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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
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安定 āndìng - settle*! w: p( ~! {  j7 g
! |% q( A( v! d! }7 r. l

: I* W; \% V$ P! K2 D2 RB, V. M$ o4 ]" E) ?" R6 {! o9 o
白 bái - white*4 v0 @- T" C6 k( d9 ]+ Z
白方 bái fāng - white player*6 d# c5 T% x; d% E8 y) G1 G" r1 Z% `+ \
败 (敗) bài - failure*% Y7 R( B$ ~" {; q; s
败着 (敗著) bài zhāo - losing move
8 d# W1 H3 v3 s. u  N! d+ o扳 bān - hane, e$ S' f9 e8 h" x5 b
扳断 bān duàn - hane through
3 g6 |* Y* K. Z  ~1 b板六 bǎn liù - rectangular six- i+ r" I* k* f) v# {7 A
半劫 bàn jié - half-point ko+ A! \; |. X7 o/ X; Q! ~5 ]
棒接 bàng jiē - pole connection
- V+ X$ D) u" M0 a3 g, y4 d包围 (包圍) bāo wéi - surround*
* Q8 t4 W; E- z8 {: C薄 báo - thin*3 ~  g- K9 x# W! G4 m1 k3 M  o
保留 bǎoliú - retain; preserve*
' Q, k" A% G* L2 U. Q& {# W) c0 c4 @抱吃 bào chī - capturing technique by atari* r' `* B8 O& q* v4 P' A9 [
本身劫 běn shēn jié - local ko threat
3 D% P, q: O" k, i$ z本身劫材 běn shēn jié cái - local ko threat' A: O; |/ h& M( v* P1 I2 Z$ n- l
本手 běn shǒu - proper move
5 U. b9 c& d+ t. F- o: ?& q笨重 bèn zhòng - heavy*- R7 Z) z# a) b) c1 m
崩 bēng - collapse*
; I3 R$ }, j$ d  C" K1 j崩溃 (崩潰) bēng kuì - collapse*
/ F1 Y' X1 o" O2 o; Z+ h5 H* P- Z逼 bī - checking extension' J; w* }7 U2 c9 f  Z1 P, x' s
鼻顶 (鼻頂) bí dǐng - nose tesuji
5 R" }( T5 t# O. Z比气 (比氣) bǐ qì - capturing race
) H+ |. i& c* g7 R/ }比赛 (比賽) bǐ sài - tournament*: R$ v& x* `  @  ?
边 (邊) biān - side*0 Y+ |3 C/ R3 R8 {8 |3 Q
变化 (變化) biàn huà - variation*
+ |6 W! Y( p' H: W. x4 G: s变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
+ h8 z* r; t) P4 e' o0 v: S变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
5 J/ c# b4 H5 K变着 (變著) biàn zhāo - unusual play
& i$ m' R" T! W4 p8 T/ B并 (並) bìng - horizontal stretch
5 t* p$ G, D% W- s步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)8 Y* H: e- m, i7 M
补强 (補强) bǔ qiáng - reinforce*
/ s0 H7 l4 N( n( h- a7 A布局 (佈局) bù jú - opening
- s! g, }$ ?. Z3 z! N. B( y不利 bù lì - disadvantageous*
/ H& }/ ]- s( h不入 bù rù - suicide
1 L0 I# v1 n3 V  L不入子 bù rù zǐ - suicide& W! F2 z5 d3 w* y- _
不提三目 bù tí sān mù - three points without capturing. P, y+ I( E/ `) A% [
不提五目 bù tí wǔ mù - five points without capturing
' s+ }. u/ [  q! |' ~0 e  g5 R
: Z: l5 d. K/ g* ]6 ~2 F' ^. A
9 u1 x1 g  o1 @6 A# n1 ~C5 }1 a/ ?$ Y- U! V1 C( R
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
/ u# L4 b. P  p. g8 O+ [7 R/ \( `猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)8 S+ p8 C/ [% E
参考 (參考) cān kǎo - reference*
+ Z! m  p5 ]5 Y残忍 cánrěn - bloody or merciless*1 n  O: v$ E& m$ X
拆 chāi - extension8 Y. L* y7 T, M+ N, v# j5 c( y
拆逼 chāi bī - checking extension" n1 k7 z( Y# t- @9 f
拆二 chāi èr - two-space extension, S7 I- v7 ], i: R! c+ J$ M, s
拆三 chāi sān - three-space extension
9 l% Y* w# S) Y# @" e" ~! ]拆四 chāi sì - four-space extension
: g, B& u+ q  r& a/ q7 h拆五 chāi wǔ - five-space extension" X5 ~2 `: f. O
拆一 chāi yī - one-space extension
  B* R  d- C) T+ R# l6 G缠绕 (纏繞) chánrǎo - harassment technique) ~: k4 @8 T/ B. ], _6 U
长 (長) cháng - stretch
0 ~. K, f9 U# P2 E+ D长考 (長考) cháng kǎo - think for a long time) N; J3 a! Y+ D7 M
长气 (長氣) cháng qì - increase liberties7 ?  {  E3 {4 `/ {
长生 (長生) cháng shēng - eternal life
8 X; R! e+ Z, k0 _场合定式 (場合定式) chǎng hé dìng shì - situational joseki
$ P9 ?& Y. O6 ]5 N3 z7 E超大飞 (超大飛) chāo dà fēi - very large knight's move0 F0 L/ {7 t+ d- ?' S
超高目 chāo gāo mù - 4-6 point
7 d: v; p' I; c超时负 / 超时 (超時) chāo shí fù  - lose by time
4 }# Q# L  x: ~6 T2 f: `! S( m5 H超时胜 chāo shí shèng - win on time
7 G. w# {" w* F( y- z成功 chéng gōng - success*
* v. R$ F2 p" F0 n' Q0 {4 i成立 chéng lì - possible*
( x; o* o8 b+ Q" N  M3 x( r秤砣 chèng tuó - two-stone edge squeeze8 G* A1 l6 W, k. {0 I( ]+ U
吃 chī - capture2 R' J6 H2 I7 g. M& q( p
吃亏 (吃虧) chī kuī - loss*) l9 d& S' p6 p8 l
持棋 chí qí - jigo
" |2 A, O1 |5 v1 {/ j, N冲 (衝) chōng - push through
# J) m  _4 |: ?8 o3 [; v, ]& S重复 (重複) chóng fù - overconcentrated* _9 E& t2 s9 ^: L2 Q! n
初段 chū duàn - 1 dan* L6 q8 t$ @2 A! |
初级 (初級) chū jí - beginner level*1 o3 s5 N0 B% t  ^
出头 (出頭) chū tóu - getting ahead; L/ n- h" d  @8 K# n& e
刺 cì - peep2 ~2 [1 d; F. P- \
次序 cì xù - sequence*  x3 \/ ]: Q1 l. I3 S' u) V
错误 (錯誤) cuò wù - mistake*6 T& b- X- [3 X
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
" y8 J* R+ N; m; p! Y, q! ?, p$ P, q: r
; {( X1 p4 V# Z- f* B
- ~$ \: `% N2 |. ]D
5 g" \* ]# y& L7 |3 T搭 dā - attach7 W: @3 D* ^5 o2 }8 d: O
打 dǎ - atari
& J% [4 U5 p% K. L9 C( z3 k, x1 R打吃 dǎ chī - atari5 `$ E: w+ X1 q6 H2 K
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one$ L# G4 \5 Z% B
打挂 (打掛) dǎ guà - adjourn game5 g+ {5 {- Y0 B. M
打劫 dǎ jié - ko* Q# R& F+ h- I1 ^7 U6 o
打入 dǎ rù - invasion
6 K# O( z% x1 N$ q% e' {, X' |  O8 u0 k打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
. H1 G) H* m* j* T/ o. a4 k9 @大 dà - large*
# s$ a- ]) C+ i8 ^" u- H大场 (大場) dà chǎng - big point
0 A: [8 a! t4 a# Q. n* T大飞 (大飛) dà fēi - large knight's move
7 ~8 R1 B7 ^* l" R( q大局感 dà jú gǎn - whole board thinking
9 u/ I: P6 y$ O大龙 (大龍) dà lóng - dragon*9 t( Q8 d0 |/ K: G& D
大模样 (大模樣) dà mó yàng - large-scale framework; s: C, R4 w% S1 F% R- m0 K
大盘 (大盤) dà pán - large board (19x19)5 O! ~) D. ^6 w7 `# ]1 ^* o4 P+ O: ~5 h
