 鲜花( 152)  鸡蛋( 1)
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A
3 q8 E( X" S4 j: j( o3 H安定 āndìng - settle*
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白 bái - white*; I; {5 D; |* j n' c
白方 bái fāng - white player*
5 F4 V+ D( F' {7 M" }$ h5 Z2 T: _ j败 (敗) bài - failure*! L$ B& b. p* c9 ?
败着 (敗著) bài zhāo - losing move
& \& J* C! }5 w扳 bān - hane
% G* J- C* @) N3 K8 Y( {4 n1 F& Z2 n扳断 bān duàn - hane through
- i1 T# ^; w" k6 E. W3 p板六 bǎn liù - rectangular six
! r; @; O E8 t' c) O7 I) F# D3 E半劫 bàn jié - half-point ko
$ v& M! z2 q* a4 b W棒接 bàng jiē - pole connection, b2 Q2 I2 I0 H( J
包围 (包圍) bāo wéi - surround*/ b& ~7 P( P. k; ^
薄 báo - thin*
V0 d5 `, x0 J* K保留 bǎoliú - retain; preserve*, Q) f! H# B$ _7 F
抱吃 bào chī - capturing technique by atari
* A' H/ X9 I* f2 P" |3 _9 m( {本身劫 běn shēn jié - local ko threat' u V k( J* ?4 K, W0 G
本身劫材 běn shēn jié cái - local ko threat4 x( C: e( w/ o& e9 Q3 E* E
本手 běn shǒu - proper move1 [. \: {) h. ?2 ?
笨重 bèn zhòng - heavy*) p/ y+ f- J. n# H# s2 P K
崩 bēng - collapse*
* O$ S7 S( z' [; T4 W崩溃 (崩潰) bēng kuì - collapse*8 ^5 G! q/ G: _$ p5 w
逼 bī - checking extension. N: _2 r( v/ q8 z/ t, [$ I3 E
鼻顶 (鼻頂) bí dǐng - nose tesuji
) Y* |/ f. y, e: O A% q) M比气 (比氣) bǐ qì - capturing race
' n$ w9 N* N P, e' e8 U1 g比赛 (比賽) bǐ sài - tournament* t, e9 f4 s M1 S
边 (邊) biān - side*
/ N6 e- A$ {8 ^7 ?5 E( j变化 (變化) biàn huà - variation*% n- b, K1 t2 B2 N
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
% P/ n& z/ w: p变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
% _2 S& {' p, z) G }' v变着 (變著) biàn zhāo - unusual play
9 Z% u$ y- m$ B: |0 U并 (並) bìng - horizontal stretch
* s' y8 p- C. C5 R* P步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
8 M$ w- |1 P+ E7 a$ H补强 (補强) bǔ qiáng - reinforce*3 {1 |- {' U/ f$ L1 ^( \- i
布局 (佈局) bù jú - opening
# Q1 m0 y; p" g F& b不利 bù lì - disadvantageous*
, s5 @: I# c: l8 e: a" E不入 bù rù - suicide
: e, _- B( E" K/ k. w6 R* j6 \" ^不入子 bù rù zǐ - suicide
% _" s5 d+ E- V. t7 _不提三目 bù tí sān mù - three points without capturing% o9 z) ^/ Y% n. H% F( m- j
不提五目 bù tí wǔ mù - five points without capturing
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, x) k: l% X$ i$ M" r! m9 `猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
4 O6 o/ ^3 `7 H3 g猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)3 b* R# S1 s8 J! u' I- D+ u
参考 (參考) cān kǎo - reference*% l1 H/ p3 x+ X' {0 H- R
残忍 cánrěn - bloody or merciless*
. s3 N6 E9 |7 O- {7 X' B拆 chāi - extension
a4 ^3 p+ h8 m$ g2 s拆逼 chāi bī - checking extension; B) m, E6 u: H. F* O; ?/ C
拆二 chāi èr - two-space extension2 a# E0 J V% o; m2 I* M% B* x
拆三 chāi sān - three-space extension& e/ q" E' q, t3 M
拆四 chāi sì - four-space extension) E/ H+ W( [4 F Q/ P
拆五 chāi wǔ - five-space extension" y2 d$ ?) _0 {( @7 r0 J
拆一 chāi yī - one-space extension% q4 q- {. l5 m- `
缠绕 (纏繞) chánrǎo - harassment technique+ V, g+ g1 u( A5 V) [* q8 F
长 (長) cháng - stretch r' l' F4 l5 A, f2 R
长考 (長考) cháng kǎo - think for a long time
; W: ]. Z- I( o F# z# Z长气 (長氣) cháng qì - increase liberties
. F% ]: i& F! \0 F( k$ X" A0 T5 H1 b; k长生 (長生) cháng shēng - eternal life
1 [ Y) O7 u( r0 Z7 v5 r场合定式 (場合定式) chǎng hé dìng shì - situational joseki
?* e( S3 Q+ _7 Y) R3 h超大飞 (超大飛) chāo dà fēi - very large knight's move& S: m& S. C1 Q" V
超高目 chāo gāo mù - 4-6 point
, F. L# C8 ?7 T" M) K超时负 / 超时 (超時) chāo shí fù - lose by time" J& Q- w0 }- h# Y7 h
超时胜 chāo shí shèng - win on time9 ^7 u& g" d- f
成功 chéng gōng - success*
+ a+ q/ d3 G* \* h成立 chéng lì - possible*7 e/ a" W D7 {- T
秤砣 chèng tuó - two-stone edge squeeze
$ ?8 l, c8 V& v吃 chī - capture) l: [ g/ _9 _, k1 Z
吃亏 (吃虧) chī kuī - loss*( g, S) J) M$ Z! q8 a9 {( F4 A
持棋 chí qí - jigo
) M2 g) E0 S) Q2 I4 e. a冲 (衝) chōng - push through+ X8 s. o$ c: X9 a9 F
重复 (重複) chóng fù - overconcentrated" R* f! q! N( `
初段 chū duàn - 1 dan& W2 _0 G7 d2 z) R6 M! I/ e
初级 (初級) chū jí - beginner level*
8 N, D- F F& O出头 (出頭) chū tóu - getting ahead
' B$ \9 |3 y) T4 n; ]1 |刺 cì - peep0 T. I& Z$ P' B! W
次序 cì xù - sequence*. _ o z! b8 a; T6 b3 P
错误 (錯誤) cuò wù - mistake*
2 O7 e* ^' U# ` }* K1 A! J错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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D
; u) M% a p0 K! X搭 dā - attach7 D( ^0 K+ Z! }& S# J9 E8 I
打 dǎ - atari3 `4 Z& K6 Q( C1 c9 W/ z; u
打吃 dǎ chī - atari
6 c* h" _5 R; d打二还一 (打二還一) dǎ èr huán yī - capture two recapture one$ p/ i$ x+ J9 |6 Q5 G
打挂 (打掛) dǎ guà - adjourn game
! @( y4 S$ \9 k1 Q! L* R5 j打劫 dǎ jié - ko
6 e8 X8 z0 s( {. Y. V% _) j; U打入 dǎ rù - invasion/ L9 B5 l2 |% W0 T2 A8 i% w" [
