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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
A: f. h5 @$ N) Q( M' d4 p
安定 āndìng - settle*- q; e/ X# _/ r3 b* [
- p# o& x& h. y; H

  Y7 A( q; S) a2 SB& _* C# M1 o2 ?4 d
白 bái - white*- h% n! T0 y. a( s: ~
白方 bái fāng - white player*
+ K- a) d# |. S- i% ]/ @# I) c5 w, G5 S败 (敗) bài - failure*2 A7 k* m8 \1 s% ?* d$ f9 m! @
败着 (敗著) bài zhāo - losing move6 j- m# f% J( v. B1 i
扳 bān - hane4 l6 d4 p9 C6 j; ?
扳断 bān duàn - hane through! `5 Y9 G" t8 l9 c# C1 s4 b) [
板六 bǎn liù - rectangular six1 l+ P9 _6 x" @) |5 B/ g2 g4 Q
半劫 bàn jié - half-point ko2 l, Z) P0 ^1 `( ~
棒接 bàng jiē - pole connection- A) X& h6 x7 [. m4 o9 i+ U
包围 (包圍) bāo wéi - surround*
. T( r. e6 r5 o# n2 a& \薄 báo - thin*
; b9 s! V. g3 p  V3 b' h7 E保留 bǎoliú - retain; preserve*; r* w( ?$ a( B, A: a$ M4 j
抱吃 bào chī - capturing technique by atari* w- j. \" @2 z6 R& [
本身劫 běn shēn jié - local ko threat
( a: @) \/ y/ p0 Z本身劫材 běn shēn jié cái - local ko threat
$ X' i/ E" i9 @, S1 e, R本手 běn shǒu - proper move
1 x& ^9 }5 C" v( L6 I+ B2 x笨重 bèn zhòng - heavy*- H9 {: \3 V8 t; K3 B3 ~8 u5 ]
崩 bēng - collapse*( Q/ J$ }% P: P& ^
崩溃 (崩潰) bēng kuì - collapse*
7 R7 q( T1 [  l6 T5 `逼 bī - checking extension6 ~/ D% u, f3 v
鼻顶 (鼻頂) bí dǐng - nose tesuji$ f# E( e0 K$ d2 A% a+ Q# y- V
比气 (比氣) bǐ qì - capturing race
, j" d/ y: _5 k5 c比赛 (比賽) bǐ sài - tournament*8 d. m! w( h) u; S* i
边 (邊) biān - side*/ I- ^) _& g8 M* f
变化 (變化) biàn huà - variation*
9 n1 U6 U% f& H0 c8 e, @变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening7 Q( J, U; v5 k' c+ k2 X( M
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
. g; \; s/ s! l" q) c8 A; U# w3 ]变着 (變著) biàn zhāo - unusual play3 s6 R% w/ ?  [
并 (並) bìng - horizontal stretch: i! t. K/ y; x4 y/ Q) `; [
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
( l# e% M5 c  c+ Z' t% |& @补强 (補强) bǔ qiáng - reinforce*
  s: Q5 h: U# T布局 (佈局) bù jú - opening
5 u3 o8 T+ M6 h8 ~6 w+ J不利 bù lì - disadvantageous*4 |/ ^# ]# O( G% a0 O: R
不入 bù rù - suicide
5 Y5 q8 A$ |6 o/ h. u不入子 bù rù zǐ - suicide
6 q% p4 q' O! S不提三目 bù tí sān mù - three points without capturing- r8 _: Q# K7 H' M4 z8 O$ s
不提五目 bù tí wǔ mù - five points without capturing
  V4 f; x8 k& E/ [8 K6 {0 s( G) @8 G% a$ U* u
0 y! W4 E  P& m( J
C
3 b, K# P, b" L8 ^2 }. o猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)6 P% O* N9 A: U& j
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)6 n1 d# z" q+ T1 u! @: Z! p
参考 (參考) cān kǎo - reference*
! Z9 A4 G) \0 }6 B3 [( {残忍 cánrěn - bloody or merciless*
8 K' J: Q* y% y9 H3 F- r# ?拆 chāi - extension
7 O! c% @! a: ~( s1 k" X拆逼 chāi bī - checking extension) f2 J) R4 [# m
拆二 chāi èr - two-space extension- U. y* w7 V# ^* R$ ^- l4 J- R
拆三 chāi sān - three-space extension
4 [: f* s$ \6 ?) o4 R拆四 chāi sì - four-space extension3 q0 _% \6 Y5 c8 H  R
拆五 chāi wǔ - five-space extension
) Q# K) a8 y8 I2 l, h拆一 chāi yī - one-space extension
- {4 v5 \. O0 r3 J1 H缠绕 (纏繞) chánrǎo - harassment technique
" ~/ A* w. v9 q( k6 K长 (長) cháng - stretch
, f& o& G! ^& y0 N* _* J长考 (長考) cháng kǎo - think for a long time
* d4 c4 r7 b' s5 v! H长气 (長氣) cháng qì - increase liberties. V0 }8 d% F* g+ t7 X
长生 (長生) cháng shēng - eternal life
5 P9 E6 k1 q. s9 L场合定式 (場合定式) chǎng hé dìng shì - situational joseki
* l: u' m+ I& O! m; x! O超大飞 (超大飛) chāo dà fēi - very large knight's move! E# A) q  e% T4 ?! j4 r
超高目 chāo gāo mù - 4-6 point$ l4 Q# d( Q8 j& @/ a
超时负 / 超时 (超時) chāo shí fù  - lose by time
4 s5 X6 u* {2 t0 u2 c超时胜 chāo shí shèng - win on time
0 y1 a( d: T6 i& e: T成功 chéng gōng - success*
9 L' A/ S! x* O5 p, R5 d! B成立 chéng lì - possible*
* X4 T+ J3 @+ e2 l6 w& q秤砣 chèng tuó - two-stone edge squeeze& S, i$ T: l7 S1 y  u$ T1 e9 ~
吃 chī - capture( k4 t% E% X- z- b1 {  H) G6 b
吃亏 (吃虧) chī kuī - loss*
" x1 e% G+ q, U# j7 v2 T" _持棋 chí qí - jigo
- q) x# s5 K4 Y) J6 H6 X  Q冲 (衝) chōng - push through0 j' F( A7 `5 _/ C5 [! ~1 |) H  E0 C
重复 (重複) chóng fù - overconcentrated1 ~8 U1 V/ n, y& Q# t1 x
初段 chū duàn - 1 dan
* y! u; P1 n2 b9 V* a初级 (初級) chū jí - beginner level*
3 a% l) h) ^) E出头 (出頭) chū tóu - getting ahead
" q5 |8 j2 u: f刺 cì - peep
5 K, V  J. v( `9 b0 T次序 cì xù - sequence*
+ M; [: V$ s& y错误 (錯誤) cuò wù - mistake*  I& M6 Q3 C- [/ p' v
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points, a4 _0 W' Z( P# a) V$ @

) y; ^: t7 y/ l1 g) l
, C# J7 x+ g$ q. i( m1 L7 M; X. r; iD5 U$ Q/ x9 ]" Q* n; a
搭 dā - attach
- o$ y2 c6 Z. j打 dǎ - atari" a' `( W0 O$ f$ V
打吃 dǎ chī - atari- ^( V1 K! n8 `& [  J+ h
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one+ e- m, x. |6 p& y
打挂 (打掛) dǎ guà - adjourn game% \. h: z& o  t# i
打劫 dǎ jié - ko) E5 ]9 m8 p/ P# W! O/ Q$ T  ]
打入 dǎ rù - invasion
! {8 o: ?. k. R4 u! q打三还一 (打三還一) dǎ sān huán yī - capture three recapture one8 y" g3 s2 r( O- }! m# c
大 dà - large*) C2 V: W2 d8 k) Z# \% O4 o
大场 (大場) dà chǎng - big point  y3 D% `  S9 k( Z
大飞 (大飛) dà fēi - large knight's move0 @$ Q& P  R! p
大局感 dà jú gǎn - whole board thinking* \) ^7 u2 g9 p
大龙 (大龍) dà lóng - dragon*
" C) k' c  F5 W大模样 (大模樣) dà mó yàng - large-scale framework+ M' P. J- |* }) E$ |( ~9 w! a4 X
大盘 (大盤) dà pán - large board (19x19)
