 鲜花( 152)  鸡蛋( 1)
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A
% q! ?2 O: { i9 l% X安定 āndìng - settle*
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B/ m+ b8 \$ i0 j8 l* j
白 bái - white*
5 [6 x* ^0 i, u& O0 r& O白方 bái fāng - white player*
% o8 U1 l1 G! p a E: U败 (敗) bài - failure*
/ f5 w# J5 Y+ D- i4 D5 m/ k败着 (敗著) bài zhāo - losing move, B+ x" M, T" f) l& f
扳 bān - hane
5 j% C+ r4 S2 A$ o9 e! W# ~扳断 bān duàn - hane through
) ]8 f' f+ ?0 ?' ]$ `, a& F/ Q- m板六 bǎn liù - rectangular six( e5 o) S+ [5 U. U9 h9 t3 @+ @$ t
半劫 bàn jié - half-point ko( F. O$ u* x1 W
棒接 bàng jiē - pole connection2 L* N: ~4 D$ e6 x3 d5 r7 L' ]
包围 (包圍) bāo wéi - surround*: z3 ~6 B) w. j8 [! n
薄 báo - thin*
. p5 N% c' {% y2 S$ z9 A保留 bǎoliú - retain; preserve*
: {7 k9 q: e- }2 L4 c; z抱吃 bào chī - capturing technique by atari
/ {" p$ Y% B) ~+ W本身劫 běn shēn jié - local ko threat" N" } V5 \$ T. ]- \- u# W9 Z' x
本身劫材 běn shēn jié cái - local ko threat
! d$ i4 n b. w+ `& k本手 běn shǒu - proper move( ^) _! x- T5 w8 \% W6 _# p
笨重 bèn zhòng - heavy*( z* f, M7 n8 K0 F' V9 x
崩 bēng - collapse*2 [- }) ~/ h# V+ Y. `, s
崩溃 (崩潰) bēng kuì - collapse*5 G( f) s* p! |) Q5 }2 M7 q3 i( W
逼 bī - checking extension& Y7 L9 M# M: A" V, d. Z5 e
鼻顶 (鼻頂) bí dǐng - nose tesuji
4 e: `( G8 z3 M比气 (比氣) bǐ qì - capturing race! T, R4 C" z; O3 D: D
比赛 (比賽) bǐ sài - tournament*
& X' S* I. T1 x/ b边 (邊) biān - side*
. j t9 s" M" ~+ a, g; _- k变化 (變化) biàn huà - variation*6 f7 C$ G9 F5 \% k. G
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening7 L) l" D: Z6 |7 w
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening$ ?3 \; Y" K0 w( y0 W
变着 (變著) biàn zhāo - unusual play
0 q* ]4 D- O# Y% P; }并 (並) bìng - horizontal stretch
/ Q A( {" G) C7 l% B0 k M1 Q步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)5 v; F; L+ ~4 ~1 c
补强 (補强) bǔ qiáng - reinforce*% u X) \% ]5 N, z* k5 s0 {& L0 M3 ^
布局 (佈局) bù jú - opening8 y9 v o: s0 n: }9 o, j
不利 bù lì - disadvantageous*, w, ? s. r1 i- _, O
不入 bù rù - suicide
" X0 H3 L: S' j# e不入子 bù rù zǐ - suicide
5 w' K6 k3 _) @5 |/ l" X不提三目 bù tí sān mù - three points without capturing& j2 [0 O* [3 z, a
不提五目 bù tí wǔ mù - five points without capturing
8 }- i2 K4 K5 ~& s' B0 h) ^# K" B. N8 z- T6 @* }% G) R+ o$ U5 s
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! ^2 S0 `! ^. M5 i猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
; g) B0 w7 E( S. j猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)* g* n! X+ I% E: F, f
参考 (參考) cān kǎo - reference*
+ i; N& _% D; T( H6 C残忍 cánrěn - bloody or merciless*
% s5 c9 A) t* [0 z% P拆 chāi - extension0 u7 i! c. P0 S
拆逼 chāi bī - checking extension
" \1 Q) k3 w% s" ?拆二 chāi èr - two-space extension
+ q* h, E" ?* ?) I6 d3 @' m拆三 chāi sān - three-space extension
+ J4 w: V2 Y) d7 G# W% u拆四 chāi sì - four-space extension* j0 y* {! }" ^0 D
拆五 chāi wǔ - five-space extension; A* F, Q9 j+ l4 r% o- g6 [6 g
拆一 chāi yī - one-space extension4 n" f. m. N5 C% c! h* P& Z- x; r: e
缠绕 (纏繞) chánrǎo - harassment technique$ k# w8 ~: [8 n4 m
长 (長) cháng - stretch& T* s* q2 {5 m9 U6 x
长考 (長考) cháng kǎo - think for a long time
/ n% R' G7 G2 V; M长气 (長氣) cháng qì - increase liberties; W' W1 A- T' E" j" q9 I
长生 (長生) cháng shēng - eternal life5 W# V9 D3 J# _' _) |1 [+ u1 S
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
5 u4 ^2 C; s9 G A+ ~2 ~超大飞 (超大飛) chāo dà fēi - very large knight's move
+ h( X9 ?- }' x2 q. q/ E# e' N0 r" E超高目 chāo gāo mù - 4-6 point$ P$ w6 Y% T4 q4 S& T* z
超时负 / 超时 (超時) chāo shí fù - lose by time3 x5 W K0 j0 m' S( c" |% ~" g
超时胜 chāo shí shèng - win on time/ d9 u6 ?. B( E; l( i8 l8 W
成功 chéng gōng - success*
, J2 V8 p3 i4 h* v; |" @9 f) X成立 chéng lì - possible*6 s+ Q# h. J( g9 w: N2 r" u/ l
秤砣 chèng tuó - two-stone edge squeeze
' o/ a' ]* z- p" F K9 H' B9 b吃 chī - capture
+ p! g- ?9 w% ?) V+ C2 M" Y7 c吃亏 (吃虧) chī kuī - loss*! x# s5 G! a, A8 m
持棋 chí qí - jigo
$ }/ f y* p$ e% L$ Z冲 (衝) chōng - push through" e$ y9 z. v" K" K; W
重复 (重複) chóng fù - overconcentrated
5 B, S5 s$ I# a; {3 O; x' g7 u! o7 d初段 chū duàn - 1 dan
" I6 R" _3 @' z% i+ o- M; i( H初级 (初級) chū jí - beginner level*
4 \( a# H9 p8 f1 t2 }出头 (出頭) chū tóu - getting ahead
& S+ F% w+ q; N4 ~4 {刺 cì - peep$ `2 \ H1 G/ ~
次序 cì xù - sequence*1 l% M2 C4 E( |/ V: `! t
错误 (錯誤) cuò wù - mistake*
1 N! `6 q8 [- B8 u+ b3 L) A- q错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points1 x) t4 Q( ?$ N: V6 }
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D6 p4 g) g+ e+ f S
搭 dā - attach
1 T- q% _& L" t+ U打 dǎ - atari
1 U/ b4 |9 L" p; o0 B打吃 dǎ chī - atari
8 u" b8 V6 e ?. Y$ X打二还一 (打二還一) dǎ èr huán yī - capture two recapture one0 E8 j! B2 |) S& H) l! y5 ` S
打挂 (打掛) dǎ guà - adjourn game
@' V8 A: V8 h! @2 N打劫 dǎ jié - ko
5 [$ r3 V0 g* K0 Y4 d! `打入 dǎ rù - invasion* g0 N( G3 B6 P2 i
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one- I8 w0 t2 \$ W5 ?, k% u4 F4 N4 q
大 dà - large*, L/ t& v/ ?) b9 M A1 j
大场 (大場) dà chǎng - big point
