P* D5 c; Q段 duàn - dan
3 |& \" v- Z) j  t, c对策 (對策) duìcè - countermeasure*0 v9 [* y; P! R7 }2 _- ~
对局 (對局) duì jú - play game*. @* O% ?5 y7 ?( F: p
对杀 (對殺) duì shā - capturing race
1 I3 d$ k# ~7 t+ U1 s对弈 (對弈) duì yì - play game*
3 t- m- L7 Z5 F: |3 ]% \遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*0 J1 f7 ~! G  T( E/ U* _1 ]3 l& Y
多元劫 duō yuán jié - multiple ko
' U& H! `& ]' q7 |. j1 t" U! e
! S: e5 U; g6 H$ \# E4 k
$ Q; K' |# l% JE
7 A/ }) M6 {% B& U) z2 O: R3 n恶手 (惡手) è shǒu - bad move/ E$ I5 H4 i# T" C! U$ g5 C0 v9 R
二间拆 (二間拆) èr jiān chāi - two-space extension7 F/ Z. E2 K4 [9 d
二间跳 (二間跳) èr jiān tiào - two-space jump3 A% A! F" X4 b; l$ C2 \
二连星 (二連星) èr lián xīng - ni ren sei0 w' A5 ]! _% ]) i! K/ m
二手劫 èr shǒu jié - two-step ko3 ?; G. W1 o* _* Y3 Q

. m/ X9 c+ d2 k- d* M$ \' s% @1 {7 U* ^) X  f% n3 g' F0 t
F. q! H' X- Y$ _! e2 h0 W/ ~
发展 (發展) fā zhǎn - develop*! ^$ R( h* w- d9 m5 C9 S$ O
法 fǎ method, way (also 下法 xiàfǎ)*
$ f3 I6 |2 z9 t6 z# R反扳 fǎn bān - counter hane4 f* }. w, h6 a8 c8 D
反打 fǎn dǎ - counter atari% ^; K. y% a$ x& e! C/ t- H
反攻 fǎn gōng - counter attack+ ]" r# o; e, R; R
反击 (反擊) fǎn jī - counter attack
, }* o+ K! a2 |+ g/ Q反夹 (反夾) fǎn jiā - counter pincer
9 K0 ^9 M4 g3 Y* M- X反提 fǎn tí - recapture
2 S& D0 Z; g% R6 h% i$ x方法 fāng fǎ - technique*
9 [* _& R" V* Y: \2 f3 R方四 fāng sì - square four
) S* P1 I" M& Y! k, ^- r. T方向 fāng xiàng - direction*0 S1 Y6 V& f$ ^
方形 fāng xíng - mouth shape( h$ i4 [" f' K% l% m
防 fáng - defend*
. s* q8 Z( a" ~防守 fáng shǒu - defend*+ Q, y5 o  r, [" x1 c! X2 x
飞 (飛) fēi - knight's move
1 [; r) D: j" r7 Y8 v1 t3 n飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete- _* l& v3 F2 E# ]7 O; L
飞压 (飛壓) fēi yā - press& r: A, X( {2 u; N
废着 (廢著) fèi zhāo - useless move" r$ N/ e9 _* ^! c! T9 @/ O
废子 (廢子) fèi zǐ - useless stones
8 H9 i$ g) ^( k分投 fēn tóu - splitting move) ~6 M- M' n' e: P' k" z
分先 fēn xiān - even game+ n; K! V" p. M7 G
封 fēng - seal in*# r& V, p: n, U  C3 S0 h, y; g& s
封手 fēng shǒu - sealed move* I5 F2 y* |' t
封锁 (封鎖) fēng suǒ - seal in*2 N- j6 c$ y; m8 x) e+ _
浮棋 fú qí - floating stones1 |5 J% _) W- j4 s* v$ T  s
浮子 fú zǐ - floating stones
/ ?" v  q& t8 @负 (負) fù - lose*
5 Y9 F  k1 I- ]0 @( n! D4 g6 j复盘 (復盤) fù pán - game review  t5 Q& v2 r3 z* ~

1 h8 G. a% I& r3 e6 c& g" D. Q3 @+ C: a' o
G
; c% E! g- ~  ?* S' h概念 gài niàn - concept*
" O/ R0 v9 [. K2 g1 @( X感觉 (感覺) gǎn jué - feeling*
; l* I7 S9 H$ R6 g7 d6 z4 A高 gāo - high*
6 q& d1 e% T; ]& ?高级 (高級) gāo jí - advanced level*
2 ?5 i4 _# P4 C高目 gāo mù - 4-5 point
1 y; }$ C- p$ n/ n# v6 _4 d# w根据 (根據) gēn jù - base*
; ?1 C3 V+ E. s: S; g6 ^根据地 (根據地) gēn jù dì - base*
" u) w5 T$ j1 ^- X: E攻 gōng - attack*
  m) p( i' w2 F4 }& j7 i: l攻击 (攻擊) gōng jī - attack*" Y$ m3 Q4 i* A$ I) m4 i
共气 (gòngqì) - shared liberty1 Y1 P3 n* q$ A3 W: E" j' H& D
公气 (公氣) gōng qì - shared liberty
4 E* j8 b) D  l: u- h5 w攻守 gōng shǒu - attack and defence*
2 f% G) }! u/ ?5 P/ n共活 gòng huó - seki
. S' F4 p4 @' A孤棋 gū qí - floating stones' f$ f5 _8 C0 `8 E
挂角 (掛角) guà jiǎo - corner approach
4 o. f5 ]9 O- [/ O3 Y2 S1 c. R5 S拐 guǎi - bend*
2 [% S  I2 Y# `9 u" P怪着 (怪著) guài zhāo - ghost move6 Q  Y, j2 }5 N: d7 C% ^4 d
关 (關) guān - one-space jump
; v( W5 x3 V: P( s/ X官子 guān zǐ - endgame
- C1 i4 Y6 `9 v3 N5 U0 K龟甲 (龜甲) guī jiǎ - tortoise shell# x* g- V) M5 E, t
规则 (規則) guī zé - rules*
8 t$ L3 Q# U8 ^! p0 u8 b% t3 j- j  X鬼手 guǐ shǒu - ghost move4 L  g: Z3 ]7 V' j; N7 A
滚包 (滾包) gǔn bāo - squeeze& a- `. Y9 U: J. W1 P
滚打 (滾打) gǔn dǎ - squeeze4 b  t; P& `. J' ]* G
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
8 Z! R% X' |3 I  g过分 (過分) guò fèn - overplay
1 {2 r! ]* E3 M) J' N# l国手 (國手) guóshǒu - national champion*
, M* f5 C7 F% }( S2 m/ w9 a. r# V( G

# N4 T0 i* \- nH0 [0 P. |7 f  C& T- X
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
, C: h0 R( m+ w  v好点 (好點) hǎo diǎn - good point
0 i, ?. n5 E1 ~4 Y6 t和棋 hé qí - draw*3 ^' g* H6 q. U3 ~3 Z% Z
黑 hēi - black*
1 ]1 O$ r  F" P: v5 x黑方 hēi fāng - black player*3 F7 e) b3 z+ M4 U# ~5 A% P
黑先 hēi xiān - Black plays first*3 b( W, `! a. {8 U
猴子脸 hóuzǐ liǎn - Sake bottle shape! w) I- W  K; `
厚 hòu - thick*
