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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A5 z# `, _1 U/ J- Y( v. M# X
安定 āndìng - settle*
0 V+ `4 r- c( Y+ w4 x9 q/ ~3 a1 _" d3 |4 L7 z7 J
" F- w5 n7 |1 m5 o) @/ {1 z
B
: G2 _, S) d4 E; @7 X" U5 ]" |0 b白 bái - white*
" a! y% Z! S9 l1 x0 n白方 bái fāng - white player*/ E; s; }- ^8 Y4 w; N# f
败 (敗) bài - failure*
" \$ n! D2 E+ H+ D& E! r& `& K" ?败着 (敗著) bài zhāo - losing move+ V- L- ^; ~" C5 m7 e" e' l: q3 W
扳 bān - hane
! R- S4 [, M4 K5 o1 j扳断 bān duàn - hane through7 e1 r/ Y$ R# w/ |5 Y) c
板六 bǎn liù - rectangular six
6 D- _! C8 B/ @0 s) H* s% Y半劫 bàn jié - half-point ko
( ?! r: |* @/ k- M' x2 O棒接 bàng jiē - pole connection6 L0 Y$ u; h+ y3 I% h/ h
包围 (包圍) bāo wéi - surround*
; K2 x: h& \1 a薄 báo - thin*; A/ }2 `( o7 f/ E, Q( \
保留 bǎoliú - retain; preserve*! v  Y! M% ^( P) X9 F& M
抱吃 bào chī - capturing technique by atari
3 H, K1 z( E* T5 E) b  g本身劫 běn shēn jié - local ko threat
$ K, }$ L8 A. R% m" G1 u' [4 @0 y本身劫材 běn shēn jié cái - local ko threat
" [/ E$ `+ p$ R1 Z7 ^本手 běn shǒu - proper move/ s4 i  W4 B4 @" W" \7 h: {2 d, o! g: O
笨重 bèn zhòng - heavy*3 g6 l+ _' L+ f
崩 bēng - collapse*
+ @6 G5 x# B, h6 j崩溃 (崩潰) bēng kuì - collapse*
) U4 i% _% u7 W逼 bī - checking extension+ S3 @4 [/ m3 `. Z* f
鼻顶 (鼻頂) bí dǐng - nose tesuji! D6 @3 M# V' p" k5 V7 {
比气 (比氣) bǐ qì - capturing race, F4 }2 \+ Z5 @
比赛 (比賽) bǐ sài - tournament*
! \; L% v4 t% e6 Z) D6 F. k边 (邊) biān - side*
. T7 z) \% q' O  ~, u) m4 s0 d变化 (變化) biàn huà - variation*' r7 E& n- s5 Q# M3 c8 M, Q
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
- J- f0 G- `* j3 q4 @变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
) _) i. ^8 _/ w* P5 B4 h变着 (變著) biàn zhāo - unusual play, t" |. b0 l, d5 g; q8 B$ y
并 (並) bìng - horizontal stretch
! d% s* e) X* B; G* n+ v. S5 _0 M步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)$ W6 u0 Z3 i& D* T3 s( j4 h. W
补强 (補强) bǔ qiáng - reinforce*9 ]8 O3 D2 R9 _' B0 ?7 h9 K
布局 (佈局) bù jú - opening
5 s/ e0 b: @5 f. w: R不利 bù lì - disadvantageous*
6 n, H/ q" n; o' C9 ]: I不入 bù rù - suicide- [. h$ T* M0 N# C: K9 d; Z( q
不入子 bù rù zǐ - suicide" d+ G% i, K5 l+ M) w
不提三目 bù tí sān mù - three points without capturing1 S, R% ^4 V5 `8 Y
不提五目 bù tí wǔ mù - five points without capturing4 @; c9 F# U4 L( I

7 i+ a- _* {& O/ G8 a3 M9 D- m9 l: K! ?% W4 e( O
C
3 ~( k; R; [" w/ Z5 O猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
& V: m$ y& W; I9 l猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
5 G" X, Z9 L4 I3 O0 v( e6 ]1 q参考 (參考) cān kǎo - reference*& C1 `1 l5 ]% O# ^. p6 O  R
残忍 cánrěn - bloody or merciless*, M+ w' l: U) \1 S5 C3 z5 T+ }+ R
拆 chāi - extension. e! X2 \4 \$ I+ T0 E, ?" g
拆逼 chāi bī - checking extension; J/ d/ F& i( g3 r/ s- N
拆二 chāi èr - two-space extension
; O5 k4 [6 Z9 n* p  p拆三 chāi sān - three-space extension& o2 v+ Q3 W: h
拆四 chāi sì - four-space extension2 ?5 v7 @2 q1 F  [$ K% b6 \
拆五 chāi wǔ - five-space extension2 K2 V+ I3 y. P& B/ d# S
拆一 chāi yī - one-space extension0 U; F- p% E+ d" M" Z: l
缠绕 (纏繞) chánrǎo - harassment technique
7 I+ e) X/ U* I( K长 (長) cháng - stretch. b, W) I% e8 u  z' l% R
长考 (長考) cháng kǎo - think for a long time
$ X) N4 i- s2 y  B# @长气 (長氣) cháng qì - increase liberties  L5 I! i: R/ q
长生 (長生) cháng shēng - eternal life. F2 p8 M/ |1 r
场合定式 (場合定式) chǎng hé dìng shì - situational joseki' w8 S# Z# q( ^0 q) a. s
超大飞 (超大飛) chāo dà fēi - very large knight's move
; t! ^' q* R, c* t6 w( F' f超高目 chāo gāo mù - 4-6 point3 ~0 M, g; f* {
超时负 / 超时 (超時) chāo shí fù  - lose by time4 s* B3 v5 x- ^$ ^9 O, d
超时胜 chāo shí shèng - win on time
8 W1 ?+ ?% T7 v: |5 o0 e成功 chéng gōng - success*# |( ~; I6 J; f; l7 O1 T- ~
成立 chéng lì - possible*
9 t# c- Z0 Y) a/ {+ f; U! @秤砣 chèng tuó - two-stone edge squeeze
6 P  @( ^& t* F  ^  ?吃 chī - capture
- U! y2 O: H* v  H: F& |吃亏 (吃虧) chī kuī - loss*
4 G% l8 D( b* X+ }' \/ t0 I持棋 chí qí - jigo
! x3 [- E3 J# p2 C冲 (衝) chōng - push through. z; `6 E& m! e: |
重复 (重複) chóng fù - overconcentrated8 R" _- U5 C+ t  s( ]2 `- A
初段 chū duàn - 1 dan
6 w+ _( y% k( y9 v$ b初级 (初級) chū jí - beginner level*" L$ J0 R2 O; z, c8 k
出头 (出頭) chū tóu - getting ahead. ?0 F& [! ^+ \+ @
刺 cì - peep% |1 s9 t* f8 p. g$ u
次序 cì xù - sequence*
, m, B( x& Y' ]( Y) T) E3 [$ c错误 (錯誤) cuò wù - mistake*
' X0 d# |/ {3 n5 w& k  Y( [( X错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
4 d: E1 ~! p. X& E/ S; q: j; @  k
& @. r0 ~$ U- Z7 a; S
2 K" G6 q0 F9 u7 ]8 G/ ?% p8 @D
+ y  d0 f0 q: v: P8 R搭 dā - attach
- [; {6 m4 z7 A打 dǎ - atari
& L9 @1 H# i, H- t& \& F打吃 dǎ chī - atari. B* c# U4 e; W) w% `
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
3 p+ ^0 H0 j- V( ~( h) ~, _) n打挂 (打掛) dǎ guà - adjourn game
5 O  ^/ c- T3 p2 H打劫 dǎ jié - ko. [" R+ f( e2 H, I& H
打入 dǎ rù - invasion
6 c  S8 D2 x' `# ?. g6 Y! R' f打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
" k- ?5 u+ ]9 c3 i& N1 A: U5 u1 }大 dà - large*0 ?" j  i& L4 b3 m
大场 (大場) dà chǎng - big point
- z( _3 z5 [+ v( z! W3 ^大飞 (大飛) dà fēi - large knight's move
+ b, K1 m% V& B/ e大局感 dà jú gǎn - whole board thinking
- b6 Q3 M. G3 |大龙 (大龍) dà lóng - dragon*6 B" s& q% u( X# n5 N; f8 q2 \$ f
大模样 (大模樣) dà mó yàng - large-scale framework
: h- B8 u) j/ c% J大盘 (大盤) dà pán - large board (19x19)
