埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 4235|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A0 s7 q9 M( D* M& }
安定 āndìng - settle*
) {$ Q- B5 z. {0 u; v" A: d4 d* U/ f+ e2 A7 F0 `7 V. ]- n( i

* t* `: p! d1 J3 T& }0 ZB5 @1 D! w- t0 X, w" y$ G* t3 o' _8 ?
白 bái - white*
0 J- e4 _8 g2 ~  G7 k白方 bái fāng - white player*4 i7 G$ p6 ~2 N6 C% D: g+ r& v
败 (敗) bài - failure*0 q& p9 @. p) v5 x8 A4 u( }9 }6 l
败着 (敗著) bài zhāo - losing move
: x  \/ J3 r) \+ E7 z扳 bān - hane& g/ l- E; ~$ f5 {) ~5 x
扳断 bān duàn - hane through/ `: j$ I3 s3 P9 u* Y/ B
板六 bǎn liù - rectangular six
, l0 F1 i% I: z6 p' L9 _半劫 bàn jié - half-point ko
( F9 @) i8 ^0 t( k棒接 bàng jiē - pole connection+ K$ [% v* l7 s" M, W
包围 (包圍) bāo wéi - surround*. B" Y; {, [% Q- _; M+ L) e
薄 báo - thin*
- p( f/ C) J9 C2 Y) r3 p0 r8 ]保留 bǎoliú - retain; preserve*  [- z3 s. ^9 D5 |5 C% B
抱吃 bào chī - capturing technique by atari% i. X3 p; o: u& \& d- O: @( ?. O
本身劫 běn shēn jié - local ko threat
; }. ^" y; ^& R" Y. i* a! d3 x2 H本身劫材 běn shēn jié cái - local ko threat6 _# j4 N$ Y9 j# e# Y$ z
本手 běn shǒu - proper move
: X& Q, y* l% p( K3 W笨重 bèn zhòng - heavy*" n6 ]$ G; v9 F/ {
崩 bēng - collapse*
3 y6 t; N' `. g8 e4 u* j崩溃 (崩潰) bēng kuì - collapse*
$ d" P: y/ L: W$ A8 ~0 z逼 bī - checking extension
0 _" w- G! i- }" D/ C+ X/ g鼻顶 (鼻頂) bí dǐng - nose tesuji
  k# k/ r4 j8 [1 u  \比气 (比氣) bǐ qì - capturing race
- m! O+ v( H: l9 \' G# x: h比赛 (比賽) bǐ sài - tournament*2 j, Q# ]8 j  Z4 L9 t- k
边 (邊) biān - side*3 d8 `$ ?  z- H2 y
变化 (變化) biàn huà - variation*
4 g4 j: z5 |' ?: E- S2 \2 T变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
7 T: b9 f  l5 L- q9 \. P# {变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
. S( x" U  Z0 D$ j  x" ~8 `% c2 l. G变着 (變著) biàn zhāo - unusual play2 q9 x& G. F' G" x
并 (並) bìng - horizontal stretch7 l1 j  \' t+ P! G' a
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
4 a+ G! U' I( {. L补强 (補强) bǔ qiáng - reinforce*
% D' {; ~6 B; o: n布局 (佈局) bù jú - opening
% \: }5 c* y  N1 T4 `不利 bù lì - disadvantageous*
9 I1 f. O! c( \+ d* Q不入 bù rù - suicide
1 p: w/ n/ o0 o0 b( V; o+ N不入子 bù rù zǐ - suicide  Y& B5 W# S" z# c
不提三目 bù tí sān mù - three points without capturing# V8 P8 u& D" K+ y  e
不提五目 bù tí wǔ mù - five points without capturing
4 k" D; l% y5 Y# \7 _# j
" D; ^2 r' m1 S# G. l& ]
1 v+ V0 F# Z! I$ k" [. y8 BC
2 @4 ~7 {" [$ E9 X猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
) d- O) x# c& d3 x0 L7 v猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
+ l* @% b2 c: b参考 (參考) cān kǎo - reference*8 f) C  O3 `' B& K4 J& Z, }" z
残忍 cánrěn - bloody or merciless*# c# g3 v. K8 }; g  U
拆 chāi - extension
6 M# r) c+ l  X: I  |拆逼 chāi bī - checking extension  Q# \! p- C6 j# h: B) q
拆二 chāi èr - two-space extension1 |" y4 c! a$ e0 Z& e) m0 \
拆三 chāi sān - three-space extension
  M: I; P& T  o拆四 chāi sì - four-space extension5 q/ t, g: q  Y5 L* j
拆五 chāi wǔ - five-space extension" u( B2 c; F" w  ?1 H. i
拆一 chāi yī - one-space extension
0 x( U0 o2 R/ j6 a7 c缠绕 (纏繞) chánrǎo - harassment technique' F* m+ p: h' U
长 (長) cháng - stretch0 y$ m: M2 B. F% ~. X# ^
长考 (長考) cháng kǎo - think for a long time& H0 V5 N7 N, ?4 G, Z% R9 ^
长气 (長氣) cháng qì - increase liberties
  b: O6 c& F: n, Q. F7 A" F长生 (長生) cháng shēng - eternal life2 Z. W5 a- I( F
场合定式 (場合定式) chǎng hé dìng shì - situational joseki( a( k$ X) Q8 g  R# U, t
超大飞 (超大飛) chāo dà fēi - very large knight's move
, c5 ]- o2 J5 o' D1 Z  r超高目 chāo gāo mù - 4-6 point8 e; m( H3 {7 y) d
超时负 / 超时 (超時) chāo shí fù  - lose by time# p' V, G0 k8 R8 x; b% {) B
超时胜 chāo shí shèng - win on time% d" T1 ~3 r/ K5 K5 J- a. N
成功 chéng gōng - success*
* l! V& `0 s1 l. Q- S% B成立 chéng lì - possible*
, A* j0 {) f* f7 u: n秤砣 chèng tuó - two-stone edge squeeze
: L. K" }/ ]' w* z吃 chī - capture( W+ @6 U" C5 E: \
吃亏 (吃虧) chī kuī - loss*
/ `9 X( q7 \2 n( O! I8 w7 }持棋 chí qí - jigo
3 T0 R% j. F& ?6 G9 H) J) b冲 (衝) chōng - push through2 B  a2 R" t! L
重复 (重複) chóng fù - overconcentrated
/ D& O3 \. a8 N) ~3 _0 F- ]初段 chū duàn - 1 dan
8 t' }% W* w+ h! C+ s% Q初级 (初級) chū jí - beginner level*
& F' {8 F6 v/ c* f% J, @* l( o出头 (出頭) chū tóu - getting ahead! S7 Q, J4 ~* i
刺 cì - peep. Y. _; Z# g4 v& A' v" a
次序 cì xù - sequence*
0 Y% p3 ^4 ~: I& }0 F# O错误 (錯誤) cuò wù - mistake*
& v+ Z- f  ]" @错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points/ {% C0 R" z: V: J+ O" \6 g6 Y' I7 c
8 q3 Q; \3 S) v; E
% N1 D5 @& P& i6 G. N$ B
D
+ D. R. m: E- w, S* p4 Z. [# A搭 dā - attach1 a9 ]; _% Z* C8 \
打 dǎ - atari8 h5 m! N  f4 P/ Z! e' W. U" g2 a( m& N
打吃 dǎ chī - atari# i& z7 y* q! M0 |% q, P
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one- d& j7 q1 \5 I
打挂 (打掛) dǎ guà - adjourn game& s5 a: l( U9 r$ c2 o1 _  F+ k  y
打劫 dǎ jié - ko! _- E. g! R# S; j8 A6 a4 h
打入 dǎ rù - invasion* b  K. n. W) Y* o
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one1 q3 x7 j, t* U! c$ M% o) `7 v9 h
大 dà - large*
4 |5 c5 b! C- \, T0 x' W+ a0 j1 q大场 (大場) dà chǎng - big point$ ?3 `8 [/ F5 ?