/ n. m3 q1 n7 }7 x后悔 (後悔) hòu huǐ - regret*! g4 X4 V, y* c/ h* U# |! }: r  b
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
# Q4 D4 o: S2 K4 y, n3 v厚实 (厚實) hòu shí - thick*% u% A, D$ E) E) z
厚势 (厚勢) hòu shì - influence*3 f% o! j  h0 g; N6 J
后 (後) hòu - after; later*
0 l# M" Q& J$ A6 O# l4 s- d0 O后手 (後手) hòu shǒu - gote6 q. E& R1 |8 l
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture+ g7 r/ C3 e5 [% |  a0 |
后续手段 (後續手段) hòu xù shǒu duàn - follow-up' f( W3 B) F6 J8 k8 F, u
后中先 (後中先) hòu zhōng xiān - gote with hidden sente' u9 @) f! N0 J4 f4 \% Z7 B9 `! W
虎 hǔ - tiger's mouth
* k4 s; W7 ~/ Q1 n$ T+ L' N: j虎口 hǔ kǒu - tiger's mouth
/ o5 q. [' N9 ~( E- d  }互破 hù pò - mutual damage
3 J' B. E0 H) m互围 (互圍) hù wéi - mutual surrounding of territory
; r7 L6 a# @1 G( z花见劫 (花見劫) huā jiàn jié - picnic ko# M# Y: v7 k! V" s0 ?# |5 C
花六 huā liù - rabbity six5 d" v4 k, A+ A0 D& Y
花五 huā wǔ - crossed five- a( k  b5 {7 a' x% T* S
还原 (還原) huán yuán - transposition$ j$ b/ ?9 X) Y2 J; q, B
缓 (緩) huǎn - slow*. O2 o7 g( u$ U+ Y2 Q3 i, W
缓慢 (緩慢) huǎn màn - slow*. ~+ J, [. m  d+ W0 U, f( m/ y
缓气劫 (緩氣劫) huǎn qì jié - approach ko% n% R( C5 `8 W( R6 y, R) r( k
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name). ~4 D4 J* Q. w) ?( q. D$ i  I
缓手 (緩手) huǎn shǒu - slow
* \/ j. R  c4 i) u' b缓征 (緩徵) huǎn zhēng - loose ladder
& w% e3 m# Y* D; b缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
2 x. m, Z' E. K, m  }+ O8 `) q3 d黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
9 I- H: T( f7 O/ r回手 huí shǒu - take back*
4 i; p# g% S. S回提 huí tí - recapture
0 F& k. Y/ ?9 f: O悔棋 huǐ qí - take back*7 j, K) B9 K  m# A
活棋 huó qí - living group
  K1 _  q% L; q& _% P( c* V# P8 f( A, u+ ~) i6 i

" R6 _: Z9 i1 k8 |4 z! z% C% A) C% _J. K1 ^0 r2 k8 G" f- O
急 jí - urgent*
( q& n' S9 O/ C$ F& o级 (級) jí - kyu  \3 |* |7 D. v+ [, F4 \$ L
急所 jí suǒ - urgent point
" X& r) H' H0 l9 W  I挤 (擠) jǐ - bump into diagonal; choke; atekomi( U: Z# x- L* o  Z: H; v0 C
技巧 jì qiào - technique*! O' T: h1 Z3 y
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
* J& p! y% {2 u: \4 j" u! P佳 jiā - excellent*$ d7 R" O7 v, p/ |
夹 (夾) jiā - clamp; pincer
6 s& v4 q, e, e枷 jiā - net
$ r! L, O# ]# S8 F6 l枷吃 jiā chī - net
% b* Y- y1 G, l* y3 B) y) p! m夹攻 jiā gōng - pincer
  X) z) @& M- {% |. E/ [假劫 jiǎ jié - false ko threat
1 k# T) _) t$ r* x% K2 u假双活 (假雙活) jiǎ shuāng huó - false seki% D: ?, C% O2 b7 O. C% Q! D
假眼 jiǎ yǎn - false eye
) B; g9 _0 }# t( J0 ?& [假眼活 jiǎ yǎn huó - two-headed dragon' s8 D- Z) \7 l4 x
尖 jiān - diagonal( `; J* y/ y4 y; D  G4 M& P0 ^
尖冲 (尖衝) jiān chōng - shoulder hit0 q" y: F/ q0 H
尖顶 (尖頂) jiān dǐng - diagonal attachment5 X' F9 Z4 J. _; ~
坚实 (堅實) jiān shí - solid
( ]6 w8 d! I# R- p7 e见合 (見合) jiàn hé - miai$ H! V1 P3 n: F8 t6 ]
教 jiāo - teach*: C. L4 Z. Z# O4 h; l& A
交叉点 (交叉點) jiāo chā diǎn - point
. p* o( Y3 D1 F交点 (交點) jiāo diǎn - point) U2 S2 u6 Q5 \8 l0 w
焦点 (焦點) jiāo diǎn - focal point*
% h+ I/ t( u4 W% c- C2 [7 l( d' h交换 (交換) jiāo huàn - exchange*4 v( k+ Q  p$ [' C
角 jiǎo corner (angle, horn-shaped)*
8 t: E5 x" i! ?% r4 B2 ?叫吃 jiào chī - atari
/ X' f4 ?5 P% ]教师 (教師) jiào shī - teacher*7 D9 {* N  W, L2 t) N" L
教室 jiào shì - classroom*# p8 P/ D' i( B3 G6 h  \+ }8 ^; J
基本功 jī běn gōng - fundamentals*7 x- q, Z2 B  u* ~) t4 L
接不归 (接不歸) jiē bù guī - connect and die
3 a) f: t' t/ |劫 jié - ko& D- z) e  i, t
劫材 jié cái - ko threat
/ z9 }( r" t) a7 W& ~$ B0 ]结果 (結果) jié guǒ - result*( l. a7 p" C7 f
劫活 jié huó - live by ko
  F( g3 e& z. Q* |) ~诘棋 (詰棋) jié qí - life and death problem
6 B" Q* {5 W( Y0 _劫杀 (劫殺) jié shā - kill by ko$ S8 s- q. w3 e' }# ^
劫争 jié zhēng - ko fight
1 G: E: ^0 D; [- n* Q6 [% R9 n解答 (jiě dá) - answer, solution*2 I8 r+ p% f( R) o. p/ |
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square7 H7 e* r% U: R; O& S8 h  u
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
  Q2 c! I) K2 `+ L! H% P: k1 l紧 (緊) jǐn - tight*
! q4 Q( j1 T2 z5 U8 Z紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties! D/ ?2 C2 Z- \0 h
紧劫 (緊劫) jǐn jié - direct ko
& F) L: u- }2 p; r6 ~2 Q4 f5 _" h" n" P紧气 (緊氣) jǐn qì - reduce liberties0 @5 A/ O  L5 l% c5 ?