大棋盘 (大棋盤) dà qí pán - large board (19x19)! J6 |/ G, z# q- z4 {& [# j2 p
大伸腿 dà shēn tuǐ - large monkey jump" e/ ]. z/ x0 x( }1 F; E/ u
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
! k( ?$ Q* g! [, n! X大雪崩 (da4 xue3 beng1) - large avalanche
, z# [0 c1 j% U( Y! E大压梁 (dà yā liáng) - Da Ya Liang3 a# |. _( |) P% U. S: _# h# N
大眼 dà yǎn - eye with two or more spaces3 }  x, u! l9 }( o
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
" V5 f( Q) e! d带钩 (帶鈎) dài gōu - long l group
  @4 N9 Q3 S5 p- b- I单关 (單關) dān guān - one-space jump
$ G3 x% L8 X* A& V单官 (單官) dān guān - neutral point
& [4 F% u, }; N- M8 D- o2 a& e- P单劫 (單劫) dān jié - half-point ko
: E- f' \- {2 m单行道 (單行道) dān xíng dào - one-way street*1 c4 Z- n% j8 B2 |
挡 (擋) dǎng - block*
6 ~/ [2 {, |! _7 _& p$ W. \' v刀把五 dāo bǎ wǔ - bulky five
& W% C8 J! J6 O- ]7 h4 g/ H$ {刀板五 dāo bǎn wǔ - bulky five! w  x$ Q! `3 }
刀柄五 dāo bìng wǔ - bulky five
5 P  C# f( ~, h) T: f9 H' n  q刀五 dāo wǔ - bulky five: Y, b8 R* z, }0 S( z$ ~
倒扑 (倒撲) dào pū - snapback. _4 O% e0 V% a5 D. ~
倒贴 (倒貼) dào tiē - reverse komi/ e* a4 p1 \; N
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
3 X. \! Y% U$ |4 l4 p低 dī - low*2 k+ S7 `' {8 P9 X5 }1 d+ E; m
敌 (敵) dí - enemy*; o3 P& T+ Z( n5 `
抵 dĭ - hold up; push against, to support, to resist*
" g) Y8 E* \0 h' u# L# M抵抗 dǐkàng - to resist; resistance*' m, n+ Y' L' `: ]3 {6 ]
敌人 (敵人) dí rén - enemy*
  J& v% i" ?9 k+ M3 `. m, w0 t+ [地 dì - territory*& p' i- u) z( ^6 Q- ^  y: o9 a$ |
地盘 (地盤) dì pán - territory*
2 a2 z8 e4 C0 L; }+ D地域 dì yù - territory*, U7 P% J6 _6 T7 k& u
点 (點) diǎn - placement; point+ c- h( d5 ^+ S7 e) v. {' x  F
点方 (點方) diǎn fāng - eye-stealing tesuji( ?# T/ o" H& z7 b$ X" {
点角 (點角) diǎn jiǎo - corner invasion7 d8 V: W# S8 c
点目 (點目) diǎn mù - counting$ v6 [$ T& e5 x
点眼 (點眼) diǎn yǎn - placement inside opponent's eye% G! w, q* u" S" B8 I
调子(調子) diào zi - choshi% R$ T9 I- t$ H& z8 b/ L
丁四 dīng sì - farmer's hat; pyramid four) ]1 Y* s: X, U8 L; c
顶 (頂) dǐng - bump# _6 U) o; K! i7 ?6 M  Q
定式 dìng shì - joseki5 J7 {! q+ @7 r! v  Z
定型 dìng xíng - settle
) _. y& y/ i! J/ c9 @东坡棋 (東坡棋) dōng pō qí - mirror go
9 u. E# d) h# @6 K斗方 (鬥方) dǒu fāng - carpenter's square& m4 Z% B/ A3 _4 R* L
读秒 (讀秒) dú miǎo - byo-yomi( `) c- v4 ?. q/ B
渡 dù - bridge under
" Y$ @( X4 `5 a7 |# w断 (斷) duàn - cut*
" l$ i# N  |' [+ I/ u  T段 duàn - dan
- m9 U6 ]6 ^- _/ F: y5 d对策 (對策) duìcè - countermeasure*
) E) ?! N3 c6 B& s2 G7 U对局 (對局) duì jú - play game*, }' K* T) E( Q5 E+ n' s  A' t! R
对杀 (對殺) duì shā - capturing race( \. i( \! R, H& V  e
对弈 (對弈) duì yì - play game*- V4 o7 ?1 ~& h) e* x+ o  c. x% v
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
2 t" m) W' S0 w8 w' c5 O多元劫 duō yuán jié - multiple ko; ]' I4 k8 L8 c2 S( K

- N6 _  f" ~! Q
5 p# i4 P# v% `E
: [' U/ m6 @, r: r4 j% A8 C恶手 (惡手) è shǒu - bad move
, |5 I5 l$ ]- h. e二间拆 (二間拆) èr jiān chāi - two-space extension1 u4 ?: F: {$ P0 U
二间跳 (二間跳) èr jiān tiào - two-space jump1 U! I$ |' P; b5 R
二连星 (二連星) èr lián xīng - ni ren sei4 \3 D8 m0 q* v8 v: \
二手劫 èr shǒu jié - two-step ko3 f# h/ K7 M. E& x: ]5 L9 h

1 I) V( H6 ?; x2 H5 h& f' J$ V, b5 n! ~& a3 H/ R) T
F2 `9 v" f) Z/ |4 h
发展 (發展) fā zhǎn - develop*4 V  u" {* D1 E9 v
法 fǎ method, way (also 下法 xiàfǎ)*
' }; F  |4 S2 Q0 d* O- a% t反扳 fǎn bān - counter hane  T- v2 _/ k, F0 i
反打 fǎn dǎ - counter atari* J- Y  P) r8 i0 U. A/ D
反攻 fǎn gōng - counter attack
/ Z& w0 K: C* I/ @4 X3 `反击 (反擊) fǎn jī - counter attack3 Q5 x# k. I/ H( ?& A" X
反夹 (反夾) fǎn jiā - counter pincer
$ Z' {/ |2 M, q# X反提 fǎn tí - recapture* v2 E$ ]# q  ?& N
方法 fāng fǎ - technique*2 c( H4 Z# S& F- _
方四 fāng sì - square four
; f- k- B+ E) E4 @+ M! }方向 fāng xiàng - direction*
" w9 ~* O6 ?( K+ a9 T方形 fāng xíng - mouth shape
5 y: G! M+ B' ^  c4 ?, B0 H$ z防 fáng - defend*3 @2 Y1 Q; P( U8 Q2 P/ g
防守 fáng shǒu - defend*, ]4 a! B( e& ^$ |; j) B
飞 (飛) fēi - knight's move8 r, A( T9 @' W" \* o
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
4 m5 m6 @+ U3 q8 Y. D飞压 (飛壓) fēi yā - press( v9 s$ L; V" c- d1 n1 p
废着 (廢著) fèi zhāo - useless move
3 z& k, R6 ~1 ~" t废子 (廢子) fèi zǐ - useless stones5 c" R! H5 ^# G1 j0 @! T
分投 fēn tóu - splitting move
' `5 M, i! O* z$ y; \分先 fēn xiān - even game
& l- L5 y( j$ {, W1 K封 fēng - seal in*7 V' t+ a5 _6 a  ^' k
封手 fēng shǒu - sealed move3 o0 O/ O! C. j) w$ k
封锁 (封鎖) fēng suǒ - seal in*
6 p- g. `0 ^$ y" H8 ~' `: b浮棋 fú qí - floating stones
9 {" ]$ `7 y( L0 h  j; g浮子 fú zǐ - floating stones6 y$ y6 q. U8 v& I  c$ D
负 (負) fù - lose** u8 }7 j0 U! Y3 m
复盘 (復盤) fù pán - game review9 k3 l) O6 `8 W3 N+ h

7 h( T; p+ a# A+ Y( f0 G' e% q' i+ p  k
G" r- q7 f" A0 ]5 W
概念 gài niàn - concept*0 S0 U% c: f# q* f( Q* v
感觉 (感覺) gǎn jué - feeling*
2 \5 i5 p" Z+ j# c7 f高 gāo - high*
! W( s! K2 B0 Q: T高级 (高級) gāo jí - advanced level*- x" f/ o+ Z9 Z! O1 l$ o
高目 gāo mù - 4-5 point
$ G& P0 T' G- g1 o$ {9 O) M$ U根据 (根據) gēn jù - base*- [0 B) x& _5 `! D/ n
根据地 (根據地) gēn jù dì - base*3 A' B; x, c! I# w
攻 gōng - attack*
: j/ N/ {" V2 z' l攻击 (攻擊) gōng jī - attack*
$ b) S4 f3 H. ]" e. o2 s共气 (gòngqì) - shared liberty
5 x& x3 X; d) U: ^, \公气 (公氣) gōng qì - shared liberty9 Q/ {# ]' O6 [' V: @. i9 V5 M
攻守 gōng shǒu - attack and defence*% `% [. R3 M; r' H' j+ I, E# C" x" `+ `
共活 gòng huó - seki- N/ U# c( n! A' e1 F7 ?