大飞 (大飛) dà fēi - large knight's move5 l0 P. h5 U9 }9 e  v3 f- G$ b
大局感 dà jú gǎn - whole board thinking
  [; Y8 v& [: h1 `8 C大龙 (大龍) dà lóng - dragon*- F# R' A: `4 p2 _1 g- E
大模样 (大模樣) dà mó yàng - large-scale framework- K7 ?' W7 @, q! ?# J
大盘 (大盤) dà pán - large board (19x19)2 N1 ]! s( Q, P& A/ _- r+ h) [4 T  b
大棋盘 (大棋盤) dà qí pán - large board (19x19)
  A! I/ N6 v1 w1 P大伸腿 dà shēn tuǐ - large monkey jump% c1 M1 A. ]  U1 J& ?/ G9 G2 {
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
2 S5 H/ ^3 H1 Y. D- Y大雪崩 (da4 xue3 beng1) - large avalanche. M7 `" [0 ~6 H( R! ]+ K3 m
大压梁 (dà yā liáng) - Da Ya Liang
! Y2 z2 k/ w5 ~) {/ ^/ M. X大眼 dà yǎn - eye with two or more spaces, R- V# y3 Q  z% H
大猪嘴 (大豬嘴) dà zhū zuǐ - j group9 O/ ^# a6 u, S9 d$ [1 R) H
带钩 (帶鈎) dài gōu - long l group9 \: V5 Q' ^5 u# ^( T* o
单关 (單關) dān guān - one-space jump
3 W+ k9 j9 c& i" U1 F! b单官 (單官) dān guān - neutral point- ?( {. }" J0 Q+ ~% y- h* x1 o
单劫 (單劫) dān jié - half-point ko
2 S* O& ^; e: W1 C6 H2 ]% O% Q单行道 (單行道) dān xíng dào - one-way street*
7 Y( m3 G& o, E# v. @5 z: `# ^$ i挡 (擋) dǎng - block*
9 D- B! H. e, t; X' Z6 Q, p刀把五 dāo bǎ wǔ - bulky five
! A/ n$ l4 t/ u6 p; ^刀板五 dāo bǎn wǔ - bulky five
0 F7 w( {6 r4 i刀柄五 dāo bìng wǔ - bulky five0 t5 }, v- q2 q8 F1 O. K+ Z
刀五 dāo wǔ - bulky five9 s/ s* O7 C* l& F  v% z) M
倒扑 (倒撲) dào pū - snapback
' o9 L$ V8 ], G5 Z* I1 E2 J倒贴 (倒貼) dào tiē - reverse komi
0 p& T8 N1 c( [. w1 q  [- X倒脱靴 (倒脫靴) dào tuō xuē - under the stones+ S6 P7 K' K$ f. w/ i& x3 V; F
低 dī - low*
" d& ?6 S; q# U9 T敌 (敵) dí - enemy*
2 L5 `/ {1 N* G7 l, b抵 dĭ - hold up; push against, to support, to resist*9 `3 D1 `1 D, n% N, S
抵抗 dǐkàng - to resist; resistance*
+ k! [& Q* a$ v* G+ F* o4 F' H敌人 (敵人) dí rén - enemy*$ M0 l9 g$ R) G5 b
地 dì - territory*
, m0 I( ^+ N' G地盘 (地盤) dì pán - territory*
5 @. Q5 p* s" Y  _" M0 M地域 dì yù - territory*
/ b; m: [6 j! A点 (點) diǎn - placement; point' F/ O2 i3 y' U( a: M
点方 (點方) diǎn fāng - eye-stealing tesuji) |4 S* M+ B1 _( L  v
点角 (點角) diǎn jiǎo - corner invasion8 I( w/ N+ a$ Y, B
点目 (點目) diǎn mù - counting
+ s0 t& Y0 c& o0 l点眼 (點眼) diǎn yǎn - placement inside opponent's eye+ h( @* d. F0 E3 a5 m& B& j
调子(調子) diào zi - choshi
# j! G5 B- T) n7 V1 a丁四 dīng sì - farmer's hat; pyramid four
3 Q' y+ G' }( G  s" L3 p顶 (頂) dǐng - bump4 E0 \6 R6 |2 W4 o/ ]  N  ^7 w1 U
定式 dìng shì - joseki
( T+ ]# u+ h0 t* N定型 dìng xíng - settle( s) i+ z" b6 `4 K' `
东坡棋 (東坡棋) dōng pō qí - mirror go
! r; `# o- c4 E4 T6 B斗方 (鬥方) dǒu fāng - carpenter's square
: l5 `1 j' q" R) g" l% M$ `读秒 (讀秒) dú miǎo - byo-yomi( J+ v9 U3 g6 \, ^9 T( F& E. N
渡 dù - bridge under
1 P$ y3 `, v  O  g4 P( {断 (斷) duàn - cut*
4 n# }. L2 O! j! p; h/ {段 duàn - dan
5 p$ C# Q. l3 b  C' s3 O对策 (對策) duìcè - countermeasure*0 @/ Y+ G; y3 T2 D  Q7 S7 Y( @
对局 (對局) duì jú - play game*2 k; Y; j0 r7 v7 E7 R/ h, `9 [7 V
对杀 (對殺) duì shā - capturing race2 g( N' ]; w- ~) q
对弈 (對弈) duì yì - play game*9 K. r# w: m7 K7 D6 o; ^
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
9 {, C2 w8 Z0 g$ a% u多元劫 duō yuán jié - multiple ko
8 H. v1 k9 h) F* i! f
1 S. E7 \' g! ^
% L, O( x) j& I. B- L1 jE! \* L" j3 o, a/ t3 P
恶手 (惡手) è shǒu - bad move
7 _! Q5 |' a7 A7 v) z二间拆 (二間拆) èr jiān chāi - two-space extension
" C  ^1 c- f: I! C. a4 U' \# u: h二间跳 (二間跳) èr jiān tiào - two-space jump* V4 ?" U3 _$ m" Y1 @  I$ M$ n
二连星 (二連星) èr lián xīng - ni ren sei
; [9 D# ^$ W& Z二手劫 èr shǒu jié - two-step ko
& s' N; V* [2 H. h" ]1 g
; @+ I9 V' X# j. V  u
: f8 t- n) Y% E/ MF' _5 V7 }3 T1 \+ ^4 G
发展 (發展) fā zhǎn - develop*4 \( }1 I0 k7 s% ?: j% B5 Z
法 fǎ method, way (also 下法 xiàfǎ)*& Z  T2 r2 K, H% k* D5 h( e6 S- t
反扳 fǎn bān - counter hane* t. n3 e9 Z5 o8 B5 w9 N: h; P
反打 fǎn dǎ - counter atari2 E( X' b3 y6 Q, w; ~6 @
反攻 fǎn gōng - counter attack$ J( V4 R; g  Y3 L  }( c
反击 (反擊) fǎn jī - counter attack
5 {- U5 F3 O* M反夹 (反夾) fǎn jiā - counter pincer! {2 p( T& r& Y0 ]
反提 fǎn tí - recapture1 G$ F" b# L7 n" f! h6 h3 H
方法 fāng fǎ - technique*5 j* _8 x3 ~  W$ K2 q
方四 fāng sì - square four2 A/ m! k7 V. D
方向 fāng xiàng - direction*' \% f1 X# {0 Y$ ], O1 G' Z
方形 fāng xíng - mouth shape! T, {7 {, M! W# U; p
防 fáng - defend*8 v3 [# g% Z% {) b: Y
防守 fáng shǒu - defend*5 y8 o5 O0 H* j: \# Y3 F
飞 (飛) fēi - knight's move" f! K; f+ F6 U' o& R7 q. N0 P, W$ l2 {
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
" P2 f/ m2 u" k+ I1 h# q飞压 (飛壓) fēi yā - press
+ n. H6 g" f5 B( {& w) }' c  f废着 (廢著) fèi zhāo - useless move
' O+ r' C3 S; B废子 (廢子) fèi zǐ - useless stones
: [2 p0 {6 {4 T3 E5 b分投 fēn tóu - splitting move# i3 _) Z* E5 z0 A9 V5 E
分先 fēn xiān - even game2 B% c! C9 f2 E$ ~
封 fēng - seal in*
2 J  K+ f* e5 A% v2 R封手 fēng shǒu - sealed move' S8 `* z5 y" Z" z2 A4 d" F
封锁 (封鎖) fēng suǒ - seal in*
" v: ?& G3 @0 }2 |浮棋 fú qí - floating stones! x& ]$ m/ V+ L( Z! @. G
浮子 fú zǐ - floating stones
# A7 k) k  P# d- R负 (負) fù - lose*/ E  i8 N! J6 F
复盘 (復盤) fù pán - game review
6 V; |" R) b4 a4 d- J; A- u0 B  m  ^2 R7 B; B# `
6 A# ^* h6 L' ~4 W6 h( L
G+ K+ x4 [. n. F7 Z; O  i" _
概念 gài niàn - concept*
$ ?3 _+ \, t8 H  [感觉 (感覺) gǎn jué - feeling*3 }3 A- z, p& L' _, j3 S
高 gāo - high*9 ]' @; b* I: S9 D$ Y. u
高级 (高級) gāo jí - advanced level*
8 y* k' M- M' o! i  A  m高目 gāo mù - 4-5 point" f* V$ u# ^' S& {9 ^6 {/ \
根据 (根據) gēn jù - base*
6 G# `+ r- X2 b9 w根据地 (根據地) gēn jù dì - base*  s* M3 ]3 C; U9 }% y& T+ T
攻 gōng - attack*
