 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*
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" T5 f. U; x: ^+ Q# c( \. V白 bái - white*% I& u: Z4 U; U& R
白方 bái fāng - white player*7 f0 X% t q T6 x
败 (敗) bài - failure*
4 d2 E. R W% Y+ u& a# S! F; Q8 l败着 (敗著) bài zhāo - losing move; f$ C3 b. M, @* p; n: b- X% L
扳 bān - hane
@ |2 g% k- d+ F8 C) I扳断 bān duàn - hane through
4 {8 G5 D4 N- e板六 bǎn liù - rectangular six
' e1 w/ K' v0 f半劫 bàn jié - half-point ko
* E: q# Y1 s/ x" h& U/ ]棒接 bàng jiē - pole connection
0 H( e; R( F; C Y+ {' {5 q" t2 P包围 (包圍) bāo wéi - surround*; L( A8 G9 c2 y& t* B, N4 V
薄 báo - thin*3 f6 ~/ Z6 i* y0 ?; I+ Z
保留 bǎoliú - retain; preserve*8 A2 L9 f( S S2 k
抱吃 bào chī - capturing technique by atari
! B: Y1 n5 } J( S5 a& J本身劫 běn shēn jié - local ko threat
! c0 i& V: q. B; w7 T本身劫材 běn shēn jié cái - local ko threat
0 [8 V3 X4 q7 z8 ~- B* z: A, Y; V本手 běn shǒu - proper move
/ z1 e* a5 G- W% R9 ~笨重 bèn zhòng - heavy*2 l5 |7 ~) V3 o; V# f
崩 bēng - collapse*1 X, ^& Z* |( u/ H
崩溃 (崩潰) bēng kuì - collapse*
3 o6 X+ p! h' g5 s; w" s0 d逼 bī - checking extension
/ H; z; i- k& Z鼻顶 (鼻頂) bí dǐng - nose tesuji
2 ^) f2 b! ~) Z |2 Q% q4 L G比气 (比氣) bǐ qì - capturing race1 t, R$ ]" l+ A! e! Z0 X+ I
比赛 (比賽) bǐ sài - tournament*
+ V* V* o# e8 r6 b边 (邊) biān - side*
1 n; e3 J2 {1 T2 c* V: t/ j变化 (變化) biàn huà - variation*
/ v, p* x+ J; I变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening! _# d+ P; F6 M- [; D% a" ?. C
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
% h( ^+ x" B+ S0 O变着 (變著) biàn zhāo - unusual play0 M \8 \8 R& g
并 (並) bìng - horizontal stretch8 S) c) l. j# a
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)! w$ z9 K5 O# O: r. z
补强 (補强) bǔ qiáng - reinforce*4 h' L0 V3 O/ M% k
布局 (佈局) bù jú - opening
8 b: h! |* r F7 t不利 bù lì - disadvantageous*
' u: t9 e) t# ~3 J- d7 W不入 bù rù - suicide
" c9 J% ~3 L6 ]不入子 bù rù zǐ - suicide
9 d2 _) k0 @' ~4 R不提三目 bù tí sān mù - three points without capturing8 G/ n: m8 e0 A9 L
不提五目 bù tí wǔ mù - five points without capturing
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C
! O( I$ @8 r) c/ T猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
9 A+ D' \- @" V! G: ^: g/ g: h5 s猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)7 W- p& n) r0 m& o
参考 (參考) cān kǎo - reference*& ^! {# g' N# w* J! D* C
残忍 cánrěn - bloody or merciless*
0 T# b1 T' b4 X, J+ @' Q5 H拆 chāi - extension6 h9 g# R8 N( J
拆逼 chāi bī - checking extension9 M# _' ]3 x' ] M9 y
拆二 chāi èr - two-space extension
& l& I- `5 a) e8 o3 e) F+ y拆三 chāi sān - three-space extension: k4 G2 }$ a& v) f
拆四 chāi sì - four-space extension' Z% v f5 T- F! x+ U$ k) L$ X
拆五 chāi wǔ - five-space extension
& A8 r- a! M( Y% [6 L; W拆一 chāi yī - one-space extension
6 K* @$ Y5 v! p( O! x缠绕 (纏繞) chánrǎo - harassment technique% e, [0 W5 q* e4 m5 U$ T
长 (長) cháng - stretch$ f( ^' J; N& x2 u# l
长考 (長考) cháng kǎo - think for a long time
k1 f( O8 @! s长气 (長氣) cháng qì - increase liberties
R4 T. b. s$ J$ _6 ^" ?: b9 X长生 (長生) cháng shēng - eternal life
! ]1 _$ F' ~6 ~! w1 F* c0 V场合定式 (場合定式) chǎng hé dìng shì - situational joseki2 b% Y( A' j- F$ E4 n
超大飞 (超大飛) chāo dà fēi - very large knight's move, J! r# A- Z1 L) @: q& j
超高目 chāo gāo mù - 4-6 point* g$ a( x! x' S, S( C4 L
超时负 / 超时 (超時) chāo shí fù - lose by time4 q& ] k6 y- N/ D1 f! O
超时胜 chāo shí shèng - win on time
8 y) \: G' `4 ?) `5 q1 M9 f- X& @成功 chéng gōng - success*9 v* N' k* S8 a9 o
成立 chéng lì - possible*
$ ~/ D1 j- A! n0 e, |秤砣 chèng tuó - two-stone edge squeeze
5 ?0 d! l8 X8 ^0 A9 t: f吃 chī - capture: K0 g- c; T4 {$ {% j, B5 j! j
吃亏 (吃虧) chī kuī - loss*4 R# M. Y1 ^8 z( A$ N* p. V
持棋 chí qí - jigo. T1 D C7 ?8 T% z* U3 b
冲 (衝) chōng - push through
6 c7 a) \+ ~, a0 W2 h) {重复 (重複) chóng fù - overconcentrated
* B r0 l: Z( q) C {0 v初段 chū duàn - 1 dan
; g! s3 c! e" p初级 (初級) chū jí - beginner level*( \; B W$ m. M8 _* w' n. |
出头 (出頭) chū tóu - getting ahead3 b' k. c- K X* G5 _6 @
刺 cì - peep( m! Q1 I8 B2 k' s6 V% M
次序 cì xù - sequence*
/ u1 K/ s3 r& b5 n" M2 u错误 (錯誤) cuò wù - mistake*+ c4 O0 H2 P' T! o
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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D
1 W) O3 i2 P I1 s6 h! A+ A搭 dā - attach0 E6 P2 N* c; i. [1 T
打 dǎ - atari) w0 |% J/ y+ K1 B: B
打吃 dǎ chī - atari$ u- [0 Q3 I# m; \" h
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
: L% ^% O: A4 O! F- K8 U打挂 (打掛) dǎ guà - adjourn game8 n1 q2 g( l1 Y% V2 a, p
打劫 dǎ jié - ko; d s# T0 r3 _. o% w
打入 dǎ rù - invasion( T! a; i0 E! ^. _0 o0 A! k
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one% ?. s- V' w( u1 C
大 dà - large*7 I& b0 ]- y! \$ x, p, |
大场 (大場) dà chǎng - big point
- o6 d( Z( s% _$ _4 _大飞 (大飛) dà fēi - large knight's move
& |7 n c* z6 C k7 N- }大局感 dà jú gǎn - whole board thinking
4 V- K# r8 `3 y. d4 k" I' E大龙 (大龍) dà lóng - dragon*5 W* s& o/ i8 m, s
大模样 (大模樣) dà mó yàng - large-scale framework
6 V& S9 n3 B6 S7 |- u, W$ I8 J大盘 (大盤) dà pán - large board (19x19)
% R: Z* Q0 m( u) u+ W' H: G6 |大棋盘 (大棋盤) dà qí pán - large board (19x19)
/ F% y Z, P5 f* t大伸腿 dà shēn tuǐ - large monkey jump
I" y- K! z7 o h7 F1 D- J大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
7 O* c. h, T0 t {+ \, k大雪崩 (da4 xue3 beng1) - large avalanche
" \7 K* @5 Z: Y9 K5 B* s9 D大压梁 (dà yā liáng) - Da Ya Liang: p/ B: `1 H3 s' i' Y
大眼 dà yǎn - eye with two or more spaces' T! }% K* L, W* d
大猪嘴 (大豬嘴) dà zhū zuǐ - j group1 T7 k2 G; l; n% _4 |- K, e
带钩 (帶鈎) dài gōu - long l group. n. T) p8 @! ~! X, `, l7 j8 C
单关 (單關) dān guān - one-space jump
# o7 m; _/ @, P4 \单官 (單官) dān guān - neutral point& z( a5 S8 k Y" L# Z1 v, f! v
单劫 (單劫) dān jié - half-point ko