孤棋 gū qí - floating stones
$ e# p5 t' Y- W/ p& Q挂角 (掛角) guà jiǎo - corner approach. m( m( R" @' r' k6 s  z7 |
拐 guǎi - bend*
) N) v* O" b, j- i$ Q怪着 (怪著) guài zhāo - ghost move
) \, v$ B/ B6 T# H6 S4 M4 f3 w关 (關) guān - one-space jump
$ ~5 S0 h. A; n/ N6 |$ W+ f官子 guān zǐ - endgame: M: v; y# k) }0 i( j8 v
龟甲 (龜甲) guī jiǎ - tortoise shell
( P; X* P; j* E( G; @7 K) F$ t规则 (規則) guī zé - rules** M/ B* a/ Z0 w
鬼手 guǐ shǒu - ghost move* V0 n3 P# _, ]1 l8 S) ?/ h
滚包 (滾包) gǔn bāo - squeeze
' Z3 b+ l6 G! H- k: ]滚打 (滾打) gǔn dǎ - squeeze1 Q3 u0 a% Z1 r, |
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze/ n" q  F/ p, ]( _2 c1 X8 y. w# Q# g9 {
过分 (過分) guò fèn - overplay
/ F! |# b' i2 g8 d* D* ?2 n/ n' x# t国手 (國手) guóshǒu - national champion*; o" `" |, N' O& Y3 l0 _
* [- R4 G9 ~4 r. o! S) N  `6 |9 W" s

, n1 M1 D. k* x6 k: QH/ R5 y& b3 I' c9 N# H/ d
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
. N2 P5 X% I9 x: b& A好点 (好點) hǎo diǎn - good point
7 g) P  `! M- z* B: j( x7 y. w和棋 hé qí - draw*
& S: j/ \, h) U& V1 z3 \1 s. _黑 hēi - black*
5 O: o3 @- d+ @; m黑方 hēi fāng - black player*
, r# X4 |7 f/ Y5 ]5 e5 g) O6 X3 P黑先 hēi xiān - Black plays first*( d( C; F8 R  C1 O/ T
猴子脸 hóuzǐ liǎn - Sake bottle shape
$ C, T8 g- Y& l6 i# {厚 hòu - thick** `) z1 T! @$ L. S
后悔 (後悔) hòu huǐ - regret*
: z  B+ |# J1 x0 `9 b) K后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
# o) g& _0 L: X$ h厚实 (厚實) hòu shí - thick*. r; z* @/ l/ `; X  E) r
厚势 (厚勢) hòu shì - influence*/ h  W% E6 G* T8 u
后 (後) hòu - after; later*
  v& B) e: j' Q+ ^! c) P+ ?后手 (後手) hòu shǒu - gote8 {: U- h1 F7 e9 D7 z, Z
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture/ q7 c. p' o1 `' T
后续手段 (後續手段) hòu xù shǒu duàn - follow-up2 Q6 k4 P8 q" G9 q; ^
后中先 (後中先) hòu zhōng xiān - gote with hidden sente) u: s) A) `6 ?/ r5 ~9 f
虎 hǔ - tiger's mouth
0 N" {; J: e4 S# U8 F' ?8 Q3 M虎口 hǔ kǒu - tiger's mouth
# q9 i" {+ x) _' g+ D$ s  R, z互破 hù pò - mutual damage
7 d& E) o) X4 m  X2 Y1 c. ?互围 (互圍) hù wéi - mutual surrounding of territory
1 h5 t) M1 e" T: T+ j, m花见劫 (花見劫) huā jiàn jié - picnic ko
8 d2 K3 X: v; I( D花六 huā liù - rabbity six/ U. h- ]$ S4 N7 {' F3 y
花五 huā wǔ - crossed five
- e  n, h, D6 X/ F9 }还原 (還原) huán yuán - transposition
, ]; }6 [9 w4 V- B8 b: ?缓 (緩) huǎn - slow*
2 P" y8 B9 x. K" u' l( O缓慢 (緩慢) huǎn màn - slow*) }8 Q6 H. `' g1 }
缓气劫 (緩氣劫) huǎn qì jié - approach ko( a2 M; q5 y! t$ H
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
" S6 O/ _3 ^: y  E/ |# ~  F$ _缓手 (緩手) huǎn shǒu - slow
4 h) L1 F- U; K4 E5 \6 w缓征 (緩徵) huǎn zhēng - loose ladder
/ P% m3 o* Q2 u" F缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder2 a; q1 t* {4 @" U4 z( m; A
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique; ~, M' ]4 |/ J2 S9 u2 v# h
回手 huí shǒu - take back*9 n% ]( ]. d7 `  h
回提 huí tí - recapture
6 n" Q/ |6 b5 s# ]悔棋 huǐ qí - take back*
1 j4 s# M) u/ X活棋 huó qí - living group% ~, R( n' a9 ^
4 K) L  [( f, d" H: i) x0 u% F( E
5 v- y3 |8 F9 [/ r
J; C  f$ Q9 a" t/ l3 e% A
急 jí - urgent*/ a$ M$ M( w$ P2 v/ d' l
级 (級) jí - kyu1 x4 A% o; o4 ]- l
急所 jí suǒ - urgent point2 i2 S  Y9 o- z( v7 E3 J
挤 (擠) jǐ - bump into diagonal; choke; atekomi
; J; k. Z/ d: g2 X技巧 jì qiào - technique*( B0 c% H, e- y- B  |8 Z$ X
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*9 G, f5 ]4 O) ~" S. l: F( n
佳 jiā - excellent*# c8 U+ [" v7 p( p8 b
夹 (夾) jiā - clamp; pincer
. k8 |; s( Y, k' S9 n枷 jiā - net
, K2 I4 L, M6 P" m& H) @! Z. O枷吃 jiā chī - net
+ {8 c6 J! n- s夹攻 jiā gōng - pincer. C+ \  t, E4 }+ x9 T
假劫 jiǎ jié - false ko threat% C6 S- P% F7 L* U3 v9 l; C; e2 _5 t
假双活 (假雙活) jiǎ shuāng huó - false seki1 C) D% q5 Z" L  z: Y- z9 f  ^
假眼 jiǎ yǎn - false eye6 `0 H" u1 m: h3 r3 S& v1 R6 s
假眼活 jiǎ yǎn huó - two-headed dragon
" w3 p0 Y8 Z# e尖 jiān - diagonal& u- ?: Q0 H9 C* [2 S( W9 `
尖冲 (尖衝) jiān chōng - shoulder hit- z) R9 j& u, g5 p& G5 v3 F
尖顶 (尖頂) jiān dǐng - diagonal attachment
; V' u! Z$ |( I5 t坚实 (堅實) jiān shí - solid
5 E! O/ B3 N5 P; i% K见合 (見合) jiàn hé - miai* W# n# d, D  ?* \
教 jiāo - teach*
6 U# F/ }* b$ I; \交叉点 (交叉點) jiāo chā diǎn - point
# r& y" A! `! g2 e" h" M9 ]交点 (交點) jiāo diǎn - point, S6 G+ W. M* z- C* v' s8 X$ h
焦点 (焦點) jiāo diǎn - focal point*+ p/ G/ c( o; m6 S( q9 B9 E
交换 (交換) jiāo huàn - exchange*6 ]( k1 H; \# m. P8 h  [. q
角 jiǎo corner (angle, horn-shaped)*
, Q) g' Y' k7 h4 }  E: L叫吃 jiào chī - atari
4 G$ S# m9 _3 _3 h- w3 E' v) U教师 (教師) jiào shī - teacher*
/ k' E: a1 Q) D) I- g教室 jiào shì - classroom*
2 K' f1 z/ ~5 p4 O8 ]/ b4 L- ~基本功 jī běn gōng - fundamentals*
& d! z- D$ o) ?. R/ c/ ~接不归 (接不歸) jiē bù guī - connect and die
  u; U0 Q1 [% k( N/ R) A劫 jié - ko