紧气劫 (緊氣劫) jǐn qì jié - direct ko" Z0 r' a7 I7 [  P
禁着点 (禁著點) jìn zhāo diǎn - illegal point& w- i' ~+ j, }# V2 m8 ?1 y
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
$ O0 n$ T; y7 |& L- k净活 (淨活) jìng huó - unconditional life
6 S: H" m: R7 |7 G) {2 O净杀 (淨殺) jìng shā - unconditional death
: w7 E8 r5 O; g! ^# w净死 (淨死) jìng sǐ - unconditional death
1 k2 U$ m- u8 W" a5 H% q7 \救 jiù - rescue; save*
  t3 l5 y- L6 z& t3 w) t聚 jù - placement inside opponent's eye
4 f# k7 k( p3 b% a# H5 U俱乐部 (俱樂部) jù lè bù - club*7 S3 ^$ W1 i- ^' p4 b
聚六 jù liù - six-space killable eye shape
3 [9 @5 ~0 n9 C- n聚三 jù sān - three-space killable eye shape$ Z" `0 B# j$ B1 C
聚四 jù sì - four-space killable eye shape4 D: O& H! ?$ e" m
聚五 jù wǔ - five-space killable eye shape
( Z4 C# W/ U9 J5 `3 y! L决战 juézhàn - decisive battle*) c/ m: a0 R& j; a: D+ j
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*' t8 p; U. R" z4 k

  ?! p  V0 y0 z, [, X# S+ ~
  Q/ M8 S- w% sK1 ~$ F4 ~4 D5 J  |/ y
卡眼 kǎ yǎn - falsify eye
) L: ~& N4 P7 Y/ J9 b6 x开拆 (開拆) kāi chāi - extension  F' X2 P7 {, u5 `5 C
开花 (開花) kāi huā - ponnuki
$ _$ m  l9 r: i: s3 N开劫 (開劫) kāi jié - create ko+ w, S' M- {4 T4 O2 G4 L( V
开局 (開局) kāi jú - opening, a7 Y9 ?/ A1 L5 P* K/ m# a
看花劫 kàn huā jié - picnic ko/ B0 ?. ~& Q6 u2 Q  I6 L) x
抗 kàng - to resist, fight; to oppose to defy*+ N0 o1 V5 D! B8 Y+ V. f
靠 kào - attach one line higher than enemy stone
8 j! _5 g$ i3 \; e9 I0 _空 kōng - empty*
) u- l/ q" _% [3 |+ S( C' [' ]空间 (空間) kōng jiān - space*
6 L7 A# O1 C3 {, P5 l% i  J空三角 kōng sān jiǎo - empty triangle! E( I! G' n' W
空 kòng - territory*
1 G* ]0 N5 D% b  n/ ?跨 kuā - attach at waist of knight's move: F# m# q! A+ \/ M* [
跨断 (跨斷) kuā duàn - waist cut' Y, V$ O3 o* \! g6 |# L) j3 G
快 kuài - fast*0 q  u3 E5 _/ a( F7 k
快棋 kuài qí - blitz game* M+ m* y) `, K' n! ?$ H0 a
宽 (寬) kuān - loose; wide*6 S) q3 A, s; u
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties5 e- j7 q1 U% q- y% D( t9 n4 n+ v" H
宽气 (寬氣) kuān qì - increase liberties
2 O5 y" ~8 P9 R7 {( w宽气劫 (寬氣劫) kuān qì jié - approach ko. ]7 n* p; u: b, @4 _; J
亏 (虧) kuī - loss*; _( t; T9 ?3 O$ R& }  s. C- ]( M7 P! o
亏损 (虧損) kuī sǔn - loss*
. ~4 m' s& _% M! N' g扩大 (擴大) kuò dà - enlarge; expand*8 {3 U* j, A9 W6 H; [( |+ R
扩张 (擴張) kuò zhāng - enlarge; expand*9 K1 n2 N: X7 W, e& l! X4 r7 E+ K1 n
[edit]1 ^, c- g" p0 o2 Z
L% p7 M) b- t5 e7 M9 e
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
! b( N$ }! K5 T2 K' Y1 k拦 (攔) lán - checking extension; prevent opponent's advance*
9 \- \# ~& I9 R6 C# q1 Y! Q/ O拦逼 (攔逼) lán bī - checking extension% `( A- o0 |8 f* ?. u
烂柯 (爛柯) làn kē - ranka6 K; G6 Z1 B) B* i+ G7 N$ ^, R
老师 (老師) lǎo shī - teacher*. J; y6 {8 U% ?9 O+ e6 D
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil# @% E1 K- R2 [0 J9 ~  Q4 D7 u
类型 (類型) lèixíng – pattern, type*. g4 h2 x/ v$ o* U- `
冷着 (冷著) lěng zhāo - unexpected move
. m6 [0 n4 [0 Q; f$ O" d5 [) x. }利 lì - profit*
$ D1 ~5 i1 n. f: K3 e6 w立 lì - descent; stand6 L8 d% x; }) O1 w: [' ]" R
利用 lì yòng - make use*) x  Q! [( ~( v( U, z) d
连 (連) lián - connect; continuous*2 r% Y( h6 m9 A6 {. F
连扳 (連扳) lián bān - double hane& p. e1 M" c5 w+ k" X2 g+ e
连环劫 (連環劫) lián huán jié - double ko
. d" E, T, a( |8 X连接 (連接) lián jiē - connect*4 r" S6 D/ P. Y& z: `3 ?