& \% h; _5 Q/ @大飞 (大飛) dà fēi - large knight's move# M3 ?' M* r* ^0 B1 B7 E
大局感 dà jú gǎn - whole board thinking
t5 i8 W8 J& B( F/ a+ C: Q大龙 (大龍) dà lóng - dragon*6 }2 B5 x( T3 ~ n# q7 Q
大模样 (大模樣) dà mó yàng - large-scale framework
! K* u8 w# _, z1 |大盘 (大盤) dà pán - large board (19x19)% w% z3 g$ Z8 L' Y
大棋盘 (大棋盤) dà qí pán - large board (19x19)
* B0 u. K4 |0 n- U$ f* @( L' [4 r$ o大伸腿 dà shēn tuǐ - large monkey jump" p0 O( w8 w3 N8 o1 T; q+ ~; B
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze4 L( W- m; I3 _3 @; ^( w# Y/ g
大雪崩 (da4 xue3 beng1) - large avalanche
]9 A/ f8 j5 b: K2 o" e大压梁 (dà yā liáng) - Da Ya Liang, [+ X, i" J5 X. i# u
大眼 dà yǎn - eye with two or more spaces
4 `5 v5 G# R( t+ J0 O" q% z大猪嘴 (大豬嘴) dà zhū zuǐ - j group
6 E2 T$ v% X/ P' i: h/ l1 \5 f+ J% h带钩 (帶鈎) dài gōu - long l group
; _& G5 B0 @0 ?7 J: W单关 (單關) dān guān - one-space jump
) Y/ _, }3 e% I5 J单官 (單官) dān guān - neutral point
2 `) U% C0 k) ^单劫 (單劫) dān jié - half-point ko/ A$ _' _2 e- C1 f) g
单行道 (單行道) dān xíng dào - one-way street*
; \4 I/ c/ a+ e3 C: z. F挡 (擋) dǎng - block*, a" k8 P6 y% a! h" D
刀把五 dāo bǎ wǔ - bulky five) y( C: B" |3 \
刀板五 dāo bǎn wǔ - bulky five
8 j& A4 M8 ^2 c- t刀柄五 dāo bìng wǔ - bulky five9 k9 }# O. A6 ~+ b; F
刀五 dāo wǔ - bulky five y& b" I- j. u; f' W* U
倒扑 (倒撲) dào pū - snapback- ? n1 b% s) ~. P
倒贴 (倒貼) dào tiē - reverse komi9 [' G6 \( L2 H8 x
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
$ @) R+ L- p# X低 dī - low*: n; N I. u8 C3 `
敌 (敵) dí - enemy*8 C0 {( s; q5 Q( P/ N/ B
抵 dĭ - hold up; push against, to support, to resist*
4 r' X- c9 _8 m5 [) G抵抗 dǐkàng - to resist; resistance*$ q! q ]' c7 i+ q, u
敌人 (敵人) dí rén - enemy*
! Z/ p4 V w# R$ @地 dì - territory*
4 |, a9 Z, b" d3 ~3 O& p Q地盘 (地盤) dì pán - territory*
, J7 v% Y3 F. n& q+ N) ?地域 dì yù - territory*
3 P8 w9 p' J2 K- z& _: W' ?* R点 (點) diǎn - placement; point
$ W1 m1 ^7 g; q$ x9 b" V* }点方 (點方) diǎn fāng - eye-stealing tesuji( u% Q9 X1 N9 ~ p
点角 (點角) diǎn jiǎo - corner invasion
& K8 B* q) B9 w: V点目 (點目) diǎn mù - counting
9 e& B* X5 y" w$ [1 U3 v点眼 (點眼) diǎn yǎn - placement inside opponent's eye% K0 P# _- L+ v1 l( M4 [# \
调子(調子) diào zi - choshi
% C. B7 _# ?0 u3 d丁四 dīng sì - farmer's hat; pyramid four+ @9 g/ C* c2 ?0 `' g
顶 (頂) dǐng - bump" H, J$ m' Z9 d$ `4 U3 m
定式 dìng shì - joseki( O* ^% S: Z5 {3 E% Y. u7 @
定型 dìng xíng - settle
n. `+ l" O% P东坡棋 (東坡棋) dōng pō qí - mirror go
$ F* s! X" c" f& ~% U斗方 (鬥方) dǒu fāng - carpenter's square
7 Z6 q" g0 z0 a+ P8 R: d读秒 (讀秒) dú miǎo - byo-yomi
% V% y* H: X- w9 d4 x& a渡 dù - bridge under* M3 X B3 G) l
断 (斷) duàn - cut*$ S/ [ \0 t8 P! f$ B/ S
段 duàn - dan
' a3 [* a* j' }/ Z( u W对策 (對策) duìcè - countermeasure*- c2 s" d* T$ u" G( f6 x! k: p. `
对局 (對局) duì jú - play game*
/ O4 w. r* U9 e( h9 K& K# Q对杀 (對殺) duì shā - capturing race
' B4 C) S6 N0 q4 z9 M对弈 (對弈) duì yì - play game* R, P' _6 ^. g0 h: k" h- ~
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*. {; u$ O- n9 d1 R
多元劫 duō yuán jié - multiple ko! t8 ~( `1 W! Q) s1 j. Z$ L
1 B5 g( e2 m! p1 [: _
9 Z6 U2 r) x. X: z9 X) ^* JE
2 b5 b; b: Q& m$ f9 Q, n$ E恶手 (惡手) è shǒu - bad move
/ k5 h9 X# j" p+ g2 a, E二间拆 (二間拆) èr jiān chāi - two-space extension
# C* x8 i0 J% d ^: g$ y% b: H二间跳 (二間跳) èr jiān tiào - two-space jump2 x) I4 K1 T5 I3 e. \, i
二连星 (二連星) èr lián xīng - ni ren sei
/ `2 M0 T7 c: ~! s( I8 [/ a* m二手劫 èr shǒu jié - two-step ko
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L5 {1 a& C7 z$ [F
' y, S7 c& W. o9 h发展 (發展) fā zhǎn - develop*& t; ~. O& O% q0 z
法 fǎ method, way (also 下法 xiàfǎ)*
/ H$ i) C9 J, g* } g) w反扳 fǎn bān - counter hane4 ?+ L, m% e3 L1 P$ M8 e8 H
反打 fǎn dǎ - counter atari" D, q' g$ m( x
反攻 fǎn gōng - counter attack
: |8 j" K+ G& v反击 (反擊) fǎn jī - counter attack% R6 A/ y7 S2 Q8 |6 s1 G8 D
反夹 (反夾) fǎn jiā - counter pincer- o# C3 k5 f& V X: ]0 F4 y! q
反提 fǎn tí - recapture
1 M) o8 X% r& M方法 fāng fǎ - technique*6 W, U+ G9 r& I& i2 V2 [
方四 fāng sì - square four+ d8 V8 {! [+ p k' D% G
方向 fāng xiàng - direction*
; i( J5 _( x* f5 G9 v8 W7 G方形 fāng xíng - mouth shape ?% r! f9 l. z: y
防 fáng - defend*
3 I9 J8 H% R, e防守 fáng shǒu - defend*
( C' o& k; s+ L7 y& c% K' ~飞 (飛) fēi - knight's move
/ G# V- r8 p% w& V3 b飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete6 }7 Q+ F1 v, w) v8 E, m+ {
飞压 (飛壓) fēi yā - press. I% f$ j9 q; c8 _: g1 i
废着 (廢著) fèi zhāo - useless move$ [; d# O) D( f' \
废子 (廢子) fèi zǐ - useless stones/ O% R, u/ ^" t, V
分投 fēn tóu - splitting move
: k& j* D; p$ f5 t分先 fēn xiān - even game$ s% k5 z3 G8 A3 H1 s/ p
封 fēng - seal in*
, b$ T M2 O* C7 k+ l封手 fēng shǒu - sealed move; |5 S) O9 q0 P6 S) `: N
封锁 (封鎖) fēng suǒ - seal in*
1 ?* K: r: O+ Q; V6 _! W浮棋 fú qí - floating stones Z2 v3 P3 u, k( N2 N
浮子 fú zǐ - floating stones( E0 E( z+ \1 \6 m* }
负 (負) fù - lose*
$ [( q4 v$ D5 ]) \" O! J' c6 R( e复盘 (復盤) fù pán - game review7 P" n2 o: t6 k) k+ x" i5 R- J8 q* O
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G
1 q( L$ u5 G6 ^2 `& L概念 gài niàn - concept* s2 k) p7 G* j7 Q, _