7 {3 A7 B! z! g  N劫材 jié cái - ko threat
* F5 u  g0 l$ i: G4 I8 I$ z结果 (結果) jié guǒ - result*& E, H0 p: j7 _0 |) [: _( b+ ^
劫活 jié huó - live by ko
8 x) ?2 K! t, K( r/ @0 Q诘棋 (詰棋) jié qí - life and death problem- a  T7 \. K# n7 M: I$ F; p
劫杀 (劫殺) jié shā - kill by ko
8 p4 b# J5 K' _7 t1 O劫争 jié zhēng - ko fight$ ^4 J7 y& p( f  a6 d
解答 (jiě dá) - answer, solution*; G" r+ V+ H* B( s6 E: f
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square( x0 t( l+ u3 t0 [/ X( X( s
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg1 E5 H7 x2 Y; e9 w$ O; z
紧 (緊) jǐn - tight*9 V3 x2 m  T: v8 y
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
1 \$ y$ ~( o3 f. s; ?9 N* X紧劫 (緊劫) jǐn jié - direct ko' z% F0 _# K; X4 `( l
紧气 (緊氣) jǐn qì - reduce liberties; c1 @* ]8 Q  V. ^' M4 h# H( A+ ~
紧气劫 (緊氣劫) jǐn qì jié - direct ko& D1 K4 B" u  Z- a& y" W
禁着点 (禁著點) jìn zhāo diǎn - illegal point, B; X+ E+ a0 L9 p  T7 R9 E% q8 R
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)% c% C/ o3 v  P
净活 (淨活) jìng huó - unconditional life1 w, D; V' _1 f" ]1 |/ N+ p
净杀 (淨殺) jìng shā - unconditional death1 u0 h& L# V' g$ r& \" E
净死 (淨死) jìng sǐ - unconditional death
$ i( x0 s; [; b( Y- i) J) {& u救 jiù - rescue; save*' E5 M7 Q8 k2 z: F
聚 jù - placement inside opponent's eye, h, \5 n# ]7 v0 I5 r
俱乐部 (俱樂部) jù lè bù - club*6 A3 M6 [4 E3 m! P! D6 }! ^, ^) |
聚六 jù liù - six-space killable eye shape2 R! u: ^- H- N; G! V  b3 ~: t
聚三 jù sān - three-space killable eye shape
0 |/ u8 {4 K) ~$ S; ?8 Q2 S聚四 jù sì - four-space killable eye shape! G/ `: w! K0 n2 a" X
聚五 jù wǔ - five-space killable eye shape9 E8 ]6 V1 i9 B3 \4 |% I
决战 juézhàn - decisive battle*# h# [* ?! x0 y3 x! I
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
1 j" H0 t0 e1 q( ]6 n; i5 E! X. W9 E1 }! y1 p1 w
) c2 t) b0 t+ g$ Y# b. `; I
K
* J$ m2 _) V/ D卡眼 kǎ yǎn - falsify eye
1 p1 i% b6 q( w: w开拆 (開拆) kāi chāi - extension
" _/ w/ g9 t  j" ~开花 (開花) kāi huā - ponnuki/ q" A2 p7 I) S; t# G/ |0 D% S
开劫 (開劫) kāi jié - create ko
8 ?! l! o' j; J开局 (開局) kāi jú - opening
+ S7 K; G( i; T! d2 J看花劫 kàn huā jié - picnic ko
- V  j; c' `, Y: m' o4 U抗 kàng - to resist, fight; to oppose to defy*
/ n8 E6 U+ Z: j# a1 v* c靠 kào - attach one line higher than enemy stone
+ O' f9 f8 Y: ^( e9 T6 `5 Z: C$ X空 kōng - empty*
9 _# i$ a, o8 b7 b2 H+ Z9 J空间 (空間) kōng jiān - space*# n8 v2 v5 A& y5 z& [# c, w! C
空三角 kōng sān jiǎo - empty triangle
( Y) Y! I6 U9 S* f! o. j) _, |; }2 i空 kòng - territory*
$ |  r& N3 t4 g, p8 S# w跨 kuā - attach at waist of knight's move
2 K5 z! N! ~* n: B跨断 (跨斷) kuā duàn - waist cut2 J9 s  ?( _2 r( w+ I4 h% W
快 kuài - fast*
) e$ t; p  ]" D+ f快棋 kuài qí - blitz game
+ F7 z# F" v- K9 g宽 (寬) kuān - loose; wide*1 X6 J1 W; z) g
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
, ?' [2 L6 D) {8 U9 i7 _6 }宽气 (寬氣) kuān qì - increase liberties/ p0 R! l7 c8 D0 {
宽气劫 (寬氣劫) kuān qì jié - approach ko
+ g2 b" e9 a- o' l. |% H/ x# Q: a) @亏 (虧) kuī - loss*
' }+ z5 N3 [2 k/ `) C; g亏损 (虧損) kuī sǔn - loss*, a7 |1 O6 a, E7 H5 k  {
扩大 (擴大) kuò dà - enlarge; expand*0 p0 M4 Z$ S- t4 R3 H
扩张 (擴張) kuò zhāng - enlarge; expand*1 v. U% v9 ^- g# \# |6 r9 G/ _
[edit]' |& d1 L, y5 a8 N6 S) l9 B
L5 Z4 x! K5 t# X( k: p: }' q
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
; z; O6 k5 d: O; h7 _9 |4 X' @拦 (攔) lán - checking extension; prevent opponent's advance*
  n6 K3 o. ?( G: W0 y3 q拦逼 (攔逼) lán bī - checking extension  K! G0 P1 w+ b7 z# b) G
烂柯 (爛柯) làn kē - ranka
* T7 m! `6 E9 s. w: O! \老师 (老師) lǎo shī - teacher*
; S: N0 L+ O- m% Q6 r& o  a: h老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil0 H* a5 ~) R* ~2 D" G2 z
类型 (類型) lèixíng – pattern, type*5 M+ k6 Z7 I2 ?) z
冷着 (冷著) lěng zhāo - unexpected move
  X0 c2 p4 n/ ^& n- N& o, U$ x, C利 lì - profit*# k. g3 b* c) n* F- `. x
立 lì - descent; stand, t8 ]8 d& a4 e7 D
利用 lì yòng - make use*
* B6 l3 ~2 K) M& M5 I- J连 (連) lián - connect; continuous*
+ d* k! ~/ q+ h1 ~0 u# U, a连扳 (連扳) lián bān - double hane, J6 I1 X# Q2 O# z
连环劫 (連環劫) lián huán jié - double ko
3 l; H. j4 P% }连接 (連接) lián jiē - connect*. e. ?8 p! L  P( o4 Y
联棋 (聯棋) lián qí - pair go2 c9 G  Y+ g5 L# d
恋子 (戀子) liàn zǐ - reluctance to sacrifice' D4 h% w+ g3 O& G8 F7 `7 j  N: l
两分 (兩分) liǎng fēn - equal*- Z9 B* I6 u/ Y0 Z, B
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
& [; R6 ?$ I; I# n: l劣势 (劣勢) liè shì - inferior*7 C6 z$ W0 S+ S
裂型 (裂型) liè xíng - split shape/ K4 t; ~( ]$ ?; y. ~
龙 (龍) lóng - dragon*0 I/ V& a* A0 n; J) m6 Y* y
漏着 (漏著) lòu zhāo - oversight; @  ?9 O* S7 g" W+ O1 o6 a) I# {' t
落子 luò zǐ - playing stone on board
" s! |9 {- v% T* `% l" c4 g# ?
