埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 3763|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A
$ W" m9 j. G1 c) R0 P安定 āndìng - settle*
* U7 Y. q( W( P! x  X0 p; H1 y0 O2 S
; `6 [* H  G- k  a' [9 @" U6 J6 M/ @3 k, ~7 \
B
, U/ Q$ X: t0 u& I; D6 g# p白 bái - white*
, h4 t! F/ k6 p: e) O白方 bái fāng - white player*+ C. H! A3 P, l4 c+ p1 a
败 (敗) bài - failure*
- g# ?" ^) a0 P& n8 ?败着 (敗著) bài zhāo - losing move
/ G) ]) j. W! x扳 bān - hane4 k& a* E2 |9 C" Z% v, o4 [
扳断 bān duàn - hane through
8 U: E! z. K5 c' n, P板六 bǎn liù - rectangular six
$ o& Y: J5 ~' h; L- T+ V+ {半劫 bàn jié - half-point ko
! k9 E6 q" b! w$ t$ K棒接 bàng jiē - pole connection. R! F6 ?4 w$ _: k% L( r% z
包围 (包圍) bāo wéi - surround*) g8 `; Z6 E$ Z" v: q, z8 n
薄 báo - thin*
- S$ e- p/ I4 n1 N+ c保留 bǎoliú - retain; preserve*; Q1 ]6 p% m# |, ?+ ?: T8 g+ O
抱吃 bào chī - capturing technique by atari7 h6 ^  }, q1 |0 w+ j0 b
本身劫 běn shēn jié - local ko threat
! B9 M" L2 ~9 }/ O本身劫材 běn shēn jié cái - local ko threat; H$ `0 `* z! k* e1 I' {. a0 o
本手 běn shǒu - proper move, T, q8 w' c% A! n6 e' c2 J) x6 v
笨重 bèn zhòng - heavy*  O* s6 N: l1 Z2 m$ Q
崩 bēng - collapse*
3 y$ k# j- n$ f% z2 t% i2 Y3 @+ v; l/ e( A崩溃 (崩潰) bēng kuì - collapse*
2 M) U7 X) J# ?% E5 K逼 bī - checking extension
+ a& F# V# }3 M) n5 G# l* V鼻顶 (鼻頂) bí dǐng - nose tesuji6 w* a' t) p) G1 p/ g6 s: Y
比气 (比氣) bǐ qì - capturing race2 o3 t' c* ~5 f
比赛 (比賽) bǐ sài - tournament*
& b  J( y' A1 V. J边 (邊) biān - side*" t6 I" u% d1 v- \: Y" g4 _- V
变化 (變化) biàn huà - variation*
, D+ i1 c) U( G& ?* A0 w, f变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
; f& c, j' Y4 _' w变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
" h$ u! @; `1 B8 u' D变着 (變著) biàn zhāo - unusual play- X! k& {& |6 S# Z7 N
并 (並) bìng - horizontal stretch
& M0 r7 M3 S  d' ~* ?步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)- |: H( a" g& }/ b. O
补强 (補强) bǔ qiáng - reinforce*
5 E: m' K/ }. e! \% ^4 e布局 (佈局) bù jú - opening
4 ?2 L' z2 B( I) N8 u不利 bù lì - disadvantageous*8 t/ K4 c' J- v! K' ]6 U
不入 bù rù - suicide
  l8 o2 _( j: J! w+ i不入子 bù rù zǐ - suicide9 z+ M$ H* V( [6 _+ Q
不提三目 bù tí sān mù - three points without capturing+ ]/ x* d: Z" `+ i9 L
不提五目 bù tí wǔ mù - five points without capturing
5 `0 T) `2 [5 \# V6 s+ j  l# m. r1 g6 }# l

3 p- f+ b3 J& nC
. W/ k$ ]; l( x& U猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
7 _4 {! g3 Z0 B  {  Q; G猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
0 h& r5 `+ c9 j  P6 s) [# f" i参考 (參考) cān kǎo - reference*
3 D% S& U( y8 p残忍 cánrěn - bloody or merciless*$ L# e0 A% m7 |+ v, b$ t
拆 chāi - extension
, `0 R6 H4 ~8 @9 q( D拆逼 chāi bī - checking extension6 |/ A/ `( o2 r" W) `1 \& F
拆二 chāi èr - two-space extension
4 A+ _' L. M8 B4 ^# d拆三 chāi sān - three-space extension
1 {+ _4 p: K! b2 w, t拆四 chāi sì - four-space extension5 }- W# A2 T# V( u
拆五 chāi wǔ - five-space extension
! X3 {6 C; L& M. j3 k+ @, l6 Z拆一 chāi yī - one-space extension, }& z0 ^0 D4 b2 F* G% ]8 C* L
缠绕 (纏繞) chánrǎo - harassment technique* a: ]2 \" J; c3 r" S
长 (長) cháng - stretch: b  j+ _8 H2 V- ~' {) R+ v% g
长考 (長考) cháng kǎo - think for a long time5 ]1 q: i7 Y' p* a5 z0 N6 t  A1 x
长气 (長氣) cháng qì - increase liberties7 h# H6 A9 T7 r2 V) W  O# ]
长生 (長生) cháng shēng - eternal life
8 y0 X6 p9 E; r1 S5 N6 j* S场合定式 (場合定式) chǎng hé dìng shì - situational joseki! n6 g$ V) j' ^, A
超大飞 (超大飛) chāo dà fēi - very large knight's move
+ B! [- \( m0 h# G8 h8 v) j超高目 chāo gāo mù - 4-6 point$ f3 H+ J" y" J* k0 ^+ x1 t
超时负 / 超时 (超時) chāo shí fù  - lose by time  M: o7 x# j( R! i7 Q- \" A
超时胜 chāo shí shèng - win on time
" l% W: V! p  O" v1 ~成功 chéng gōng - success*1 H4 T+ v& c4 I4 W% h6 h) U
成立 chéng lì - possible*
% \0 d, l5 k4 d7 V0 M, r1 u' U. g秤砣 chèng tuó - two-stone edge squeeze4 ?7 V( T; ~' e; b1 Y# H* C( L
吃 chī - capture
$ T* z. W0 L. p& f: }吃亏 (吃虧) chī kuī - loss*
5 S/ B6 E2 P9 J7 ~. b持棋 chí qí - jigo( S* Z+ N/ R( C2 U4 v0 E2 _! g
冲 (衝) chōng - push through/ s3 t- L$ Z" J* S6 J
重复 (重複) chóng fù - overconcentrated
: l$ H7 t" d1 r" V1 U初段 chū duàn - 1 dan% u' i" s# t- n" G- e
初级 (初級) chū jí - beginner level*: ?) n4 \4 F- Q3 J) K- h1 D7 t
出头 (出頭) chū tóu - getting ahead/ E/ F+ G% t; v. n  g) j
刺 cì - peep, u( x1 ~: Z( z2 Q2 M
次序 cì xù - sequence*
) o6 J/ }6 Y6 U* t. J1 M2 Y0 W7 }错误 (錯誤) cuò wù - mistake*& l3 O( T' x! l: i2 p0 {
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
+ c$ v" M. S: E) i% X. J4 z1 ~4 T; E2 y* w1 K6 o- m. ~1 r* ^. g! M
( a8 @$ n5 e! _% y' ^% W
D9 n8 V9 b( V, L7 A& w
搭 dā - attach, [: R, B7 R9 }+ R- r0 n. ~4 M
打 dǎ - atari
# a* k9 ]& M- V7 D, `打吃 dǎ chī - atari
' G; w% U1 ^' O- I打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
6 U/ D7 Z6 [5 J0 I3 U9 F打挂 (打掛) dǎ guà - adjourn game
# L( ^7 f6 T7 L- b打劫 dǎ jié - ko
" Q& z! H) c5 f  m- W/ ~! D打入 dǎ rù - invasion