感觉 (感覺) gǎn jué - feeling*
; G% ?) o( c: ]8 D2 \- s) l) x4 _高 gāo - high*% Q4 H: ?5 [$ a+ B( C) s
高级 (高級) gāo jí - advanced level*
* ?/ J# A& g: N' _) o高目 gāo mù - 4-5 point" T5 u1 ?, @$ _
根据 (根據) gēn jù - base*
' }& }; W4 l8 F+ ?根据地 (根據地) gēn jù dì - base*
5 ?" G d+ @: E. ] L4 @攻 gōng - attack*
4 ?: O0 }6 r: \4 K攻击 (攻擊) gōng jī - attack*- f9 n2 r ]2 d# C1 q$ T
共气 (gòngqì) - shared liberty
' E# G( o4 D2 e% _5 u" d) n& G2 d5 k公气 (公氣) gōng qì - shared liberty
' E, E+ v+ I- n# K8 t* _攻守 gōng shǒu - attack and defence*
+ `' c. K& j% P4 h4 J共活 gòng huó - seki6 T2 \0 l8 F) H4 E
孤棋 gū qí - floating stones5 u2 w+ O7 B. ~1 J+ D) \
挂角 (掛角) guà jiǎo - corner approach
( t1 [) f' S# k1 U9 d- w拐 guǎi - bend*# {4 Q0 K3 m% P
怪着 (怪著) guài zhāo - ghost move
* M6 T9 D4 ~7 M关 (關) guān - one-space jump
9 j4 J7 O& e9 s3 t' @9 L$ m官子 guān zǐ - endgame' N" s% E6 R, i8 Q, y
龟甲 (龜甲) guī jiǎ - tortoise shell$ H" v+ D. l% m, A1 Y* F
规则 (規則) guī zé - rules*
' B6 F: P2 ~, v+ ?& H鬼手 guǐ shǒu - ghost move
+ B$ c1 k# U* A$ n滚包 (滾包) gǔn bāo - squeeze8 P- k# p6 w& p
滚打 (滾打) gǔn dǎ - squeeze
; n& i) ]0 l8 a. O% r0 h6 h) [滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
; L' P' D4 ^$ T/ P& X+ O0 F过分 (過分) guò fèn - overplay- t& Z( H$ J& Q% i( [# F1 b( r1 T
国手 (國手) guóshǒu - national champion*$ o' c$ L. ^( V6 j
( e, w5 `8 m5 A1 H1 q' [
! ^" k3 M% z$ h# X, XH4 m# @ K0 N! Y- B: V+ t
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki) j( a; `4 U% k; s4 u8 }9 s) M; s
好点 (好點) hǎo diǎn - good point
* E2 T. h9 v1 T$ ?- j4 _; P和棋 hé qí - draw*1 S6 V2 y* {% [2 Y+ f1 J7 F5 _2 y
黑 hēi - black*0 ~# {3 _: L$ e
黑方 hēi fāng - black player*
/ h9 U# D9 q6 T黑先 hēi xiān - Black plays first*
' a0 M" L: ~8 H0 U猴子脸 hóuzǐ liǎn - Sake bottle shape
2 [+ R5 s8 G: X0 J s厚 hòu - thick*/ ~1 {3 O& E/ L% [- f) ^
后悔 (後悔) hòu huǐ - regret*
$ b6 O3 z& n; A* H后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
}, f% c3 C9 z+ t* L* D, N* o厚实 (厚實) hòu shí - thick*3 B( l, j5 _3 b
厚势 (厚勢) hòu shì - influence* T/ k* G6 l$ d
后 (後) hòu - after; later*; \+ [* Y* k& N. \! F
后手 (後手) hòu shǒu - gote
+ R2 C6 `2 c' N4 ~后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture! m, w3 z* d2 R" H" {0 W/ b, B* N
后续手段 (後續手段) hòu xù shǒu duàn - follow-up; p9 @: C. Y. g8 g" j
后中先 (後中先) hòu zhōng xiān - gote with hidden sente+ v, `& p q k0 {7 x t/ @7 n
虎 hǔ - tiger's mouth9 a* `6 ]8 ^' |8 ?/ _1 ?/ |
虎口 hǔ kǒu - tiger's mouth
! Z& z# p# k, Y- E; k* K互破 hù pò - mutual damage
4 c0 N4 M" F: J6 X" a5 I9 [互围 (互圍) hù wéi - mutual surrounding of territory; z8 v" @6 j0 u) p# V& t
花见劫 (花見劫) huā jiàn jié - picnic ko
" }; _4 |! X: p& t花六 huā liù - rabbity six
. Y2 Z9 P7 ?5 U: T2 P5 F' V9 F花五 huā wǔ - crossed five8 u$ k# [4 a4 q( f) z
还原 (還原) huán yuán - transposition. j3 e; z9 A" q( Z I- E3 ~
缓 (緩) huǎn - slow*
M0 ^ ]+ t5 ?' c }缓慢 (緩慢) huǎn màn - slow*
7 \& K1 j6 `% H" h7 T% m缓气劫 (緩氣劫) huǎn qì jié - approach ko
' p; B- ?: C) d. i) y3 r3 p缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
4 o/ ?7 S j$ ]8 j# j缓手 (緩手) huǎn shǒu - slow# X% R V: [8 Z* `6 m! z
缓征 (緩徵) huǎn zhēng - loose ladder
i! `+ A- P* z6 _- F缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder4 w" z+ K+ c. M
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique5 M4 Z9 k1 l% ]/ x" {5 K# `
回手 huí shǒu - take back*) e$ n! s$ N# W8 _# k$ S! i' n) S
回提 huí tí - recapture
4 g9 e: q8 ^( q6 a* m' u% {悔棋 huǐ qí - take back*
: H. G/ U7 `2 z [& l O: B* e, M活棋 huó qí - living group. M7 d. f. d, f" w
/ n+ I2 ~% I s; H: S' d: I4 o
; l! N3 j5 ^$ m3 j: AJ# E$ ~' Y0 J: d @+ g. ^
急 jí - urgent*7 u- I( A9 [, @- j8 F6 n
级 (級) jí - kyu
! j. T, v) L/ q& |$ [$ |1 n4 [急所 jí suǒ - urgent point& ]$ S* E6 H/ Q
挤 (擠) jǐ - bump into diagonal; choke; atekomi
" K2 l6 f9 u5 |- w9 q' {技巧 jì qiào - technique*
: R, k" P. W9 l0 u" F- p计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*9 ~: u5 |) j3 `
佳 jiā - excellent*
( _7 n! l* t/ h2 z4 Y) l夹 (夾) jiā - clamp; pincer
) [1 j. q0 b: M枷 jiā - net
' m: T% l% N( n, p$ @枷吃 jiā chī - net" T$ @: @: ^3 W/ B6 E6 @% v7 C, J
夹攻 jiā gōng - pincer1 V( u9 Z+ L% y7 D" G# q
假劫 jiǎ jié - false ko threat) b5 k2 Y! D; R- F
假双活 (假雙活) jiǎ shuāng huó - false seki2 I3 `2 b$ `1 b4 t: i- @
假眼 jiǎ yǎn - false eye2 s: e- \ C+ Q5 m7 _9 q& q
假眼活 jiǎ yǎn huó - two-headed dragon
7 u$ r2 v# B/ P尖 jiān - diagonal
B1 k" n: o' p* x" E0 o! {. }尖冲 (尖衝) jiān chōng - shoulder hit3 r7 l& ^6 g# D+ ^
尖顶 (尖頂) jiān dǐng - diagonal attachment! Z, {) g5 t: \0 y
坚实 (堅實) jiān shí - solid
: s! L: c; ~( m- H- W/ m见合 (見合) jiàn hé - miai7 r) Z# l7 t. n. Q+ A
教 jiāo - teach*6 c7 q- c( B3 Q7 z- `' k
交叉点 (交叉點) jiāo chā diǎn - point
0 _; }: _2 d4 Q3 t z* @$ `, i交点 (交點) jiāo diǎn - point
; Z4 K$ s# h" }9 \4 j' u" C8 j焦点 (焦點) jiāo diǎn - focal point*3 A: W7 x: ]6 i$ h7 q
交换 (交換) jiāo huàn - exchange*7 ~% f# I8 \8 M) ~
角 jiǎo corner (angle, horn-shaped)*
/ `$ U# }6 B" y9 w9 U# V( o9 ^叫吃 jiào chī - atari. G4 {/ {5 @. {# b
教师 (教師) jiào shī - teacher** v8 Z% ^3 p; n+ g9 N0 P