3 T3 P# l& {/ d" u8 z$ v大棋盘 (大棋盤) dà qí pán - large board (19x19)+ C/ H" m6 ?* K2 _
大伸腿 dà shēn tuǐ - large monkey jump
$ O5 w0 Y8 F1 M0 q/ X, J3 J" @大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze0 g- l! F- A6 g5 s4 _
大雪崩 (da4 xue3 beng1) - large avalanche! A; l0 ^+ ^+ n* I! m3 e# g' n
大压梁 (dà yā liáng) - Da Ya Liang8 S7 E% L0 m0 U) a( d5 A! Z
大眼 dà yǎn - eye with two or more spaces7 Z" ]1 o, V1 J( U
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
* o2 d  X; `3 O2 o9 W带钩 (帶鈎) dài gōu - long l group1 }+ H+ d' Z4 k2 q& M
单关 (單關) dān guān - one-space jump
0 U/ L2 \: B! ?: K单官 (單官) dān guān - neutral point
+ h2 v9 s1 x( q+ E9 u% |; L0 B单劫 (單劫) dān jié - half-point ko
! o, N/ c4 p* c6 J7 _, `' U- u单行道 (單行道) dān xíng dào - one-way street*
/ `6 o$ Q9 w3 z# ]# w: h9 N挡 (擋) dǎng - block*
/ l" p/ F  n! X" O3 j* N6 E刀把五 dāo bǎ wǔ - bulky five9 D6 Y* B; W& i5 j) c- e
刀板五 dāo bǎn wǔ - bulky five
+ [2 l! H. Q0 Y& ?刀柄五 dāo bìng wǔ - bulky five
) d& h- s4 k/ L刀五 dāo wǔ - bulky five+ p  w+ [6 U* P+ r: x
倒扑 (倒撲) dào pū - snapback
9 u; C9 p9 N1 u+ ~) o倒贴 (倒貼) dào tiē - reverse komi
: l8 D7 A2 g. d7 ]5 o2 B倒脱靴 (倒脫靴) dào tuō xuē - under the stones
- V" k$ D& ?$ h! Z低 dī - low*
. u* U) s* f3 A& y敌 (敵) dí - enemy*
+ F( j  ^1 L- B3 a4 o& f抵 dĭ - hold up; push against, to support, to resist*
6 H; ~1 Z! W- h' @7 \' C4 o/ s抵抗 dǐkàng - to resist; resistance*
2 _% G" Z; x. u( I- ?6 {敌人 (敵人) dí rén - enemy*
/ L8 Y1 M9 v. ]# I4 M5 H4 k地 dì - territory*  I" b# A  B1 A8 f3 e
地盘 (地盤) dì pán - territory*8 v. Y5 q) n" Q; ]& D/ W0 v& Q
地域 dì yù - territory*
% R' W. H+ o4 {点 (點) diǎn - placement; point
7 ?* e4 M6 R9 s! I) F点方 (點方) diǎn fāng - eye-stealing tesuji4 y1 F6 l! X9 d: |
点角 (點角) diǎn jiǎo - corner invasion, u- A  K2 \) l  D, h' d
点目 (點目) diǎn mù - counting' N* [1 q  Z$ |  M  z- m* D! U
点眼 (點眼) diǎn yǎn - placement inside opponent's eye' ?0 u4 v6 H% F5 I3 M) M( i9 e2 q
调子(調子) diào zi - choshi
; Q$ a9 y3 ~6 i/ b& V$ [丁四 dīng sì - farmer's hat; pyramid four
- e+ P! G; w% a7 K顶 (頂) dǐng - bump% W( V# x8 M' F2 J7 G
定式 dìng shì - joseki6 h2 K9 ^9 e* Z+ T9 W
定型 dìng xíng - settle  t& X; j3 ~1 f7 ]: M$ V+ Y
东坡棋 (東坡棋) dōng pō qí - mirror go
+ g; Y  w: X3 s$ t斗方 (鬥方) dǒu fāng - carpenter's square) J7 v8 _" B4 n% R1 U
读秒 (讀秒) dú miǎo - byo-yomi
- S5 G  n4 Z; G: x' }. c渡 dù - bridge under& G2 L& |8 V* i1 I, m7 K4 T
断 (斷) duàn - cut*0 R' g8 ^5 K' X& S* @9 J
段 duàn - dan, i! n: o9 p& e" D# x9 L( m
对策 (對策) duìcè - countermeasure*5 b( G5 J6 c# @% h- L; h
对局 (對局) duì jú - play game*; f0 ?7 y3 s/ r! f$ U% _
对杀 (對殺) duì shā - capturing race- f8 p3 n, W7 @4 i: B+ @" |
对弈 (對弈) duì yì - play game*3 d6 V, D( g' d. a7 O& X
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
$ A) f( B3 |  a1 x0 B' h- z0 I& G多元劫 duō yuán jié - multiple ko
/ F( N/ d  S! P; c% t0 j- Y  \3 Y
, X& u+ i" U* ?
E4 T9 y1 q: N5 z: n& J1 A
恶手 (惡手) è shǒu - bad move0 C1 h- D2 l) ^2 Y
二间拆 (二間拆) èr jiān chāi - two-space extension
1 I$ w/ e9 r4 |+ Z二间跳 (二間跳) èr jiān tiào - two-space jump" K& `: i! F$ e9 r
二连星 (二連星) èr lián xīng - ni ren sei
& l% l7 M- L0 L8 F/ y8 Z$ e% r二手劫 èr shǒu jié - two-step ko
) K# F) A5 e4 p4 b9 t+ s* b4 W3 p  I2 Z5 B& D

1 `- C4 ]2 K, H) L: MF, S  k  c/ x7 s
发展 (發展) fā zhǎn - develop*8 Z: {9 Y9 M, a4 d( m' L0 M9 D
法 fǎ method, way (also 下法 xiàfǎ)*
  F8 k( c* m; ^; V5 l反扳 fǎn bān - counter hane
( f4 W  }& D* _, V6 t* x反打 fǎn dǎ - counter atari0 z) h, j7 B4 l' g9 v5 \/ V4 V
反攻 fǎn gōng - counter attack/ `1 {/ x: Q4 u+ F$ @% c
反击 (反擊) fǎn jī - counter attack- @0 c/ {# [  V; F+ }
反夹 (反夾) fǎn jiā - counter pincer
/ q4 X3 U3 C8 `' w, W# X反提 fǎn tí - recapture6 u0 d1 H$ O2 H. g9 H
方法 fāng fǎ - technique*% M7 j; J: c1 E  ^2 K
方四 fāng sì - square four
3 y/ s' |" f+ j5 H. D% A8 n方向 fāng xiàng - direction*
+ c; J/ j9 Z5 [( g) B1 z方形 fāng xíng - mouth shape
" |6 ]/ Y4 [+ S. U防 fáng - defend*/ g9 U$ P( Y; [
防守 fáng shǒu - defend*
1 W9 W% \9 r7 N& Y飞 (飛) fēi - knight's move) x5 U3 z  s/ d$ Z6 H4 i+ C$ y
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete6 ~0 ?7 [4 X7 l1 k% B, q# D  K5 a
飞压 (飛壓) fēi yā - press
  u- t7 V1 h# L  h: z  U5 ^废着 (廢著) fèi zhāo - useless move& B3 `; Y/ A+ {! v( E1 r, `# C; j
废子 (廢子) fèi zǐ - useless stones1 `4 G/ T  |! b0 }
分投 fēn tóu - splitting move) x. p1 ]0 K5 g2 `5 i
分先 fēn xiān - even game
+ N% W8 J# ?0 y% }封 fēng - seal in*
. ^/ `$ }# _1 b8 t$ _$ R4 f封手 fēng shǒu - sealed move8 d3 o9 |* l5 I' {' k
封锁 (封鎖) fēng suǒ - seal in*7 W5 Q5 u; B7 I1 ]
浮棋 fú qí - floating stones2 w8 ~  x$ B+ [* d6 S+ n
浮子 fú zǐ - floating stones
6 E; X; ^& T/ y8 n+ `! D6 l& I% F负 (負) fù - lose*
' n+ m3 i3 x8 o1 L$ Q1 C2 k& }复盘 (復盤) fù pán - game review5 O% i# J5 J# [0 i& }& X# @

4 j* i; E6 V) u6 B) Z& p& ^4 f- ~# O9 z& M9 N
G  ]2 n; {, L5 }5 {6 @# j2 |7 ~6 q+ C
概念 gài niàn - concept*+ {0 Y' y5 A! }
感觉 (感覺) gǎn jué - feeling*) ^$ o! X2 p% [
高 gāo - high*
7 Y  o- B0 |7 F3 u- C4 o高级 (高級) gāo jí - advanced level*; }" ]: Q. M: \  \9 t( H
高目 gāo mù - 4-5 point
7 A% n% N* a. h) l, n' k1 Y根据 (根據) gēn jù - base*
5 u- g7 N6 n5 }3 I根据地 (根據地) gēn jù dì - base*3 L& Z* |* V9 _! C8 g. K
攻 gōng - attack*3 _2 D& e. ]! [+ G- z! |( }
攻击 (攻擊) gōng jī - attack*5 k2 m: a5 G& |; g$ j* s
共气 (gòngqì) - shared liberty