3 M* ]2 `3 k% Q' w' X& I  S* ^/ w# [2 O2 q
M
5 x: k$ H$ }7 L1 |; W: v9 [满意 (滿意) mǎnyì - satisfied*
9 f8 G8 a4 F  ^9 E$ S+ @慢 màn - slow*2 ]+ K. z$ \" a  h: u5 [4 n2 n7 b0 v; [
盲点 (盲點) máng diǎn - blind spot5 ?- a. B3 k; U) e
梅花六 méi huā liù - rabbity six: l3 r2 F: U% w* @
梅花五 méi huā wǔ - crossed five
5 z6 p) b, p7 ^5 k" ?% G门吃 (門吃) mén chī - capturing technique by atari6 R" L$ a' ^( y( \
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
7 x2 q+ Y. o. u# U妙手 miào shǒu - excellent move
$ }; r7 J" P- C妙着 (冷著) miào zhāo - excellent move
0 J7 `# k2 Z1 ]- k' w% O; S8 e模仿棋 mó fǎng qí - mirror go7 P* O6 o; W) f" F9 b
模样 (模樣) mó yàng - territorial framework. x3 w4 |1 h" D8 N: E: i* z
目 mù - point of territory+ e/ O- Y; o3 K
目外 mù wài - 3-5 point+ y% a% j+ y6 u* X/ C  [

# N! ^) @8 i$ [  `% p
: i* B# {" `! O$ S6 x0 K1 q3 k/ tN
) Y. w. T$ p5 l4 Y内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
- d7 O: M" A; {" {! b, w" w( ?4 \逆官子 nì guān zǐ - reverse endgame move* h. o5 V( ~$ H, U2 m7 O
逆先 nì xiān - reverse sente
# I# k) e% B, ]- D8 m5 P+ d( F( q7 Q逆先手 nì xiān shǒu - reverse sente
+ |. X) W- m+ m% ~逆转 (逆轉) nì zhuǎn - overturn game
0 B1 \& J% n: V; [4 `/ C; Q粘 nián - connect*
3 y2 c# w4 C1 a2 i凝形 níng xíng - overconcentrated shape  {  w5 |) Y0 ~
扭断 (扭斷) niǔ duàn - crosscut7 y2 ?, Z* W4 Y3 R& A
扭十字 niǔ shí zì - crosscut$ S. r. S5 V2 H! E; W
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
6 ]  L: n, n0 x* X7 v) w: q扭羊头 (扭羊頭) niǔ yáng tóu - ladder
+ S4 g. y5 @: L) f2 @( s$ `" b4 k6 n& u

% _2 \/ |& a6 [# w8 W8 j4 C2 cP, J3 h1 m4 i8 `7 E1 G) r
爬 pá - crawl*- |: m" x4 c/ r* Y; {9 W6 o% R) s
盘渡 (盤渡) pán dù - bridge under
' k: K8 O, C1 I8 f( M( m盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
" p1 d. o/ A5 q# o; m# m盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
8 a- G- r# E+ V- ^3 i& H' E抛劫 (拋劫) pāo jié - throw-in ko
: q" n: o/ c; x, q: n# S, S配合 pèi hé - coordination*
0 }$ i% F% @+ b6 f% A7 v碰 pèng - attach to the side. i' m, p1 ?% R( M8 C
便宜 pián yí - profit*
9 O; {: H1 |  |& \' U+ {: n骗着 (騙著) piàn zhāo - trick play, hamete
6 x/ a. _' q+ U- m! G( i1 @平衡 píng héng - balance*
5 A7 K/ M# s7 I+ q9 U, S- w破 pò - break*3 }0 _6 t3 ^8 b9 u; X  M( b, K: s, t
剖析 - pōuxī dissection / self-analysis
/ @  B8 R4 x3 z9 d& r破解 pòjiè - solution, answer to a problem*
1 G7 m' n, B% i- W扑 (撲) pū - throw in
1 I# Y8 s2 U) _) Q5 Z葡萄六 pú tao liù - rabbity six& F' @2 u# Q/ I( ~. j
谱 (譜) pǔ - game record
' `0 C/ T% n3 i+ K0 n普通 pǔ tōng - common*! L* y8 K) `( [. b+ m
[edit]
. l( Y! ^& m2 SQ
# j6 K: e& `4 F; H+ O! |欺着 (欺著) qī zhāo - trick play, hamete1 o- ?# N0 p, C5 N9 g6 b- C) D$ g$ T  B
棋板 qí bǎn - go board6 d) ^% _+ q' }/ @' w/ V
棋风 (棋風) qí fēng - playing style5 W* t& u. W8 w. D
棋盒 qí hé - stone container
4 q1 b2 }+ z# Q/ @棋筋 qí jīn - key stones$ ], C7 B/ R# a
棋精 qí jīng - key stones
" b! E( {" z3 r* N3 m7 z# `$ S棋理 qí lǐ - go theory
0 w# I5 x& R* ?棋力 qí lì - strength in go
% h4 X: O/ u8 ?5 c! ^) o1 P棋盘 (棋盤) qí pán - go board
% c# x* m/ G# v6 O棋谱 (棋譜) qí pǔ - game record" I0 `+ |( b  ]# L
棋石 qí shí - stone" ~2 g4 }( v3 n5 x& M) @+ G
棋手 qí shǒu - player*
$ H) [: L8 y3 U( E棋书 (棋書) qí shū - go book
7 m) u5 T6 H- L! F; n! k2 v3 R2 p棋院 qí yuàn - go institute/ I: V9 s0 v# Y% B0 s  p2 r/ d
棋形 qí xíng - shape
+ _" m5 V( s' D5 \0 @棋钟 (棋鐘) qí zhōng - clock*
# P. g* d. G. L3 y* x) y4 P棋子 qí zǐ - stone
/ p# @& c# `: P3 Y+ f弃 (棄) qì – abandon, to discard, throw away
4 o4 r/ u: i. @) P弃子(棄子) qìzǐ - sacrifice9 @' y$ h. p+ `2 P& u
气 (氣) qì - liberty0 P% N9 K% G- }. p
气合 (氣合) qì hé - fighting spirit5 m& f- s$ Z! Z, r
气紧 (氣緊) qì jǐn - shortage of liberties
4 K5 T9 b1 N, o) r$ p  ^前 - in front, before*# {$ E& @  W$ U& O! r
浅消 (淺消) qiǎn xiāo - erasure
$ M+ `3 P9 d# l2 M. J2 b& P墙 (牆) qiáng - wall*/ e6 L6 g0 r+ P! |! W% R6 X
强 (強) qiáng - strong! c$ L! W2 j$ I5 G
墙壁 (牆壁) qiáng bì - wall*: a  g6 J" _3 F( g3 O0 I
强棋 (強棋) qiáng qí - strong group) u, Y6 X1 Y, m, v
巧手 qiǎo shǒu - clever move5 Y& d$ B# }: q1 w: f
巧着 (巧著) qiǎo zhāo - clever move7 t0 a# D# g- P0 c1 K! P
切断 (切斷) qiè duàn - cut*
2 _1 Z, o4 ^9 g8 X/ ^& G$ I侵消 qīn xiāo - erasure
5 K, Q# F; \2 _3 E; i轻 (輕) qīng - light*
/ V/ i) y; s% a- b4 G% C侵入 qīng rù - invasion2 n5 }7 J) r5 \
轻盈 (輕盈) qīng yíng - light*
5 @+ o+ Q1 Y9 T! \$ h9 w8 _" F6 ^求活 qiú huó - make life
- H8 h* ^6 `. Y9 @4 y. ~曲 qǔ - bend
+ I8 ]. u% i, x8 z& |曲尺 qǔ chě - carpenter's square- }) _& H* @2 c  k* R9 S
曲三 qǔ sān - bent three
5 V; e1 u, d/ \( m* m; m5 s曲四 qǔ sì - bent four, u$ y# \1 B- B3 W$ d+ H  u% d3 n, @
觑 (覷) qù - peep
! k% G5 C4 i  C权利 quán lì - privilege7 o+ d  \' b! C) `3 Z  ^
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*1 k( M4 L. X6 T5 Y$ k

- ~5 R' G. e( x4 ]& i' B4 G* K1 a* }3 @
R
0 M5 J3 P1 d6 \' ^3 P! y让子 (讓子) ràng zǐ - handicap
  _3 x0 M8 }; i6 x' M让子棋 (讓子棋) ràng zǐ qí - handicap game1 u& ^! D% Z  D: j# |
认输 (認輸) rèn shū - resign*
7 M& x' [4 h0 H- o3 S4 r  x弱 ruò - weak*6 ?/ ?' ?3 \- b7 N7 b
弱棋 ruò qí - weak group9 ~0 W5 M3 C5 h  V
9 f9 c& Q# e4 m% j+ W$ O

' Y6 ^  n, ^% ^  i: W+ K% ZS
6 K, W3 N$ T: F) {) X" {. t三间拆 (三間拆) sān jiān chāi - three-space extension
1 P; i! [% i, I% [9 C" I三间跳 (三間跳) sān jiān tiào - three-space jump
* ?$ o5 g! f  j* l; @/ ~' u2 I三劫 sān jié - triple ko
/ j% v2 y& p, V9 H8 Z0 b* U三劫循环 (三劫循環) sān jié xún huán - triple ko5 n* q8 W/ @+ l7 K& V7 k# h) T  N8 B
三连星 (三連星) sān lián xīng - san ren sei
+ R( ~/ N  [1 X三目正中 sān mù zhèng zhōng - center of three stones* T# ]7 Y/ L8 I, |