+ u8 b/ k3 {% |攻击 (攻擊) gōng jī - attack*6 m/ O; E' k- e1 {3 G
共气 (gòngqì) - shared liberty
# @6 V$ W& a4 H8 u) x$ q公气 (公氣) gōng qì - shared liberty
& m4 l* h; u" e攻守 gōng shǒu - attack and defence*
$ Z5 S. Z' k$ I, B9 o3 G- x$ g共活 gòng huó - seki
; \& a4 n8 S5 Y+ k! ]0 R3 }孤棋 gū qí - floating stones4 u9 m& s" O& u# u8 ]; b
挂角 (掛角) guà jiǎo - corner approach: _( Z9 @; g1 D" D; a
拐 guǎi - bend*
5 i# J" F% R9 H) i, ^  E怪着 (怪著) guài zhāo - ghost move
! r3 C/ R7 p$ H2 P. t关 (關) guān - one-space jump
9 X, u0 g1 x+ h& L官子 guān zǐ - endgame9 P! Z( v' S) P0 n* L3 K5 h
龟甲 (龜甲) guī jiǎ - tortoise shell
% n4 \$ H/ s( s3 A. g) ^) |8 u规则 (規則) guī zé - rules*& c' v) f& c" Q8 g$ `# @5 Z( m
鬼手 guǐ shǒu - ghost move/ D" S! z  k2 e
滚包 (滾包) gǔn bāo - squeeze0 F& b: l& U; w+ ^& x
滚打 (滾打) gǔn dǎ - squeeze
3 j& u. L- d( d0 ]7 t; |0 C% G6 f- m滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze/ S- o9 L2 R5 t
过分 (過分) guò fèn - overplay
! n0 V* O; x$ m9 H+ ^国手 (國手) guóshǒu - national champion*
  n2 M( O, Z$ ]2 u, @  w, {% S, ?0 ?! ~
/ W) l: r" ~7 R' H+ x) E
H
7 Z+ V  M" o. }' N6 J; Y韩国流布局 (Hánguóliúbùjú) - Korean Fuseki) E9 t4 T# [* t! z' H# m# m
好点 (好點) hǎo diǎn - good point
& X# n8 }; D4 }: l8 A和棋 hé qí - draw*
; n$ x$ G. t0 Q# |% T6 Y' y黑 hēi - black*3 a7 U$ W9 P  N1 f% t1 [$ w8 q
黑方 hēi fāng - black player*2 s. ]6 M2 T8 t  ?* R1 g5 b# P! O
黑先 hēi xiān - Black plays first*0 Y. E+ t3 l: x3 i7 y0 n+ O$ h
猴子脸 hóuzǐ liǎn - Sake bottle shape; g/ M% z* A8 m; `. M
厚 hòu - thick** H. b6 ^2 T# A: s- f9 Z8 M3 y
后悔 (後悔) hòu huǐ - regret*/ O0 Q& t# }% i5 c$ h0 [
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind% U3 b2 b! k' r, d+ D3 D3 U3 M& Y# U7 U) p
厚实 (厚實) hòu shí - thick*3 G: J( B/ C- X2 H4 P
厚势 (厚勢) hòu shì - influence*
' Y* X6 A! l- Z. V# r+ ^后 (後) hòu - after; later*
( L, V! g* e7 L后手 (後手) hòu shǒu - gote0 m( a( _5 Q. L+ J& k
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
9 N/ g5 e: U- m9 \/ w5 X后续手段 (後續手段) hòu xù shǒu duàn - follow-up
% Q* |7 h3 `8 O$ |$ I后中先 (後中先) hòu zhōng xiān - gote with hidden sente
! J- Q2 A& V& n8 G# W5 o虎 hǔ - tiger's mouth
1 I( X0 `4 B0 E6 G" ^4 ]虎口 hǔ kǒu - tiger's mouth7 M6 G" v, M$ r( |+ A6 R( z
互破 hù pò - mutual damage
# D; m0 g/ F% O6 [互围 (互圍) hù wéi - mutual surrounding of territory3 x3 g" Q+ @, u5 t0 a
花见劫 (花見劫) huā jiàn jié - picnic ko
6 x) `  q! h$ X. O  R0 ^; d7 H' `3 R花六 huā liù - rabbity six
' `: V7 {' B$ N8 b5 F: _花五 huā wǔ - crossed five1 S0 ^7 j2 i2 y$ [
还原 (還原) huán yuán - transposition: a$ J5 y+ v3 n1 Y8 f/ P
缓 (緩) huǎn - slow*2 c. K5 D; i- `8 q
缓慢 (緩慢) huǎn màn - slow*7 Y* @/ @# ^! Z% Z2 M  \
缓气劫 (緩氣劫) huǎn qì jié - approach ko
4 o' Z3 x( t& p: m% R, a2 F3 e6 f缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)/ ~/ B0 P, Q/ R! V* }
缓手 (緩手) huǎn shǒu - slow
/ c) C: `' U; ^( v8 e+ X" {9 e缓征 (緩徵) huǎn zhēng - loose ladder/ v, d4 f6 ~' u# [; I" x* i
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder  S3 x2 k# w, m  C( _
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
  B, u- e3 ]; D3 n8 I' p回手 huí shǒu - take back*
6 m4 C* C* l* t/ I, V3 t% v回提 huí tí - recapture
8 n5 {7 N8 X2 K* E! j8 {" m悔棋 huǐ qí - take back*9 b" g' M4 `  ?4 A3 x1 \7 |
活棋 huó qí - living group
- t: c! I% U, \+ e) X1 a9 n# \2 ?2 K4 u. m

3 H& w: L8 e  c$ u, GJ% R  r3 v& T" T9 b7 j* v
急 jí - urgent*
7 j7 k5 g6 _/ H级 (級) jí - kyu8 U" \( T) W/ \  A! V5 e
急所 jí suǒ - urgent point& |7 w+ g' y; q4 `
挤 (擠) jǐ - bump into diagonal; choke; atekomi! j+ ?# @( y8 J5 F( Z
技巧 jì qiào - technique*8 p+ n* _! C- O- z. r7 |: V/ n% N7 A
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
  G0 p) C, k' E( m: E佳 jiā - excellent*$ ]" e1 {/ J# x9 m" |; x
夹 (夾) jiā - clamp; pincer8 S6 c# P5 M. ?. Z$ n6 r! @$ a
枷 jiā - net+ a! ^) ]: Q- F- a2 S; l4 J
枷吃 jiā chī - net/ y7 v/ a2 z# _2 x  g
夹攻 jiā gōng - pincer
. g0 H4 V+ i( O0 B/ T假劫 jiǎ jié - false ko threat5 H( w' r, X' f; `# y! ]) V% Q
假双活 (假雙活) jiǎ shuāng huó - false seki# e* E% |  n  s+ M5 I
假眼 jiǎ yǎn - false eye0 g9 ~$ ]0 E! ~3 X
假眼活 jiǎ yǎn huó - two-headed dragon0 C7 ?2 \% K7 B. o
尖 jiān - diagonal2 C: H; e, y) q
尖冲 (尖衝) jiān chōng - shoulder hit
5 o! f4 H- L  |' s, N& n, c$ W) k尖顶 (尖頂) jiān dǐng - diagonal attachment1 I8 _" j* _. E0 _- D
坚实 (堅實) jiān shí - solid
* U1 H4 Y. R1 k: g8 F6 m. |/ g# {* z见合 (見合) jiàn hé - miai
' n3 u; P3 Q' I1 Q0 F教 jiāo - teach*
% }% V! b9 \# Q交叉点 (交叉點) jiāo chā diǎn - point
9 b3 Q( `- p9 T& o( x; S$ L交点 (交點) jiāo diǎn - point8 d* U0 f1 f* w( r- X
焦点 (焦點) jiāo diǎn - focal point*
* j" E) D' h# p8 {交换 (交換) jiāo huàn - exchange*7 a+ }& W  v. h, d" ~  Y
角 jiǎo corner (angle, horn-shaped)*
2 w+ }3 i4 D& D  y) E( }) r6 y叫吃 jiào chī - atari
! }" x) r3 t5 Y2 m# L5 a教师 (教師) jiào shī - teacher*
& z: X% A0 L2 @9 ?5 E3 L; R教室 jiào shì - classroom*
/ l+ R! ]! k4 G5 p6 J, l基本功 jī běn gōng - fundamentals*
8 d: f+ r4 f- E6 z2 Q6 E接不归 (接不歸) jiē bù guī - connect and die
0 J8 n( G* I+ E  M  G: T劫 jié - ko$ i3 `) L4 s: q- b$ W  z2 j; X
劫材 jié cái - ko threat
2 g+ q, \9 U9 i结果 (結果) jié guǒ - result*
, D. x) l+ I+ N4 B# n3 @# ?劫活 jié huó - live by ko- j$ l$ H  i; b8 H" D
诘棋 (詰棋) jié qí - life and death problem+ Y8 H# T5 w: |% O& x
劫杀 (劫殺) jié shā - kill by ko
' Y' j* x( l% ]6 `0 V) S* s0 ]7 ?劫争 jié zhēng - ko fight
8 i7 q2 a" [# @& o8 F解答 (jiě dá) - answer, solution*
0 c* O1 M% I! r' J. n* v* G4 n0 T金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
8 Z# b' q8 @3 S金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg: l9 ~' A& H2 L