联棋 (聯棋) lián qí - pair go
0 l& J$ |" P& p恋子 (戀子) liàn zǐ - reluctance to sacrifice6 u- B4 {* @0 V/ W' J
两分 (兩分) liǎng fēn - equal*. H) C3 D- y1 e- W6 P
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
/ x9 b" z  B6 o8 W; p8 i4 s4 n' ]9 C劣势 (劣勢) liè shì - inferior*3 G  ]* U) Q% Y1 u' J, Q
裂型 (裂型) liè xíng - split shape. G- I  @. e" V& T
龙 (龍) lóng - dragon*
! ^& b& {6 }8 H5 t7 ^' _& u漏着 (漏著) lòu zhāo - oversight" q& K- q1 H  g) A; M% T5 Q4 z, o2 X
落子 luò zǐ - playing stone on board
# k9 |8 T$ ?8 }0 K* N4 C: q8 u3 E, C9 K$ J( b0 r2 q

4 S; z3 \9 `. oM
* J, }8 x* ~  z. K! Y满意 (滿意) mǎnyì - satisfied*1 m3 b7 |0 Q$ m3 V) R
慢 màn - slow*
# k% l% E2 T- u0 a' U5 M盲点 (盲點) máng diǎn - blind spot3 I* F- r) k& d7 r
梅花六 méi huā liù - rabbity six& d7 V' L: ?$ A& r% N
梅花五 méi huā wǔ - crossed five2 B  R" t0 |; N* Z  c( F
门吃 (門吃) mén chī - capturing technique by atari8 ]& c. O6 _$ h+ C& a6 m
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
3 S& A& l$ V0 v7 b( k妙手 miào shǒu - excellent move
- E" @9 p! V% h& c妙着 (冷著) miào zhāo - excellent move
: O  f- }: W) E# Z* O( Y模仿棋 mó fǎng qí - mirror go. H% W( q6 w# i/ [
模样 (模樣) mó yàng - territorial framework+ U5 ^5 i, Z1 B  G; ^- I' {3 r
目 mù - point of territory( y* t9 B6 c( i
目外 mù wài - 3-5 point% K% h. n# S+ a6 ]

: R# z6 Y6 ?1 M4 V# W' F, ]4 R; ^' @: J7 c: ]7 g5 m0 c; a
N/ V3 D8 T; S  r# Y
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
& t8 g% C. ]2 `  a8 y- P逆官子 nì guān zǐ - reverse endgame move  {) R% {8 B( M. V
逆先 nì xiān - reverse sente8 V. u, v8 v; A' t/ [- b; c$ E
逆先手 nì xiān shǒu - reverse sente
" L- p2 L& N1 ~9 D- f4 R+ U逆转 (逆轉) nì zhuǎn - overturn game) j3 r3 P, z4 [4 H! c: n! q
粘 nián - connect*
' _2 y* {: {2 U* D  d1 _  S凝形 níng xíng - overconcentrated shape
. P% I. |3 a$ _* \扭断 (扭斷) niǔ duàn - crosscut
/ b. J/ ^% B4 h% m扭十字 niǔ shí zì - crosscut
# ?4 f; z( y5 B& P9 v" L扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
9 c. c! `; e/ v2 f9 J6 k# A, o' k4 l扭羊头 (扭羊頭) niǔ yáng tóu - ladder
8 c- h, V/ F  A: z
$ B& b; }- I" n. u7 Z8 d1 {; O1 A( i* G0 f
P) x% [+ w) K- {* R1 p
爬 pá - crawl*6 x; @. k& w/ X) F, ]2 O
盘渡 (盤渡) pán dù - bridge under) o$ [! v& @/ T! q2 m$ z: j& H
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner& w6 C; @5 h2 T
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner4 l) [7 @$ s0 o% F8 e! \$ ^
抛劫 (拋劫) pāo jié - throw-in ko
! p. `+ E. V- w4 C配合 pèi hé - coordination*9 y& h+ n" @" V; i' l
碰 pèng - attach to the side
, `2 B  O/ x4 `: n9 I) [便宜 pián yí - profit*; L2 a1 M+ E: j  f5 j3 Y
骗着 (騙著) piàn zhāo - trick play, hamete
/ l( W' S' I) S8 E, b平衡 píng héng - balance*1 h& A6 s% c3 N3 y* O- t3 e" F. c
破 pò - break*3 C1 v4 h1 n! j- K; }% D' p8 e
剖析 - pōuxī dissection / self-analysis
4 I- D8 J1 ]+ |9 p  s3 e9 u破解 pòjiè - solution, answer to a problem*& `( }' D2 N+ Z) ^: ?
扑 (撲) pū - throw in1 f) Z5 @9 q0 R  h
葡萄六 pú tao liù - rabbity six
1 u% }5 E" k; L* N+ Z* V  V3 P谱 (譜) pǔ - game record' A, z5 d1 G, C; R. z
普通 pǔ tōng - common*
( q8 M" m7 k. Y/ e$ {5 K[edit]
) z3 H$ |+ C- K( {  p4 O. MQ( M" x8 K# |) D9 \4 O
欺着 (欺著) qī zhāo - trick play, hamete
+ @1 }* p' b0 M3 P$ b棋板 qí bǎn - go board/ s9 \/ Z+ C* ^/ {) a# L* B
棋风 (棋風) qí fēng - playing style
' R" }0 ?+ \. d. p7 ~- t棋盒 qí hé - stone container
$ P4 X& c2 V, t! q1 I, d棋筋 qí jīn - key stones( C0 {: {! ^& A0 d4 _* g. d
棋精 qí jīng - key stones
* {' J4 t$ K8 ]1 `7 C/ I棋理 qí lǐ - go theory
7 b: P) }% l  o( Q8 {5 k9 e棋力 qí lì - strength in go
6 [& x! w2 e8 B5 x& @% }. y棋盘 (棋盤) qí pán - go board
9 s8 @3 K8 P' n  {% \& a: m/ O$ W6 o棋谱 (棋譜) qí pǔ - game record/ }" [/ C# u: k7 Z! g" i
棋石 qí shí - stone
& e& V) Z: x$ W3 ^+ ~; d" }棋手 qí shǒu - player*
) i' e# F" C" m# g# E8 I棋书 (棋書) qí shū - go book" a$ O# U6 D; C' r) a; h; S8 X" X9 c( n* R7 s
棋院 qí yuàn - go institute# j- h8 U6 _9 P
棋形 qí xíng - shape
" ^9 h$ l; v8 Z  D( L4 _1 [1 {棋钟 (棋鐘) qí zhōng - clock*2 k, \2 Y8 E# ~: Z' [
棋子 qí zǐ - stone! N& C5 A& E- T1 X) {' i( I
弃 (棄) qì – abandon, to discard, throw away* ?9 w: h( N1 N7 N0 P- \
弃子(棄子) qìzǐ - sacrifice
& G; k! g  K  c+ }气 (氣) qì - liberty
; I, i8 F5 u2 K2 q1 s+ w- _/ B2 D气合 (氣合) qì hé - fighting spirit
5 g& S; @) X: Y8 Q$ z" K. f气紧 (氣緊) qì jǐn - shortage of liberties5 e8 y- I, b% N/ P1 X- J! v7 S2 Y
前 - in front, before** U3 C2 E" P7 P. n
浅消 (淺消) qiǎn xiāo - erasure
. d7 u& i' }. w' `. ^+ ]/ ^. u墙 (牆) qiáng - wall*/ q: g& B% I2 X2 \- a: [
强 (強) qiáng - strong7 r" _" f4 ^7 a) x$ ?
