 鲜花( 152)  鸡蛋( 1)
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A
3 C1 Q; O K* s# q5 {7 }4 A安定 āndìng - settle*
3 ]; O4 T$ e+ _, ?( C7 P$ }% l8 Z( ~' M' N- \
5 \9 z( z7 K4 S7 T% D8 m( x
B
7 }+ G7 f5 N( E- [7 ~, {白 bái - white*
6 @( C& g W {白方 bái fāng - white player*
+ n3 m" J' a: l8 D; d( ]1 A败 (敗) bài - failure*
8 l9 i4 v/ k0 X" Y败着 (敗著) bài zhāo - losing move
# F3 j# e" ]' r% ^扳 bān - hane+ F" Z7 L ?& V$ u; b
扳断 bān duàn - hane through5 f W% S3 D# w* I7 n* L
板六 bǎn liù - rectangular six* @: Z( U5 T4 a0 ?+ `/ j
半劫 bàn jié - half-point ko0 g- |; z9 Y9 `& F$ w
棒接 bàng jiē - pole connection E9 U; f' p$ X
包围 (包圍) bāo wéi - surround*
/ m; z$ k' K, w* C9 f3 E薄 báo - thin*
: K/ G1 V: _' {; U% N2 `保留 bǎoliú - retain; preserve*$ O, o: q7 r. {) {, F; f; n# Q
抱吃 bào chī - capturing technique by atari
; j( G4 c4 J: {0 f0 x8 e8 Q本身劫 běn shēn jié - local ko threat
& ?- V5 ?0 N4 K本身劫材 běn shēn jié cái - local ko threat
4 N, S" |; \/ \, g( R: c) q本手 běn shǒu - proper move8 V$ Z$ H" d3 L; t# \6 B: x0 N' ~: g" Q
笨重 bèn zhòng - heavy*0 ^8 Z1 b6 @. i# j" r
崩 bēng - collapse*" h5 k4 u* j9 n: C; k* X
崩溃 (崩潰) bēng kuì - collapse*. p2 ^6 |9 G2 V2 g6 Y' W# ?
逼 bī - checking extension
3 t6 A( T d; E$ {1 \鼻顶 (鼻頂) bí dǐng - nose tesuji
& J2 Q/ [1 v( Z) \比气 (比氣) bǐ qì - capturing race( g7 S+ W# L2 l0 M
比赛 (比賽) bǐ sài - tournament*: k) B9 P1 z l& I, u
边 (邊) biān - side*
( d0 y+ G6 W3 t' F变化 (變化) biàn huà - variation*9 i4 S m$ u9 f" _
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening# Y" Q# c$ b" l2 R+ w
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
# w* k/ Z1 ]' z/ D1 a, c3 Z- W变着 (變著) biàn zhāo - unusual play
/ l7 _- U0 Y T1 B$ h! D( l& a并 (並) bìng - horizontal stretch& s' m$ @2 Z8 E# D
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
$ q; U: D, C9 Y. z$ G0 \0 Q补强 (補强) bǔ qiáng - reinforce*
/ ?; U. G% H& f* j9 K9 f布局 (佈局) bù jú - opening4 p% a% n- ?- I5 n
不利 bù lì - disadvantageous*
0 _3 M" ]* G) ]! G* I. N" c5 b3 @! h1 b* x不入 bù rù - suicide# @4 ^4 w4 M, G- p
不入子 bù rù zǐ - suicide* ~7 n5 K; h1 H+ z
不提三目 bù tí sān mù - three points without capturing8 j/ M9 f% s" L1 ~) G
不提五目 bù tí wǔ mù - five points without capturing/ N+ e7 x) p: O$ t2 U6 e$ h
" N2 }+ U' Q: o5 d$ M8 e) A: U
" J# ]4 }% ?" H1 yC" ^9 ?* Q6 Y5 q" w$ q; q
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game) ?. w2 |6 e4 g6 K, v! Z9 m
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game): p" C# m& a' l- Q2 H9 f4 R$ G, f
参考 (參考) cān kǎo - reference*$ l6 ^$ Y9 x( ^9 z/ o/ s& c8 t% G
残忍 cánrěn - bloody or merciless*
& C5 g/ F# r: _8 o9 q拆 chāi - extension
* m d: ]7 W3 C2 A拆逼 chāi bī - checking extension
+ b; o9 O) s0 O+ a0 [* O1 a7 ^拆二 chāi èr - two-space extension7 L: j. `2 k8 P8 ^* f3 g% \$ _
拆三 chāi sān - three-space extension; D: O( {# V" l- r4 f& ^0 I5 U2 E
拆四 chāi sì - four-space extension; [. e) g$ d# v( v% a9 T' u
拆五 chāi wǔ - five-space extension; `. @$ _' i" N2 S0 t1 S
拆一 chāi yī - one-space extension/ p% h, p) z% ^ @+ p% _, M; u
缠绕 (纏繞) chánrǎo - harassment technique4 C7 F2 }5 q; h& B- p z/ p
长 (長) cháng - stretch# E3 s g9 ]$ c
长考 (長考) cháng kǎo - think for a long time9 {/ A( o6 O+ Z
长气 (長氣) cháng qì - increase liberties( C$ y, ^* A, J, `3 ?/ _
长生 (長生) cháng shēng - eternal life
1 R8 o+ _& H; _+ S# `场合定式 (場合定式) chǎng hé dìng shì - situational joseki
7 Q; n0 J5 O3 F超大飞 (超大飛) chāo dà fēi - very large knight's move
( q4 G' p! I* D3 n# j超高目 chāo gāo mù - 4-6 point
( d2 v E4 o \4 y超时负 / 超时 (超時) chāo shí fù - lose by time1 u" H4 |7 z7 q/ y' d* F
超时胜 chāo shí shèng - win on time: \( A2 [; W2 W8 l! _ Y
成功 chéng gōng - success* u2 ?6 z6 X+ r: `0 ]
成立 chéng lì - possible*7 p9 @, S! \7 s2 f0 s' \3 k1 Z
秤砣 chèng tuó - two-stone edge squeeze
) `" \) \. L9 P T3 ^吃 chī - capture R% F6 w2 N) ~6 | ~: M( L
吃亏 (吃虧) chī kuī - loss*2 S3 A7 G" W& r3 d% L
持棋 chí qí - jigo
' Z# l* G5 C5 T' U( F/ J( p冲 (衝) chōng - push through" {0 ^5 y' W% k
重复 (重複) chóng fù - overconcentrated5 ^% n, i( O* p0 i; @
初段 chū duàn - 1 dan
0 R8 K/ m3 Q$ r/ {, d: F初级 (初級) chū jí - beginner level*
6 B( z" Q! C: [$ B+ S出头 (出頭) chū tóu - getting ahead
. X7 O4 |$ [" t; F8 D刺 cì - peep# r! [+ u$ j9 U2 Z
次序 cì xù - sequence*' k, G: |. S$ _: r3 {* }- F
错误 (錯誤) cuò wù - mistake*
: D6 R0 C( X) d( v( o! W6 v错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
4 V6 L; z) B8 } u+ ?0 \' K% a$ ]; L# I K4 H
% d3 h, F/ G! {: V. ^' nD" w6 n1 k ], _8 ?* Z3 i4 ~0 w) j7 {
搭 dā - attach# c, j0 s' M! Y/ C2 c
打 dǎ - atari9 e5 {# P, L0 ?) @% j
打吃 dǎ chī - atari' F% _( I$ ^) J ~; h/ S
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
9 @" F. L/ C2 e7 |打挂 (打掛) dǎ guà - adjourn game
. r( P; z7 b8 @打劫 dǎ jié - ko
& o2 n, }. k3 n& P% \; q打入 dǎ rù - invasion
) E' ?2 K, u7 m% K* j6 n打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
! U4 w8 v3 S* _3 l" D+ b大 dà - large*
" n. }3 a2 w9 c大场 (大場) dà chǎng - big point
( j' @+ i' K- I' l; ^大飞 (大飛) dà fēi - large knight's move
' D4 c, B( x2 a大局感 dà jú gǎn - whole board thinking, m( h, j+ H/ p+ u' h$ x3 _
大龙 (大龍) dà lóng - dragon*
% [- ~" s" c v/ }大模样 (大模樣) dà mó yàng - large-scale framework
+ d0 k7 t2 S4 g9 c1 s大盘 (大盤) dà pán - large board (19x19)! c" f. W% s3 z% H
大棋盘 (大棋盤) dà qí pán - large board (19x19)# x# G2 _* F7 l2 k
大伸腿 dà shēn tuǐ - large monkey jump7 }9 m+ B$ f4 H- y) `
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze t$ \' E+ v# U2 f/ _, H
大雪崩 (da4 xue3 beng1) - large avalanche
2 K6 U# X; }8 u* L2 S. ?+ N大压梁 (dà yā liáng) - Da Ya Liang# s8 d; m8 B9 h
大眼 dà yǎn - eye with two or more spaces& f6 }5 S3 n) I* \# ?1 a0 u
大猪嘴 (大豬嘴) dà zhū zuǐ - j group5 {* t, e2 K/ W& t3 B9 j
带钩 (帶鈎) dài gōu - long l group
: u4 J) I7 B0 Q# P单关 (單關) dān guān - one-space jump7 G5 B% z" y, h# T4 y1 i
单官 (單官) dān guān - neutral point
4 T* t$ m3 s8 G3 x: N单劫 (單劫) dān jié - half-point ko
' r% c2 s) J3 N# z1 c( s单行道 (單行道) dān xíng dào - one-way street*. ]3 O& |$ P' ~; C" e8 r$ ?5 A+ B