1 R5 U' t* y9 k: |/ W单行道 (單行道) dān xíng dào - one-way street*. O5 Y& J, W, u3 t/ D" s1 }
挡 (擋) dǎng - block*4 x: l& w. d j
刀把五 dāo bǎ wǔ - bulky five
& J* F6 w( V$ V6 S D. u1 z刀板五 dāo bǎn wǔ - bulky five
3 q2 c' }) G+ P5 t# i8 S( D刀柄五 dāo bìng wǔ - bulky five
5 Y0 H" d. E2 n+ c4 _刀五 dāo wǔ - bulky five/ J7 P/ R+ z V1 ?$ G
倒扑 (倒撲) dào pū - snapback
; ^# r9 I5 h; j u" Y3 V" ]倒贴 (倒貼) dào tiē - reverse komi# c" }1 q" e+ Y$ a
倒脱靴 (倒脫靴) dào tuō xuē - under the stones! o `4 Y' E0 U+ S
低 dī - low*( e5 f$ T3 |9 V1 X$ ~
敌 (敵) dí - enemy*: C5 X% L) @) R/ J( n$ U; M# o# R
抵 dĭ - hold up; push against, to support, to resist*
6 N' d- r8 \+ I1 B抵抗 dǐkàng - to resist; resistance*
( ]' e. d- n$ ^4 d( R* `+ G8 ~敌人 (敵人) dí rén - enemy*1 v& y6 o4 B4 \3 S
地 dì - territory*
- _& ?& ?& a9 h, }6 v& x地盘 (地盤) dì pán - territory*
8 b5 r2 e" P8 b5 H. g: d+ W$ b) H地域 dì yù - territory*
; o+ g( T9 _$ N. H8 P点 (點) diǎn - placement; point
, z( n+ Z; L2 e/ K. O, I点方 (點方) diǎn fāng - eye-stealing tesuji
5 h0 t1 H, H8 M6 n) i# }( X. p7 o点角 (點角) diǎn jiǎo - corner invasion
; \4 |, z; a7 O. d, N1 ?点目 (點目) diǎn mù - counting& y$ z: q, t( Y5 t; l
点眼 (點眼) diǎn yǎn - placement inside opponent's eye) S' a h% P+ b+ O) \% F: j, h) o
调子(調子) diào zi - choshi
9 i0 W% y4 z/ ?! a, w4 x0 p5 q2 z0 @: k丁四 dīng sì - farmer's hat; pyramid four4 s: _% a& v ~
顶 (頂) dǐng - bump/ X0 F: H2 B3 R/ M
定式 dìng shì - joseki! I" D2 t" I1 g6 B" A6 G% B: J+ ~/ g
定型 dìng xíng - settle
8 v1 P2 t1 _6 h g3 s$ e9 a东坡棋 (東坡棋) dōng pō qí - mirror go
" N5 w; K2 r i/ o- C斗方 (鬥方) dǒu fāng - carpenter's square: r0 j% J1 |9 _8 @ m& O
读秒 (讀秒) dú miǎo - byo-yomi+ W' s! p$ O2 ~2 D9 M" R: O
渡 dù - bridge under
2 k& E0 o4 v' Z2 W% h+ y断 (斷) duàn - cut*+ r* Q0 c7 [& n; V) N
段 duàn - dan
( T. [* J2 r4 Y; J8 z) R对策 (對策) duìcè - countermeasure*+ n: N3 Q* v z. k/ i3 _( T7 w
对局 (對局) duì jú - play game*
0 J0 J+ ]% c( j- }+ C对杀 (對殺) duì shā - capturing race1 @: W. T, c4 u
对弈 (對弈) duì yì - play game*+ d5 n7 d) }* c
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*% t/ e- n7 C& T* O7 D
多元劫 duō yuán jié - multiple ko
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E
3 _: R! |) S x! k! ~恶手 (惡手) è shǒu - bad move: U5 t+ V" [8 d* Y# P
二间拆 (二間拆) èr jiān chāi - two-space extension7 c# h6 T) }* C; N" j
二间跳 (二間跳) èr jiān tiào - two-space jump Y& f3 ?7 u; D3 H3 }
二连星 (二連星) èr lián xīng - ni ren sei
' D+ p6 e8 M1 X" e二手劫 èr shǒu jié - two-step ko
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发展 (發展) fā zhǎn - develop*
1 d) a; C6 h9 B; t/ m法 fǎ method, way (also 下法 xiàfǎ)*: m, \7 K5 ^- c
反扳 fǎn bān - counter hane) A# m& D" b& ^6 e% C% f
反打 fǎn dǎ - counter atari9 x K- W1 Z- I/ q
反攻 fǎn gōng - counter attack! \% i& z- i+ [& P; b; K# F
反击 (反擊) fǎn jī - counter attack! g6 N5 n$ ]5 p# O0 m! v
反夹 (反夾) fǎn jiā - counter pincer8 M+ d3 ^! J0 s( D, x( y9 O1 O
反提 fǎn tí - recapture
/ A) e; J* I' ^. F/ Y4 P方法 fāng fǎ - technique*3 b# \7 F5 q" ~4 }8 c
方四 fāng sì - square four
% E+ W( U/ q! B: t( V+ s0 n3 W方向 fāng xiàng - direction*
+ J# a7 V" w9 z0 A% U方形 fāng xíng - mouth shape- p9 b+ f1 l' |4 G6 `) L* G
防 fáng - defend*6 k7 v2 N+ W, V) L, j/ |- `& R
防守 fáng shǒu - defend*
7 o0 ]$ r8 H, r9 W, w. R飞 (飛) fēi - knight's move
' J, ?1 T$ o; H* l2 y# i飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete7 y* G* N9 E& ~7 s
飞压 (飛壓) fēi yā - press
- c6 O" X$ B3 z废着 (廢著) fèi zhāo - useless move. k; j5 U' J7 w) j) S4 f
废子 (廢子) fèi zǐ - useless stones
. V5 H, c# Y1 M8 c$ K! Z分投 fēn tóu - splitting move7 s2 y, O d! m8 f8 k
分先 fēn xiān - even game! n6 e* {* i$ U# L& ]2 n
封 fēng - seal in*+ e) t. d# `2 U9 m+ p3 T# c
封手 fēng shǒu - sealed move
$ M3 E: _" F4 B0 D0 Q' A2 [封锁 (封鎖) fēng suǒ - seal in*
2 R1 H+ l* p1 C; z8 f. J浮棋 fú qí - floating stones. h8 P" R8 A3 P4 k
浮子 fú zǐ - floating stones
1 F; h2 a. c+ R' n% {% S( ~负 (負) fù - lose*: W: I' x8 s2 n& v
复盘 (復盤) fù pán - game review
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' d+ a% v5 S- U; `) L' d) |* S+ S8 [概念 gài niàn - concept*5 |/ u4 q/ H5 a4 G. a6 d0 I7 }9 N
感觉 (感覺) gǎn jué - feeling*" H4 Q9 ?4 s& R) I
高 gāo - high*9 e! M& o* X A/ j4 u9 X, u4 f
高级 (高級) gāo jí - advanced level*6 u h, O' y2 k# M4 s
高目 gāo mù - 4-5 point1 t; A: d! {& U s( C7 n( {
根据 (根據) gēn jù - base*, x, C, r# z. K, G' E3 G
根据地 (根據地) gēn jù dì - base*
5 ?/ G$ w, p4 H! ]; e攻 gōng - attack*; \- M( D4 A& I% f* g& {/ x
攻击 (攻擊) gōng jī - attack*8 P9 R. ~# i* y G m: e# W
共气 (gòngqì) - shared liberty
' h, f1 l) N$ q' W2 b- H公气 (公氣) gōng qì - shared liberty. Q- W! H" w) N7 }5 k
攻守 gōng shǒu - attack and defence*: u o4 [% ^" o
共活 gòng huó - seki# k/ I1 k8 m) u0 U4 n5 f
孤棋 gū qí - floating stones
1 l( L- h6 u4 l& P, \( O: c; @4 [挂角 (掛角) guà jiǎo - corner approach
' [' c5 S" C6 ?, j- {+ R% M2 C拐 guǎi - bend*
e7 b5 k6 z/ U/ \# }. c$ N怪着 (怪著) guài zhāo - ghost move0 Z% t4 a4 s% {! X2 X
关 (關) guān - one-space jump s1 B n1 b% d, d# n( g8 d5 q
官子 guān zǐ - endgame( G" [: g0 |8 M! h8 ^
龟甲 (龜甲) guī jiǎ - tortoise shell
9 I0 x F! q9 o2 _$ {" n规则 (規則) guī zé - rules*
% \9 A% e' ~0 M鬼手 guǐ shǒu - ghost move
5 E7 L+ h3 ? T7 w- O滚包 (滾包) gǔn bāo - squeeze
# s7 ~$ H3 G' L+ E滚打 (滾打) gǔn dǎ - squeeze
- s" L" M: T* ]4 e8 N+ l2 Q5 @滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze; j8 C4 y0 d0 A& I" ~2 q
过分 (過分) guò fèn - overplay
4 _% Q% H8 I! Z. |国手 (國手) guóshǒu - national champion*% o8 `& e$ @( }, Z C9 g
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韩国流布局 (Hánguóliúbùjú) - Korean Fuseki7 H: W! L* o+ o6 [
好点 (好點) hǎo diǎn - good point1 M" f4 o" R9 @, P" h
和棋 hé qí - draw*
0 X9 A$ v$ y$ ?1 Q+ d& c0 a黑 hēi - black*# W1 ^, Z( F- O* T4 Y* b# f6 C# h
黑方 hēi fāng - black player*; E9 }' R7 |2 e$ p* X T0 h% Y$ ?