紧 (緊) jǐn - tight*. a- g1 S1 M; t9 S
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
* h+ r8 S+ q2 P' K1 E% S8 X紧劫 (緊劫) jǐn jié - direct ko( o6 w+ T! q$ h
紧气 (緊氣) jǐn qì - reduce liberties8 x  _9 O  |5 U- n
紧气劫 (緊氣劫) jǐn qì jié - direct ko
) H$ A$ S7 f1 ^禁着点 (禁著點) jìn zhāo diǎn - illegal point
8 V% G1 t! a/ J1 a净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)! }, _. J3 I% [$ Z
净活 (淨活) jìng huó - unconditional life! U0 b' X) a% q3 G% N
净杀 (淨殺) jìng shā - unconditional death. C0 I# h  J/ E" j+ x
净死 (淨死) jìng sǐ - unconditional death! W' u, Q9 r$ }1 n
救 jiù - rescue; save*% T9 p; Y: L  y# h
聚 jù - placement inside opponent's eye8 k( l2 H# S- o- g2 h* _. H
俱乐部 (俱樂部) jù lè bù - club*
' z2 n. x8 Z, a+ @聚六 jù liù - six-space killable eye shape) d6 x5 L1 ^9 T9 ~
聚三 jù sān - three-space killable eye shape
1 y7 U" |# H0 N: }2 @& b& }聚四 jù sì - four-space killable eye shape, u6 H9 D( U9 h' O" t" j
聚五 jù wǔ - five-space killable eye shape
& g8 C" d7 i& e2 T$ p决战 juézhàn - decisive battle*: ]. L- z4 T- E' K+ @' n
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
1 p, M4 @, o- D3 c2 r; o- V0 A" o
/ [& V3 \9 t7 i3 K# [7 i$ ~- Y0 Q" t+ Y9 E
K# ^6 ?/ C4 r; T! P; v4 _$ @
卡眼 kǎ yǎn - falsify eye
0 X: r: P' N% G, v. V  R0 x开拆 (開拆) kāi chāi - extension
* ^( R  t/ J. g0 \/ N* y1 K: _开花 (開花) kāi huā - ponnuki, u% s8 R: Z: `
开劫 (開劫) kāi jié - create ko) r  s; E" T* }2 g$ c8 q
开局 (開局) kāi jú - opening& W, k$ E3 ^5 [  S1 n' I
看花劫 kàn huā jié - picnic ko
: W9 i0 d- m6 I6 x! i* X抗 kàng - to resist, fight; to oppose to defy*) b# k% q( h$ P" S  w6 f
靠 kào - attach one line higher than enemy stone1 R0 P( [% F( c. a( z3 k: @
空 kōng - empty*! x( y# `2 k# E: n! ]; t
空间 (空間) kōng jiān - space*
1 w! O$ M' ^* Q3 d* l空三角 kōng sān jiǎo - empty triangle
& S8 v: w$ f$ t/ ?& n+ w* X! U1 o* g空 kòng - territory*
/ a( `( L! q4 r/ m跨 kuā - attach at waist of knight's move' P0 g8 V) A7 l
跨断 (跨斷) kuā duàn - waist cut
3 x0 ?1 Z# z+ l5 H+ [( j" N* x- b5 @快 kuài - fast*
/ f" H% X3 M/ v  V  q快棋 kuài qí - blitz game
& S0 K0 W) g4 R- e宽 (寬) kuān - loose; wide*
6 H2 q8 Y- B$ k% W( @宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties1 X3 k: e# \. M' `3 x
宽气 (寬氣) kuān qì - increase liberties$ ^1 |) Q; |9 L4 l
宽气劫 (寬氣劫) kuān qì jié - approach ko
7 F& M& L- R. @" J" J亏 (虧) kuī - loss*
) ~8 g8 n8 ]) p; P% b亏损 (虧損) kuī sǔn - loss*3 f+ K9 T3 |/ i+ E' t
扩大 (擴大) kuò dà - enlarge; expand*
. D( k* w& u' k: j! g! w扩张 (擴張) kuò zhāng - enlarge; expand*) P* J& j+ U6 `8 F
[edit]
5 q  q7 U7 A9 n5 i& f% }! TL- H0 {5 S* l; ~
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
+ F6 `+ B$ Y3 S; O9 M5 G5 ], w, V拦 (攔) lán - checking extension; prevent opponent's advance*6 H4 u5 r2 V% u
拦逼 (攔逼) lán bī - checking extension
* d5 ]; g# C. a2 W: _" Q; U4 d烂柯 (爛柯) làn kē - ranka
2 O" x5 w9 w& l: U; j老师 (老師) lǎo shī - teacher*
# s5 T* {) `( {2 e$ F老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
3 g4 U; z6 z$ s3 u8 D# _5 R- O& p2 _类型 (類型) lèixíng – pattern, type*! F& y! f3 l- [. X1 C1 a; `$ p: U
冷着 (冷著) lěng zhāo - unexpected move
9 _( q7 j, t7 f' {, F2 }8 F' Z1 @9 }利 lì - profit** y) @- @8 I% k3 [* I+ j* P
立 lì - descent; stand
9 V5 v* C& R: o利用 lì yòng - make use*
3 I7 @. p; H9 W! z5 M! r连 (連) lián - connect; continuous*, Y* Y5 R. z! E3 C7 }0 ~2 E) S
连扳 (連扳) lián bān - double hane- b& D4 G$ b( `% O! A
连环劫 (連環劫) lián huán jié - double ko
" X1 A( O, _! v, K3 J连接 (連接) lián jiē - connect*
2 {+ P, J! E$ s) L, q联棋 (聯棋) lián qí - pair go
9 W! i+ ?- \% l  W: Y恋子 (戀子) liàn zǐ - reluctance to sacrifice7 R' x9 T' p6 d. B
两分 (兩分) liǎng fēn - equal*$ r: K/ ?9 N: }/ R
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
0 r" O' `! d* l+ U劣势 (劣勢) liè shì - inferior*2 r/ D8 U$ p. U
裂型 (裂型) liè xíng - split shape
- W( Q5 a! @9 F9 v龙 (龍) lóng - dragon*
/ b+ w4 h0 V/ D" A' G漏着 (漏著) lòu zhāo - oversight/ w1 \9 n  @5 K  {4 `6 ?2 i
落子 luò zǐ - playing stone on board# Q! ~0 a4 J% z4 {
( C" Q7 _9 R. U% Z0 S

* g) J* @! X" D. ?7 G5 DM
5 X, V' t- ?; y( \8 F% W满意 (滿意) mǎnyì - satisfied*
1 b) g0 n* I% t% G( m慢 màn - slow*' p3 S/ i, ]; a9 D$ K. K5 b
盲点 (盲點) máng diǎn - blind spot
; ?  O( q  i$ O" j, b) U梅花六 méi huā liù - rabbity six: P7 }9 m  @2 g  F
梅花五 méi huā wǔ - crossed five+ E7 O* U& Z0 B4 p
门吃 (門吃) mén chī - capturing technique by atari: T+ A' f, r8 p, t1 x% _
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening4 S/ r7 W% o$ O" I* M/ a9 m5 B% X
妙手 miào shǒu - excellent move- b8 B* c$ F( Q
妙着 (冷著) miào zhāo - excellent move
% D( }, w* l5 ~) r  @0 E0 Q  j模仿棋 mó fǎng qí - mirror go$ ~' ]# x& s) ~9 f. c
模样 (模樣) mó yàng - territorial framework
1 G" @. [7 J5 R$ m: h$ f& `' A2 V目 mù - point of territory5 S# o0 Y) a" t$ X7 a
目外 mù wài - 3-5 point- f" R  U$ J2 H& i) Y8 T2 o! U1 I

2 e6 q& y3 q9 a% u( a' V
1 W! U" o/ _3 n* pN
" N" f. a2 b, S' V内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
) Q1 R% V1 g; \$ z5 Q7 c( [6 R# H+ |1 B逆官子 nì guān zǐ - reverse endgame move- @6 F$ [# v8 B$ X! J
逆先 nì xiān - reverse sente
9 c- \* S" r. k: ~) F' Q逆先手 nì xiān shǒu - reverse sente8 G3 z5 B/ e8 \3 w2 C  V! l( [4 D3 _
逆转 (逆轉) nì zhuǎn - overturn game
% f9 Q3 B3 N$ n% s粘 nián - connect*/ j0 l  @. k3 h8 y. X
凝形 níng xíng - overconcentrated shape
" e! ~4 l: S( v7 v6 P4 j8 p扭断 (扭斷) niǔ duàn - crosscut
4 S6 v# v8 [/ d- C4 r  C扭十字 niǔ shí zì - crosscut
