| 
  鲜花(152 )   鸡蛋(1 ) | 
 
| A4 \$ w3 _: ~8 W6 T 安定 āndìng - settle*
 3 R+ ]. ?  {% i4 \5 ~' d
 T/ D- \9 t; K" ^! J* F( f( G+ W$ y
 B- B5 s) ], C9 p7 M# u% k+ [& {
 白 bái - white** i' W% k8 j; [  D! ?
 白方 bái fāng - white player*
 2 [$ s; u. u( m/ a( u败 (敗) bài - failure*5 h+ ]" H: ]& g: U
 败着 (敗著) bài zhāo - losing move2 N" x$ l/ o0 W; U9 p
 扳 bān - hane
 3 i; j7 ?& k9 b! h1 a) ~  q3 [- z, y5 T扳断 bān duàn - hane through
 9 L5 R) c/ e. K' G- o3 c  c板六 bǎn liù - rectangular six
 , \$ r' L8 m* ^/ a, ]半劫 bàn jié - half-point ko
 : ?0 c" y8 |5 E/ L6 K6 ^/ l棒接 bàng jiē - pole connection
 3 s2 {9 T7 C/ Y  B8 w% Z7 y包围 (包圍) bāo wéi - surround*
 , ]/ d# C+ W: X0 y- C* s6 }  a, Q薄 báo - thin*
 ) W/ y& c( o: p保留 bǎoliú - retain; preserve*. t6 I) C- {( M9 d
 抱吃 bào chī - capturing technique by atari" C) N$ V" q) t3 L6 I/ O
 本身劫 běn shēn jié - local ko threat
 5 [; O& v* ]6 U5 B' J本身劫材 běn shēn jié cái - local ko threat. L4 S3 A6 J7 E" B  o
 本手 běn shǒu - proper move. ]7 e1 d3 D- ^* T0 Y
 笨重 bèn zhòng - heavy*0 G% T8 z4 ?5 t* K- ?) K2 _
 崩 bēng - collapse*" t6 B8 O. M/ ]; d: w) C
 崩溃 (崩潰) bēng kuì - collapse*" K% E+ D3 z! g3 L- r4 W
 逼 bī - checking extension
 / ]% a7 g* g) f+ @& Q% ]; z6 ^) n. }鼻顶 (鼻頂) bí dǐng - nose tesuji
 ! P/ _* o7 H# _" U) C比气 (比氣) bǐ qì - capturing race
 , k+ p" ^# ~% i; ^. z1 m! g' @比赛 (比賽) bǐ sài - tournament*( i4 d5 B9 I/ Z+ e* a6 X* m) ?
 边 (邊) biān - side*
 / ?- G# i! }: I$ g  s: {- y变化 (變化) biàn huà - variation*3 O: w6 \3 p7 k4 P
 变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening3 v8 E/ ^9 N9 o3 l. A
 变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
 2 `* e4 T; I9 Z5 [变着 (變著) biàn zhāo - unusual play$ j+ D& Z' `- i! ?
 并 (並) bìng - horizontal stretch" H) n- e- M* g6 L' E) q! r  R; ^
 步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)% m, Y$ F" [. S. X6 {
 补强 (補强) bǔ qiáng - reinforce*8 P; d8 [) z% N6 O
 布局 (佈局) bù jú - opening
 $ O' Z/ @0 @: w不利 bù lì - disadvantageous*
 6 K' Q& v/ a5 e不入 bù rù - suicide
 . o4 U# {6 j! ^2 x8 E! J/ E* D& Z不入子 bù rù zǐ - suicide1 H9 V; I* Y+ K
 不提三目 bù tí sān mù - three points without capturing$ A& A# h5 W" w7 p
 不提五目 bù tí wǔ mù - five points without capturing
 8 V0 \, b9 H: T3 x& a  ?0 C0 B/ y8 P: c. [. X& B! T
 Q7 M9 F8 B! C5 {, F
 C
 9 Y# n2 X3 y9 S9 ]/ J( e6 J. ]$ _' Y猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)/ U" ?# |5 M" b- |, ]: \4 X
 猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)( _1 D) |* i6 X7 X4 }9 {7 Y
 参考 (參考) cān kǎo - reference*
 . U& A0 Z* J0 R残忍 cánrěn - bloody or merciless*
 - d. M/ H  p9 R, [$ [拆 chāi - extension9 A) M7 W$ M2 K5 @4 Q* D: S
 拆逼 chāi bī - checking extension
 2 {9 A" @3 T9 e/ l1 q6 v拆二 chāi èr - two-space extension7 m4 y, g7 e3 c" o3 T) [7 z
 拆三 chāi sān - three-space extension% O0 _& n3 A  N
 拆四 chāi sì - four-space extension
 ; w) O- h" C& S3 }* h拆五 chāi wǔ - five-space extension
 - I8 m& e2 r8 g拆一 chāi yī - one-space extension
 ; @# t7 g# \$ D9 u$ y) z, @- K6 L缠绕 (纏繞) chánrǎo - harassment technique
 : C" [  @% Q1 k7 t7 f/ c/ J长 (長) cháng - stretch& B- ?+ a6 O, H3 M, n
 长考 (長考) cháng kǎo - think for a long time) o2 U9 V5 L/ P/ U
 长气 (長氣) cháng qì - increase liberties$ N7 V' ~6 R/ \2 J: c" W0 s* h3 ^/ ~% O
 长生 (長生) cháng shēng - eternal life
 ; O8 E1 E/ ~( o; R8 [场合定式 (場合定式) chǎng hé dìng shì - situational joseki/ x1 h7 _! J2 {$ u
 超大飞 (超大飛) chāo dà fēi - very large knight's move$ M) V: }$ D  b& t# f3 I
 超高目 chāo gāo mù - 4-6 point
 9 W0 ]$ n# l0 T超时负 / 超时 (超時) chāo shí fù  - lose by time! c: e8 }9 X, j3 Q  O/ Z
 超时胜 chāo shí shèng - win on time
 4 S" |$ j) I6 @2 J) J成功 chéng gōng - success*
 ' V3 P3 s# f' w7 T, }成立 chéng lì - possible*
 * V  o4 l9 F# W7 ]" U$ M秤砣 chèng tuó - two-stone edge squeeze7 K1 w5 L. b! `5 b. z0 |8 Q. d& p+ C
 吃 chī - capture
 * h& A0 Z; K1 @& U8 Q' M! Y吃亏 (吃虧) chī kuī - loss*
 # w4 M5 @' x/ Y* p! ]$ x" _6 P持棋 chí qí - jigo' g, Y  h5 ~# M9 P, z, i
 冲 (衝) chōng - push through  w$ Q  }/ W$ Z' Y
 重复 (重複) chóng fù - overconcentrated5 d' D6 i4 H( e1 @
 初段 chū duàn - 1 dan1 F: |9 B2 N4 Y
 初级 (初級) chū jí - beginner level*& C) `" h" S( @. N
 出头 (出頭) chū tóu - getting ahead
 - D) [0 ]/ d, d# y刺 cì - peep* W% x$ ^# |& O( W9 I
 次序 cì xù - sequence*) z' o$ x+ f: s' h, k
 错误 (錯誤) cuò wù - mistake*. E! r: i* C0 E6 p
 错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
 3 p7 n  D- B1 p+ \) l2 u
 / w0 x  T+ R* y$ e" B  E) m2 @) B; Z) G8 }) d% v$ ~0 W
 D
 7 |1 [( S( Y6 C. G! i! C搭 dā - attach
 9 ~& _" t+ W/ N' B8 w- V; Y. g! h打 dǎ - atari
 1 D  P: P8 I4 K6 p$ S0 g0 f* H! A打吃 dǎ chī - atari. V$ ]4 h' i4 s: o( M* K
 打二还一 (打二還一) dǎ èr huán yī - capture two recapture one) |3 E3 s1 G' {$ K
 打挂 (打掛) dǎ guà - adjourn game# h9 \% N2 M3 s9 M5 @# r
 打劫 dǎ jié - ko
 # f' G. _7 @: v8 K打入 dǎ rù - invasion
 f9 w! j; W. S打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
 % B( ^6 K- m$ E& H. E& s大 dà - large*7 n7 Q5 |' O: c  d/ [" q
 大场 (大場) dà chǎng - big point