挡 (擋) dǎng - block*
7 u' B0 R* E* D( ~! ?刀把五 dāo bǎ wǔ - bulky five- r+ Y* c6 P$ k, a# O
刀板五 dāo bǎn wǔ - bulky five
3 K0 \8 x+ \( [5 D3 \刀柄五 dāo bìng wǔ - bulky five
2 K* |9 M( ^# C& f/ o刀五 dāo wǔ - bulky five% {$ y/ h* G+ P$ O* C$ `1 x, ?
倒扑 (倒撲) dào pū - snapback
4 M: _) B" a M7 ?. z倒贴 (倒貼) dào tiē - reverse komi
8 ?7 d. ^$ A/ f5 I; z- W" T倒脱靴 (倒脫靴) dào tuō xuē - under the stones
; {3 O, v4 _' E z! P& N低 dī - low*
8 Z5 P" U4 A+ b! ?5 ~敌 (敵) dí - enemy*( B" c8 k, U( x+ i& n( v6 \4 G
抵 dĭ - hold up; push against, to support, to resist*% f- E1 E- n0 f0 J3 F7 b' x
抵抗 dǐkàng - to resist; resistance*
0 D7 z+ ]8 H0 t' l敌人 (敵人) dí rén - enemy*
7 v3 a8 I% @, r6 Y: P, s# x地 dì - territory*9 v! M# U$ |& X) Y3 v: Y
地盘 (地盤) dì pán - territory*
* I5 G) H* {7 ~& w地域 dì yù - territory*/ n2 ^$ @0 z5 U% v# _
点 (點) diǎn - placement; point
7 q* U/ N& l5 |$ o% d% v点方 (點方) diǎn fāng - eye-stealing tesuji
0 _" N5 |6 `+ Y1 r8 r/ t' z3 l点角 (點角) diǎn jiǎo - corner invasion
4 P! C4 m. q# `/ ?点目 (點目) diǎn mù - counting
1 v" C: F# E! f4 t& M, l点眼 (點眼) diǎn yǎn - placement inside opponent's eye) t0 p; F- s) e. q5 S
调子(調子) diào zi - choshi, X; W& d! X! o7 g2 x- Y; H/ h
丁四 dīng sì - farmer's hat; pyramid four: _: y* a+ Y6 A1 q/ B9 ^
顶 (頂) dǐng - bump7 ^. ]0 X6 B; V* w4 @' A& B
定式 dìng shì - joseki [5 \6 p1 u1 K0 R
定型 dìng xíng - settle
1 g$ F; S- w1 P6 A东坡棋 (東坡棋) dōng pō qí - mirror go5 L: v% a; h2 |! g; Z+ {
斗方 (鬥方) dǒu fāng - carpenter's square* |2 i. n( n7 X- K( g
读秒 (讀秒) dú miǎo - byo-yomi
! `1 @! T8 X; }+ L4 `/ u$ S! p4 ^4 d渡 dù - bridge under
0 d+ S9 l W+ Z! h0 y8 E断 (斷) duàn - cut*
, w! O2 [9 u, b5 e段 duàn - dan
9 W0 \; ]# ]* K/ |% x$ S$ W* M: V对策 (對策) duìcè - countermeasure*4 y- A7 I0 O8 i( d6 a- t( k
对局 (對局) duì jú - play game*4 a, B/ U8 @$ l, q/ e: u
对杀 (對殺) duì shā - capturing race4 [* K0 X+ x$ P1 Z
对弈 (對弈) duì yì - play game*2 B6 S6 E) t$ o
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
7 |- o+ }; L, c/ P0 l多元劫 duō yuán jié - multiple ko) G' a+ @6 f$ P
# [0 v' R# C2 \9 K: R# v6 ], a: P) \8 ~
E
* e$ W3 ^* A8 l" R) Y恶手 (惡手) è shǒu - bad move
: U. _+ }& Z3 Z4 X1 V4 W. p. h: b二间拆 (二間拆) èr jiān chāi - two-space extension
+ \* v# `% s/ X/ i; w二间跳 (二間跳) èr jiān tiào - two-space jump! a5 R1 C+ U0 X! w3 v! K& j
二连星 (二連星) èr lián xīng - ni ren sei3 i( w% g+ p! T$ Z
二手劫 èr shǒu jié - two-step ko$ W9 A$ O3 j' ^8 i2 [' G/ B
, _! } A( M+ b1 \% Z q2 |2 X% Y$ M. |! M4 |9 ^2 m, b y! O- a
F
2 e! t) H m6 m3 p发展 (發展) fā zhǎn - develop*
. F$ u- [) V% L1 s8 \1 {) Z% ~+ u法 fǎ method, way (also 下法 xiàfǎ)*
- `6 E7 d8 @7 f6 h/ [反扳 fǎn bān - counter hane
; I1 t& W/ x7 w, q反打 fǎn dǎ - counter atari
7 N5 t. R9 o6 l: S( D' i反攻 fǎn gōng - counter attack
7 d( y/ B5 O, u* Y" O$ b反击 (反擊) fǎn jī - counter attack( M; {. y$ [7 E. s f& ]1 i
反夹 (反夾) fǎn jiā - counter pincer/ I" x/ V5 Z! q; _8 l' H- Y- P
反提 fǎn tí - recapture
' B- ~8 X' d! I2 B* m: u方法 fāng fǎ - technique*6 L$ u8 C/ _/ N3 ^
方四 fāng sì - square four; O+ E; c. u; d2 R0 I+ |
方向 fāng xiàng - direction*
5 K4 X. |. Q8 g# U5 M9 x5 O9 N1 e方形 fāng xíng - mouth shape5 N, z6 M) W4 [# u: B) M( a' r
防 fáng - defend*
1 O; h4 o5 T- Z/ O防守 fáng shǒu - defend*# H+ J' f! C4 m3 \8 k
飞 (飛) fēi - knight's move; f; _, o7 K1 c x0 |" Y0 b
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete& O/ ~3 ]4 n$ v6 e
飞压 (飛壓) fēi yā - press
6 ~0 S0 Y7 ^0 e$ l7 H废着 (廢著) fèi zhāo - useless move
: a. t2 W+ ~& T废子 (廢子) fèi zǐ - useless stones
+ f y1 z4 V3 i+ J, Y5 D分投 fēn tóu - splitting move: S) m: K+ S: ?4 y' M
分先 fēn xiān - even game8 Q9 W# b4 t+ I* z5 G
封 fēng - seal in*$ |( p6 J: ]& |8 a! K8 X
封手 fēng shǒu - sealed move
" n9 \1 u, z& G; l8 N( U封锁 (封鎖) fēng suǒ - seal in*$ R, w9 l1 x8 C. S9 T. s
浮棋 fú qí - floating stones0 m7 [) ~& \- a2 p3 x
浮子 fú zǐ - floating stones! H' g/ b4 G/ J; V
负 (負) fù - lose*
6 E0 ^4 ? ?" ?; I' a3 \4 J* X" t复盘 (復盤) fù pán - game review
. A4 A5 J, x5 g" P+ g# m9 B. ?0 d; ]' Q5 x
; ?4 r; ?, d1 p4 D+ W8 p. H7 eG6 R! e( H" Y6 ?3 g* N( t
概念 gài niàn - concept*
+ _# g) Y& z/ X' n4 q) I, V; @2 w感觉 (感覺) gǎn jué - feeling*: o. Y/ `# v X" d
高 gāo - high** y" J; n# u* e1 `* m
高级 (高級) gāo jí - advanced level*
9 \ S. h& O6 m7 s高目 gāo mù - 4-5 point1 [; S+ J, F0 v! j/ O2 ]
根据 (根據) gēn jù - base*) [+ c1 R* b" m$ ^
根据地 (根據地) gēn jù dì - base*
1 S1 a3 j w4 J0 x4 Q, f8 E攻 gōng - attack*0 } s, |5 Y. S( a6 h
攻击 (攻擊) gōng jī - attack*. \' W0 Z9 N7 k