0 C" N! @: P  q. N% D% [打三还一 (打三還一) dǎ sān huán yī - capture three recapture one! [+ ]8 ~$ w0 S# K) A
大 dà - large*; |5 ~: K- ?; g" O
大场 (大場) dà chǎng - big point
4 F% Q) q$ J. N$ w$ @: P大飞 (大飛) dà fēi - large knight's move0 F: h3 c9 H6 ?0 b" F( V" @. P. |1 o
大局感 dà jú gǎn - whole board thinking
( [2 @- @6 M+ i- R3 O大龙 (大龍) dà lóng - dragon*
2 c$ }9 j$ h9 k' _大模样 (大模樣) dà mó yàng - large-scale framework" @1 T  t" u' p1 }7 ~
大盘 (大盤) dà pán - large board (19x19)3 l' A3 z2 Y2 t  g- [: Z
大棋盘 (大棋盤) dà qí pán - large board (19x19)
; w2 i. d# V1 o大伸腿 dà shēn tuǐ - large monkey jump
* a# H( Y: ?, ]9 o6 o大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze& R' A$ y3 p& j7 h0 @; S# e
大雪崩 (da4 xue3 beng1) - large avalanche
0 C% c  D8 y3 A: o9 Y! v大压梁 (dà yā liáng) - Da Ya Liang
: j/ ~5 R6 m5 Y+ m6 ^2 S9 L$ n大眼 dà yǎn - eye with two or more spaces: z5 D) ]# g( T* f" I% b3 R
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
! u6 U7 p+ E8 \% w带钩 (帶鈎) dài gōu - long l group3 u8 Z+ f& a2 u9 T3 P, ^
单关 (單關) dān guān - one-space jump
1 Y% ?1 K9 ~, v单官 (單官) dān guān - neutral point: n7 M9 v1 R1 Y* o' D$ I! S1 ~
单劫 (單劫) dān jié - half-point ko
! H) W; J4 {% e单行道 (單行道) dān xíng dào - one-way street*$ _; ]9 n! A4 V
挡 (擋) dǎng - block*6 Y# d7 V7 s- {7 v' I0 e1 z; E
刀把五 dāo bǎ wǔ - bulky five
0 y1 C& M7 h, K& T刀板五 dāo bǎn wǔ - bulky five
2 ]4 ~$ i1 e0 q4 U9 a刀柄五 dāo bìng wǔ - bulky five
4 X- p  |: [- y9 Q0 o刀五 dāo wǔ - bulky five
# [+ N- ~7 h6 `' ]* G' |倒扑 (倒撲) dào pū - snapback2 L+ t* w9 q2 g& I9 V6 I
倒贴 (倒貼) dào tiē - reverse komi
( r" g, s4 l4 n  Y  Y$ A倒脱靴 (倒脫靴) dào tuō xuē - under the stones
& F/ Q) Y# H, d' }" l低 dī - low*
$ E" K$ {* b5 ]2 |+ t( X9 b# a敌 (敵) dí - enemy*
1 M" l0 @# ]/ Z7 a% G抵 dĭ - hold up; push against, to support, to resist*
5 j+ l) y! ]; @) [: }: C$ I抵抗 dǐkàng - to resist; resistance*
. h: G$ a7 _" g1 r) o: a敌人 (敵人) dí rén - enemy*5 w! h% _2 D2 I7 D
地 dì - territory*  I8 w# K6 v. Q4 H% |! ?* {4 \; \0 H7 Q
地盘 (地盤) dì pán - territory*
' U' C3 C/ H- t6 r3 k8 y9 S8 ]. K地域 dì yù - territory*9 T3 x3 u% F( ^* ^
点 (點) diǎn - placement; point. J: H5 ~6 ~; E' v) J& ~; o5 {  G3 w
点方 (點方) diǎn fāng - eye-stealing tesuji
9 I+ G4 l" g! n9 [  o( g$ u点角 (點角) diǎn jiǎo - corner invasion
* @3 \# @/ I, A  D- Q( y4 ^( F! a- x$ m点目 (點目) diǎn mù - counting
, J$ m) U0 Q) T* A+ y0 p! R8 J点眼 (點眼) diǎn yǎn - placement inside opponent's eye
2 C' a1 D  h* q$ P* x2 ^调子(調子) diào zi - choshi3 K1 t4 J( a+ m- ^: v  n
丁四 dīng sì - farmer's hat; pyramid four
! K# l5 j/ F6 ?# \# \/ O: {顶 (頂) dǐng - bump% y, U8 I, a$ {4 L5 P4 T8 N- r
定式 dìng shì - joseki  I" E* |+ a0 R
定型 dìng xíng - settle# `; o  m, u+ ^+ Q9 u. T
东坡棋 (東坡棋) dōng pō qí - mirror go! m# d; j+ V) q; _) }, ]: u9 S: J2 Z
斗方 (鬥方) dǒu fāng - carpenter's square- a2 b3 I) L$ ~+ f6 v0 M
读秒 (讀秒) dú miǎo - byo-yomi
0 s3 o8 q9 r- P& ]( d1 {% K渡 dù - bridge under
) R' |' v1 m/ i! s% }( s" Z断 (斷) duàn - cut*' @1 A$ L; D( a% Z. r
段 duàn - dan: g& i' y  j' V9 I7 |2 \* @. S  v
对策 (對策) duìcè - countermeasure*$ k6 [) k) S3 o+ R
对局 (對局) duì jú - play game*
9 v+ p4 l$ m8 Q% L* ~. V对杀 (對殺) duì shā - capturing race4 Y7 F3 ^. G/ |
对弈 (對弈) duì yì - play game*, M$ I0 d4 f% i1 X
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
. {0 j3 b. z7 ~多元劫 duō yuán jié - multiple ko
! t0 q% `( z+ ]' A4 E" X
2 {6 P1 ?6 [& L, X: l4 E2 [
' D1 c) ?& |! J* a9 E" x$ dE9 \/ k9 z. ]( P8 X# l
恶手 (惡手) è shǒu - bad move
4 X7 `" D% O* ?8 S8 Q6 q二间拆 (二間拆) èr jiān chāi - two-space extension
7 i+ A2 R7 l) ^$ v% w/ ~, k二间跳 (二間跳) èr jiān tiào - two-space jump( W% }4 N2 X/ [  b( c9 H& ^
二连星 (二連星) èr lián xīng - ni ren sei5 u( E$ G$ S7 I6 G
二手劫 èr shǒu jié - two-step ko! M& w! Q/ K/ I5 k0 s5 A
9 u  m" x) [8 V% ~  X
& K5 @& F, |* G4 M- ^* i% s
F5 }6 E0 h3 K8 _/ ^
发展 (發展) fā zhǎn - develop*+ x: ~. T8 X- S# X
法 fǎ method, way (also 下法 xiàfǎ)*
5 D: c1 y2 {8 f6 r" g% `, W1 N9 `反扳 fǎn bān - counter hane6 n& _9 a$ e7 L; _+ @4 M
反打 fǎn dǎ - counter atari% _5 a, X6 f1 w; [4 J# y. i0 Z
反攻 fǎn gōng - counter attack
* c. j, N, {; Z$ f" W! p( F+ ]反击 (反擊) fǎn jī - counter attack! O$ J* w; `; x/ F7 q: O6 {
反夹 (反夾) fǎn jiā - counter pincer
! {! x% Z: |3 ]% }反提 fǎn tí - recapture) g- `8 f! }. }7 p0 `' m
方法 fāng fǎ - technique*, E- o" i+ ^$ Z1 _/ V5 b
方四 fāng sì - square four
4 O% }$ V: [/ r  R9 f2 Z方向 fāng xiàng - direction*$ u0 ]2 B% b1 z/ R$ ^5 o" t
方形 fāng xíng - mouth shape
9 q5 w4 P  f, v. _/ s) l6 ^+ a& J防 fáng - defend*
% h! K0 h8 p6 B1 C$ d$ w+ F防守 fáng shǒu - defend*
- m8 `& ^" P' {  Y! y$ z" {2 {飞 (飛) fēi - knight's move* w( C' z0 Q3 X6 I+ z4 ?  }5 S4 ~9 p, K
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
4 |/ j8 v: a) s& a& c: q; f! r. L飞压 (飛壓) fēi yā - press
' u( b' S0 q, Y! w5 H废着 (廢著) fèi zhāo - useless move% i( d0 ~% t6 ]8 E/ q% a! e% E( m