教室 jiào shì - classroom*- S; [5 q* }4 h) y9 ?: l
基本功 jī běn gōng - fundamentals*
# ]& ^# D# y! z( J" o& \接不归 (接不歸) jiē bù guī - connect and die
* ~3 c4 @' j- t% _% j劫 jié - ko
; L7 Y( v/ B) F' I5 O8 I劫材 jié cái - ko threat
" B3 a! h; g: P结果 (結果) jié guǒ - result*
; R- p+ S# p: o, l劫活 jié huó - live by ko
4 I4 x6 _% D. _6 e) l诘棋 (詰棋) jié qí - life and death problem
# k+ c! `- ^2 A/ e; f, _劫杀 (劫殺) jié shā - kill by ko
3 T( H/ n2 A8 ~劫争 jié zhēng - ko fight
* a( L, |/ w& o; g$ ]( e8 v% n7 j解答 (jiě dá) - answer, solution*
3 U( A; C1 B0 {. ^金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
5 O9 t: Q/ ? J金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
@& i) Y4 c5 i( {( T紧 (緊) jǐn - tight*" e- {( p( `9 v/ J2 G
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties; n `7 A7 ?# e: b
紧劫 (緊劫) jǐn jié - direct ko
% ?3 [6 F5 T4 K. v y紧气 (緊氣) jǐn qì - reduce liberties/ `9 O: i* m4 o
紧气劫 (緊氣劫) jǐn qì jié - direct ko
% F. b% \# B. j( u; _0 ^禁着点 (禁著點) jìn zhāo diǎn - illegal point, R- {- `9 m. \: D6 V* s2 k
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
( f7 J7 u6 H7 \ w8 L+ n净活 (淨活) jìng huó - unconditional life
1 V/ t$ ?8 \. W) ?净杀 (淨殺) jìng shā - unconditional death1 H, [# M6 }+ p* L) [6 d& @$ D9 [
净死 (淨死) jìng sǐ - unconditional death
3 `9 E* A+ v; Z& ^2 ^5 p) ?救 jiù - rescue; save*6 P; r, f8 A; N1 [- M
聚 jù - placement inside opponent's eye1 i6 R6 Z8 U# k! b- [/ o
俱乐部 (俱樂部) jù lè bù - club*5 B9 B8 O! ?3 s2 _; k
聚六 jù liù - six-space killable eye shape
- v, k- N7 ?, `聚三 jù sān - three-space killable eye shape" Q6 { m) ^. f" J# Y) Z
聚四 jù sì - four-space killable eye shape
! o1 a5 `' H M9 R' A聚五 jù wǔ - five-space killable eye shape! t* W9 D$ s3 |$ v& \3 }! _
决战 juézhàn - decisive battle*
: Z. {: l' q# Z' h$ S& z+ B5 N/ K4 E+ `诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
O% C1 y& t9 c2 _1 l, S: P
; Y v- O( X* Z& _$ I9 U2 g, R! o7 a& e5 e; K4 E9 `& a& M
K, F/ @5 V4 z% i1 ~
卡眼 kǎ yǎn - falsify eye" ^+ Z5 V. N, q$ i w5 U
开拆 (開拆) kāi chāi - extension
+ u1 P* P. Q! ^/ B, ?开花 (開花) kāi huā - ponnuki
# o8 Q9 {& N: ~开劫 (開劫) kāi jié - create ko/ I$ e$ h* l; u5 A. `. {3 B0 S
开局 (開局) kāi jú - opening
W# {- V4 S6 u0 K6 w9 A# b: W看花劫 kàn huā jié - picnic ko+ i5 Q6 `9 `5 U$ Q, h
抗 kàng - to resist, fight; to oppose to defy*
. |1 }# E) B* y$ a* O1 ~/ ~2 ~9 [靠 kào - attach one line higher than enemy stone
) Z+ B3 N8 @2 y: y4 P, Q1 X空 kōng - empty*
- d& H" q+ A) a1 d- ? l空间 (空間) kōng jiān - space*
6 y, |3 E5 N( F1 J( Q. d, H. [& B空三角 kōng sān jiǎo - empty triangle5 |. B) ?+ S# L! s
空 kòng - territory*
4 w; N/ C+ h& ^% [+ K+ ]跨 kuā - attach at waist of knight's move; q. T+ R7 J" V9 g
跨断 (跨斷) kuā duàn - waist cut
: z" u+ N) |9 U. F" J, M+ ?快 kuài - fast*% q1 i- P/ {3 k' T! I9 `9 y
快棋 kuài qí - blitz game
3 ]' X6 U1 n. J, @* H0 @宽 (寬) kuān - loose; wide*: U. ~8 o: W) o, ~% @
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
u) O2 D2 d' F0 W, B+ @宽气 (寬氣) kuān qì - increase liberties
0 U" ?8 e( k( t$ Z0 P Q D: N+ L宽气劫 (寬氣劫) kuān qì jié - approach ko
- d4 ]: Q. i" v亏 (虧) kuī - loss*6 y; p( e4 s- F5 r& K9 [* d
亏损 (虧損) kuī sǔn - loss*
" h5 ]. Y- E. o6 s* b) k+ r扩大 (擴大) kuò dà - enlarge; expand*
( ?7 Z3 J7 |6 i扩张 (擴張) kuò zhāng - enlarge; expand*
. e, y1 o: d$ t3 Q! _[edit]
: H4 I1 J* o' O- [L) z# O6 R6 C/ x0 C
赖皮劫 (賴皮劫) lài pí jié - many move approach ko) _3 [/ i, n( @& ?% `
拦 (攔) lán - checking extension; prevent opponent's advance*' T, }/ z( R0 @/ h$ n5 W
拦逼 (攔逼) lán bī - checking extension1 B6 s$ N, O& E
烂柯 (爛柯) làn kē - ranka3 V% z- s/ j: o4 R& I# R' k/ q- a
老师 (老師) lǎo shī - teacher*
) l& R: u; Z/ R5 i2 V老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
" W* [9 j2 N2 h/ F$ a) i, `类型 (類型) lèixíng – pattern, type*
8 t1 X9 h* M) O+ i l/ ?$ m/ o冷着 (冷著) lěng zhāo - unexpected move) T9 g& @) n8 x' w% {
利 lì - profit*
8 V2 c' ]3 f# C" W9 d( r6 d" }立 lì - descent; stand
- O2 p0 s& d$ E2 M- z2 n! w' \+ C利用 lì yòng - make use*
0 I6 @+ v& \; X, }2 C连 (連) lián - connect; continuous*
; \6 Q) p$ p( }7 B' J连扳 (連扳) lián bān - double hane
! I: ?: |/ m6 _连环劫 (連環劫) lián huán jié - double ko
% }! @2 O+ H# Z3 P. O连接 (連接) lián jiē - connect*. v! H: ?% Q8 X y$ n3 h# ]
联棋 (聯棋) lián qí - pair go1 g# [7 j Y- m' R9 G$ R
恋子 (戀子) liàn zǐ - reluctance to sacrifice
T/ p) U2 j( ~" f- i1 P' D: @两分 (兩分) liǎng fēn - equal*
) R- ~) k0 k- H- ~! B两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake"): z! Q0 h: U; y: J: G7 p0 F. \
劣势 (劣勢) liè shì - inferior*$ R5 |) K1 b& q1 ?: h8 L
裂型 (裂型) liè xíng - split shape
, v* w( Q# R& |- r" S5 ?. y龙 (龍) lóng - dragon*- W+ v( A2 |! I0 G' i" _9 c
漏着 (漏著) lòu zhāo - oversight
/ [$ O$ M' q8 ~5 [2 l7 X7 J' c落子 luò zǐ - playing stone on board- K* @- K' o b& P
- L: L6 Z% @% V$ }: K' c
# A0 b1 Z7 |0 R9 I/ k( ~9 i5 uM! h9 h; U# Y8 Y0 C( s# o* k
满意 (滿意) mǎnyì - satisfied*: R0 c$ K2 R5 z! i t0 E
慢 màn - slow*) Y7 s$ B* ]0 b5 H, k
盲点 (盲點) máng diǎn - blind spot
; Z2 M4 T: q/ l3 B1 `梅花六 méi huā liù - rabbity six4 }1 K- c! L% ~! b! \6 `5 ~
梅花五 méi huā wǔ - crossed five