 2 Q) T6 l0 z( O6 W大飞 (大飛) dà fēi - large knight's move
 / e$ Q$ m( n' i1 g% U大局感 dà jú gǎn - whole board thinking
 ) E* `! p( E3 t7 t大龙 (大龍) dà lóng - dragon*$ D" `) z& E' [6 P, w% M- e) l
 大模样 (大模樣) dà mó yàng - large-scale framework
 ' A+ M' F  I* L, a8 Z1 a/ x& }大盘 (大盤) dà pán - large board (19x19)! U) U; Y. f8 J1 D2 o+ z
 大棋盘 (大棋盤) dà qí pán - large board (19x19)" ~$ Q" v6 a; ?6 p3 O
 大伸腿 dà shēn tuǐ - large monkey jump
 % t) ]5 ~' m3 H大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze* ]- |' R4 C" N! Z
 大雪崩 (da4 xue3 beng1) - large avalanche
 6 x3 |  ^  u1 ?) \! B大压梁 (dà yā liáng) - Da Ya Liang5 C1 m/ p  o3 h" F6 o
 大眼 dà yǎn - eye with two or more spaces
 & [& o! e0 k/ O0 k$ i- ^. I/ o- o大猪嘴 (大豬嘴) dà zhū zuǐ - j group
 - E0 q: K6 K1 x/ a. ?  C$ r带钩 (帶鈎) dài gōu - long l group- E! _4 A( b3 G3 U" _" x
 单关 (單關) dān guān - one-space jump
 7 C" N3 \% b+ {" G单官 (單官) dān guān - neutral point
 5 a8 `* r! G5 n3 g6 y单劫 (單劫) dān jié - half-point ko& ~6 L; l5 f) n$ k# a0 O- S
 单行道 (單行道) dān xíng dào - one-way street*
 ( C. i! w3 j3 ~1 R: R" _2 E挡 (擋) dǎng - block*
 # i, C& ^0 t7 x9 U2 _: G" U* F刀把五 dāo bǎ wǔ - bulky five! F5 D2 @- ?4 D! ^1 s) W$ h7 m
 刀板五 dāo bǎn wǔ - bulky five) @+ v; n& a) U2 n& `
 刀柄五 dāo bìng wǔ - bulky five3 _. _! Z- T7 |# D% ^; Z6 a
 刀五 dāo wǔ - bulky five
 5 v  C9 P8 T' F' w倒扑 (倒撲) dào pū - snapback
 . }0 R! y6 W( e; i) o# V- s倒贴 (倒貼) dào tiē - reverse komi
 6 R+ ~/ K7 G/ g倒脱靴 (倒脫靴) dào tuō xuē - under the stones
 ' g2 Y" L1 F: z/ X8 n7 {2 [$ x% u低 dī - low*
 9 G9 H  {9 b* H% E敌 (敵) dí - enemy*
 + n( r7 [4 A6 C  M& E: a抵 dĭ - hold up; push against, to support, to resist*9 q2 \( D* m+ C" o( Q9 ^6 E
 抵抗 dǐkàng - to resist; resistance*0 }- H% v6 l: U7 T& H4 M
 敌人 (敵人) dí rén - enemy*; ]* j  F/ X/ a7 d& }+ p) d6 M# _9 R
 地 dì - territory*2 C$ M/ @9 T  u0 G
 地盘 (地盤) dì pán - territory*
 9 y. V4 H% R( V$ T地域 dì yù - territory*
 1 ^$ c' j6 t4 Q6 G( h/ h* X点 (點) diǎn - placement; point/ U$ L( ~1 B6 D5 d5 O2 m' V9 i
 点方 (點方) diǎn fāng - eye-stealing tesuji$ c, _3 b  i/ F) H4 p8 M( X
 点角 (點角) diǎn jiǎo - corner invasion& ?6 G* `$ t) O
 点目 (點目) diǎn mù - counting( b( s6 j7 g. P' r6 @( I
 点眼 (點眼) diǎn yǎn - placement inside opponent's eye) i( h7 l4 z6 Q! w
 调子(調子) diào zi - choshi% i! O9 O3 m# B1 y0 Q4 D
 丁四 dīng sì - farmer's hat; pyramid four
 4 C' C# o0 F8 \9 t& @顶 (頂) dǐng - bump2 F8 Q$ u; c# Z
 定式 dìng shì - joseki
 d) _( K! K( r1 h4 L定型 dìng xíng - settle
 9 p) ~+ ?+ E7 b2 x东坡棋 (東坡棋) dōng pō qí - mirror go- j4 V$ A7 x  o$ }- t; N
 斗方 (鬥方) dǒu fāng - carpenter's square
 % P  Q; h2 @; J# o* B0 X* f读秒 (讀秒) dú miǎo - byo-yomi
 4 ^9 b1 U# H1 n5 I# D5 [渡 dù - bridge under
 2 Q# M* c+ G. H2 u: s断 (斷) duàn - cut*6 m4 D0 i6 _$ t' ^. c
 段 duàn - dan/ X# b4 G' d' |# i( w9 h. i% @
 对策 (對策) duìcè - countermeasure*
 / N4 S7 f& Y, U) S3 W, Y对局 (對局) duì jú - play game*+ P$ Y: L7 D) w
 对杀 (對殺) duì shā - capturing race
 & g+ _4 K9 X  r8 c9 ]8 X: A对弈 (對弈) duì yì - play game*) U$ m- V/ x, a" Z. e
 遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
 ; x& _  Z4 e6 j  d5 r多元劫 duō yuán jié - multiple ko
 * r: U& K* K, h' i5 e! J2 ^* J& Y7 T$ Q  b- L
 + k: n0 w8 r; _. g
 E
 & d7 `/ |/ h' I3 O% ?0 `; E9 Q恶手 (惡手) è shǒu - bad move0 U; n3 b. q% N- l4 g& {/ K
 二间拆 (二間拆) èr jiān chāi - two-space extension
 " d& Z' N0 j- ?* H- K" w" h+ Q二间跳 (二間跳) èr jiān tiào - two-space jump( n8 d: O( Z7 E( G
 二连星 (二連星) èr lián xīng - ni ren sei" I& I- O4 X3 c2 A5 n  E
 二手劫 èr shǒu jié - two-step ko% D& i7 U  M3 i- `8 h
 
 4 R& z# D2 a& E, ^, B
 2 `- ?5 Z/ ~5 Q, h# ~' cF& u9 k- I+ J# [' x6 g* [' ]3 k
 发展 (發展) fā zhǎn - develop*
 " r, e0 ~8 w. S( B9 `) P法 fǎ method, way (also 下法 xiàfǎ)*. B4 x, A( ?/ O2 H3 W
 反扳 fǎn bān - counter hane
 " |& z) q9 S: V反打 fǎn dǎ - counter atari) P( p) A+ w% ~3 @+ @% z- r
 反攻 fǎn gōng - counter attack
 : B' |7 M6 b) m0 h# Z0 p* _' h反击 (反擊) fǎn jī - counter attack2 r6 o* `7 l+ ^0 r
 反夹 (反夾) fǎn jiā - counter pincer6 Q5 g9 q. a, O: \$ v' |
 反提 fǎn tí - recapture
 2 }1 B6 c. H  N' ~! }* @! ]; V方法 fāng fǎ - technique*0 ?$ O! `" c! l+ I
 方四 fāng sì - square four0 z7 I" q: \! N" f, K% X
 方向 fāng xiàng - direction*
 3 U2 R& ?$ ~* i$ b方形 fāng xíng - mouth shape: E# \( \, Y3 H. e; X1 O2 K3 v; q1 W
 防 fáng - defend*; i8 d! ~& M! I0 }3 `
 防守 fáng shǒu - defend*! Z& H. u2 t, J( T: ^
 飞 (飛) fēi - knight's move
 K! z% ]( B( ?) I5 Z! G- H飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
 + B. X' y& {& S1 j飞压 (飛壓) fēi yā - press. {# h! j, ^5 T# c$ d
 废着 (廢著) fèi zhāo - useless move
 , [3 C1 g. J  {: G9 `$ Q) t2 F& L废子 (廢子) fèi zǐ - useless stones' l2 A. `$ K0 \6 l0 U2 S- e% {
 分投 fēn tóu - splitting move" i! g" r) H/ i0 T9 O
 分先 fēn xiān - even game  ]) |8 n: C' j; m+ m$ F
 封 fēng - seal in*
 1 k, J. H5 h7 m封手 fēng shǒu - sealed move
 1 C- F% n! v% f, G封锁 (封鎖) fēng suǒ - seal in*
 2 s* o/ B7 C/ h3 _浮棋 fú qí - floating stones
 ; s/ k9 U  Z. O, t4 N* K! t浮子 fú zǐ - floating stones# k7 S% a/ \9 n( [, I9 P