废子 (廢子) fèi zǐ - useless stones
: p/ \/ Y' p( ]& g( K, F# A分投 fēn tóu - splitting move
$ Z5 D1 m( H( f8 Q; m7 e/ Q6 j分先 fēn xiān - even game
9 z9 k8 p( p4 ]$ a& j+ M+ U) d. C封 fēng - seal in*
& t- w$ w" e' V7 t封手 fēng shǒu - sealed move
6 J- [! k+ B# F" W封锁 (封鎖) fēng suǒ - seal in*! K( u+ I) H/ Z. w3 p" y
浮棋 fú qí - floating stones
) R$ V) b+ e8 Q: F' t8 q浮子 fú zǐ - floating stones
; D& ]9 D6 ?6 M负 (負) fù - lose*
8 Z: E) N; R2 A0 I  T复盘 (復盤) fù pán - game review
$ y& p% W4 Y. P$ s1 {1 y0 p
! F2 r" e) B$ Q# e" V2 E, C  K4 H& q( L2 K" ?* V# a+ h
G
' X% l' Y, v4 W+ \  s8 y# C1 G4 [概念 gài niàn - concept*
# W& Y2 n- \% o2 M; F) i2 c感觉 (感覺) gǎn jué - feeling*5 F1 R0 L' C- k, ?
高 gāo - high*# ^6 ?6 ~$ A6 o* r- z
高级 (高級) gāo jí - advanced level*0 c7 D$ B" ~! ^% T4 R
高目 gāo mù - 4-5 point
) N/ o. F+ X  v' t* \根据 (根據) gēn jù - base*
7 o5 W: z, Q4 c5 ^/ c6 P根据地 (根據地) gēn jù dì - base*
- j* ~. ]- a! `7 _. h攻 gōng - attack*6 I. {& G; g# T( f% M! W& F/ ]
攻击 (攻擊) gōng jī - attack*, C- q8 }7 c; z0 L1 C' q2 m7 \8 C/ G  N0 i
共气 (gòngqì) - shared liberty2 v- E& y, V; ^0 [- J
公气 (公氣) gōng qì - shared liberty
* t9 B5 g$ K' d$ e0 r0 d攻守 gōng shǒu - attack and defence*
6 \& o  ~8 ?; r7 V共活 gòng huó - seki! R6 |1 d$ m" a4 ?, z- M# n, J  r
孤棋 gū qí - floating stones
& r; B$ H: W$ P5 o: m挂角 (掛角) guà jiǎo - corner approach
  M7 |# _. w7 S* e拐 guǎi - bend*/ H2 @* _/ i. L4 s1 {: O+ `
怪着 (怪著) guài zhāo - ghost move
* u9 t& Y5 e1 e( o% x7 L关 (關) guān - one-space jump+ P8 `, d9 X5 C3 F
官子 guān zǐ - endgame7 G: v; U/ K: ]/ _% Q" T# ?; q4 l
龟甲 (龜甲) guī jiǎ - tortoise shell
0 L. j1 l4 y/ H' u  m规则 (規則) guī zé - rules*2 v% ^/ v/ M' c" `0 I+ q
鬼手 guǐ shǒu - ghost move/ m7 [! r  K6 c% S; u5 Z: d! p
滚包 (滾包) gǔn bāo - squeeze
' Q0 F  U. [/ T6 A滚打 (滾打) gǔn dǎ - squeeze
; I+ F7 q- `6 U1 m3 _% M7 W0 n+ L滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
, M, F9 m6 {4 M7 `. _7 @6 K过分 (過分) guò fèn - overplay, {( G9 X" C4 T
国手 (國手) guóshǒu - national champion*/ L$ U( a, g1 _, l) u

, I$ w+ Q9 a8 h0 T# H3 h. \: t) A1 u
H
# {/ f, l) m+ h, E, M韩国流布局 (Hánguóliúbùjú) - Korean Fuseki  }: K- Z# P- g2 a( O% d* T+ |
好点 (好點) hǎo diǎn - good point
& C% L8 R) d  q2 k' E( |% c和棋 hé qí - draw*
& l1 H! y# P! C" f黑 hēi - black*6 V( Z% Z! P6 k) N$ S6 ~
黑方 hēi fāng - black player*5 A' P3 q$ n. V5 r9 a
黑先 hēi xiān - Black plays first*4 i* q4 J% m7 S3 u* H' D
猴子脸 hóuzǐ liǎn - Sake bottle shape
8 [9 F! D1 F6 @' _; V厚 hòu - thick*
8 w/ u! p" B; ]+ u& J8 [后悔 (後悔) hòu huǐ - regret*1 A/ E. c; }  ^: \
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
$ r9 |, O* L$ n9 m+ U厚实 (厚實) hòu shí - thick*
+ W; h4 Z. {( n" M* A$ e1 \8 |厚势 (厚勢) hòu shì - influence*
) ?* I% }/ C8 i# E3 f9 x后 (後) hòu - after; later*
8 j0 X" K  n, \8 k$ o) m+ r  t- t% \9 H. s后手 (後手) hòu shǒu - gote; w5 U% P2 m1 }# r* w- Z
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture& A: `1 E8 d$ @/ f2 ?
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
0 E1 f# a9 B5 i6 }1 D; Q+ e4 o( t后中先 (後中先) hòu zhōng xiān - gote with hidden sente
( |  u3 n1 w' j; K, ?: A; X1 \虎 hǔ - tiger's mouth( E# X$ N5 X) u
虎口 hǔ kǒu - tiger's mouth2 m# _" M, l. j. x( B
互破 hù pò - mutual damage  v' h6 ^; a2 G7 s7 q
互围 (互圍) hù wéi - mutual surrounding of territory: L+ V8 Y" G" O
花见劫 (花見劫) huā jiàn jié - picnic ko
" K1 e, n9 c; e$ H9 G- c4 Z2 s7 E花六 huā liù - rabbity six  @: |4 M* m, w9 S3 G( h5 W% X: r
花五 huā wǔ - crossed five& y9 ?. N- i. _6 a  D
还原 (還原) huán yuán - transposition
* [( T' X; z4 w# z2 a# H: E缓 (緩) huǎn - slow*1 h+ Z  m+ c' w+ d0 l
缓慢 (緩慢) huǎn màn - slow*1 ?* m  P- @; t8 u/ U
缓气劫 (緩氣劫) huǎn qì jié - approach ko( p! L" }3 m; {) D
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)  \# [! B$ N( a0 o
缓手 (緩手) huǎn shǒu - slow
* ^; Q0 G1 f. X) B. F& S缓征 (緩徵) huǎn zhēng - loose ladder
5 `2 _. U3 J. w! c缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
4 F6 O8 a; o8 `  I3 C, u- R. h黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique: r! I9 p8 i) ~. r; ^
回手 huí shǒu - take back*' z7 V8 \$ o7 K  G9 ]8 T2 Y
回提 huí tí - recapture
6 J6 n( k9 }- T& f: l& o! I* m悔棋 huǐ qí - take back*
: O1 ]% T/ ?% [4 U活棋 huó qí - living group
/ H  C  _: b5 [  i* F3 Z' _- b8 L4 r, b, Z1 b  ?7 y

, v1 p- v# a# ]9 i1 W' ~0 h* sJ
2 I$ v9 G* Q. _0 v( R急 jí - urgent*5 w. `4 k2 q1 n3 l; U2 v
级 (級) jí - kyu
; W- I% v) U& \急所 jí suǒ - urgent point
* n) e" T' b0 l& d. W挤 (擠) jǐ - bump into diagonal; choke; atekomi
/ Y6 d0 g+ H4 B技巧 jì qiào - technique*
1 E# A  E# N  M$ L计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*8 {$ X' Y: O/ o* r5 J, X
佳 jiā - excellent*
% N. F! t. V* u2 B, K夹 (夾) jiā - clamp; pincer
1 ^; A* |5 ^* M! t! V# \枷 jiā - net
: j8 G% |) I- X! j枷吃 jiā chī - net1 O1 U- j; b$ l# \( a
夹攻 jiā gōng - pincer* \) X: K* e/ F6 b" d9 f
假劫 jiǎ jié - false ko threat: O' [3 P! W" b: E! A
假双活 (假雙活) jiǎ shuāng huó - false seki( q# |9 L; D9 G7 H) P" u0 M( B2 @8 K
假眼 jiǎ yǎn - false eye0 J. ~+ }1 [4 _8 b  F( l8 {# S
假眼活 jiǎ yǎn huó - two-headed dragon
0 \0 N% e4 V% [" J; m尖 jiān - diagonal$ }' }8 T, L- J. ~- F4 i7 F
尖冲 (尖衝) jiān chōng - shoulder hit
; m4 G/ l% v$ Q尖顶 (尖頂) jiān dǐng - diagonal attachment7 e! p! d4 ^, |
坚实 (堅實) jiān shí - solid
! A/ v2 c. t1 B$ L5 `0 a4 |见合 (見合) jiàn hé - miai
) R. E! `9 O3 F2 G教 jiāo - teach*
2 d% ~- b9 z& m; W$ _0 Q交叉点 (交叉點) jiāo chā diǎn - point7 i4 z. V; o0 j0 ?% c; n
交点 (交點) jiāo diǎn - point9 ^4 V$ G$ c/ N' F% K7 r* \# R' e
焦点 (焦點) jiāo diǎn - focal point*
+ o3 z" O0 `7 O& W% T  e: n交换 (交換) jiāo huàn - exchange*
0 v# \8 E) Z- d  ?9 h8 J角 jiǎo corner (angle, horn-shaped)*
' E0 W' Q3 v5 s' {! r; P叫吃 jiào chī - atari, ]5 c  t) e( l  J# U( z
教师 (教師) jiào shī - teacher*
7 Q# P' A! `8 a4 d: U教室 jiào shì - classroom*
% k+ k1 I, u; z$ H# d! M基本功 jī běn gōng - fundamentals*9 P. \! J# S* M: e  R1 l$ C
接不归 (接不歸) jiē bù guī - connect and die: j1 _8 A( v$ ?3 ~! F# V' n$ {: s3 w