共气 (gòngqì) - shared liberty6 ^3 t6 z- j! D/ u. A0 _' ^
公气 (公氣) gōng qì - shared liberty
, H# _# e% R5 M/ _6 @" J+ D8 T4 U攻守 gōng shǒu - attack and defence*
) Z: u9 H8 W4 l* |* C9 ~( P4 O共活 gòng huó - seki
v; Q7 `/ a2 z e4 B3 Y孤棋 gū qí - floating stones
! }3 P Y1 r. S5 z6 c3 ^挂角 (掛角) guà jiǎo - corner approach$ D+ o* O [3 ^8 a, u. E: ^( s
拐 guǎi - bend*
( c C( L$ d- C4 I0 {$ \+ B怪着 (怪著) guài zhāo - ghost move* n$ d i/ \2 U$ a( O+ D
关 (關) guān - one-space jump
& `! O& N O8 ~6 _% k官子 guān zǐ - endgame
- s- {) Q; ]7 |# Q: ^. w \龟甲 (龜甲) guī jiǎ - tortoise shell
5 Z2 H' G) u# o* d3 U# E规则 (規則) guī zé - rules*6 W( M: ~. x- O. M8 O0 r4 i
鬼手 guǐ shǒu - ghost move
% F2 g2 M* k$ k! L# K) S ^ l滚包 (滾包) gǔn bāo - squeeze- I5 r; p$ H, Z9 A+ m+ I
滚打 (滾打) gǔn dǎ - squeeze
) E9 \% f2 r( {. I% E* U& W# F) _$ f滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
i7 V$ D0 K9 p) P, F5 ?% Q过分 (過分) guò fèn - overplay, U! P* Q {; c. b& o1 [. J
国手 (國手) guóshǒu - national champion*
, a( F& A0 x' S% {8 d
- Q& X: W0 K) J
! | k1 J* x# S* X4 \9 g5 \/ EH. h, Q* S( P8 a# \& K0 `
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
2 s3 Q9 l0 ?* E/ f% v$ F. o好点 (好點) hǎo diǎn - good point
: g& Q6 y0 H' f1 M: `: [* V和棋 hé qí - draw*0 s7 {) P0 @* i5 ]+ E6 U3 K
黑 hēi - black*- n" d5 Y$ }3 S) H. Y
黑方 hēi fāng - black player*
& i7 E" V) ~& n2 O# Y1 m黑先 hēi xiān - Black plays first*% e$ ~( ]3 s' W; U
猴子脸 hóuzǐ liǎn - Sake bottle shape
S3 A7 T( n2 g6 e: {" m厚 hòu - thick*3 _& C& F; L/ ^* e$ w4 s s
后悔 (後悔) hòu huǐ - regret*6 b; b0 p: X6 Z! e2 W2 I$ j0 w |
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind& p6 C6 V% v* I0 g0 d& h
厚实 (厚實) hòu shí - thick*
7 t3 c4 B) }$ [) A5 W) e厚势 (厚勢) hòu shì - influence*
- J* Y' w, a; ]5 \2 f后 (後) hòu - after; later*% M, ^9 L2 q# T% G8 `6 [
后手 (後手) hòu shǒu - gote8 f2 L$ @/ E* }' A8 T
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
8 k* G$ \8 }8 G后续手段 (後續手段) hòu xù shǒu duàn - follow-up0 M1 D8 a% U* I9 V* |
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
* W! T" D9 X9 T, e$ u3 v- z虎 hǔ - tiger's mouth
- w B" j! Y, k2 M0 T虎口 hǔ kǒu - tiger's mouth) a8 j( D1 F2 C5 c- N" s7 u
互破 hù pò - mutual damage0 |* V G' C& E6 n! T0 o) m
互围 (互圍) hù wéi - mutual surrounding of territory
- Y9 w% @# g9 ]" q5 V# L8 o花见劫 (花見劫) huā jiàn jié - picnic ko
7 v0 g2 h1 k: e- D2 D& Y ?花六 huā liù - rabbity six/ ]" Z; N" x6 U( R. `8 b' `2 f
花五 huā wǔ - crossed five
7 v6 o0 g+ v, g. f0 G7 @还原 (還原) huán yuán - transposition
* r0 Z4 x4 X1 F$ |缓 (緩) huǎn - slow*
0 d% Y9 [. h' r" K7 }缓慢 (緩慢) huǎn màn - slow*
' s* h% n) U; w+ d* D+ E7 M7 a缓气劫 (緩氣劫) huǎn qì jié - approach ko
8 c: s2 G5 V* g& _& |缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
+ e2 V7 S3 N* K% h' w6 n4 T缓手 (緩手) huǎn shǒu - slow# U D) A* |1 \' _7 \
缓征 (緩徵) huǎn zhēng - loose ladder0 Z0 j, `4 \4 S8 q2 w
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder. u4 v" d$ y/ i# i$ L$ D
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique* ?* k* M% l/ Z9 s, R
回手 huí shǒu - take back*. o' E3 _/ C/ | M+ s8 r) I( v8 D
回提 huí tí - recapture2 |' T5 j7 L6 c2 Q
悔棋 huǐ qí - take back*
: x" `# S: U. K: x& [. f活棋 huó qí - living group
; T$ W/ d" G6 d1 Y% I; Z, w
9 a9 y5 K& }5 \% y/ r! G( _1 ~1 c/ _. J
J! R" x4 |. v0 R3 U B6 h. _+ \
急 jí - urgent*5 J, i. ?$ B& P) \1 b
级 (級) jí - kyu
+ O s. N: r) d1 s5 ]* W1 u+ y急所 jí suǒ - urgent point
4 e$ H% T% Z* r# t; ?6 u挤 (擠) jǐ - bump into diagonal; choke; atekomi
5 { s- h& ?* q技巧 jì qiào - technique*
* g3 {3 t1 `, t+ s计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
: P$ D' ]/ |+ ]1 \, b5 T* e佳 jiā - excellent*
* K: Z9 ]1 @. V- \夹 (夾) jiā - clamp; pincer
# n! p* G3 e, k2 I' P( i# {5 Q7 b" a L枷 jiā - net
& O4 E' P$ T) I8 C. T% g$ V- u3 w+ {枷吃 jiā chī - net. z" N; a& d2 {9 s
夹攻 jiā gōng - pincer: N8 e8 ^* z% f/ c9 r, Y
假劫 jiǎ jié - false ko threat
{- G0 \, d j: C! R; _1 e" }假双活 (假雙活) jiǎ shuāng huó - false seki7 B* B$ g1 }8 |$ n4 t# C, H% t
假眼 jiǎ yǎn - false eye
* F2 v3 I" ^2 @* Z" @假眼活 jiǎ yǎn huó - two-headed dragon
* Q8 ^8 O2 O4 F2 O尖 jiān - diagonal
# t8 g/ e, x6 B$ ~4 e8 W尖冲 (尖衝) jiān chōng - shoulder hit% s1 _8 a* v# p/ M
尖顶 (尖頂) jiān dǐng - diagonal attachment, h9 g/ O% `( J& J9 m# g, h: r$ P
坚实 (堅實) jiān shí - solid
) ?7 V- G9 l) @7 ^见合 (見合) jiàn hé - miai% b( m4 O" V9 b* [- X6 H' x
教 jiāo - teach*
6 E4 r- l1 |8 V交叉点 (交叉點) jiāo chā diǎn - point
$ B' V$ @4 K0 G+ O, F5 d# R7 f交点 (交點) jiāo diǎn - point