三三 sān sān - 3-3 point8 F+ X" J7 c7 R) u/ C/ j$ W
三手劫 sān shǒu jié - two-move approach ko
5 _2 A6 O& G  [$ Y9 ?9 }# s; D三子正中 sān zǐ zhèng zhōng - center of three stones
2 ?8 q6 B+ i! w- N杀 (殺) shā - kill*
! Z3 H: }9 E- n/ w& Q杀棋 (殺棋) shā qí - kill
5 l& E( e: p% m# I7 [" d3 N% d杀气 (殺氣) shā qì - capturing race
0 r8 n# m  R) I: k3 E上 shàng - upper*
( }) t9 w) Y8 x! T; U( P2 G$ u7 [$ @上级 (上級) shàng jí - advanced level*
4 B0 ?! M' G6 d  u4 ?. S$ b上下同形 shàng xià tóng xíng - symmetrical position8 S1 g2 q" m( i2 N
稍 shāo - somewhat; a little*
' N' ~) n% r+ O" q4 j伸气 (伸氣) shēn qì - increase liberties7 z+ T. Q& s! t6 e
伸腿 shēn tuǐ - monkey jump
$ J8 ~' L8 B9 [- c% A生死劫 shēng sǐ jié - all-dominating ko0 H4 i( {% t( v% ?$ w
胜 (勝) shèng - win*, e7 y" y5 [' n. ^" D: ~- H
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move/ s( O, {4 x( Y. y
胜着 (勝著) shèng zhāo - winning move
$ R& }( k! N9 @8 @% M3 N( q失败 (失敗) shī bài - failure*/ C, d* g6 U. V' H
实地 (實地) shí dì - solid territory
' \, }8 B, W3 i十番棋 shí fān qí - ten-game match
7 ]- |5 o7 M* l2 w4 N) I  ^实接 (實接) shí jiē - solid connection
  `. q: \+ P  P( N7 A" {石塔 shí tǎ - two-stone edge squeeze
( X! v3 k  E% A1 t! ?; H实战 (實戰) shí zhàn - actual game situation
  I3 \) x) q& W) C7 M- g- n实战手 (實戰手) shí zhàn shǒu - situational move8 R. I$ @5 J) ?; `, j
势 (勢) shì - influence*
! w0 i5 y/ G) [室 shì - house; room*0 m3 |/ o& X$ y' c- r
势力 (勢力) shì lì - influence*
8 ?" b6 {% U7 I0 h7 q2 P试应手 (試應手) shì yìng shǒu - probe
+ \/ S( \0 m7 R- _收官 shōu guān - play endgame
, \" [) ~3 v, \1 v! ^收官子 shōu guān zǐ - play endgame
7 R* {0 ?* N8 j9 X5 e0 W收后 (收後) shōu hòu - last play
5 C9 @$ ]4 g" P% q/ V收气 (收氣) shōu qì - reduce liberties2 \# s4 z& e* z7 d) ~) G  J& |5 T& v
守 shǒu - defend*% k: ?8 S: o, ^0 M' }
手 shǒu - move# X% R3 Z4 d9 w' \1 h5 b; F% R
手段 shǒu duàn - technique*
! b5 G1 ]2 g2 _+ a5 J) J4 T% {/ J( L手割 shǒu gē - reorder sequence3 w3 c% m- M% Z  k* O( D5 E! I2 x
守角 shǒu jiǎo - corner enclosure
% C5 W* k" X, R) C/ X. O8 M手筋 shǒu jīn - tesuji
& D7 [- Y2 F# z手顺 (手順) shǒu shùn - sequence/ Q6 B& k+ P% }7 d
手谈 (手談) shǒu tán - hand talk# L/ z: e0 J+ q, F# T9 V
授先 shòu xiān - one stone handicap
' w' D8 D: j+ G/ p授子 shǒu zǐ - handicap" U# [2 T4 k0 a6 ]4 h
授子棋 shǒu zǐ qí - handicap game
1 L' s* R# V7 f& C书 (書) shū - book*# U3 ~. y0 ]  I$ t3 e3 F& B
输 (輸) shū - lose*
  A9 S) Y* d/ R/ F书本 (書本) shū běn - book*7 S. n+ z" `3 y  \
数目法 shǔmùfǎ - territory scoring2 e' u: ]5 X8 e7 F, q' c% _# K! M
数子法 shǔzǐfǎ - area scoring- B0 }4 P, M; B% l8 T
梳形 shū xíng - comb formation
& r0 g& U2 f; H3 O1 R# e* N. t$ W1 M) J梳形板六 shū xíng bǎn liù - comb formation4 k2 ~# ]+ u# H
双 (雙) shuāng - bamboo joint
1 o& X5 H/ o: X+ K' u  [双吃 (雙吃) shuāng chī - double atari
1 N& G2 [3 }! a* h双打 (雙打) shuāng dǎ - double atari
. K( v7 t1 N$ c0 I# |8 F双打吃 (雙打吃) shuāng dǎ chī - double atari
$ V/ {6 ]5 e' f, S( D: E) u  r, w, u双倒扑 (雙倒撲) shuāng dào pū - double snapback
# |* x0 t1 @9 q6 W7 \# H3 N双方 (雙方) shuāng fāng - both sides*# H$ q9 x, y- I2 F7 H, R. x& `- a
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
. N4 ^  T& }  @8 J, r双挂 (雙掛) shuāng guà - double approach% S) G# a/ K+ B; c# E8 s
双虎 (雙虎) shuāng hǔ - trumpet connection
/ ~/ d, [: v1 g双活 (雙活) shuāng huó - seki
+ y& C# s- a& m4 Z! G" V双叫吃 (雙叫吃) shuāng jiào chī - double atari1 L7 X1 \  l( c( Q, p. K0 [
双劫 (雙劫) shuāng jié - double ko
0 p. u$ K! i! K/ f. t* R: h5 w双征 (shuāng zhēng) - double ladder
/ H8 i2 A$ s) w$ s3 y顺序 (順序) shùn xù - sequence*/ d: K9 L: d- [- ?" i; v# g
死活 sǐ huó - life and death! C' o" }# S; z8 v
死活题 (死活題) sǐ huó tí - life and death problem7 L) w8 ?$ Y7 A% F2 U
死棋 sǐ qí - dead group
+ m) Q& ?  x7 P( P1 I死子 sǐ zǐ - dead stone5 p8 M  B# [. u" \) f+ r
四间拆 (四間拆) sì jiān chāi - four-space extension8 X- R/ @$ {6 T9 U4 H$ H: A
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
# s, D8 L  B. }8 Q/ N6 t3 ]. X四劫 sì jié - quadruple ko) s. v: x6 S6 S$ U2 b. _; T
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
6 G, C% Q2 i; ~, a四连星 (四連星) sì lián xīng - yon ren sei
5 U( E/ ~, i5 j" B9 p8 A) e9 F2 G, c松 (鬆) sōng - slack*
( z7 f5 x- G$ Z/ I松气 (鬆氣) sōng qì - increase liberties
; }2 b! F5 ^# p# D! N松气劫 (鬆氣劫) sōng qì jié - approach ko9 R; G2 S& ^. @+ Q- f. o
俗手 sú shǒu - crude move, d5 n2 n5 [8 K0 O% V
随手 (隨手) suí shǒu - hasty move
% s$ ?) ~. X1 l9 {8 s* e随手棋 (隨手棋) suí shǒu qí - hasty move: v0 `, A, _, W' v
损 (損) sǔn - loss*
, O6 I5 B; i' `; r损劫 (損劫) sǔn jié - losing ko threat7 {( g+ P9 c1 Y
损失 (損失) sǔn shī - loss*
4 D. b4 @! R: n7 ]2 P顺序 (順序) sùn xù - sequence*
. ^& V  [8 c3 h  `& Z" b3 A
/ M" J  h( @% F5 l3 ]" M& ~
/ q6 ]' p+ R" w: [3 \T7 A2 C& D$ s, A1 F
台象 tái xiàng - Tower
/ `- H: ~: e' q. j弹性 (彈性) tán xìng - flexibility*; f* ]2 E- m3 j) K  j
搪 táng - block*
1 _) n6 b' ]1 {; F  V$ g2 ~套劫 tāo jié - two stage ko" P: Z( b( Y2 G' k, ~
逃 táo - escape*
. a  }' D6 \' v6 P3 P, s逃遁 táodùn - to escape, to run away, flee*% E( S" h8 {6 x+ r' ]% i! o
逃生 táo shēng - escape*; Z' s9 Q  p/ ~+ U( u$ \
腾挪 (騰挪) téng nuó - sabaki
1 i' _% W/ Z$ Q- X$ q- u提 tí - remove from board- c2 K% p$ r0 O7 B
提劫 tí jié - taking the ko
! q# H% W$ @4 B) {6 X8 s) L提子 tí zǐ - remove from board* \# L6 y1 W" I5 ?: `. y. L- O
天王山 tiān wáng shān - tennouzan
, Z6 @5 m/ L8 w9 r$ |4 l# c$ S天下大劫 tiān xià dà jié - all-dominating ko$ o% l5 g8 h  v1 d5 T' p
天下劫 tiān xià jié - all-dominating ko
. q9 w. W: h# P$ E; h/ x天元 tiān yuán - tengen0 B' p# s1 e9 L, u* k