劫 jié - ko: s4 b- O! k6 L3 _- s
劫材 jié cái - ko threat
* {4 f2 }( n9 o- `3 z2 x; {. O) Y4 m结果 (結果) jié guǒ - result*
% L1 d& [2 w8 |! [) U7 p3 z8 \- f劫活 jié huó - live by ko
( m* V  R5 t: ~% f  d$ v诘棋 (詰棋) jié qí - life and death problem, Q+ o" b- L4 y/ U
劫杀 (劫殺) jié shā - kill by ko, u& n- `7 ~. V2 ~7 A: _! _
劫争 jié zhēng - ko fight
! c) U4 Y* l' c* E; U, f- E' u( v解答 (jiě dá) - answer, solution*$ u: R, s/ F$ R' O5 S
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square7 W9 p# k  v: n4 v
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
0 q# f" `! U, f( F紧 (緊) jǐn - tight*5 p% Y! ]0 ^8 [, G* |- n  k% _
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties. o6 @8 E! y9 G, F( c3 T
紧劫 (緊劫) jǐn jié - direct ko6 m$ _+ m9 R/ {9 R: f5 U' [
紧气 (緊氣) jǐn qì - reduce liberties5 H" h" J  X  Q4 Z9 a! q8 G
紧气劫 (緊氣劫) jǐn qì jié - direct ko
: ^+ h2 }5 ?, }8 Z: n禁着点 (禁著點) jìn zhāo diǎn - illegal point4 a3 T8 R; \9 @0 c: G/ _
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only); ?$ Y3 @4 g5 _) z/ z/ M' g
净活 (淨活) jìng huó - unconditional life
  S, X! }+ N, Q7 u# a& I净杀 (淨殺) jìng shā - unconditional death
9 I. J4 T9 D5 [净死 (淨死) jìng sǐ - unconditional death, L# a) @8 w* B0 d5 E5 F
救 jiù - rescue; save*
" z3 `5 u5 v9 P0 L& Y8 r聚 jù - placement inside opponent's eye
, I. r2 G  p0 J: A( Z, P俱乐部 (俱樂部) jù lè bù - club*! W  [* a. A3 P! m$ ]9 Y4 q
聚六 jù liù - six-space killable eye shape
0 N3 j! C" @  U( \# L9 g4 @4 {聚三 jù sān - three-space killable eye shape
4 U% y% o5 k, G" V* B聚四 jù sì - four-space killable eye shape  j; a* E1 I6 @3 ^- p0 @' J
聚五 jù wǔ - five-space killable eye shape
% X* v7 N- w& ~1 g! n  D& ]# n决战 juézhàn - decisive battle*
# k/ E( j' {' a9 q5 m* _  o诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
0 _& u7 l2 Z1 ]" E
( \7 P- _. w% e0 G, f
$ w5 M4 T9 B9 \0 fK
3 P# G4 u$ B( r卡眼 kǎ yǎn - falsify eye& V3 H1 K1 ?3 Q; C
开拆 (開拆) kāi chāi - extension& K5 K0 o3 _6 [0 G
开花 (開花) kāi huā - ponnuki
# X! c) `" \& W" j2 }7 G6 g+ F' F开劫 (開劫) kāi jié - create ko
! }) ?) }8 O; v' t/ C开局 (開局) kāi jú - opening
4 ~, e" @7 V" r) A7 F+ A看花劫 kàn huā jié - picnic ko6 f0 x5 ?9 F8 o# s$ c' [
抗 kàng - to resist, fight; to oppose to defy*
: V- l' D2 v) V) M靠 kào - attach one line higher than enemy stone
0 H, Q# s' P4 L: E- l0 N& I1 [空 kōng - empty*
) u! o0 O! @, q+ {2 X! b) \& N$ J空间 (空間) kōng jiān - space*( A+ v7 B4 T. `6 I. k. ^
空三角 kōng sān jiǎo - empty triangle* Q5 A7 V7 X0 R
空 kòng - territory*! T5 p# g0 f# H5 r
跨 kuā - attach at waist of knight's move1 w: {2 g1 X  r# Z" R* b. [0 |; x; ^
跨断 (跨斷) kuā duàn - waist cut
/ w8 c5 w* Y5 a1 N, O0 l: G' S快 kuài - fast*
9 X7 P2 n% Y. k' H快棋 kuài qí - blitz game
* q. ?! u% |$ S- t( Z" c! i& ~宽 (寬) kuān - loose; wide*7 s# M0 o; v! X7 J, a2 X
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
+ h- S" U* P( I" n, Q宽气 (寬氣) kuān qì - increase liberties
1 e# T5 u3 S% n宽气劫 (寬氣劫) kuān qì jié - approach ko9 E% }2 d0 V4 A! E( ~* h7 t  h
亏 (虧) kuī - loss*
) l  x/ \# Q  r. K亏损 (虧損) kuī sǔn - loss*
$ W& v, K1 X5 i: f6 R扩大 (擴大) kuò dà - enlarge; expand*8 f! u0 A2 |6 J  r$ i# H
扩张 (擴張) kuò zhāng - enlarge; expand*$ k! U4 @, D8 n7 m
[edit]2 n6 T4 t+ N" q
L- C: Q) D) n3 J2 e
赖皮劫 (賴皮劫) lài pí jié - many move approach ko4 h, v! G2 `, B. L% [$ t
拦 (攔) lán - checking extension; prevent opponent's advance*
+ m1 I3 D* v6 u6 v% |4 n- n拦逼 (攔逼) lán bī - checking extension, ^* a2 T3 a% m9 E' z, N
烂柯 (爛柯) làn kē - ranka% s- T3 c; T$ [2 l
老师 (老師) lǎo shī - teacher*
* e0 G- R& f) l+ U7 f老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil% w7 x/ s/ U# u6 i) ]5 S! n
类型 (類型) lèixíng – pattern, type*6 `: O0 E: p2 }: M
冷着 (冷著) lěng zhāo - unexpected move& S+ x" O+ `4 O
利 lì - profit*! j; {$ J" Z, y
立 lì - descent; stand
, p. z6 L2 m2 n利用 lì yòng - make use*4 y" Z/ ?$ n9 @4 v7 ?/ j, a7 z
连 (連) lián - connect; continuous*
% s! @$ H, d) R7 F$ T( I+ ?连扳 (連扳) lián bān - double hane/ u4 m1 f) }& ^0 y: w
连环劫 (連環劫) lián huán jié - double ko
: K' N% J5 S% K2 K6 b连接 (連接) lián jiē - connect*6 q. y2 V9 F+ _$ }9 u% t/ Y
联棋 (聯棋) lián qí - pair go5 L- P, {! x" H" s' u  Q
恋子 (戀子) liàn zǐ - reluctance to sacrifice
/ T* q8 y5 V; E, l两分 (兩分) liǎng fēn - equal*6 C+ m: ^! |3 Q4 Q: G1 C1 ?( v
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")$ t) A. i: x- @8 E+ ^
劣势 (劣勢) liè shì - inferior*/ q$ ~/ v% W! ~) v7 ?8 S
裂型 (裂型) liè xíng - split shape/ k$ l. n+ R9 {9 i6 ^$ S9 x
龙 (龍) lóng - dragon*
" X+ u( v& o$ r) x6 u, s漏着 (漏著) lòu zhāo - oversight" U1 r- L  U" o3 K+ E
落子 luò zǐ - playing stone on board
" _: V& k& G- g
  e' s, y6 B3 k" x+ q. w' B/ O9 [, O* ]
M. C# B( Z$ Y' d8 p
满意 (滿意) mǎnyì - satisfied*
5 M+ _' F. b' N' v慢 màn - slow*
# R; S1 W- P( V0 k; H! c" j3 K* ?盲点 (盲點) máng diǎn - blind spot
. Q) w' r' w" Z: }% g. n" M2 a梅花六 méi huā liù - rabbity six
* S- ]. W1 R+ @, ~* I/ k5 ]梅花五 méi huā wǔ - crossed five
. U1 o4 m+ h: T0 {) Q7 N门吃 (門吃) mén chī - capturing technique by atari/ k, U& [7 I8 N- ~- x2 A3 k2 t
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening( w+ s, F- G% G/ I$ d  O( a2 l
妙手 miào shǒu - excellent move6 Y. }4 I1 I# B$ @) y
妙着 (冷著) miào zhāo - excellent move( m5 A$ F4 d% Q& c% h' @& k
模仿棋 mó fǎng qí - mirror go
+ e8 {) W: y. |8 ]( C模样 (模樣) mó yàng - territorial framework! K( v$ T( l3 e. z0 K; X; Y
目 mù - point of territory
+ E( @) C# Z1 F0 h7 E9 Z* D目外 mù wài - 3-5 point5 I! Z6 U& |+ r' s( J. ~
  Q2 v5 I  |  V/ R! P

/ v1 \( z  ^0 d) e4 m2 _! e. XN! x9 J3 ]7 t8 s5 ^
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
  Y1 x# r, i. w) H逆官子 nì guān zǐ - reverse endgame move5 E) M" {; I# s/ h5 y
逆先 nì xiān - reverse sente& b9 z7 k0 O( _" n; F5 B7 C& ^, ~* ~
逆先手 nì xiān shǒu - reverse sente. t5 r/ n2 R; c: |- E
逆转 (逆轉) nì zhuǎn - overturn game, v- V& M2 y  _; O8 ^8 t$ |( t% P
粘 nián - connect*% \& C- A( N- ?