黑先 hēi xiān - Black plays first*
9 C, D. Z# w) \* `猴子脸 hóuzǐ liǎn - Sake bottle shape) S! v B( X7 R u5 z% \
厚 hòu - thick*
/ k# f3 L4 U- N8 @9 I. H- A& ?后悔 (後悔) hòu huǐ - regret*) s/ D7 x; J: T2 }6 Q+ B6 R$ `
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
; `: A: O4 t& W) a$ @' _厚实 (厚實) hòu shí - thick*( h2 v- o9 d0 W7 }8 Y
厚势 (厚勢) hòu shì - influence*
% A g' O# ^/ s. g1 d/ ~后 (後) hòu - after; later*
4 ~; p: \8 B! s2 n& L后手 (後手) hòu shǒu - gote* j# T' \6 N G$ W3 d4 p
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
# w& K- L/ Q$ O后续手段 (後續手段) hòu xù shǒu duàn - follow-up8 n* U* u9 A6 F# _% D d' B
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
D- ~& W. ~+ K: U, Q虎 hǔ - tiger's mouth
; E) C4 _9 A* q" H6 O6 l: o1 {5 s虎口 hǔ kǒu - tiger's mouth
7 I0 v5 w9 J: q' r; r互破 hù pò - mutual damage
/ R1 |$ i# P5 Q8 O3 z. G" |- f, X# }互围 (互圍) hù wéi - mutual surrounding of territory
* E" a! i3 [3 w6 C* Q5 r* N花见劫 (花見劫) huā jiàn jié - picnic ko
+ I d- j6 M' N8 V花六 huā liù - rabbity six
; l# ~4 \6 |% a# ~" \: x花五 huā wǔ - crossed five
( q3 B0 F% A6 b. J还原 (還原) huán yuán - transposition% O: V' F+ D5 Q' r
缓 (緩) huǎn - slow*& e( @# c9 h( \8 y
缓慢 (緩慢) huǎn màn - slow*
: {2 m m u; e' m8 o- T/ [3 ^缓气劫 (緩氣劫) huǎn qì jié - approach ko
/ `! W2 F4 B4 |5 j缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
|% s" f U5 |) L2 z0 N缓手 (緩手) huǎn shǒu - slow+ n- j& Y6 y+ g1 T1 ]! @8 v
缓征 (緩徵) huǎn zhēng - loose ladder* S6 c2 T& `9 A' q+ ^2 i/ Z
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder( V6 N6 q# R, n( ? n! N
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
" k, k8 D) P1 M5 t7 \$ o# |回手 huí shǒu - take back*# u2 j+ a9 d1 T- d7 Z
回提 huí tí - recapture
" L6 P* z/ E3 n% l' C悔棋 huǐ qí - take back* y. [! s+ V9 e9 b* B2 x
活棋 huó qí - living group5 b$ M( S" @; G: A& O
$ K: }: \, y, p8 z4 Q; X- S* Z. z2 g( c7 i/ }
J( T3 f- }4 J: G% J( o1 j. X# I
急 jí - urgent*
$ Y) d5 ?$ u+ c( \& E级 (級) jí - kyu% \( L2 @" Z; c/ w* ^
急所 jí suǒ - urgent point
. R$ z; q2 L: s }1 a挤 (擠) jǐ - bump into diagonal; choke; atekomi
; x1 U6 X% l; d. t/ D技巧 jì qiào - technique*& n3 L, P% ^% ~! z+ @
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*, }2 P) L9 j4 N n) k1 t: S& g+ I' Z
佳 jiā - excellent*% V J- B4 W3 i6 Z( b
夹 (夾) jiā - clamp; pincer8 c- M) H9 e# _1 U" i
枷 jiā - net
1 \+ k3 r$ t0 z$ [8 D9 q* b枷吃 jiā chī - net; f) t0 e! q1 f0 d
夹攻 jiā gōng - pincer. i( g# J P$ Q# `$ Z
假劫 jiǎ jié - false ko threat
$ b \1 Q8 M1 \4 u4 ?假双活 (假雙活) jiǎ shuāng huó - false seki
6 w% C$ m2 Z7 h, X9 E假眼 jiǎ yǎn - false eye6 s) r# j0 G' h B+ m
假眼活 jiǎ yǎn huó - two-headed dragon
2 [. U) ^7 h5 n+ i尖 jiān - diagonal* g' G2 z* w; M2 W
尖冲 (尖衝) jiān chōng - shoulder hit) \5 \/ i' x1 L5 x( Z0 \5 i
尖顶 (尖頂) jiān dǐng - diagonal attachment
' z, t! R0 `/ N' J6 O; f坚实 (堅實) jiān shí - solid
* m, _$ @% Q, `8 y8 `见合 (見合) jiàn hé - miai3 F- _4 s; T% d4 g! e+ T
教 jiāo - teach*6 T. D- T1 ?/ q# E
交叉点 (交叉點) jiāo chā diǎn - point
* p* s( ~% s/ ]( z( {& _交点 (交點) jiāo diǎn - point$ T( q# c) O0 i4 r" G5 x6 G, ~
焦点 (焦點) jiāo diǎn - focal point*
% ~7 l }& M. _3 N交换 (交換) jiāo huàn - exchange*7 N! L5 B; m6 n4 W" O
角 jiǎo corner (angle, horn-shaped)*
9 \. n+ F B# Y/ k4 N叫吃 jiào chī - atari7 j( W! @/ q; g/ ^9 F. @
教师 (教師) jiào shī - teacher*
. U6 ?5 J& a% X' z( F ?9 V6 I教室 jiào shì - classroom*
) ?- |( w& m6 r: ^$ d0 P1 I& o基本功 jī běn gōng - fundamentals*+ g4 v. ^1 a1 }1 a% c3 r
接不归 (接不歸) jiē bù guī - connect and die5 G# p; m, O4 a* o7 s h
劫 jié - ko
; T0 d7 l* B6 v8 [, M$ B0 X L劫材 jié cái - ko threat
, N, _# @. V* E$ e结果 (結果) jié guǒ - result*5 J. p$ j. ^5 k9 H
劫活 jié huó - live by ko
' _+ J! X2 ]* `# p5 ~诘棋 (詰棋) jié qí - life and death problem
* e9 c( |% e0 m( B8 s* X劫杀 (劫殺) jié shā - kill by ko7 J5 t9 q* N9 _0 c5 ]
劫争 jié zhēng - ko fight" L* g1 g# A% B; h
解答 (jiě dá) - answer, solution*$ P' b# t8 n3 ]4 W1 l2 v4 D7 l4 Y8 c
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square5 V9 U) I1 j! A* P6 x