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one! h7 H# c$ n$ g8 e5 k; e4 s
大 dà - large*
& B' Z8 [' n) G: N9 C( p2 M! E大场 (大場) dà chǎng - big point
6 G7 T9 a2 F7 n$ Q! q& u大飞 (大飛) dà fēi - large knight's move6 _* z/ G, @3 E9 N8 g- o
大局感 dà jú gǎn - whole board thinking, P6 U! }6 u1 |+ \4 z
大龙 (大龍) dà lóng - dragon*
; Q, @& f5 P2 q- i v4 g大模样 (大模樣) dà mó yàng - large-scale framework
+ D; ?9 K V0 J- }. \; j大盘 (大盤) dà pán - large board (19x19)
& j, H2 Q- B+ Q. I大棋盘 (大棋盤) dà qí pán - large board (19x19)
O/ l k; m7 q' Z大伸腿 dà shēn tuǐ - large monkey jump
/ ^4 |* m$ e% u: s大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
' ]- R. s5 w$ G1 B7 ~2 m3 }大雪崩 (da4 xue3 beng1) - large avalanche
7 \4 B* X6 ^- A# L( g& H: Y大压梁 (dà yā liáng) - Da Ya Liang, A- B+ { q2 l9 t
大眼 dà yǎn - eye with two or more spaces
9 F! d9 C/ u/ v0 v& u1 `大猪嘴 (大豬嘴) dà zhū zuǐ - j group4 o" D/ y; c2 A
带钩 (帶鈎) dài gōu - long l group. A* a! }& Y' V+ V; @5 G5 p
单关 (單關) dān guān - one-space jump
2 Z3 C: l1 Z' N- f: b" l单官 (單官) dān guān - neutral point
$ Z9 w K0 y- K2 \单劫 (單劫) dān jié - half-point ko
0 F r$ ~) h0 W, B% \. `2 p2 p单行道 (單行道) dān xíng dào - one-way street*
* p. f. }/ ^8 `$ ^% {- _挡 (擋) dǎng - block*
) a) i6 U/ [$ V/ N刀把五 dāo bǎ wǔ - bulky five
d7 C# B" L4 G% Z7 B" S刀板五 dāo bǎn wǔ - bulky five& y9 A( c1 f5 T0 W
刀柄五 dāo bìng wǔ - bulky five
: i+ T, |; o M! @7 `刀五 dāo wǔ - bulky five* m: K* k$ S9 U- }
倒扑 (倒撲) dào pū - snapback
( ^; w- Z3 N3 _+ |* e* ^倒贴 (倒貼) dào tiē - reverse komi( }' u4 I4 m! @' f% F
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
6 j# f- C+ r M, i8 U8 J7 N" J低 dī - low** t1 N) q3 n* p \( p9 J' K9 m- \
敌 (敵) dí - enemy*; W" Y7 T9 k1 e* x, Y V
抵 dĭ - hold up; push against, to support, to resist*
Z; C1 g" u. h$ s3 {. m抵抗 dǐkàng - to resist; resistance*
# L% d/ Q, D& `敌人 (敵人) dí rén - enemy*3 w/ h6 l; j$ s, n
地 dì - territory*9 S6 _. w; f( G$ C3 E
地盘 (地盤) dì pán - territory*4 f/ I3 t/ e" S5 g# w5 D1 \
地域 dì yù - territory*
* ~ U5 L1 C/ C9 m; U) P点 (點) diǎn - placement; point
; d" P) n" U! O& n点方 (點方) diǎn fāng - eye-stealing tesuji# L3 g v* _9 c, O# j
点角 (點角) diǎn jiǎo - corner invasion
, G' r& Y5 o6 t! e- C点目 (點目) diǎn mù - counting
) f" f) f+ y0 o3 V4 m3 t点眼 (點眼) diǎn yǎn - placement inside opponent's eye7 `/ \# `! W. ^5 g4 `
调子(調子) diào zi - choshi R- B6 ?1 R1 j
丁四 dīng sì - farmer's hat; pyramid four7 I! p% Q& \" U8 p) y
顶 (頂) dǐng - bump3 k8 S( t( g, j# V4 `/ s
定式 dìng shì - joseki7 Y" \2 ~: d0 @! @" r" u5 g5 {' F" T. F
定型 dìng xíng - settle
4 C" c% Z8 n% c6 N/ r0 N东坡棋 (東坡棋) dōng pō qí - mirror go
% H1 o$ P0 T/ t: o' a斗方 (鬥方) dǒu fāng - carpenter's square6 C, N% c- a) c4 T# @4 k+ _) n/ t: e
读秒 (讀秒) dú miǎo - byo-yomi
5 h& A9 r; l+ L8 n# A渡 dù - bridge under1 D2 k; d, P. B
断 (斷) duàn - cut*
. r9 l- I' f, p4 I5 v段 duàn - dan
" x: d& Y) E. E' [对策 (對策) duìcè - countermeasure*
6 p: s5 D* O D1 i- z; ]6 _对局 (對局) duì jú - play game*, ~& n# V6 J/ _. t6 l
对杀 (對殺) duì shā - capturing race+ X9 l4 q8 G. O$ q, d! R. i
对弈 (對弈) duì yì - play game*/ @/ c0 `: G9 q! |
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*, ~4 [3 U- A; S; V& G( g- ]
多元劫 duō yuán jié - multiple ko
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E
2 H, s* c* \4 [8 U4 s) A+ ~% }恶手 (惡手) è shǒu - bad move1 c2 u" e; G9 B5 O) K8 O# I
二间拆 (二間拆) èr jiān chāi - two-space extension$ s/ D7 N. ]3 H: A
二间跳 (二間跳) èr jiān tiào - two-space jump
) D' v! k1 J$ Q二连星 (二連星) èr lián xīng - ni ren sei
2 V$ j# [) q6 P2 G二手劫 èr shǒu jié - two-step ko
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F
+ u2 ^: G( R$ E3 T2 b$ y% N发展 (發展) fā zhǎn - develop*& S% J& _' o# A' b3 s
法 fǎ method, way (also 下法 xiàfǎ)*
& R9 q8 a3 G1 n5 |反扳 fǎn bān - counter hane3 n/ J, G# t' P+ e7 ]
反打 fǎn dǎ - counter atari
7 t4 i% T' S& k: Q) ^4 b: ]7 q8 ~反攻 fǎn gōng - counter attack+ q# I6 R$ K, Z3 m; E
反击 (反擊) fǎn jī - counter attack
) d& U: S* [: A* c2 c. n反夹 (反夾) fǎn jiā - counter pincer
* P' s; M. i$ p% C反提 fǎn tí - recapture' l3 E; B' M+ b; T' q% i" ^( i1 I/ F
方法 fāng fǎ - technique*
' a0 L$ V9 E9 C; G* j) l方四 fāng sì - square four
* c$ m) O0 Q& w+ t) }方向 fāng xiàng - direction*
: {' N& B( o7 [' L9 k0 K方形 fāng xíng - mouth shape
! \; L' B: g J8 V9 ?: S防 fáng - defend*
0 _3 j( P7 @/ P% ?防守 fáng shǒu - defend*
# _ i' @5 H( R! e4 j飞 (飛) fēi - knight's move/ p. s' k K- n
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
. f% x6 R, L# d飞压 (飛壓) fēi yā - press
9 Z2 ^* A) \# X/ v! G废着 (廢著) fèi zhāo - useless move
& Y+ L5 Q$ @- Z4 ^! x' x废子 (廢子) fèi zǐ - useless stones4 s5 W! m& M: X: U
分投 fēn tóu - splitting move; K0 \1 n- N4 U; R
分先 fēn xiān - even game9 p6 i( M2 b) K' T8 ?