凝形 níng xíng - overconcentrated shape
7 m, b# M8 F3 A2 o+ u7 @扭断 (扭斷) niǔ duàn - crosscut
) t. m( J" z6 T) {* `3 \, m6 i7 O扭十字 niǔ shí zì - crosscut; b1 N/ G# Z' y# U' _  O# A
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut( _% }' n5 ?3 v  @( k* U/ i
扭羊头 (扭羊頭) niǔ yáng tóu - ladder; A9 A& i# U" Q9 i

6 a4 F  G- z9 E" ], x# b6 N) N9 |: n3 X& E
P8 Q6 s* a" B9 n3 v% a
爬 pá - crawl*4 N+ C* G9 f3 {7 {: {' }: w- a, B
盘渡 (盤渡) pán dù - bridge under
' {! M% x+ z2 N2 O# o4 O1 e7 C" M( Y盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner1 q% P  }# t* w; W& H6 c+ l
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
. V! a- g& t4 f$ W* w% S& i抛劫 (拋劫) pāo jié - throw-in ko) n! s! Z8 G$ T
配合 pèi hé - coordination*
" e4 }8 {$ b2 {* g+ \6 V% c碰 pèng - attach to the side
, z* N. R3 g! L' j, @& ^& ]+ s便宜 pián yí - profit*
% V- F3 q3 D/ `骗着 (騙著) piàn zhāo - trick play, hamete* Y% d# `- ^: x: t
平衡 píng héng - balance*( ?7 h' e3 n. C: f2 y; K
破 pò - break*/ K8 p; B$ m1 v% n
剖析 - pōuxī dissection / self-analysis2 \: N: T# O9 l$ u+ ]+ k! c( ~2 x
破解 pòjiè - solution, answer to a problem*
3 s$ b4 Z- f1 Y: p# k  n扑 (撲) pū - throw in
& ]& h: y, l5 c( @9 u# V( ^2 d& X  @葡萄六 pú tao liù - rabbity six
; d7 t1 r" c% {0 K谱 (譜) pǔ - game record
5 Z* D6 L" {4 E, |普通 pǔ tōng - common*
2 p& B2 h/ {- N! w' f[edit]
) O9 p- x$ \- @Q* `! o- J7 ^+ T4 J$ N1 n
欺着 (欺著) qī zhāo - trick play, hamete
4 g. V5 P4 t- Z+ C  O棋板 qí bǎn - go board
* g6 Y: O# \1 H* `3 G棋风 (棋風) qí fēng - playing style
& m- ~/ D7 M* h' Y+ ^% J棋盒 qí hé - stone container$ h$ P" B- h- t) `1 h1 a  T  x
棋筋 qí jīn - key stones
5 i/ z2 q7 o# h3 f4 U' S' v  l棋精 qí jīng - key stones
+ p& v+ O: @* F1 Q- g1 w8 ]+ f棋理 qí lǐ - go theory& N; r! ]7 |2 w6 J' A; G! X
棋力 qí lì - strength in go
7 E6 c1 R6 C8 j, I, M" M棋盘 (棋盤) qí pán - go board
( Z% ^" g( [9 e" \. J1 s. F棋谱 (棋譜) qí pǔ - game record
3 T" x8 O; {7 J) d, w棋石 qí shí - stone7 _* m" M5 s# u
棋手 qí shǒu - player** ^- X2 Q1 M6 Q- u# D, @( F
棋书 (棋書) qí shū - go book% x4 Q+ I( h* N9 K) p0 Y9 x
棋院 qí yuàn - go institute& z7 |' K  G. q( W& x' k
棋形 qí xíng - shape
+ p* u# p4 m* i+ b$ L9 I* z5 Y棋钟 (棋鐘) qí zhōng - clock*' X1 K# m, U& l3 R+ Z. l- ~% E
棋子 qí zǐ - stone  ^5 M9 H0 w7 Q8 S4 Q7 K: b) \: p3 n! W
弃 (棄) qì – abandon, to discard, throw away% `! ^" k+ B$ b. A
弃子(棄子) qìzǐ - sacrifice) i7 T6 k  Q8 l' H, |( d) d
气 (氣) qì - liberty  O+ z3 |3 J  b
气合 (氣合) qì hé - fighting spirit
8 c& S. E4 r1 @. Z6 t气紧 (氣緊) qì jǐn - shortage of liberties
3 ?0 q! ^! m6 [! d' L1 D3 m; o前 - in front, before*
! |  r4 I$ J% V* S浅消 (淺消) qiǎn xiāo - erasure8 O8 @+ x" ~& T* a' \& U, \9 G
墙 (牆) qiáng - wall*
1 [4 Y6 _" P0 d强 (強) qiáng - strong8 _$ T% ~4 e$ N: Z8 t. C' Q4 S
墙壁 (牆壁) qiáng bì - wall*! H9 P0 k, |5 O! m' U- j
强棋 (強棋) qiáng qí - strong group
3 {. E2 n: b2 J: C- T% v. @% f巧手 qiǎo shǒu - clever move  B8 ^# P  M6 ^; {4 x5 F
巧着 (巧著) qiǎo zhāo - clever move9 z/ v" e" z+ a* ~6 A
切断 (切斷) qiè duàn - cut*$ _8 N, L* c( F* @! I: A
侵消 qīn xiāo - erasure
* K& {  a8 j3 s8 m& q  N3 m轻 (輕) qīng - light*
3 P8 V4 [- x. y7 y2 P& H侵入 qīng rù - invasion
  }; i0 b$ V; Z% n$ b9 l( i3 }轻盈 (輕盈) qīng yíng - light*
( D4 ]& ~7 K# ]$ u; u& |0 X& m, o+ U求活 qiú huó - make life* A/ l6 h: _6 D, Z9 u  N# I
曲 qǔ - bend% X3 v/ n" r, D& _' h  t- S
曲尺 qǔ chě - carpenter's square7 m) ?! Z5 {' ?+ _  Y
曲三 qǔ sān - bent three/ a, P$ n! y3 b- z9 X, v7 T3 N
曲四 qǔ sì - bent four6 F- A3 v1 t$ C( F2 w  W) K- d' w
觑 (覷) qù - peep
+ M2 a% o- T9 U% G- H* Y( B- n权利 quán lì - privilege
9 u6 f7 {6 j" P% D& z' g8 g2 H确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*9 g6 t' L8 U  g5 i9 n9 C( G9 f

; a" U8 Q* h& v% @9 f* x! R8 y2 d9 H0 o) j
R5 y3 g) y% q1 g0 r5 X) W
让子 (讓子) ràng zǐ - handicap. D* Z# B: ^& i! O$ u
让子棋 (讓子棋) ràng zǐ qí - handicap game
2 f% @% h1 Z& R( T- q# \& g认输 (認輸) rèn shū - resign*9 `/ W8 U5 F2 u- z' K) N4 D: b
弱 ruò - weak*7 s# ]" [  |( V
弱棋 ruò qí - weak group0 d1 U  u' I  P0 u. g& `9 I( p: J

+ U2 B5 C) `( s1 k) N" |5 E
. l/ c! s; T8 k8 r7 QS' ]* r: V( Y% E. R3 L
三间拆 (三間拆) sān jiān chāi - three-space extension- F, l" ?" m* N) h7 m
三间跳 (三間跳) sān jiān tiào - three-space jump
4 J( J: [3 X" H三劫 sān jié - triple ko2 [' {+ }/ ^! ]  P- ~
三劫循环 (三劫循環) sān jié xún huán - triple ko6 F& U1 H6 X( ~" r8 G) |6 \
三连星 (三連星) sān lián xīng - san ren sei
! ]7 [5 Z* s$ C1 P三目正中 sān mù zhèng zhōng - center of three stones9 z8 G5 B9 }6 w5 j* F( p" Q! d2 z
三三 sān sān - 3-3 point5 F1 p) D* _1 `6 b, B7 ~+ X/ Z
三手劫 sān shǒu jié - two-move approach ko
, i( }# J: _" R; s! x, N% _三子正中 sān zǐ zhèng zhōng - center of three stones! @# {9 w8 |* ^) H' J
杀 (殺) shā - kill*2 n# m4 h9 C% Z( {2 w! Y3 D
杀棋 (殺棋) shā qí - kill$ K6 p; w2 {" z5 N; [$ @3 l
杀气 (殺氣) shā qì - capturing race
% K; S( C# s0 T/ j6 W6 D# c+ K上 shàng - upper*
6 w: ~" X" y9 H1 x上级 (上級) shàng jí - advanced level*7 P, ~# s& N* c* W/ H& v% o/ w
上下同形 shàng xià tóng xíng - symmetrical position# c6 u) K; z9 V
稍 shāo - somewhat; a little*
' O" [/ o* I4 L伸气 (伸氣) shēn qì - increase liberties% e* ^; `+ q4 O' ?