: e m0 d7 _0 W' z/ l0 @/ [# y门吃 (門吃) mén chī - capturing technique by atari
2 S; v. ^8 b2 f8 t1 k迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
; B& E" x' L. M0 ?0 t妙手 miào shǒu - excellent move e7 D- R3 V" k4 y0 u
妙着 (冷著) miào zhāo - excellent move
- I7 \5 R7 T& x模仿棋 mó fǎng qí - mirror go
. U( h; c3 _' I( ^6 o模样 (模樣) mó yàng - territorial framework
5 I: u$ c# l7 y% u. }目 mù - point of territory! ^2 b, N: H4 S# }# y" j4 ~ T
目外 mù wài - 3-5 point- L& c' v; \. t& h; W& V2 i
5 Y6 V( z3 k9 S$ F' ~7 V8 G1 N. _: x5 m9 Q: T5 S/ R# d
N& V# L5 ]+ `1 Q! m; i2 F" L$ N
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
& f: G& T- R, f% C逆官子 nì guān zǐ - reverse endgame move; q1 u' M! K/ O1 M- j; Z0 N0 g. R
逆先 nì xiān - reverse sente0 }) w/ K1 Y( o. N) i4 n
逆先手 nì xiān shǒu - reverse sente0 \6 L o4 n. _7 { t$ s2 H
逆转 (逆轉) nì zhuǎn - overturn game! l; A9 C d0 A7 {6 K5 \6 \! c" u
粘 nián - connect*
+ a! c& E. N. u% N. R凝形 níng xíng - overconcentrated shape2 _$ L; A5 H( K3 ~* c
扭断 (扭斷) niǔ duàn - crosscut
B7 B- R! J9 g8 a, o1 ]扭十字 niǔ shí zì - crosscut
" U8 W6 @9 w8 c# m扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
# K% o- Z( ~/ }3 w扭羊头 (扭羊頭) niǔ yáng tóu - ladder+ h( p* Q( x5 C% z( U* |0 B) U" c7 Z
$ |& B! n# \$ j9 O$ e4 a$ t5 J
) J5 z& c* O' [, eP1 K' G# F0 V4 a a0 k' f
爬 pá - crawl*
& O: z. c7 Z& t: W: w7 g X% D盘渡 (盤渡) pán dù - bridge under
9 Q! \0 p2 j }6 g2 P; S. B& @盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner4 x/ U/ P5 \! [1 z& |% t
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
/ S3 n7 b9 y- m抛劫 (拋劫) pāo jié - throw-in ko
4 N: }, k6 a W配合 pèi hé - coordination*
& ]5 s5 v" E, g4 W. G! L碰 pèng - attach to the side
+ l% ~( B; R1 U便宜 pián yí - profit*7 m- c" ]* g% u8 ?, ^+ X! l% x
骗着 (騙著) piàn zhāo - trick play, hamete
( m; [* i2 }3 {& G平衡 píng héng - balance*8 Y) f. X% a6 p: I8 E- u, z* ?! V( a
破 pò - break*5 s/ S8 {* [; Q$ y
剖析 - pōuxī dissection / self-analysis v9 I; f9 a3 c7 l3 c8 w' c6 f, p, U
破解 pòjiè - solution, answer to a problem*
3 g, u0 A! \# |: S扑 (撲) pū - throw in B- W$ n# w8 M- l, F+ `: y1 g
葡萄六 pú tao liù - rabbity six3 P8 L; y! I; r/ B q% c) k$ Z
谱 (譜) pǔ - game record
+ W% t* B4 I0 s! X* x% }; l- L3 A普通 pǔ tōng - common*
: s4 T5 t: j \+ T# u& Q- K8 ][edit]7 B ~. t5 n e, A+ e K
Q1 M4 a4 ^. l; E- i2 n) t" L0 o
欺着 (欺著) qī zhāo - trick play, hamete E: |; @& N% E! r! n9 S0 X; r
棋板 qí bǎn - go board7 W1 Y2 h a) P
棋风 (棋風) qí fēng - playing style
; Y% p9 I" A- {* ^0 |9 B棋盒 qí hé - stone container$ L ~4 Z8 H3 k) j4 v
棋筋 qí jīn - key stones
2 c5 Y% w/ q+ V& G5 O棋精 qí jīng - key stones- y5 Y: S# P( c% F
棋理 qí lǐ - go theory
1 R5 l m6 I$ i' n5 V棋力 qí lì - strength in go
j* q3 Z' ^' @ ?* b+ ]棋盘 (棋盤) qí pán - go board
0 o/ d; l7 p) l4 i h! K棋谱 (棋譜) qí pǔ - game record# B" t& y9 ^' ?
棋石 qí shí - stone; U' I8 w5 C( n& q. u$ i' [8 M1 b
棋手 qí shǒu - player*
( c- c8 v& P2 y1 f4 E$ j/ x棋书 (棋書) qí shū - go book! `) M+ ], P4 e, ~, w0 G& @
棋院 qí yuàn - go institute
( n1 U( z( i; ^ s* S. ]棋形 qí xíng - shape( E7 ~8 l4 \/ f# G5 P3 \' o
棋钟 (棋鐘) qí zhōng - clock*' j9 u, C4 Y' u" m5 z# o$ L) @3 Q( S
棋子 qí zǐ - stone) Z* w$ c$ G# `% A: r3 R
弃 (棄) qì – abandon, to discard, throw away
2 d1 M, y* P; h: ~" G弃子(棄子) qìzǐ - sacrifice& w4 s; v/ O( J" t' ~1 I
气 (氣) qì - liberty
7 m. v9 v2 x+ [. u0 [气合 (氣合) qì hé - fighting spirit7 ^! P6 X) T( p+ _! V
气紧 (氣緊) qì jǐn - shortage of liberties
9 A5 O6 ]# k1 I前 - in front, before*. g+ |' P3 D: X' r. k" Y
浅消 (淺消) qiǎn xiāo - erasure
: i" b7 z5 S* O6 {6 C5 e墙 (牆) qiáng - wall*( F- e& g5 p7 i$ f! Q- Z: Q
强 (強) qiáng - strong3 A4 ^ E9 B7 F& n- D2 @% V
墙壁 (牆壁) qiáng bì - wall*
# q% ~4 Z, M4 d) T% M强棋 (強棋) qiáng qí - strong group
* R* P! d, \' g! g; l1 z巧手 qiǎo shǒu - clever move+ K- G; r1 u: z9 V1 W$ ~& G5 `
巧着 (巧著) qiǎo zhāo - clever move9 \9 A H& Y, S
切断 (切斷) qiè duàn - cut*3 d4 h+ ]6 d5 q% V- o. s) L
侵消 qīn xiāo - erasure" ~3 q' g5 q( J% R( t# U% x
轻 (輕) qīng - light*
" k5 Q4 s7 D' |* h6 t* r6 E" E侵入 qīng rù - invasion
. F3 }2 A2 @) l* D轻盈 (輕盈) qīng yíng - light*: N5 x) L9 K9 q0 i2 p. ]+ V
求活 qiú huó - make life
1 i/ D' N$ F8 R8 u4 i& D9 z% S曲 qǔ - bend
+ ?" G- T/ F9 |$ s) Q. K曲尺 qǔ chě - carpenter's square
# s2 A$ J2 C# I曲三 qǔ sān - bent three
; Q( ^9 @* |' L& T8 Y曲四 qǔ sì - bent four& }5 G+ H. |- p9 s
觑 (覷) qù - peep
1 \2 `! }5 e$ ~' h4 r+ ]9 t+ [权利 quán lì - privilege
( B' B, |+ ^# f7 R7 L6 e: P% C确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
' t2 d; q7 f& J |4 ]
$ n) S' c9 T6 G4 ~3 W' V- F3 E( k: d0 q" {( N
R
$ k. T% s& i. V, l让子 (讓子) ràng zǐ - handicap% t: W3 k) i E" D. q1 S5 X3 E% H
让子棋 (讓子棋) ràng zǐ qí - handicap game
: f- O. o( t* g% G2 _) I认输 (認輸) rèn shū - resign*0 V, b5 Q, K" p! B7 D
弱 ruò - weak*
; \; K2 @( P, ~' U7 B弱棋 ruò qí - weak group
. |: \3 s% @, b) e( F8 q7 Q0 m# j0 W- H: U# ^; z# W0 N8 C; j
3 j8 S5 u: N2 U1 i' Y$ p A
S O H0 k$ c& Y. Z/ ~$ L
三间拆 (三間拆) sān jiān chāi - three-space extension
* {/ `# v2 f+ u. `+ e, F) S; l三间跳 (三間跳) sān jiān tiào - three-space jump, b: I: Z5 _ ?' c
