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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
7 {' p1 b& O% _' n" b3 O+ }安定 āndìng - settle*
! S3 i. p' U" y( E' {5 I/ s5 U: }7 ~1 v, v
7 ?" T& u: D# H' a* H) f+ s2 T
B
% b. `3 k, V) x白 bái - white*- ], b6 J6 H& e9 e+ q
白方 bái fāng - white player*
* H- v8 F# s+ }& x' F败 (敗) bài - failure*: N: _5 r' @% A7 M
败着 (敗著) bài zhāo - losing move$ s. c  h" r9 [2 k" a
扳 bān - hane
& P  t% {- G  M) F- H+ M9 ]  E' Z扳断 bān duàn - hane through
3 e- B. q1 r" g4 h' l, ?板六 bǎn liù - rectangular six5 r( |4 f' Y* j  i' j9 p
半劫 bàn jié - half-point ko
$ U' r6 _8 g8 I' Z2 p9 h棒接 bàng jiē - pole connection
6 x0 O2 k5 J# \  T) |; d包围 (包圍) bāo wéi - surround*
7 j% M3 z8 p6 Y. x4 ?/ o薄 báo - thin*8 e  S: P* s) a2 a' |+ p' v7 I
保留 bǎoliú - retain; preserve*8 J3 L3 W# W3 T6 a0 K& x6 G2 K
抱吃 bào chī - capturing technique by atari9 T; o" J0 M& j+ k( l- p; E
本身劫 běn shēn jié - local ko threat* {& K8 g) {. Y! @7 d' i: g9 H. R
本身劫材 běn shēn jié cái - local ko threat9 g' X4 c: }3 `- y6 R
本手 běn shǒu - proper move
1 b/ }# U9 q+ i笨重 bèn zhòng - heavy*
6 m, |; U- m* G: `& h崩 bēng - collapse*6 a7 R( ]. x6 q. P- j; a. {
崩溃 (崩潰) bēng kuì - collapse*' E: K& F. V& J% _( A# h4 M
逼 bī - checking extension/ X7 S7 u4 c, @  _: J1 n
鼻顶 (鼻頂) bí dǐng - nose tesuji! c: b7 C! e3 }5 m
比气 (比氣) bǐ qì - capturing race- I: L" v; Z5 q+ d; a) i
比赛 (比賽) bǐ sài - tournament*
: l: o% N( ]: L! `2 s边 (邊) biān - side*
, s7 L" P4 X) h# G9 \变化 (變化) biàn huà - variation*- E* ^9 l: G/ n+ `/ B
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
+ r  _: k! n& g3 O, Z( v% {变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening8 F* z) a' m4 C$ H  D
变着 (變著) biàn zhāo - unusual play3 s/ R3 f& r; J( t8 X& d8 P
并 (並) bìng - horizontal stretch
" R% f( H- d; u0 K$ F5 _3 q. I步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)+ e5 ~; l% F1 z9 T- O7 q5 d: S
补强 (補强) bǔ qiáng - reinforce*
/ @- B! }( F5 q) l4 c: \+ c布局 (佈局) bù jú - opening& q! [; }( R5 t3 A# n
不利 bù lì - disadvantageous*
8 X: S" L4 x# s/ G, Y不入 bù rù - suicide. K! t6 `  L) l9 G
不入子 bù rù zǐ - suicide
- q1 O4 @4 y' V4 P不提三目 bù tí sān mù - three points without capturing
( Y+ f6 O/ R+ S' |0 r# t! V( W不提五目 bù tí wǔ mù - five points without capturing: Z8 b' R7 v' ~& T
9 `! |# K* a/ U# j8 ?