 负 (負) fù - lose*: B* w2 L* P) y8 p
 复盘 (復盤) fù pán - game review
 : U& \- w1 m  m8 _  {) k5 e% d' ]& q- y1 S1 R
 8 [) U5 Y+ V/ d( b
 G
 " s8 P0 K, d% A' l4 X概念 gài niàn - concept*
 * d! O7 a4 R8 j7 F感觉 (感覺) gǎn jué - feeling*
 ! |9 x, p' Q4 E( K; ]$ C/ h高 gāo - high*0 l* J/ x. z4 n
 高级 (高級) gāo jí - advanced level*
 2 J% f9 ?' y$ G# M  \; W, e高目 gāo mù - 4-5 point. ?% L) w( |  P* |: E; c
 根据 (根據) gēn jù - base*
 ' I) s) K' r% q. e0 C: L根据地 (根據地) gēn jù dì - base*( C. Y  x  O5 Q# M' J$ a
 攻 gōng - attack*  w: m: n2 l% V  B
 攻击 (攻擊) gōng jī - attack*. z. s8 c: C3 x1 d; B3 G0 E
 共气 (gòngqì) - shared liberty
 & f" j& ~% {4 m8 U2 Z公气 (公氣) gōng qì - shared liberty
 7 }2 g$ u: r; L! K攻守 gōng shǒu - attack and defence*( T: o# P1 s5 `: r8 R5 u
 共活 gòng huó - seki
 0 F% w; p) X# U$ Q孤棋 gū qí - floating stones
 3 w/ T2 |) S( m* E3 w- F1 W挂角 (掛角) guà jiǎo - corner approach/ L: ?& c+ ^* m- H
 拐 guǎi - bend*# k0 y  a% x$ q8 \! ?; D5 A5 `
 怪着 (怪著) guài zhāo - ghost move
 + [8 v" D5 L$ W; m3 e& H关 (關) guān - one-space jump; Q, c, ^4 E9 e# y
 官子 guān zǐ - endgame7 F8 K$ t4 F/ i' ?) I$ O
 龟甲 (龜甲) guī jiǎ - tortoise shell
 ) s7 i% m3 I+ v4 F: R0 ?2 i- k规则 (規則) guī zé - rules*$ d/ r6 F8 R' n7 B0 L2 S
 鬼手 guǐ shǒu - ghost move
 ; u: Z) ~0 C! \  g( k! X; k滚包 (滾包) gǔn bāo - squeeze. J9 p+ K- [1 h% i; e: e
 滚打 (滾打) gǔn dǎ - squeeze+ i& @8 n. J( b) h9 P
 滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
 / {- o2 I1 [4 T过分 (過分) guò fèn - overplay( u6 ], w# A4 L
 国手 (國手) guóshǒu - national champion*
 3 S' A2 r$ x" r& c
 0 r' k) [2 }3 Q  _- d- _1 B7 y: D1 s- z$ i
 H& x! }( i) {' L" X  r9 v
 韩国流布局 (Hánguóliúbùjú) - Korean Fuseki. Z: Q8 w6 Z, X, ]) B7 @
 好点 (好點) hǎo diǎn - good point1 y  u3 L$ w& X1 E* s7 ^& h
 和棋 hé qí - draw** o* g$ Z, @+ ~
 黑 hēi - black*
 6 ]+ Z) R) v, {. K$ }& u黑方 hēi fāng - black player*
 + l* t- L. o/ f" X# D5 }黑先 hēi xiān - Black plays first*
 0 R- N, S/ O0 U9 _猴子脸 hóuzǐ liǎn - Sake bottle shape* Q3 V( u; I: H; a  Z% i7 [1 k4 r) Y
 厚 hòu - thick*
 ) L  r  R% `0 I, t" Y+ o2 k后悔 (後悔) hòu huǐ - regret*0 Z" e* N5 y  d$ e7 u- q
 后面推车 (後面推車) hòu miàn tuī chē - pushing from behind8 Y: b: O- T/ J3 G# M
 厚实 (厚實) hòu shí - thick*/ Y1 H( Y. L. g% K- ^% @1 a) D" I
 厚势 (厚勢) hòu shì - influence*
 3 \, o6 x3 s6 B8 V) @后 (後) hòu - after; later*
 ; c5 Z7 r1 }# a6 @后手 (後手) hòu shǒu - gote( r% H2 ~: S; u3 H2 G2 y: e  t
 后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture7 w( Q. o3 ^9 c! t" ~+ @( n+ l
 后续手段 (後續手段) hòu xù shǒu duàn - follow-up; R) j8 e- a. o: L, q
 后中先 (後中先) hòu zhōng xiān - gote with hidden sente4 }  [$ u  y% `& Z
 虎 hǔ - tiger's mouth4 y( t2 S# A( _) y, {
 虎口 hǔ kǒu - tiger's mouth
 ! a5 |3 O1 c! Y% o互破 hù pò - mutual damage. h  D: N, c) M  T/ ?0 o
 互围 (互圍) hù wéi - mutual surrounding of territory
 * N2 x( A- t5 w花见劫 (花見劫) huā jiàn jié - picnic ko% ~' {3 h* E& S, k, f  p
 花六 huā liù - rabbity six
 % h" j! ?( b3 p0 A+ |花五 huā wǔ - crossed five. ^( {7 T+ r8 W7 ~* t. e+ X3 G
 还原 (還原) huán yuán - transposition
 2 Y( W, R# N. z% y缓 (緩) huǎn - slow*
 & g2 h  v" @' L+ P3 |) v缓慢 (緩慢) huǎn màn - slow*
 ' G- [5 _+ |% m4 i. w/ {6 _& F0 _2 }缓气劫 (緩氣劫) huǎn qì jié - approach ko
 + d: U: U; e7 I& ]- s* L缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
 ; `4 |/ j8 c  N7 L) M缓手 (緩手) huǎn shǒu - slow
 / h' V1 y  s$ g1 L4 b% A0 R+ q& o缓征 (緩徵) huǎn zhēng - loose ladder
 , S8 x: _% r& G* N/ j) e+ ~缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
 % N9 K0 ]5 l& q+ p6 c' G黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
 . w, c8 K2 Q  Q1 b* [回手 huí shǒu - take back*
 # [7 ]2 z: k! N6 u! O回提 huí tí - recapture
 ) {, ~; R% Z1 Z: @* e9 R悔棋 huǐ qí - take back*
 7 s5 p& I5 Q/ [5 ^& b活棋 huó qí - living group
 9 Q! U1 D- K3 }+ v8 p8 i$ x5 G8 T7 B( y- v( P- e
 ; F, h3 P& v, z/ p# }# f: Z* }
 J  T/ a: W& w3 L
 急 jí - urgent*# Q8 B5 g/ d+ B4 K4 ]" E1 K
 级 (級) jí - kyu
 / \, L1 [+ Q3 q2 w' M5 l急所 jí suǒ - urgent point7 e* M) w- s" A
 挤 (擠) jǐ - bump into diagonal; choke; atekomi" n4 M/ ]( A3 U0 O3 z( e* d9 g
 技巧 jì qiào - technique*
 $ [# h  `. Z( M2 {计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)** u$ n4 M3 X+ X: u' x; \
 佳 jiā - excellent*
 + n) b4 \. @% M  a0 _/ K* i夹 (夾) jiā - clamp; pincer
 8 o  G# e- V/ T% N; \" J3 X枷 jiā - net
 _+ L( v1 ^& V& n- o+ }枷吃 jiā chī - net
 ! E; k- r7 S" {, Y" O夹攻 jiā gōng - pincer
 7 ~5 H$ O" r, w假劫 jiǎ jié - false ko threat
 & v4 F" u: }1 I/ |- B假双活 (假雙活) jiǎ shuāng huó - false seki9 Z) n/ w2 f- v  w7 f
 假眼 jiǎ yǎn - false eye  H9 Y$ {2 e0 [# h, Y# {0 s
 假眼活 jiǎ yǎn huó - two-headed dragon
 0 e: C& r* E$ g/ V尖 jiān - diagonal
 - _9 Z6 i" T. a# i5 J( ]尖冲 (尖衝) jiān chōng - shoulder hit7 |0 Y# J3 M3 @
 尖顶 (尖頂) jiān dǐng - diagonal attachment/ B+ K5 `, ?9 r- [/ ^( ~  j
 坚实 (堅實) jiān shí - solid
 0 H  D/ n. S4 s0 c" S! H! Z见合 (見合) jiàn hé - miai2 ]  l! x% E' k! N
 教 jiāo - teach*
 " O4 m4 R' G' M: P: `- y1 Q交叉点 (交叉點) jiāo chā diǎn - point