+ f( F% E/ ~$ S+ I% w+ ]- }公气 (公氣) gōng qì - shared liberty
3 T( x$ H, K) y' ]( s攻守 gōng shǒu - attack and defence*
" q( @6 o8 H( q2 V' j& a! ^共活 gòng huó - seki3 n; g( i6 F8 I1 {  I
孤棋 gū qí - floating stones
. _* Z3 L+ e9 N2 O4 }2 R挂角 (掛角) guà jiǎo - corner approach
7 k* M0 Y& i0 A6 }拐 guǎi - bend*2 ]! W% e6 b" d0 W$ H- w6 c6 _: \
怪着 (怪著) guài zhāo - ghost move- E  k8 s& n/ L- g1 w3 s1 i
关 (關) guān - one-space jump1 ?- j* e- {6 G* A* l! t, T, i( P
官子 guān zǐ - endgame
! |+ ^( D4 M4 @龟甲 (龜甲) guī jiǎ - tortoise shell8 C3 }1 g- l" |& `* U& w7 R
规则 (規則) guī zé - rules*
! x* r3 V3 C: x% l鬼手 guǐ shǒu - ghost move
8 q. e2 C* L  _滚包 (滾包) gǔn bāo - squeeze
3 ]2 s' o) b7 n3 s. T滚打 (滾打) gǔn dǎ - squeeze
2 k8 z. B* `& N滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
* E' S% P& D# _& w1 `. V过分 (過分) guò fèn - overplay) C* o: _0 d2 ^$ ~7 c
国手 (國手) guóshǒu - national champion*
! u' W1 A. c% \' `' S& S3 G& p( x6 ~- z8 _# S/ x
$ H7 h9 a! l" z# Y9 o
H
" ^4 ?+ B% N* A) [# v2 ]韩国流布局 (Hánguóliúbùjú) - Korean Fuseki2 C4 Z. |- @& W- M6 E" P
好点 (好點) hǎo diǎn - good point
! _2 @# g9 N% Y/ a) E2 j$ D1 I和棋 hé qí - draw*
. ?  K. [& K# u6 |9 K5 G$ e黑 hēi - black*! b  M3 W8 c( J" y
黑方 hēi fāng - black player*
! [9 a2 Y+ R% \/ B, h) E黑先 hēi xiān - Black plays first*( x, P5 ]; r+ Y, q% J& }. A2 m
猴子脸 hóuzǐ liǎn - Sake bottle shape
: ?: W6 d1 F+ y3 y厚 hòu - thick*  }* m/ I5 C0 M  T2 y4 `
后悔 (後悔) hòu huǐ - regret*
- D2 Q  {; H/ k% U后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
; C# m, W/ w4 u) T) r+ i6 B厚实 (厚實) hòu shí - thick*
  q% d; {8 x% z) t1 g, S厚势 (厚勢) hòu shì - influence*' j0 E( U5 P7 w# G/ x) R
后 (後) hòu - after; later*
& f, h# h) ~& n9 I! I后手 (後手) hòu shǒu - gote' W2 ~  h, P, L% U5 `
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
; Y# b- l* D0 l: j5 g- t后续手段 (後續手段) hòu xù shǒu duàn - follow-up" S+ ^) z# ~5 S: k) o9 [
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
9 x& l3 d. ^8 y. R8 T# `0 t& H7 r虎 hǔ - tiger's mouth9 T2 E+ ?9 m" h9 Z0 I: n
虎口 hǔ kǒu - tiger's mouth' Q. I" O) @& a5 ~
互破 hù pò - mutual damage- L! z1 d! u/ P
互围 (互圍) hù wéi - mutual surrounding of territory. ]3 B2 @' t9 v! A& d4 {% F  [
花见劫 (花見劫) huā jiàn jié - picnic ko
2 E( m( h4 }2 A# E花六 huā liù - rabbity six
9 O" `, g" f+ d6 Z6 G  e7 l) d花五 huā wǔ - crossed five! t! @" [5 p' Q# H- c8 v
还原 (還原) huán yuán - transposition
/ J8 ]# R* {! i: I. \) u6 Y' |缓 (緩) huǎn - slow*, b& ^+ a. m& u2 {7 d/ H! C. t
缓慢 (緩慢) huǎn màn - slow*
+ `& H  P! [9 d$ D' ^$ Z# K缓气劫 (緩氣劫) huǎn qì jié - approach ko+ |% _+ I) f9 Y8 i/ ]& c$ u- F
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)' ~+ w: z& I6 @
缓手 (緩手) huǎn shǒu - slow0 i, x, _2 c, ?" O
缓征 (緩徵) huǎn zhēng - loose ladder4 G& K/ P; i# @6 @6 W# c
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder8 k, V9 d  _5 X+ }2 ?
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique& x$ e1 R  E9 j+ q. p5 P" ?& O  K
回手 huí shǒu - take back*
+ p, _( `& x$ `) N  N" n( }回提 huí tí - recapture5 B( e! q$ _1 Q. s
悔棋 huǐ qí - take back*
4 f( C/ i3 K$ ~) j/ G: [9 ]; M活棋 huó qí - living group
& {# Q# x1 c5 e8 Q
+ L1 k8 y5 y* R  H! A% a
: L% _2 g9 n, f" G7 XJ
% t" H4 [; `# Z( c/ H* Q$ d急 jí - urgent*
  d  u! ^6 n& @级 (級) jí - kyu
2 h0 `/ x  N+ U) Y1 E. N8 D急所 jí suǒ - urgent point
! ^7 S" f& k0 `; G+ H挤 (擠) jǐ - bump into diagonal; choke; atekomi
+ }8 d0 R3 T& R技巧 jì qiào - technique*
# c+ A, x: X5 p' q9 ^  r计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*$ z% s; Q$ N4 d4 B
佳 jiā - excellent*8 O% j: B' s1 J+ U9 h: l
夹 (夾) jiā - clamp; pincer
" F: J/ d3 p5 U0 o( `枷 jiā - net
& q: |7 ?7 R; b- B枷吃 jiā chī - net
# K1 m. F( F; Y  Q! ~) m+ X0 L夹攻 jiā gōng - pincer
3 d! d% O4 @! R6 d: t假劫 jiǎ jié - false ko threat* A+ U( e8 \9 u+ K
假双活 (假雙活) jiǎ shuāng huó - false seki
, Y4 k2 R$ D. Q# \2 X假眼 jiǎ yǎn - false eye
' X2 }" F5 }; |# L4 M3 O假眼活 jiǎ yǎn huó - two-headed dragon, f1 R' N, \( F& X/ h
尖 jiān - diagonal- B& c! g% u3 X6 _& G% ~1 r6 w* M
尖冲 (尖衝) jiān chōng - shoulder hit
% P$ x6 N* n7 Z( `. j7 l尖顶 (尖頂) jiān dǐng - diagonal attachment
2 }7 X: M4 k" h5 R8 a- b" q坚实 (堅實) jiān shí - solid7 f  l4 X$ {- f% I& w# v8 E( @
见合 (見合) jiàn hé - miai3 I+ G4 [' ]0 C$ v" u% L8 H
教 jiāo - teach*: D; O. D( L7 ?( Y& R
交叉点 (交叉點) jiāo chā diǎn - point
5 n6 ^' l; j) c) l, S, |9 v! A交点 (交點) jiāo diǎn - point
2 ]. [6 r( C% `' O% L' ?焦点 (焦點) jiāo diǎn - focal point*1 l( e" k' u2 X. C% ]
交换 (交換) jiāo huàn - exchange*" I7 G& J5 M8 N" l( S
角 jiǎo corner (angle, horn-shaped)*
7 M8 e0 t; b0 H. a& P叫吃 jiào chī - atari* H/ v9 |0 f! b& F9 C/ V# m; N
教师 (教師) jiào shī - teacher*& s0 P/ b( P$ u; Q
教室 jiào shì - classroom*: W$ G! n4 h+ `6 ^6 X
基本功 jī běn gōng - fundamentals*. P* `1 S* ^  e* j  W
接不归 (接不歸) jiē bù guī - connect and die- h: V( y( I, a" ~
劫 jié - ko
, _+ q& s# V% i2 K$ e0 ^# p劫材 jié cái - ko threat% S' j7 Y, F5 V5 ]" g4 C. p
结果 (結果) jié guǒ - result*
$ R/ j0 ^) D7 D+ t劫活 jié huó - live by ko. D, I5 }2 D! S/ T$ N& \7 s
诘棋 (詰棋) jié qí - life and death problem( x* k% M3 |" T5 R
劫杀 (劫殺) jié shā - kill by ko
2 t# w9 ?* p8 J" `劫争 jié zhēng - ko fight
( `7 \6 ~9 n/ m: L9 j" G: K+ i解答 (jiě dá) - answer, solution*. k/ ~3 ?- {; r# m) F8 S! h
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square: h% p; t$ [+ O; ?