9 k0 d$ W) M! B" O" n' a大棋盘 (大棋盤) dà qí pán - large board (19x19)6 Q* `( [) A& t
大伸腿 dà shēn tuǐ - large monkey jump1 ]; M9 G$ i: g5 t* N7 B
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze" c" x- c# ^0 X8 o- V2 v
大雪崩 (da4 xue3 beng1) - large avalanche0 h- h8 U2 r. n: [5 P9 e
大压梁 (dà yā liáng) - Da Ya Liang9 P: ?& e) G! K) Y* R9 R
大眼 dà yǎn - eye with two or more spaces
* {' |+ N' A6 c4 V( q: X0 ]大猪嘴 (大豬嘴) dà zhū zuǐ - j group) C& x) n: T9 v  z6 V! D
带钩 (帶鈎) dài gōu - long l group7 I/ U1 f! x  ^2 K
单关 (單關) dān guān - one-space jump
" f; }' T* L; z/ b, a! l8 ?单官 (單官) dān guān - neutral point
! ]) O- d1 d1 [, w& _  V单劫 (單劫) dān jié - half-point ko! \- u( ~. j/ ^/ ?; z& @
单行道 (單行道) dān xíng dào - one-way street** V6 o) `/ ]/ |1 g* W+ i
挡 (擋) dǎng - block*
8 E! @4 `4 f4 {6 s8 r刀把五 dāo bǎ wǔ - bulky five( e0 K3 {# D& ?" G+ }, |
刀板五 dāo bǎn wǔ - bulky five
' K9 e) x& S6 b3 P) _刀柄五 dāo bìng wǔ - bulky five+ J; e, b0 n5 g; }, N
刀五 dāo wǔ - bulky five' G' b  h5 H$ ~7 c/ ^! w8 t/ M
倒扑 (倒撲) dào pū - snapback
- h. s6 P: S/ ?! b6 U# k8 M0 p倒贴 (倒貼) dào tiē - reverse komi
; M) ^" A9 D/ n倒脱靴 (倒脫靴) dào tuō xuē - under the stones# n- x2 Z3 l; H
低 dī - low*) e7 E8 X9 S0 C- _
敌 (敵) dí - enemy*1 q5 e, h! e! p* _
抵 dĭ - hold up; push against, to support, to resist*
/ a$ H# R( K2 x& Z" y$ W抵抗 dǐkàng - to resist; resistance*
/ H  K8 w) `9 j1 o: G; t% o敌人 (敵人) dí rén - enemy*$ j6 [& _2 L& @9 n& X
地 dì - territory*
4 c1 b4 G5 L! `. k地盘 (地盤) dì pán - territory*- H$ Z' f9 G- q. G" Q) `: F
地域 dì yù - territory*2 Z* m6 c! l4 u
点 (點) diǎn - placement; point
! n4 V8 k( ^* t$ F2 u4 ^6 w/ x# \$ s& I点方 (點方) diǎn fāng - eye-stealing tesuji
9 L* n( E7 P- D4 K点角 (點角) diǎn jiǎo - corner invasion
6 A3 U' e7 B6 F* n0 s4 k点目 (點目) diǎn mù - counting! t. {/ n0 O1 M7 D% U8 s$ a, T
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
! P1 c( ?( v9 B4 `6 g3 v调子(調子) diào zi - choshi6 }. r7 `  c) ?0 E8 W/ J5 k
丁四 dīng sì - farmer's hat; pyramid four
; O& \4 B* F2 P! Q0 C3 R顶 (頂) dǐng - bump7 h. ^1 i( [! l
定式 dìng shì - joseki5 I' N% [: q. _: E3 m. S# C
定型 dìng xíng - settle
3 m7 U: j; D/ N1 F, }2 R+ ?东坡棋 (東坡棋) dōng pō qí - mirror go
7 U7 j' b; F5 ^, x2 x+ D斗方 (鬥方) dǒu fāng - carpenter's square( A6 J- ]* E- f3 c
读秒 (讀秒) dú miǎo - byo-yomi
' A8 e  ~; {+ G( K$ n) z9 r渡 dù - bridge under
5 {, |& k5 \/ L* Z! s( f断 (斷) duàn - cut*" v: v; ^. z5 E
段 duàn - dan$ V0 d# Q% J! y
对策 (對策) duìcè - countermeasure*
0 G1 p5 a- u( ?" ~4 T' c6 u对局 (對局) duì jú - play game*
$ Q# |( L5 x6 U8 O对杀 (對殺) duì shā - capturing race# }9 \7 [6 N% c0 k3 [
对弈 (對弈) duì yì - play game*
$ n, p  O* p+ Q4 e9 H7 y遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*. K$ E. h" x4 ?5 ?% U& ?$ S4 c8 R
多元劫 duō yuán jié - multiple ko1 N1 Y( N9 e) O
6 O) V1 E( ?' z. Y5 J
# r4 \5 d# Q$ n! Y
E
+ ?, z' |: |+ ]- Y8 X恶手 (惡手) è shǒu - bad move
1 A# |# F' l( I2 `二间拆 (二間拆) èr jiān chāi - two-space extension
* o% b( U5 z: O7 s0 U% v二间跳 (二間跳) èr jiān tiào - two-space jump7 s/ j! B9 }1 }$ s. n
二连星 (二連星) èr lián xīng - ni ren sei
( F' v6 H8 G. n. `二手劫 èr shǒu jié - two-step ko) \6 n% N& g2 S  m
% Z5 G8 p3 R/ H/ X" g
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F
9 T5 |2 R. T& \  v发展 (發展) fā zhǎn - develop*0 d, g  Y! S7 \: k5 \- H
法 fǎ method, way (also 下法 xiàfǎ)*. ]9 k% R( T8 q
反扳 fǎn bān - counter hane, u' g) `* p8 q
反打 fǎn dǎ - counter atari0 G0 G. Q# K8 Y! ~
反攻 fǎn gōng - counter attack
; K) o8 F- c' u/ ~) i* W6 @1 G反击 (反擊) fǎn jī - counter attack
& k  y/ S8 l; h反夹 (反夾) fǎn jiā - counter pincer
( F" j' N+ h1 j1 f! W" e- v4 M反提 fǎn tí - recapture
5 x3 Q; A# x' V, O4 l. c方法 fāng fǎ - technique*9 u( E8 Y8 x: F' |3 V4 k
方四 fāng sì - square four
: f( n5 K( D) G+ v" ^/ e1 z方向 fāng xiàng - direction*, b4 j3 t" z' w- {
方形 fāng xíng - mouth shape$ O) Z! y# W6 }
防 fáng - defend*0 a; Z# F3 \* i) ]: u4 V" _- j
防守 fáng shǒu - defend*4 }6 a+ v. ?* P0 K+ k
飞 (飛) fēi - knight's move) d# J- D5 ?% l9 b! F
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
& W8 c' @: z4 s* ]飞压 (飛壓) fēi yā - press
2 p& ~1 g0 R/ v! c废着 (廢著) fèi zhāo - useless move
/ z1 P+ J5 e+ g% r; z' T9 q废子 (廢子) fèi zǐ - useless stones
# z4 b9 f* |$ {& Q7 F! c3 _分投 fēn tóu - splitting move- p0 t/ e6 c, [
分先 fēn xiān - even game
) d& T6 @7 @3 p( i/ \6 @封 fēng - seal in*
3 G! ~& g' R' a( {封手 fēng shǒu - sealed move0 H" W4 I- U+ g$ q, G; r
封锁 (封鎖) fēng suǒ - seal in*% e2 z, z7 O) X
浮棋 fú qí - floating stones
" x- e& C2 U* A1 i) G: N) L浮子 fú zǐ - floating stones& z7 s2 _$ ^) d# P
负 (負) fù - lose*
+ f; t! U; X4 }; X2 g复盘 (復盤) fù pán - game review2 D  g$ o9 H$ V  b: j5 c

; K( J9 D& y0 ?6 S, M9 v! P9 i
7 q9 l" Q  d* _6 \. M/ H- _7 GG( p/ p0 }& y3 s/ Q. p" i0 G2 |5 I
概念 gài niàn - concept*
% z; u9 d6 I' s1 \' \4 e: Q感觉 (感覺) gǎn jué - feeling*
/ s: z- y: d( x: z- [* u高 gāo - high*" h# W% C1 Y6 L1 L5 [: W: D
高级 (高級) gāo jí - advanced level*/ |' O; D; u6 S- ~+ `' |& S( g
高目 gāo mù - 4-5 point1 h& E6 D& y0 h$ e& U
根据 (根據) gēn jù - base*
4 ^( Q' l3 R9 M, E! I根据地 (根據地) gēn jù dì - base*
4 d& G1 u/ ]# w. k$ \7 r" E: `攻 gōng - attack*
8 R! v0 {* h: m! W攻击 (攻擊) gōng jī - attack*4 H- V5 O' C% X. r, w- c  u
共气 (gòngqì) - shared liberty& o) ^/ l9 _) a
公气 (公氣) gōng qì - shared liberty
6 i9 k+ P, z* C- p0 ~, M( K攻守 gōng shǒu - attack and defence*
8 T1 R7 T6 H7 y- c" F共活 gòng huó - seki* ~1 }2 P  h! L