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg" F. i3 P7 l% F$ Z+ h0 r
紧 (緊) jǐn - tight*
0 V9 A( T+ Q3 p2 z5 c紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
* I* I: R' G1 W' f6 K! C2 U紧劫 (緊劫) jǐn jié - direct ko
3 K3 E- x* B$ G1 D紧气 (緊氣) jǐn qì - reduce liberties8 V/ D& D8 E* i
紧气劫 (緊氣劫) jǐn qì jié - direct ko: r& ~ K4 ?' N l
禁着点 (禁著點) jìn zhāo diǎn - illegal point
% k; F+ f6 s( P净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)7 f: Z9 s4 } ~) c
净活 (淨活) jìng huó - unconditional life! K% @1 G$ q2 c% t4 U
净杀 (淨殺) jìng shā - unconditional death
$ ^* x1 {+ ^! v3 b0 u+ G+ ?净死 (淨死) jìng sǐ - unconditional death) q3 d0 M g- x/ X
救 jiù - rescue; save*) Q# _) m; Q1 s6 N# O& c7 @
聚 jù - placement inside opponent's eye/ {" w. L @- X P0 p
俱乐部 (俱樂部) jù lè bù - club*2 k$ x5 c& q. S2 v
聚六 jù liù - six-space killable eye shape& P# R! T) Z) J& L! ~' x3 |
聚三 jù sān - three-space killable eye shape
0 D2 Y+ F) Z. L5 Y7 j* l# r. ]聚四 jù sì - four-space killable eye shape
. B4 R. {/ E' I8 J6 f聚五 jù wǔ - five-space killable eye shape
8 m1 j U" I& {$ x0 T" R. D- D决战 juézhàn - decisive battle*- j) ~3 { l m( Y) m
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*2 p- r5 g( y& h# O- Y
. _0 }. Q9 }: [' L* M$ t
. o& b6 i: o( r% g
K3 ^0 W% E# t, Z- `1 B! v- W i4 c* V
卡眼 kǎ yǎn - falsify eye
+ b6 p$ @+ {+ d% P" H5 `# M开拆 (開拆) kāi chāi - extension
# ^. |6 b% g) K7 d+ |% F r+ G4 |* M开花 (開花) kāi huā - ponnuki3 T+ @- C) ?0 d& g) n, s' P
开劫 (開劫) kāi jié - create ko
7 y% z+ j4 j" Y开局 (開局) kāi jú - opening; ]/ A- j" R$ H6 a. X9 b9 s9 B
看花劫 kàn huā jié - picnic ko! F% V0 `( x' x' q, h8 `3 ]
抗 kàng - to resist, fight; to oppose to defy*
! E; T+ a# H: }6 Y+ F" l0 ~' q; S靠 kào - attach one line higher than enemy stone1 ~, d3 s Z8 K- J3 j3 W( e9 f
空 kōng - empty*
1 a, V9 d! y$ Q. Z) e1 d空间 (空間) kōng jiān - space*
$ _# ]- l W, U4 n& [! a. V" q- a空三角 kōng sān jiǎo - empty triangle
4 i4 A/ O7 O6 T( U空 kòng - territory*
9 w5 V, R& ?& _) T跨 kuā - attach at waist of knight's move
9 [! G! r ]) V4 K! y: j跨断 (跨斷) kuā duàn - waist cut" w5 L: ]3 i4 g$ V
快 kuài - fast*
5 P6 ~0 M) r! q快棋 kuài qí - blitz game
u3 d1 Y8 H1 E* D宽 (寬) kuān - loose; wide*
& t* L1 V# @9 Y: d5 X9 ]& ^6 c宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties& ?; D: c: e# l/ g6 a% Y
宽气 (寬氣) kuān qì - increase liberties
+ j2 D! r. O( V8 p, S- V宽气劫 (寬氣劫) kuān qì jié - approach ko
! H& z0 O: u0 Y" g9 `亏 (虧) kuī - loss*- [9 Y9 m' o& L4 N P# Z; H/ V" ~
亏损 (虧損) kuī sǔn - loss*
, d0 X" k" ^$ e x8 s0 Z9 H扩大 (擴大) kuò dà - enlarge; expand*
$ w3 B) h6 w5 C7 O* G7 [+ {! u- J扩张 (擴張) kuò zhāng - enlarge; expand*' J4 P4 B' k/ \# G5 C- M
[edit]$ t6 F( E5 t' {; ]( C
L- t" Z8 {" \- l9 S- F3 ^
赖皮劫 (賴皮劫) lài pí jié - many move approach ko0 D8 P. |- K$ @: h( h( T4 O
拦 (攔) lán - checking extension; prevent opponent's advance*$ G6 l# f; O; u7 o( {
拦逼 (攔逼) lán bī - checking extension- r [0 b$ E9 }6 \
烂柯 (爛柯) làn kē - ranka/ Q6 \/ _& F& X( `4 P+ n
老师 (老師) lǎo shī - teacher*; A! T( X/ M4 ~ G( r* M5 h
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
* L- T7 o$ p2 k类型 (類型) lèixíng – pattern, type*6 m$ s! P# D5 @6 y# h
冷着 (冷著) lěng zhāo - unexpected move9 y- o" s4 I' X; g7 E$ a
利 lì - profit*
0 Y$ W Z% i7 t/ F0 W( Q5 W立 lì - descent; stand
4 s% c6 u( _0 k' j利用 lì yòng - make use*# g7 A) k f( B" p# U( @2 ]- i
连 (連) lián - connect; continuous*
3 N/ Z! L, [: p0 c连扳 (連扳) lián bān - double hane% ~( \ a) i' e! ?5 x% m& n
连环劫 (連環劫) lián huán jié - double ko
/ |7 [: ?4 ]. E ]; N8 e连接 (連接) lián jiē - connect*
2 }) \7 i7 n& W+ [; k联棋 (聯棋) lián qí - pair go" b5 h. ?. X# Q. b
恋子 (戀子) liàn zǐ - reluctance to sacrifice
% T1 q9 X4 }/ A两分 (兩分) liǎng fēn - equal*8 n6 R, d1 Z' @$ _' }% V
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")4 B# [2 s2 G* Z2 I0 R0 m) @7 P
劣势 (劣勢) liè shì - inferior*: |( n, O- N0 w& q+ z# Z2 f) p) m) ?) f
裂型 (裂型) liè xíng - split shape9 H* ~- k, y% ?