跳 tiào - jump*
! V' \2 c4 j* o4 k1 ]' y贴目 (貼目) tiē mù - komi
; r, O) x4 ]2 _. [4 @8 L铁柱 (鐵柱) tiě zhù - iron pillar*9 d5 p6 S3 ~+ s1 G9 c# g
挺 tǐng - push up; stand*
  P3 c1 z6 n  g) G- j. f9 ~. X投降 tóu xiáng - resign*
7 T. G& H- N! u- C) f7 H3 \9 q4 ^投子 tóu zǐ - resign
+ Q  m) `9 t( u. P! Y& J透点 (透點) tòu diǎn - placement
  a) B# o" B) c3 @8 Q0 ?图 (圖) tú - diagram*$ x  L. O1 `; ?* d
退 tuì - pull back
' I7 P) ~0 M6 I# w% I0 w6 t' s托 tuō - underneath attachment* o3 x7 E" w3 i% X7 a! Z
脱出 tuōchū - escape, break out
5 w5 t7 [9 h- U脱骨 (脫骨) tuō gǔ - under the stones
# c7 j  M2 H; q/ b. E/ p脱先 (脫先) tuō xiān - tenuki: x9 A$ N. Q, D+ }5 G/ |3 P6 t
! {1 P" M' d# U# V. H
( X# q" D. m2 [9 z" d
W
3 G; p5 \' p% A+ C2 ^挖 wā - wedge) _: u& f3 {  b
外目 wài mù - 3-5 point5 E2 ~6 K% P( \
外气 (外氣) wài qì - outside liberty% K6 k6 i. y  X# I
弯三 (彎三) wān sān - bent three2 C1 V' D( p) X2 s/ n
弯四 (彎四) wān sì - bent four, P( C: K4 s9 d/ E7 V- Q$ c
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
- q1 _: i6 q) }围 (圍) wéi - surround*! ^+ M; T6 g0 L8 D+ C- M/ T
围棋 (圍棋) wéi qí - go
  N7 E- `; @' T' A7 G/ T尾巴 wěi bā - tail*
- ]+ \6 K3 k7 K8 O% Z味道 wèi dào - aji- B' Y/ b2 l. y7 O4 D" ^* \' j
文凭 (文憑) wén píng - diploma# ?. K- \- G- l! s! ~
稳当 (穩當) wěndang - stable; firm*# @4 {2 F0 ?( d% }' v. G9 j4 C
问应手 (問應手) wèn yìng shǒu - probe
- o% }# R8 D' S0 j/ C5 t乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
' |) E, s7 M, ~; R% C无理 (無理) wú lǐ - overplay
* t& z* i4 j+ q; D7 E) J无忧劫 (無憂劫) wú yōu jiě - picnic ko
& f  o. `* c- j3 k8 `, e+ w五子棋 wú zǐ qí - gomoku narabe
% {( T3 ?% [0 L: ^" ]% B五间拆 (五間拆) wǔ jiān chāi - five-space extension0 Y# a7 O+ a( @+ a1 `  K
五连星 (五連星) wǔ lián xīng - go ren sei( n/ z1 W! x7 M: p9 ?$ a
五五 wǔ wǔ - 5-5 point9 q! W6 v1 M! }; C* A

9 d/ W6 ^! L/ H5 F0 q# t  |" ]6 Q: j& U# P
X  s! ]' G" b; E% i$ p3 q
细棋 (細棋) xì qí - close game" b" m4 V  I  t
瞎劫 xiā jié - false ko threat
, f# g- R! L0 L3 u7 c下 xià - lower*7 b% O! H& v  Q4 O5 u
下法 xiàfǎ - method*
/ H  O/ C* n' |2 I' T6 u先 xiān - before; first*
2 X. |" h/ y' ~先手 xiān shǒu - sente
! ?4 n6 v0 M* {% e2 l& {* R5 C. {先手劫 xiān shǒu jié - a ko in which the player makes the first capture% ^, w( C" m5 w7 B' j
先手利 xiān shǒu lì - forcing move. I- x; T; M: Y# g! _8 B) v9 R# t4 E
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
3 f5 v, V7 K, W4 D6 y9 j% ^陷阱 xiànjǐng - a trap*
$ a: P2 e& W' |" i: Z2 T3 {象步 xiàng bù - elephant's move
; t- S5 Y+ r1 v9 a象步飞 (象步飛) xiàng bù fēi - elephant's move
4 W1 w2 E8 v: W7 v4 y象飞 (象飛) xiàng fēi - elephant's move
+ i/ d( L/ f( |/ R1 k  W4 ^. A向小目 xiàng xiǎo mù - facing 3-4 points5 h6 c3 S: h( M& D& ^
象眼 xiàng yǎn - center of elephant's move
8 y% F$ \% m: h( s消劫 xiāo jié - ending the ko0 N/ H6 O. |. Z+ {% w* {
小 xiǎo - small*
6 s" i: T$ f3 p( g* g小飞 (小飛) xiǎo fēi - knight's move3 ?& P, @8 Y. F' j2 ~) `
小尖 xiǎo jiān - diagonal
" G9 o5 l/ r; {+ M小林流 xiǎo lín liú - kobayashi opening, l! t  r- E9 i' j$ u$ W5 T
小目 xiǎo mù - 3-4 point
. {$ t& b' m* t+ y3 U4 B4 Y小盘 (小盤) xiǎo pán - small board (13x13 or smaller)  C+ d- S* R+ b4 s/ Y8 A
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
2 e/ i9 j" a  o) k小伸腿 xiǎo shēn tuǐ - small monkey jump, x: p6 u8 x, `) C5 F/ B! Y0 J2 ]
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg( l8 Y0 j% O/ {; R  j4 b. a
效果 xiào guǒ - effect; result*% R( m4 d4 k* a" T6 z
效率 xiào lǜ - efficiency*
& ~7 r+ Z1 @$ n5 w; y新布局 (新佈局) xīn bù jú - new opening
0 H) l  e" H& C新手 xīn shǒu - new move
/ A( J6 a9 J/ K1 U' E星 xīng - star point
! O7 i" H! C1 j6 X7 v星位 xīng wèi - star point- R- Z; D; C% x: k3 w0 Y: Q0 K
形 xíng - shape*9 p+ m2 B* ?  S* m
形势 (形勢) xíng shì - situation*8 U' p  Z9 {7 }5 |
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement  k0 L$ p/ A+ {! X
形状 (形狀) xíng zhuàng - shape*
* u7 L! Q5 C" S- p. e秀策流 xiù cè liú - shusaku opening
/ y2 @5 Y6 H7 U7 Q+ p( G虚手 (虛手) xū shǒu - pass1 \1 h6 Y6 g1 \6 o
虚着 (虛著) xū zháo - pass
) A$ |! }* O- ~' i序盘 (序盤) xù pán - opening
- U- K0 K4 Y4 `+ E; Q  M学生 (學生) xué shēng - student*9 H* w" _9 G6 T/ E# n9 M& N
雪崩 xuě bēng - avalanche*
) y0 Y. O. g$ d; R+ I, d4 v3 p) h循环劫 (循環劫) xún huán jié - double ko
/ @) m) }  d! o6 I
& w6 u9 Q: l8 q8 h) ^
0 z/ f% [* l( S! i9 {! QY
8 Z. A* [) Y: M8 K压 (壓) yā - push down*8 m% Q5 l2 q7 c9 r+ w
压力 (壓力) yā lì - pressure*
- z* f6 ]: i# X: h' _! T( P延气 (延氣) yán qì - increase liberties! t! a' {- T+ H' O) T
眼 yǎn - eye*
2 O  e7 h! T9 D0 K2 C; u眼位 yǎn wèi - eye potential; eye space
0 X- b. @/ h4 h4 V9 E1 T* p眼气 (yǎn qì) - eye liberties+ U- L. {+ t( v7 ^: x/ r
眼形 yǎn xíng - eye shape; eye space1 K# m& g9 @2 H$ f! P2 T: H
妖刀 yāo dāo - magic sword: E& C5 v; j1 |
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
$ R7 |! ~( K2 B; u7 S( E要点 (要點) yào diǎn - vital point
2 z) f3 s2 T- C: j* N! ^要子 yào zǐ - key stones
. _& K- |* p# J: M0 Q业余 (業餘) yè yú - amateur*
! i  w/ B" n( v' L% `, f2 M一方地 yī fāng dì - one-sided territory; P: W( L: F0 G8 u8 @/ Q
一间拆 (一間拆) yī jiān chāi - one-space extension* E  U0 _. X* K7 N: @! C
一间跳 (一間跳) yī jiān tiào - one-space jump
, [( K  e4 o& |一手劫 yī shǒu jié - direct ko) z1 D( a1 _; S- P6 r: y: p
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
" x& ^, H$ r( c# o疑问手 (疑問手) yí wèn shǒu - questionable move* J% ?) |* f* ]" a- }
弈棋 yì qí - play game*
  `  N4 n1 u0 i2 @- A! Y! D) o引征 yǐn zhēng - ladder breaker1 l1 j" l; G" U
赢 (贏) yíng - win*
6 p/ J5 Z9 d/ x$ L. J' w应氏 (應氏) yìng shì - ing's  q/ [1 E. i# w7 @, I  ?