封 fēng - seal in*$ l T, o- h; @; X
封手 fēng shǒu - sealed move
" z7 \* B% }( G! `) c" K( @封锁 (封鎖) fēng suǒ - seal in*. _1 e$ V# s; t' {% Q* f; T3 Z
浮棋 fú qí - floating stones
+ R A2 L# u) B4 O/ H- d' `浮子 fú zǐ - floating stones) t, Q o. ?9 ^ K8 f8 N
负 (負) fù - lose*
4 C; k* m+ I5 n" l# k+ U复盘 (復盤) fù pán - game review
1 A' \# h- e$ x2 p' ~; ?4 ]7 r- M
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概念 gài niàn - concept*
" f* Z/ L1 Q* O+ G% \* D3 v; s感觉 (感覺) gǎn jué - feeling*# p& j ]! E6 f _( I
高 gāo - high*
E. S* s8 U |7 E高级 (高級) gāo jí - advanced level*
0 y3 X7 S, M' b9 m! j高目 gāo mù - 4-5 point, E; B' T& K' P3 k
根据 (根據) gēn jù - base*
/ \4 s- s) a% M$ X5 i7 {) @根据地 (根據地) gēn jù dì - base*$ K' j, x* F: ?- l/ c( a# H
攻 gōng - attack*/ Y9 K: p& B; L2 E V; m
攻击 (攻擊) gōng jī - attack*
. P2 A9 C6 U1 q. ~) e! @6 w8 O% z. S共气 (gòngqì) - shared liberty
0 i+ |! x* w Q& p4 E& q5 v公气 (公氣) gōng qì - shared liberty3 C: N, n- M+ f& x7 r# E& ]& ]: S
攻守 gōng shǒu - attack and defence*0 m4 x* i# z; q
共活 gòng huó - seki
0 U! f" N9 o# y2 D: ]) ]孤棋 gū qí - floating stones1 U: Z2 X" o- }
挂角 (掛角) guà jiǎo - corner approach
Z V- L' e8 v* |+ L7 E* K拐 guǎi - bend*+ s4 }* T O: [3 o" G& j, {1 e
怪着 (怪著) guài zhāo - ghost move1 ?) y; I& Y3 Y5 j4 H
关 (關) guān - one-space jump# O4 G d3 `2 g7 Y; O- `
官子 guān zǐ - endgame' C& |. I( @. o0 R; q) O
龟甲 (龜甲) guī jiǎ - tortoise shell, b {- z/ E! `5 x' Y! W: C
规则 (規則) guī zé - rules*! Z1 W, L J3 [ g# e
鬼手 guǐ shǒu - ghost move' P4 J: U2 ?/ ]/ N. r! S
滚包 (滾包) gǔn bāo - squeeze
7 [0 r+ r5 O) F1 U9 `4 ?滚打 (滾打) gǔn dǎ - squeeze5 ?# e7 T) C( m, w$ R3 O) L7 v
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze8 n8 H; ?" g) i% h" h+ b8 n& x! l6 A
过分 (過分) guò fèn - overplay, ^. o' ?6 J9 y' g7 [ W
国手 (國手) guóshǒu - national champion*
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# ?) c* h: B. p- i韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
9 n1 G, }( }: A }1 P好点 (好點) hǎo diǎn - good point
/ [- w- z4 x( t9 _和棋 hé qí - draw*! U# h. V0 J* R
黑 hēi - black*
$ q3 @0 ?' O: b黑方 hēi fāng - black player*9 P0 m& m, h+ T- G) p" r
黑先 hēi xiān - Black plays first*
4 f e7 s }1 b1 `( d猴子脸 hóuzǐ liǎn - Sake bottle shape! }4 ^( e) S. ^" E3 i1 I$ l
厚 hòu - thick*
; S* G7 V5 y3 L" C7 l- i后悔 (後悔) hòu huǐ - regret*
# Z' K1 l* n8 W7 K: [0 `& H$ ]* @- z后面推车 (後面推車) hòu miàn tuī chē - pushing from behind/ E1 r( |% T( U1 ~
厚实 (厚實) hòu shí - thick*4 S; K+ z+ B9 ~& A4 k7 A6 r: `
厚势 (厚勢) hòu shì - influence*
9 P" F( l9 u. }9 t$ I后 (後) hòu - after; later*& i# Q0 s6 l/ h, H4 d2 I
后手 (後手) hòu shǒu - gote
) ^, Z/ c6 v6 l- t2 c3 T后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
; W: L1 b4 q+ f, `/ y" F后续手段 (後續手段) hòu xù shǒu duàn - follow-up( n* `/ J- n1 ], C4 z1 Y
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
" l" D5 f' r r( i" T6 K% M虎 hǔ - tiger's mouth- K' ]" x. |- n' w* t
虎口 hǔ kǒu - tiger's mouth$ T- y. Q/ \9 c2 |3 p
互破 hù pò - mutual damage
/ {* `% }0 g+ t# q" v1 g互围 (互圍) hù wéi - mutual surrounding of territory
; H# ^4 s- a4 K) ]6 i/ u9 x花见劫 (花見劫) huā jiàn jié - picnic ko
3 U+ P e' {' e6 {: k1 f4 c花六 huā liù - rabbity six
4 s6 I# T4 [4 O4 w花五 huā wǔ - crossed five2 b" D B9 L/ R2 F: t% l+ ~
还原 (還原) huán yuán - transposition' L! U& n) J6 L, m6 D6 Q3 I
缓 (緩) huǎn - slow*
6 X0 k! G `+ _1 [6 J缓慢 (緩慢) huǎn màn - slow*9 m1 x1 k3 {+ p
缓气劫 (緩氣劫) huǎn qì jié - approach ko- x4 j* Q7 z( w# E9 p; B
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)5 u+ x- u* u8 @( j# j6 H
缓手 (緩手) huǎn shǒu - slow% i7 r% z* m+ W6 B$ ?6 S
缓征 (緩徵) huǎn zhēng - loose ladder8 Y. A. H+ [4 W+ S( n3 @
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
+ v$ Q% l2 P& r/ D( _+ U黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique& ]8 _: j, c. C2 z
回手 huí shǒu - take back*+ u- ]' e) E' u
回提 huí tí - recapture. ]$ a0 A p# G3 S* y1 z( v
悔棋 huǐ qí - take back*
( Y1 f) I% O2 h& I# k6 Q/ D活棋 huó qí - living group
* ?# @) K. X2 V% _6 M# D
6 a2 g/ Y, G9 f$ R9 N, k
7 P) _& K( @3 T: ]J( r. d+ V$ C2 o% R% L! d0 H# c) P; [
急 jí - urgent*
3 y% [. V# g' S级 (級) jí - kyu# C( U! s0 ]8 Z, g+ p* P
急所 jí suǒ - urgent point+ ?: K0 G0 q& b. A& D- n9 m
挤 (擠) jǐ - bump into diagonal; choke; atekomi
+ y, d' E, @. n: K$ S2 u& Q技巧 jì qiào - technique*
8 l, u0 Y: ~6 l% d' O计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*7 f$ N4 q( X/ x6 X$ ` T& d" k5 d
佳 jiā - excellent*# R+ @8 v7 m& J9 Z4 t- R! r
夹 (夾) jiā - clamp; pincer
3 u! \* s4 l3 M: Y$ v枷 jiā - net7 H. L! T X& }8 ?8 G* D
枷吃 jiā chī - net% c/ _6 I! ]& t$ {3 _5 D
夹攻 jiā gōng - pincer" |( A) _! a# A. Q3 z9 V) a2 q8 p& S
假劫 jiǎ jié - false ko threat; \# B, h. C5 ?, c
假双活 (假雙活) jiǎ shuāng huó - false seki' {5 {9 z: [3 P
假眼 jiǎ yǎn - false eye8 A/ T/ c" H8 A1 n
假眼活 jiǎ yǎn huó - two-headed dragon
/ K/ ]# s& p! |; V, O1 ~( U ~尖 jiān - diagonal, d+ Q+ P4 i$ [9 A
尖冲 (尖衝) jiān chōng - shoulder hit
& Y" m5 S# T7 H尖顶 (尖頂) jiān dǐng - diagonal attachment
L) J3 L/ G0 @坚实 (堅實) jiān shí - solid4 r& E$ k) K7 b% {" f
见合 (見合) jiàn hé - miai' }/ f) F3 x% T# F
教 jiāo - teach*
, v% r$ j0 H, g- J, J交叉点 (交叉點) jiāo chā diǎn - point# V4 ^6 G5 F* P% f) v* j" e
交点 (交點) jiāo diǎn - point" u- p# ~) I8 ]- A( F1 {6 f
焦点 (焦點) jiāo diǎn - focal point*
4 B( q8 d: p! M1 D8 T# c交换 (交換) jiāo huàn - exchange*
/ o1 E/ K3 u# b: B- u+ t角 jiǎo corner (angle, horn-shaped)*/ q: |; f$ ~8 e! ?