龙 (龍) lóng - dragon*; M% c% K' e0 u1 i; X+ ^
漏着 (漏著) lòu zhāo - oversight# Y( Y( b, l+ n! j& L; a3 {
落子 luò zǐ - playing stone on board E3 t+ y0 S% f
+ J, F+ i4 y8 v/ |6 g4 M$ [# l7 X7 B8 y
% @5 i7 J' I* L% E; B
M, Q* r* @! i; R/ r
满意 (滿意) mǎnyì - satisfied*
' d) d( p, a5 U, q$ k3 ]( `3 y4 @, P慢 màn - slow*' O: C% x- F- T. N
盲点 (盲點) máng diǎn - blind spot6 o9 `+ r5 o$ E6 L m% t
梅花六 méi huā liù - rabbity six- u7 m6 g6 A! G0 t
梅花五 méi huā wǔ - crossed five! l$ l& ]1 x! c5 Z! R( S
门吃 (門吃) mén chī - capturing technique by atari/ A5 e2 |9 t/ i/ K3 Q
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening! e8 ^: p H5 I, w* X: N ^
妙手 miào shǒu - excellent move
- U4 H9 @/ D, p) Q$ P6 n0 V/ s妙着 (冷著) miào zhāo - excellent move
0 S6 D6 q; f* `8 Q4 [7 n# W模仿棋 mó fǎng qí - mirror go/ ]$ z: w" A9 y- M' r+ _7 G% i
模样 (模樣) mó yàng - territorial framework/ C4 v: v. }$ m* d* }1 B5 i* P- c
目 mù - point of territory
* X9 N$ D5 o2 y6 U! I7 T目外 mù wài - 3-5 point
% Y+ W, G! j7 o
( o8 O+ e2 o' a; u$ U) J$ _7 h" k4 H( r2 `7 t( X M
N! Y! l |9 {8 `- [% w
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
6 m& T0 Z7 }: q2 o9 @: `# H# V- C逆官子 nì guān zǐ - reverse endgame move
8 K# ?. r, G' s8 h* s w# M逆先 nì xiān - reverse sente5 A- |; U0 U' \5 Q. a( P
逆先手 nì xiān shǒu - reverse sente4 \* @9 ]; W4 P
逆转 (逆轉) nì zhuǎn - overturn game+ t9 }" \4 n# W- @
粘 nián - connect*
' U1 h- S9 s0 M* b1 l5 K# o' ^9 `凝形 níng xíng - overconcentrated shape2 k5 Q# y/ v) H8 p) b
扭断 (扭斷) niǔ duàn - crosscut5 l- t6 Y' F) h% ?' n& m, F# c/ j
扭十字 niǔ shí zì - crosscut
6 U1 o2 ]( U7 }: l扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut* I7 K7 o9 z9 H7 Z' z2 v
扭羊头 (扭羊頭) niǔ yáng tóu - ladder! e. W' D" P+ K, L- N Q
# P& |2 ?3 R. w. G+ H" i
) a# @0 v5 G. \4 q8 V. _P& I. e" Q) v# L$ H: z# e, F
爬 pá - crawl*
7 o. J# T, }7 {7 y9 L盘渡 (盤渡) pán dù - bridge under, E. u1 W0 p2 N2 m
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
4 m! z: Z' `# e8 ? B T盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner1 _: R* j2 d/ m( G; O t
抛劫 (拋劫) pāo jié - throw-in ko
3 E6 D4 R v. |" \. y, @配合 pèi hé - coordination*
) V+ j. @6 c& S0 n碰 pèng - attach to the side
`2 u+ p H( s/ _便宜 pián yí - profit*( d3 d& _4 L- K! A+ g7 c# ]
骗着 (騙著) piàn zhāo - trick play, hamete" z. N, [; O" O+ s% {
平衡 píng héng - balance*
# n, v& J& l" b$ T破 pò - break*
" A7 ~8 E$ l" f8 }, N0 J) ~% G- p剖析 - pōuxī dissection / self-analysis& W/ Y5 A9 i1 \
破解 pòjiè - solution, answer to a problem*
+ }" g* E c4 R1 Q0 ~, J+ O扑 (撲) pū - throw in
! F2 w! W( M0 ^+ j S2 H葡萄六 pú tao liù - rabbity six
. d7 R6 } L7 w# C) D谱 (譜) pǔ - game record
- l! L8 @1 \; ]普通 pǔ tōng - common*
/ Z; K/ R* o/ {1 D$ {2 c/ F3 K, D1 Y[edit]% H; d3 ^+ J" l! ^, s0 O/ F$ x0 G p5 u
Q' f+ o0 Q+ _! J# [9 N# V0 K" n
欺着 (欺著) qī zhāo - trick play, hamete# i6 H5 V! f* ^! k7 c
棋板 qí bǎn - go board% ~ a- R9 x' r
棋风 (棋風) qí fēng - playing style+ Z, J# {: O# T1 E5 \- `! _
棋盒 qí hé - stone container
3 q5 _! [3 L$ A) u, s" b& s; W棋筋 qí jīn - key stones
) i- I) X2 I% ^棋精 qí jīng - key stones
( E% m% ]$ z& [/ E5 S8 |棋理 qí lǐ - go theory- l; {: ^- A8 h% I/ f
棋力 qí lì - strength in go1 [! S" y# F) z6 o
棋盘 (棋盤) qí pán - go board$ g9 q7 y- ~) n1 B: X& A
棋谱 (棋譜) qí pǔ - game record
; d2 _' L2 U E5 v8 c棋石 qí shí - stone
4 H; Q0 T6 V0 n- A( y. Y2 t; v/ T棋手 qí shǒu - player*
8 y4 u$ L, T% Y% I i棋书 (棋書) qí shū - go book
5 F% A5 J; |) a/ C棋院 qí yuàn - go institute
. L) b% \/ a3 E1 S棋形 qí xíng - shape
' A6 P0 ]+ U$ G棋钟 (棋鐘) qí zhōng - clock*
8 I# u/ f, Y; R棋子 qí zǐ - stone
: c5 T) [5 w1 ? W弃 (棄) qì – abandon, to discard, throw away/ i/ u( X+ R8 D4 J' n& d/ _
弃子(棄子) qìzǐ - sacrifice
& b# G& ?7 s! |! K8 b气 (氣) qì - liberty8 g! R1 z* K1 ?; y4 d: c C( [
气合 (氣合) qì hé - fighting spirit
6 b, Z, a7 z; q) ^( n' P ^气紧 (氣緊) qì jǐn - shortage of liberties
2 C2 r. m0 U9 L r" j& e前 - in front, before*
, M9 U8 g* m+ @: O" C浅消 (淺消) qiǎn xiāo - erasure
7 M/ }' _/ E) k$ b墙 (牆) qiáng - wall*
6 O" b# Q( I3 x. F强 (強) qiáng - strong, K/ z# i: f- |, U4 h
墙壁 (牆壁) qiáng bì - wall*7 n% f- }; _5 u- H0 q- Y, D) w8 \ T
强棋 (強棋) qiáng qí - strong group/ n' X0 I( h- ~1 v5 M& B w
巧手 qiǎo shǒu - clever move. Z$ `6 W. @$ ~* C: S$ q6 M N* U
巧着 (巧著) qiǎo zhāo - clever move
2 X3 J( W( I; G6 C切断 (切斷) qiè duàn - cut*
* J/ M' }& [7 k6 V2 P侵消 qīn xiāo - erasure* E; I. y: p* n, \% J+ V# t
轻 (輕) qīng - light*7 z, B! D+ L' E+ G1 Z# w
侵入 qīng rù - invasion
4 }+ C- x# l0 G) ~# J轻盈 (輕盈) qīng yíng - light*
8 d# _. G2 {1 L" ? x: P求活 qiú huó - make life. h9 c. B) A& X5 ?. J
曲 qǔ - bend
8 r/ E% l" h; b+ {曲尺 qǔ chě - carpenter's square3 l6 M$ W; y* m0 f
曲三 qǔ sān - bent three
% G5 a# h4 m2 I I, W- I f曲四 qǔ sì - bent four
' K7 l$ o. |' G) F觑 (覷) qù - peep
- A& a8 }* d9 ]3 j0 ]权利 quán lì - privilege
9 e. j/ m. u9 B8 ~5 n/ ]' |% D确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
% f& }" a( |3 H6 n) n% r7 R- k/ u+ r( L* M; n) F; A' i7 i7 K4 D
7 d# f& L7 n$ c, m8 O
R1 n4 w( P" z9 G& n
让子 (讓子) ràng zǐ - handicap. u( Y- n& Z4 U9 R8 j) F7 D/ X
让子棋 (讓子棋) ràng zǐ qí - handicap game8 S+ `" J; _2 ^) C7 V
认输 (認輸) rèn shū - resign*
. }% G. S1 A; H7 ~1 k弱 ruò - weak*
; K7 f+ n# f6 f弱棋 ruò qí - weak group
5 J9 h3 S6 h* y- v: l6 `/ A% b- B L