' v' I; @1 D6 x/ Y' x. j扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut% K: x9 Q; `* l4 |( [3 Y0 n( M) l
扭羊头 (扭羊頭) niǔ yáng tóu - ladder& \1 B( T9 o* K1 O& U
2 \1 a* N. k5 M; D3 `

0 f6 Y1 N; L4 V' LP
0 W. G9 `0 I' D爬 pá - crawl*
) @: x3 r9 ^9 @  H6 j, u6 D: z+ q! Y盘渡 (盤渡) pán dù - bridge under7 D' u: \% J& ?4 r3 ^8 U" c
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
7 x% S) u2 S- {0 V( E盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner+ l: A8 |; N1 b4 z3 G0 s
抛劫 (拋劫) pāo jié - throw-in ko
' v$ F9 o: B) a3 W配合 pèi hé - coordination*0 t7 c5 M6 y! F& ~. u5 [
碰 pèng - attach to the side* E4 `$ `$ M. y0 j
便宜 pián yí - profit*
- c: v& H) Z! J# `) f5 u骗着 (騙著) piàn zhāo - trick play, hamete8 S2 C0 E  e- {
平衡 píng héng - balance*  e) W$ B/ S% `- w# V4 A/ o
破 pò - break*
; P- ~( T$ o7 ~# ]6 p, {. G剖析 - pōuxī dissection / self-analysis  H+ M4 O2 {8 K/ r% p3 S. l. B% r
破解 pòjiè - solution, answer to a problem*
' `, H; Z; E" c: [扑 (撲) pū - throw in  W" p# f' ]: b3 ?3 J
葡萄六 pú tao liù - rabbity six5 i: G# p& n, u2 F% k" l/ B
谱 (譜) pǔ - game record
1 _0 k& ~) V$ F普通 pǔ tōng - common*/ |' `4 e# D& A
[edit]9 s9 [7 S2 g9 w- S: w) z' `
Q. D) t; J) L1 V; p6 q' G3 Q
欺着 (欺著) qī zhāo - trick play, hamete; k6 v( b) g1 k) b* s
棋板 qí bǎn - go board
# f+ V" I4 ]9 O% |/ ^) Z% X" [棋风 (棋風) qí fēng - playing style4 _" B% m" _+ r! j! s
棋盒 qí hé - stone container$ B. y* W. l6 ~# ?/ R7 j6 L
棋筋 qí jīn - key stones
$ s, d+ d# ], r  g% B棋精 qí jīng - key stones- U* a9 _' i/ e6 {
棋理 qí lǐ - go theory
" e6 ]! P: k( J4 B5 t& l# H6 L/ P棋力 qí lì - strength in go- @8 d) O  C" c. l* V
棋盘 (棋盤) qí pán - go board  o- [" O+ A) T9 X! e
棋谱 (棋譜) qí pǔ - game record6 ]4 E9 M0 a- h5 b& A3 O
棋石 qí shí - stone4 t8 X3 ~1 ~# _. K2 ?6 G9 h: z
棋手 qí shǒu - player*" U/ S1 W: m8 I$ `
棋书 (棋書) qí shū - go book
" ~* _. B" Q5 [! I, k2 P棋院 qí yuàn - go institute
$ u: ^: r# S; R, M$ ~. f棋形 qí xíng - shape
( K- N. @1 m; p( D% e0 ?棋钟 (棋鐘) qí zhōng - clock*
' S4 R! i, @$ {% n3 @棋子 qí zǐ - stone
4 Z& X' {7 ~7 N弃 (棄) qì – abandon, to discard, throw away$ e2 x$ d9 F0 l& o" z# y
弃子(棄子) qìzǐ - sacrifice
: O' e. ~  z5 g0 J# R2 I% T气 (氣) qì - liberty
4 J" x) `- u+ N, N* F' g7 P( q! n气合 (氣合) qì hé - fighting spirit
- Y$ R  K. p% q) u% q) h6 l气紧 (氣緊) qì jǐn - shortage of liberties% E6 S/ M# x  Q# Z
前 - in front, before*' s0 N* K7 ^, H/ T4 p+ h) j+ n1 E
浅消 (淺消) qiǎn xiāo - erasure! P" |+ f0 t' w' }
墙 (牆) qiáng - wall*6 z" J9 U4 ^, d. M
强 (強) qiáng - strong+ ~6 {% {! _# d- w1 X# |! x
墙壁 (牆壁) qiáng bì - wall*2 v) t% {5 A8 {6 O: k/ v; w* {
强棋 (強棋) qiáng qí - strong group1 U/ t" q1 \" s4 W1 J7 J. m
巧手 qiǎo shǒu - clever move- G- O( o' y" G+ M! K# m/ E
巧着 (巧著) qiǎo zhāo - clever move
7 H/ \0 G6 b1 Z+ @8 r, i. j+ W切断 (切斷) qiè duàn - cut*  g( e' \9 F" ]" S3 s, m/ l
侵消 qīn xiāo - erasure- c0 R0 Y" o  s2 o; T8 _, @
轻 (輕) qīng - light*$ V& O6 D, s) l* [: v* L6 m- W
侵入 qīng rù - invasion3 l7 O- _5 n: @' d& ?1 N% i- F: ~
轻盈 (輕盈) qīng yíng - light*7 D& z% c3 P% D& `( F& D6 A
求活 qiú huó - make life2 Z+ r7 N% e  z" j6 |4 G7 M
曲 qǔ - bend# M$ g8 c2 N% r( [& `$ C
曲尺 qǔ chě - carpenter's square
* j6 R$ L: o' t曲三 qǔ sān - bent three- n9 _5 U5 f7 J- A1 ~) E% q
曲四 qǔ sì - bent four% m5 L$ G  s/ t: h; A( U
觑 (覷) qù - peep
/ j. Z# [& [- r, @$ b权利 quán lì - privilege! `3 ~  V+ N% U( u3 u$ L; H( B
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
$ r+ Y. v+ K: s  p" X7 i9 b' s" J+ H, ]

/ p6 C* Q& S# B, ^& S$ U! sR
0 F2 S& t' T- B4 A* q( X让子 (讓子) ràng zǐ - handicap
4 Z* k- ?" X! E. W7 R, `. \让子棋 (讓子棋) ràng zǐ qí - handicap game: Y* I. t: n; \) J9 i1 [) z
认输 (認輸) rèn shū - resign*
7 u+ Y7 s" Q  {9 m弱 ruò - weak*
  E5 f. U3 ?- B1 U$ @) [弱棋 ruò qí - weak group
- T' j  `1 X! e1 E' G" r- N
3 W' `) x4 P' x4 i
! i  d$ J) C) f$ R: N6 _6 mS
$ F* N0 |9 }" e三间拆 (三間拆) sān jiān chāi - three-space extension2 I1 V1 T0 D* @# W8 v
三间跳 (三間跳) sān jiān tiào - three-space jump
& [. |9 @/ X: |  j" Q& g三劫 sān jié - triple ko
$ F# d% i( @& m* F$ M0 P" Z9 o7 L# K三劫循环 (三劫循環) sān jié xún huán - triple ko' U4 D% R: M# p' r9 Q. t# w
三连星 (三連星) sān lián xīng - san ren sei
# r0 b# R, {1 f$ S, Z( Y9 s三目正中 sān mù zhèng zhōng - center of three stones" G. T8 R2 W% I& j9 a' v
三三 sān sān - 3-3 point
& @# r0 {* {. `; }! X! K三手劫 sān shǒu jié - two-move approach ko/ u+ F+ w3 F$ i0 x# S" C
三子正中 sān zǐ zhèng zhōng - center of three stones- D" [9 t  ^* P/ {$ K& i' B8 k. c
杀 (殺) shā - kill*
0 d. F# C" g3 X, @% m) I9 i杀棋 (殺棋) shā qí - kill
4 f: N, H% S* `7 Q) x3 r4 c杀气 (殺氣) shā qì - capturing race
6 g! k, E- C6 ]3 d上 shàng - upper*
3 A7 ~$ Q. w5 R上级 (上級) shàng jí - advanced level*
% B% ^+ x/ C; S+ \; h上下同形 shàng xià tóng xíng - symmetrical position
$ ^# l8 w1 q: z& N8 e0 |稍 shāo - somewhat; a little** |7 `- [: m" c8 h  e: W6 X
伸气 (伸氣) shēn qì - increase liberties: s- T$ |+ @* ^4 M
伸腿 shēn tuǐ - monkey jump; H0 i0 L3 O+ B6 `( L. g
生死劫 shēng sǐ jié - all-dominating ko( A6 Z9 ?* W! l! E
胜 (勝) shèng - win*& Q; {/ h" ~3 T' z% s' ]7 w
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move7 ]& G- X  V/ T3 G
胜着 (勝著) shèng zhāo - winning move
- [, m/ w, d) b" F; N# d. s失败 (失敗) shī bài - failure*! L9 q  Y# x! o- B3 I( I4 ^" i
实地 (實地) shí dì - solid territory
  S* H" U; P4 O7 b% R# I; {2 Y, U( q十番棋 shí fān qí - ten-game match
, v- }) Y1 p  E2 s+ w2 f实接 (實接) shí jiē - solid connection& _" G+ t5 r; d& o% x& U* R9 K
石塔 shí tǎ - two-stone edge squeeze" q2 W+ {7 j1 g* E9 @4 B
实战 (實戰) shí zhàn - actual game situation$ l& y1 I% T6 ?