孤棋 gū qí - floating stones. y% R7 v2 Y% s1 E( C2 V1 f
挂角 (掛角) guà jiǎo - corner approach
9 X# ]5 f' A& b+ P+ u' r拐 guǎi - bend*2 c$ L5 X4 p, k
怪着 (怪著) guài zhāo - ghost move
! E7 Q( B" E7 J关 (關) guān - one-space jump' ~9 V% a$ M3 ^8 }" |- {
官子 guān zǐ - endgame5 ^3 e- F2 [! a
龟甲 (龜甲) guī jiǎ - tortoise shell
- F" p$ q  Q+ f9 b% E* _规则 (規則) guī zé - rules*0 w; o# o6 s6 M7 c& m, Y9 }
鬼手 guǐ shǒu - ghost move
; C& K) R# I" u! q  O8 w滚包 (滾包) gǔn bāo - squeeze
7 L3 p" g7 n/ Y+ c. M( G& Z/ t5 R滚打 (滾打) gǔn dǎ - squeeze
8 y9 w' x7 i  d0 ~  S滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze" N  x& A  R1 \6 O% T+ y* U- m* i) q# D
过分 (過分) guò fèn - overplay! L$ g- _% }5 }7 E0 w' I( E7 W
国手 (國手) guóshǒu - national champion*
& v. t) E, u/ B; g. S
! w' l9 Q- v! o' _% _7 m  y$ u0 Z3 Q2 E
H" R; O) p+ h9 u4 W: D5 g
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
. ^8 q& X: s" i9 P9 m. e+ c% D好点 (好點) hǎo diǎn - good point
8 e% {$ ?' l) r; J和棋 hé qí - draw*0 x. ~2 o% [2 y+ M( O
黑 hēi - black*: w( q/ z& @3 \1 P: ~
黑方 hēi fāng - black player*
- k& |) x# k5 y黑先 hēi xiān - Black plays first*0 W  J* U; D: m$ B) F- ~6 o
猴子脸 hóuzǐ liǎn - Sake bottle shape
! S& u" \( N, K* b% I( {: m厚 hòu - thick*
. ^5 h! n. q3 J7 r0 ^后悔 (後悔) hòu huǐ - regret*
% @$ j0 w, N) i后面推车 (後面推車) hòu miàn tuī chē - pushing from behind8 Y  q$ t5 s- z$ b  H
厚实 (厚實) hòu shí - thick** w/ {2 T2 S* n
厚势 (厚勢) hòu shì - influence*' w) Z# V. P2 O* z9 ]" G: L
后 (後) hòu - after; later*% a2 ^* `5 D, i9 N6 c
后手 (後手) hòu shǒu - gote2 U2 [9 p, Y( |7 C
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture4 }1 w3 J3 F; o* F
后续手段 (後續手段) hòu xù shǒu duàn - follow-up: N/ m0 ?0 p+ T+ T6 d% _
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
/ s: o# g. s, ^- t, g, L' Z虎 hǔ - tiger's mouth
& B/ Z+ j- |- R+ B虎口 hǔ kǒu - tiger's mouth0 B1 c9 @( y: ^, y0 X
互破 hù pò - mutual damage
$ M2 W& E# B- G! r1 K/ J9 I/ x2 P0 I互围 (互圍) hù wéi - mutual surrounding of territory" [2 j: [& ?0 f2 y# A" }; o
花见劫 (花見劫) huā jiàn jié - picnic ko( H, T$ W  T) T7 e' L
花六 huā liù - rabbity six( ~) D) J1 }5 }0 u
花五 huā wǔ - crossed five7 v1 q" o% U, @- t! Z
还原 (還原) huán yuán - transposition
9 H3 @$ \9 R. n8 I1 d& A9 r: {缓 (緩) huǎn - slow** Y0 P& L- v$ L& I8 O5 H# v
缓慢 (緩慢) huǎn màn - slow*
. k. C% z! q7 o3 Y& H3 U0 ]% G缓气劫 (緩氣劫) huǎn qì jié - approach ko
0 ]. z& G  h: J缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
0 ]1 u$ a, E$ Y5 C缓手 (緩手) huǎn shǒu - slow+ q& [) R2 D2 H1 G( r
缓征 (緩徵) huǎn zhēng - loose ladder
* H) J3 c- E6 [- }. }) P% d缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder7 x5 G  l5 U0 q5 R
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
  h1 h5 ?; G, r' `/ @" }回手 huí shǒu - take back*
) ~  m. R( @3 d回提 huí tí - recapture
5 M9 _+ n% a% h# x悔棋 huǐ qí - take back*
2 `: B: N$ k6 R  N+ y* T活棋 huó qí - living group! q  ?6 j' t. X. T
; F( F, J5 W* `5 y0 E

/ V8 A; M. K; {# |) I4 DJ
" E5 _" I. {/ a7 \) `5 _/ x急 jí - urgent*
5 s$ d  f1 n: {" i2 H" b级 (級) jí - kyu
5 Y7 G) X/ y' ^急所 jí suǒ - urgent point3 U1 S+ I  }% V
挤 (擠) jǐ - bump into diagonal; choke; atekomi9 W  u: q4 y% z2 v" z
技巧 jì qiào - technique*- ]4 N  B, I( w( d
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*6 ]! e2 S( H' c6 C
佳 jiā - excellent*8 [2 k6 F2 p# ]8 l
夹 (夾) jiā - clamp; pincer% z: Y' F/ W& `. ]7 B. P
枷 jiā - net
/ ?6 A1 _  s1 C1 H" x* U+ w# k枷吃 jiā chī - net
9 [0 r: ~& u( m- K# r9 T0 X3 |夹攻 jiā gōng - pincer
& A  u  s' N% q- F# k假劫 jiǎ jié - false ko threat
2 y7 b# s' e  A' W$ A% l! E假双活 (假雙活) jiǎ shuāng huó - false seki
4 F8 L2 Q1 M; Q0 G( a  x0 e假眼 jiǎ yǎn - false eye7 F" |3 H* b( ?* C) t' t
假眼活 jiǎ yǎn huó - two-headed dragon& q' m. B! W  D* w
尖 jiān - diagonal, S3 y7 X3 ]0 ^) M2 X
尖冲 (尖衝) jiān chōng - shoulder hit8 F# D4 I+ a  {
尖顶 (尖頂) jiān dǐng - diagonal attachment
  y) [  _. G. ?# V坚实 (堅實) jiān shí - solid
8 P+ Y" V, n, e" ^/ m见合 (見合) jiàn hé - miai& F5 s+ |0 H' J
教 jiāo - teach*' R$ C; z8 m! [, B5 o/ i
交叉点 (交叉點) jiāo chā diǎn - point: ]! i3 K1 I$ l) Z
交点 (交點) jiāo diǎn - point  g  d8 n# Z* `
焦点 (焦點) jiāo diǎn - focal point*' a2 t$ e! W$ e# [. ?9 Z3 z- W
交换 (交換) jiāo huàn - exchange*
- W3 K2 {5 h/ U% C  j5 Q- [, {角 jiǎo corner (angle, horn-shaped)*% D2 U$ w/ m$ E7 b& P) V
叫吃 jiào chī - atari% ^$ v& ]& Q; K8 H. g2 m
教师 (教師) jiào shī - teacher*! |- [% T6 n( G, J
教室 jiào shì - classroom*
7 _# l) y' ^/ d* @! p- n) o" G基本功 jī běn gōng - fundamentals*5 I% B  W% U+ G" i' ?6 X
接不归 (接不歸) jiē bù guī - connect and die
* Z1 R3 l( s) _" G9 i劫 jié - ko7 M& P: y1 e  a+ {
劫材 jié cái - ko threat
' q5 s3 [1 G1 r5 K结果 (結果) jié guǒ - result*
8 P0 o: U. g9 ^) a9 `& s劫活 jié huó - live by ko
, J' F& p( y8 m. C, d诘棋 (詰棋) jié qí - life and death problem
- r+ `( T& }% b劫杀 (劫殺) jié shā - kill by ko- C$ p) N* c: S( {- E8 l
劫争 jié zhēng - ko fight; |- s$ r; [" s# _4 _0 R6 a
解答 (jiě dá) - answer, solution*
1 j) Z5 ?0 t2 |6 e% b8 u金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
/ g  w2 Y! ?$ u9 |( C* v金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg# V( H" J5 b2 _, R6 i4 K4 `8 }
紧 (緊) jǐn - tight*
/ `" p  D; ?, p紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties" }2 m. H$ b0 f  X7 l' `2 R
紧劫 (緊劫) jǐn jié - direct ko7 @. Q* C+ B/ U3 U: q
紧气 (緊氣) jǐn qì - reduce liberties" A1 f: P  [/ s9 a7 T
紧气劫 (緊氣劫) jǐn qì jié - direct ko$ V& M: j$ g* ?