墙壁 (牆壁) qiáng bì - wall*
% f& R# P3 }$ a& L  \6 H. L强棋 (強棋) qiáng qí - strong group
, @/ Q6 b% ~) T, V( e: Y巧手 qiǎo shǒu - clever move0 C- z/ ]; z- R0 x7 r& t
巧着 (巧著) qiǎo zhāo - clever move: S# I& }; {5 K; Q$ m
切断 (切斷) qiè duàn - cut*
2 S! R, l5 N& D侵消 qīn xiāo - erasure+ Q. a9 J. z1 j7 u  P! R8 q. `5 r- |% x
轻 (輕) qīng - light*
! H$ Q% _* y% F" y4 `侵入 qīng rù - invasion2 A8 q% X, N0 o* a* E2 j9 Z
轻盈 (輕盈) qīng yíng - light*
( ~/ ]0 f4 ?: \/ t7 O0 b求活 qiú huó - make life1 t3 n2 g* q: @6 t" W
曲 qǔ - bend
/ q7 g8 x% A; e" ^* ?3 p; }曲尺 qǔ chě - carpenter's square% ?* ]. L; m  ~+ ~6 w
曲三 qǔ sān - bent three
# b+ r% u. }# ?- R$ ?4 A7 u8 y曲四 qǔ sì - bent four
4 q% k0 p1 m# }) r7 k8 V" r觑 (覷) qù - peep# j* H; \. v+ E+ [
权利 quán lì - privilege
/ T4 w& ]9 v: ^; v- R% ^确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
5 O, C5 c! t2 G" J4 k8 a0 J7 v6 @& u! g" ~# Y$ t

- C% }! @; q+ t6 G/ g$ ~R/ M; z; l3 N4 k0 P$ o
让子 (讓子) ràng zǐ - handicap
& B( W; w' t% D! x/ ~6 G2 X让子棋 (讓子棋) ràng zǐ qí - handicap game; y: h/ U7 W3 x/ e( i
认输 (認輸) rèn shū - resign*
- u, z4 N" v8 }! W, s* ~弱 ruò - weak*7 q- n4 m" D$ p; k- J8 Y4 }1 u
弱棋 ruò qí - weak group8 x( I: d% e1 J+ L
" _/ r1 `+ J: B; x; [; M% q5 {/ \
  R6 v: w) k6 a1 R+ ~  c: i  R' `( }
S! }6 ^/ {  c: Q5 X! e" Y4 Q7 n+ R
三间拆 (三間拆) sān jiān chāi - three-space extension
6 ~( u( ^  l9 f' L% d% m三间跳 (三間跳) sān jiān tiào - three-space jump
' R+ {( y4 ]0 r5 M& W三劫 sān jié - triple ko
; Y+ U9 d+ |2 t- n三劫循环 (三劫循環) sān jié xún huán - triple ko+ E2 q  U9 V# ^0 l2 [
三连星 (三連星) sān lián xīng - san ren sei
0 u/ g% ^7 _; a三目正中 sān mù zhèng zhōng - center of three stones
( v$ R0 |* `0 Z* J+ j+ t2 x三三 sān sān - 3-3 point# E! P4 K' x: |
三手劫 sān shǒu jié - two-move approach ko
9 o+ a, Y* H+ s* B1 D三子正中 sān zǐ zhèng zhōng - center of three stones
# q+ P0 U6 n7 z+ F  Y: X1 v4 J: l杀 (殺) shā - kill*' K& r7 _- G( h: U5 I  R) t7 W
杀棋 (殺棋) shā qí - kill) E" e, r& B  e8 Z4 n/ o  o: a
杀气 (殺氣) shā qì - capturing race1 U' Y' w6 D$ r+ X4 z# E
上 shàng - upper*1 P+ ]" N, V! ?2 b$ I/ N  n0 C7 O
上级 (上級) shàng jí - advanced level*2 C4 g3 f' ~& e& T4 s. @
上下同形 shàng xià tóng xíng - symmetrical position
+ a! i9 ?# a) e稍 shāo - somewhat; a little*  K/ L# }( ?; x: s, f- Y
伸气 (伸氣) shēn qì - increase liberties- K5 P) d) k) q0 J* I
伸腿 shēn tuǐ - monkey jump
; M! q5 G! G, Q$ g生死劫 shēng sǐ jié - all-dominating ko
6 ?) L( \8 \3 D& |- p7 G胜 (勝) shèng - win*
6 c) r4 v1 E4 q1 r- i, f胜负手 (勝負手) shèng fù shǒu - all-or-nothing move' D- [% ?3 d8 O, T0 U4 h* L# Q
胜着 (勝著) shèng zhāo - winning move
9 Z- F5 ]' ]4 M7 m/ D失败 (失敗) shī bài - failure*  T$ ]% V: c7 P" @0 i1 B
实地 (實地) shí dì - solid territory
6 _- q7 M: p4 h十番棋 shí fān qí - ten-game match
5 u, y( G3 e! E, ?' k$ ?: Q8 [实接 (實接) shí jiē - solid connection- u* ^$ v- d. d/ U) y  n7 [& ~7 V9 l
石塔 shí tǎ - two-stone edge squeeze" X! j8 |: E) C# t
实战 (實戰) shí zhàn - actual game situation
1 Q. }2 }0 ~! L" k% Z实战手 (實戰手) shí zhàn shǒu - situational move
4 I; Q+ Q0 n% s% C. A8 w$ T势 (勢) shì - influence*6 c0 V: f+ Z% E3 U1 Y
室 shì - house; room*' l+ d) y% G( @0 q1 F5 O, `8 q, _
势力 (勢力) shì lì - influence*
4 X4 c1 g4 {5 S- s+ R试应手 (試應手) shì yìng shǒu - probe$ Z1 w& t1 g6 r
收官 shōu guān - play endgame
2 A* Q  _& d* L5 z收官子 shōu guān zǐ - play endgame5 R2 Q" W1 B( J1 e7 c7 y' ?; B
收后 (收後) shōu hòu - last play
! r4 r3 ^$ b! p收气 (收氣) shōu qì - reduce liberties
. Z- O3 M) B% Z% ^( v& j. ^# c守 shǒu - defend*
; V! c0 e- n( T% q0 ?6 w手 shǒu - move* K+ `3 {/ c* w* k3 ?