! J# J) c Q( U& JS. k6 G9 K6 B% |7 s, j6 {$ u) X
三间拆 (三間拆) sān jiān chāi - three-space extension2 A6 |$ a8 |& p* q1 F3 f5 \) ~
三间跳 (三間跳) sān jiān tiào - three-space jump
! a; z- O1 g: L* i& w三劫 sān jié - triple ko
9 u \0 M' A: M; \1 U( L! H/ |2 H三劫循环 (三劫循環) sān jié xún huán - triple ko0 G/ r- O. D$ Q
三连星 (三連星) sān lián xīng - san ren sei
]5 {! G( D& ]; P0 Z! @三目正中 sān mù zhèng zhōng - center of three stones. B( d' f9 ~/ `* x% w9 Z& D/ N
三三 sān sān - 3-3 point
6 f5 q/ ]( P( B三手劫 sān shǒu jié - two-move approach ko v) I) Y( f& h( o( G8 \1 y% S+ H4 a
三子正中 sān zǐ zhèng zhōng - center of three stones2 Z+ `( x0 x; Z1 }# x4 c& k
杀 (殺) shā - kill*
) ~1 q8 O6 u! X5 ]5 Q- ]2 b6 i9 x杀棋 (殺棋) shā qí - kill
% A3 p# }0 |; m杀气 (殺氣) shā qì - capturing race0 k. l# a6 d! {+ t
上 shàng - upper*
4 ^! F8 Z/ i" [ I上级 (上級) shàng jí - advanced level*
. n2 m7 }+ Z# i上下同形 shàng xià tóng xíng - symmetrical position8 q7 U% \+ F! g% b* J4 Q% `, f* M
稍 shāo - somewhat; a little*1 r+ h9 w; x% } c
伸气 (伸氣) shēn qì - increase liberties
- T1 f* D! X. i; Y9 c2 W! ?$ E5 O伸腿 shēn tuǐ - monkey jump( Z/ V/ A( h) U P" Z% v7 `
生死劫 shēng sǐ jié - all-dominating ko% p' k/ R- r) c# D" I7 f& z! u0 o
胜 (勝) shèng - win*
5 h: ~" o6 e9 \胜负手 (勝負手) shèng fù shǒu - all-or-nothing move! }$ D+ c8 d/ B6 K, G& A
胜着 (勝著) shèng zhāo - winning move
, ?3 i$ Q: z s8 Z- ]失败 (失敗) shī bài - failure*
! T* X0 q: x; `实地 (實地) shí dì - solid territory
' p, X* ?5 l3 l) Z十番棋 shí fān qí - ten-game match) S" E# r s: `3 d8 O' x3 C
实接 (實接) shí jiē - solid connection: V" Y6 R/ a6 `2 k, N6 p
石塔 shí tǎ - two-stone edge squeeze- U. n* `& B4 | ^& P! K8 _# Q
实战 (實戰) shí zhàn - actual game situation' f7 f( Q; V# S5 I5 ?% _ B
实战手 (實戰手) shí zhàn shǒu - situational move% E3 x1 b5 X/ s! i% J
势 (勢) shì - influence*" @7 k8 ^9 k# \* \* e
室 shì - house; room*
: m: Z: T' Z7 L3 w+ D4 C* A2 m- N势力 (勢力) shì lì - influence*/ t& x: l, z7 p& t; \
试应手 (試應手) shì yìng shǒu - probe
' E; d' s6 ?6 ? T收官 shōu guān - play endgame
8 e- K. S( @, Y8 ^1 B- f! z% |3 J收官子 shōu guān zǐ - play endgame& a2 G: h! {9 n% a6 v
收后 (收後) shōu hòu - last play
, `0 V+ Y- P9 c收气 (收氣) shōu qì - reduce liberties! S4 J4 [) C# Z
守 shǒu - defend*6 v! Z& K- ]( I9 u4 n
手 shǒu - move) C, k- a' t: O. S8 a/ d
手段 shǒu duàn - technique*
. k8 Q& i. j! u& o4 ?% E; Q手割 shǒu gē - reorder sequence; n9 u9 w" L6 B
守角 shǒu jiǎo - corner enclosure1 S) D, ? {( ?' q
手筋 shǒu jīn - tesuji
( {' R& }( I; d- r' Z2 a手顺 (手順) shǒu shùn - sequence
( h. K8 w) C) u. S手谈 (手談) shǒu tán - hand talk4 ?$ }" y; @* j9 L. F
授先 shòu xiān - one stone handicap6 B8 Q+ q" g8 x2 ?5 K
授子 shǒu zǐ - handicap5 j" I) @" ?3 \" T2 s! z: L
授子棋 shǒu zǐ qí - handicap game
. [ s9 h% {: U$ A2 s书 (書) shū - book*
: Q* X5 p4 ]% M% v输 (輸) shū - lose*4 |( f- H1 }# |* C% m" J9 n
书本 (書本) shū běn - book*0 Z+ [6 _& e0 f+ m3 j a/ V& O$ J0 ]
数目法 shǔmùfǎ - territory scoring9 I, a# }& f- L6 S5 n7 C
数子法 shǔzǐfǎ - area scoring
- w' |4 A! V. {5 u4 Z9 e# }5 b& |! v梳形 shū xíng - comb formation& u9 W. u+ k# {! a, |$ q8 w
梳形板六 shū xíng bǎn liù - comb formation6 @7 x# i; {$ F; `% y! Q; Z
双 (雙) shuāng - bamboo joint
7 o4 @' |0 B8 n* |( o双吃 (雙吃) shuāng chī - double atari8 O4 q @$ o% h7 P8 m
双打 (雙打) shuāng dǎ - double atari8 {' j" U2 o% Y' `- \
双打吃 (雙打吃) shuāng dǎ chī - double atari4 a/ ]$ l* r$ C$ D0 \# X2 D. J
双倒扑 (雙倒撲) shuāng dào pū - double snapback
8 W1 i5 h: F0 n5 X6 w% o双方 (雙方) shuāng fāng - both sides*4 i5 R: {1 @) R* J4 A: [6 f
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach2 W# D, l8 a% I+ U
双挂 (雙掛) shuāng guà - double approach
' {. Y! ^2 A2 D双虎 (雙虎) shuāng hǔ - trumpet connection
! C! U8 n- n& u双活 (雙活) shuāng huó - seki4 w* {" q7 K! c
双叫吃 (雙叫吃) shuāng jiào chī - double atari
# A F3 |$ h: ^6 X- ^' s' d双劫 (雙劫) shuāng jié - double ko, q& K* r* i+ U
双征 (shuāng zhēng) - double ladder4 o. p3 _" `6 y: F. D1 T
顺序 (順序) shùn xù - sequence*4 |" J: x4 o$ P& X& e
死活 sǐ huó - life and death
q: b4 R7 j8 v7 J0 q4 {1 x- K死活题 (死活題) sǐ huó tí - life and death problem c% j5 X" @( }1 J0 D1 E4 D
死棋 sǐ qí - dead group9 T- A* u9 ?9 Z; X1 h7 G6 i
死子 sǐ zǐ - dead stone* N2 n' M$ @! G5 E/ `& L
四间拆 (四間拆) sì jiān chāi - four-space extension- t- V# K& \: |. N# \8 B
四角穿心 sì jiǎo chuān xīng - occupying four corners and center' p) U* f" @2 _# z2 V ?
四劫 sì jié - quadruple ko
! y. F- F# `5 G# Z3 S+ @四劫循环 (四劫循環) sì jié xún huán - quadruple ko
* h L( D% X$ g四连星 (四連星) sì lián xīng - yon ren sei
3 n& W* \# T2 d; B- K8 {- D$ s, u松 (鬆) sōng - slack*1 ]! x: J- O+ K' R
松气 (鬆氣) sōng qì - increase liberties
8 \6 H9 R& T7 s, W, ^/ i松气劫 (鬆氣劫) sōng qì jié - approach ko
, L0 I& t1 J; m8 o- Q俗手 sú shǒu - crude move8 z5 B O# d- w' u9 C
随手 (隨手) suí shǒu - hasty move$ w3 f6 o3 ]4 A
随手棋 (隨手棋) suí shǒu qí - hasty move
6 b0 Z9 B u- ~/ M" J+ @" S损 (損) sǔn - loss*
( g0 F; v0 k8 S6 [# _! w: r) [; I1 K损劫 (損劫) sǔn jié - losing ko threat( e9 O: a, ~3 h% d, n
损失 (損失) sǔn shī - loss* x7 d6 ~/ Z/ r5 Y2 O1 O4 z8 `8 a( ]
顺序 (順序) sùn xù - sequence*
5 \, C. Q- R( I4 ~# `: Y* b- L$ G9 V; }" }/ f: B
2 i; c- X4 y) f3 r T5 x
T
" E! s: z1 t6 t4 p8 s8 I& S台象 tái xiàng - Tower$ X1 y5 @0 |9 P8 e- w g
弹性 (彈性) tán xìng - flexibility*8 M" P; F; X2 L$ P5 y
搪 táng - block*9 G; l* {9 o7 E B* P2 ?