U( `# A5 F0 s1 c9 p% {& U焦点 (焦點) jiāo diǎn - focal point*/ ~; A2 y8 ]* q) ^4 e1 v
交换 (交換) jiāo huàn - exchange*
0 o+ J4 Q+ u8 N& Z1 l角 jiǎo corner (angle, horn-shaped)*
5 N, b6 J3 ]4 o0 }; K% T# u) v叫吃 jiào chī - atari
: ?6 G. _0 H* Q教师 (教師) jiào shī - teacher*' U6 a y% c5 |' Q9 x
教室 jiào shì - classroom*9 e% O9 M5 o d7 U# U2 E$ H
基本功 jī běn gōng - fundamentals*
$ I# k* G* z, @, \. s, r, ?5 b接不归 (接不歸) jiē bù guī - connect and die$ A# @" d; o4 d: e! `: _
劫 jié - ko! q! V8 y, [9 j) B: P
劫材 jié cái - ko threat6 [& N+ w- t- C
结果 (結果) jié guǒ - result*- H$ j) F, S9 p# c
劫活 jié huó - live by ko
& j: K0 }3 F# p' H% h诘棋 (詰棋) jié qí - life and death problem
1 X3 d5 O$ D( O$ b$ J劫杀 (劫殺) jié shā - kill by ko
I9 L8 s8 l H ]劫争 jié zhēng - ko fight
, j; z5 }! {5 p* H2 v' b解答 (jiě dá) - answer, solution*6 t9 T* E2 g6 }
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
, C B8 z, P; M5 U金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
/ I9 b6 O7 W- I% M3 ^6 K5 `2 ]+ i紧 (緊) jǐn - tight*
3 G: a. n3 s( ^0 V2 v0 d紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
& t. M; Y/ @/ ^) C4 s7 {* U紧劫 (緊劫) jǐn jié - direct ko
$ V& v- P# g7 ^( J% j8 P8 `: A紧气 (緊氣) jǐn qì - reduce liberties
. Z+ Z+ F: m( y紧气劫 (緊氣劫) jǐn qì jié - direct ko
+ p# ?2 L! O6 ?3 G禁着点 (禁著點) jìn zhāo diǎn - illegal point
9 C2 {- o; a" `, s. N$ }/ g2 _净吃 (淨吃) jìng chī - unconditional kill (净= clean, only), h: T2 E# ?. B4 u4 E! ^$ m
净活 (淨活) jìng huó - unconditional life) l- ?5 u0 z k; S. k
净杀 (淨殺) jìng shā - unconditional death( F! T, Z; _( V# d5 G/ b0 A
净死 (淨死) jìng sǐ - unconditional death
( V, }) g% M- V$ @2 {( B& `救 jiù - rescue; save*
! `, W8 J: ^5 l. w/ o聚 jù - placement inside opponent's eye0 c6 M2 Z- x @
俱乐部 (俱樂部) jù lè bù - club*
1 a( v3 ?- Y, r. F聚六 jù liù - six-space killable eye shape
7 J9 v3 z* x9 g0 |* E% c4 W4 i聚三 jù sān - three-space killable eye shape
$ R8 b8 B, x+ z2 s- l# L9 U1 R$ e) \聚四 jù sì - four-space killable eye shape
) S E V+ M6 ^# N- Q( Y! c% z' M聚五 jù wǔ - five-space killable eye shape
% [5 f# ]7 \% u决战 juézhàn - decisive battle*! o% l9 B" p: g" R
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
! O- m% [5 s0 q9 i( @: B- U: \+ w
$ a& s3 Y9 P' J# f) e7 Y
4 G5 `2 w% E" u5 E, r: z {, B. i5 vK7 y5 |1 O$ {* C9 o, S: s; r9 s! F
卡眼 kǎ yǎn - falsify eye
- k$ q% E6 W: Z1 U# @开拆 (開拆) kāi chāi - extension. u; L5 J1 T6 m; L8 D
开花 (開花) kāi huā - ponnuki- e" G( U8 @. s2 I# c' @
开劫 (開劫) kāi jié - create ko; y/ @$ {2 K+ h8 v8 s) q/ ?
开局 (開局) kāi jú - opening
% h u4 ^6 K* ?; o9 O+ r' R+ N6 t看花劫 kàn huā jié - picnic ko2 e' J' Y& L# ~& D& b' k: Q3 E5 z
抗 kàng - to resist, fight; to oppose to defy*/ p+ R( S: u, o; K6 ~1 V
靠 kào - attach one line higher than enemy stone
' [* L: r9 |% E5 s; L. [7 H3 ^空 kōng - empty*
6 r' D5 x* M( [) Z空间 (空間) kōng jiān - space*
0 A! x4 @7 |0 y. y/ n空三角 kōng sān jiǎo - empty triangle7 U, f& j+ P- j2 ]" s
空 kòng - territory*
: ~2 J, d5 U. }3 [$ x* K2 g跨 kuā - attach at waist of knight's move
" @/ L; @ e/ r2 a" e/ l跨断 (跨斷) kuā duàn - waist cut
; p0 c9 i! m% T! T) {- i快 kuài - fast*; B) m6 U' m* ^7 Q
快棋 kuài qí - blitz game- G, v! J7 Y! ?$ ^: `
宽 (寬) kuān - loose; wide*
8 L# y8 o, j; h3 _" l& C' ]; I宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
% I- E) q6 B9 ]$ d* J' v- R宽气 (寬氣) kuān qì - increase liberties+ K& y0 C7 q8 t7 F! }! q) t0 u% N
宽气劫 (寬氣劫) kuān qì jié - approach ko4 ?( b l# u' f! i7 k$ |6 J# B
亏 (虧) kuī - loss*- y/ U! F: H: _ [; N" y, e
亏损 (虧損) kuī sǔn - loss*
* S( Q: }& U; q; d6 z' G* B扩大 (擴大) kuò dà - enlarge; expand*8 t V8 U$ c0 U" n- F
扩张 (擴張) kuò zhāng - enlarge; expand*
# m. w6 B% y: ^[edit]$ v* Y: U9 M( r9 `
L( D0 ^+ p: {. L, w
赖皮劫 (賴皮劫) lài pí jié - many move approach ko7 Q# y) ]2 h: H { D; q) s
拦 (攔) lán - checking extension; prevent opponent's advance*
. g( i% F6 H+ q$ k拦逼 (攔逼) lán bī - checking extension" x3 L5 R; l {: e
烂柯 (爛柯) làn kē - ranka
4 K. I- k q" l5 K; H老师 (老師) lǎo shī - teacher*
7 ~+ e, N6 H) f3 l3 }老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil/ a. o j8 e% z5 g$ \$ C$ k
类型 (類型) lèixíng – pattern, type*2 Q8 Y: Y/ L( s+ G3 @3 ~% g
冷着 (冷著) lěng zhāo - unexpected move, I( Y) K1 T5 I+ W+ F D: q* Y! r
利 lì - profit*
8 \% H g3 |+ n |$ J7 a3 L立 lì - descent; stand9 _0 Y! p1 }) r9 i4 O
利用 lì yòng - make use*
) K* C* W/ n9 \连 (連) lián - connect; continuous*
9 l% L8 k% f% d4 {8 J' ?连扳 (連扳) lián bān - double hane