实战手 (實戰手) shí zhàn shǒu - situational move' u* i- ?$ g$ s7 v3 b. J/ \
势 (勢) shì - influence*$ B. t0 n$ _3 q- ~" @; [
室 shì - house; room*  e# ]- E$ p8 `4 _$ t. |/ w
势力 (勢力) shì lì - influence*& z0 o  ~- ^; h; @- v
试应手 (試應手) shì yìng shǒu - probe
" l& K6 {! Y1 R  \收官 shōu guān - play endgame( Q; O+ r: @+ J5 l4 m: n% h5 ?
收官子 shōu guān zǐ - play endgame
' g% c! \8 U9 K  N/ u* O+ T收后 (收後) shōu hòu - last play
% ?$ c0 R2 m& _" W# S: V7 }收气 (收氣) shōu qì - reduce liberties1 ]% E  U3 P; R' \' w
守 shǒu - defend*# S+ |+ \7 B. g5 k( |% ?, e
手 shǒu - move9 S" t0 ?6 e$ y4 L2 L
手段 shǒu duàn - technique*% ]% ?2 E/ V+ q# [) {3 M
手割 shǒu gē - reorder sequence- o/ g7 g/ f' Y5 ^7 _) z
守角 shǒu jiǎo - corner enclosure1 M6 P3 H, t2 p
手筋 shǒu jīn - tesuji
4 \$ h, u1 o/ B5 @- S0 f1 Q手顺 (手順) shǒu shùn - sequence7 |) O6 g7 b+ o/ p8 S" f
手谈 (手談) shǒu tán - hand talk: G0 Q! Q7 Y9 l
授先 shòu xiān - one stone handicap
. _. n' U- T" C: t( z* p授子 shǒu zǐ - handicap: ^" z1 j' c+ i6 f4 q
授子棋 shǒu zǐ qí - handicap game
, A: m0 A- W) c( ~书 (書) shū - book*+ ]$ `" f5 B- S: [# ~3 r& b
输 (輸) shū - lose*; N2 I0 E2 O% W+ o2 [0 t
书本 (書本) shū běn - book*
) M# s' U! F1 G1 E数目法 shǔmùfǎ - territory scoring
4 W" ?6 X) e. r7 j$ W数子法 shǔzǐfǎ - area scoring+ b: J5 z9 }& \2 n! f4 J% ?7 k7 f
梳形 shū xíng - comb formation
0 \/ u: j: Q  b" k梳形板六 shū xíng bǎn liù - comb formation7 b% V2 `% Z: w8 N9 N3 C
双 (雙) shuāng - bamboo joint6 M* b6 h$ l0 G4 W* y6 D6 v) {
双吃 (雙吃) shuāng chī - double atari$ ~+ K9 r% f  B9 B3 H) Y! n
双打 (雙打) shuāng dǎ - double atari
  _- x) u. G* J9 e$ Y双打吃 (雙打吃) shuāng dǎ chī - double atari7 a1 q" [0 c" y2 h6 W/ ], _
双倒扑 (雙倒撲) shuāng dào pū - double snapback
! l4 i. m7 ~' B双方 (雙方) shuāng fāng - both sides*
& E( d- k% r, _* B. \& A/ ?) ]双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach# f4 l6 a' M0 D" C1 L
双挂 (雙掛) shuāng guà - double approach
. L( b7 y/ c6 g# r$ i! x* W双虎 (雙虎) shuāng hǔ - trumpet connection8 o3 g5 k: K6 x7 ^
双活 (雙活) shuāng huó - seki
0 ~; \2 y; X6 ]: X/ W5 S9 r! c双叫吃 (雙叫吃) shuāng jiào chī - double atari
) A1 j5 H% D' M; m: d5 N  j& B2 ?# j3 ~双劫 (雙劫) shuāng jié - double ko; I7 Y+ D3 i* a
双征 (shuāng zhēng) - double ladder- N3 G9 o& @! ^1 J% [1 a9 E8 U
顺序 (順序) shùn xù - sequence*$ z+ a* }4 f2 M5 U
死活 sǐ huó - life and death8 S8 g& H8 p/ e; z, Q
死活题 (死活題) sǐ huó tí - life and death problem
1 M7 `& e+ f! k6 d: I- ?死棋 sǐ qí - dead group  X: W! E% k5 T
死子 sǐ zǐ - dead stone/ o: X; B% f  n& A
四间拆 (四間拆) sì jiān chāi - four-space extension
: {2 v+ s3 A. i8 D  S3 i四角穿心 sì jiǎo chuān xīng - occupying four corners and center
0 `, r0 e# M; u! W. K/ j! m四劫 sì jié - quadruple ko
3 C0 N# D' ]7 S' W四劫循环 (四劫循環) sì jié xún huán - quadruple ko
2 {1 L% ?. N4 j2 @( B# T四连星 (四連星) sì lián xīng - yon ren sei/ ~, b9 r4 y7 v, n9 y
松 (鬆) sōng - slack*
" t7 G& o4 l# v0 {5 D4 @  Z松气 (鬆氣) sōng qì - increase liberties
  a9 B: K* V; ?9 r8 F# q松气劫 (鬆氣劫) sōng qì jié - approach ko
2 P4 ?  h% E  Z! c! U0 J俗手 sú shǒu - crude move( O; P, c6 d4 e4 Q
随手 (隨手) suí shǒu - hasty move
, t2 T3 L3 X3 _  z& R! q: x随手棋 (隨手棋) suí shǒu qí - hasty move
- r5 c4 |' x% K, t3 T损 (損) sǔn - loss*2 c, |& a8 B$ e# n7 S- I
损劫 (損劫) sǔn jié - losing ko threat
7 b; M8 }- q% G  y' W损失 (損失) sǔn shī - loss*
. X, b/ g6 c8 Q. r2 h2 ^顺序 (順序) sùn xù - sequence*% v  _1 w" X' X1 O( w) H
+ \7 W3 _+ H6 Q4 m

+ c# M6 B9 c& I! H+ S0 I7 cT9 a# e  K# j8 F8 N6 P# E" v8 T
台象 tái xiàng - Tower
3 [3 F* q/ L$ [$ O8 O4 E弹性 (彈性) tán xìng - flexibility*
" N* I; e" R/ _8 O1 p% {2 |搪 táng - block*
2 ]" E1 ?0 i0 ?. W1 p套劫 tāo jié - two stage ko
9 v9 N, X- u% _% Y2 Z  G逃 táo - escape*
) A$ C% ~4 o/ T( a2 c1 s逃遁 táodùn - to escape, to run away, flee*
* t* V7 r# X( r, J2 P2 ]逃生 táo shēng - escape*
" J4 r2 Q% s) y( J9 |4 ?腾挪 (騰挪) téng nuó - sabaki- V$ ^* o, b$ ^; g( ]& n( J
提 tí - remove from board% I% L' g) ]' E% E8 s! j( O8 ^5 l& t1 h
提劫 tí jié - taking the ko
1 p# S) h7 I" P提子 tí zǐ - remove from board
9 Z" L' h# |! c; n天王山 tiān wáng shān - tennouzan: N& S9 A1 ^7 R# i" q( b9 Z7 ~
天下大劫 tiān xià dà jié - all-dominating ko  ~/ P2 Q. j# J
天下劫 tiān xià jié - all-dominating ko
$ V6 t% b, c- a$ m7 Q2 z7 b' N% L天元 tiān yuán - tengen
# i& l- p% n6 O跳 tiào - jump*
: m! E9 f/ s1 R. @: a5 u贴目 (貼目) tiē mù - komi5 m1 Z5 l9 i  b& W0 ^' z
铁柱 (鐵柱) tiě zhù - iron pillar*0 w* {% [0 v6 D3 d
挺 tǐng - push up; stand*
0 ]* O) n) D1 _. l) T投降 tóu xiáng - resign*3 c( v$ _* a8 J, T( O
投子 tóu zǐ - resign
2 ^, U* m2 ~9 Y% [" o透点 (透點) tòu diǎn - placement
4 h0 b  ~9 t6 g5 q9 ^% D  S+ X图 (圖) tú - diagram*6 M9 d  D0 Y0 i: _3 u7 |$ B
退 tuì - pull back5 O1 k7 s; ~$ O6 j7 n) ]6 \4 T
托 tuō - underneath attachment
+ h: `' v' [/ G. I, }1 P脱出 tuōchū - escape, break out