叫吃 jiào chī - atari
. S2 @6 ^$ T9 v* s5 k3 z教师 (教師) jiào shī - teacher*0 c1 a: ~. \1 A; Z
教室 jiào shì - classroom*
% u1 ]% v; b3 q$ z3 w8 @8 h基本功 jī běn gōng - fundamentals*' Z2 n. D' V, b3 V
接不归 (接不歸) jiē bù guī - connect and die
4 u4 ]6 g( \- B! ^9 C' w B劫 jié - ko; h1 I K2 y2 q, Y" O
劫材 jié cái - ko threat
3 _+ Z" ^# B, K2 `结果 (結果) jié guǒ - result*2 v2 D& i& E8 e
劫活 jié huó - live by ko# D0 i2 \' ?6 _( I! A/ g8 K+ f w
诘棋 (詰棋) jié qí - life and death problem* \, W+ _, {% O c% |) [
劫杀 (劫殺) jié shā - kill by ko: r. b0 g9 E0 d* w3 N/ z7 d3 |
劫争 jié zhēng - ko fight- h0 q+ q. m% L E
解答 (jiě dá) - answer, solution*$ v5 @: d, e# D5 L
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square+ Y N K& R% M
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg* ~3 }( v: O( X2 ]
紧 (緊) jǐn - tight*
# \/ w) p i$ E1 ], f$ f紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties6 k5 M" q% e8 ^6 t" g! \9 F8 v
紧劫 (緊劫) jǐn jié - direct ko8 u( ~9 g( B0 `8 Z/ n2 {
紧气 (緊氣) jǐn qì - reduce liberties
: X- M" E- F' {紧气劫 (緊氣劫) jǐn qì jié - direct ko9 D7 r0 S6 ~& b; `6 F) _
禁着点 (禁著點) jìn zhāo diǎn - illegal point
: ~" J. R! G1 i q& M; g! d" S净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
: d6 e+ ]- F( i. i9 J净活 (淨活) jìng huó - unconditional life# U8 m8 M! u9 z0 D0 a
净杀 (淨殺) jìng shā - unconditional death( d* s1 ?" j) H+ s
净死 (淨死) jìng sǐ - unconditional death. p# c5 H# D' O( L
救 jiù - rescue; save*( |: |+ ?; ^. z5 |8 ]3 {4 B* F
聚 jù - placement inside opponent's eye7 O) y% p( X- j, j3 Y
俱乐部 (俱樂部) jù lè bù - club*6 z: R! ~9 }' L3 @
聚六 jù liù - six-space killable eye shape
w# d$ U# o" a1 H# u聚三 jù sān - three-space killable eye shape
* Y) p* @/ N. R8 z. N; r9 M聚四 jù sì - four-space killable eye shape1 |, j" m+ S+ ^: r! s; L
聚五 jù wǔ - five-space killable eye shape; Z; M7 K& B+ \
决战 juézhàn - decisive battle*7 d2 w ?0 p7 D1 i9 s
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*! J8 Y, r+ x$ i0 r2 O' f# Z) |) w
& w0 q m6 Z) Y; u3 s6 @- I5 K
' j( t: `, i" b: zK# X; n9 p3 {+ B7 q
卡眼 kǎ yǎn - falsify eye
; B) x( O! [ F% G. }' D) [& M开拆 (開拆) kāi chāi - extension, S( O5 x1 v: i% ~
开花 (開花) kāi huā - ponnuki
& b# c. k! p- x* p. }开劫 (開劫) kāi jié - create ko" [8 X/ {3 u1 I! |$ E
开局 (開局) kāi jú - opening" _5 n- K/ v$ D% @
看花劫 kàn huā jié - picnic ko) w+ l* ^" m/ `0 }3 i
抗 kàng - to resist, fight; to oppose to defy*
: y. n" T& I- S/ m, |/ T靠 kào - attach one line higher than enemy stone! v. o0 }) j8 N
空 kōng - empty*
. A" G1 @, `& G空间 (空間) kōng jiān - space*1 `: Z. @' i! C; S( y( Z1 V
空三角 kōng sān jiǎo - empty triangle
( C$ N# s( `3 X/ [3 k3 U0 i空 kòng - territory*1 |4 W2 B7 [/ Z/ w3 x4 _* G( b' Y
跨 kuā - attach at waist of knight's move
4 _/ W# x) P8 U N% _跨断 (跨斷) kuā duàn - waist cut
% S, f2 {; ], B' {; i0 X* z快 kuài - fast*
* W$ G% i- v8 ]7 q2 Z快棋 kuài qí - blitz game" t3 [1 F3 s, H i/ K" w
宽 (寬) kuān - loose; wide*0 i* c4 ~+ ^5 b
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
7 Y0 Z# Y8 V# l6 b* ?/ q$ g. d7 x! o: q宽气 (寬氣) kuān qì - increase liberties
6 l: v j- J! g1 d5 _宽气劫 (寬氣劫) kuān qì jié - approach ko. K; V' h4 S3 w/ J
亏 (虧) kuī - loss*7 m& b: d. ]3 E+ I9 @; ^
亏损 (虧損) kuī sǔn - loss*
o& `4 K7 h3 W扩大 (擴大) kuò dà - enlarge; expand*$ a+ v: j; E* y
扩张 (擴張) kuò zhāng - enlarge; expand*
6 g9 |4 Z: m6 m8 R[edit]2 D C0 x4 A: ^1 }# |0 t) y
L
% g6 e5 l& V% c: ]) i0 w/ v0 x% O赖皮劫 (賴皮劫) lài pí jié - many move approach ko
- f% K! o+ R' c拦 (攔) lán - checking extension; prevent opponent's advance*0 G' s8 S) R3 k6 g: e
拦逼 (攔逼) lán bī - checking extension
! r( O9 l) ~' a1 q. m: w1 x! }' g烂柯 (爛柯) làn kē - ranka
" M4 x1 b$ Y" o0 K) u7 _! y0 I6 I老师 (老師) lǎo shī - teacher*/ \ F0 j7 a4 X" t
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
5 h6 P1 y1 X; z0 E5 S3 c类型 (類型) lèixíng – pattern, type*
( O0 W0 r' W. L/ K. L/ i- Y" L6 a冷着 (冷著) lěng zhāo - unexpected move
+ G/ q% j& H' R& n" I$ L利 lì - profit*
; r4 O% U+ x/ E9 E- @: |' u0 `. ]立 lì - descent; stand6 Q) h& `4 Q e% \
利用 lì yòng - make use** I8 E( n7 v( y* J
连 (連) lián - connect; continuous*
* X8 m. d) K* o. g! A" ^8 y! l连扳 (連扳) lián bān - double hane
8 O( Z; b8 n0 B- p" L S4 B% j2 K连环劫 (連環劫) lián huán jié - double ko
+ r& ^) c" @9 _$ p$ B; b连接 (連接) lián jiē - connect*
Y7 W+ O, K1 \联棋 (聯棋) lián qí - pair go
, L4 v+ _/ q( w* Y+ ~" W恋子 (戀子) liàn zǐ - reluctance to sacrifice
( p, D' T2 Z3 v# x4 W1 Q# V两分 (兩分) liǎng fēn - equal*
: m- K2 p2 H+ M" D/ E k9 T5 G1 ?两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")- c6 F4 z K( _, T/ r
劣势 (劣勢) liè shì - inferior*
{( o O! j6 N& N" M裂型 (裂型) liè xíng - split shape
" d0 Z4 C- d/ A1 w龙 (龍) lóng - dragon*
7 w. V- D! d( a, z漏着 (漏著) lòu zhāo - oversight
! }5 u+ C+ ^1 Z7 l, {落子 luò zǐ - playing stone on board
0 }/ C7 @8 |' b0 s7 W4 `. }
) }; e$ x" d. z% j
+ L! w/ P# \3 J& h7 fM, W# J c2 w9 g, O. \1 W7 K+ R
满意 (滿意) mǎnyì - satisfied*! D% {, i5 |) J
慢 màn - slow*
* _, i/ Z3 C5 H8 ]; n" n盲点 (盲點) máng diǎn - blind spot
9 E$ X: L |" k+ j梅花六 méi huā liù - rabbity six, I, l: s% n& E: o; S. [
梅花五 méi huā wǔ - crossed five
- ~* m4 c, L, x, T门吃 (門吃) mén chī - capturing technique by atari: N# P; L) f' Z& K. S- M. d1 V0 v
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening3 c5 `( w* J9 F( E- P: w2 t7 D5 I" r
妙手 miào shǒu - excellent move& a/ Y( C8 }: u$ ^, ?