 / z$ w% v, t& k交点 (交點) jiāo diǎn - point
 + Q  y) M, B" n# j  J焦点 (焦點) jiāo diǎn - focal point*
 + X1 E1 `: I5 [, u交换 (交換) jiāo huàn - exchange*! q" T: n% [: T, @# S* e4 M2 Y. S
 角 jiǎo corner (angle, horn-shaped)** H7 G3 G+ k% Q2 j1 ]  s8 u) i4 l
 叫吃 jiào chī - atari6 D# s( R6 v# u: }( V" J3 S
 教师 (教師) jiào shī - teacher*
 & t3 E- d4 E3 N% w/ D! b) Z6 D; a教室 jiào shì - classroom*
 R! }' W0 W4 @( T/ X2 M9 p基本功 jī běn gōng - fundamentals*
 3 S& l2 E# e1 C- c, N/ r接不归 (接不歸) jiē bù guī - connect and die
 & E# D. G7 J2 V! f0 a  a4 Y. ^7 P劫 jié - ko
 9 _6 e$ y1 w0 ]9 q2 u0 x$ ?1 p! J7 }劫材 jié cái - ko threat
 " y% q/ s. s. d' t0 \2 O结果 (結果) jié guǒ - result*% ^, n! S% r7 t/ M5 h
 劫活 jié huó - live by ko
 2 {8 x" U! i  v4 L诘棋 (詰棋) jié qí - life and death problem, Q8 s( s  A# O0 ?/ _- `; ]
 劫杀 (劫殺) jié shā - kill by ko' P; c9 |2 q& E: L: G6 }
 劫争 jié zhēng - ko fight
 " @$ Y, Y# m% M7 D' [) k- a7 x; [8 Z解答 (jiě dá) - answer, solution*
 9 ^  ~" j! o1 n/ s& W) s0 I  e金柜角 (金櫃角) jīn guì jiǎo - carpenter's square# Y0 J; h: e1 E' k3 N8 {3 e1 P
 金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
 - q" p7 W) U+ y3 g. o6 U& {紧 (緊) jǐn - tight*
 - f/ P/ x) x2 O2 a) u' o紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
 3 ]+ R) {% B. J2 e紧劫 (緊劫) jǐn jié - direct ko6 c$ f2 h: N$ T. U9 n0 U8 v
 紧气 (緊氣) jǐn qì - reduce liberties% j" k, ]5 U2 N1 R: t2 t5 Y, F
 紧气劫 (緊氣劫) jǐn qì jié - direct ko. f. M+ Q+ ?% S2 |
 禁着点 (禁著點) jìn zhāo diǎn - illegal point& S2 F  H/ x* [2 j$ p5 X
 净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
 % i" o5 }% H- Q5 z净活 (淨活) jìng huó - unconditional life
 , q7 q5 m9 @5 N, x# [* t净杀 (淨殺) jìng shā - unconditional death
 3 v/ H3 ]) P) e* |4 l' j7 @净死 (淨死) jìng sǐ - unconditional death
 ! S0 x+ q' ^1 s0 b) ^, g救 jiù - rescue; save*4 ]6 r. c$ H7 D4 D0 x
 聚 jù - placement inside opponent's eye; j# s, E5 o! g2 L" I# l2 p
 俱乐部 (俱樂部) jù lè bù - club*
 / [, s7 Y6 I9 b8 C( S. R9 f3 u聚六 jù liù - six-space killable eye shape
 $ W2 H' ]( M" [- p# s' H( `/ s6 |7 L聚三 jù sān - three-space killable eye shape8 e5 J- D* C0 u; d6 K, S* j+ ]$ g
 聚四 jù sì - four-space killable eye shape
 6 i# F" ]9 t% M8 R1 H聚五 jù wǔ - five-space killable eye shape' p  ^# H6 L: Z0 w
 决战 juézhàn - decisive battle*
 / Q8 M% ~+ y2 j4 s诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*" R7 ~& t4 }7 y. x
 
 ) H; h: ]# D) c
 8 Q6 \4 U6 c! d+ x  F2 r" [" mK
 , V! s# T, b* B" i) C卡眼 kǎ yǎn - falsify eye
 H+ _* x1 k. ^" L/ F开拆 (開拆) kāi chāi - extension
 : x! B% m  [. Y! H- m" G开花 (開花) kāi huā - ponnuki
 2 b% x4 q7 w, x; H5 m) Z开劫 (開劫) kāi jié - create ko
 : [4 E; k& X4 H开局 (開局) kāi jú - opening1 m3 c$ X. }1 M* R! w  j- ^
 看花劫 kàn huā jié - picnic ko
 ' A" A& c, v0 m# q& M抗 kàng - to resist, fight; to oppose to defy*4 X0 Q7 l. {8 G# `$ [
 靠 kào - attach one line higher than enemy stone' m7 F; y  e1 J  O* o; y: i* a9 Y
 空 kōng - empty*
 * k6 M) h8 n7 B* P空间 (空間) kōng jiān - space*/ h3 V2 C, P9 \5 j& Q
 空三角 kōng sān jiǎo - empty triangle# q0 w, _2 K' O, k
 空 kòng - territory*
 ?. v2 L: X0 V: `跨 kuā - attach at waist of knight's move8 E# X2 A! Q; ^* l8 ~: X) m  v' L. a9 K
 跨断 (跨斷) kuā duàn - waist cut
 % ?; Z; K0 a- D1 j快 kuài - fast*2 [* H& H) n: a, {" e) ~
 快棋 kuài qí - blitz game
 . z8 {% o$ Y1 F& k: [3 p宽 (寬) kuān - loose; wide*0 z$ l! }, O+ J! t/ ~( c
 宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties' D4 _$ T- U& V3 H& A+ Q7 E
 宽气 (寬氣) kuān qì - increase liberties8 _) b3 o; z  h" E4 T
 宽气劫 (寬氣劫) kuān qì jié - approach ko
 * a1 i0 D7 @. i  `6 Z2 P亏 (虧) kuī - loss*
 % H5 @4 N2 J7 D4 U. G/ j' z2 i5 A亏损 (虧損) kuī sǔn - loss*9 w0 S, z$ i# Z. z; m) @" X
 扩大 (擴大) kuò dà - enlarge; expand*
 3 L' R9 o# ?$ T5 Q) n2 [; ?扩张 (擴張) kuò zhāng - enlarge; expand*+ w! M% y$ R% l2 h' S" Y
 [edit]+ }3 }: M5 S% O' m! \) d  H. I$ L5 b
 L
 " B* b& j8 z! n7 {; |赖皮劫 (賴皮劫) lài pí jié - many move approach ko
 , [2 v2 B* q6 m9 Q拦 (攔) lán - checking extension; prevent opponent's advance*
 ; q0 s. @: Q# R- @1 _拦逼 (攔逼) lán bī - checking extension
 2 t' J5 e& Y* h' @烂柯 (爛柯) làn kē - ranka# x! N- ?- |6 p
 老师 (老師) lǎo shī - teacher*/ q) e$ H' R6 h# z
 老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil! r' ?  R+ T' @3 d( i' E
 类型 (類型) lèixíng – pattern, type*6 b* F( y5 P' T' V0 G
 冷着 (冷著) lěng zhāo - unexpected move1 o+ _+ T/ T' F8 X
 利 lì - profit*
 7 F' O" b, i/ P* s$ H, u立 lì - descent; stand
 & w/ A3 e' H+ ]* {2 C- X4 ~5 V6 Y利用 lì yòng - make use*
 ' G) o9 J/ O  V( J* s$ Q  k: l连 (連) lián - connect; continuous*
 f: o+ N% g' k+ k连扳 (連扳) lián bān - double hane
 $ {1 T2 y; I+ c& n连环劫 (連環劫) lián huán jié - double ko
 ; m& k  ~/ }; M" b% g连接 (連接) lián jiē - connect** w, o! R+ V. \+ t" M# a  p. z+ j0 T# r
 联棋 (聯棋) lián qí - pair go
 ) r) r2 H, v$ }( L5 J" ]恋子 (戀子) liàn zǐ - reluctance to sacrifice
 ( x. B; ^0 l; a; a6 O5 T两分 (兩分) liǎng fēn - equal*1 m& e+ p7 l' W
 两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")5 X1 y5 y4 f$ r- K* T5 m2 y8 ?