三劫 sān jié - triple ko
( C( {* j* o- G) Q* f$ V三劫循环 (三劫循環) sān jié xún huán - triple ko
: |2 t( H5 L4 R( N0 N1 \: F6 r三连星 (三連星) sān lián xīng - san ren sei* `! G% F* q) T, h
三目正中 sān mù zhèng zhōng - center of three stones
; E" j$ ^$ w3 z1 M7 J三三 sān sān - 3-3 point
2 p! U- W3 s8 q5 R+ _# `三手劫 sān shǒu jié - two-move approach ko! B' I; l2 a( ^5 f9 _; k
三子正中 sān zǐ zhèng zhōng - center of three stones
3 o& \, J. H5 a, l4 V1 L杀 (殺) shā - kill*2 Q5 D, @5 ]" @! s) \5 @, `
杀棋 (殺棋) shā qí - kill( `: {4 J, |/ S- N+ e/ n' m
杀气 (殺氣) shā qì - capturing race
6 H8 k5 Z- k _# Z U0 t. D/ N/ ?; P上 shàng - upper*, Z6 B) c2 y4 h* A. O' E0 k- r
上级 (上級) shàng jí - advanced level*$ ]& y: y9 k0 w* I' b7 X) R
上下同形 shàng xià tóng xíng - symmetrical position* U2 k6 q6 Z- v3 P# \ s
稍 shāo - somewhat; a little*8 [$ g* A! y! N; q0 `. Y# e9 M; b% f* f
伸气 (伸氣) shēn qì - increase liberties
1 d/ r8 o5 w7 t# I- i* E伸腿 shēn tuǐ - monkey jump/ {& O$ ]0 M0 K
生死劫 shēng sǐ jié - all-dominating ko
; c* ]- w9 o" r7 V胜 (勝) shèng - win*
) D+ W( U# ]# a8 r) v: o胜负手 (勝負手) shèng fù shǒu - all-or-nothing move* @; |# V6 Q. J5 Q, [
胜着 (勝著) shèng zhāo - winning move
g/ y! `0 y9 S6 k* q, t% [4 M) M失败 (失敗) shī bài - failure*
: W% P/ [( z9 q9 F2 `( W" ^' u) _实地 (實地) shí dì - solid territory9 {+ @- }! ?: a- @% ]7 N
十番棋 shí fān qí - ten-game match8 p% F% g' t2 k+ l/ U3 Y
实接 (實接) shí jiē - solid connection
0 e, D- ?0 V0 X4 T" y石塔 shí tǎ - two-stone edge squeeze% p/ I; G* d' h7 u3 a
实战 (實戰) shí zhàn - actual game situation& [: n$ R' d& p$ M
实战手 (實戰手) shí zhàn shǒu - situational move
/ L1 G. w! ^; x8 ]1 L8 M% A势 (勢) shì - influence*0 @, Z7 t. h' g
室 shì - house; room*
: R1 E5 i8 _) ]. N3 T2 w势力 (勢力) shì lì - influence*
$ t3 T9 n2 y& G& Z试应手 (試應手) shì yìng shǒu - probe
" T8 `# A" f6 z# M收官 shōu guān - play endgame
0 i- ^8 h3 _% e, V% @+ q收官子 shōu guān zǐ - play endgame- o+ R& [: W6 V# n
收后 (收後) shōu hòu - last play& [" n, ^8 g5 A( j! r$ T) s3 m$ J
收气 (收氣) shōu qì - reduce liberties
; U2 i! F1 ^+ g( A& d1 a" Y守 shǒu - defend*( X& n3 j2 w5 i# ^
手 shǒu - move
% `9 Q. a- e' t+ i6 s手段 shǒu duàn - technique*
9 a. s6 M, a. P5 b6 A# w' J手割 shǒu gē - reorder sequence
2 |; P2 {' I6 X& d守角 shǒu jiǎo - corner enclosure
$ H N" J( f) U* l6 C( V: W( S: }! S0 I手筋 shǒu jīn - tesuji
; ]9 O7 K8 ?7 R% z/ t$ v+ ^手顺 (手順) shǒu shùn - sequence
4 W! g! X- T" P0 m. q) D' J; s手谈 (手談) shǒu tán - hand talk
$ I" p! `" R+ q- R- x授先 shòu xiān - one stone handicap
# ~" G% }3 e8 P4 [7 n( G. g. F+ I9 B授子 shǒu zǐ - handicap o# U, n, x2 c1 o @ e3 ]
授子棋 shǒu zǐ qí - handicap game/ R+ _7 x8 N. i- g. `
书 (書) shū - book*
1 z7 r+ l5 Y! W2 F, J4 N输 (輸) shū - lose*
6 O0 [; [( a/ J+ `书本 (書本) shū běn - book*
# U; Q( Q8 |( g数目法 shǔmùfǎ - territory scoring7 D9 f% N5 Z. h
数子法 shǔzǐfǎ - area scoring
& G0 H% [' g/ U1 v梳形 shū xíng - comb formation
) r ~7 Y" M: w& Y& h: E( _梳形板六 shū xíng bǎn liù - comb formation7 ]8 ?! \8 k1 X# m# f& i
双 (雙) shuāng - bamboo joint% `) _7 c F2 N3 k
双吃 (雙吃) shuāng chī - double atari
4 ^6 L# c( Y% i0 c* @+ f5 N' P双打 (雙打) shuāng dǎ - double atari& U" H3 N5 P* Z. W
双打吃 (雙打吃) shuāng dǎ chī - double atari! i; n7 z( r& O: [ p' L
双倒扑 (雙倒撲) shuāng dào pū - double snapback: q: |8 M) w3 h$ ]( c" F, G% }
双方 (雙方) shuāng fāng - both sides*& `$ {7 t. p/ I8 a' O0 _
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach0 W7 S6 b6 I% ^
双挂 (雙掛) shuāng guà - double approach
7 F+ k9 x# f( B( E双虎 (雙虎) shuāng hǔ - trumpet connection: x: x: I& e0 x
双活 (雙活) shuāng huó - seki
' O" @" v9 m, y# M: ~1 O2 N双叫吃 (雙叫吃) shuāng jiào chī - double atari- J5 Q$ G: R0 W1 }& w' S; l
双劫 (雙劫) shuāng jié - double ko
9 M! K! L: E+ w; B' F% E双征 (shuāng zhēng) - double ladder
8 P6 m5 p8 _9 V. B# i顺序 (順序) shùn xù - sequence*
: D& M8 }. [- R& {8 m7 A; E2 H死活 sǐ huó - life and death
, F, G. @& }+ b t3 A9 Q/ [; L死活题 (死活題) sǐ huó tí - life and death problem
. O5 P" o" j- N2 X1 V死棋 sǐ qí - dead group. A7 x. F$ W8 w: {
死子 sǐ zǐ - dead stone
! v/ e3 s ^! ^四间拆 (四間拆) sì jiān chāi - four-space extension3 r' }" i/ P2 m
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
# k6 o" L5 p7 h* z7 a' I% [& \四劫 sì jié - quadruple ko- w6 z2 Y1 w( N/ A6 b+ p) @# m9 |
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
0 i+ Y/ X8 r- u3 C四连星 (四連星) sì lián xīng - yon ren sei
4 L! X0 `: \% t" p. k松 (鬆) sōng - slack*
r; n2 p/ F) g松气 (鬆氣) sōng qì - increase liberties
! X+ S$ z3 [) Q( Q0 Q8 A! ?松气劫 (鬆氣劫) sōng qì jié - approach ko
% K6 a+ B3 d! }; Q/ B3 D俗手 sú shǒu - crude move6 i v2 `) p0 z! n* J/ D
随手 (隨手) suí shǒu - hasty move
& J$ p0 c m( z随手棋 (隨手棋) suí shǒu qí - hasty move% c4 T0 y F- A
损 (損) sǔn - loss*( n+ P1 M+ K; Q+ x; {( C' b) d
损劫 (損劫) sǔn jié - losing ko threat
2 k% i5 K" j5 {9 o) h$ l; @- i( |) K损失 (損失) sǔn shī - loss*
) Y3 d* a9 Z' e顺序 (順序) sùn xù - sequence*0 J, @) [+ ?/ E$ W, @: R0 }& E
/ B+ i9 k! E# |( `$ x5 R
2 h* }9 t! y4 ] b3 S* xT) I8 x: x: @; b( n* j* q t. _' e' h. G
台象 tái xiàng - Tower0 z8 b2 O$ o3 ~ f0 K
弹性 (彈性) tán xìng - flexibility*