伸腿 shēn tuǐ - monkey jump
9 y" w- V- `! m4 _- a% N: M. [( C( T生死劫 shēng sǐ jié - all-dominating ko
: P7 I# q/ w: K# ?- w: C# o0 ]胜 (勝) shèng - win*
+ y- g3 I& H! P3 n胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
. b4 e3 n) K. Y- d2 _" E. e7 R胜着 (勝著) shèng zhāo - winning move  a1 j! _( g6 }" ]
失败 (失敗) shī bài - failure*
8 M+ ~8 S0 w% f2 U8 D- H实地 (實地) shí dì - solid territory3 K: |! b1 E# f) a! r
十番棋 shí fān qí - ten-game match
7 e9 P8 }8 m; U% D2 ~; X# a实接 (實接) shí jiē - solid connection% p9 A# I, X7 S
石塔 shí tǎ - two-stone edge squeeze
7 V# ^7 j& j5 y, I( N- E实战 (實戰) shí zhàn - actual game situation3 w6 g8 k8 n4 D9 _8 m
实战手 (實戰手) shí zhàn shǒu - situational move
! L9 j! b; Y% t( o$ o8 Y2 k0 F" @势 (勢) shì - influence*
9 [- X6 p. H9 p/ F) `/ r. u室 shì - house; room*
1 c/ c; q1 ]5 d& R势力 (勢力) shì lì - influence*$ d% c. O! r- T' Y$ S9 |# f/ r" h* @. a
试应手 (試應手) shì yìng shǒu - probe
1 Y+ r% b' l: a  ?- X7 H7 F收官 shōu guān - play endgame
0 ^! Q0 {& ?1 R" e收官子 shōu guān zǐ - play endgame
7 m+ @" y' J- M" g. ~: d+ n% o* Z收后 (收後) shōu hòu - last play
( s% g' `( O4 l  k/ A收气 (收氣) shōu qì - reduce liberties
, ]* e0 z7 J& ]) i守 shǒu - defend*- G4 I, t" Y4 T$ z
手 shǒu - move" r6 s" m  L# g9 ?0 a: s' E) B7 n
手段 shǒu duàn - technique*
/ Z0 ^/ u  o" Y; c2 y手割 shǒu gē - reorder sequence
1 G! n' s- r0 ^1 L7 b9 t; K$ m守角 shǒu jiǎo - corner enclosure
  t( {( L( f/ R: E手筋 shǒu jīn - tesuji
4 D8 z$ M) m" ^. H手顺 (手順) shǒu shùn - sequence+ F" h1 ]2 B. l
手谈 (手談) shǒu tán - hand talk
: O# ]" |) x9 ^授先 shòu xiān - one stone handicap
: X) V9 {. }6 U授子 shǒu zǐ - handicap
/ H( k; c3 b/ }" H6 \) Y  A% B授子棋 shǒu zǐ qí - handicap game' v4 b9 |' F- w$ g6 I
书 (書) shū - book*
5 i# e! P3 z* G1 \- j* o& |输 (輸) shū - lose*' T2 t5 c  k  n
书本 (書本) shū běn - book*
5 _$ W+ W* q6 ^数目法 shǔmùfǎ - territory scoring
, @2 e1 L& j8 ]. w+ _数子法 shǔzǐfǎ - area scoring  l- N/ E6 G2 ~
梳形 shū xíng - comb formation
5 w. w* Q6 f$ o9 _/ |( z7 _. N+ n+ p梳形板六 shū xíng bǎn liù - comb formation5 R. d# G* E) _- ]
双 (雙) shuāng - bamboo joint/ w/ _, }* n4 m0 S
双吃 (雙吃) shuāng chī - double atari; N4 e9 F9 K3 T$ O0 p' M
双打 (雙打) shuāng dǎ - double atari
5 l. U5 V# i# K( c) g/ \# |双打吃 (雙打吃) shuāng dǎ chī - double atari/ g' L1 ]: \5 J( x3 W0 Q
双倒扑 (雙倒撲) shuāng dào pū - double snapback
1 X; X8 W; t4 ]/ j# d9 n双方 (雙方) shuāng fāng - both sides*
7 M3 d$ X, z1 n; e: V% M% G, \! d双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
- r9 a+ A. T2 Z$ L双挂 (雙掛) shuāng guà - double approach8 J- F" K7 z4 _) b2 Q
双虎 (雙虎) shuāng hǔ - trumpet connection* W  ^; q( o) A* c  _, j
双活 (雙活) shuāng huó - seki
1 h; H( [) \, g双叫吃 (雙叫吃) shuāng jiào chī - double atari
# e& U/ V: i% o4 A# ?6 y, O双劫 (雙劫) shuāng jié - double ko! h5 X( _0 a- o" e; O5 |
双征 (shuāng zhēng) - double ladder
9 o2 B7 T6 t$ l顺序 (順序) shùn xù - sequence*
/ t/ k( v5 \# _% R8 a死活 sǐ huó - life and death
$ e6 b6 v7 Z: N8 m$ J死活题 (死活題) sǐ huó tí - life and death problem8 r% p: k4 R' r" c. U; e6 t( T
死棋 sǐ qí - dead group
, i. o4 c( M4 u+ I( Q4 U死子 sǐ zǐ - dead stone& h8 ]9 ^4 X  U( s; S7 }, J
四间拆 (四間拆) sì jiān chāi - four-space extension
, s" d) ^$ r4 s' i四角穿心 sì jiǎo chuān xīng - occupying four corners and center# P: Q) k" Y7 }8 N* J' H
四劫 sì jié - quadruple ko
  c3 x1 s2 y" L# ~( O  C四劫循环 (四劫循環) sì jié xún huán - quadruple ko3 c, R, k4 K; `. f0 R, S9 C
四连星 (四連星) sì lián xīng - yon ren sei( I% ], g! c) ~8 |/ t" g  q+ O6 o
松 (鬆) sōng - slack*
1 k# B& r: H+ X4 Z* w* [松气 (鬆氣) sōng qì - increase liberties8 B. m/ ?- `) K# Y1 z, r& l