禁着点 (禁著點) jìn zhāo diǎn - illegal point6 G) @: l7 I7 J! ]2 N
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
, y1 Q1 K1 W8 }( k净活 (淨活) jìng huó - unconditional life# }' A' R$ I- p% T, U
净杀 (淨殺) jìng shā - unconditional death
% m' W/ \* u! n1 A5 ]净死 (淨死) jìng sǐ - unconditional death
% b% M3 h' Z0 J% f( g: g! d6 X救 jiù - rescue; save*
7 G  @( s  {# Z( D$ \& J" V- z8 E聚 jù - placement inside opponent's eye( t8 x& H" d2 c, Q7 Z
俱乐部 (俱樂部) jù lè bù - club*
& Q% `7 A# U; M( r$ a% F* x聚六 jù liù - six-space killable eye shape) m# e. V7 A$ d% a3 \8 \5 A# T
聚三 jù sān - three-space killable eye shape
- l0 u$ {# O. f, n% m0 J3 T聚四 jù sì - four-space killable eye shape
- K+ g/ Z5 q3 L聚五 jù wǔ - five-space killable eye shape
: L1 T/ e' H' I+ S# W决战 juézhàn - decisive battle*' t- V$ s3 T1 g& e- J& R
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
7 Y+ k3 j( j  H3 u
3 s7 q+ e) Y4 _3 f9 {, i+ R- l2 y; p$ H* r2 O% `
K' {' e% M; [) \" s% }
卡眼 kǎ yǎn - falsify eye
4 M2 Z" T( z, ]+ _; w, P开拆 (開拆) kāi chāi - extension) \) @1 O5 n% q% K2 q3 Q* f; S
开花 (開花) kāi huā - ponnuki
; w8 r5 P2 Q- P) M/ E/ k开劫 (開劫) kāi jié - create ko
8 X* ~7 b' R1 k  X' p, t. U/ Q开局 (開局) kāi jú - opening$ p8 ]0 e. _+ p9 P; L% R! r' U) q
看花劫 kàn huā jié - picnic ko% n& Q8 Q! M3 C7 R5 U% \/ @+ C" e
抗 kàng - to resist, fight; to oppose to defy*
' \6 w% q  X$ j9 K, j7 O$ G& Q靠 kào - attach one line higher than enemy stone/ n& \" ?# L2 @) t
空 kōng - empty*( E/ l8 z- n1 A
空间 (空間) kōng jiān - space*
  C& i8 S% {. p1 j空三角 kōng sān jiǎo - empty triangle- R0 A  C$ D9 g! d( {
空 kòng - territory*
( J- s/ G5 o! A/ k# y% s跨 kuā - attach at waist of knight's move
3 C. h$ g5 S7 t  X7 f* G+ J跨断 (跨斷) kuā duàn - waist cut) B1 ?& e" M! J
快 kuài - fast*
- b0 W% P1 d' m1 u  M$ g2 m% a快棋 kuài qí - blitz game
5 S3 m* |- q" s* Y1 D1 M3 E宽 (寬) kuān - loose; wide*- w+ ^' z1 `9 C3 c; x. A& A3 O
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties! ?  Z$ I2 M: u7 P; k
宽气 (寬氣) kuān qì - increase liberties
0 h5 W! U$ n/ E8 f& e  l宽气劫 (寬氣劫) kuān qì jié - approach ko. I/ G* J4 K5 s3 c
亏 (虧) kuī - loss*2 q. B1 K3 N1 w" }) j1 W$ T
亏损 (虧損) kuī sǔn - loss*
& V1 Y# U0 o7 d9 m6 l扩大 (擴大) kuò dà - enlarge; expand*' A% b8 D; [+ \+ ^
扩张 (擴張) kuò zhāng - enlarge; expand*
5 F/ w7 s( O. y[edit]
! C4 f4 @7 i! }3 F2 @L# T- j" e& t" g5 E; }
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
; G4 n2 N1 w+ \9 W( x+ E' C. x2 X拦 (攔) lán - checking extension; prevent opponent's advance*; M" a. B5 H0 Q: a
拦逼 (攔逼) lán bī - checking extension, B8 |% y- _2 N# s0 B) n; P4 s
烂柯 (爛柯) làn kē - ranka
6 M9 w# E0 v4 p9 p* k3 A, m老师 (老師) lǎo shī - teacher** c5 e  C# ^) C8 g
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil8 z1 L: y6 W- ^) j9 u! k: D+ T
类型 (類型) lèixíng – pattern, type*; W3 j/ o8 S8 m0 ]' [* {
冷着 (冷著) lěng zhāo - unexpected move
- p: L$ _; U4 q' s, f利 lì - profit*
2 W( D1 B8 E# |4 T/ [3 `6 z: |- S9 s立 lì - descent; stand
+ i5 u: ?% u' H0 [1 C利用 lì yòng - make use*
; n/ b* P7 }9 G' k" j+ n( T7 o连 (連) lián - connect; continuous*
1 |* E5 y% d1 p1 @连扳 (連扳) lián bān - double hane
  X( Z+ _4 u, t# a连环劫 (連環劫) lián huán jié - double ko
2 z# N8 m7 r8 [; Y+ O8 ~连接 (連接) lián jiē - connect*5 T* [* |* E, a. v# l- w* ?