妙着 (冷著) miào zhāo - excellent move) e$ T& A: c* @$ W, V) [7 e4 V
模仿棋 mó fǎng qí - mirror go% P, Z/ t# `5 I5 q" F
模样 (模樣) mó yàng - territorial framework) \6 ~4 f& Q* z% j. u
目 mù - point of territory
8 `3 D7 n/ U3 a' W6 F/ L目外 mù wài - 3-5 point
9 ^. U8 v" P ?* M
% o2 L. D4 B q1 B+ U0 w% a1 I
, M4 X8 g$ \( K9 JN
: [7 v1 Y! p2 t& @内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones4 A1 L. J/ o# `& ~) i$ L8 \# s
逆官子 nì guān zǐ - reverse endgame move
/ ~3 O9 u4 a+ f: r" E1 p, L+ U逆先 nì xiān - reverse sente
! Y6 J/ x) ~& V9 e* \! r2 v逆先手 nì xiān shǒu - reverse sente
) E( f K: c( b& q" Z' B* U- A0 h逆转 (逆轉) nì zhuǎn - overturn game
0 Z; l# K0 s7 B4 E粘 nián - connect*# X9 }/ z& E* H: b: c
凝形 níng xíng - overconcentrated shape( W+ P8 x- Z- e* N
扭断 (扭斷) niǔ duàn - crosscut
- r/ c$ k6 `6 [+ ~扭十字 niǔ shí zì - crosscut8 }; i- l' x2 x u5 q: ], q
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut2 V! Y0 F; f1 u3 V& z" h+ X
扭羊头 (扭羊頭) niǔ yáng tóu - ladder( Y, ?* k7 Q$ c9 n7 A
( x5 s# s+ m1 D9 g! x {3 }
& Z$ _8 a6 k" e% ?6 U" C/ a
P; v8 Q& B5 e: A7 D" Q6 u! D4 Y
爬 pá - crawl*
0 ?, v6 T7 E9 S$ T盘渡 (盤渡) pán dù - bridge under
" z' R' e! z- f! y! ?% [% |2 B盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner, s, q; ^# [# _8 E+ T) C' o+ V
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner/ \! g+ N5 t9 r% G: I- n# O
抛劫 (拋劫) pāo jié - throw-in ko
( x2 R( ^! a. @% C- i9 U配合 pèi hé - coordination*7 D$ _) r3 x0 L4 K1 j- q
碰 pèng - attach to the side
& Q% o" p l5 ^" I3 U' Y8 W便宜 pián yí - profit*
2 y$ I! C! H* ]8 |$ w5 n骗着 (騙著) piàn zhāo - trick play, hamete
* M1 P# C5 T) s4 @1 z平衡 píng héng - balance*
5 g; K- r2 S; L破 pò - break*
. l9 C+ p2 F1 ?# o' F3 ^6 a剖析 - pōuxī dissection / self-analysis
2 q$ F1 B( h+ R" y5 e. a破解 pòjiè - solution, answer to a problem*0 ~$ R+ C9 ^( n8 D7 j
扑 (撲) pū - throw in2 g+ @0 X2 |. _ s3 z
葡萄六 pú tao liù - rabbity six. h" Q; W7 @* d
谱 (譜) pǔ - game record
7 G( \: J1 B, W1 B W普通 pǔ tōng - common*3 b- c' b3 v$ D; ?7 F
[edit]
& I4 b* w/ _% ?- g! Q) U rQ- m$ a) G3 A) l
欺着 (欺著) qī zhāo - trick play, hamete+ b! \! o$ [+ J q' ? N
棋板 qí bǎn - go board
d' a6 W9 Y9 p8 V! g* a- C棋风 (棋風) qí fēng - playing style
' K0 w! w9 @1 k棋盒 qí hé - stone container
G; N) }" P9 o2 M( N棋筋 qí jīn - key stones$ n# I! P0 |5 q- ?3 f2 \& I
棋精 qí jīng - key stones
' C) ^6 B2 ?9 A ]( q棋理 qí lǐ - go theory
9 v0 v/ ]2 h9 o: b4 `8 U% y- s棋力 qí lì - strength in go" z: e( [6 I. O9 l J) \) l
棋盘 (棋盤) qí pán - go board
1 b7 O7 d) p2 B1 s0 r/ y$ N* I4 P棋谱 (棋譜) qí pǔ - game record
" A1 b: }2 P+ |- i. i9 h棋石 qí shí - stone
) p# g; S3 l7 H2 [" p棋手 qí shǒu - player*4 y' [+ x3 P& |& }9 D; e/ T( U
棋书 (棋書) qí shū - go book
! I9 h( K# x8 M/ _4 p, d棋院 qí yuàn - go institute1 j! g+ @9 E. H# \2 k4 U& h
棋形 qí xíng - shape% Z; H7 F! b: `2 n5 Q* X/ O
棋钟 (棋鐘) qí zhōng - clock*
- M% |3 F& N+ M# M4 y9 f棋子 qí zǐ - stone
; g0 }. n2 M0 C; \ D9 m, ^& g' m弃 (棄) qì – abandon, to discard, throw away
" d. I# i4 [2 c7 m. s W弃子(棄子) qìzǐ - sacrifice0 q0 z! h& n) x, Y& W+ `' G
气 (氣) qì - liberty
) @$ }6 Q; F) \' |& v气合 (氣合) qì hé - fighting spirit+ B8 _' b: R. H2 y8 p) W% q
气紧 (氣緊) qì jǐn - shortage of liberties0 l3 Z b7 f' r8 D. M
前 - in front, before*8 U) _9 v0 ~7 g5 _3 ]8 m+ A
浅消 (淺消) qiǎn xiāo - erasure
! j7 O, J; P; M% _, H" a3 C墙 (牆) qiáng - wall** ?+ I* r) J3 Y4 W# o) A2 y* z
强 (強) qiáng - strong
( k( y J$ }6 l s2 x9 J& I0 L' c墙壁 (牆壁) qiáng bì - wall*) L7 m0 @, J+ D) A
强棋 (強棋) qiáng qí - strong group4 v+ N+ Y3 f1 s6 f6 B e7 D D
巧手 qiǎo shǒu - clever move
+ l6 ?! x6 S0 y4 w# j巧着 (巧著) qiǎo zhāo - clever move2 ~6 p" s+ ~. Q( B
切断 (切斷) qiè duàn - cut*
& k0 U" ?3 g/ B* G$ \8 {侵消 qīn xiāo - erasure. I( J+ ]+ a: k+ w0 p$ f4 a
轻 (輕) qīng - light*; b2 y6 q+ W1 R- Z" n& g4 Y
侵入 qīng rù - invasion* o& |! ~: u* C. T7 G4 O8 _$ k
轻盈 (輕盈) qīng yíng - light*
+ A1 I4 s& z1 S! \4 K# @- H$ v求活 qiú huó - make life# u3 D$ f& K# p# A9 z
曲 qǔ - bend% [4 d! E5 V: w+ z* a8 e6 F
曲尺 qǔ chě - carpenter's square
+ X6 |8 v; F% C* y% T, }- N" l6 T曲三 qǔ sān - bent three
1 }0 O/ J5 u! t U曲四 qǔ sì - bent four
# L+ P) @( d L, B觑 (覷) qù - peep t& `, e0 }; I5 S" c+ w
权利 quán lì - privilege$ D l+ b2 d- _0 ^2 U
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
( w4 B1 i6 H6 |" P) V$ S" V# z( q5 v& \# g; ]# x
" }+ Z5 ]! {$ u0 o
R
" j8 w' g, Y3 @2 S6 d6 X7 V让子 (讓子) ràng zǐ - handicap0 Y9 I: ~) ?, V9 U
让子棋 (讓子棋) ràng zǐ qí - handicap game2 q* Q; }) N7 g: W6 d- `1 n
认输 (認輸) rèn shū - resign*
$ q! l/ R6 U/ [5 ~6 B弱 ruò - weak*
1 i# d8 I2 ?; C+ L弱棋 ruò qí - weak group
( x0 B( ]& ]/ C! J- _9 d6 c7 V
* k4 i! U+ c3 d+ ~
8 B( A9 k' _2 w0 N5 \S. P; k% k0 Q0 x
三间拆 (三間拆) sān jiān chāi - three-space extension
. x+ t( A2 ^1 P$ R4 j# f: c三间跳 (三間跳) sān jiān tiào - three-space jump" F& G4 e: ?9 S8 x9 ^2 K
三劫 sān jié - triple ko: [* i) N- W! H* z- q. l
三劫循环 (三劫循環) sān jié xún huán - triple ko) ^9 ?3 b( @( A7 |! z b+ t9 z
三连星 (三連星) sān lián xīng - san ren sei