套劫 tāo jié - two stage ko8 O' Y9 I8 ?4 j( e, w, J
逃 táo - escape* u/ A3 e6 D9 i7 e0 z7 v% \
逃遁 táodùn - to escape, to run away, flee*
3 [' y' X" J+ { m* ^3 t: e/ d* D; C5 ?逃生 táo shēng - escape*4 f, U" z9 Z0 j$ q3 S0 s* ^
腾挪 (騰挪) téng nuó - sabaki1 f; {: H- p1 d6 M
提 tí - remove from board6 l8 w- e& \6 M; @9 \7 d) I
提劫 tí jié - taking the ko$ F7 u* I0 e; u/ Y9 }
提子 tí zǐ - remove from board
f! i) b5 M5 a4 x1 j4 |6 o* Y+ E% r天王山 tiān wáng shān - tennouzan
- j* k! w9 q u/ ?天下大劫 tiān xià dà jié - all-dominating ko
* l7 j2 |( U0 _天下劫 tiān xià jié - all-dominating ko6 g% k U+ A8 o" G- w9 x: M
天元 tiān yuán - tengen8 [) A* g+ _) l$ \
跳 tiào - jump** i% s; W3 v7 M, i
贴目 (貼目) tiē mù - komi9 L; w! v. d9 [. M6 e
铁柱 (鐵柱) tiě zhù - iron pillar*7 I1 D3 F$ j X2 a% F
挺 tǐng - push up; stand* ?. k- B& n' _8 r- z
投降 tóu xiáng - resign*
f* z: n0 X( k# d# C投子 tóu zǐ - resign0 `$ ]2 R- G( I
透点 (透點) tòu diǎn - placement
% d" R" v* u& Z( R& P' T图 (圖) tú - diagram*% s0 p' b; Z& E0 g1 k- G* G4 G5 Y
退 tuì - pull back
# q6 E9 M! c8 R! s( Z; A托 tuō - underneath attachment
% K d; j' f, z/ [6 c" k脱出 tuōchū - escape, break out, `/ G0 T- F* K" Z0 B; C, Y
脱骨 (脫骨) tuō gǔ - under the stones3 s( M- ^: S; t) d/ _6 l6 n/ l/ t* R
脱先 (脫先) tuō xiān - tenuki
+ {# \; W3 Y- w- j: D* V/ U
# t) U6 w; h$ S, }, \% Z2 n, c# L6 ~$ s, @. Z
W
0 x0 s1 _: n6 u2 x) t: K挖 wā - wedge
n5 a& l7 `: ^; E+ y$ x外目 wài mù - 3-5 point' ^ _ _, Z" p. X
外气 (外氣) wài qì - outside liberty
/ ?' q- N/ W: o% o1 m) a* Z弯三 (彎三) wān sān - bent three
1 ]) S- K; N: D9 W0 L4 l- g- W弯四 (彎四) wān sì - bent four$ N E4 w+ U* j1 r8 K0 D0 c
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
' J4 g+ ~/ O) G5 \, F: e7 `8 n% B围 (圍) wéi - surround*/ K x- \1 [3 m1 n! D
围棋 (圍棋) wéi qí - go
3 t) \4 q' _3 r6 R1 x( h, Q尾巴 wěi bā - tail*7 @; p4 y0 E/ D2 I3 u. i
味道 wèi dào - aji% i6 Z2 B; x$ i8 V m' ]
文凭 (文憑) wén píng - diploma2 }& U' s. h. u) N3 I. p) @" G
稳当 (穩當) wěndang - stable; firm*& G5 P( ~; H5 C7 r2 L+ O" f$ G) r @9 U- |
问应手 (問應手) wèn yìng shǒu - probe& i& |; }2 O e$ X% E' l; f
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
! v- l! x$ g1 a5 G5 g5 _9 d9 H无理 (無理) wú lǐ - overplay. K' Q4 a) e/ x
无忧劫 (無憂劫) wú yōu jiě - picnic ko; s& O' G; L5 @. I
五子棋 wú zǐ qí - gomoku narabe
P" y7 X& e& k1 x0 m五间拆 (五間拆) wǔ jiān chāi - five-space extension8 L, j1 [' E7 r4 A, s6 w
五连星 (五連星) wǔ lián xīng - go ren sei
! G1 @5 i) ]1 }& c |五五 wǔ wǔ - 5-5 point
4 j% B5 l& Z1 O0 ?$ q# v- t/ H4 D6 |/ E
0 e; n( u& ]' [2 Z& ?& Y2 Z
X
$ o9 E* z, O: F/ j0 m8 s' B细棋 (細棋) xì qí - close game
* C8 L; m1 B- v# p瞎劫 xiā jié - false ko threat
# ~* X' ]; a) q7 [! V7 X2 ?) E下 xià - lower*
N# i: t- d4 R. l下法 xiàfǎ - method*
; o1 S! q2 X W( E先 xiān - before; first*/ w3 q. y1 \! C, N9 [: b- h
先手 xiān shǒu - sente' _: @; h$ z0 X* ~3 M5 _% o
先手劫 xiān shǒu jié - a ko in which the player makes the first capture, V8 j4 L' w) W& _' i
先手利 xiān shǒu lì - forcing move
- L/ ~* }* f& U% ?5 R先中后 (先中後) xiān zhōng hòu - sente with hidden gote
' Y. P1 ] B* {/ [1 h$ K" ~陷阱 xiànjǐng - a trap*. p& w6 G. c, U( m
象步 xiàng bù - elephant's move
0 n* T6 M$ Z0 h% Q7 b5 u) i象步飞 (象步飛) xiàng bù fēi - elephant's move
' e3 I: {9 T$ a$ `$ G' `8 E5 E) F象飞 (象飛) xiàng fēi - elephant's move, d7 Q1 X) d- Q$ N6 I4 a7 K' G: j
向小目 xiàng xiǎo mù - facing 3-4 points: Y, b& @1 ~8 {1 B/ g; n: S
象眼 xiàng yǎn - center of elephant's move
+ [+ m8 B6 i7 ?0 Q/ F; b7 V消劫 xiāo jié - ending the ko* f E6 Y9 Y. |, B- x
小 xiǎo - small*2 u' ?3 h' C' Q8 t% _
小飞 (小飛) xiǎo fēi - knight's move
4 f* E) w) O% f3 ^5 X小尖 xiǎo jiān - diagonal+ w2 l7 g# k6 N8 X
小林流 xiǎo lín liú - kobayashi opening) Q `2 {: H: @' S+ d: N
小目 xiǎo mù - 3-4 point
" d. k8 F( F' F小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
! @- h7 T) |( e1 g; g2 {4 ?小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
9 F3 g3 B. q( P* c) Z小伸腿 xiǎo shēn tuǐ - small monkey jump) L" ^# d* O/ u( h
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
& m2 h2 P" }* r" f+ l* a5 V4 y- `3 Y效果 xiào guǒ - effect; result*
. h" N% J6 [! m6 j. O L+ r# V2 w效率 xiào lǜ - efficiency*
3 r4 N1 I' N) }- |: y \新布局 (新佈局) xīn bù jú - new opening
( n# G, b/ U7 `7 [新手 xīn shǒu - new move
v- V! B$ ], ^6 ?' n星 xīng - star point6 o8 u+ V" \" Y
星位 xīng wèi - star point
. P) {! v+ P$ ~/ b- N3 s形 xíng - shape*
- E$ W1 I, n5 [- F: b) }: T$ }形势 (形勢) xíng shì - situation*
0 c& r3 W2 g- F* B2 S形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
8 O+ {5 a1 h( }( {$ G5 t1 {形状 (形狀) xíng zhuàng - shape*. B' b9 D) _9 b' N3 S- v: G
秀策流 xiù cè liú - shusaku opening2 ?" E/ W, j0 k/ U
虚手 (虛手) xū shǒu - pass; M7 Z: w. Q" K( C6 a+ u
虚着 (虛著) xū zháo - pass4 t+ o5 q' M. O; M$ k
序盘 (序盤) xù pán - opening
% N/ @& v+ k6 O学生 (學生) xué shēng - student*
$ Z- l: p' O0 w# I雪崩 xuě bēng - avalanche*
% h0 E7 P z) c. g( X8 J# P循环劫 (循環劫) xún huán jié - double ko X( ]+ ~0 c' l4 _7 i# J/ S
/ E, \' B4 ]& _8 Z: h$ N$ v6 K, p) v$ N1 R9 g7 {* {
Y" n& G7 M5 o2 O; ?: E
压 (壓) yā - push down*- p: p6 L: i& \& ~2 e
压力 (壓力) yā lì - pressure*( {$ M) @% u$ P