联棋 (聯棋) lián qí - pair go
  v7 q& _9 {% q6 x5 X5 k恋子 (戀子) liàn zǐ - reluctance to sacrifice! v4 l" W, C+ ~
两分 (兩分) liǎng fēn - equal*
& a* C6 a  w* M; U) W2 g两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
1 `, e# l7 A) i& k劣势 (劣勢) liè shì - inferior*
# Z4 R  ?2 y6 h) g( \裂型 (裂型) liè xíng - split shape" {# l+ e. K# W! h* _8 a0 |
龙 (龍) lóng - dragon*1 R: `( ?) N  L
漏着 (漏著) lòu zhāo - oversight- c6 z/ p' F7 M5 a3 t
落子 luò zǐ - playing stone on board
) s4 C6 ~9 Z" R6 M  X2 V8 p3 @
5 \2 R5 R8 B3 C2 R# Y3 {' @7 S8 N5 F; I1 M
M
( Z: T$ k, L6 ]" n! o6 b" g满意 (滿意) mǎnyì - satisfied*
7 ]# F/ K) I% M- n慢 màn - slow*
0 S. n9 b/ `, C# S' V盲点 (盲點) máng diǎn - blind spot
# i) G5 J) ?0 W梅花六 méi huā liù - rabbity six
7 a2 L/ I4 L- G$ b& I6 B梅花五 méi huā wǔ - crossed five! O! b2 W( y8 X* `
门吃 (門吃) mén chī - capturing technique by atari
7 j; J5 C( p5 b& F' e迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening: y. V9 @5 Y% ]$ l0 ]: {
妙手 miào shǒu - excellent move9 S7 O& E7 y% H+ H
妙着 (冷著) miào zhāo - excellent move% X; v; m. T7 p- ^3 R0 g5 B9 p
模仿棋 mó fǎng qí - mirror go
. G) C: b5 N1 L7 i1 F# {模样 (模樣) mó yàng - territorial framework' l+ {/ l, I( w  a2 @) c* o
目 mù - point of territory
& }2 b7 Q9 @  r9 L; a/ O! ?: Z& f+ K目外 mù wài - 3-5 point3 s7 v, E; F7 Y" Q( [5 K: V0 p1 I! \: z
5 e& G  x2 i$ v' |( e
; ~) o' ~5 _* V8 I) ^+ P3 o
N
% E- B* d& O! y) c9 e' r内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones9 M  |8 ?0 g  A6 a9 n
逆官子 nì guān zǐ - reverse endgame move: y8 R, T. \+ ^0 _
逆先 nì xiān - reverse sente7 a1 I; O: @' C2 M/ c2 D- ~# e
逆先手 nì xiān shǒu - reverse sente' L+ X6 ?6 B# {- }; Z9 I+ X
逆转 (逆轉) nì zhuǎn - overturn game: A" w5 ^6 f. U
粘 nián - connect*
: m! P) B$ y9 N3 o% _凝形 níng xíng - overconcentrated shape
" g$ I  O1 T7 g9 ^扭断 (扭斷) niǔ duàn - crosscut
" p# r3 `3 K1 c扭十字 niǔ shí zì - crosscut# h1 u7 [' {7 k2 n
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
. I% T/ k% C$ y& d/ G% q. D% T1 @  ?扭羊头 (扭羊頭) niǔ yáng tóu - ladder% P9 u1 X" o/ G5 w' ^! \

+ o! p9 m/ D" ?* |! Q; k" j! v! X7 i; `3 K- V
P
$ ]* x  R/ U: c3 s2 z- U$ D0 W7 z爬 pá - crawl*, M7 J7 i$ o4 w+ X+ R( U  A' W
盘渡 (盤渡) pán dù - bridge under
1 F" E" y* f4 K3 G, y5 W盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner* B$ X# F# _. d7 u9 Q8 W$ N
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
  R0 e: k: X# g抛劫 (拋劫) pāo jié - throw-in ko- q% B5 m5 Z4 |' a& u  F1 ]
配合 pèi hé - coordination*
' V4 }5 L/ F8 N" s% S0 ^碰 pèng - attach to the side
' }8 L7 Z2 f) W7 [便宜 pián yí - profit*7 k2 z& h5 ]! Q3 [! O. X% ~( b
骗着 (騙著) piàn zhāo - trick play, hamete8 t( B; c9 R' ?4 n" N0 q6 b9 E
平衡 píng héng - balance*
' w! F# m1 j! ^* m8 A" B破 pò - break*
2 N- A! |0 x; l+ u1 r+ Z8 Y1 r剖析 - pōuxī dissection / self-analysis+ V: c8 B5 Z% E
破解 pòjiè - solution, answer to a problem*6 Q1 v5 j% E, O- C- {
扑 (撲) pū - throw in- g3 K' e, W* Q+ E, b9 R% a
葡萄六 pú tao liù - rabbity six5 x8 p7 c) Y" }7 y0 R, i
谱 (譜) pǔ - game record
3 y, i; P+ l- V3 C. s3 G. C' X! `普通 pǔ tōng - common*+ N9 t; e& M7 d  L9 g% x# L
[edit]' t% u2 O" i# W* @7 R
Q4 F6 M' ?# ^) U+ r6 z" }! T' r. U
欺着 (欺著) qī zhāo - trick play, hamete- i1 V6 x% y3 r7 E/ q" d4 J' T
棋板 qí bǎn - go board$ i) `% W2 f+ }2 I
棋风 (棋風) qí fēng - playing style
" ?6 N% Q& X( b) H( u/ o棋盒 qí hé - stone container5 x, O: o) a) E+ J1 ]8 @
棋筋 qí jīn - key stones
- U# W! K0 {) B: Q$ q棋精 qí jīng - key stones
" G6 ^( ]2 n+ J: J$ g6 K* G  _棋理 qí lǐ - go theory1 b; m! z0 n' R5 Z
棋力 qí lì - strength in go2 y# s* y0 {, |* o  h
棋盘 (棋盤) qí pán - go board
3 T, J( H. V1 p) k1 |/ ~棋谱 (棋譜) qí pǔ - game record, h  z, h% j; ]0 S
棋石 qí shí - stone
) F8 V6 g0 b* c# f棋手 qí shǒu - player*
$ K0 c. N6 e8 q$ E* V, h棋书 (棋書) qí shū - go book
* `$ e* w) g; R3 W& v棋院 qí yuàn - go institute
9 L. [3 w8 f# S2 w/ C棋形 qí xíng - shape5 Y7 |0 ?: K. s. v
棋钟 (棋鐘) qí zhōng - clock*8 a: Z, D, g% I
棋子 qí zǐ - stone
, f! m3 |3 J3 Q2 o  C& D2 ?, R弃 (棄) qì – abandon, to discard, throw away
+ t8 @( w4 u+ s) _弃子(棄子) qìzǐ - sacrifice
8 b( X9 S. {4 o5 W/ T气 (氣) qì - liberty* c5 l/ N( F7 V6 ~
气合 (氣合) qì hé - fighting spirit
! B: `9 w5 g( L. I- ]- U( |气紧 (氣緊) qì jǐn - shortage of liberties/ G& W4 h3 e4 b. p
前 - in front, before*
5 Q# |1 Q0 d3 K4 [( X$ G8 l5 G浅消 (淺消) qiǎn xiāo - erasure
6 h( g, G, y. S9 ~) {' I4 _  y墙 (牆) qiáng - wall*
+ B- o3 J* M& y+ Z- e8 U强 (強) qiáng - strong
4 r' ^' }/ W1 Z3 g墙壁 (牆壁) qiáng bì - wall*1 z4 z- B5 P6 ^  [8 Q
强棋 (強棋) qiáng qí - strong group
% k! C' z9 A- n巧手 qiǎo shǒu - clever move8 _) b. |6 p: j. O: ^5 v
巧着 (巧著) qiǎo zhāo - clever move
, _% V2 N; f) t- L1 X切断 (切斷) qiè duàn - cut*" ~: S" S6 t' w. I, k- g
侵消 qīn xiāo - erasure7 N) J, F& f# K; ~& h
轻 (輕) qīng - light*! Z4 x" m: G! ]9 J# w
侵入 qīng rù - invasion
, J4 z6 f' M% ?# e' ~轻盈 (輕盈) qīng yíng - light*' C, k* n0 k. ^( Q
求活 qiú huó - make life
/ x* s2 E! _% S# o- j+ J曲 qǔ - bend
7 s7 u# r8 z9 q2 B, n曲尺 qǔ chě - carpenter's square. Y# V1 ]7 t" @0 v+ V
曲三 qǔ sān - bent three$ `! e: L) e4 R) }4 \* K# y