8 |2 g7 h3 R4 ` |5 b: e1 o连环劫 (連環劫) lián huán jié - double ko
. V j D0 p5 ?- Z/ x* n$ o' {8 z连接 (連接) lián jiē - connect*
5 z6 E1 u+ A/ e. b8 {# X4 z联棋 (聯棋) lián qí - pair go
3 n: d% z7 Z% k( j恋子 (戀子) liàn zǐ - reluctance to sacrifice
4 Y+ M# Y* ?. d4 E两分 (兩分) liǎng fēn - equal*' S# [, H* `) P* R: v
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
8 l% u* H: d; K; c+ I' V& V劣势 (劣勢) liè shì - inferior*
, v6 W4 `6 R# s裂型 (裂型) liè xíng - split shape! A3 A: A1 M$ a- J9 B" h/ d
龙 (龍) lóng - dragon*1 ]" d2 x5 U( Y6 E) ]$ R# p& d! _
漏着 (漏著) lòu zhāo - oversight! ?: p$ S( N S! s& `
落子 luò zǐ - playing stone on board$ z* T9 a9 K! V5 h G- Z* M
l! J+ | p! @6 K7 s
( t1 q3 l7 m) [7 hM
( V' ^& t( W1 K满意 (滿意) mǎnyì - satisfied*
* V4 ~% K& L! v# Y' r慢 màn - slow*0 T+ h1 h# i3 v1 w4 \
盲点 (盲點) máng diǎn - blind spot
7 [4 ]7 \2 K0 @! Q3 V梅花六 méi huā liù - rabbity six9 z6 l2 Z3 f& H- g# P
梅花五 méi huā wǔ - crossed five
0 v. x9 y' v4 \1 {2 H6 ?门吃 (門吃) mén chī - capturing technique by atari& |% k$ E/ W2 j' G6 @# f
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
9 N/ z1 @$ b2 M妙手 miào shǒu - excellent move
1 }, C4 i3 \8 K3 c" S, ]+ V* s妙着 (冷著) miào zhāo - excellent move2 A, u4 }% Y! r, q
模仿棋 mó fǎng qí - mirror go
! W5 ]) @) L# l7 G! s模样 (模樣) mó yàng - territorial framework. }# Y- t) ?" ~, W: l V
目 mù - point of territory0 J5 S5 W! G0 C
目外 mù wài - 3-5 point" |! Z) `" k% l$ r3 U: g( O1 g3 u
N! {8 W/ }& D- }( z& S
$ t$ {1 Y% _* k& M5 B7 Q, m% J \" RN- s( ^6 ` N( d" j$ _0 _& p" C2 w/ {
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
% ?7 r0 M2 i" W: J逆官子 nì guān zǐ - reverse endgame move4 W# Z1 u8 ?2 e7 j
逆先 nì xiān - reverse sente
, E; k: o0 U0 U( y逆先手 nì xiān shǒu - reverse sente
$ Z, O' y+ a1 J. E7 I逆转 (逆轉) nì zhuǎn - overturn game1 @( h( d9 @7 h, u; A) _ C/ a
粘 nián - connect*0 K" G; _" W5 w
凝形 níng xíng - overconcentrated shape- O% l0 a+ ?! {
扭断 (扭斷) niǔ duàn - crosscut/ J$ v, I! |& x. k
扭十字 niǔ shí zì - crosscut
% @. E) e" V+ I7 H" z; S/ e ?扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
) H1 k5 k, A$ J; K4 b扭羊头 (扭羊頭) niǔ yáng tóu - ladder
& b$ [" x9 i( g I( z; x# t
! a! {; V$ q/ O2 Z# O, T* [# E$ B+ A- z0 v9 L
P* ?* |9 p- _( D2 H6 {! J
爬 pá - crawl*$ u- n- D' e% v M2 p! \
盘渡 (盤渡) pán dù - bridge under- [& g. @! y. t
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
$ w0 j9 X- l" O( H* Z2 Z& ~盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner% ~5 X1 G V5 o. ?: ~+ c
抛劫 (拋劫) pāo jié - throw-in ko5 ?# ^2 F3 `+ l
配合 pèi hé - coordination*/ {1 ?( o+ V# L$ I1 ~, U3 }
碰 pèng - attach to the side
% T. A5 [; X: W便宜 pián yí - profit*
l/ p) Z! k" b骗着 (騙著) piàn zhāo - trick play, hamete, \0 Y4 a3 d u& u* e# D
平衡 píng héng - balance*
1 X0 R7 ]" n6 |破 pò - break** y' o U7 r$ ] f9 z6 m
剖析 - pōuxī dissection / self-analysis: d! Q7 _+ {' _+ G: z7 i3 B* n# g/ s" C
破解 pòjiè - solution, answer to a problem*
7 q: X& M3 x$ d$ v7 i: {扑 (撲) pū - throw in
6 [* u( _; O. |+ o4 l, U5 B葡萄六 pú tao liù - rabbity six6 n3 p ^ c; s W4 p3 i+ R( A
谱 (譜) pǔ - game record
, a( M, L( e; R4 ]7 ^普通 pǔ tōng - common*0 U! P& R5 G" n0 a* r: q5 {- Q; E
[edit]
( @" Z0 }( `9 O, I( gQ
& `6 |# P0 @6 N0 [9 Y1 M% H欺着 (欺著) qī zhāo - trick play, hamete6 M6 W4 |6 \7 M7 j- W
棋板 qí bǎn - go board+ Y6 t' P2 W3 a3 {# F |( l
棋风 (棋風) qí fēng - playing style
' N8 a% F( I- }5 h棋盒 qí hé - stone container
$ e, ]2 W$ A$ ]1 X0 ^: m, K棋筋 qí jīn - key stones
+ J7 H4 M) v+ [* p/ A# M6 e棋精 qí jīng - key stones
, y/ L, O2 L) D2 q棋理 qí lǐ - go theory8 I# u3 F" l( M
棋力 qí lì - strength in go% F( B8 T6 K& ~ o9 S) K7 z- @
棋盘 (棋盤) qí pán - go board; F: b& ?4 K t# I8 |0 c1 f
棋谱 (棋譜) qí pǔ - game record- b- b. g! Q, K( J
棋石 qí shí - stone
; y7 u& u' y$ D! c! A* l% K- g0 Y棋手 qí shǒu - player*
5 y8 r* b! i/ e棋书 (棋書) qí shū - go book. }+ G& i, B8 [- Y5 F. f
棋院 qí yuàn - go institute3 {: V) G, U$ b" r! c
棋形 qí xíng - shape
Y6 C4 l4 m1 W* S0 {, }棋钟 (棋鐘) qí zhōng - clock*
% z1 K6 y5 r7 x" x. h棋子 qí zǐ - stone, u+ F+ a" R/ [( a7 P* V7 S
弃 (棄) qì – abandon, to discard, throw away) U" X* X' U- h( F+ w
弃子(棄子) qìzǐ - sacrifice
% i1 H+ p( O% [& i) |4 o7 q, n气 (氣) qì - liberty& @7 z/ \* n" }0 m' E/ J9 \2 ?) v8 o
气合 (氣合) qì hé - fighting spirit! q! e, V+ g. q. w# T1 k7 R
气紧 (氣緊) qì jǐn - shortage of liberties% B' U% H' L* Q4 ~% K
前 - in front, before*
2 K+ ?' h, J- ^. M* X- @# Q浅消 (淺消) qiǎn xiāo - erasure& S! L; c" J3 i; v, Y
墙 (牆) qiáng - wall*% ]! F$ A/ @, w1 O- G( ?