 劣势 (劣勢) liè shì - inferior*7 V% N. w) o" H% g: V1 B
 裂型 (裂型) liè xíng - split shape
 . ?9 [0 ]) M) x3 u6 h2 }6 q/ M1 U# ^( w龙 (龍) lóng - dragon*( y  `3 V/ T3 ]' k7 c
 漏着 (漏著) lòu zhāo - oversight
 2 z) ^0 Z1 G; c7 C& p9 j% z0 d' \4 ]落子 luò zǐ - playing stone on board
 ; r. Y/ F+ a- \! i; t0 f, `
 ' p7 k: e- g& W  y8 i7 x, W8 R2 t0 e2 J, [( ]$ e
 M0 F  c2 C7 A7 b5 @$ M
 满意 (滿意) mǎnyì - satisfied*
 3 e) T2 a" o! y* j# s% ?慢 màn - slow*
 + d: R* u, n2 m$ Z% Z4 t盲点 (盲點) máng diǎn - blind spot" n1 I) |) \( b$ Z! ^# N
 梅花六 méi huā liù - rabbity six5 a5 }/ @9 m4 Y7 A2 g$ M6 P
 梅花五 méi huā wǔ - crossed five4 g* p- o) }" T1 }6 U
 门吃 (門吃) mén chī - capturing technique by atari
 $ U$ e5 h( R- q" i0 h/ ^迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
 & r- g& l3 Q( _/ e) q/ B+ h妙手 miào shǒu - excellent move' o0 [6 U' h4 ]4 s  c
 妙着 (冷著) miào zhāo - excellent move' T/ y/ z' V8 X3 v8 S/ t
 模仿棋 mó fǎng qí - mirror go  `3 u8 x7 [$ b3 J
 模样 (模樣) mó yàng - territorial framework6 y4 P, N; B) {; k2 F, D/ H$ J
 目 mù - point of territory
 ; l1 Z2 \/ A: f目外 mù wài - 3-5 point
 ! b" T, G' E7 Z! Y( u: D8 E, g6 }% }5 J6 u! {8 m
 
 9 P& h- |) C% J0 k# b* ?N+ O  K5 t0 D# o& v  I# d
 内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones# [9 z$ P2 N1 T
 逆官子 nì guān zǐ - reverse endgame move! H, n( U4 P% S7 Z
 逆先 nì xiān - reverse sente, l9 T6 H) S! W+ X
 逆先手 nì xiān shǒu - reverse sente& }1 a' i% b$ D' z- e% O# h
 逆转 (逆轉) nì zhuǎn - overturn game+ |% }, F2 _9 F
 粘 nián - connect*! C  f4 a2 y# p1 \
 凝形 níng xíng - overconcentrated shape
 + N+ W* B* ~% Z! r0 y( t3 J扭断 (扭斷) niǔ duàn - crosscut
 3 a3 K* H4 |# |* \% q扭十字 niǔ shí zì - crosscut7 ]$ }" l) ]8 z- w* i" K6 [6 R  u' _
 扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
 + s" U6 Q* _, m& x$ }- `扭羊头 (扭羊頭) niǔ yáng tóu - ladder9 A6 J; g$ g; _  E: o( Q4 u7 d# B) p& r
 6 q7 M, t) \  D# c' X) n9 P/ H! k( [
 
 , g2 e& q# h- G9 g9 FP; {/ i" Q3 S% I6 u8 n5 Z
 爬 pá - crawl*9 g! Z# O/ V$ \2 ]" E: M
 盘渡 (盤渡) pán dù - bridge under7 P4 I3 T& N; W# X% P$ \- l
 盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner7 n3 t0 y' l  S2 [5 d  r
 盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
 2 ^9 s: B5 ]+ N1 U' \+ s+ J抛劫 (拋劫) pāo jié - throw-in ko  s# Z4 g3 P  }
 配合 pèi hé - coordination*/ }' t3 p# Z/ S- [
 碰 pèng - attach to the side
 & D* j; L- d2 k! a; Y! ^/ W便宜 pián yí - profit*
 [0 m# A) {( R7 J( X7 C) y骗着 (騙著) piàn zhāo - trick play, hamete
 9 l! f" G3 S- t* ^平衡 píng héng - balance*' ~6 A7 x8 G& z9 {) z
 破 pò - break*
 1 Z6 E* S2 g; b; P/ i剖析 - pōuxī dissection / self-analysis3 X( x- R+ f% |: K
 破解 pòjiè - solution, answer to a problem*. F4 e: V! H8 k5 w
 扑 (撲) pū - throw in
 9 ]' {/ e% _# s3 X" u葡萄六 pú tao liù - rabbity six
 + N0 l  t! k9 u+ K谱 (譜) pǔ - game record) [5 l; N, [! V2 ^- w2 z: H5 c
 普通 pǔ tōng - common*
 " ^5 `7 V& g- ~" Y) _5 [4 w[edit]
 * }+ a/ _* p2 I; S0 g7 ^$ F- ~Q
 Z5 f: _8 x7 ]  o! z0 x欺着 (欺著) qī zhāo - trick play, hamete! G3 K9 h' c8 I. p; @  [: l: @% W% o
 棋板 qí bǎn - go board
 ( c+ }$ E! C! b: K8 S棋风 (棋風) qí fēng - playing style3 B- H, E8 ]* m3 ]) ?* y9 ~* d& Y
 棋盒 qí hé - stone container
 : S" s' F7 l- h# A& L棋筋 qí jīn - key stones$ @5 A2 r; B" R
 棋精 qí jīng - key stones8 u, Q& E$ A" w+ `/ w
 棋理 qí lǐ - go theory& J6 S$ M# O1 {. [5 y
 棋力 qí lì - strength in go
 6 F: f5 b7 @9 o% P0 t棋盘 (棋盤) qí pán - go board
 , N% ~$ @+ b  a1 j2 ]棋谱 (棋譜) qí pǔ - game record
 ' b& ?" E$ O! J) D3 S棋石 qí shí - stone& j* a; T& t& A# [, N/ Y1 s( C, o
 棋手 qí shǒu - player*5 k& a4 S+ L% ^/ p. n5 B# e
 棋书 (棋書) qí shū - go book
 . K. {. i* O3 f6 b& D6 `: Y棋院 qí yuàn - go institute: M) b& y( J6 m0 x8 v
 棋形 qí xíng - shape
 7 p, y! D* ?- _0 ]! i& n* P4 ]棋钟 (棋鐘) qí zhōng - clock*
 ! N0 P. [9 C0 A- b棋子 qí zǐ - stone2 h1 ?- ~9 q0 J' o! G  Q2 k
 弃 (棄) qì – abandon, to discard, throw away  e: t8 C: j3 f9 }# K$ i/ q
 弃子(棄子) qìzǐ - sacrifice
 ; r  ~1 n/ R  y! @* F气 (氣) qì - liberty; Z. _! {  `7 [0 o. r) L
 气合 (氣合) qì hé - fighting spirit$ a  G; ^# M2 j5 V- Q& X; S! x7 Q
 气紧 (氣緊) qì jǐn - shortage of liberties
 7 E9 v! o! x2 L- u前 - in front, before*
 : D. V8 ^: |" V( f浅消 (淺消) qiǎn xiāo - erasure
 # z$ J  W; |: ], o$ v& E% l$ s墙 (牆) qiáng - wall*
 7 ?2 e- ~5 F  Z2 o( O& N6 {  c强 (強) qiáng - strong- G* ]/ T7 i0 i  ], \
 墙壁 (牆壁) qiáng bì - wall*; Z0 c9 H  t, f! d& @! L
 强棋 (強棋) qiáng qí - strong group0 V  {4 I: I, E1 _- l
 巧手 qiǎo shǒu - clever move" q0 \& r9 |6 x$ E( M/ b1 Q9 a
 巧着 (巧著) qiǎo zhāo - clever move0 ~4 l, P9 T/ D8 R" E' H2 f
 切断 (切斷) qiè duàn - cut*
 ; j, S! a4 C4 V# z  q% U侵消 qīn xiāo - erasure% D+ k* U, i0 X. {: Q3 ~
 轻 (輕) qīng - light*! Y( y, E2 S# p. a+ r
 侵入 qīng rù - invasion7 U; W: e' Q  x" V
 轻盈 (輕盈) qīng yíng - light*3 q6 R: Y0 N$ ]" b! @
 求活 qiú huó - make life0 V' V7 t: M) T4 F# ?