, @: }) t7 B9 [) W$ E- L三目正中 sān mù zhèng zhōng - center of three stones$ b; V! C5 v* q7 l( u$ R
三三 sān sān - 3-3 point+ D! `) l% x0 H$ ~
三手劫 sān shǒu jié - two-move approach ko
! C+ I$ I" o K三子正中 sān zǐ zhèng zhōng - center of three stones
+ T% R. h; R4 q0 L杀 (殺) shā - kill*
! a# I7 N3 |% Y& c# M8 h5 T* W& s" a1 i杀棋 (殺棋) shā qí - kill- `$ I7 W" A- F8 g, R# @
杀气 (殺氣) shā qì - capturing race+ ~' j+ S3 u' w: l* S+ q- f* g
上 shàng - upper*% Q4 D+ N0 A& O$ r$ Z
上级 (上級) shàng jí - advanced level*
4 {2 {; I8 [! g* F) Y上下同形 shàng xià tóng xíng - symmetrical position, t+ j# n# l4 L
稍 shāo - somewhat; a little*
, p7 w5 ?& k% @9 F& h1 E5 ^伸气 (伸氣) shēn qì - increase liberties
. }1 V" ~6 [% l9 ^* m U y& ^2 j伸腿 shēn tuǐ - monkey jump
1 `) X; J) F6 I! v/ M8 C, |生死劫 shēng sǐ jié - all-dominating ko, l2 K! c' m" |
胜 (勝) shèng - win*
9 v6 H, {* o* ~0 ^1 c胜负手 (勝負手) shèng fù shǒu - all-or-nothing move* w! F& q6 |2 }1 p% A8 D% K/ H5 o h
胜着 (勝著) shèng zhāo - winning move& t& i5 H4 R- W, _) v+ R* d% ~ X
失败 (失敗) shī bài - failure*% P, E8 G' m& ^* B- R: d' D
实地 (實地) shí dì - solid territory4 d. ~) c: J; E6 S- a
十番棋 shí fān qí - ten-game match
4 B6 e4 d) v+ @! h. U实接 (實接) shí jiē - solid connection
3 H f; E1 x* n石塔 shí tǎ - two-stone edge squeeze- f+ n: K1 m8 p5 k
实战 (實戰) shí zhàn - actual game situation! e/ W' q$ p+ F# u
实战手 (實戰手) shí zhàn shǒu - situational move
1 Q1 p( y' S1 n# x" V势 (勢) shì - influence*" |& A- S+ v8 ~( G% i9 [5 W( T% H
室 shì - house; room*
6 i/ l- n, P5 g0 d" _& M势力 (勢力) shì lì - influence*' H. J9 [3 c- ^
试应手 (試應手) shì yìng shǒu - probe
5 \& x5 Q9 p( r0 U+ P收官 shōu guān - play endgame
, j6 S3 y+ @+ u3 G& w7 ?收官子 shōu guān zǐ - play endgame
9 x1 \" C9 {, }! m收后 (收後) shōu hòu - last play: o3 N$ s% w$ v0 F& g4 R6 D
收气 (收氣) shōu qì - reduce liberties" R' e6 r+ U1 b3 t# Z
守 shǒu - defend*
% ?0 N0 m% N0 f- V$ k! U手 shǒu - move
+ O8 H- x3 l" C, N8 B8 g' H( Q手段 shǒu duàn - technique*& q0 S0 e" ~3 W
手割 shǒu gē - reorder sequence
' j' N3 `' a. q" h& y守角 shǒu jiǎo - corner enclosure- }' R- d' L3 {# c
手筋 shǒu jīn - tesuji/ N' }, {4 n( b& a
手顺 (手順) shǒu shùn - sequence
, i" _" \; r% n5 j9 `7 W手谈 (手談) shǒu tán - hand talk
, n) W$ S9 G' c1 `' ?$ R授先 shòu xiān - one stone handicap! i0 M, p/ M2 }+ C3 D
授子 shǒu zǐ - handicap
7 W1 |" _# l2 X- h授子棋 shǒu zǐ qí - handicap game
# w/ ?" O& l9 U9 o1 W, |书 (書) shū - book*) V; W6 }6 }2 A0 }: S& P& D
输 (輸) shū - lose*
; ]! c- f9 v0 f4 I' h书本 (書本) shū běn - book*
+ E9 ]" T$ S" ]' X2 U K( S6 g! m数目法 shǔmùfǎ - territory scoring
% k4 G4 W1 S5 B# p数子法 shǔzǐfǎ - area scoring
; u- N8 Z5 Z! Q, R梳形 shū xíng - comb formation G; [( i6 c( T
梳形板六 shū xíng bǎn liù - comb formation
: h9 E- ?# [2 v& h! t: F; G双 (雙) shuāng - bamboo joint6 h0 D; G' k4 }9 m4 R7 [ y
双吃 (雙吃) shuāng chī - double atari$ _# g9 q9 t1 N" Y; S2 ]6 C
双打 (雙打) shuāng dǎ - double atari* g, ]' j$ U$ ^' o
双打吃 (雙打吃) shuāng dǎ chī - double atari* i9 J4 z' u9 D" }" G
双倒扑 (雙倒撲) shuāng dào pū - double snapback
% t# {6 s Q+ W: x6 `双方 (雙方) shuāng fāng - both sides*$ Q9 f) C6 k& O( `. x
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
r2 ~7 R1 K8 X6 w0 T双挂 (雙掛) shuāng guà - double approach/ e" e7 J: g+ `; u' I
双虎 (雙虎) shuāng hǔ - trumpet connection
! G, P ?: F/ F: S! }. V1 k双活 (雙活) shuāng huó - seki5 N# w3 s; t0 i+ G. Q) E- ?+ N! h
双叫吃 (雙叫吃) shuāng jiào chī - double atari
1 t; `9 \/ e6 B$ z双劫 (雙劫) shuāng jié - double ko) _" ~' V2 I/ M' D3 o O# c
双征 (shuāng zhēng) - double ladder5 T9 F9 }1 R C7 _6 c% G
顺序 (順序) shùn xù - sequence*
) M* E8 I. t7 ~$ k死活 sǐ huó - life and death
% S' T; n0 K+ B死活题 (死活題) sǐ huó tí - life and death problem% z4 n8 X7 R s# ^" r
死棋 sǐ qí - dead group
! ]/ f4 Z9 t6 l7 f! E X& X- m死子 sǐ zǐ - dead stone0 O7 d+ o8 n- t9 g0 Z H1 O
四间拆 (四間拆) sì jiān chāi - four-space extension
# u8 W7 N1 }9 t5 F四角穿心 sì jiǎo chuān xīng - occupying four corners and center, ~5 I: W8 j- a# F
四劫 sì jié - quadruple ko
! ^& k( L3 k: m T: z6 n. F- t四劫循环 (四劫循環) sì jié xún huán - quadruple ko
0 `- B( u9 K9 W: Q四连星 (四連星) sì lián xīng - yon ren sei
) u/ P a2 p8 h0 w% O- n9 u松 (鬆) sōng - slack*0 s4 n* E3 z, S! U7 P! _- ]2 U/ k
松气 (鬆氣) sōng qì - increase liberties5 s! g' P" x5 O- C; U
松气劫 (鬆氣劫) sōng qì jié - approach ko' @; A8 F* p7 V
俗手 sú shǒu - crude move
9 N; B$ z6 Q% P9 m4 Y随手 (隨手) suí shǒu - hasty move1 Y- s: V8 W) b1 E* b% I7 q0 Z8 `( \
随手棋 (隨手棋) suí shǒu qí - hasty move6 C2 V. T* ?4 x; q {$ T! W4 V
损 (損) sǔn - loss*
4 c7 n- Y, D9 _ n损劫 (損劫) sǔn jié - losing ko threat
0 ^7 {7 h* ^ C, L, ?: @6 y# t- `损失 (損失) sǔn shī - loss*
' w, Y' s: Q* \) f2 O顺序 (順序) sùn xù - sequence* Y8 L; q7 \: k6 }6 o
7 x* D$ v5 e3 M1 L2 g& N# z: }* z9 f
8 M9 b/ g6 E; @6 @; {
T0 B! F. g+ t- w# u+ ~" W* X
台象 tái xiàng - Tower* _6 q4 F, a, [0 L; H5 E& Y8 [
弹性 (彈性) tán xìng - flexibility*
+ |! K+ y3 h" m. z7 q) h搪 táng - block*" P( B5 h4 l. f( H
套劫 tāo jié - two stage ko
- k @3 P/ F- v2 \9 o% W k/ E逃 táo - escape*4 o( v0 d9 X0 \
逃遁 táodùn - to escape, to run away, flee*- C/ C, C" w' e) D$ o1 h1 T) X# P
逃生 táo shēng - escape*