1 `2 x' p3 ?5 q' q0 ]$ i* [搪 táng - block*
) f1 A" Q8 D3 u2 L& Y: Z( \套劫 tāo jié - two stage ko
3 R- ]8 ^# d8 i5 B4 e逃 táo - escape*, Q- p* ~8 P; K
逃遁 táodùn - to escape, to run away, flee*1 U0 ^! T* l( b$ _, H
逃生 táo shēng - escape*4 ~* }( R5 O6 ~3 n: y. U; M
腾挪 (騰挪) téng nuó - sabaki3 K, ]3 q/ v4 m& X
提 tí - remove from board
) S4 P s w$ F: V$ e# v7 F/ w提劫 tí jié - taking the ko( L% B0 z' w+ R+ E7 k- t
提子 tí zǐ - remove from board
3 w9 e5 o; [! |2 a" I天王山 tiān wáng shān - tennouzan
) H( t. K1 s# y% @天下大劫 tiān xià dà jié - all-dominating ko
% ?$ l4 o2 V; I! L+ a! v天下劫 tiān xià jié - all-dominating ko
. Y% {& ?; A; F. I- p% ~" s; b天元 tiān yuán - tengen
0 O, ?2 `! o2 H/ k* f9 z2 [跳 tiào - jump** a: b {! ~1 r! M& A8 ^4 _
贴目 (貼目) tiē mù - komi
/ ?. T+ i/ l0 ]" e铁柱 (鐵柱) tiě zhù - iron pillar*
1 j' a% A$ C3 [ K挺 tǐng - push up; stand*; i' R; b5 c# z( Y! F$ k0 s
投降 tóu xiáng - resign*
- W% G8 q3 J3 S6 ^5 l$ Z9 \( p投子 tóu zǐ - resign
; N7 ^+ r* _, ?$ w$ ]: C透点 (透點) tòu diǎn - placement
, y) y+ D w9 t1 j q( o图 (圖) tú - diagram*+ F+ E, m" O/ B1 Q( c* h
退 tuì - pull back
) i0 F6 d/ Y3 p9 o; I托 tuō - underneath attachment
$ i8 e+ C" I* d" q脱出 tuōchū - escape, break out
$ r3 f, J9 R" s脱骨 (脫骨) tuō gǔ - under the stones
+ K: s. i; H, V: T9 V/ H脱先 (脫先) tuō xiān - tenuki
1 ]6 n9 B1 k0 _3 L% H9 Q! v1 d& r5 g1 D: p: C$ V; M9 j3 |7 F" ^
+ U$ U) P* K2 v4 y' ]& B6 E( k& q* FW
0 e- `" x4 b8 k. _挖 wā - wedge
f4 N; k( R6 x0 b% r) P9 g外目 wài mù - 3-5 point
% `8 \- O/ o4 w外气 (外氣) wài qì - outside liberty
( [& u) _' t1 _6 l弯三 (彎三) wān sān - bent three
7 T7 `$ j$ b/ t0 S弯四 (彎四) wān sì - bent four) {4 h8 q, s* J5 G% x
万年劫 (萬年劫) wàn nián jié - ten thousand year ko! t- K3 a8 I2 u
围 (圍) wéi - surround* T( [# @" T- b! X6 _ M' n
围棋 (圍棋) wéi qí - go: u/ `- _. l9 q. l
尾巴 wěi bā - tail*
& y" |6 k- [9 p2 `! }& c味道 wèi dào - aji
. g# x' Q% b* _7 B( \文凭 (文憑) wén píng - diploma/ X/ `2 C$ [$ b0 h d* V# s4 G
稳当 (穩當) wěndang - stable; firm*4 q$ _1 V0 m8 p6 \6 y
问应手 (問應手) wèn yìng shǒu - probe: u( j8 ]0 \- L6 j
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
3 S( s: D7 V( T; N O- \7 V1 S! x无理 (無理) wú lǐ - overplay2 c; p3 v0 C$ b" r! f/ d8 i5 @
无忧劫 (無憂劫) wú yōu jiě - picnic ko) m; l8 k+ t2 X6 \7 k
五子棋 wú zǐ qí - gomoku narabe
2 [ A: S% g, c9 M. J7 L. Q, f- B五间拆 (五間拆) wǔ jiān chāi - five-space extension
* [# L+ `, E0 i( y- ^# `, |, K五连星 (五連星) wǔ lián xīng - go ren sei( s6 j" c# P8 d1 y! ^
五五 wǔ wǔ - 5-5 point+ Q6 t; ?! e: K
7 M! a) u' h- N- M" v% w u0 ^
7 L' t0 f; { M* d% w' wX
l4 m' \, f6 U) c1 b5 `% a4 M# z; l细棋 (細棋) xì qí - close game R8 |5 H4 e- w
瞎劫 xiā jié - false ko threat7 q/ B6 z ^+ v8 [
下 xià - lower*
+ m0 J w7 O8 F9 P) X1 L E下法 xiàfǎ - method*/ q" a( i* b3 X1 m4 e6 Z# [
先 xiān - before; first*5 o2 I1 G& p6 f1 v5 j" P
先手 xiān shǒu - sente# Q3 E, z# V8 n0 f9 ~2 |5 D8 O
先手劫 xiān shǒu jié - a ko in which the player makes the first capture0 W: L" c# d* q! P9 }
先手利 xiān shǒu lì - forcing move
d* d1 j7 X' m) o先中后 (先中後) xiān zhōng hòu - sente with hidden gote
4 ~8 Z4 r* H; s- U+ w陷阱 xiànjǐng - a trap*
3 i/ [% j0 e- j; s3 s) C象步 xiàng bù - elephant's move: Y4 j% K9 g) h$ a
象步飞 (象步飛) xiàng bù fēi - elephant's move' D& L+ Q# [/ v) a* j, W% U
象飞 (象飛) xiàng fēi - elephant's move& u+ z( u v* V& [
向小目 xiàng xiǎo mù - facing 3-4 points
# K: O( u) [' A象眼 xiàng yǎn - center of elephant's move
9 f+ S; ?! e8 C3 B" U消劫 xiāo jié - ending the ko
[ K7 g8 C4 ~. |8 z9 r7 z# k7 z8 n小 xiǎo - small*
$ S5 n5 w* B4 }小飞 (小飛) xiǎo fēi - knight's move# N% y1 a6 Y' C( e P3 Z9 p
小尖 xiǎo jiān - diagonal
! K* X5 a: `% f小林流 xiǎo lín liú - kobayashi opening
, l( I! C* J# y7 k8 r2 L小目 xiǎo mù - 3-4 point
& T, x) D% W3 O6 a- l" Y' ]小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
) D0 t1 e- ?( G# Q' C' {" S小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
6 B" N# t0 A2 K5 u" ]' e小伸腿 xiǎo shēn tuǐ - small monkey jump
v5 `3 r6 ~( f小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
2 b O+ f. J% h效果 xiào guǒ - effect; result*
: S. ^9 z! U1 v1 b I9 ]2 r8 Y效率 xiào lǜ - efficiency*
2 Q4 U1 ]1 J# A3 @) Q( ?: k新布局 (新佈局) xīn bù jú - new opening8 Q; A' Y* s+ s2 X
新手 xīn shǒu - new move
7 _# k o" T4 g5 N) u9 f% L星 xīng - star point7 T* f8 ]8 D; D8 K( H# e1 \1 I
星位 xīng wèi - star point$ s# \5 j" s$ K3 m2 l
形 xíng - shape*
6 A" e- E, g% h形势 (形勢) xíng shì - situation*
$ I9 H( J% [) g9 N- \形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
% ^- Z, m; {9 X形状 (形狀) xíng zhuàng - shape*3 _+ s# w( k- r" K4 x1 X& p; i/ ]
秀策流 xiù cè liú - shusaku opening7 I- n' s! W1 W
虚手 (虛手) xū shǒu - pass
5 p0 X6 x& W! i. m虚着 (虛著) xū zháo - pass7 V( Q5 m" s7 r2 d& \4 z
序盘 (序盤) xù pán - opening
4 z- n0 |! c& ]6 b* ]学生 (學生) xué shēng - student*6 y, P; g) r4 K3 O. K
雪崩 xuě bēng - avalanche*
2 M. ]% v: i+ \! F- W, y循环劫 (循環劫) xún huán jié - double ko% ~2 T8 d/ ~0 o
4 ]3 e0 v9 s$ J2 T, K
! B l0 x. A! X" c; q& AY
) o/ ^/ w* r- J, [' m0 C, r压 (壓) yā - push down*6 H% |% U+ G- i" k2 U& D5 ]
压力 (壓力) yā lì - pressure*