 曲 qǔ - bend
 \8 ^7 x/ U, F曲尺 qǔ chě - carpenter's square
 * ^1 k8 [0 g. y) g! G- d曲三 qǔ sān - bent three
 ! s8 ]$ U3 y9 b: V( ^曲四 qǔ sì - bent four& [) T0 Q. E, y* n( R9 o/ f3 |$ d  E. \
 觑 (覷) qù - peep
 " q  Z; b0 c/ N4 V) I权利 quán lì - privilege
 4 j) _/ i0 ?/ g. @' `  u! c确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
 $ ]; ~( O1 D% n" s4 M4 b- F1 Q, g. W" I' m' i
 & H8 Y! ~0 o9 l; n8 F% i. A3 e: O
 R  X3 l% G4 P7 C9 n$ j  @
 让子 (讓子) ràng zǐ - handicap& D& P- X8 u2 s3 A3 D2 N5 k
 让子棋 (讓子棋) ràng zǐ qí - handicap game8 ]' A! g( g7 \5 P
 认输 (認輸) rèn shū - resign*
 5 [- ^/ Y: K0 s! o7 K* T8 ]$ ^弱 ruò - weak*, f- e( w# H5 _, m
 弱棋 ruò qí - weak group* `* ~; b2 y5 \4 m1 i. X, x; _- ]' D
 
 $ n0 Q3 R# E9 Q5 \
 8 [6 Y& b* N6 B3 @( j( }, G. L8 zS
 ( o* \5 C" N% I! |三间拆 (三間拆) sān jiān chāi - three-space extension
 + k1 V4 B/ t0 Y* ^9 M" L# Z, K三间跳 (三間跳) sān jiān tiào - three-space jump3 N, i+ R+ e. n6 C8 e" w0 J* q
 三劫 sān jié - triple ko& B0 P; q7 B  g/ I  z$ R' {( z
 三劫循环 (三劫循環) sān jié xún huán - triple ko' \% l% W8 h- q; `! e$ v: Z* T
 三连星 (三連星) sān lián xīng - san ren sei
 ( ?. z& {# Z1 g6 U( }3 z9 r三目正中 sān mù zhèng zhōng - center of three stones
 ! e$ e$ p1 [* o# ]# M三三 sān sān - 3-3 point2 O, E9 c& r' X/ h; l! G
 三手劫 sān shǒu jié - two-move approach ko1 r3 W+ R" h+ Y) P2 V- l
 三子正中 sān zǐ zhèng zhōng - center of three stones6 z% h# ~5 |. T4 f( r; A
 杀 (殺) shā - kill*
 ( M* Z; Q, ^7 E! r  c8 M杀棋 (殺棋) shā qí - kill2 ~# H: Z! t4 U2 u0 E# q0 ]1 N+ h
 杀气 (殺氣) shā qì - capturing race
 4 G2 a" l5 \, _上 shàng - upper*
 6 P9 K! X; n# Q% c上级 (上級) shàng jí - advanced level*
 $ A, s( Z' v. K) i5 }/ U( t9 g上下同形 shàng xià tóng xíng - symmetrical position8 N& w" _; I( F; O  I' x
 稍 shāo - somewhat; a little*
 % U% ]- T/ V1 G/ H1 }4 I- p8 U, N2 s+ M伸气 (伸氣) shēn qì - increase liberties
 * H2 T7 U) C  W% g伸腿 shēn tuǐ - monkey jump4 a; F  D3 q5 i3 t3 V* h1 r
 生死劫 shēng sǐ jié - all-dominating ko4 C1 b  v# A3 t6 \
 胜 (勝) shèng - win*
 ! [# A" k5 V; m胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
 1 F$ A. P9 |% m( `胜着 (勝著) shèng zhāo - winning move
 * i- ]$ M3 X% U5 G6 m+ X失败 (失敗) shī bài - failure*. Y& c8 `$ h" _3 W# o, _
 实地 (實地) shí dì - solid territory
 ) T* L1 f4 V' L& s; ~3 O十番棋 shí fān qí - ten-game match
 7 t" H% A/ ]% j* x7 |* J实接 (實接) shí jiē - solid connection
 9 P+ m: H  o* x, \" v; p石塔 shí tǎ - two-stone edge squeeze* i/ R" c1 P0 @+ y
 实战 (實戰) shí zhàn - actual game situation8 K$ d7 p$ {1 G
 实战手 (實戰手) shí zhàn shǒu - situational move( ?5 P# C) s' L- k# r  ?
 势 (勢) shì - influence*
 # j# p) Q! p5 L+ i( V1 o; U5 K( _( x室 shì - house; room*4 U9 D! X+ G9 ^& |/ ]
 势力 (勢力) shì lì - influence*! h/ z$ f! {% E0 u% O
 试应手 (試應手) shì yìng shǒu - probe% o+ \, p  P: z( A, u9 D2 Y
 收官 shōu guān - play endgame
 # N; x3 f( }0 ^. E4 x  k2 J4 g/ r1 P收官子 shōu guān zǐ - play endgame
 9 Q" y! j/ K' @% J% T8 G/ H收后 (收後) shōu hòu - last play' j2 }& s( u# f
 收气 (收氣) shōu qì - reduce liberties; v/ C% ?; `2 v" A' J( Y: X4 M& s
 守 shǒu - defend*
 0 @7 O: `1 _" d4 K2 l7 ^. i* \9 o' {手 shǒu - move
 : q* N# Z1 m" W手段 shǒu duàn - technique*
 ) D2 \1 D* e$ Q/ Q手割 shǒu gē - reorder sequence
 % M! n( h( I" I- Z守角 shǒu jiǎo - corner enclosure
 2 K$ k# G: W; s8 u手筋 shǒu jīn - tesuji% }- G" {; v" \5 s/ N
 手顺 (手順) shǒu shùn - sequence6 A; {/ s, r. w( Y8 b% A
 手谈 (手談) shǒu tán - hand talk
 7 I5 `+ b1 q. }) L授先 shòu xiān - one stone handicap) p' R8 Q) w. [0 H% [4 u7 g: F
 授子 shǒu zǐ - handicap
 ; o' e& ~/ ?6 B/ U授子棋 shǒu zǐ qí - handicap game
 # c6 T% t& ~% ^: I; F' z书 (書) shū - book*# {& t& X7 |/ ^& K
 输 (輸) shū - lose*/ s/ C) A- q2 y. Q% a9 V# ]
 书本 (書本) shū běn - book*2 ~! V; e( |- u! [7 S# K2 Z
 数目法 shǔmùfǎ - territory scoring
 ( A1 J0 v9 l$ M4 _5 E5 j数子法 shǔzǐfǎ - area scoring6 T( Q) {( D% {+ W
 梳形 shū xíng - comb formation( [& Y. \! u. Z! y! W' e) \; P5 z/ A
 梳形板六 shū xíng bǎn liù - comb formation
 & U; {3 ]' K& E$ u双 (雙) shuāng - bamboo joint
 + b6 F6 x0 J& B/ E4 w' R双吃 (雙吃) shuāng chī - double atari
 ; u$ z; z( r1 o" \3 c双打 (雙打) shuāng dǎ - double atari
 , L1 I$ S9 i& J( _  t  f! ^1 J双打吃 (雙打吃) shuāng dǎ chī - double atari( w+ Z" c" R7 C0 @! a+ ^+ w
 双倒扑 (雙倒撲) shuāng dào pū - double snapback
 " n. ^3 ~- R& I! y双方 (雙方) shuāng fāng - both sides*
 9 \# ~! p& K! F) R+ r双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach9 ?* @( ~% ~7 D9 R" i5 u
 双挂 (雙掛) shuāng guà - double approach
 ; Q* K9 {' U. G* T' K9 Z双虎 (雙虎) shuāng hǔ - trumpet connection
 7 p' w8 K4 B" B/ @* T. E* q; b* F双活 (雙活) shuāng huó - seki
 # |6 A8 ]# {: ~1 J0 Q双叫吃 (雙叫吃) shuāng jiào chī - double atari6 q' ^7 n# ]- P. ?' y! e: q9 Q
 双劫 (雙劫) shuāng jié - double ko
 ( t- n- d. L( ^( `; w双征 (shuāng zhēng) - double ladder8 }1 U, z$ q+ u; l
 顺序 (順序) shùn xù - sequence*# d9 s, p& `0 ?4 Z
 死活 sǐ huó - life and death
 , Q/ O' o; u' ~( `8 ~* b/ `死活题 (死活題) sǐ huó tí - life and death problem
 $ h4 o0 p3 Z4 \8 `( Z: W3 Q' I死棋 sǐ qí - dead group
 $ o9 z' p% \( q0 G! F死子 sǐ zǐ - dead stone# `- E/ z/ K# h3 Y$ I- ^9 c
 四间拆 (四間拆) sì jiān chāi - four-space extension0 `( Z- G% h& H4 D+ u" _$ b
 四角穿心 sì jiǎo chuān xīng - occupying four corners and center
 % f) w8 S( t& y, T. p四劫 sì jié - quadruple ko
 2 e" d8 L$ g; ?2 |' R8 \6 X5 H$ X四劫循环 (四劫循環) sì jié xún huán - quadruple ko
 ) H/ v* p- v  J! Q# J2 _四连星 (四連星) sì lián xīng - yon ren sei
 ' Z9 r" N& f7 b0 e8 T/ \3 Z; D( F松 (鬆) sōng - slack*
 : `) t- {. a" `4 e2 C  U松气 (鬆氣) sōng qì - increase liberties
 + H# l6 G3 D: B5 ~6 R) M: O松气劫 (鬆氣劫) sōng qì jié - approach ko( Y9 F" V9 e: E$ Q/ d$ M! d- d
 俗手 sú shǒu - crude move
 ; w. D' b" F5 U- ?5 w8 ^6 x( b/ P随手 (隨手) suí shǒu - hasty move& t" ~6 m( n& Z" d8 A" r2 z, Y
 随手棋 (隨手棋) suí shǒu qí - hasty move; n- F5 O2 b! ~. i
 损 (損) sǔn - loss*6 |0 |7 q% [1 j7 y- G" M
 损劫 (損劫) sǔn jié - losing ko threat
 * X1 y' f- |8 V6 [1 [: _* U损失 (損失) sǔn shī - loss*
 9 f" N/ M; y4 N8 d4 z3 ~  W- E顺序 (順序) sùn xù - sequence*
 , c. b% s$ f) L+ C6 [% Q8 _- U% [( u3 i7 I* v( q
 1 w5 \. \7 x6 f9 @5 a3 q+ e: \
 T
 9 m8 e+ e" F' S, a2 l4 g- w台象 tái xiàng - Tower8 z$ |# Z5 o/ e
 弹性 (彈性) tán xìng - flexibility*
 ( c, o7 P$ {  g, i9 v5 j2 }搪 táng - block*
 " D( J/ ?- s* S, ~套劫 tāo jié - two stage ko2 j! G' n& W. x4 g
 逃 táo - escape*' ?2 j; Z/ c* X+ ?. S3 Q. Z
 逃遁 táodùn - to escape, to run away, flee*