强 (強) qiáng - strong
! D7 m5 C# J; F4 A+ j墙壁 (牆壁) qiáng bì - wall*# F" ^& X6 L" e7 x6 D* z
强棋 (強棋) qiáng qí - strong group
0 g! U2 _" B- z4 b9 w巧手 qiǎo shǒu - clever move
0 K9 S& z& t4 w7 A4 b% k巧着 (巧著) qiǎo zhāo - clever move
1 k# s' K y5 M1 d+ r |切断 (切斷) qiè duàn - cut*
+ c* |2 }; M7 B* l7 K侵消 qīn xiāo - erasure
% A- _7 b/ V* b7 |/ P轻 (輕) qīng - light*
/ ~6 C+ M1 K: X侵入 qīng rù - invasion; |9 q1 d! Q+ M
轻盈 (輕盈) qīng yíng - light*: l0 s9 D/ m1 e' {0 ^, C8 F
求活 qiú huó - make life
. d; e g: W% f曲 qǔ - bend
* o7 `% I k8 P" D曲尺 qǔ chě - carpenter's square8 E1 w0 F4 \; _! Z
曲三 qǔ sān - bent three! ^; o) ^4 n+ |" Y1 d% C, t- S
曲四 qǔ sì - bent four
+ r4 N. T( D3 h3 |* S8 m6 Q( x觑 (覷) qù - peep
! m; J1 e8 J6 @0 I- L% y+ b权利 quán lì - privilege
% x9 s! Q. g9 u. {# K. v. Z确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
9 t8 v6 D# |4 }* a
5 V3 k$ M& U9 h" L, |) y
, t7 v, g% s4 B9 ]/ r& `5 a9 @$ i& RR! m. x0 D+ z1 w# z5 j
让子 (讓子) ràng zǐ - handicap
* L1 }& F; Z7 u }! C0 h+ m0 Y% w让子棋 (讓子棋) ràng zǐ qí - handicap game* G/ |+ j7 a1 o- o" j7 Z/ s
认输 (認輸) rèn shū - resign*
. z+ ^1 @; [2 ]5 Y弱 ruò - weak*0 @- [1 B; U. p' j0 {9 z
弱棋 ruò qí - weak group
$ c# c4 f) {1 j* Y1 J0 l0 i8 I
4 s7 f8 t# e1 V) v# f. L' lS" D" z" ]" |7 h
三间拆 (三間拆) sān jiān chāi - three-space extension
& L+ C4 i# ]2 [+ E4 n三间跳 (三間跳) sān jiān tiào - three-space jump& O) H3 s9 E7 t4 I! H
三劫 sān jié - triple ko0 c, N1 M$ K' x- a6 Q) s
三劫循环 (三劫循環) sān jié xún huán - triple ko
. T# v' y5 o( v/ c三连星 (三連星) sān lián xīng - san ren sei
2 Q# F* R% h% t7 S8 W三目正中 sān mù zhèng zhōng - center of three stones+ y$ Y" h9 B3 M F% g
三三 sān sān - 3-3 point
' X/ Q& v. ]4 n三手劫 sān shǒu jié - two-move approach ko. `/ b3 o% i7 z! G
三子正中 sān zǐ zhèng zhōng - center of three stones/ E/ s( X7 K4 x# t6 a) c
杀 (殺) shā - kill*$ h. B, T; w, c! F- U& L* E
杀棋 (殺棋) shā qí - kill, @) f5 g! Y* t8 e
杀气 (殺氣) shā qì - capturing race
- v0 {! @2 `* u. Q: f上 shàng - upper*
. { y; |' i0 U* i) ]4 G2 a上级 (上級) shàng jí - advanced level*$ }+ k" A0 ~" J' g2 R* F! L: ~
上下同形 shàng xià tóng xíng - symmetrical position" f1 R- Q3 T m/ {) M3 u
稍 shāo - somewhat; a little*2 y% g% l) y# L! N) e
伸气 (伸氣) shēn qì - increase liberties
: [$ N1 g* z! K% x& i) s0 m伸腿 shēn tuǐ - monkey jump
% a% B5 W: ^( x* e6 j: R/ z+ x生死劫 shēng sǐ jié - all-dominating ko* M. L. M' l L
胜 (勝) shèng - win*# v. }8 i& ]' Q4 U+ C2 J
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
& {- }- I* L' p* ^' Q, }" F胜着 (勝著) shèng zhāo - winning move
+ S! @9 k" W+ |# r T失败 (失敗) shī bài - failure** F+ ?0 I% ^) V* f
实地 (實地) shí dì - solid territory* Q/ Y* Z: |/ Z& E3 l/ Y4 Q
十番棋 shí fān qí - ten-game match
2 p' g1 h/ p/ }1 y9 ?" K9 {7 y& T实接 (實接) shí jiē - solid connection
9 j1 w% z6 ]' p3 M/ c石塔 shí tǎ - two-stone edge squeeze+ G( U; }& G, l; {
实战 (實戰) shí zhàn - actual game situation# G6 w8 L: H" [, D
实战手 (實戰手) shí zhàn shǒu - situational move
7 b' N8 V& [# L; G( ?) I势 (勢) shì - influence*
$ a$ T' V: h2 c' Q7 E @& `0 I室 shì - house; room*. y. d9 S+ L, E3 }+ @
势力 (勢力) shì lì - influence*7 P% W% e$ Z- U0 c# {; x
试应手 (試應手) shì yìng shǒu - probe
" V* e( R" R& n1 l& b9 |4 m收官 shōu guān - play endgame+ E$ w% \; J1 `4 B# x
收官子 shōu guān zǐ - play endgame6 R! o3 k& T# T% ~; c; W6 k* ^7 d
收后 (收後) shōu hòu - last play' Z7 M( s0 h4 g% e' j' k, R
收气 (收氣) shōu qì - reduce liberties
. F. F. @# }! o" i守 shǒu - defend*& G; n* |2 f+ C1 l
手 shǒu - move
! g- T" V& a& z) f- O4 S手段 shǒu duàn - technique*( d' F/ |% O) M8 J6 w6 j/ ]* P
手割 shǒu gē - reorder sequence9 }) `7 d+ R Y" ^0 v' b, X" ~7 |- M
守角 shǒu jiǎo - corner enclosure; h2 [& a+ ^+ o+ Q0 |2 B7 Z( g: |
手筋 shǒu jīn - tesuji
r; q( M% A# Z) u' r7 s& X) S% w手顺 (手順) shǒu shùn - sequence
, k/ d7 \ i9 V4 }( Q" f# W手谈 (手談) shǒu tán - hand talk) x7 J6 p) A) u. d
授先 shòu xiān - one stone handicap
4 N, Y0 y8 F. |- N9 o授子 shǒu zǐ - handicap
' u- k* d: N' r2 T1 R( m2 x授子棋 shǒu zǐ qí - handicap game' ?$ S, y) H6 b. U8 F/ m
书 (書) shū - book* J+ \- I0 z& \8 H7 V
输 (輸) shū - lose*
. L& e7 p* k, ~# p书本 (書本) shū běn - book*
5 I; Z- |" M3 l$ t+ i& k7 R数目法 shǔmùfǎ - territory scoring5 l3 H. ]( q. h6 e
数子法 shǔzǐfǎ - area scoring
; y1 S2 V' e' }梳形 shū xíng - comb formation: B5 g: ~* k/ g7 L4 b1 ]
梳形板六 shū xíng bǎn liù - comb formation. v$ Q6 _" T' D6 {
双 (雙) shuāng - bamboo joint9 p0 Y5 u/ P1 O& y* K7 D+ u
双吃 (雙吃) shuāng chī - double atari
. \( Z2 S+ [% N1 e+ G0 k. p7 {- m双打 (雙打) shuāng dǎ - double atari
% ~% \9 w7 S3 S" o5 g5 U; L双打吃 (雙打吃) shuāng dǎ chī - double atari- }4 R" R8 X5 }# G* p
双倒扑 (雙倒撲) shuāng dào pū - double snapback" R4 A: ]& o A" z* i
双方 (雙方) shuāng fāng - both sides*( g2 L+ Q% _1 u6 Y/ j h C/ u [
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach& h' P* k" a7 ~9 U: V
双挂 (雙掛) shuāng guà - double approach
3 S) z+ u0 Q! r0 A, |' m/ C4 _9 k, L双虎 (雙虎) shuāng hǔ - trumpet connection% n, d$ f5 j) L1 |- A
双活 (雙活) shuāng huó - seki
* T4 Z. _+ V8 X" r双叫吃 (雙叫吃) shuāng jiào chī - double atari
& m, [' e$ o5 v0 c2 N9 f双劫 (雙劫) shuāng jié - double ko! g5 q- j7 e( r* C% K
双征 (shuāng zhēng) - double ladder
; z1 G* M1 t+ O9 \顺序 (順序) shùn xù - sequence*
7 b) ^* p" A) C3 A/ b死活 sǐ huó - life and death
_& I) L0 O. H9 x死活题 (死活題) sǐ huó tí - life and death problem
f2 `' I3 ^. f; v! l s$ H. A死棋 sǐ qí - dead group' F, F6 D: U! f) I: }
死子 sǐ zǐ - dead stone
$ P! L' _, A9 V( V5 V$ j; ]四间拆 (四間拆) sì jiān chāi - four-space extension
7 E3 \$ [6 y! r1 O m四角穿心 sì jiǎo chuān xīng - occupying four corners and center
! r m7 [* v2 z1 a1 y四劫 sì jié - quadruple ko
& n+ w6 q9 e0 D% t: {四劫循环 (四劫循環) sì jié xún huán - quadruple ko2 m8 S, P6 d9 A' ^: T1 B/ O. i9 @
四连星 (四連星) sì lián xīng - yon ren sei! V0 X# { W/ }% D5 t) q2 c8 c
松 (鬆) sōng - slack* x# g( a J. [ [5 A- Z
松气 (鬆氣) sōng qì - increase liberties* q- x2 ~* `* Y
松气劫 (鬆氣劫) sōng qì jié - approach ko# ]0 ~' c; @+ F: s9 ]2 c# E
俗手 sú shǒu - crude move
( Y8 t% f8 q9 q0 Q+ V随手 (隨手) suí shǒu - hasty move5 D4 `0 g. J- a8 l3 {, l& L4 \0 u
随手棋 (隨手棋) suí shǒu qí - hasty move. u7 `! n* X8 P# X: g# f" u7 X( [
损 (損) sǔn - loss*
8 B7 A' r V$ O; t损劫 (損劫) sǔn jié - losing ko threat0 E2 J' Z9 c, T# @% o1 G$ C
损失 (損失) sǔn shī - loss*
4 E0 D! {) w' C8 H" I顺序 (順序) sùn xù - sequence*9 [7 F- I' t* n1 P
) e* X& C# Y$ W; H
& s$ @& f4 K& G1 ]' q