/ N8 ]7 ~6 k# L( E; D延气 (延氣) yán qì - increase liberties
1 b! w6 I6 X9 Y! j5 |眼 yǎn - eye** b: q0 w2 ?5 m4 _
眼位 yǎn wèi - eye potential; eye space
+ U9 V4 s8 s/ ^* V; X眼气 (yǎn qì) - eye liberties
" P& q. u$ `3 Z, i眼形 yǎn xíng - eye shape; eye space2 Y4 |9 x: f" H' |$ y3 g
妖刀 yāo dāo - magic sword! Y1 B) c7 W) ^
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
$ R# U: L, b4 P; K' b要点 (要點) yào diǎn - vital point
) r- ]: }" b& ~6 r+ a& ^要子 yào zǐ - key stones' d% P5 k$ T8 b) R" O% H
业余 (業餘) yè yú - amateur*: Z J* H7 z' I8 c) O
一方地 yī fāng dì - one-sided territory
3 R9 ^ Y; `& @ ^! b一间拆 (一間拆) yī jiān chāi - one-space extension( U1 O! Z9 h1 Z8 u0 P
一间跳 (一間跳) yī jiān tiào - one-space jump
% |$ _4 u0 q, S) S# J一手劫 yī shǒu jié - direct ko
& ?9 P- p5 { S% Z4 v4 s" }一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker( k! C( ]) d' d$ y! l, A5 x) E# Y
疑问手 (疑問手) yí wèn shǒu - questionable move
3 Z, o& c* K$ n- X* j; \弈棋 yì qí - play game*
; u0 U; l5 M" A, g0 g引征 yǐn zhēng - ladder breaker
0 {( d2 u* r9 I, B# O赢 (贏) yíng - win*
- @/ S( L$ p( j$ q应氏 (應氏) yìng shì - ing's
% H" E6 X" {- T2 A# n硬腿 yìng tuǐ - first line descent( R5 H9 H w& a5 J' e) g
优势 (優勢) yōu shì - superior*/ `9 R% j4 _7 f9 r+ M" G6 V
有利 yǒu lì - advantageous*
9 w( y9 l6 v7 w0 e# N有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye4 L$ Y7 i5 d4 v' E# T
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
$ ]. v7 [# m. J3 R7 q右 yòu - right*6 q9 U0 s" Y) a {8 i1 w8 a$ `
余味 (餘味) yú wèi - aji
* M& g7 b7 c9 X' w愚形 yú xíng - dumpling shape1 X) \& Q j/ E: X# U) G: N( @& ^% ?4 F
宇宙流 yǔ zhòu liú - cosmic style
, G/ Q+ ^' R1 }& B: E9 O& M! ^原则 (原則) yuán zé - principle*
1 i: l/ `7 i- D5 R# `5 X院生 yuàn shēng - insei& i9 H# \8 S1 K- _7 o+ z) ^
1 U% X. B) y5 q& B+ b3 E. r8 ?0 I6 Z! Z5 I4 d
Z
7 P) S1 G/ ?; K( p, K枣 (zǎo) - jujube (Chinese Date Wood)*
" R; }- L% R& g, H扎钉 (扎釘) zhá dīng - iron pillar*
; o7 M; Z$ T- j4 ~8 V长 (cháng) - stretch
8 o0 [1 H; Q" G胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi2 Q7 f* l* z) b: X( y( w
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
5 S4 k' z' y. Q0 O& }6 B/ m着 (著) zhāo - move& M( a% v) G) c# d4 ]
真眼 zhēn yǎn - real eye1 m8 N6 S# |3 T4 N5 i0 a
镇 (鎮) zhèn - capping play G0 q' E. S# S8 c
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
- b4 n$ O0 s9 u% `镇头 (鎮頭) zhèn tóu - capping play1 q3 k9 r9 D4 g! W) `0 {9 ~4 r5 z/ t, m
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma6 Y8 {0 F7 h8 }
征 zhēng - ladder$ [ p" z" l; U. y% j
争棋 (爭棋) zhēng qí - official challenge match6 Y, X& f5 D, r( Z6 q0 M! j/ l
征子 zhēng zǐ - ladder
- @+ I8 i! v4 E! }8 u; k征子劫 zhēng zǐ jié - ladder ko
w) n# i! Q+ z8 K9 s0 F" {整体 (整體) zhěng tǐ - chain
4 }* r p \$ u5 o2 k) k7 I整型 zhěng xíng - settle* s7 _; s' v+ p6 D7 Q( a: ^/ T7 {
正解 zhèng jiě - solution*. b; `* L- H2 e/ w% x
正确 (正確) zhèng què - correct*
( h, h) Y0 z1 Q3 _5 W' O证书 (證書) zhèng shū - certificate*6 q* X# p3 U5 v3 e" `
正着 (正著) zhèng zhāo - proper move6 k) @0 h( a: b- i
指导棋 (指導棋) zhí dǎo qí - teaching game
4 M3 G4 ^8 ]$ q, B* M7 B z# v直二 zhí èr - straight two, R! `0 w% q& x, @* N
直三 zhí sān - straight three" t; X! q" U/ U# D, B4 m! F/ e
直四 zhí sì - straight four
! N$ ]- x* e. t1 Z) E职业 (職業) zhí yè - professional*, a( K4 c& a6 X+ n' F
只此一手 zhǐ cǐ yī shǒu - only move
. t& ~* ?# b" O# U治孤 zhì gū - managing isolated weak group0 ~+ J/ m' y9 M* {
中 zhōng - center*1 i. H6 G/ I. m# Q7 h$ c: c
钟 (鐘) zhōng - clock*
$ j; s8 e) v" G0 z5 t中腹 zhōng fù - center*" [* u4 b1 R8 A( L) a9 p+ W4 @$ b
中国流 (中國流) zhōng guó liǔ - chinese opening
4 ]3 x$ N C1 t: P4 \; \中级 (中級) zhōng jí - intermediate level*0 [! q* k- `% O) k. Q4 ?
终局 (終局) zhōng jú - end of game
7 X4 K. C# r; m! t0 U中盘 (中盤) zhōng pán - middle game: e! S/ K/ f% E+ {6 v! Y
终盘 (終盤) zhōng pán - endgame
" p, f3 g3 j$ T* m" k+ `中心 zhōng xīn - center*) j! u1 C/ f; g
中央 zhōng yāng - center*4 p8 b" m& m) G# q6 G3 R8 z- S
中原 zhōng yuán - center*: B$ T1 o/ j# x+ `9 j
重 zhòng - heavy*
# _) C8 R$ `, d- k4 J0 S主动 (主動) zhǔdòng - (to take the) initiative*
1 @& ?+ N& c. I, K0 R专业 (專業) zhuān yè - professional*9 c' S( p7 k1 x* d* p7 g7 L
转换 (轉換) zhuǎn huàn - exchange*
" i. @) @5 e4 E( F$ b" N装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback1 X6 {' d0 B+ q
装劫 (裝劫) zhuāng jié - a move that threatens a ko
+ f2 L/ F" T6 H9 n1 }5 m; ^撞气 (撞氣) zhuàng qì - reduce self liberties+ t( B0 d3 i1 w0 ^- M5 }6 g0 a
追 zhuī - chase*! I3 S! {$ t& L5 Q8 Y4 D
追捕 zhuī bǔ - chase*
n6 `3 {2 h8 J子 zǐ - stone; unit in chinese counting5 n8 L& c2 H& m s
自然流 zì rán liú - natural style
4 q- @/ M* m8 @1 _! k自杀 (自殺) zì shā - suicide*: P4 C- q1 w9 W/ h6 S! i2 M
左 zuǒ - left*! o7 B6 U$ G! @! }) N9 H
左右同形 zuǒ yòu tóng xíng - symmetrical position: S' A1 v% e1 N; k
做活 zuò huó - make life6 s0 z$ W- L& P* p
做劫 zuò jié - create ko
3 A' j' ^; }1 m作战 zuòzhàn - combat*0 u7 X# F% G: d% r: [! p* O# I4 ~
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)1 y8 D$ d; g" x, Z$ p8 O! L# y
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