曲四 qǔ sì - bent four
- q# n4 d' v" @6 ~6 d/ A) G觑 (覷) qù - peep
$ D  Q3 y" O; S0 @, U: k权利 quán lì - privilege" ~* @% r4 k, `7 ?+ F/ p
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
; p4 V* M9 X& |1 |# ]. O0 ?4 E" \: n* D" A1 V
3 f' _: F' ?/ H( }
R
, v% g& B  [+ g; d7 j, }- n让子 (讓子) ràng zǐ - handicap& z* z; _2 `& V, y3 C1 Z
让子棋 (讓子棋) ràng zǐ qí - handicap game
3 X/ C, `& M) h$ S1 t8 [, J) w认输 (認輸) rèn shū - resign** q& i6 @2 r2 M9 W2 l$ S/ v
弱 ruò - weak*- n, @3 \1 u& p
弱棋 ruò qí - weak group
6 q+ P' `1 ]  W- ]; N9 [  D6 Y& q# D* G! D& o7 ^

2 v! t: z  |/ j$ v, US* a/ E( F2 U8 v
三间拆 (三間拆) sān jiān chāi - three-space extension, k! M& H/ Y* p' s. ?+ _; S
三间跳 (三間跳) sān jiān tiào - three-space jump
" M1 F( [! m2 \5 [三劫 sān jié - triple ko, m4 N6 I, C) P1 E2 n# r
三劫循环 (三劫循環) sān jié xún huán - triple ko: c  F# j7 e$ H6 o) r
三连星 (三連星) sān lián xīng - san ren sei
: H- N/ U, Q, m* w" n: {三目正中 sān mù zhèng zhōng - center of three stones5 ]0 |. P' P/ l! q0 E/ \; {
三三 sān sān - 3-3 point% d2 v, \, v) |. J
三手劫 sān shǒu jié - two-move approach ko; G* M. g, J( J
三子正中 sān zǐ zhèng zhōng - center of three stones& Z1 E% y8 J, _( d' \6 W' z8 _
杀 (殺) shā - kill*3 C- ]9 b/ X$ u8 ^$ D$ {$ K3 K
杀棋 (殺棋) shā qí - kill6 W" l. ~( E1 K* z1 c( Z
杀气 (殺氣) shā qì - capturing race
# K5 c' @3 ^  W4 d上 shàng - upper*+ \+ Z6 p: r4 v0 H; P8 c
上级 (上級) shàng jí - advanced level*) v$ m7 Q+ p5 ~+ l5 a0 e5 u' o
上下同形 shàng xià tóng xíng - symmetrical position7 A* L$ W2 r* L$ c4 l
稍 shāo - somewhat; a little*
! K# @9 A3 C' C8 g6 [% W4 d伸气 (伸氣) shēn qì - increase liberties
  D) |! z; F: K: N* W伸腿 shēn tuǐ - monkey jump5 h! f$ I2 |% t% Z, |1 i
生死劫 shēng sǐ jié - all-dominating ko
* ?* m" `2 v/ A# ]1 }% R5 A) r胜 (勝) shèng - win*
6 L/ ~6 S$ n' z8 U& e/ [胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
' G  X9 ]! P! h  l胜着 (勝著) shèng zhāo - winning move
/ B% g$ `9 T8 v4 W: s失败 (失敗) shī bài - failure*
2 O" g- V; x9 [' ?+ c% l0 O实地 (實地) shí dì - solid territory* c# q2 ?* C( P3 P3 O6 d" y
十番棋 shí fān qí - ten-game match
$ k% u+ O# ^9 N. L! Y; W实接 (實接) shí jiē - solid connection; T- n" f; c2 J' U5 Y3 y
石塔 shí tǎ - two-stone edge squeeze6 \3 u1 I6 q8 ^7 w  ~- U+ h2 X
实战 (實戰) shí zhàn - actual game situation
1 s& m! U' R  G# E+ Y5 {. c" N实战手 (實戰手) shí zhàn shǒu - situational move
. @( h1 Z# j* u. }: v) T4 X势 (勢) shì - influence*
$ L3 x8 x+ ~) U- _' e- H室 shì - house; room*$ t' O  e, f' `. Q
势力 (勢力) shì lì - influence*: z& V$ \5 o% D& |! L% N
试应手 (試應手) shì yìng shǒu - probe
/ d/ t$ a" c  x  D# Q+ e. m收官 shōu guān - play endgame: Z  p( i6 ?1 m# U( j2 D
收官子 shōu guān zǐ - play endgame, N1 b8 ~8 y" d  l- i
收后 (收後) shōu hòu - last play- u, L: n1 Y* M( A
收气 (收氣) shōu qì - reduce liberties3 J6 F' N9 o+ {9 `
守 shǒu - defend*7 D1 h& R7 _9 m* e: i# \( r" j
手 shǒu - move1 P0 H) B& y4 Y8 r, x2 j" ?
手段 shǒu duàn - technique*
! A  [* }1 k" i8 `0 m. H手割 shǒu gē - reorder sequence, O7 R3 g4 N: p9 k
守角 shǒu jiǎo - corner enclosure8 P2 w+ u- m. z/ R
手筋 shǒu jīn - tesuji
+ v4 U; ]& e; g6 q% m! q8 ]手顺 (手順) shǒu shùn - sequence
+ _; r6 A+ F# ^  l5 R; D: ^9 D手谈 (手談) shǒu tán - hand talk
; e& U- J  p% C3 P授先 shòu xiān - one stone handicap
  N* n2 N2 _% Y2 F9 |* Z4 a: d授子 shǒu zǐ - handicap
0 T" C: F: B5 g6 k. t4 t8 u授子棋 shǒu zǐ qí - handicap game; o) j# \) N! K/ X; A0 S: @
书 (書) shū - book*" c- \$ S. {+ E/ c; x' G5 r- X: o
输 (輸) shū - lose*
# S- J6 B. E" K3 {5 f书本 (書本) shū běn - book*
+ q  I2 @6 e0 B' [数目法 shǔmùfǎ - territory scoring
. {2 G9 d% t( O9 w& C3 w数子法 shǔzǐfǎ - area scoring
! R% ~& F2 ]" ]5 j! V2 N0 {5 R梳形 shū xíng - comb formation$ G' a; K0 }& P, P3 V
梳形板六 shū xíng bǎn liù - comb formation
$ c+ _* v$ _5 a, w# c双 (雙) shuāng - bamboo joint8 E) Q2 g. a# Q; E) A
双吃 (雙吃) shuāng chī - double atari! s0 V% r0 ~6 }- ~
双打 (雙打) shuāng dǎ - double atari9 x( }3 _- n  F  r6 {
双打吃 (雙打吃) shuāng dǎ chī - double atari
% X9 y3 n& Z/ v1 P$ i双倒扑 (雙倒撲) shuāng dào pū - double snapback
6 ^9 v, p6 R% O$ e) i7 F双方 (雙方) shuāng fāng - both sides*9 r$ I( Q, t' }4 P- i  W+ g/ ?
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach+ L6 f: _) O1 Q& z
双挂 (雙掛) shuāng guà - double approach' i8 m/ g4 G0 h; B
双虎 (雙虎) shuāng hǔ - trumpet connection- e+ k1 ?+ x& I- I. o- y, F
双活 (雙活) shuāng huó - seki: m' Y' z0 s3 p& h
双叫吃 (雙叫吃) shuāng jiào chī - double atari3 G7 w3 s+ k, I- t2 T$ T" }
双劫 (雙劫) shuāng jié - double ko$ i/ G5 d9 x! B: l' K7 _" A; Q
双征 (shuāng zhēng) - double ladder, M1 q; G/ {% T
顺序 (順序) shùn xù - sequence*. X+ L; N" t% N" V# B
死活 sǐ huó - life and death0 y- c1 e! Y; {: c  A
死活题 (死活題) sǐ huó tí - life and death problem$ p& }( I8 J" f9 g3 C0 r1 \. i/ K
死棋 sǐ qí - dead group( ]" H. e* U1 {+ b1 e0 v
死子 sǐ zǐ - dead stone
# G3 d! s" m; U. f* w/ S( k1 c5 A四间拆 (四間拆) sì jiān chāi - four-space extension- B. l. p( Y  e# ^9 k
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
% O; A1 ?$ G' ]( C; ?' b6 q' [3 F四劫 sì jié - quadruple ko
7 f. B& w5 |5 f) I9 l' x四劫循环 (四劫循環) sì jié xún huán - quadruple ko! `7 Y( G7 {( T2 z7 C6 h