T
5 f( Q2 s7 {5 {. C& F台象 tái xiàng - Tower
0 r& J2 t7 p- a9 c- }& {弹性 (彈性) tán xìng - flexibility*
5 ~. O; b1 ~; ~# z( [% H搪 táng - block*
9 ?6 }& G- U5 C1 j套劫 tāo jié - two stage ko
. f. P0 R, _9 j _0 |逃 táo - escape*
6 a0 n2 V1 l4 x0 P# I; b: z逃遁 táodùn - to escape, to run away, flee*
* w4 Q% k4 A3 J$ b! o" Y逃生 táo shēng - escape*
- K! P2 G) F. h: n腾挪 (騰挪) téng nuó - sabaki
1 M0 U) y b6 l( A提 tí - remove from board9 P% M, U- m o8 F( Z5 h0 S3 |8 r
提劫 tí jié - taking the ko
7 z; I4 p. D. f$ `: m提子 tí zǐ - remove from board# O' o o% H& u8 X
天王山 tiān wáng shān - tennouzan" @. G# W0 Z/ y! ?3 ~0 [' I! ]
天下大劫 tiān xià dà jié - all-dominating ko5 J3 v7 I7 I( N% c/ i4 X
天下劫 tiān xià jié - all-dominating ko! `3 m4 K: `3 h+ S+ a/ ?2 A6 U- V! ^5 O
天元 tiān yuán - tengen
/ a9 ]$ y0 y* o: P) d跳 tiào - jump*
) Q9 m0 ~7 F# Q. H4 ?. m1 G贴目 (貼目) tiē mù - komi
; q1 P6 o! ^$ c# ?8 k4 y铁柱 (鐵柱) tiě zhù - iron pillar*
- z; Z0 G7 K p挺 tǐng - push up; stand*# i- C7 L; U! h! @; W$ D. J: c1 l2 |( t
投降 tóu xiáng - resign*+ v; B$ |: ^- a7 D$ h: i8 ^
投子 tóu zǐ - resign, u- i, b7 C4 S- V. E: I
透点 (透點) tòu diǎn - placement
1 z+ q, Z3 B6 E( P( ]$ I; ?图 (圖) tú - diagram*# J9 u' n3 k" u8 |8 N: Z& g
退 tuì - pull back7 M4 o9 W5 m' i. w; F+ h0 o7 f
托 tuō - underneath attachment9 k: ]+ ], S2 D: C( Q: y
脱出 tuōchū - escape, break out& R# `0 E8 o% D q: `, L9 F: i
脱骨 (脫骨) tuō gǔ - under the stones5 S e- L- _$ H3 H" H1 b
脱先 (脫先) tuō xiān - tenuki
" t! F/ n/ k6 R/ o$ f( C% }
. T. ^$ V2 z, P9 q, u
! A3 Q, s7 w, g# A/ L+ |) fW
8 a% Z) n; _. B, C5 f1 z挖 wā - wedge
+ _2 l) W. {# \( J& P, y9 ^1 z外目 wài mù - 3-5 point
1 Z1 y8 {9 o8 d" u外气 (外氣) wài qì - outside liberty
3 Y# Z: c, w/ P# S( M5 W. y- T弯三 (彎三) wān sān - bent three
0 V4 E$ ]" v) F% w5 K! M% e: |弯四 (彎四) wān sì - bent four
; S1 u1 r# e. K4 ] [! M' n万年劫 (萬年劫) wàn nián jié - ten thousand year ko
, i( p6 z+ @# [: h7 R, m# b6 \. Z围 (圍) wéi - surround*: b* U8 v! I/ Y0 y8 c* ]
围棋 (圍棋) wéi qí - go
& q8 I [ N o$ @! u尾巴 wěi bā - tail*9 x" h: N. U/ J9 c* z
味道 wèi dào - aji' t, |9 S) U' |, R8 X
文凭 (文憑) wén píng - diploma
$ N [8 \& t4 j8 J: ?: B' C稳当 (穩當) wěndang - stable; firm* C! n7 p) \' L2 E3 @) o8 ^7 X
问应手 (問應手) wèn yìng shǒu - probe
+ R7 e9 E$ a0 C ^2 y) S乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
0 i, }! ] c* T0 m0 N9 W! A4 q无理 (無理) wú lǐ - overplay8 s" y# M5 a. F X
无忧劫 (無憂劫) wú yōu jiě - picnic ko
; Z- C% H0 c g P6 F, O五子棋 wú zǐ qí - gomoku narabe) p( I: ?8 P( }/ p8 ^3 f) E
五间拆 (五間拆) wǔ jiān chāi - five-space extension4 X' o6 G x! L2 A4 B9 F
五连星 (五連星) wǔ lián xīng - go ren sei
9 Y) ~1 { \( c/ N& n4 l1 L' F五五 wǔ wǔ - 5-5 point/ B+ G( \" x5 x7 F# O1 D9 R/ l6 W
3 V) q- N% b2 r+ r7 Q$ ?" R+ V
3 [5 }' }, H- z. M0 F
X
. ?7 D# ? n8 H# u* A( _细棋 (細棋) xì qí - close game+ n6 ^) z# N8 Z+ J; i7 M: i
瞎劫 xiā jié - false ko threat6 A( w: S: |# d, R( M" b
下 xià - lower*
5 a) z6 I/ Z9 }7 q4 t/ g下法 xiàfǎ - method*! N( A6 r: y. [* z
先 xiān - before; first*! B& a2 a* X& K
先手 xiān shǒu - sente
# s6 b5 C( W5 A6 x! z$ N: V先手劫 xiān shǒu jié - a ko in which the player makes the first capture
! G2 X' _7 k5 s- t先手利 xiān shǒu lì - forcing move" I4 s+ w& Z" A& N7 X3 I) D
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
. P5 e! i6 E7 h7 c6 R7 y( l1 D陷阱 xiànjǐng - a trap*6 q( r+ O9 @# z1 j
象步 xiàng bù - elephant's move9 ]7 v6 T: _! N! z" I: P6 x, s
象步飞 (象步飛) xiàng bù fēi - elephant's move
6 s! Y1 }. J, Q7 J* F8 }象飞 (象飛) xiàng fēi - elephant's move! b7 t$ G2 w+ ]; P8 v
向小目 xiàng xiǎo mù - facing 3-4 points
' @* d8 V# V2 C8 f& p9 Y象眼 xiàng yǎn - center of elephant's move# K9 o7 y2 i* t! Y! i
消劫 xiāo jié - ending the ko0 m* i4 l A9 M) c# f. F
小 xiǎo - small** j: H* Q9 q$ S* n
小飞 (小飛) xiǎo fēi - knight's move( q; D( o: @( \
小尖 xiǎo jiān - diagonal% X" g! }, E( @& g' Z
小林流 xiǎo lín liú - kobayashi opening0 m: ~9 c. `/ C9 l s: N3 P5 `
小目 xiǎo mù - 3-4 point
5 _7 u7 ]& b* }& t+ A" u3 L- f小盘 (小盤) xiǎo pán - small board (13x13 or smaller); f! N6 A* b. F8 ?8 S: y5 x
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)7 i' T2 {/ t7 @
小伸腿 xiǎo shēn tuǐ - small monkey jump& f/ n. H) y; o& C g" l
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
J' q) ?3 n' A( y效果 xiào guǒ - effect; result*7 ]. ]. r' w) _3 c
效率 xiào lǜ - efficiency*; U, K! d& g1 A2 B. K
新布局 (新佈局) xīn bù jú - new opening
8 f8 t" h% Z0 O U/ W! D新手 xīn shǒu - new move7 c3 i% U$ U0 Q8 [9 p
星 xīng - star point9 y7 i4 i3 G% E* S# |' ]& B
星位 xīng wèi - star point& z# n& M2 h5 e# K0 |( i$ F
形 xíng - shape*5 x& Q3 X2 w4 ^
形势 (形勢) xíng shì - situation*4 {8 E. v$ w5 p
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
4 r! f* [) x" T5 ?: M% A5 Z形状 (形狀) xíng zhuàng - shape*
: z" r! h$ V+ C# {- ?: G6 x秀策流 xiù cè liú - shusaku opening
# }) d6 J0 o" _0 n虚手 (虛手) xū shǒu - pass$ u6 c5 G x) i4 ~
虚着 (虛著) xū zháo - pass
* v: _# h$ k& s序盘 (序盤) xù pán - opening! E, k/ R& l0 C+ J C' |3 A3 M
学生 (學生) xué shēng - student*
1 U9 Y# ^/ A% X6 U! j( E雪崩 xuě bēng - avalanche*
! A! }/ V7 L7 E3 H循环劫 (循環劫) xún huán jié - double ko
7 d6 _& I% b* u) m- [' ^! d; u" @& a. V# O j
% W$ T5 N8 H6 }
Y
z m: l: ]0 d* G& W压 (壓) yā - push down*
0 f7 [* Q( ^ X5 b2 Y! K& I压力 (壓力) yā lì - pressure*
& E. p; L6 O! ~3 ?+ S% k' w/ g" x1 C延气 (延氣) yán qì - increase liberties
" W g# Q" [* g" o眼 yǎn - eye*5 {2 H5 Q; `: ~" m/ d% R
眼位 yǎn wèi - eye potential; eye space" u0 [) k% R8 O
眼气 (yǎn qì) - eye liberties% f) f0 ?" y0 H8 V2 G k+ s' D
眼形 yǎn xíng - eye shape; eye space
( U$ M+ Q3 ^" O6 ~" d7 g$ ^- o% B妖刀 yāo dāo - magic sword5 ] J: q9 K R$ Y7 N+ M
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko+ i9 s- ^5 f! C- E/ K( e4 r
要点 (要點) yào diǎn - vital point
( b$ N& c. n* V" Z% b$ ~8 ^" b要子 yào zǐ - key stones4 A0 U- f+ @. Z( A2 s* A6 F3 x
业余 (業餘) yè yú - amateur*
+ E: k/ h y# W5 W! l- K- I, u0 `一方地 yī fāng dì - one-sided territory
9 d1 b5 U X; `- n: K一间拆 (一間拆) yī jiān chāi - one-space extension P3 h2 ]: s9 X$ j( O' m
一间跳 (一間跳) yī jiān tiào - one-space jump
5 h* R/ G* K3 ]+ |$ t- `. ~7 {一手劫 yī shǒu jié - direct ko
. b& l# ^ E/ ?# l- {3 y% F一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
8 ^) ?$ a2 s' N% a* d$ I) I) g" B疑问手 (疑問手) yí wèn shǒu - questionable move
6 t$ H; U) e) N1 d弈棋 yì qí - play game*3 Q8 j1 I7 g, a& ?