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg! x/ y$ o' B4 b$ m8 e
紧 (緊) jǐn - tight*
, b, [3 g9 x1 q1 F/ n7 W紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
* g) ]; z3 J! g7 Z" _) {+ b5 {紧劫 (緊劫) jǐn jié - direct ko3 B7 v/ w3 g# h
紧气 (緊氣) jǐn qì - reduce liberties9 I3 i* ~* E1 r2 H. v! I! u  ~& O& C
紧气劫 (緊氣劫) jǐn qì jié - direct ko
- v. ^6 Q! b' _  q6 J禁着点 (禁著點) jìn zhāo diǎn - illegal point/ K' h; K: s5 G) _1 M
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
9 \9 z4 _# K- R* e净活 (淨活) jìng huó - unconditional life7 G# t: C5 [  [
净杀 (淨殺) jìng shā - unconditional death
7 t3 A) c% G( q净死 (淨死) jìng sǐ - unconditional death4 q  T/ M3 [, _  B7 k6 u$ r, a9 e
救 jiù - rescue; save*& J4 a0 f* c. [* U1 i" p
聚 jù - placement inside opponent's eye
  v/ I* J5 l$ [4 O  }2 O俱乐部 (俱樂部) jù lè bù - club*
9 j0 E" n, z  y4 A8 \( a1 Z. g聚六 jù liù - six-space killable eye shape
- o2 b3 o: V' j- T  D+ H聚三 jù sān - three-space killable eye shape
' L; Q& U  `+ z: [3 f7 B聚四 jù sì - four-space killable eye shape" o; a6 ?4 G- U
聚五 jù wǔ - five-space killable eye shape6 P' g+ a+ w1 ^" g
决战 juézhàn - decisive battle*
# R  T" H$ ~. p0 t诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*, d* ~: j/ i  \# g
7 ]) n$ c) {( V2 ]3 I9 i

! m. R/ Y8 c6 OK; B. K, ^& E- U2 o
卡眼 kǎ yǎn - falsify eye# t3 X( U% y+ V8 I; Q; ]
开拆 (開拆) kāi chāi - extension* Q% U1 L! x& ?  V- m! |
开花 (開花) kāi huā - ponnuki) u2 ^! p  u/ h" Y8 G
开劫 (開劫) kāi jié - create ko
) q- Q' n6 t  W+ @5 z) S  m$ \开局 (開局) kāi jú - opening4 E0 ]- R" `# L) H( O+ {, h5 L
看花劫 kàn huā jié - picnic ko
, n7 {" i! a5 @* u4 k4 e抗 kàng - to resist, fight; to oppose to defy*
: ?( G+ u% D; a; L7 \靠 kào - attach one line higher than enemy stone" M& i/ H" G+ w/ h
空 kōng - empty*
& Z. @3 v7 C3 h( F  _' [空间 (空間) kōng jiān - space*
# w$ ^5 `( f- {+ _2 |" E6 K6 u空三角 kōng sān jiǎo - empty triangle8 K, S& J7 C  }- r$ H
空 kòng - territory*
, i. o; P6 [  x; C7 M$ Q. `跨 kuā - attach at waist of knight's move  x1 Z, m' H3 [* N6 x! Q
跨断 (跨斷) kuā duàn - waist cut
5 `6 |' f) g2 y快 kuài - fast*9 j( P/ ^6 E. |$ a$ X
快棋 kuài qí - blitz game5 y# F5 t  W) G  U) Y. |3 I+ Y
宽 (寬) kuān - loose; wide*
6 P* C, _: E2 K  K; n宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
' p5 l1 H# `' t4 y" U7 [$ I6 s. |( X3 N宽气 (寬氣) kuān qì - increase liberties
4 I9 u+ O% v* j1 P' y& Q% ?宽气劫 (寬氣劫) kuān qì jié - approach ko
8 R+ g. |. _( }# F9 Z2 R% Y% C7 ~# H! z亏 (虧) kuī - loss*
1 N& V7 f: l# Z( Z! ~- y# G亏损 (虧損) kuī sǔn - loss*$ f" t3 ^8 P, U
扩大 (擴大) kuò dà - enlarge; expand*
7 i* Q. T* j/ @( {' h扩张 (擴張) kuò zhāng - enlarge; expand*! X; t' v9 M% b& W! J) ~4 ~
[edit]
5 Z4 o* o3 |8 Y1 q9 i2 ]$ g2 pL* h" }3 g3 b7 C$ P3 w6 b
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
& a# b4 L: k5 ]6 M! a9 _拦 (攔) lán - checking extension; prevent opponent's advance*
; J, S- b  O" ?, i拦逼 (攔逼) lán bī - checking extension
  ]# a9 w# \- F* S5 [. J" x9 S烂柯 (爛柯) làn kē - ranka
2 K7 _$ l' Y" Z$ D0 F老师 (老師) lǎo shī - teacher*
: \) a" w/ X) ?2 x0 R9 j( C老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
. ~; Q$ q8 c1 R' {. L9 }类型 (類型) lèixíng – pattern, type*$ p4 D9 b: F8 l4 P6 j
冷着 (冷著) lěng zhāo - unexpected move
! c% c- H1 c5 c' |+ o" _利 lì - profit*$ ]6 h$ D7 Q7 G' X
立 lì - descent; stand9 I" ^* R8 M! k0 c( ~
利用 lì yòng - make use*
; K, ^1 [2 L9 E  K连 (連) lián - connect; continuous*+ h; H( r" i$ T- E% P6 P* T
连扳 (連扳) lián bān - double hane
3 c3 m, F1 X# Z9 M. {连环劫 (連環劫) lián huán jié - double ko! a; u; n: V( [& e0 V1 h* i6 e
连接 (連接) lián jiē - connect*" m- u: L! p+ `5 M, R" n
联棋 (聯棋) lián qí - pair go
9 {* ~& A/ p/ T  `- J- F* O恋子 (戀子) liàn zǐ - reluctance to sacrifice# }3 I+ N: Q- _$ h+ D
两分 (兩分) liǎng fēn - equal*) |1 o4 d: ~% V7 K
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")! F( i$ G( |& G$ _6 F' a2 J+ y0 B
劣势 (劣勢) liè shì - inferior*
# ^2 G+ s+ j) `% f: C: S# U8 M' d裂型 (裂型) liè xíng - split shape
: r9 U' H# c- O& J3 W' Q龙 (龍) lóng - dragon*- H  c7 E/ l9 e0 D% V0 H2 L4 Q
漏着 (漏著) lòu zhāo - oversight5 b7 ?3 ^; ^) z$ F  P& @: b8 x
落子 luò zǐ - playing stone on board
2 G1 B# m1 C- j( Z$ h* i% k. V6 E0 i/ f
$ ]% o# ^. v8 C1 p  }7 o
M( i  o5 o3 h- \% ]7 O. H
满意 (滿意) mǎnyì - satisfied*
% I0 m% d& W5 u! P7 P慢 màn - slow*
$ J" R7 m' Y7 q6 r7 n0 Y盲点 (盲點) máng diǎn - blind spot
4 e1 Q  [. R# u2 S$ t梅花六 méi huā liù - rabbity six4 j" ~; r/ a+ \+ i( h
梅花五 méi huā wǔ - crossed five
6 [' W& U6 w6 G8 ~/ G# Y门吃 (門吃) mén chī - capturing technique by atari
3 l2 V9 _* f* |迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
/ u" ]1 j/ Z9 p; X0 U妙手 miào shǒu - excellent move  }, k) v  i# @
妙着 (冷著) miào zhāo - excellent move
& N! N+ b0 z- u+ Y: T6 N. _- U模仿棋 mó fǎng qí - mirror go/ E0 x2 B: Q+ ]# z4 Q