硬腿 yìng tuǐ - first line descent
3 i1 r0 |# d3 g: s/ h5 E! I优势 (優勢) yōu shì - superior*
* P3 x  ^* L7 Y) Q有利 yǒu lì - advantageous*
8 A- Z8 _, U4 o- m2 ^+ o( @5 u8 i有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
* j- T: q0 H$ u% V. C, c1 }- [! j7 ?有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye6 W. n7 S7 O9 h8 F
右 yòu - right*
6 |- C2 g& o& V7 z; B余味 (餘味) yú wèi - aji
3 \% e7 h, c0 R3 y; M/ g! Q# ^, x愚形 yú xíng - dumpling shape
. G( p6 C/ Y/ E, O4 Y宇宙流 yǔ zhòu liú - cosmic style
* ^8 J6 K8 V( Z+ D1 `6 K原则 (原則) yuán zé - principle*
' J4 D- D0 M0 `9 Z& }' @院生 yuàn shēng - insei: }$ [! ?7 G( r. Y9 p  p

3 o* \' Q# o2 G, I9 [2 P7 S( q- a# U7 O7 y  ~8 C
Z
& {! ~  ?7 e" q& M3 a枣 (zǎo) - jujube (Chinese Date Wood)*; m& v0 S- A: q* R
扎钉 (扎釘) zhá dīng - iron pillar*
. h8 h" u" J* K& u( O长 (cháng) - stretch
& T6 I  x3 \" w胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi& V: f& N5 Q1 r- \% i# ^8 G
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi# i. B, \. [$ A; o8 c4 h' i
着 (著) zhāo - move8 w+ K( t- r0 l
真眼 zhēn yǎn - real eye/ e3 u( f8 V" x
镇 (鎮) zhèn - capping play
+ q( Q- `3 L( C镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker( u( F4 q4 M* A: C+ l4 V
镇头 (鎮頭) zhèn tóu - capping play
9 F) u! I0 L+ x2 X! s证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma% q! S5 C' A* g) y3 O2 L$ x0 r/ C$ x
征 zhēng - ladder
' C7 i, l" T) x争棋 (爭棋) zhēng qí - official challenge match
2 U4 z( S# b  b& |9 `征子 zhēng zǐ - ladder4 N, `) a( S/ j9 d+ z
征子劫 zhēng zǐ jié - ladder ko
  Y/ Y9 O1 p7 R" B整体 (整體) zhěng tǐ - chain
  M5 t- J3 f* V- g( X9 O8 O整型 zhěng xíng - settle
- E+ A! z3 K9 s0 a7 I正解 zhèng jiě - solution*+ C3 f% p3 T! H6 W% j6 K7 {9 Q
正确 (正確) zhèng què - correct*/ }9 {+ D8 L4 G' ?' M& C1 g
证书 (證書) zhèng shū - certificate*
7 j7 Q( Y  G  b& r正着 (正著) zhèng zhāo - proper move+ ?: o/ d6 C# P# B
指导棋 (指導棋) zhí dǎo qí - teaching game
4 g' ^5 [$ J( U7 T4 C) O; ^直二 zhí èr - straight two* o) y) `, k$ |
直三 zhí sān - straight three0 E! D6 J% ~5 w8 P# X6 j# e1 m
直四 zhí sì - straight four+ {4 j5 q  r. E0 ^. X0 `' p
职业 (職業) zhí yè - professional*
2 X5 w, o. j4 H8 M" g9 _! Q8 k只此一手 zhǐ cǐ yī shǒu - only move
6 f* f" m. t" q: @- Y治孤 zhì gū - managing isolated weak group
) e$ u! R% \- }中 zhōng - center*# u' V) S+ C, M7 i* {
钟 (鐘) zhōng - clock*
4 x  a  U, ]! _( \中腹 zhōng fù - center*
; R+ D4 f3 i7 D& {9 w中国流 (中國流) zhōng guó liǔ - chinese opening
( `# H( d! X. a) x0 g9 S中级 (中級) zhōng jí - intermediate level*
3 U7 _4 a7 F& K) t终局 (終局) zhōng jú - end of game' p3 H8 |5 w% b: ^- |# n' V
中盘 (中盤) zhōng pán - middle game
% o5 \) [3 R4 t  h0 ]& E终盘 (終盤) zhōng pán - endgame
5 A# a( N( ^6 k) I4 a& s中心 zhōng xīn - center** W" V% ~, ^2 \, S; g$ ?$ l
中央 zhōng yāng - center*
* a0 p6 z* H3 a2 j中原 zhōng yuán - center*
( p4 b3 o. C9 Q( D& t( S' H5 A重 zhòng - heavy*+ a! `1 q: A- R) M
主动 (主動) zhǔdòng - (to take the) initiative*7 ~9 ~5 `$ m# j& s4 }  j- h+ n
专业 (專業) zhuān yè - professional*
% A/ F' n/ E3 g2 f. J8 h' x" {转换 (轉換) zhuǎn huàn - exchange*9 J: n$ c- W, \1 ~( ^
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback  h) e# ?4 M, s2 h
装劫 (裝劫) zhuāng jié - a move that threatens a ko
1 a. r# r0 e  Z8 _1 ^# `1 y1 m3 [撞气 (撞氣) zhuàng qì - reduce self liberties
# r3 e/ ~: U4 q! r0 G; e追 zhuī - chase*  i7 E: o! \1 ]7 v5 j# M/ ?- _# r( \
追捕 zhuī bǔ - chase*
0 ~& S7 E/ l4 w  r$ P7 _子 zǐ - stone; unit in chinese counting" ~: n4 m4 E) g' L4 A
自然流 zì rán liú - natural style
) [+ M- K6 y4 ^9 V5 `自杀 (自殺) zì shā - suicide*
( q) }! N, u! E  k2 ~左 zuǒ - left*
. b' f) U8 s' H$ W. h, Z左右同形 zuǒ yòu tóng xíng - symmetrical position
* V2 z7 b  ~, v7 a+ w* f; ~做活 zuò huó - make life
* J9 p( _& f9 Z  O做劫 zuò jié - create ko3 ~0 i$ f! d9 t
作战 zuòzhàn - combat*( E% ?4 S6 o. e
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
( S  j* O& A! @; D5 o9 O
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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