5 J* S+ J4 c& h) S* R& a  w' u脱骨 (脫骨) tuō gǔ - under the stones
7 @# h5 d" j2 O# J1 |% l7 e4 D脱先 (脫先) tuō xiān - tenuki+ x& c4 i6 S( R: m+ T
: c3 o' \% M4 L5 `

; B. ?  q4 ?% B* qW
7 B2 m0 A4 S" X# {' S; m挖 wā - wedge
! R- Y7 I" G$ B1 n& @外目 wài mù - 3-5 point' i3 h) H6 C& n, p( v9 Z2 i
外气 (外氣) wài qì - outside liberty0 `6 @0 ~2 Q, ~3 Q+ \; z( t1 i
弯三 (彎三) wān sān - bent three
: v/ W+ j5 B4 |0 _  |0 Z3 G9 S! p弯四 (彎四) wān sì - bent four0 [/ U* ^* P5 }" U& N$ Q" W1 z
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
6 F# I" h% B* ?6 }  u围 (圍) wéi - surround*  W0 x. m( p9 I9 @, X0 k8 U
围棋 (圍棋) wéi qí - go; n! O, A. W4 l$ c4 X
尾巴 wěi bā - tail*
7 k- M/ `: L* L味道 wèi dào - aji
$ o; o. ]8 g8 W3 T9 g文凭 (文憑) wén píng - diploma" m" |5 u% u8 V  T6 s1 ~
稳当 (穩當) wěndang - stable; firm*8 w7 D5 n; F; i; Y4 F2 m
问应手 (問應手) wèn yìng shǒu - probe
) t* ]6 \9 `8 n$ \/ g2 O乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest. U& y+ W2 o& ]" ~/ F
无理 (無理) wú lǐ - overplay
- b: D  E; @9 M: {/ X无忧劫 (無憂劫) wú yōu jiě - picnic ko& o' N" ?! O" I* |  ^' Y9 {8 o5 |, d
五子棋 wú zǐ qí - gomoku narabe. T: O- p) q+ J; P1 K4 R& J* l
五间拆 (五間拆) wǔ jiān chāi - five-space extension! Q- v) l- C- t  k7 P+ S
五连星 (五連星) wǔ lián xīng - go ren sei
  Z* k& U6 X# N. V! Z8 D五五 wǔ wǔ - 5-5 point: V4 s" i  L; S% h) w& N

( ?( I9 j; [( W4 n9 Q4 i
; R* a* H+ v4 V1 [% T' hX+ S4 _/ u) p) x4 L8 L, m7 F1 z' M
细棋 (細棋) xì qí - close game. s& M" n; V+ L0 k
瞎劫 xiā jié - false ko threat! C5 S: O& ]% Z- V4 r6 G7 C
下 xià - lower*! r# J# j* B& R9 X/ G) j
下法 xiàfǎ - method*
" C; y" e: e; a先 xiān - before; first*
/ t( H: s0 Y+ q! @* l$ C先手 xiān shǒu - sente
. c. Z( _8 q# u- L; M, X! a' D先手劫 xiān shǒu jié - a ko in which the player makes the first capture( v- G- M5 ?( o$ d1 Q+ X, T
先手利 xiān shǒu lì - forcing move" X( z+ ~1 \* f7 \, s$ u% ]8 T4 i
先中后 (先中後) xiān zhōng hòu - sente with hidden gote. G/ r+ v3 D9 O8 Q1 T+ x- ]( X
陷阱 xiànjǐng - a trap*2 Z& t3 a' ^$ r! M7 e, n3 d( T
象步 xiàng bù - elephant's move6 d2 t6 u; @# C% V
象步飞 (象步飛) xiàng bù fēi - elephant's move) P. A5 i/ [$ Z: k
象飞 (象飛) xiàng fēi - elephant's move" j/ I% `5 T/ Y) X  K7 |
向小目 xiàng xiǎo mù - facing 3-4 points
7 Z* G' h. c% w% K7 u) V$ x象眼 xiàng yǎn - center of elephant's move% v) z# A4 G9 M: H+ U
消劫 xiāo jié - ending the ko
2 C. u* a/ Y3 @) K# M小 xiǎo - small*
9 L3 D2 }" A! o% F4 \2 l0 l3 H小飞 (小飛) xiǎo fēi - knight's move9 v% }' l5 d9 B8 N5 E! Y
小尖 xiǎo jiān - diagonal
2 W6 `/ S# S/ o+ w& m小林流 xiǎo lín liú - kobayashi opening" ?& V! Q$ X7 m9 h' u% G
小目 xiǎo mù - 3-4 point
5 o" F. K% ^3 x8 W8 ^& ^小盘 (小盤) xiǎo pán - small board (13x13 or smaller)+ h: ]! x1 h3 o5 m, u5 ^: T5 P
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
( n& O5 }! ^- f% m小伸腿 xiǎo shēn tuǐ - small monkey jump
9 U2 o( K  B3 a( F& |0 h小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg3 T8 i. k  O: ]5 ~' E9 ?- Q
效果 xiào guǒ - effect; result*4 I0 Y. R% s! x  X. R( W* m
效率 xiào lǜ - efficiency*
2 H8 z5 p8 t! h1 N5 p6 R新布局 (新佈局) xīn bù jú - new opening
, I8 ~# d0 s; Q0 H- E7 q3 i, R: \新手 xīn shǒu - new move
, }. {  g/ Y' k星 xīng - star point
  M+ W2 D" e- J星位 xīng wèi - star point5 {5 _$ D$ b* i* z
形 xíng - shape*+ n7 c7 L6 ?' b( q
形势 (形勢) xíng shì - situation*, s4 }6 [5 r" Z' A$ [- t* h
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
' o5 ^, g1 p' \/ a. W7 s& J形状 (形狀) xíng zhuàng - shape*8 C/ B/ _+ @/ J7 v5 V
秀策流 xiù cè liú - shusaku opening
! v5 g' I: o- T/ }: y虚手 (虛手) xū shǒu - pass
. J4 @3 ^2 t% ?8 h虚着 (虛著) xū zháo - pass0 z/ T3 `0 L4 J  l6 ]
序盘 (序盤) xù pán - opening
% Z% B* T# [  n) s学生 (學生) xué shēng - student*% }. V. p2 Q$ y, R9 w
雪崩 xuě bēng - avalanche*
- V0 ]* M3 J2 H; _# i' T! e! u循环劫 (循環劫) xún huán jié - double ko
# ]4 O! n  U7 c7 I7 }$ E) W; C0 s/ N" M

* @8 k5 g; u# p6 B1 E7 \Y' V' a3 F( E3 Z# h
压 (壓) yā - push down*
( e/ q. V6 y  L1 A. Y9 A压力 (壓力) yā lì - pressure*/ |3 s5 U" d& r2 L
延气 (延氣) yán qì - increase liberties9 [; o) }& A4 f# y' u( f
眼 yǎn - eye*
3 f2 d- }: R; C! Y' h. B8 @眼位 yǎn wèi - eye potential; eye space
# v# {8 E9 U7 m( z! K4 K眼气 (yǎn qì) - eye liberties
$ F5 Z' p6 S1 b. e# s眼形 yǎn xíng - eye shape; eye space
. v% Y3 z4 D8 E- M; x妖刀 yāo dāo - magic sword- K6 E* o3 f, M  Z8 Z1 f
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
( C* d. N* @/ s, Z# V要点 (要點) yào diǎn - vital point- n& i% N4 j% T- p9 _+ R
要子 yào zǐ - key stones
4 t5 x3 N/ O! }1 |. L% a业余 (業餘) yè yú - amateur*+ l/ z, g4 v7 B4 [/ A/ Q
一方地 yī fāng dì - one-sided territory
! \4 |% i  p" l4 f& h( D: P一间拆 (一間拆) yī jiān chāi - one-space extension! R- O8 W* W1 j& W9 j5 l) J6 n0 y, S' S
一间跳 (一間跳) yī jiān tiào - one-space jump