四连星 (四連星) sì lián xīng - yon ren sei5 d/ W: P; A# V- |' B8 r7 N
松 (鬆) sōng - slack*
6 ~3 |5 G! F3 d- @( @松气 (鬆氣) sōng qì - increase liberties4 n' M( C- U1 d+ N9 D
松气劫 (鬆氣劫) sōng qì jié - approach ko
+ {# \3 \% V: C% c0 [4 X2 a俗手 sú shǒu - crude move1 e1 l/ A8 j) ~+ |& H0 f3 {
随手 (隨手) suí shǒu - hasty move
" T( {; N8 g* Y4 M0 L8 y1 Z随手棋 (隨手棋) suí shǒu qí - hasty move
* j! }, u: \# b) m& ~损 (損) sǔn - loss*
  L2 M& C# A' f) J! V损劫 (損劫) sǔn jié - losing ko threat) `( j! J5 e( C
损失 (損失) sǔn shī - loss*
2 B+ y+ E/ t4 [, i4 d顺序 (順序) sùn xù - sequence*7 }$ ?- T5 e( f4 w+ y; p

3 R; w7 g, z0 `$ u6 _3 L# H6 s, a9 @
T, R; x/ S% ?& L8 }
台象 tái xiàng - Tower
( l+ [* }6 X' r% [- {/ r. b弹性 (彈性) tán xìng - flexibility*9 `" r9 z1 J/ i1 B3 o
搪 táng - block*
. `% z. k" i9 l% Y: }; A0 m  a套劫 tāo jié - two stage ko
* S, y1 i: x& E+ h' }逃 táo - escape*$ v$ p, b) u: m- F
逃遁 táodùn - to escape, to run away, flee*8 h, z3 L# [! t% }! Y" Q. x
逃生 táo shēng - escape*, c6 L, s7 I6 R0 k% n/ h3 }' H
腾挪 (騰挪) téng nuó - sabaki: b# p5 b& Z. M/ c7 [
提 tí - remove from board4 U4 I( m' e& l; b; h/ F
提劫 tí jié - taking the ko
0 ^0 y7 Y. _8 Z, |% K8 _7 {6 I提子 tí zǐ - remove from board; m  r( q. Q% Q2 J: c; ~( x
天王山 tiān wáng shān - tennouzan
8 f, [  x; u$ \4 D天下大劫 tiān xià dà jié - all-dominating ko
( e! i' H% c+ N0 Q# Q0 O# e. ]天下劫 tiān xià jié - all-dominating ko6 V& Y6 I) \/ Y& w! A
天元 tiān yuán - tengen; v" \- c( k  c2 O
跳 tiào - jump*; }; I5 @" u$ p5 s9 L& s. q9 U
贴目 (貼目) tiē mù - komi- ^# D* c7 h- C+ ^8 p* J+ G
铁柱 (鐵柱) tiě zhù - iron pillar*3 }5 z& E$ N: \: F+ S* A+ h9 \
挺 tǐng - push up; stand*! W. O& L  M1 }
投降 tóu xiáng - resign*+ ]2 l3 E7 l" V
投子 tóu zǐ - resign- C4 o; }) _9 q) t' O" x* w$ T" r! D
透点 (透點) tòu diǎn - placement
8 v7 s( r- s7 u; U5 s& j. P! @图 (圖) tú - diagram*' j5 l# {# b/ s" B9 i1 F  f0 h
退 tuì - pull back
$ z: Q$ I$ Q4 Q# Y# ^  w托 tuō - underneath attachment1 a4 Z1 @! I9 M5 E3 Z8 G
脱出 tuōchū - escape, break out( \# i2 U, S0 C( x
脱骨 (脫骨) tuō gǔ - under the stones
9 I6 q3 L/ Z5 @4 [+ u8 E$ @脱先 (脫先) tuō xiān - tenuki6 g  q( y+ `# G3 {. c) c" d. _6 a

# K( h; y" n: x
( C, X4 }3 J' wW; q" G) ^. Q; w  D. E
挖 wā - wedge7 ^6 P& }% u3 \$ [4 r
外目 wài mù - 3-5 point8 B1 y4 `. G  L2 a7 D
外气 (外氣) wài qì - outside liberty" s" O) n) Z. E  Q8 S4 Q: _
弯三 (彎三) wān sān - bent three! g" ^6 w8 u* ?# s% c9 W# T6 @
弯四 (彎四) wān sì - bent four1 ?; H4 F# n$ b; P; P
万年劫 (萬年劫) wàn nián jié - ten thousand year ko) X% l: N7 B- g4 x: Y# O7 E
围 (圍) wéi - surround*
- r' H) R" `9 x( ]' ~围棋 (圍棋) wéi qí - go/ E( W2 \$ q) u! w1 C
尾巴 wěi bā - tail*
$ L! C" c7 N( G/ ^味道 wèi dào - aji
/ s5 n: C- S) z文凭 (文憑) wén píng - diploma8 c7 U0 h  f! A- q  l7 r/ i
稳当 (穩當) wěndang - stable; firm*, G# t8 T/ ?/ |9 Y- n$ M* D
问应手 (問應手) wèn yìng shǒu - probe% H' H) S. ?( q$ q: q
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest" o; B# \& R9 k* [
无理 (無理) wú lǐ - overplay
7 H3 f# @: [' o+ {无忧劫 (無憂劫) wú yōu jiě - picnic ko
; Y7 Y; o! L, j2 I8 L" ^五子棋 wú zǐ qí - gomoku narabe: w3 F2 V0 R- w) ]/ [
五间拆 (五間拆) wǔ jiān chāi - five-space extension- E+ B- W" ^( L" l- P
五连星 (五連星) wǔ lián xīng - go ren sei1 N8 }  h/ e( K! K4 Q+ t
五五 wǔ wǔ - 5-5 point
: R/ L8 N; p4 J0 j9 Z0 S7 p- n, n4 `
6 m1 q+ n+ d6 n$ J2 L
X8 T& ~# U2 L7 r, M
细棋 (細棋) xì qí - close game8 T: s. ~2 j6 a
瞎劫 xiā jié - false ko threat
3 u' ^* g2 I: w( _  Z" w: x下 xià - lower*4 |6 q% O0 P9 w( I  [* t
下法 xiàfǎ - method*6 b9 d3 L0 m% Y% S2 q# `! r
先 xiān - before; first*
, G: }- c; n# }# }+ @1 w3 z先手 xiān shǒu - sente' T% O; v3 I" F& k7 m7 N8 V0 @, Q
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
( \  h- m6 `% ~; l4 Y% I2 i先手利 xiān shǒu lì - forcing move2 u. W+ {( ?. R( `/ _/ {
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
. P5 J2 @$ S+ e% c5 }陷阱 xiànjǐng - a trap*
& V! f7 h+ M; u9 c0 C( p! K8 m象步 xiàng bù - elephant's move
4 V% `; c8 j1 D象步飞 (象步飛) xiàng bù fēi - elephant's move" u. K6 \2 n2 h0 G: M9 _
象飞 (象飛) xiàng fēi - elephant's move
% f. v4 i2 m# @4 m向小目 xiàng xiǎo mù - facing 3-4 points! p+ J# t* ^3 a
象眼 xiàng yǎn - center of elephant's move
; V& D1 |: a4 o7 ]; L消劫 xiāo jié - ending the ko
" _2 Z  Z" S# Q- d( l小 xiǎo - small*" C- ]  ~! F8 \: _7 k! O/ E
小飞 (小飛) xiǎo fēi - knight's move
- k$ W0 W( q% D: H小尖 xiǎo jiān - diagonal
2 k' g9 ?# _+ m( F: d  K; Q小林流 xiǎo lín liú - kobayashi opening
; S% V. Y! t% W, r/ G0 a小目 xiǎo mù - 3-4 point$ H& ^/ R+ {1 x# j6 M, a- s: f
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
+ Z. G  i2 }3 H! J! Z小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
% v. l/ y5 ~: O4 s* n+ R小伸腿 xiǎo shēn tuǐ - small monkey jump$ t: S, E5 N8 e) b+ C6 V% d
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
* H7 K* @: x# S  Z1 }效果 xiào guǒ - effect; result*7 s8 z4 y. I& T2 Z
效率 xiào lǜ - efficiency*% D& m! N! w3 L& ^. t2 E
新布局 (新佈局) xīn bù jú - new opening
( l. z5 H# O4 d" m6 m新手 xīn shǒu - new move
* o5 ~* X/ r. u, n  L星 xīng - star point8 f$ u1 q/ |: o' ?