模样 (模樣) mó yàng - territorial framework, e) R4 C4 ?5 J
目 mù - point of territory
1 T- `1 X8 ~# @* G0 ^$ j1 ?目外 mù wài - 3-5 point! j  a# ?) Z- F, W! B3 k

* ~$ O) F# F9 S. F) K8 Y! _. E- U: t2 ]+ [& j6 t
N
! h* ^; u+ F/ \- J$ c" q) {+ r; `内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
+ ?- V" e- F1 q  l8 s4 Y逆官子 nì guān zǐ - reverse endgame move
0 r2 l- i6 V. t# m& y0 i6 n: \# U逆先 nì xiān - reverse sente% q# b- _7 Z& E. {' C7 s- x
逆先手 nì xiān shǒu - reverse sente
# o1 }% R; y" y逆转 (逆轉) nì zhuǎn - overturn game
) Y$ z0 U9 e; E粘 nián - connect*( F% L8 A/ {% i% @+ L/ c% n
凝形 níng xíng - overconcentrated shape, z4 H. ?. e  ?0 P0 _: C3 |1 q% A
扭断 (扭斷) niǔ duàn - crosscut, Q- C, O: q, I; y
扭十字 niǔ shí zì - crosscut7 c! P4 ]8 G& Q' v  K3 _/ X
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut6 c; A0 X. Z& E
扭羊头 (扭羊頭) niǔ yáng tóu - ladder8 X, z6 G5 D& [( G

7 ^2 ?  f: J. c5 Q8 M
# `& S# R, w1 I( {9 N1 v3 CP& O% |) @  m) B
爬 pá - crawl*) ?1 X0 E6 {6 Z- N: o
盘渡 (盤渡) pán dù - bridge under
! l: c5 X% a: m) ]7 P, t  G盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
6 F3 i3 y; l# o% J6 H3 @盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner: X- L- l1 c* ]/ W2 F
抛劫 (拋劫) pāo jié - throw-in ko0 `7 \  R# b- V$ ~0 z/ C* w& \: s' l- c
配合 pèi hé - coordination*9 Y; G1 A; X: T, v0 x
碰 pèng - attach to the side
0 b7 V( o/ k- ^) S1 m' y3 ?( O- e便宜 pián yí - profit*/ k4 y/ o" {7 k& s7 n5 }
骗着 (騙著) piàn zhāo - trick play, hamete5 R5 Q! p! e1 F- I- @6 D7 w, i
平衡 píng héng - balance*0 U8 S+ F# M2 N
破 pò - break*5 ?7 z/ O# n4 o( u2 A0 b1 n' E+ {5 n# b
剖析 - pōuxī dissection / self-analysis* T; f: ]% d+ h0 ~( }" v  n* _) Q; Y
破解 pòjiè - solution, answer to a problem*
: o$ S+ ~5 |" d+ Q扑 (撲) pū - throw in$ ]  M$ x7 u3 T( d! n
葡萄六 pú tao liù - rabbity six
1 D  Y3 }6 P9 h& p& ~/ P谱 (譜) pǔ - game record1 _# u5 i9 a  y$ x: |; F
普通 pǔ tōng - common*
0 R. u( J9 [3 {( Q, u7 T[edit]8 X# [0 p# [) I. e" i7 g
Q- n# k0 U+ H2 Q+ j
欺着 (欺著) qī zhāo - trick play, hamete3 O! |% H8 q5 @4 Z
棋板 qí bǎn - go board5 C, j, D5 z- h& H6 V6 I$ ]. A- s2 |5 u
棋风 (棋風) qí fēng - playing style/ m3 u! P; p5 U5 }' t# ]
棋盒 qí hé - stone container( J  C2 ]3 M5 A! F* G5 k7 `
棋筋 qí jīn - key stones
5 Y2 z( m; T- j. h* |/ l棋精 qí jīng - key stones
& h3 \. Q4 k9 Z3 q& _8 V棋理 qí lǐ - go theory: ]7 K9 r  @+ T
棋力 qí lì - strength in go
" j: y5 @' e9 q/ g. Y1 i' y. E棋盘 (棋盤) qí pán - go board5 Z/ B4 E* u% }; ^: t
棋谱 (棋譜) qí pǔ - game record
- n; ^" j+ C! d/ u# [5 X; U- z棋石 qí shí - stone( T/ y- j& E5 |  y# c8 ?9 W8 w, z
棋手 qí shǒu - player*
0 y% Z6 ?+ T5 l: J; M8 [( e棋书 (棋書) qí shū - go book
3 g8 t: f; c9 T' ]) A棋院 qí yuàn - go institute; G) W$ |% U! j0 w! L8 n
棋形 qí xíng - shape1 D. H1 e# g- b0 j
棋钟 (棋鐘) qí zhōng - clock*2 a: I4 a" d& H# `  y
棋子 qí zǐ - stone
; m6 O, W# B  k7 u4 A8 O弃 (棄) qì – abandon, to discard, throw away
) b( w7 `7 S7 I) F5 U2 V弃子(棄子) qìzǐ - sacrifice1 j! }4 {/ p# U! g/ N2 g) [2 R
气 (氣) qì - liberty
6 P# T6 Z3 h, b& ~# l1 I0 H气合 (氣合) qì hé - fighting spirit7 J4 p2 J. ?3 ?' b
气紧 (氣緊) qì jǐn - shortage of liberties' M/ O2 {2 b) v& Q
前 - in front, before*9 g! B6 M6 O+ g4 _2 u
浅消 (淺消) qiǎn xiāo - erasure
2 |9 Q& O: `5 J墙 (牆) qiáng - wall*
$ p. e7 u  H8 }2 m" r4 r* L强 (強) qiáng - strong
  _0 D0 ?4 G! M" b! Z# N墙壁 (牆壁) qiáng bì - wall*8 r, y* \& H0 [" h  {, H4 t
强棋 (強棋) qiáng qí - strong group% f5 {9 h1 y$ i) n8 N7 l! N
巧手 qiǎo shǒu - clever move
1 L7 n- H! E0 B( x2 L2 d; _巧着 (巧著) qiǎo zhāo - clever move
9 a5 F& a5 C/ Z" n. y) N+ k切断 (切斷) qiè duàn - cut*
7 z6 U! _. t0 r7 M# i9 u' {侵消 qīn xiāo - erasure
: ]1 J' f% D% r7 U3 l轻 (輕) qīng - light*
- ~4 B  ^! S3 Q, V0 _- g侵入 qīng rù - invasion
% n! p3 t: d% q' m, E3 ^轻盈 (輕盈) qīng yíng - light*9 f( b0 J2 ], ]
求活 qiú huó - make life
5 b. H. ?3 k/ H! t  E3 d3 `: z曲 qǔ - bend8 E4 `! W; c2 M# x
曲尺 qǔ chě - carpenter's square
  Z6 \6 {& _' I+ g7 b曲三 qǔ sān - bent three# g8 @: @. ^( w! Z4 |
曲四 qǔ sì - bent four
# f9 D: G( d( P. \觑 (覷) qù - peep
0 a0 G1 Y  a' _; j权利 quán lì - privilege: a6 x7 s8 K1 m) _
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
8 [, y) O8 j9 q
; P4 I/ b/ T/ L: s5 k6 T0 J8 Z8 V5 \% ~2 y: `/ J% E
R
( W9 p. R: O9 L让子 (讓子) ràng zǐ - handicap  H+ ~$ G3 q4 o" z0 I9 r9 x* f0 w( w
让子棋 (讓子棋) ràng zǐ qí - handicap game
. v7 N$ g. B7 `4 f, W认输 (認輸) rèn shū - resign*' d7 o! h& t  L" R
弱 ruò - weak*+ G7 p4 q5 x9 x9 U
弱棋 ruò qí - weak group7 _* v6 B3 Q$ I! f, Z$ [+ \8 }

1 W1 V5 }4 g. D) S) l  R, i1 O' b' d, d
S
4 u, ?: `" X3 G& a& g三间拆 (三間拆) sān jiān chāi - three-space extension7 {3 V9 _& w( I9 [  X, B3 r
三间跳 (三間跳) sān jiān tiào - three-space jump
8 j) y, C% F6 Z1 |; p三劫 sān jié - triple ko
0 F+ F/ z9 m& K1 {4 ?三劫循环 (三劫循環) sān jié xún huán - triple ko  E3 y, `* b+ O  @9 _