延气 (延氣) yán qì - increase liberties
1 S& g( D( f# W眼 yǎn - eye*: X/ S( A6 Z, I. o7 O2 v0 i
眼位 yǎn wèi - eye potential; eye space8 ~! _2 y+ F* p" y9 m, d) X. G
眼气 (yǎn qì) - eye liberties3 |7 m0 q- v. J0 u* R
眼形 yǎn xíng - eye shape; eye space6 z$ F- u4 t4 s' M
妖刀 yāo dāo - magic sword, j; d V9 k0 E' |) n
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko8 Z, B" G: ?* W X# _# s8 s" `
要点 (要點) yào diǎn - vital point, |, l& c) u/ I7 f5 h. H N
要子 yào zǐ - key stones
8 q1 R% v7 p" h3 ~# c业余 (業餘) yè yú - amateur*
$ m7 l6 @$ J/ j: o4 A3 ]0 }$ t一方地 yī fāng dì - one-sided territory
& j. S2 A. |4 f; n. ~一间拆 (一間拆) yī jiān chāi - one-space extension) L7 H! o" ^; p
一间跳 (一間跳) yī jiān tiào - one-space jump" \4 I; ^8 _7 k/ ~
一手劫 yī shǒu jié - direct ko
P' C9 H9 L' {6 n一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
( | }% a2 d. y$ l疑问手 (疑問手) yí wèn shǒu - questionable move' ~1 s" w$ ~& t+ v- x# r
弈棋 yì qí - play game*8 S3 j9 U$ k1 S# r5 W
引征 yǐn zhēng - ladder breaker; r! G( a t6 U/ a1 T
赢 (贏) yíng - win*: X A8 I8 s* Q0 j' |
应氏 (應氏) yìng shì - ing's
. r( s3 o1 S% L% W8 x硬腿 yìng tuǐ - first line descent+ Z6 C' h4 y2 g& ]+ @8 k% z( K
优势 (優勢) yōu shì - superior*$ d2 c8 ^/ y r- V( L M
有利 yǒu lì - advantageous*" } X% s0 J; U' h+ ~+ x8 ]$ Z/ p! K
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye) l" R0 T6 d5 N _2 R2 ` p4 r
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
! F, l7 q) |" {1 N右 yòu - right*9 ]5 A8 y* y4 E4 \+ N1 |7 x/ d
余味 (餘味) yú wèi - aji( Q/ Z1 T8 i3 {4 P" f9 _8 J( k3 L
愚形 yú xíng - dumpling shape* n4 X5 d9 \* k. R M0 k U( N( t- \
宇宙流 yǔ zhòu liú - cosmic style+ P0 o% q# Y6 B5 `
原则 (原則) yuán zé - principle*
$ j" U! k# T$ @: p院生 yuàn shēng - insei
* N% g+ A% b/ Q1 G$ [4 I) M
% N5 j" [. w8 v' E6 _9 C+ W3 S2 S, m* f, ?2 W% s# P0 P3 @( L9 j
Z
, o0 ]2 ~: q0 |1 g b, f枣 (zǎo) - jujube (Chinese Date Wood)*2 e: t0 K* I3 h
扎钉 (扎釘) zhá dīng - iron pillar*
1 r" }' k/ A7 ]9 i6 t长 (cháng) - stretch; S. R7 Y' f; I- \ L7 Y
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi5 v/ w" m- l h/ t. h- F6 l
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
6 y: P/ F' r( ?7 U* Q着 (著) zhāo - move6 E3 H2 P' `- I7 k @: d
真眼 zhēn yǎn - real eye
3 T8 \! S6 x0 X7 d镇 (鎮) zhèn - capping play
; {8 m: h, P# l* ], o" [) K镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker+ P* ^ a( } B7 v4 H( p. ]
镇头 (鎮頭) zhèn tóu - capping play2 O4 n) ?; f v/ L, @. l0 P
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
1 i! W& Z$ \+ P+ t( W征 zhēng - ladder; Z1 Q( v$ T) S( @% A
争棋 (爭棋) zhēng qí - official challenge match% d0 R9 W2 k- e8 Y h1 m
征子 zhēng zǐ - ladder
. n) ^8 T+ @1 J; v征子劫 zhēng zǐ jié - ladder ko
. F$ V' L0 U6 Y9 v' |整体 (整體) zhěng tǐ - chain9 _! p9 [* f8 t8 r* e/ X
整型 zhěng xíng - settle
- I! z$ k; [& D( ~- Y* X正解 zhèng jiě - solution*! c2 R( \9 v% |# j' V& o# {6 k. R. {
正确 (正確) zhèng què - correct** O% E% }! Q2 x) j
证书 (證書) zhèng shū - certificate*. q2 Z! \) I- u T5 U9 c& h
正着 (正著) zhèng zhāo - proper move+ }/ @3 r, i* Y
指导棋 (指導棋) zhí dǎo qí - teaching game
N9 K+ Z) P0 W3 W# h& a* ~" f4 m0 o直二 zhí èr - straight two
" t7 t+ G0 w8 j. I直三 zhí sān - straight three
( |' |) a: N$ r1 m直四 zhí sì - straight four$ N- m* F& x4 ]6 h* p
职业 (職業) zhí yè - professional*
6 g% o. v% B/ b, e只此一手 zhǐ cǐ yī shǒu - only move) W: S7 H9 f* u* s9 D
治孤 zhì gū - managing isolated weak group, a- ~/ z6 [$ B: Y. u5 w; T
中 zhōng - center*3 X0 [2 ^& N$ |. y4 R
钟 (鐘) zhōng - clock*
$ A8 p2 Q& b: |- U* O中腹 zhōng fù - center*$ I* @2 _9 k* n, i& S
中国流 (中國流) zhōng guó liǔ - chinese opening* l( v/ n/ r( y k9 p* R
中级 (中級) zhōng jí - intermediate level*3 y9 a3 g- p: b) f
终局 (終局) zhōng jú - end of game" L$ k- v5 y* }1 c' p3 J5 O
中盘 (中盤) zhōng pán - middle game
- i5 w( y3 Z% D终盘 (終盤) zhōng pán - endgame8 `. c* K, A4 k V: [
中心 zhōng xīn - center*6 U6 E" k9 h* d
中央 zhōng yāng - center*
8 z; |. Z1 E5 Z: @! H$ C7 Y中原 zhōng yuán - center*
8 a% }; Y7 D: r# L' `0 I- R重 zhòng - heavy*
$ s n* e# z+ {" a2 t( p8 O+ K5 d主动 (主動) zhǔdòng - (to take the) initiative*! @1 h* c8 I! ?( u+ C
专业 (專業) zhuān yè - professional*
) O6 \- k. u2 g7 o1 F% Y/ K- U转换 (轉換) zhuǎn huàn - exchange** x# {- `: B% N! a
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
i* ]1 [4 K# [0 a2 H% j装劫 (裝劫) zhuāng jié - a move that threatens a ko
; v0 z' W' B! j, y* G% d撞气 (撞氣) zhuàng qì - reduce self liberties
5 l9 y8 ~0 t# f% ^6 Z* U+ `3 ?追 zhuī - chase*
8 t" ?5 k8 u- y0 Q追捕 zhuī bǔ - chase*
( W8 }' O2 c& \3 V8 Y* S子 zǐ - stone; unit in chinese counting3 H' P% _1 l: A
自然流 zì rán liú - natural style
8 T* Y) \4 G! g) t# g; S# y1 o自杀 (自殺) zì shā - suicide*
! f. _3 |- ^& }' y7 O! Z左 zuǒ - left*
8 v' ^ }2 `/ o- L. g左右同形 zuǒ yòu tóng xíng - symmetrical position
4 a/ u! [' C C: U2 J# B做活 zuò huó - make life
5 t$ S6 X0 K4 t. N% e* e: V2 N6 v4 X% _做劫 zuò jié - create ko
( c$ _/ l! s8 Z7 p* i _% @7 {) s5 ^作战 zuòzhàn - combat*7 c, t8 U! C5 _5 \# C
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)$ F H1 r+ H. |9 L
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