1 }& }8 r9 q+ k7 P! d/ S' d一手劫 yī shǒu jié - direct ko  y- F7 v" g! a# X4 q9 J; }8 a2 W
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
6 K2 e( A  m' g疑问手 (疑問手) yí wèn shǒu - questionable move
  B" C, c1 W7 q% r弈棋 yì qí - play game*
( j; g* Z4 e& s- V, n引征 yǐn zhēng - ladder breaker1 P. e8 l+ i  Z: b: s% C
赢 (贏) yíng - win*. o* y' ~3 W9 q% |- W$ e9 P3 X
应氏 (應氏) yìng shì - ing's
5 I; ~; H: O6 s1 a2 V硬腿 yìng tuǐ - first line descent, G3 p. t* s6 r( r" n
优势 (優勢) yōu shì - superior** W+ E* W; e3 r# r/ h- ^
有利 yǒu lì - advantageous*9 K: ~' _8 i: Q% h1 F, {8 i
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye  d: z- H; ]: b( v, ~
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye; L" q. A; o2 W3 ]  r
右 yòu - right*
! z# Z3 b5 X; C4 P# c5 w余味 (餘味) yú wèi - aji1 d$ Z. x" e, J! w" H% [* @
愚形 yú xíng - dumpling shape. P& L# W) h& c* M$ S. \; L
宇宙流 yǔ zhòu liú - cosmic style
% t/ R9 }. G+ ?8 e原则 (原則) yuán zé - principle*0 B' h3 _6 }+ Z# V/ G
院生 yuàn shēng - insei
3 }. Z. t) J4 T0 C9 Y4 X/ g) c- _9 P8 o/ \( v# x
; A/ p9 G' `8 P; b* b- F) o
Z
' A! v3 n% I7 U2 T) R. T  `. Q枣 (zǎo) - jujube (Chinese Date Wood)*$ S7 Y) k  B0 i
扎钉 (扎釘) zhá dīng - iron pillar*
7 ?% H$ g. @# f: @0 U  x2 ]. n长 (cháng) - stretch5 D- X( t1 E' f  Q1 n, x
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
, M3 a- i/ W( `9 b$ @4 w0 x胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi% M4 g4 Z$ G$ X3 E! G" @
着 (著) zhāo - move
* l% p9 S' W/ z. N' U5 Y+ x; N" _真眼 zhēn yǎn - real eye" a$ w0 C& B& o5 M- c& e) k
镇 (鎮) zhèn - capping play! w6 W0 E# v9 [8 b& {
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker. f9 v8 K/ F1 }6 y! c9 p) d% j$ y: I
镇头 (鎮頭) zhèn tóu - capping play+ s1 |9 R/ K9 m2 j! G2 d% r: V  K+ z
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma) H# t$ \3 w6 R0 q2 t- `% L
征 zhēng - ladder3 }4 M: s) a; O) G6 U
争棋 (爭棋) zhēng qí - official challenge match
+ K' K5 B5 R$ G1 ~, W9 V3 p征子 zhēng zǐ - ladder# [  j6 N. ]3 s0 M
征子劫 zhēng zǐ jié - ladder ko4 {1 S, O% E4 Q. T
整体 (整體) zhěng tǐ - chain
) {9 V9 s5 p1 L3 O/ q6 D/ E整型 zhěng xíng - settle
, m$ N/ F- _. K# T- a正解 zhèng jiě - solution*
. c2 P4 ]% H$ N$ _6 E) D1 p2 O  t1 Q" Z正确 (正確) zhèng què - correct*
) N) c/ U% ]& R+ p证书 (證書) zhèng shū - certificate*
8 j  h6 K. q2 i* |正着 (正著) zhèng zhāo - proper move
- ~0 ~0 j, V( C, l: W指导棋 (指導棋) zhí dǎo qí - teaching game
8 d: n' f2 l' v6 U1 V直二 zhí èr - straight two
, D  H3 z3 I0 f, ^3 I/ A) Z* {直三 zhí sān - straight three
- z+ K1 w* G, K7 b1 v5 i8 U, _. g直四 zhí sì - straight four9 Y# E' }6 s" {! o  @, M
职业 (職業) zhí yè - professional*# Y& z5 m, ]/ E) l' w8 C2 @+ ?0 D" ]
只此一手 zhǐ cǐ yī shǒu - only move
1 C# C  y$ y3 S& |! ]9 f4 R1 c8 |% r, `/ P治孤 zhì gū - managing isolated weak group
% E- D, @; O; ^( {中 zhōng - center*
0 [5 p5 ]' v2 |4 T* J7 v钟 (鐘) zhōng - clock*
: \7 b8 H2 W& T中腹 zhōng fù - center*, d5 k' g# V% z1 L& J/ J) V
中国流 (中國流) zhōng guó liǔ - chinese opening* G4 [0 T( I) Q- \: J" e% K
中级 (中級) zhōng jí - intermediate level*
3 e  D' y( @( u5 b1 r* f" k终局 (終局) zhōng jú - end of game2 l' P$ {7 n6 M: T' A! f! a
中盘 (中盤) zhōng pán - middle game0 }% R( o& A/ a: O3 S& P: h
终盘 (終盤) zhōng pán - endgame
+ q1 w& i& {/ G/ u4 f中心 zhōng xīn - center*
# ?5 |" o9 g# j! D7 k& E中央 zhōng yāng - center*% c4 c6 v* y0 l
中原 zhōng yuán - center*7 ~5 Z8 w: w! O6 J" n0 y: k
重 zhòng - heavy*) `% z9 ~0 `8 Q: t/ |
主动 (主動) zhǔdòng - (to take the) initiative*
. e% ]3 `8 X1 g3 L7 }# J5 n* v专业 (專業) zhuān yè - professional*. S+ ]. p* d& a/ e, S4 D4 s- h
转换 (轉換) zhuǎn huàn - exchange*
, n9 q6 l- g, Y装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
8 h! `* H5 W9 D# L; `装劫 (裝劫) zhuāng jié - a move that threatens a ko
: ^& y1 S/ l. ~% ^+ f$ R0 U5 c撞气 (撞氣) zhuàng qì - reduce self liberties8 ^$ n; A1 }- v0 K: N* Y
追 zhuī - chase*
' t' O7 Q( G0 R$ d/ f; Z1 ?追捕 zhuī bǔ - chase*! y' @8 M% T, O( [$ X
子 zǐ - stone; unit in chinese counting0 b7 s1 _, _- |0 Q
自然流 zì rán liú - natural style
: A8 M: \: \) v0 z6 n自杀 (自殺) zì shā - suicide*
8 X, A; T. a3 [6 q" r3 D- W6 E左 zuǒ - left*
  \. z4 m; M1 P( Q/ ?' _' |0 H3 X左右同形 zuǒ yòu tóng xíng - symmetrical position, ~9 ?0 l& N6 ~! r
做活 zuò huó - make life& l1 U* j  Y5 N/ m* \
做劫 zuò jié - create ko6 X  Y+ f4 K2 ?% v  w
作战 zuòzhàn - combat*7 i* q# n$ N& A. I6 r
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
4 B7 e( L0 t% C; f% T& L$ B0 @
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了
% c/ o; h& Q5 B$ O* [
; X6 m4 I: ]( s
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2026-3-10 18:25 , Processed in 0.130133 second(s), 14 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表