三连星 (三連星) sān lián xīng - san ren sei
( r+ X0 F2 W; V三目正中 sān mù zhèng zhōng - center of three stones
* S) J* g+ F* d' j% Y, h三三 sān sān - 3-3 point) Y$ N% B2 t8 H+ I
三手劫 sān shǒu jié - two-move approach ko
: E: s  E4 o5 U5 t% {5 J7 O三子正中 sān zǐ zhèng zhōng - center of three stones' d. R: x: j9 U3 K" i) Y! s9 |" x
杀 (殺) shā - kill*7 a! M: q: {+ A  M5 _
杀棋 (殺棋) shā qí - kill
) i7 J* R1 @0 i& O0 Q0 J2 ~杀气 (殺氣) shā qì - capturing race
5 B5 w) Y7 n7 _  ^' q/ X上 shàng - upper*
6 m! y, u4 `! i上级 (上級) shàng jí - advanced level*
6 T8 p% o8 }, ^. P( J% c* x$ c上下同形 shàng xià tóng xíng - symmetrical position0 Q" }( E( u+ ~0 y$ H
稍 shāo - somewhat; a little*
5 G+ g% g& [7 A6 X# I" O伸气 (伸氣) shēn qì - increase liberties
. t$ P4 w7 y$ f9 e伸腿 shēn tuǐ - monkey jump8 X5 r6 ?% }: [! ]- O
生死劫 shēng sǐ jié - all-dominating ko, b; r# i1 ]  z, H
胜 (勝) shèng - win*
9 t6 i& p  k. V! b( C/ C胜负手 (勝負手) shèng fù shǒu - all-or-nothing move! T; D' e: f" v! H0 q
胜着 (勝著) shèng zhāo - winning move/ d; d9 k& \7 [9 }7 y" {
失败 (失敗) shī bài - failure*
5 c. x! n) H- k: Z实地 (實地) shí dì - solid territory% t5 `0 l4 S! `
十番棋 shí fān qí - ten-game match. R' B) n8 q4 f  M& E* X% m
实接 (實接) shí jiē - solid connection# I$ L& R' ~0 l' p2 Z
石塔 shí tǎ - two-stone edge squeeze
6 H9 t& `! K+ B, d实战 (實戰) shí zhàn - actual game situation: |6 `& G/ s  w/ o( T# _) W
实战手 (實戰手) shí zhàn shǒu - situational move1 @' J. O/ x$ Y3 E( J
势 (勢) shì - influence*
7 m7 E. [& K0 C$ |5 Q室 shì - house; room*8 \0 I, |2 W: d. _5 N3 _, i8 V
势力 (勢力) shì lì - influence*5 m( O( D5 ]6 J' Y: i' r
试应手 (試應手) shì yìng shǒu - probe6 e! {' [7 @, y" i- d! v0 I
收官 shōu guān - play endgame
9 O) B# ?+ I8 t* f收官子 shōu guān zǐ - play endgame
4 C; K2 L. [- t0 i% D' p4 f/ |; C8 `收后 (收後) shōu hòu - last play% `; |- m; ~1 L, T* P
收气 (收氣) shōu qì - reduce liberties- G" V% M) r7 n  g9 z. q
守 shǒu - defend*
  O# k6 w( y- _2 H, i8 B手 shǒu - move
3 E8 _( }( Z- P3 P. b手段 shǒu duàn - technique*( i1 o, l, M% }' n: A( t0 f5 [: S% w+ H8 X
手割 shǒu gē - reorder sequence
: S% {( L$ H3 P守角 shǒu jiǎo - corner enclosure
1 r) u, x# `  v3 [手筋 shǒu jīn - tesuji3 I$ T5 ]% z; I( h, ~7 J
手顺 (手順) shǒu shùn - sequence
3 z7 Q0 [- r; T( P) A" _1 h手谈 (手談) shǒu tán - hand talk
/ N; ?$ h  T- E" v) U授先 shòu xiān - one stone handicap
/ t0 y7 ]  z( |. u. b. K授子 shǒu zǐ - handicap
3 i  K( j: s: w9 v/ b授子棋 shǒu zǐ qí - handicap game
% n/ y/ m; C3 u& Y% n书 (書) shū - book*
2 z7 N/ O% }& x输 (輸) shū - lose*
5 a. b' s, R+ p6 X  @3 V( G' z书本 (書本) shū běn - book*
+ D4 [2 a% R. Y5 L. i1 P数目法 shǔmùfǎ - territory scoring
+ c8 v0 U* m7 ]) ~3 J6 c' f数子法 shǔzǐfǎ - area scoring
# n6 h1 e& N' g: u# \8 g梳形 shū xíng - comb formation
" `$ `6 F: W: W. X5 a0 N梳形板六 shū xíng bǎn liù - comb formation5 a8 `2 |8 d6 }6 n2 f
双 (雙) shuāng - bamboo joint
1 t4 s+ G3 I2 f+ n* }5 z双吃 (雙吃) shuāng chī - double atari
3 Y* R5 z+ Y  L双打 (雙打) shuāng dǎ - double atari- r, r! X7 k6 R" B1 p2 @1 e
双打吃 (雙打吃) shuāng dǎ chī - double atari8 f; M# Y/ p7 i; E" F2 G( ^
双倒扑 (雙倒撲) shuāng dào pū - double snapback
' O& W- k1 h1 s双方 (雙方) shuāng fāng - both sides*0 e3 j( q' Q; P$ g- w& F' ?. Q
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
6 C9 V. s% k6 G# U+ ]+ w* G' @双挂 (雙掛) shuāng guà - double approach$ [. y+ }8 i! X# Q% t5 L
双虎 (雙虎) shuāng hǔ - trumpet connection- O8 ]# W% }( V! m: v
双活 (雙活) shuāng huó - seki
8 e1 ^& E+ z2 v* r双叫吃 (雙叫吃) shuāng jiào chī - double atari
; [, x, ~8 V5 v双劫 (雙劫) shuāng jié - double ko
! O* p# Y- _$ {$ `双征 (shuāng zhēng) - double ladder( |2 d; ^3 Y) H+ ]: f8 T1 X
顺序 (順序) shùn xù - sequence*
# g  Y8 J! w' ?" ?死活 sǐ huó - life and death
8 y% q- o# P$ u* X死活题 (死活題) sǐ huó tí - life and death problem
# E. l. L" w. X( Z4 M5 l4 r死棋 sǐ qí - dead group
7 ?1 L$ a2 G8 f7 m死子 sǐ zǐ - dead stone
7 m% \; \+ S) ~7 X& W( s. R% _四间拆 (四間拆) sì jiān chāi - four-space extension8 y0 u7 ]. K- a
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
% P; Q3 Y6 T( B9 R9 e* d5 I" j四劫 sì jié - quadruple ko5 O! [8 V4 Q! `
四劫循环 (四劫循環) sì jié xún huán - quadruple ko# `# \2 B1 z, z; s: n7 r/ x
四连星 (四連星) sì lián xīng - yon ren sei4 z( b9 H& C" B- A" j0 ^
松 (鬆) sōng - slack*
  S' v9 v- a8 v; {  Y& I松气 (鬆氣) sōng qì - increase liberties* }6 {! d  ?0 d0 r! ^+ _  i& x
松气劫 (鬆氣劫) sōng qì jié - approach ko
. W- `  U& v, h' F3 R0 v俗手 sú shǒu - crude move
5 d: q- k; H: t# Q5 q, t7 b# N  c随手 (隨手) suí shǒu - hasty move! c& M" b3 c! f" _' E
随手棋 (隨手棋) suí shǒu qí - hasty move
) m! r; l, g3 d" s, R损 (損) sǔn - loss*. p( k- O- b2 m+ e4 x; M, \
损劫 (損劫) sǔn jié - losing ko threat
1 B7 u  `$ ~3 N, p损失 (損失) sǔn shī - loss*4 _: N. a# @/ `! {, ?1 `8 j
顺序 (順序) sùn xù - sequence*
  `  D: m& h/ k$ J7 B% W) c. Z& E1 m5 I) r! D* ?