手段 shǒu duàn - technique*
, D4 V& t* L! {手割 shǒu gē - reorder sequence3 B" z# u2 W# F0 R0 ~# U) k0 M
守角 shǒu jiǎo - corner enclosure, y; c6 ~; d# \# }! i% B5 Z
手筋 shǒu jīn - tesuji
2 D- Q" i% D/ F+ l, ^& o7 @手顺 (手順) shǒu shùn - sequence
  p9 W: q5 k) P- P: E手谈 (手談) shǒu tán - hand talk
* y$ E8 E, C) E# q授先 shòu xiān - one stone handicap' ~+ d9 T1 P" Y# w4 B. v( p
授子 shǒu zǐ - handicap6 `: F5 Y0 ]" S. k- I( q& _" w
授子棋 shǒu zǐ qí - handicap game: U2 G1 L' S" w! ~* d9 W7 a
书 (書) shū - book*& S9 _/ T, n8 z- I; ]  `
输 (輸) shū - lose*2 d  m/ A6 @. C7 m3 }* D% _& c
书本 (書本) shū běn - book*% ~2 e* A$ W. n/ T9 z# S5 S7 R
数目法 shǔmùfǎ - territory scoring  |1 B! {5 S3 h5 g
数子法 shǔzǐfǎ - area scoring
& A- k5 i5 V+ @; P梳形 shū xíng - comb formation
' e8 K. Z* s8 v# ~8 d+ R8 ]! f梳形板六 shū xíng bǎn liù - comb formation
' m" E* p" f" @& S双 (雙) shuāng - bamboo joint% @! L. h  K2 M$ \, i2 V
双吃 (雙吃) shuāng chī - double atari$ H* v! ^) D4 y
双打 (雙打) shuāng dǎ - double atari# Q0 N2 I# a& Z% @* v8 b* c
双打吃 (雙打吃) shuāng dǎ chī - double atari
  {7 i& t# O7 W双倒扑 (雙倒撲) shuāng dào pū - double snapback% Q: N4 A' [- P* P
双方 (雙方) shuāng fāng - both sides*) g" {5 f, y+ o: R+ l5 M/ ^
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach6 O3 h3 W# q9 s1 ^" G
双挂 (雙掛) shuāng guà - double approach3 z+ H1 w- m) K( }, R$ e6 C
双虎 (雙虎) shuāng hǔ - trumpet connection
  Y+ I9 l: s" {7 e双活 (雙活) shuāng huó - seki- m2 U- ?7 W. J! m' o3 C0 J
双叫吃 (雙叫吃) shuāng jiào chī - double atari# j- Z; w0 r6 z1 ~2 a, j
双劫 (雙劫) shuāng jié - double ko! c% p  e* j5 A- w: ], u3 E
双征 (shuāng zhēng) - double ladder
- l# p9 s8 k) M) r" o顺序 (順序) shùn xù - sequence*
* {+ }0 V# |2 B/ e! v9 P1 g死活 sǐ huó - life and death$ ^1 {5 c, Q9 k  D1 x# K' [3 r; s
死活题 (死活題) sǐ huó tí - life and death problem
7 D) B" `# P8 v( ^) u9 E" {: [死棋 sǐ qí - dead group2 j+ O, [  m) S
死子 sǐ zǐ - dead stone
5 }1 R& C9 Q2 E4 u9 a1 c四间拆 (四間拆) sì jiān chāi - four-space extension# R& q8 y$ _* j5 g! \% ?; E9 o( {
四角穿心 sì jiǎo chuān xīng - occupying four corners and center$ ]/ R3 ]: l' W/ j% A8 {) |* e9 \
四劫 sì jié - quadruple ko8 U1 u$ L9 z6 Z
四劫循环 (四劫循環) sì jié xún huán - quadruple ko: Z6 i; e( @9 n3 V* g
四连星 (四連星) sì lián xīng - yon ren sei( e! T! f9 Q* v
松 (鬆) sōng - slack*/ A$ Y7 a: G  o  {9 m
松气 (鬆氣) sōng qì - increase liberties! f+ z8 e# P' i# A* F- @3 k3 I2 |" b7 Z
松气劫 (鬆氣劫) sōng qì jié - approach ko. S) n; }# v* T9 I, v) N1 {/ q
俗手 sú shǒu - crude move$ Y# y, i" u$ f. y; L& z6 T6 o
随手 (隨手) suí shǒu - hasty move! H7 ^+ a9 ?  Y% K
随手棋 (隨手棋) suí shǒu qí - hasty move
& X0 a/ e; H' X, L2 R3 @( M损 (損) sǔn - loss*+ M3 R4 v4 W9 @* {% B0 w
损劫 (損劫) sǔn jié - losing ko threat
9 b; d8 [* L  [  J$ L1 z# j损失 (損失) sǔn shī - loss*" W2 k" A. @+ E& x
顺序 (順序) sùn xù - sequence*# ~" V" b  [! E3 D

6 `' o% d! C/ O8 k0 ]1 C0 t1 c+ d( u& p) Z6 f$ f. c
T, p6 e% g# h' Z- m8 O6 s" N% k( v3 f
台象 tái xiàng - Tower
4 Q& K; d2 c2 Y弹性 (彈性) tán xìng - flexibility*
' q% m5 c& v% o4 [" f搪 táng - block*. I+ N4 W- c$ T
套劫 tāo jié - two stage ko
! h/ J# V0 E8 x) N! M! o' L逃 táo - escape*, Z! ?  w" x* r0 `8 l
逃遁 táodùn - to escape, to run away, flee*6 `; W2 ^! a& N4 h: s7 G
逃生 táo shēng - escape*" R7 q( C" t/ w. {* h  p
腾挪 (騰挪) téng nuó - sabaki( J4 ^8 u- j# e4 Z
提 tí - remove from board/ i1 X" [: O( W: }1 T
提劫 tí jié - taking the ko! |) ^2 @8 v( U1 }% O7 @6 j8 _
提子 tí zǐ - remove from board! r. O2 Z4 g6 N. F( ?- C' Y; A
天王山 tiān wáng shān - tennouzan! N  u9 a, N) T, p  ?
天下大劫 tiān xià dà jié - all-dominating ko
- ]8 M$ H8 D. m3 R( ?8 T天下劫 tiān xià jié - all-dominating ko
0 n. C. U: W) T3 C天元 tiān yuán - tengen3 Y3 p  a# ]3 @& q. V7 n
跳 tiào - jump*
# I! c3 q, E' U7 s贴目 (貼目) tiē mù - komi4 P" d& s( y9 g" s
铁柱 (鐵柱) tiě zhù - iron pillar*
8 d' C; A8 z. ^/ }8 K5 K' b挺 tǐng - push up; stand*
# H7 M! m; j# w9 O) P& _/ ~投降 tóu xiáng - resign*8 R3 I8 @: t  i6 ^) H$ {
投子 tóu zǐ - resign
/ p/ _  j9 L" c5 H8 C透点 (透點) tòu diǎn - placement& _: Z7 u' b) z& y9 S, Y, h
图 (圖) tú - diagram*  w3 V  {/ [  e/ d
退 tuì - pull back2 \2 O. p5 a9 g) T1 f% e/ I3 H
托 tuō - underneath attachment
: _" |7 Q  m  t' {3 n脱出 tuōchū - escape, break out: u9 v7 A! m8 I! s3 H6 y* w8 s
脱骨 (脫骨) tuō gǔ - under the stones
) |+ E  v% z8 Z% J, |0 D脱先 (脫先) tuō xiān - tenuki/ W+ K3 D2 X- h" v1 s

# t, U9 Q& I% E7 E2 u/ k* d+ \$ L+ {  Z# {/ i5 G- p; e3 i8 |3 w
W
. L* l8 _/ G/ f- ^: T  X2 x% l/ o$ f" e挖 wā - wedge5 ^6 I1 K8 W2 k/ Q" i6 \& y) w