# @) w- A9 T8 G( m6 U& G, @" y腾挪 (騰挪) téng nuó - sabaki$ }/ U. G: e% t6 s+ y a( p
提 tí - remove from board- g* {+ ~8 F5 I: x; V# B& X
提劫 tí jié - taking the ko& a% S" D9 v. h# W8 g
提子 tí zǐ - remove from board8 c9 a9 J \. J8 {3 U( {
天王山 tiān wáng shān - tennouzan
& I7 u8 e( l. m6 E( m" p" l天下大劫 tiān xià dà jié - all-dominating ko
$ `1 O! z! [. l5 c0 E' P天下劫 tiān xià jié - all-dominating ko
# G. f5 m& A% D! y天元 tiān yuán - tengen2 Q# B; O' ^7 j8 L- w3 ^$ h# p
跳 tiào - jump*. A1 S; {# C4 R: Z: r/ E$ _
贴目 (貼目) tiē mù - komi
* P* P3 c/ |$ ?$ U/ K/ M; s铁柱 (鐵柱) tiě zhù - iron pillar*
& S Z/ r8 z h挺 tǐng - push up; stand*, u) o9 x2 J; ]; M e- t: o' K
投降 tóu xiáng - resign*( [& z8 c9 f3 G: }" d4 B9 t
投子 tóu zǐ - resign& A6 W! ?6 \; h6 J) {
透点 (透點) tòu diǎn - placement, p0 Z3 n1 Z- A' a
图 (圖) tú - diagram*9 G5 m+ U: R/ \! R/ n* t3 ?( Q# p. z& E/ g
退 tuì - pull back- P0 T& E8 d5 k/ U1 P3 `
托 tuō - underneath attachment
1 ]2 c3 p9 U( a2 O' _7 z2 T脱出 tuōchū - escape, break out
+ Z4 [4 K2 \- U" O4 C! {9 w脱骨 (脫骨) tuō gǔ - under the stones
6 F R& }8 W8 g# }% T! U9 o脱先 (脫先) tuō xiān - tenuki
( w+ e2 N. ]! {$ O8 z8 L% O8 v6 ?9 ^, |0 u! J6 t
+ G. { Y6 c- N- D/ R/ q6 G
W5 T+ L" ~! X6 N
挖 wā - wedge2 P9 e, W) _6 a. ]8 D/ K
外目 wài mù - 3-5 point
# K) C# z9 v' X- ^. z外气 (外氣) wài qì - outside liberty' }/ d I& P& F: D
弯三 (彎三) wān sān - bent three
9 z. j: I9 \* n$ ~! A弯四 (彎四) wān sì - bent four
8 Y# F5 ^$ [) w6 y% S2 g4 Q' W" T万年劫 (萬年劫) wàn nián jié - ten thousand year ko/ u% ~# S- y" \1 h9 j4 S
围 (圍) wéi - surround*# z6 B, y5 i4 |9 R+ M: p4 R6 I$ I& _
围棋 (圍棋) wéi qí - go3 l0 \1 x @& f, B5 d
尾巴 wěi bā - tail* M/ b# Y2 E, y8 b! p8 [, o
味道 wèi dào - aji
3 @! t) s3 b( u- S, x% ]; j7 q: U文凭 (文憑) wén píng - diploma
2 N; `$ ^+ m7 j8 a$ F" e- A稳当 (穩當) wěndang - stable; firm*, K1 Z8 T* [* I
问应手 (問應手) wèn yìng shǒu - probe
% E, Y8 c! Z& g% g乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
, ^4 z2 Z1 y( q& ~无理 (無理) wú lǐ - overplay" D; j2 q& l# |' x3 s% W
无忧劫 (無憂劫) wú yōu jiě - picnic ko
% L0 A% y! Q6 ]8 U% ]五子棋 wú zǐ qí - gomoku narabe
/ v2 \* V# }; c; K五间拆 (五間拆) wǔ jiān chāi - five-space extension6 Y) E% U, \# V! h: f0 v: P
五连星 (五連星) wǔ lián xīng - go ren sei
1 U) |" [, N G五五 wǔ wǔ - 5-5 point- T- o$ L& t* ]1 W0 A3 v" [
7 B1 h% g, @# E/ Q2 [) p
+ _3 I6 {( I2 n& C% z
X
" F; D1 g8 H; u9 f, K5 D: P) Y4 l细棋 (細棋) xì qí - close game
' e& I+ [/ |# P3 a* i瞎劫 xiā jié - false ko threat, @( ~2 O! l8 z$ a. o* V
下 xià - lower*
6 [" Z' U0 k; d! Z6 i) |下法 xiàfǎ - method*6 C6 `& d }" F7 h, u
先 xiān - before; first*8 V6 o8 D/ ?, s- G7 c
先手 xiān shǒu - sente
5 |. A/ ` B3 o4 T先手劫 xiān shǒu jié - a ko in which the player makes the first capture
2 _' s9 t; L$ {; x2 r先手利 xiān shǒu lì - forcing move
' r$ h: G b/ k9 M2 @/ K& M: E: l先中后 (先中後) xiān zhōng hòu - sente with hidden gote
7 B) ?9 h2 P. I: D$ v9 O" x陷阱 xiànjǐng - a trap*
/ o4 B6 X2 A" W, s象步 xiàng bù - elephant's move L: s4 e( V; v) B. [, m- W
象步飞 (象步飛) xiàng bù fēi - elephant's move
7 L& u0 @& J7 q; b, O) o象飞 (象飛) xiàng fēi - elephant's move" ~6 I# h% i9 }# t3 {' A+ v! r) {
向小目 xiàng xiǎo mù - facing 3-4 points9 h" A8 {3 B; M6 V9 ~7 K4 t$ h
象眼 xiàng yǎn - center of elephant's move4 I9 a& S: [& K' w
消劫 xiāo jié - ending the ko
5 c( S" v) n& f8 Q* J5 I8 _) x小 xiǎo - small*
) |# x$ Q# W" ~4 J小飞 (小飛) xiǎo fēi - knight's move
3 U1 E; t2 R% z% v: }) F) e3 D- D小尖 xiǎo jiān - diagonal) y! w$ `- q6 B' M7 z: a/ I
小林流 xiǎo lín liú - kobayashi opening. O ~1 r" @% Q
小目 xiǎo mù - 3-4 point
( z: v$ Z9 h+ ^, A% I! S5 t8 W小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
4 Q* X, `2 G) Q" `6 I5 J小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
7 K% n9 V9 m4 h1 f, F) F& a小伸腿 xiǎo shēn tuǐ - small monkey jump- M6 X2 Y% H$ ?6 ]1 i( ]
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg6 ~* c/ j5 f4 x# N
效果 xiào guǒ - effect; result*( d) A2 c& v# ~0 ^. _$ C# C8 P
效率 xiào lǜ - efficiency*: f/ a2 q9 A, c* {+ f3 D4 P* w
新布局 (新佈局) xīn bù jú - new opening
7 u9 B& s3 T. \0 ^3 r$ Y: ?9 B新手 xīn shǒu - new move' d+ t/ @8 G" h' B# v2 i
星 xīng - star point9 H' c1 E/ p# F
星位 xīng wèi - star point3 W3 [3 ^# Q8 j) W8 o0 g
形 xíng - shape*3 |4 D D- a) `* Q7 G' }; \
形势 (形勢) xíng shì - situation*- n9 d- @5 @5 _/ V
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
: Q! e$ e( t3 @1 m8 i( V$ V0 E形状 (形狀) xíng zhuàng - shape*! ?1 L2 `% _/ U/ z0 C: @
秀策流 xiù cè liú - shusaku opening
( X: \$ S9 J1 c( L+ @& D6 }" u虚手 (虛手) xū shǒu - pass
5 l* v7 M: Y2 t, D; A( h虚着 (虛著) xū zháo - pass
( B. p) J5 j7 X; c1 z3 m" ^序盘 (序盤) xù pán - opening/ ^7 P' A) u( C# g; G
学生 (學生) xué shēng - student*
0 A7 {' q' K* s2 P; A2 w- a. f雪崩 xuě bēng - avalanche*
2 ^+ l N: n h4 n- F8 {循环劫 (循環劫) xún huán jié - double ko; n% V Z) r3 }9 L4 _+ `# z4 N
3 n/ p# x9 Y! C d. ~
1 h2 y, Z+ ]3 m' |/ k7 oY
, w V1 }& d. b, A5 X压 (壓) yā - push down*
# l* l9 n: U7 W4 l7 ^压力 (壓力) yā lì - pressure*
( `( N2 T: K2 o9 g7 n延气 (延氣) yán qì - increase liberties* w% {$ ]+ ]) Q& e* T