' {" M4 Q2 [) W: \+ H
T4 C) G' j) f$ S
台象 tái xiàng - Tower
, \9 `6 g" F# b' _) b; F弹性 (彈性) tán xìng - flexibility*
4 z& s2 ^2 F; W6 {8 C2 M搪 táng - block*- u" x& l. u& |7 H
套劫 tāo jié - two stage ko; X9 Q$ f( L7 X. s  W
逃 táo - escape*
5 w: H; y6 u! D  A逃遁 táodùn - to escape, to run away, flee*
% h* h4 ?$ e. M逃生 táo shēng - escape*, ~( u- H! e( ]  F% c4 v& h' F
腾挪 (騰挪) téng nuó - sabaki! m, M3 Q/ W8 B' v- D0 z
提 tí - remove from board. W* [, I8 x$ `# W
提劫 tí jié - taking the ko
; ]' {! _4 ^' G6 l* F* n提子 tí zǐ - remove from board! V& ?+ ^5 g% T  m
天王山 tiān wáng shān - tennouzan
, t- b- K1 K* J天下大劫 tiān xià dà jié - all-dominating ko
7 R- p& a3 V7 Q天下劫 tiān xià jié - all-dominating ko! U& [# h7 v1 r0 s# S3 f
天元 tiān yuán - tengen
  N9 o- z! s0 W$ _跳 tiào - jump*
+ f# M: j1 e$ ?( `' Y' {% b9 e: y% }' K贴目 (貼目) tiē mù - komi
! Z, J9 l3 b. h7 S6 \. e铁柱 (鐵柱) tiě zhù - iron pillar*
3 p: t+ M+ O& K$ n4 p挺 tǐng - push up; stand*
. l- `2 q4 t6 A2 R" c' q投降 tóu xiáng - resign*
7 R5 ^% j* U* Z) B投子 tóu zǐ - resign, S" _- b0 W0 B, T% u1 [* H
透点 (透點) tòu diǎn - placement( q: S$ D; e8 Q/ a4 H/ q5 E8 v
图 (圖) tú - diagram*( O. z: i2 v7 T# e7 P& J
退 tuì - pull back% X$ Y! f8 ~9 N8 ]% J
托 tuō - underneath attachment
: O, j; R0 I5 A; j9 `. e脱出 tuōchū - escape, break out; s2 I( s3 M' R6 t0 q4 i6 K( G8 R
脱骨 (脫骨) tuō gǔ - under the stones6 X0 _5 p' s4 N$ N
脱先 (脫先) tuō xiān - tenuki
. p- d0 r; K) w! g
* m; n/ E( q4 c, A) k- R: m" _1 Z9 e
( r$ }3 v  [2 U% y$ a) i3 z- N: X1 KW
' N" q# v& {+ ~& V6 ~挖 wā - wedge  c6 t! `5 w3 d4 @
外目 wài mù - 3-5 point3 i3 r3 g. D0 O( C% n/ f
外气 (外氣) wài qì - outside liberty
$ i7 R- V! g6 G* j, x- F( p弯三 (彎三) wān sān - bent three3 L9 A- l% E5 C, l  Q5 F: r. ?+ p' L
弯四 (彎四) wān sì - bent four
% l- ~1 n' T" e5 C  ]% p! b万年劫 (萬年劫) wàn nián jié - ten thousand year ko
& w/ `4 a3 g% b: P0 _8 {+ L7 m2 X围 (圍) wéi - surround*
2 o: @7 S& W" T/ \: |围棋 (圍棋) wéi qí - go) q2 W. W0 o0 G- x3 s" c  @/ h
尾巴 wěi bā - tail*
' E  a- Y: e0 G味道 wèi dào - aji" r* ^2 Q3 z1 o0 E
文凭 (文憑) wén píng - diploma
+ g/ K" ^; [* Y& Z  e8 H稳当 (穩當) wěndang - stable; firm*
/ |1 o! P& [# v- J问应手 (問應手) wèn yìng shǒu - probe9 x% |% \% h3 F$ m. [  _6 @& N
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
. {5 q0 H1 g9 C5 s# i无理 (無理) wú lǐ - overplay
4 J% i4 `3 w7 y& V( C" s无忧劫 (無憂劫) wú yōu jiě - picnic ko
' q( `8 S) c" ?五子棋 wú zǐ qí - gomoku narabe! C! C! w4 h. r$ U0 k
五间拆 (五間拆) wǔ jiān chāi - five-space extension
  G6 h  K: N' V9 u- ]3 k& B: u0 D0 G五连星 (五連星) wǔ lián xīng - go ren sei3 q! U% x. [! F" T# G1 O3 V
五五 wǔ wǔ - 5-5 point3 @- A* W% W- |3 f; d

' P( W9 r( L0 _9 Q$ d3 U/ f0 B7 H) l0 a# A. m6 w" m" `+ ^) s
X+ l' Z8 v( {9 }! U9 O1 \! Y
细棋 (細棋) xì qí - close game
& ], r- ?' e, C瞎劫 xiā jié - false ko threat
. X. M3 @4 b8 m8 v/ z下 xià - lower*' I$ x! a0 }! h
下法 xiàfǎ - method*6 x4 l. Y9 @" d# J2 T: H& X
先 xiān - before; first*$ [/ U. M- M+ H- O
先手 xiān shǒu - sente! E1 v4 a; e, m( l
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
9 e4 V$ R/ p+ L% f8 ~先手利 xiān shǒu lì - forcing move, c% ?, ^. h' |" Z2 w# T: F
先中后 (先中後) xiān zhōng hòu - sente with hidden gote4 q* O0 h6 L/ y$ d6 b- r' w! w
陷阱 xiànjǐng - a trap*
6 q$ R& b1 H" d9 @- V象步 xiàng bù - elephant's move
( k4 f0 W" `' `4 u! F7 n4 M; z象步飞 (象步飛) xiàng bù fēi - elephant's move1 B0 l& o( a0 [
象飞 (象飛) xiàng fēi - elephant's move8 i, Y# s* g1 c2 ~
向小目 xiàng xiǎo mù - facing 3-4 points
. A3 ]! y  E- K, y* o9 Q! h象眼 xiàng yǎn - center of elephant's move
; p6 U$ i0 e$ N9 g5 W! f* d7 [消劫 xiāo jié - ending the ko. \0 l9 t; g8 J2 `: ~. c( j
小 xiǎo - small*
) j+ F' `/ n" q; O# x0 _5 }1 A小飞 (小飛) xiǎo fēi - knight's move/ K2 f8 t- x: I4 Z$ @5 P' Y
小尖 xiǎo jiān - diagonal& Z% [* A8 r7 C" g% F
小林流 xiǎo lín liú - kobayashi opening
" \0 t% z6 A/ L* {& _7 T小目 xiǎo mù - 3-4 point
5 y5 K5 A( w9 S8 V' C小盘 (小盤) xiǎo pán - small board (13x13 or smaller)0 e5 }$ U) N$ G9 S" T+ `
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
; C% R! K7 b. R+ i1 Z9 e小伸腿 xiǎo shēn tuǐ - small monkey jump
; P0 D9 f) E  t& J; @! P小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg! h% v2 q9 W: Z
效果 xiào guǒ - effect; result*1 f, J- g9 M# @2 q/ T, }
效率 xiào lǜ - efficiency** ^2 v$ y) P4 F+ d) [; P7 U
新布局 (新佈局) xīn bù jú - new opening
( H& g0 w+ X7 S3 H; z新手 xīn shǒu - new move
! {8 U: e: C& g+ b星 xīng - star point7 V0 u7 @+ c- n6 Y! z
星位 xīng wèi - star point
% j0 z7 k$ H$ N4 Z) J2 @/ v形 xíng - shape*6 g1 [& |! u- d: {
形势 (形勢) xíng shì - situation*0 W0 i% G8 G# b# [
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
* B% l$ z  S& `  n7 e- N- b形状 (形狀) xíng zhuàng - shape*
" }* p5 i0 h0 P# [# X8 a5 y秀策流 xiù cè liú - shusaku opening6 c9 L4 _" t- T
虚手 (虛手) xū shǒu - pass- Y5 q- T6 X8 a  l9 [4 b* w
虚着 (虛著) xū zháo - pass  b' O9 o0 C5 k+ Q7 d1 N
序盘 (序盤) xù pán - opening- G! K- O/ Q* G6 }+ x
学生 (學生) xué shēng - student*
% U# z; s; S7 e$ J: w- A5 T& E雪崩 xuě bēng - avalanche** Q: B8 e; m) P* z! g. C! ?1 ~
循环劫 (循環劫) xún huán jié - double ko
2 P* Z  L, @4 M: F. u% [! ]$ H* F0 {+ C2 _" @+ A# i( A1 F
8 l' z6 X6 s5 m9 q
Y
" q* h- K2 d; i- x5 b压 (壓) yā - push down*5 r# q' u" G4 @" @% ^  N+ v
压力 (壓力) yā lì - pressure*