松气劫 (鬆氣劫) sōng qì jié - approach ko5 {( v! B3 p+ `
俗手 sú shǒu - crude move7 ^% K3 f6 g: F, |, W
随手 (隨手) suí shǒu - hasty move" o; s* o+ b/ i& a) h
随手棋 (隨手棋) suí shǒu qí - hasty move& g0 t2 ?5 x+ M" _- z1 Z" h
损 (損) sǔn - loss*" f% g+ T8 P: p% t, R
损劫 (損劫) sǔn jié - losing ko threat  T; s2 z- ]1 N- r* H
损失 (損失) sǔn shī - loss*
- [7 ]$ C) \: u3 t$ S: X顺序 (順序) sùn xù - sequence*
1 D) F. E; [1 t) l3 t, s( ?
6 Y  \2 Z1 f) }/ c
9 I2 t( l- _% f) ^' QT$ T/ z( O: N2 |# p
台象 tái xiàng - Tower
$ F- U$ a4 m7 }0 s2 M弹性 (彈性) tán xìng - flexibility*
3 o' F5 X" r( I  \2 ]/ R搪 táng - block*1 C& n1 N1 g! D" [$ r) h
套劫 tāo jié - two stage ko  Z: M2 t# D5 K4 b$ R. o: x5 N
逃 táo - escape*0 \8 Q/ d) ~' U  j9 |" O& g
逃遁 táodùn - to escape, to run away, flee*
3 g0 a& i. M; Q逃生 táo shēng - escape*
! `8 f3 x; ?% L" i9 ^腾挪 (騰挪) téng nuó - sabaki7 g, l* F3 {* c! y" F, {
提 tí - remove from board
+ P4 l. O: W! ]6 O提劫 tí jié - taking the ko1 e9 i- f! n6 h# O1 i0 s7 ~! [, o
提子 tí zǐ - remove from board
# c% g; ?- n% |. m天王山 tiān wáng shān - tennouzan' n& `, b- r" b$ T! u
天下大劫 tiān xià dà jié - all-dominating ko
  A& @5 }* H1 T7 }2 G7 n天下劫 tiān xià jié - all-dominating ko. o3 M9 V: C! N0 e( z/ `
天元 tiān yuán - tengen
% z6 f. v! t4 Q2 E, s0 e跳 tiào - jump*
/ L* t8 W$ W' n. N贴目 (貼目) tiē mù - komi
5 d+ d' f$ w6 x$ ~铁柱 (鐵柱) tiě zhù - iron pillar*
! C! Y  O+ W  t挺 tǐng - push up; stand*% @% I3 e% P# j3 x3 d
投降 tóu xiáng - resign*5 k7 o) t& W: O4 Q5 u" F9 k0 ~& R0 B
投子 tóu zǐ - resign
7 ^; z' M5 z3 b: u& z透点 (透點) tòu diǎn - placement9 m) L/ N1 r0 l9 @8 F: D
图 (圖) tú - diagram*# Z+ B' e! l. L/ K. e0 S
退 tuì - pull back
  [* f& S  c5 b: `' o8 C- B托 tuō - underneath attachment+ W0 c' Q3 F; [3 s2 E2 U
脱出 tuōchū - escape, break out
  j% W' \3 d: j7 \% c9 r, m脱骨 (脫骨) tuō gǔ - under the stones
: H7 m* D6 B4 e- v) M脱先 (脫先) tuō xiān - tenuki! l, Z* |7 B5 }' A+ ~
0 \0 `" h6 E9 G3 L
- w/ L8 j3 G6 q4 X# q1 O
W2 J8 e+ o. N6 \  J! Y
挖 wā - wedge
9 g/ s, q5 i) G+ H/ W% w7 X2 h外目 wài mù - 3-5 point
) O2 h% T: x; ]" d1 G  s6 `, X外气 (外氣) wài qì - outside liberty
. Y6 S6 [& c$ N3 R, g弯三 (彎三) wān sān - bent three: |& p7 H) ^/ m( T* Y$ ]' J9 C
弯四 (彎四) wān sì - bent four; j+ q5 M% |( m6 U% k
万年劫 (萬年劫) wàn nián jié - ten thousand year ko6 E8 Z$ g" F7 ~4 K" v# E6 f
围 (圍) wéi - surround*% E2 o- Q& Y7 `% |2 b
围棋 (圍棋) wéi qí - go7 t6 K+ v! \7 r$ Q, W" ~/ E! B
尾巴 wěi bā - tail*$ i# ?2 l9 [2 \  l8 j2 p0 u, h% x, z3 A* B
味道 wèi dào - aji
9 J6 H/ O2 R  {* z/ z' c文凭 (文憑) wén píng - diploma0 A+ j, x5 m$ i" R. y/ x0 L( A5 Z
稳当 (穩當) wěndang - stable; firm*
! [! v# a5 g% A. m问应手 (問應手) wèn yìng shǒu - probe' G2 O7 ~4 T+ I. ?8 C7 a
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest2 d3 x% D' V& B9 N5 q  W8 O
无理 (無理) wú lǐ - overplay3 A4 D2 N, L6 A, [
无忧劫 (無憂劫) wú yōu jiě - picnic ko& S) s( e+ k( U. B; T* @
五子棋 wú zǐ qí - gomoku narabe$ v2 d8 X: \7 v+ j7 T& u
五间拆 (五間拆) wǔ jiān chāi - five-space extension9 o! l  M3 |* Y9 Y  U6 D
五连星 (五連星) wǔ lián xīng - go ren sei
# P1 O6 Z! p$ m" b五五 wǔ wǔ - 5-5 point3 X) e* @/ v& Y6 q4 X! k$ G
- ]! _2 f3 _" Z
2 f" Q, U8 t0 V& ?1 ^- i
X
8 }, I# s5 b9 m- U9 X5 e. L3 \4 e细棋 (細棋) xì qí - close game
8 D& d' M7 f) k3 ?' k& D- S: {+ w8 T瞎劫 xiā jié - false ko threat
0 B$ E. Q* h( k- Y# h9 k下 xià - lower*
$ a: O7 J/ {0 A9 v8 _下法 xiàfǎ - method*
: o- O# G7 B6 h1 ~( ^先 xiān - before; first*. N( i; g2 A* P
先手 xiān shǒu - sente4 T3 [# e, J' q5 {+ D' |
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
: P5 j) I5 [1 ?, y& B先手利 xiān shǒu lì - forcing move9 D' a! c& U' m4 |7 H
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
6 {, R, Z, N% h* O2 u1 Z  R3 @, s( X陷阱 xiànjǐng - a trap*! ?- a$ z* y/ D
象步 xiàng bù - elephant's move4 Q* W5 r! j# s6 i! T1 Y/ ^
象步飞 (象步飛) xiàng bù fēi - elephant's move; P% K, u* y& N* t1 P" b& c% t
象飞 (象飛) xiàng fēi - elephant's move
4 v1 d! \- m* I% h4 s向小目 xiàng xiǎo mù - facing 3-4 points7 _+ S6 s& U7 g; E
象眼 xiàng yǎn - center of elephant's move
3 Z% u  D. }& M7 |7 s4 B消劫 xiāo jié - ending the ko
! W/ s- m5 ]2 n1 |0 Z小 xiǎo - small*
; I* q; E4 H, h3 B1 P小飞 (小飛) xiǎo fēi - knight's move+ g0 N* m+ b, z
小尖 xiǎo jiān - diagonal7 j. K* t2 q7 [: T
小林流 xiǎo lín liú - kobayashi opening
, s4 e; u! T: x5 H0 _小目 xiǎo mù - 3-4 point
$ N; y1 ]# T* C6 |% Q小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
" u* s- p6 _8 g% P小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)' Y+ }: i$ C' e( ?
小伸腿 xiǎo shēn tuǐ - small monkey jump# m0 [/ ]! _3 f$ I/ Y: a
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg4 E* C4 M! j! Z  i  r
效果 xiào guǒ - effect; result*
# j2 E* D5 |# W( G# }; e( @效率 xiào lǜ - efficiency*5 ?7 m. L2 }/ O6 o1 s7 B
新布局 (新佈局) xīn bù jú - new opening
) q# G* E( }2 F, g新手 xīn shǒu - new move
& ~0 @, a1 ?% l) D) ?- _星 xīng - star point
5 X5 _6 `1 @! e( H7 }星位 xīng wèi - star point
" `) p& L3 n# i5 ]1 j形 xíng - shape*
1 I( k! m: _% x' u" G形势 (形勢) xíng shì - situation*
/ {; \1 ^6 w# J+ O/ }; A5 W% ?8 d) e8 p形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement' v7 q: d6 ]8 U
形状 (形狀) xíng zhuàng - shape*# E9 y& V6 y5 |0 j
秀策流 xiù cè liú - shusaku opening
& w# g0 ~: ]6 u3 B2 P虚手 (虛手) xū shǒu - pass
" F9 ~  G' A* E7 t虚着 (虛著) xū zháo - pass
7 @. c2 p" O! R5 V序盘 (序盤) xù pán - opening
* y2 Q! O' Z# O- p2 Y学生 (學生) xué shēng - student*
7 I- }5 V$ l& @2 N! B雪崩 xuě bēng - avalanche*
. c  P5 ?6 H8 `( }循环劫 (循環劫) xún huán jié - double ko
% c6 N! {) B9 o# t" Q$ r* o& ^3 {* _1 v9 Z3 v
9 ~' P$ b. M2 O( D
Y1 d" M0 i$ v( b" R
压 (壓) yā - push down*
4 q* d. s: i) F5 x" D* s' P压力 (壓力) yā lì - pressure*8 J" _* e9 ^4 j+ F0 F
延气 (延氣) yán qì - increase liberties; }' {5 }; u# i
眼 yǎn - eye*
1 U! Y2 t( N4 {3 c5 ^: B眼位 yǎn wèi - eye potential; eye space5 }' e3 l# R( l
眼气 (yǎn qì) - eye liberties
, D' W9 f% I& z. H+ F眼形 yǎn xíng - eye shape; eye space3 l2 {3 u1 _6 `' ]! ?