眼 yǎn - eye*( n+ h, Q8 c0 e# I, J, ]7 F
眼位 yǎn wèi - eye potential; eye space
' \8 P# ?% d8 l7 X% h3 p眼气 (yǎn qì) - eye liberties5 g: o! T, W/ J9 S
眼形 yǎn xíng - eye shape; eye space
+ p9 B8 V9 i. E) S. u妖刀 yāo dāo - magic sword
( b& p H+ L. p. b* U摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
~' s( w2 e: |# P; k要点 (要點) yào diǎn - vital point
9 F! k7 d8 y3 |: K1 o要子 yào zǐ - key stones
! x" Z) i! T1 s1 y; E/ T业余 (業餘) yè yú - amateur*( P# ^' H9 A/ g. C" ?- X {
一方地 yī fāng dì - one-sided territory
* v& X" P* F3 v0 w) r3 k一间拆 (一間拆) yī jiān chāi - one-space extension
7 _$ n' @4 l" Y6 k一间跳 (一間跳) yī jiān tiào - one-space jump3 e% w: K/ a$ X, }
一手劫 yī shǒu jié - direct ko
* A) ~% C7 J( }& T! N7 ?& V% g一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker& N N1 e1 x6 ?7 c" H) M) Z
疑问手 (疑問手) yí wèn shǒu - questionable move
: Y& m6 N' S: j' q1 n- b; P* r2 y弈棋 yì qí - play game*" \8 Q$ e M7 Y0 X0 m
引征 yǐn zhēng - ladder breaker
1 |2 V/ M0 ~2 c4 N+ \6 c7 h赢 (贏) yíng - win*
, J ^( v' U5 M3 j应氏 (應氏) yìng shì - ing's
0 \$ Z# r" u8 p |硬腿 yìng tuǐ - first line descent
6 n0 ?( }) r+ E0 h/ O1 u9 {优势 (優勢) yōu shì - superior*- [: }5 G: z) E8 |
有利 yǒu lì - advantageous*
5 @* d1 o, }+ t; d有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
* b3 w% V, O: e: O/ l+ q) [有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
# K' d& q2 h h3 i0 G右 yòu - right*
- G2 q" [7 _$ E! u8 T余味 (餘味) yú wèi - aji0 x+ R! A6 e- F$ A$ n4 h E
愚形 yú xíng - dumpling shape6 H6 X' f( r! b4 z
宇宙流 yǔ zhòu liú - cosmic style- R( n- ]3 t+ _! w
原则 (原則) yuán zé - principle*$ |2 n4 ~+ g( Y3 i9 Z6 p" r: h
院生 yuàn shēng - insei
9 Y7 n9 K7 I5 J' R6 C8 J9 N$ L+ H4 @5 b- @( A2 O' K+ W
6 P# a+ x) Y9 L$ K0 I# G" [
Z
6 Y" b' |( h& ]枣 (zǎo) - jujube (Chinese Date Wood)* ]/ U# [7 f0 J) T* G" n
扎钉 (扎釘) zhá dīng - iron pillar*
+ Y/ Q; i. O' l) m长 (cháng) - stretch
; u8 @# ?' u, R. _胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
! X# G7 I: U3 F+ I! @6 o) ~8 N) Q' m胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
6 e& j: X5 y4 G% K# p* J着 (著) zhāo - move
! v4 h. I2 h* B2 I) m; u! ]真眼 zhēn yǎn - real eye9 A# N _. v$ h* q- }+ R
镇 (鎮) zhèn - capping play: g6 _& _: U' y, X" R2 t8 D) _ d
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker1 \' |* a7 k1 V8 N# ^) H
镇头 (鎮頭) zhèn tóu - capping play/ `% O4 ?( o7 y7 o- M/ x6 J
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
8 [0 W. \3 Q5 [. v7 L8 D' ^征 zhēng - ladder# F! H$ X3 d) t, B
争棋 (爭棋) zhēng qí - official challenge match" {& J' W9 t: l% c+ _ U
征子 zhēng zǐ - ladder
& A4 W+ l) z1 m0 ^) [征子劫 zhēng zǐ jié - ladder ko7 A0 @: M* t" {: |9 f! I, [
整体 (整體) zhěng tǐ - chain/ m2 D4 I* I( K; h- i) W: j
整型 zhěng xíng - settle0 R2 T8 Z, }, W. }3 f
正解 zhèng jiě - solution*/ _. s' w b u, L: M
正确 (正確) zhèng què - correct*6 w- E7 D3 l7 t Q: v) _5 R
证书 (證書) zhèng shū - certificate*$ [- Q: L6 A$ G: ]: @
正着 (正著) zhèng zhāo - proper move
- \! u. J |, E$ y$ S$ X4 t% S6 o指导棋 (指導棋) zhí dǎo qí - teaching game
$ h$ l! z7 R; c. H直二 zhí èr - straight two
0 p9 M6 o4 D: {. G% [ E直三 zhí sān - straight three# {; n7 {+ ~+ ^2 o# u9 A
直四 zhí sì - straight four
5 }5 j; b2 m' T& Z* T职业 (職業) zhí yè - professional*) ~% X, h" X0 @2 a8 A1 f
只此一手 zhǐ cǐ yī shǒu - only move" N" J# [ O! f+ G: _$ q" q
治孤 zhì gū - managing isolated weak group
: D1 j Q( H' P" r中 zhōng - center*
4 p. `+ b; y @7 w# V3 b3 A/ }钟 (鐘) zhōng - clock** Z/ R1 I5 E3 {; G0 C) _
中腹 zhōng fù - center*
" y& J" S6 R( ]: Y# U9 g( j中国流 (中國流) zhōng guó liǔ - chinese opening
; D6 d Y/ }) S" r- J2 n; H4 t: S中级 (中級) zhōng jí - intermediate level*& c+ C s0 y: x6 z
终局 (終局) zhōng jú - end of game
# n4 z) j6 w! Q$ w& |! E中盘 (中盤) zhōng pán - middle game
% r2 q+ G5 u( q终盘 (終盤) zhōng pán - endgame
; e' U" F' j# I中心 zhōng xīn - center*! m; j0 H1 f% @4 _1 Y( j- S+ r- u
中央 zhōng yāng - center*# `+ R1 Y) ]1 o
中原 zhōng yuán - center*
( c" D" r5 Z5 P' ]' F重 zhòng - heavy*( a7 o! z, \8 b6 ^. w+ w$ u5 t
主动 (主動) zhǔdòng - (to take the) initiative*. s1 \& s# y- C$ w
专业 (專業) zhuān yè - professional*
/ X0 r7 r! K. s% B! x- @8 S转换 (轉換) zhuǎn huàn - exchange*5 @$ f9 j2 F4 `; ^
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
/ a+ S1 g o9 n0 p- ? k装劫 (裝劫) zhuāng jié - a move that threatens a ko
* i4 \+ ^/ ^6 ~撞气 (撞氣) zhuàng qì - reduce self liberties
1 w8 D' h! K" P/ U$ P& }# t2 |6 o追 zhuī - chase*
* Z% n- A& [) g8 w追捕 zhuī bǔ - chase*; B% q2 Y2 v; X. q( X$ O, n8 r: Z
子 zǐ - stone; unit in chinese counting
3 j9 O7 @2 Z2 r3 r( q自然流 zì rán liú - natural style: Z+ | ?9 K! }( ?
自杀 (自殺) zì shā - suicide*" v# `( c' J* H3 ^6 q& r
左 zuǒ - left*/ d5 e+ Q9 c% D5 c
左右同形 zuǒ yòu tóng xíng - symmetrical position" S2 z) l% r# D( Q5 u5 p
做活 zuò huó - make life
2 u$ Z& u% z% J5 Y( D! ~做劫 zuò jié - create ko3 m" d+ x! G9 u
作战 zuòzhàn - combat*2 K9 D- x; x1 [! W! @" t4 m
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
x) H+ f0 l J: b7 R7 \8 Y: v3 ?; p |
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