% \1 g. V% ^( x" Y延气 (延氣) yán qì - increase liberties
8 h* R" B9 D4 O' q  d3 {# c眼 yǎn - eye*/ F% H& h; l! G" u% L3 _- g2 L
眼位 yǎn wèi - eye potential; eye space
) D- a( J4 |1 O; z7 i. Z眼气 (yǎn qì) - eye liberties( l0 P# o/ w" Y& N9 X
眼形 yǎn xíng - eye shape; eye space
4 w: b0 b+ n  u5 |. x9 `0 ~# J# g. A妖刀 yāo dāo - magic sword
$ E/ H! }$ p3 a# R+ n; G( L3 t摇橹劫 (搖櫓劫) yáo lǔ jié - double ko$ S3 I( W8 d- _4 F  W' I0 W: X3 C9 F
要点 (要點) yào diǎn - vital point  {  U4 i% e3 \; Q2 g0 V
要子 yào zǐ - key stones
0 J3 y0 J3 V2 |+ O3 I; K# g4 Q业余 (業餘) yè yú - amateur*
2 G5 _1 L. W  m一方地 yī fāng dì - one-sided territory' D1 w7 G; F) F' \5 w  b6 Q
一间拆 (一間拆) yī jiān chāi - one-space extension
' ~: Q2 \2 E; H- a  A3 F% |一间跳 (一間跳) yī jiān tiào - one-space jump- Z9 Q& l% y1 y/ O2 I3 [
一手劫 yī shǒu jié - direct ko
' U) O" k8 g3 F4 @一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
( ]( w4 K- @; @8 q/ q& x疑问手 (疑問手) yí wèn shǒu - questionable move
3 Y5 J( Q' n4 G4 x& i弈棋 yì qí - play game*
4 I( f/ o/ m9 |) F: v' u引征 yǐn zhēng - ladder breaker; j5 ~2 o0 v- C; U! y1 @' u; h
赢 (贏) yíng - win*3 e) S3 A) g- H. F. i+ z
应氏 (應氏) yìng shì - ing's
7 i" ]% V6 P1 w9 E" b5 X* |, h9 i硬腿 yìng tuǐ - first line descent" w( `0 l. d; m5 t7 n
优势 (優勢) yōu shì - superior*
$ g6 N# J' H7 [有利 yǒu lì - advantageous*
6 y- d: \3 ~5 E: P# F' v/ e有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye: C1 {1 j7 a2 p6 b1 l
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye9 j: {) a% i. m3 H+ w0 G* N; P
右 yòu - right*! c6 r4 m: i$ @* p6 `
余味 (餘味) yú wèi - aji* s% z! w/ R, o' G" Q! s
愚形 yú xíng - dumpling shape
# u; z; b  f5 j8 R3 p* h" P宇宙流 yǔ zhòu liú - cosmic style0 |) k3 N+ l" V6 K0 t& R* [
原则 (原則) yuán zé - principle*
+ b7 y# g/ y9 w! V4 _( L9 i院生 yuàn shēng - insei
/ n! R% H6 A) @5 Z; v, ~
' J: Z! d! {4 p- X
; [* A3 r9 k. [Z
& Z/ [% x  _8 }- z: x枣 (zǎo) - jujube (Chinese Date Wood)*& x& B; {+ M: @' ~
扎钉 (扎釘) zhá dīng - iron pillar*
0 X! [" `0 ?. f: Y& ]% s, p长 (cháng) - stretch
% w, w7 f  ~1 i! l胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
0 x' W- a* ^  r7 R+ P& S2 E胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
* K# P( T! L- Q着 (著) zhāo - move
6 E! h4 Q/ ^7 |0 h7 f' J5 y真眼 zhēn yǎn - real eye; f* O0 G3 P# H9 D6 j
镇 (鎮) zhèn - capping play
" A/ G* f$ a1 D$ ^镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker; v1 M4 m5 k5 y7 x: I9 w* b
镇头 (鎮頭) zhèn tóu - capping play
4 }6 x/ O. G8 H证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma; k# b) U# S% O5 p
征 zhēng - ladder8 t+ d2 q- u% j3 @
争棋 (爭棋) zhēng qí - official challenge match' C* ?: m4 P4 J/ D3 S
征子 zhēng zǐ - ladder
' y% J; V0 O1 e/ y8 r征子劫 zhēng zǐ jié - ladder ko' `7 Z3 u% q! n0 b
整体 (整體) zhěng tǐ - chain' A1 \( M4 e' c8 x, q" H
整型 zhěng xíng - settle
% A0 \" H6 t% m' h正解 zhèng jiě - solution*
/ O2 D+ z/ `2 k% V正确 (正確) zhèng què - correct*
2 ~( L9 b' ]3 j* F6 Y& T证书 (證書) zhèng shū - certificate*
+ x& a+ M; c; ?1 Z正着 (正著) zhèng zhāo - proper move
& y1 A/ v" _3 q指导棋 (指導棋) zhí dǎo qí - teaching game0 m% z# Y: O, T% N, j6 A2 K
直二 zhí èr - straight two
; S! y! R' x- L8 z直三 zhí sān - straight three, c9 ~/ x% {6 t# t
直四 zhí sì - straight four3 j+ P- C: u/ L' `" R/ \
职业 (職業) zhí yè - professional*' e4 I1 E+ U( F8 B# ~, i
只此一手 zhǐ cǐ yī shǒu - only move
0 m! E# P$ z( y( U. b( ], Q治孤 zhì gū - managing isolated weak group
6 G" Y$ y8 r# F$ z中 zhōng - center*1 p: t, f: H: P6 H* ?! d) Z
钟 (鐘) zhōng - clock*
: O& |/ b7 N, m& y( u9 V$ W& T中腹 zhōng fù - center*
: \$ T6 r" s4 i中国流 (中國流) zhōng guó liǔ - chinese opening- `( D! \# J& f9 n
中级 (中級) zhōng jí - intermediate level*8 U0 D, C4 s6 R  o( k' q, U
终局 (終局) zhōng jú - end of game& |6 |( X; P" A2 [! ~/ Z! @
中盘 (中盤) zhōng pán - middle game5 ^0 z7 T3 ?: }
终盘 (終盤) zhōng pán - endgame
4 z8 O6 i( B, s' H3 A中心 zhōng xīn - center*& @" [( b6 ^8 O+ T
中央 zhōng yāng - center*
% |' |+ W& l/ t6 l; w8 x中原 zhōng yuán - center*8 o; U; p4 d1 e) B
重 zhòng - heavy*
6 c2 x$ Y" l" ^( G主动 (主動) zhǔdòng - (to take the) initiative*
8 x. W  z' {5 N* j( U专业 (專業) zhuān yè - professional*( K; {3 ^8 J1 }% F* n0 Q5 g
转换 (轉換) zhuǎn huàn - exchange*- k0 }8 q. ~* q) d! J8 x
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
! S  `. B' J& o1 O5 Q装劫 (裝劫) zhuāng jié - a move that threatens a ko
9 L, E6 M/ L# |) v9 ^9 S1 X撞气 (撞氣) zhuàng qì - reduce self liberties
! R! a5 Q4 f% V, V: p追 zhuī - chase*: A( F8 D3 @9 Q; L/ k
追捕 zhuī bǔ - chase*
+ `3 q( D% v1 W9 M/ F  o子 zǐ - stone; unit in chinese counting
. F) x/ c0 ?* `; z* {/ _5 N- N自然流 zì rán liú - natural style9 f% P; S0 \% |" q
自杀 (自殺) zì shā - suicide*. v3 V, p8 Q1 G- C- [
左 zuǒ - left*, `8 c1 d: i* S
左右同形 zuǒ yòu tóng xíng - symmetrical position
5 G6 k, \2 K2 Q3 s* U做活 zuò huó - make life
' ?# B" M; C* y) L3 k. m' b做劫 zuò jié - create ko7 _4 W- x4 h5 O# B5 P, S
作战 zuòzhàn - combat** f5 |, n0 Q5 m" ~4 z
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
0 h/ q1 K" I. S; A
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发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了
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发表于 2015-12-17 21:32 | 显示全部楼层
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