 9 L1 Y; e, ]$ R逃生 táo shēng - escape*5 @* i6 L" c6 d
 腾挪 (騰挪) téng nuó - sabaki
 8 g! n- O& H0 k0 }& g$ G提 tí - remove from board* [5 ~1 p- n4 W  W
 提劫 tí jié - taking the ko
 ) G; A5 h2 u6 r* e提子 tí zǐ - remove from board- K* H1 o- J6 C! N# `
 天王山 tiān wáng shān - tennouzan
 ) {& @9 p4 l& ]4 d4 D( l' u* S1 L0 f天下大劫 tiān xià dà jié - all-dominating ko
 ! @7 {2 h8 }0 w% b- C0 \$ Z. x1 U天下劫 tiān xià jié - all-dominating ko7 S* E( K. E) O2 s
 天元 tiān yuán - tengen
 1 X  R, n! [7 v. x跳 tiào - jump*% q- @. G- |) A. V2 b! e
 贴目 (貼目) tiē mù - komi& ?, }* b" p/ d7 M' S* \. f
 铁柱 (鐵柱) tiě zhù - iron pillar*2 V2 [1 _- O) a7 @
 挺 tǐng - push up; stand*! @# i" S8 ]* N) F; j  m8 O
 投降 tóu xiáng - resign*/ H% {5 f2 f2 g* S0 T; a% C  L
 投子 tóu zǐ - resign6 k1 V6 m+ M+ g2 S/ \3 J
 透点 (透點) tòu diǎn - placement
 5 G$ J( o/ v" P4 P0 \图 (圖) tú - diagram*8 Z# q8 j0 \  X' I6 Z/ c5 l& c
 退 tuì - pull back
 4 p8 {8 T( n9 D! \; W托 tuō - underneath attachment- S! u% `2 ~& V
 脱出 tuōchū - escape, break out! K. k# j2 b* w6 I
 脱骨 (脫骨) tuō gǔ - under the stones0 {' j, m2 M& ~% B
 脱先 (脫先) tuō xiān - tenuki7 ~4 K% _9 S9 m! H5 ]
 
 7 ?" A9 D* D1 V; d4 Y' R, I& q2 q2 c7 k
 % Z- m& b3 ]9 `8 V9 ?8 KW) S+ y; N2 [$ ]' W4 \  E
 挖 wā - wedge
 ; p3 D6 r3 Q% H  e) [2 i外目 wài mù - 3-5 point5 d( |' q8 p' e6 Q, F- U: w0 u
 外气 (外氣) wài qì - outside liberty
 8 h: v5 `' Z+ c) [' w1 a4 e弯三 (彎三) wān sān - bent three% b2 @6 I7 U& g4 f5 a8 j
 弯四 (彎四) wān sì - bent four4 T6 j. P- a; s; d. I
 万年劫 (萬年劫) wàn nián jié - ten thousand year ko
 & s' N& J# x/ f  s围 (圍) wéi - surround*+ J/ \9 Y1 f+ u* g- J! ?4 N
 围棋 (圍棋) wéi qí - go/ ~" A, l3 z4 p0 V9 p5 ]3 W4 e9 U
 尾巴 wěi bā - tail*
 4 T! P. v; ^( C% ]味道 wèi dào - aji5 k; H- W3 A- Y( V
 文凭 (文憑) wén píng - diploma* `/ R. q# [" M) w3 U' _& k
 稳当 (穩當) wěndang - stable; firm*
 ; ~. k0 H& {) W& L# y问应手 (問應手) wèn yìng shǒu - probe
 % R, {! I9 t: Z$ O3 |9 L) S乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest5 [' _: x' l+ x/ W/ X
 无理 (無理) wú lǐ - overplay- j$ s# ?. ?( q* Q$ F* g: T0 N
 无忧劫 (無憂劫) wú yōu jiě - picnic ko
 F0 L4 u. b0 P/ y% B五子棋 wú zǐ qí - gomoku narabe
 3 z4 k% [& `. O& C, S& C' n五间拆 (五間拆) wǔ jiān chāi - five-space extension
 + v+ J: Q7 V; X' [6 s# P五连星 (五連星) wǔ lián xīng - go ren sei/ ?/ X+ K$ V$ A8 l( q- ?
 五五 wǔ wǔ - 5-5 point
 : b% B2 t  s4 z* }6 ^( V: ]# [6 B- `- v: m- f; k3 {( D# {9 F
 . N$ v. R8 S: b& f
 X
 ' y5 p: K$ q( L: v$ r! [) k细棋 (細棋) xì qí - close game' {2 u4 r& u% T! d
 瞎劫 xiā jié - false ko threat
 & R4 i3 d, q! ^- L2 t+ M! R下 xià - lower*4 G, f. {" @4 @! e3 M
 下法 xiàfǎ - method*8 d/ U3 ]. w: w' q2 y7 \
 先 xiān - before; first*: R+ S' r% m& s: v8 ?$ ^
 先手 xiān shǒu - sente
 * d% j$ \( w& }9 G先手劫 xiān shǒu jié - a ko in which the player makes the first capture
 0 V* v; I3 B9 F5 f先手利 xiān shǒu lì - forcing move
 7 |1 y$ a8 v/ C2 p( j先中后 (先中後) xiān zhōng hòu - sente with hidden gote
 2 f) l3 j+ v  E) F陷阱 xiànjǐng - a trap*7 g8 o0 P: [: b& @( G5 M
 象步 xiàng bù - elephant's move
 * E2 V0 C; p  ?0 [( D" R象步飞 (象步飛) xiàng bù fēi - elephant's move
 ( c2 y; W8 l6 c& S1 S- |! i2 M象飞 (象飛) xiàng fēi - elephant's move/ ~- l6 f- `. T
 向小目 xiàng xiǎo mù - facing 3-4 points) z  S5 d. q! u  l' M
 象眼 xiàng yǎn - center of elephant's move8 w( _7 S* J. p5 C% }0 T. d
 消劫 xiāo jié - ending the ko9 A7 w9 r4 t" [& {, b# L4 k  k
 小 xiǎo - small*
 3 Y" D- M: J5 ^( y: U小飞 (小飛) xiǎo fēi - knight's move: |8 R! x- @" [  ?3 x9 m
 小尖 xiǎo jiān - diagonal
 ' s, B' R9 n9 t; V小林流 xiǎo lín liú - kobayashi opening
 8 y& w/ M% S' {) I& N2 X小目 xiǎo mù - 3-4 point
 5 y( z3 F2 o- D* D* {* X小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
 % y# s2 t1 c- U! U3 @小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)- ?; b0 u; ~- S) |$ U/ p. N, a4 t
 小伸腿 xiǎo shēn tuǐ - small monkey jump
 ; a# n; C6 Y( y. M. G0 R! B7 z% k. r9 v小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg; A, V! P  V9 {/ C. i' t7 n
 效果 xiào guǒ - effect; result*
 , s6 m6 m3 P* Y/ @2 G1 c  t" a$ |效率 xiào lǜ - efficiency*
 + a% f" n3 R$ j2 S! L: o* S0 }新布局 (新佈局) xīn bù jú - new opening) r8 c7 p, i8 ?+ {3 A
 新手 xīn shǒu - new move
 & K0 O; g, P4 O; F2 K4 A9 y# K/ y8 |; g星 xīng - star point
 " I; P4 S$ m" `; u9 z0 h! j星位 xīng wèi - star point/ U, U1 ]; T/ v3 |
 形 xíng - shape*6 p0 M: f4 e8 g! ~3 c+ D2 x
 形势 (形勢) xíng shì - situation*+ P$ {3 s' ]- j, l2 Z" }
 形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
 / H% C! I8 s" t1 o% w) {7 H1 v形状 (形狀) xíng zhuàng - shape*
 8 t" C2 J) [2 ?! M1 E- c- u秀策流 xiù cè liú - shusaku opening
 3 a* m. ]+ e3 m4 [' s: e, K虚手 (虛手) xū shǒu - pass
 . O/ y5 t) M7 j8 h. w' g虚着 (虛著) xū zháo - pass8 c* _" O: A/ k3 N
 序盘 (序盤) xù pán - opening/ Y% S+ y2 t. y: K4 {" |$ R7 g
 学生 (學生) xué shēng - student*
 * L2 }8 A3 _/ Z雪崩 xuě bēng - avalanche*
 " N# q! B. G5 P( v0 i循环劫 (循環劫) xún huán jié - double ko
 % \) O6 Q- U0 u  W( I8 I! S% H0 ?0 w. F$ x1 [" n5 V1 {+ g
 
 - E1 }& v/ d6 M. e# oY* q2 u1 V* c" Y6 O7 }& m2 z9 U: _2 v0 N. x
 压 (壓) yā - push down*5 W, ^$ C7 R* z- R+ F0 o) [
 压力 (壓力) yā lì - pressure*
 |7 [( M" G( z7 C  ^0 X. d延气 (延氣) yán qì - increase liberties# y" W7 X7 [" y$ |
 眼 yǎn - eye*
 , O$ m% U) x$ C  J( s3 |眼位 yǎn wèi - eye potential; eye space
 1 [& w$ ^$ P& O) n7 C# n* z# [6 @眼气 (yǎn qì) - eye liberties
 2 o. K* G4 K$ H" ~: `眼形 yǎn xíng - eye shape; eye space  r$ b7 q8 M: o0 J
 妖刀 yāo dāo - magic sword
 2 F. k- a% ^# q! b摇橹劫 (搖櫓劫) yáo lǔ jié - double ko) J! |& v2 W+ s4 C* H; ~5 v* M
 要点 (要點) yào diǎn - vital point
 4 P; E) L7 q( B3 \  F1 {要子 yào zǐ - key stones  E- R. ~7 z5 _9 _
 业余 (業餘) yè yú - amateur*7 b7 j" u: \- e$ f7 M; s
 一方地 yī fāng dì - one-sided territory
 5 p' e6 h% n# [& u/ n  ]一间拆 (一間拆) yī jiān chāi - one-space extension
 5 R: F7 F# G. z1 v* x# n3 ?一间跳 (一間跳) yī jiān tiào - one-space jump
 , {; s5 x. m; E  Z* T3 P8 T一手劫 yī shǒu jié - direct ko
 8 d. a6 x7 U1 f, B' f% L' d一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
 $ T3 K9 B2 h/ x5 \' Q疑问手 (疑問手) yí wèn shǒu - questionable move
 " V: w" @, l& _5 A- |+ D- y! ?9 M弈棋 yì qí - play game*0 V! h% R2 C! b3 h' e
 引征 yǐn zhēng - ladder breaker4 @- F2 T) ~! e9 z. C
 赢 (贏) yíng - win*/ B6 B+ h7 A. |7 j" S
 应氏 (應氏) yìng shì - ing's  }7 E6 Z  Y4 v1 j9 t, ]7 K
 硬腿 yìng tuǐ - first line descent
 ( m# O7 H1 |  w) A4 n5 ^! Q优势 (優勢) yōu shì - superior*$ ]' k' O0 p) g0 T% M/ e; @+ ?