星位 xīng wèi - star point
& ?( _: C' I7 j, K' p9 l形 xíng - shape*' q6 o0 j5 u; }3 I3 J
形势 (形勢) xíng shì - situation*
7 z7 u# Z, K: k4 m) v9 v形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
3 h! C" m, K1 s: W' Q/ X形状 (形狀) xíng zhuàng - shape*( }& A# a" x& G/ v/ s7 ]! d
秀策流 xiù cè liú - shusaku opening
% @; |! Y3 N; b; ^+ m虚手 (虛手) xū shǒu - pass
+ R+ k7 p6 L! \1 k, ]  ?: m虚着 (虛著) xū zháo - pass
5 c6 G/ z9 m' {  n  n序盘 (序盤) xù pán - opening+ \' L, x/ p& J/ V
学生 (學生) xué shēng - student*0 }$ P9 Q* Z( H7 w2 p+ N* x  L0 Y
雪崩 xuě bēng - avalanche*
) ^4 D; \4 H$ Y; b3 P  |, m# O$ Q循环劫 (循環劫) xún huán jié - double ko
7 T2 j: ]- I3 X2 b! I4 B6 ?+ P- d
  `+ t) b( \( v# H1 P6 l/ y) d+ g9 Y3 e: I0 B% ~
Y
& M. x0 h0 Q/ T+ A8 T压 (壓) yā - push down*
; H+ S6 K# V4 {4 v7 s$ ~, ~3 {压力 (壓力) yā lì - pressure*& E' D- m* ^9 M. f$ K' ?. T
延气 (延氣) yán qì - increase liberties- m; d* S# |4 J
眼 yǎn - eye*) Q! P# Q  |; L" }( r5 S
眼位 yǎn wèi - eye potential; eye space
+ p! o6 d: ]& g4 f" v/ V# q/ _眼气 (yǎn qì) - eye liberties
, s4 s0 m% V2 y' P眼形 yǎn xíng - eye shape; eye space
& |% P. s1 A! ]" r2 r妖刀 yāo dāo - magic sword
& P1 T+ \& v9 Z/ a摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
5 r& c4 |* C4 @# j) ?% Y' s/ y要点 (要點) yào diǎn - vital point& A. p, p" Q# Z' G$ ^* x+ N( Z1 u6 X2 L
要子 yào zǐ - key stones
$ Z6 S2 k# t5 I: `# X业余 (業餘) yè yú - amateur*
' k0 B, w5 m8 p* k一方地 yī fāng dì - one-sided territory/ V% W' q0 C& |/ r# {% P
一间拆 (一間拆) yī jiān chāi - one-space extension
$ ]% Y0 G+ C. X& y一间跳 (一間跳) yī jiān tiào - one-space jump& G3 ~4 u3 K; b( U4 W; P2 c
一手劫 yī shǒu jié - direct ko
8 F: f6 v& y% ?! Q9 f一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
5 p6 i6 Q0 ~5 j疑问手 (疑問手) yí wèn shǒu - questionable move8 v& g- S! a- Q$ O
弈棋 yì qí - play game*
" z6 O  X" L7 p, [0 O$ Z" g引征 yǐn zhēng - ladder breaker8 L. t' O4 t2 X( J0 i* y
赢 (贏) yíng - win*
' a# n, {5 b' Y! u, Q, n应氏 (應氏) yìng shì - ing's
/ Q" M: w8 U( @" }2 u2 I" o+ C硬腿 yìng tuǐ - first line descent9 X; r  V, `$ ~, |
优势 (優勢) yōu shì - superior*( m9 D8 {. Q5 B% X: u" h; v
有利 yǒu lì - advantageous*
) t) Q4 n, s4 k有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye! |% ?& _% x6 G# L9 R5 H- G
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
3 H* Y" r" ?. E; D7 n9 n' [右 yòu - right*
6 I$ Y& e. ~5 o/ X3 O/ S# P余味 (餘味) yú wèi - aji
; q$ _7 n  h+ y9 z愚形 yú xíng - dumpling shape7 s4 E4 c' o3 s7 g# B! o
宇宙流 yǔ zhòu liú - cosmic style
# {+ O( S+ j3 L1 l- d9 }6 c( y原则 (原則) yuán zé - principle*
( a& b  o- }: w; Z, ]院生 yuàn shēng - insei
( K& D( r6 x% G! w8 R; u" R) A. n$ d

6 s" m7 z6 y9 |  L7 n" ~Z
! |0 |9 K7 J% V" B枣 (zǎo) - jujube (Chinese Date Wood)*' Y2 \  Y4 T' B! ?8 l6 p
扎钉 (扎釘) zhá dīng - iron pillar*$ V: v9 f3 Q8 {' q. `7 C
长 (cháng) - stretch! W& W2 S1 u' N! A% r4 U# K9 d
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
9 {, o' C" w; Y胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
. t: b! ~; V; y! j着 (著) zhāo - move
' C6 ]+ C( q0 O2 W1 q, `$ F5 j真眼 zhēn yǎn - real eye7 r$ Z* d7 s+ G# K: s7 n8 ]$ m2 ?9 u
镇 (鎮) zhèn - capping play
' `0 S" G4 m0 }: N5 c  A镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
5 K% l5 ]  H( z镇头 (鎮頭) zhèn tóu - capping play
/ L5 E+ I9 r5 j证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
1 B6 P7 \# d* ?( J8 T8 }征 zhēng - ladder
9 B' l4 _/ x  A+ @4 T% p6 ~争棋 (爭棋) zhēng qí - official challenge match
% ]! v' }# T$ Q; Y) `* c9 G) c征子 zhēng zǐ - ladder
& r5 I( p# A2 t# K: Z9 H征子劫 zhēng zǐ jié - ladder ko
& W! [0 N1 V5 {7 [9 w$ _9 ?" H整体 (整體) zhěng tǐ - chain
; Q7 g6 H3 n! q! w' d& P整型 zhěng xíng - settle
3 f7 G3 }6 |! D/ d正解 zhèng jiě - solution*
2 T4 V$ S+ {  f/ c; j: s. l: K正确 (正確) zhèng què - correct*& o$ r8 u" k) x( Q+ e: v7 {
证书 (證書) zhèng shū - certificate*: t7 m" ]9 L& j1 W3 F
正着 (正著) zhèng zhāo - proper move' r: E- s' C7 B4 [5 ^  s# A
指导棋 (指導棋) zhí dǎo qí - teaching game
* N/ P; I9 P* Y. ~2 l% ?直二 zhí èr - straight two( u8 D( Y* I2 h
直三 zhí sān - straight three
! d& a, x! M4 W直四 zhí sì - straight four, M7 K* W% K: U* ^
职业 (職業) zhí yè - professional*7 |% e7 `* S. b4 s2 R; S$ W! v/ R+ \+ h
只此一手 zhǐ cǐ yī shǒu - only move
3 R# I* m: T- @治孤 zhì gū - managing isolated weak group
# A2 Z9 }1 c9 o$ U; k( l6 I# s中 zhōng - center*
$ C2 g1 n1 }* I钟 (鐘) zhōng - clock*
  ^7 ?5 {+ ^6 Z: I4 S中腹 zhōng fù - center*) A+ w1 ]" I) }3 w
中国流 (中國流) zhōng guó liǔ - chinese opening, {- \3 F: {- t5 g
中级 (中級) zhōng jí - intermediate level*5 X0 |; a) r2 J* H+ Z8 i( E
终局 (終局) zhōng jú - end of game" h, z2 s; U# a6 [. A
中盘 (中盤) zhōng pán - middle game, M9 ^$ c/ R; Y* s
终盘 (終盤) zhōng pán - endgame! _* D' `* Q% s& A
中心 zhōng xīn - center*% u$ b: ]( d0 o% r* u1 i
中央 zhōng yāng - center*
6 b3 E& n% X1 l8 ]& z; [7 v中原 zhōng yuán - center*
* e# p$ g( }- R0 M重 zhòng - heavy*
8 m4 y8 r. p, k2 R! O3 |主动 (主動) zhǔdòng - (to take the) initiative*
' ?0 r! e3 e7 j* x, P8 e3 a% v  `) [专业 (專業) zhuān yè - professional*" z6 k6 `: O$ A
转换 (轉換) zhuǎn huàn - exchange*
) y( `; |; f% V' T装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
8 C6 t+ M+ D% o& F# M$ c装劫 (裝劫) zhuāng jié - a move that threatens a ko
2 r0 e1 P! m- J. S撞气 (撞氣) zhuàng qì - reduce self liberties
" Z; Q6 B: N$ R$ _& z追 zhuī - chase*- c5 z$ k. S4 }4 e$ j( j! ?# P9 q- {
追捕 zhuī bǔ - chase*
0 C+ _; Y0 H; m4 }+ z5 s子 zǐ - stone; unit in chinese counting
: A0 K; h1 t; x# l  N自然流 zì rán liú - natural style
- I9 Z! j7 J/ D  b1 x6 K) L6 p" {自杀 (自殺) zì shā - suicide*' \5 A  N1 {0 u
左 zuǒ - left*
0 m7 z% O9 W; Z左右同形 zuǒ yòu tóng xíng - symmetrical position
! t% c2 P) O# ]' ?; V7 N做活 zuò huó - make life
7 q" F# |( s6 P' L做劫 zuò jié - create ko
! u2 M+ g( \- Y/ O作战 zuòzhàn - combat*
" l( |$ b! O# {& E  E做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules): Y& L# C( }- Y+ x. @' N' g8 A2 d
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