外目 wài mù - 3-5 point
3 D: L/ h- E0 r( @外气 (外氣) wài qì - outside liberty
& f/ `4 s3 B. m弯三 (彎三) wān sān - bent three
9 `* T. |+ l; H2 U# p4 C$ ^3 n弯四 (彎四) wān sì - bent four  `$ q6 _; s! j& V5 I# R4 m8 R
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
9 s* D# j' E$ Q2 i2 b; D% O) r围 (圍) wéi - surround*
  M5 S! I' `& B! X5 ]7 T% ]围棋 (圍棋) wéi qí - go5 I/ m3 X4 Q/ o
尾巴 wěi bā - tail*/ f- {' ?# t. |6 O
味道 wèi dào - aji, Q2 g5 ^2 z3 u0 S- Z) H5 k, g
文凭 (文憑) wén píng - diploma+ U" \$ x; @, F4 Q5 E  L3 k
稳当 (穩當) wěndang - stable; firm*
7 E/ a9 e$ f4 `! B* \  y问应手 (問應手) wèn yìng shǒu - probe
7 [6 U# o# @+ J  \& k4 q乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest! E# S! e& x! K  Q
无理 (無理) wú lǐ - overplay) w0 n# B/ G* _$ q/ }3 c! C  l
无忧劫 (無憂劫) wú yōu jiě - picnic ko0 K# T( G% O& D' z, O4 C
五子棋 wú zǐ qí - gomoku narabe
# U7 _7 e' i  j+ Z# k- S- L五间拆 (五間拆) wǔ jiān chāi - five-space extension
8 d; w; S- o, p5 C) O五连星 (五連星) wǔ lián xīng - go ren sei# i- i9 d* V% L, a9 a
五五 wǔ wǔ - 5-5 point
7 j7 m# `9 ?" \: x. [9 }
1 T+ k  s( o8 X' a4 S4 y  M* @9 t/ m; B  p$ M6 @5 i8 j
X' ~. z" ^' `; ~$ D9 \9 g7 C) m
细棋 (細棋) xì qí - close game
5 G$ e5 T7 b$ O4 i$ x0 g瞎劫 xiā jié - false ko threat. ^3 z1 s) }: R9 N/ Y. E
下 xià - lower*
, d" T' A4 L3 v  o; @' h% P下法 xiàfǎ - method*
( v/ `, d( |+ |( }; M先 xiān - before; first*
7 Z* g- e+ m  T! x$ @, J2 N先手 xiān shǒu - sente
  s4 a/ c! {3 y  R( Z先手劫 xiān shǒu jié - a ko in which the player makes the first capture
1 P/ c7 H2 ?/ J3 |0 L) k( \; x先手利 xiān shǒu lì - forcing move: s  D4 P, v: ^" Y0 T: i- P" f
先中后 (先中後) xiān zhōng hòu - sente with hidden gote* e* P. A& T" z5 h! b( G  P! M- V
陷阱 xiànjǐng - a trap*
4 E! k: ?- H6 D/ Y& i9 @象步 xiàng bù - elephant's move. c& C  Y9 ]) M3 A6 C
象步飞 (象步飛) xiàng bù fēi - elephant's move
! L/ I) W7 [; A9 x( L+ T象飞 (象飛) xiàng fēi - elephant's move  [8 E2 G. t4 y$ Z
向小目 xiàng xiǎo mù - facing 3-4 points
- e$ F- s: ]/ @  S象眼 xiàng yǎn - center of elephant's move" g1 G8 Y, e" @) o+ h  l7 j
消劫 xiāo jié - ending the ko
9 K; {+ ^8 G+ n9 M/ w8 D小 xiǎo - small*
+ p7 b2 P2 Y  p' @. w1 v小飞 (小飛) xiǎo fēi - knight's move
; ?; `5 u; N; d( }小尖 xiǎo jiān - diagonal2 ?! u. }" _* A" f2 y
小林流 xiǎo lín liú - kobayashi opening$ K; ]% r: f% X7 F, k
小目 xiǎo mù - 3-4 point4 ^, X8 @9 ~/ M1 R) r$ a
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
$ |, M; v1 _3 V  C8 Z小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)" K! j' n6 m; v3 `* ?
小伸腿 xiǎo shēn tuǐ - small monkey jump
3 B* X1 ~+ Q7 ~7 [( g+ Y+ r小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg. K  m- _, T+ a. ^4 ?$ U$ d) u2 T
效果 xiào guǒ - effect; result*
  K  D5 y5 I! s# c$ ^4 M  _效率 xiào lǜ - efficiency*0 h# q( }5 o# q! {1 y! r
新布局 (新佈局) xīn bù jú - new opening% t2 k" X* @$ V
新手 xīn shǒu - new move7 y8 C, Y: A' r6 }0 \2 {: k; z2 J
星 xīng - star point
1 S  Q& c' ~$ l! ^$ v0 x星位 xīng wèi - star point3 i2 U, j; x) D1 Z. G7 L( p5 s0 r
形 xíng - shape*, E! S6 I1 ~, z: j% }- ?. ^
形势 (形勢) xíng shì - situation*8 d$ A* s! Q+ d) u4 G3 b
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement4 e; K4 a  {; G9 P! r
形状 (形狀) xíng zhuàng - shape*5 ]! ?) N' Y6 M* N# {! p
秀策流 xiù cè liú - shusaku opening
. y5 n6 B' j# h1 N. P虚手 (虛手) xū shǒu - pass
8 ]  l0 x" k3 K( h虚着 (虛著) xū zháo - pass6 u9 l! B9 B8 V8 M; h
序盘 (序盤) xù pán - opening$ R* L+ b' I" V0 I3 Q
学生 (學生) xué shēng - student*
- |0 L7 r: m  z/ ]* e, I雪崩 xuě bēng - avalanche*
) Y- j4 a2 ]( }7 K3 u0 E& @循环劫 (循環劫) xún huán jié - double ko; P, U+ r8 J1 F( R- N& `/ `' Z1 O
  ~1 i: m# x! j, M( {

* ~! _& m0 l' i# l4 [Y, W0 c5 {) b( @: a
压 (壓) yā - push down*" g! D7 _8 }& p& G3 n, O: `+ O0 q
压力 (壓力) yā lì - pressure*+ ~) d" b. {7 K- u' s% W% {
延气 (延氣) yán qì - increase liberties
' s8 R. X: \- q9 h0 V6 ^4 z眼 yǎn - eye*+ u0 N9 E! w6 c/ h; a
眼位 yǎn wèi - eye potential; eye space1 P- J# e! N6 |, H7 J/ _1 S9 ~
眼气 (yǎn qì) - eye liberties
! @# l4 H7 S" [; R7 m' P眼形 yǎn xíng - eye shape; eye space
0 K2 @; f* x0 H" o( F1 k  Z& P妖刀 yāo dāo - magic sword
1 E' ?; Y1 |" \. w4 j8 R3 e摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
/ g& H6 O" [+ y/ u( J- Z0 R- U要点 (要點) yào diǎn - vital point
0 R+ D& U% z% U) p# d要子 yào zǐ - key stones* s- i$ \3 s8 U& @7 }7 i# q2 X
业余 (業餘) yè yú - amateur*0 |1 ?; G; N0 h/ g$ L; s0 ?0 R
一方地 yī fāng dì - one-sided territory! M: J7 z* W" {  s2 ^% _) C
一间拆 (一間拆) yī jiān chāi - one-space extension% l3 `6 s' U& h+ u