妖刀 yāo dāo - magic sword( r- A8 |2 Y2 |2 B& g4 [" C+ D) t
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko; {( d  h# r. X8 _2 x# S& Y
要点 (要點) yào diǎn - vital point
1 h; Z. Y- @2 Z  V  v' H1 Z要子 yào zǐ - key stones" r" F1 A4 Q. ?: d
业余 (業餘) yè yú - amateur*
- f! _2 S( I( i. y' {! m: B! n一方地 yī fāng dì - one-sided territory
( u) {: G. D" T. [" S( N一间拆 (一間拆) yī jiān chāi - one-space extension
1 d; l- ?2 c+ e" S; e; m8 _+ S一间跳 (一間跳) yī jiān tiào - one-space jump
1 ?" r* E! ^+ g1 a7 T1 B一手劫 yī shǒu jié - direct ko
. C9 `1 C7 N( ~3 G一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker$ E8 g& Y! |5 v/ {! Z+ F! E1 g
疑问手 (疑問手) yí wèn shǒu - questionable move7 N% f" `& s0 C. K
弈棋 yì qí - play game*" e& h9 B/ A+ u) A9 V8 Z
引征 yǐn zhēng - ladder breaker' @% {) O# T9 [" R
赢 (贏) yíng - win*+ R6 ?3 A; t8 m- J
应氏 (應氏) yìng shì - ing's
& i, |, ^/ e, o! |$ G) m硬腿 yìng tuǐ - first line descent
: ^% ?) X; h& k- K$ n! J5 O优势 (優勢) yōu shì - superior*
6 I' G1 @4 G/ z, s有利 yǒu lì - advantageous*
/ R, ^- k5 H% _" i6 i有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
; G! ]  u$ t7 J3 j, x有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
* h6 c5 Q! g( m& ~右 yòu - right*
- h5 ^( q. o$ p$ S1 y# N余味 (餘味) yú wèi - aji- M5 b3 N! i1 `5 ^" H& S5 k" Q
愚形 yú xíng - dumpling shape
# Z( ?6 K+ _+ p2 ^4 d) g宇宙流 yǔ zhòu liú - cosmic style* L8 ]9 J+ L$ E- @# A% C
原则 (原則) yuán zé - principle*
$ A0 s3 A, |8 G5 n$ a6 A院生 yuàn shēng - insei; r3 p, q5 q0 M5 S. {

" J0 j3 O: f4 X; `5 Z& p0 m7 y) R) O. t0 N: }2 R0 W0 I
Z3 K5 B) D8 C# s+ |3 x0 k) a
枣 (zǎo) - jujube (Chinese Date Wood)*
% [. ~9 R$ \% h/ P# r6 Q: j6 k  X扎钉 (扎釘) zhá dīng - iron pillar*: [& c+ k5 r- I" ?7 T
长 (cháng) - stretch( ]- Y6 t; m  ]5 d
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi5 r: F& x2 ?: u6 C6 T. [0 q& v' Y
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi! a3 f. g; z$ n: D% X: g: s' V! ?/ E# v
着 (著) zhāo - move
; S& p7 b/ C' g: a! {) J" X! |真眼 zhēn yǎn - real eye
9 r" C2 i7 R/ a6 I% F5 b3 V镇 (鎮) zhèn - capping play
. Q7 w7 t9 W0 F: M2 A9 Y镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker1 E2 [" E' m" B/ x6 E
镇头 (鎮頭) zhèn tóu - capping play
. N7 o  f' O1 d  G3 a" E证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma: Z" `8 ?6 D, e, J% E+ I
征 zhēng - ladder6 h: V. c0 h8 o# Z1 X
争棋 (爭棋) zhēng qí - official challenge match  e, C4 m( I# b  X7 S
征子 zhēng zǐ - ladder
6 v! ^# L/ d3 C1 v. x6 }) \征子劫 zhēng zǐ jié - ladder ko
$ P9 ]* O2 |# e% `5 K3 B, ~整体 (整體) zhěng tǐ - chain6 ]7 T+ f. j! J( X9 s, J, G
整型 zhěng xíng - settle
3 y6 e; z/ |2 X/ [# [正解 zhèng jiě - solution*3 R) l# h+ @$ \; j) K% y2 i+ h
正确 (正確) zhèng què - correct*& g4 q6 _( ^( z8 G+ ?" U: v5 q2 O
证书 (證書) zhèng shū - certificate** o4 J( }7 P! }3 d1 z
正着 (正著) zhèng zhāo - proper move; `$ |$ S4 n8 Q8 |
指导棋 (指導棋) zhí dǎo qí - teaching game3 C4 ~7 O; Y9 ]0 k
直二 zhí èr - straight two
/ u7 @* c' i4 n/ k5 S' `( @直三 zhí sān - straight three
$ X2 E. n3 }6 [. s, Q直四 zhí sì - straight four7 |0 l) f4 z/ |! e! N
职业 (職業) zhí yè - professional*
8 l2 S9 O2 q' N  M8 N* ?! n只此一手 zhǐ cǐ yī shǒu - only move" ?' t8 H7 r+ n, O5 B; W% G
治孤 zhì gū - managing isolated weak group. g# p7 w, T& {* }
中 zhōng - center** K* a1 S/ l6 C& d
钟 (鐘) zhōng - clock*' [# G% p( v8 j7 F
中腹 zhōng fù - center*( T' N: e! R2 T) t2 q; w% @2 D! z
中国流 (中國流) zhōng guó liǔ - chinese opening. E9 L/ K- x( B! |6 D$ l
中级 (中級) zhōng jí - intermediate level*
! Z0 |  L0 u( N3 F6 M2 p) @0 k终局 (終局) zhōng jú - end of game: ?/ q& P" d1 {7 G
中盘 (中盤) zhōng pán - middle game: L7 j7 C/ A* F6 B' B. K: G
终盘 (終盤) zhōng pán - endgame' {& E0 Y0 z( ?  Q% _: e4 ~
中心 zhōng xīn - center*
$ U1 i  P3 u, d4 }. |  o$ L- Y中央 zhōng yāng - center*
- m9 w3 y8 q+ O5 r( S  G! i2 d中原 zhōng yuán - center*
2 K* d) x! t9 `8 @  M) j6 C* O重 zhòng - heavy*
1 I3 A: L! Z) Q, W主动 (主動) zhǔdòng - (to take the) initiative*
6 L- [+ q, ]) L/ e专业 (專業) zhuān yè - professional*) E. x7 ^) Q& ?( e* X1 K
转换 (轉換) zhuǎn huàn - exchange*8 f% P; ?6 X6 G1 Q0 G- q8 @; C
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
# y$ u) \0 v9 d装劫 (裝劫) zhuāng jié - a move that threatens a ko
1 h* b( L% |) I) x撞气 (撞氣) zhuàng qì - reduce self liberties$ h7 F0 ?1 w4 b: i# z  i
追 zhuī - chase*
! I; N6 k/ D) j% o3 r; t追捕 zhuī bǔ - chase*# U+ B4 {( p! `, j0 ^
子 zǐ - stone; unit in chinese counting
  g  ?+ P& m7 b# n: b自然流 zì rán liú - natural style! U, w1 W/ P. E$ K1 Y& P0 q) z
自杀 (自殺) zì shā - suicide*, z5 i+ R9 n* Z7 n
左 zuǒ - left*6 U( }, P8 q/ i! j* @4 ~3 n
左右同形 zuǒ yòu tóng xíng - symmetrical position
3 ?2 ?- ~2 E$ L做活 zuò huó - make life
+ I& m4 i& ]! q/ `3 n做劫 zuò jié - create ko
+ A- F% w% R2 }, C+ y. ^; ?3 S作战 zuòzhàn - combat*
" b, `5 _4 U7 G5 S7 @7 D做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
$ q3 D5 i4 \$ G  W
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了" d! H$ b+ l5 d9 R: |
! Z# o/ b; ?1 @
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2025-8-2 23:44 , Processed in 0.132700 second(s), 13 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表