 有利 yǒu lì - advantageous*
 7 V  A+ m7 j$ m. p- i# V有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye: }, p8 n# A5 \& Y% S
 有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye  o, D1 }! G2 {0 R- A) g/ I
 右 yòu - right*
 2 H8 S+ Q$ u: }% y$ t余味 (餘味) yú wèi - aji
 : L( b' Z7 Z- n- \. N: s愚形 yú xíng - dumpling shape* A1 |5 c+ H: b; o. s
 宇宙流 yǔ zhòu liú - cosmic style
 9 O2 C& L% |. v7 J; [/ X原则 (原則) yuán zé - principle*7 U2 P9 u2 X7 V0 N+ B
 院生 yuàn shēng - insei. E2 q: b0 i0 q8 D6 a/ G! q8 w' `
 
 6 N; x# H, \- G% @; h3 u8 r* M* S& Y, V, H
 Z# `' j  m# v- W0 g$ ?# G$ F
 枣 (zǎo) - jujube (Chinese Date Wood)*
 8 t/ R! |! a% P  o/ E* w扎钉 (扎釘) zhá dīng - iron pillar*7 q5 M2 b5 \; I" R
 长 (cháng) - stretch
 _$ Q/ K/ k2 i) F; l8 B胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
 - T( k" u  y" D胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
 / s: W) ~" |2 C' ?* y# N! q: V着 (著) zhāo - move$ [! q' m( J2 U( v/ N  S# p
 真眼 zhēn yǎn - real eye2 p# A. T$ q7 `5 M$ h
 镇 (鎮) zhèn - capping play- O7 I5 l7 Y* H4 I
 镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
 4 j' l3 k# d0 k$ d: ~9 I镇头 (鎮頭) zhèn tóu - capping play8 B( T  E6 J4 E( C( R/ @/ q
 证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
 % x$ O6 t6 k0 d# A1 J% }征 zhēng - ladder
 0 z1 c' S- F8 c1 u! i争棋 (爭棋) zhēng qí - official challenge match
 ) J4 ~# C. j$ f1 W( b  p' k2 W征子 zhēng zǐ - ladder
 ! v; C% p" h" g征子劫 zhēng zǐ jié - ladder ko
 0 D2 q2 G6 R3 D# g  T/ ^2 A整体 (整體) zhěng tǐ - chain
 : }) B4 H$ u/ u9 G整型 zhěng xíng - settle4 M; e; D+ {) h% L  o
 正解 zhèng jiě - solution*4 o0 \. p) \' A) l7 W& h+ R
 正确 (正確) zhèng què - correct*
 ^. y  Y8 e7 F证书 (證書) zhèng shū - certificate*, t* |. u8 @. F; L% }! N
 正着 (正著) zhèng zhāo - proper move
 & ~1 [0 n' j  Q0 o: [$ o8 m指导棋 (指導棋) zhí dǎo qí - teaching game
 ! b) _# n# a6 ^直二 zhí èr - straight two/ T% {. m  I7 Y% y- z! g0 S! D- t
 直三 zhí sān - straight three
 c' g6 S( c) ~9 {; m4 D* _$ b. @直四 zhí sì - straight four
 / R/ U8 b  H6 W- S2 h5 K  g职业 (職業) zhí yè - professional*. {, {5 p1 i: m: z0 ~
 只此一手 zhǐ cǐ yī shǒu - only move) _% n/ J; P( r+ v
 治孤 zhì gū - managing isolated weak group
 6 u/ O) D/ J7 h% L7 S4 j1 e1 O中 zhōng - center*! P( z! [$ y# h5 c4 @' N; O/ W
 钟 (鐘) zhōng - clock*
 * {3 K6 l6 r3 a中腹 zhōng fù - center*/ \6 \( v9 Z5 D" P. u1 E' L
 中国流 (中國流) zhōng guó liǔ - chinese opening
 5 b! |  O$ E1 j# {4 _中级 (中級) zhōng jí - intermediate level*
 & u- i2 E- d# A  B, b: ~终局 (終局) zhōng jú - end of game
 : V9 ]3 y. ^% Y6 O6 R中盘 (中盤) zhōng pán - middle game; \& c/ R: g' O% O' G) ?4 q
 终盘 (終盤) zhōng pán - endgame
 2 ^7 L8 V3 o1 Y' V7 U4 e3 [中心 zhōng xīn - center*" n- J$ F' O& p% i7 Z/ w4 a, d
 中央 zhōng yāng - center*6 X5 H* t  V% \1 f8 o: \
 中原 zhōng yuán - center*
 1 ^! ]$ C9 v# w% e' @8 j8 L重 zhòng - heavy*
 0 R7 u4 z: f9 Y) Y" }' A' i. w主动 (主動) zhǔdòng - (to take the) initiative*" W; R# i- _0 @5 B' t
 专业 (專業) zhuān yè - professional*! t- N6 L2 v9 f4 s
 转换 (轉換) zhuǎn huàn - exchange*1 T/ H# v. m8 V6 Q9 Y( r9 P+ m
 装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback- p8 Z# ~: R# z5 n. x& K
 装劫 (裝劫) zhuāng jié - a move that threatens a ko# [/ M/ f) [5 E- C1 V: G9 ?5 t9 Z4 u
 撞气 (撞氣) zhuàng qì - reduce self liberties1 k7 ~! u$ C: z9 h) p" d
 追 zhuī - chase*
 7 W; |8 g9 r  C( n7 U追捕 zhuī bǔ - chase*
 & R2 d# C6 o' l# K子 zǐ - stone; unit in chinese counting
 ' n( ]% ?( B  M( K9 x, ^1 W自然流 zì rán liú - natural style1 s& N3 F5 M8 I; p- f: B
 自杀 (自殺) zì shā - suicide*
 1 ?  j0 ]! k! Z6 C3 [左 zuǒ - left*: e  v# e/ n& y8 c2 V
 左右同形 zuǒ yòu tóng xíng - symmetrical position" h4 E3 U1 m. G* W$ M
 做活 zuò huó - make life) W3 F$ X+ i! F, }% D3 O, {7 ?7 W
 做劫 zuò jié - create ko/ x* z$ v! W: Y$ d+ x- }
 作战 zuòzhàn - combat*
 ) k& g5 E) g$ N& n: T% ~7 s& E/ o0 \做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
 $ W& O' c% X5 n  O% w+ ~- a
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