一间跳 (一間跳) yī jiān tiào - one-space jump
# v# `4 x0 \5 P5 f( a" W一手劫 yī shǒu jié - direct ko
9 F9 ^& x$ U  P一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
7 [' e7 T! v2 W+ ^8 ~5 @# I疑问手 (疑問手) yí wèn shǒu - questionable move; ]- a9 i8 Z4 B4 p7 z" E  s
弈棋 yì qí - play game*
; ~' Y8 N4 T! ^4 g引征 yǐn zhēng - ladder breaker8 \" Z! n2 Q. Q% w5 \
赢 (贏) yíng - win*' q0 |/ F& Z! ^% _5 ~, L
应氏 (應氏) yìng shì - ing's' I- Q& a  r# H$ t. o+ A$ z
硬腿 yìng tuǐ - first line descent. ^8 F* Q9 [% A6 b
优势 (優勢) yōu shì - superior*) V0 M  @0 P2 H$ C5 G
有利 yǒu lì - advantageous*
% N7 \) K7 J4 Z  a: ]有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
. N+ D' j% v2 Q' f" C8 e有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye! e' _! r: H/ x9 F, G. @% q) A0 G
右 yòu - right*
+ x: D; y" ]9 b: w5 N0 h. G' y% D余味 (餘味) yú wèi - aji
0 o8 J0 [1 l5 o" `愚形 yú xíng - dumpling shape) _  n3 i; J- n  J2 n! s& b% {
宇宙流 yǔ zhòu liú - cosmic style5 m/ v8 X# r- x* R* O7 f
原则 (原則) yuán zé - principle*$ V2 K% V9 V% w0 k
院生 yuàn shēng - insei
* ?5 n) R0 z! x: X6 k1 Y& f$ v
; y, W$ u3 O& F- x' F
3 P: Y" t) w2 C, bZ4 g  P; ?5 n- B( K$ v6 x
枣 (zǎo) - jujube (Chinese Date Wood)*7 k2 ]. S# D4 R9 [$ a# e  _
扎钉 (扎釘) zhá dīng - iron pillar*+ A. j. [- F& l3 Z* Z5 G
长 (cháng) - stretch
: u0 I- ?7 I# A& e* [胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi* m5 G9 f7 H2 T  ~; D2 ^5 p
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi9 z  w9 |, V; Y% ~. G
着 (著) zhāo - move7 z* {, o/ I! F$ z. J# Z8 H( `" }
真眼 zhēn yǎn - real eye
/ V* p) v  h; f$ g# V' m$ O镇 (鎮) zhèn - capping play. Y& O" `0 T6 V
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker5 q3 p+ o2 k+ U: `- i" R
镇头 (鎮頭) zhèn tóu - capping play9 i; P; w) E3 p& X4 N: ~% V/ D
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma% k3 I$ I% f* }* z1 _: T6 B
征 zhēng - ladder! y- R; H, P$ d" m! M1 `
争棋 (爭棋) zhēng qí - official challenge match
( x* }4 {1 D- ^! y征子 zhēng zǐ - ladder
8 K" r  j- u9 q; e征子劫 zhēng zǐ jié - ladder ko
: F/ ?4 J0 w. [& w5 U! e( U4 J8 I整体 (整體) zhěng tǐ - chain# p  h7 d& l- s0 n# j% f7 c
整型 zhěng xíng - settle- J, {! A! L! P
正解 zhèng jiě - solution*
, n, a0 [7 F' C# p0 F& A正确 (正確) zhèng què - correct*# j4 w( b1 W, P7 U- m+ O! n5 E
证书 (證書) zhèng shū - certificate*9 j) z6 l& d- L* F
正着 (正著) zhèng zhāo - proper move
4 w2 W: t3 d3 a! W& U# F9 ?9 B指导棋 (指導棋) zhí dǎo qí - teaching game0 ?, o7 C4 S5 B$ @+ r3 B% }" u
直二 zhí èr - straight two  U* v$ a! L3 C' e8 h& u
直三 zhí sān - straight three$ R& k4 }" `$ n- m
直四 zhí sì - straight four
+ S" u" }7 O, U职业 (職業) zhí yè - professional*- `4 X1 x' P* ^$ ]- n' D& d
只此一手 zhǐ cǐ yī shǒu - only move* V4 p! T! ?. m; r( ~& k/ X+ q9 J; A
治孤 zhì gū - managing isolated weak group
* m4 J9 ^: \9 [8 e2 W- f中 zhōng - center*
" j$ \. a: M: F. a钟 (鐘) zhōng - clock*
* T, q" u0 C: B' c. T$ A8 L& i# X3 V中腹 zhōng fù - center*  y  V% v% C% Z& {* Q  a3 Y
中国流 (中國流) zhōng guó liǔ - chinese opening6 P& O. ^7 ]1 F4 Z% _( z
中级 (中級) zhōng jí - intermediate level*0 n* q/ M; a2 g: J1 R2 f  e9 f( Q
终局 (終局) zhōng jú - end of game
3 W7 i' G& g* w; J中盘 (中盤) zhōng pán - middle game* `7 W- x. v  H3 K1 s( y, c! \6 c
终盘 (終盤) zhōng pán - endgame
% z2 ~+ m* |$ a# ~中心 zhōng xīn - center*& I) A7 X4 n' F8 i
中央 zhōng yāng - center*
  p- f4 l% X/ V中原 zhōng yuán - center*# n- e0 V+ l0 A/ r% E; C$ ^5 D
重 zhòng - heavy*
# d5 Z. P/ q" {5 b$ q' q3 |$ U主动 (主動) zhǔdòng - (to take the) initiative*) Y: q2 `$ h/ A+ t
专业 (專業) zhuān yè - professional*% k7 a& z5 l/ h( m" H7 J
转换 (轉換) zhuǎn huàn - exchange*
6 _, M* p2 T3 _2 D装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
3 C# q9 C2 r0 x% Q2 Z) S$ `- n% g装劫 (裝劫) zhuāng jié - a move that threatens a ko
) q7 O7 [5 c6 k( x撞气 (撞氣) zhuàng qì - reduce self liberties
8 m# U9 i5 T- a' ^: R追 zhuī - chase*
  C4 h$ X1 Q# e, K: b追捕 zhuī bǔ - chase*; y3 P- B+ P( i  O, W4 O' i
子 zǐ - stone; unit in chinese counting
1 ]5 Y: z* Q$ ?* h自然流 zì rán liú - natural style" I: H) r# k8 v3 l  Q( F, z5 k. R
自杀 (自殺) zì shā - suicide*; L/ N2 e/ _) `6 d% G
左 zuǒ - left*" W! ~# j; V. O' ~; l
左右同形 zuǒ yòu tóng xíng - symmetrical position
: F9 r/ B* k0 l  N做活 zuò huó - make life  c* C2 w& Z% R/ K( }& z9 k: g
做劫 zuò jié - create ko
! P7 r3 }' r9 T: F. ~+ z! d; Y作战 zuòzhàn - combat*3 S7 F6 x' O$ c* M! j
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
1 L9 l) S" B% p2 l
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