引征 yǐn zhēng - ladder breaker% C9 y. h i/ ?/ n, R) I
赢 (贏) yíng - win*2 S8 Z! d' r) D; g0 k p [: f
应氏 (應氏) yìng shì - ing's
- p6 l+ J" I# o1 ]0 A& _硬腿 yìng tuǐ - first line descent
7 f# u' t7 S& {优势 (優勢) yōu shì - superior*
?* g# G! Z, |* n& u7 D有利 yǒu lì - advantageous*, q: z S9 Z& k( r) `
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye+ h3 b: f5 W, ]4 K
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye" g1 d, H+ }" `! Q1 ~
右 yòu - right*; o' K1 Y5 g- R I2 |4 b8 R
余味 (餘味) yú wèi - aji
- t3 m$ b) w9 ~& T& f4 V8 u愚形 yú xíng - dumpling shape4 L8 y; Q9 y& b0 I: M A+ L+ a
宇宙流 yǔ zhòu liú - cosmic style
4 h8 a7 s2 I8 y0 i1 i原则 (原則) yuán zé - principle*, }8 g, ?' A* ^/ ~! j
院生 yuàn shēng - insei/ Y0 D/ u9 ~) T- S& M
. Z- h1 T1 R/ N
. [% {% \( l( t' \* V, r
Z f4 H$ Y, I) [5 U
枣 (zǎo) - jujube (Chinese Date Wood)*5 m1 M8 M! D- { x, M' a8 ~, I
扎钉 (扎釘) zhá dīng - iron pillar*
& V. W7 V* P$ d# @) i* U长 (cháng) - stretch5 i& y) }) O* Z2 i
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi# \0 w5 T( x8 m: }( }1 S" p$ J
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
) y/ h. k' Z$ J% ~' V6 c着 (著) zhāo - move& ^* G ]5 ]7 ~9 D
真眼 zhēn yǎn - real eye- e) `1 y- }) A* G+ e
镇 (鎮) zhèn - capping play6 |/ N, _" S3 O2 N
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
Z. g; p* f8 j0 X镇头 (鎮頭) zhèn tóu - capping play
8 L4 Z. i' F& a/ r证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma/ e, g% e- i' m+ `* S% e2 y
征 zhēng - ladder; Y0 u( U7 e+ F* {) S( S2 R
争棋 (爭棋) zhēng qí - official challenge match
; B3 L B+ R. H9 k! K征子 zhēng zǐ - ladder7 F! ^9 J& c2 `3 n5 y2 E
征子劫 zhēng zǐ jié - ladder ko8 m3 ]- ?! S' ]
整体 (整體) zhěng tǐ - chain. d1 v0 ~ y- V; i+ u$ M0 I% C
整型 zhěng xíng - settle
# `! T8 I" c( H正解 zhèng jiě - solution*, ?4 G! r3 m U
正确 (正確) zhèng què - correct*$ @& X, N0 k8 e' b
证书 (證書) zhèng shū - certificate*! O. o0 d. L7 Y- s Z$ Z
正着 (正著) zhèng zhāo - proper move L4 T* ], T! e: \! K
指导棋 (指導棋) zhí dǎo qí - teaching game
* N4 H+ N @* j# `% Y$ N直二 zhí èr - straight two. _3 t$ @7 |& z7 z0 _' R. u/ @
直三 zhí sān - straight three; q6 Y: r! y9 U% C1 R" C) }
直四 zhí sì - straight four
( U: M: I- B/ p职业 (職業) zhí yè - professional*
% \/ ^8 ^$ s1 h9 b F1 c( x: u; H/ U只此一手 zhǐ cǐ yī shǒu - only move7 g# v( f7 `" [7 q
治孤 zhì gū - managing isolated weak group
, _- ?4 f; l u中 zhōng - center*
5 t1 k1 I ^! W% x钟 (鐘) zhōng - clock*
, J. D* I: A& ^. X: C中腹 zhōng fù - center*
" Q6 a, T2 W! E- d8 Q' s5 s中国流 (中國流) zhōng guó liǔ - chinese opening
( j9 @1 [; H4 X中级 (中級) zhōng jí - intermediate level*1 V! R4 u, v; ^: R6 B# Y
终局 (終局) zhōng jú - end of game
5 I0 P9 I7 z* n中盘 (中盤) zhōng pán - middle game
/ r9 W. W7 q. d% t3 _终盘 (終盤) zhōng pán - endgame: C9 ?4 o6 t% M- K/ g
中心 zhōng xīn - center*
; q/ e8 L" ]5 x/ O2 ~) P中央 zhōng yāng - center*
! h* d& E2 x: h' a \, C中原 zhōng yuán - center*2 g! m. m( A3 V8 r
重 zhòng - heavy*
2 s( H( u" x' A7 I, Q主动 (主動) zhǔdòng - (to take the) initiative*
( c# K: Y7 f+ z专业 (專業) zhuān yè - professional*
4 g. F r! x q8 Y+ [8 G& S转换 (轉換) zhuǎn huàn - exchange*
: j; U) [- w0 S9 C; u/ m/ d2 J装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
% O- H& `" f! v% D1 P. H装劫 (裝劫) zhuāng jié - a move that threatens a ko
" A& z* K- z" w) j1 }2 ]$ L* q( Y撞气 (撞氣) zhuàng qì - reduce self liberties
5 p4 m: n7 v- w8 G6 C3 o追 zhuī - chase** e2 {$ k8 e d+ E% P/ m' j
追捕 zhuī bǔ - chase*
* ~1 ~% s. a' z子 zǐ - stone; unit in chinese counting
6 g1 {0 @- b/ k自然流 zì rán liú - natural style
& A a2 O( b8 G0 G a自杀 (自殺) zì shā - suicide*
$ l8 \, S$ H8 f. G/ [左 zuǒ - left*
$ u& h M+ g% C左右同形 zuǒ yòu tóng xíng - symmetrical position6 W5 A! X& a2 K) V9 D/ I5 X& E+ w
做活 zuò huó - make life
% [2 v# M0 U) g$ _) r- T/ o+ \% ?做劫 zuò jié - create ko) p9 g' t X) ?4 L
作战 zuòzhàn - combat*
0 {- t5 b9 J7 n. i$ E做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)9 C; W$ O" v6 Z
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