4 v5 U9 {: N% V- s/ i9 [: m' P
C
. Z, ~3 E( _/ D8 r: D) y猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)5 X- l8 O& F6 o1 w5 b7 l/ G  ^
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)  U% n0 V# F5 k( z' }2 {) s
参考 (參考) cān kǎo - reference*" d1 k* g! o: `. A7 H
残忍 cánrěn - bloody or merciless*
7 ~6 }, ]0 A  B+ x" ?) E  M拆 chāi - extension9 a7 S. w8 o) u+ K5 i9 |
拆逼 chāi bī - checking extension( s5 r  `4 e+ y2 P: }1 z9 d& c6 h
拆二 chāi èr - two-space extension
8 }8 T; ]' M2 f# w+ j6 S( o拆三 chāi sān - three-space extension; W1 p) b- F1 j" `% `
拆四 chāi sì - four-space extension
$ ?6 |  B! ~/ K" t1 d4 t拆五 chāi wǔ - five-space extension$ x6 S# Q, r/ [, Y% H5 Z4 P
拆一 chāi yī - one-space extension- d9 e# q* z. P7 J; J! s
缠绕 (纏繞) chánrǎo - harassment technique5 {7 D2 i) ^/ p8 `
长 (長) cháng - stretch- }- N0 t, `" `
长考 (長考) cháng kǎo - think for a long time
" l* `2 _( k9 Y" r# J5 C  }长气 (長氣) cháng qì - increase liberties; H  e$ X1 S) p4 z4 G
长生 (長生) cháng shēng - eternal life
  o3 s- a) o; T6 r: d" N* \场合定式 (場合定式) chǎng hé dìng shì - situational joseki
4 `: N; ?: t. C. `* G. Q+ m超大飞 (超大飛) chāo dà fēi - very large knight's move5 |  b. A: R* }
超高目 chāo gāo mù - 4-6 point# i! Z: J9 D8 i2 C
超时负 / 超时 (超時) chāo shí fù  - lose by time( ]: M( f/ k) b
超时胜 chāo shí shèng - win on time
" F- f2 U: x- n4 Z# I, p# D$ o+ j+ r" e成功 chéng gōng - success*
2 B( [/ O# c/ A5 L成立 chéng lì - possible*
' p4 _5 L" {$ R" R秤砣 chèng tuó - two-stone edge squeeze
- J8 E" {# M$ E2 K8 ]; x吃 chī - capture
  w* \: s$ p2 H0 c吃亏 (吃虧) chī kuī - loss*
. P* y/ R+ L& j8 w5 O持棋 chí qí - jigo# I5 l4 v! w) w) ~
冲 (衝) chōng - push through, z6 O/ S& n  \8 ]- f& z! x# V. c! }
重复 (重複) chóng fù - overconcentrated; ^2 G# O- s& M3 p) w0 L; ~& \( P+ S! A
初段 chū duàn - 1 dan6 q& p1 L" L" V" q5 T1 l2 q' }
初级 (初級) chū jí - beginner level*" T2 P( Q4 L' W: g, r  `* i) N
出头 (出頭) chū tóu - getting ahead
! h6 a0 w4 L/ }( L5 w& X2 C刺 cì - peep
2 _8 e: f- b, Z! O) P, Y次序 cì xù - sequence*
1 D$ H7 j! F& m  b/ Q3 K错误 (錯誤) cuò wù - mistake*8 _" R+ O9 o# x/ ]/ n
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
! |0 p5 I7 X6 T6 u- h/ z
; {# X8 J# g+ n' N- l0 d, \- h; N) x) u
D
8 T- M0 H$ j" r- L6 k搭 dā - attach
& `7 W+ X# P9 k4 @/ }打 dǎ - atari
7 `2 G' r# c. f8 Y! x: h- [) X打吃 dǎ chī - atari& k- Q- E1 w, i
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one  s1 e. Y& i3 |9 a, r
打挂 (打掛) dǎ guà - adjourn game
6 K  R) _8 q5 m/ U5 Z* O打劫 dǎ jié - ko, y, D6 x5 r4 }% a5 j3 w
打入 dǎ rù - invasion
! J3 l" y. G6 m2 `7 v打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
3 O6 ]! I; S$ R& B. e6 l大 dà - large*5 Y' O& ~: x$ j  l- Z1 L* ]$ @% F
大场 (大場) dà chǎng - big point
5 L1 ^% y$ R8 _4 O. k4 M3 R% P大飞 (大飛) dà fēi - large knight's move9 s; h3 h5 ~/ g- U& C
大局感 dà jú gǎn - whole board thinking) s" f, \; M7 ^; ~& [" ^9 q6 X
大龙 (大龍) dà lóng - dragon*1 H; l: j5 ?5 i
大模样 (大模樣) dà mó yàng - large-scale framework
& C0 U8 K2 S2 Z3 ?* x大盘 (大盤) dà pán - large board (19x19), h1 x" q7 Q/ V% B4 q$ \
大棋盘 (大棋盤) dà qí pán - large board (19x19)6 g$ m: }) h: V6 Y, _+ B
大伸腿 dà shēn tuǐ - large monkey jump, v0 R  [5 x0 K; X
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze! ^4 E8 u- [2 @1 I1 D. f' ~4 V
大雪崩 (da4 xue3 beng1) - large avalanche
2 z5 H' h  s1 s6 k8 F大压梁 (dà yā liáng) - Da Ya Liang
$ Y7 a0 G* L2 h7 r4 s+ ]' K大眼 dà yǎn - eye with two or more spaces
6 g- J3 V! o: Q' h& `3 n4 Y9 i) _. n' x大猪嘴 (大豬嘴) dà zhū zuǐ - j group3 \; V' y: z; }, _( }# ~
带钩 (帶鈎) dài gōu - long l group
$ `7 Z& z+ c9 s! p5 k% `. ]单关 (單關) dān guān - one-space jump
+ Q; h( G* u/ h  w$ w单官 (單官) dān guān - neutral point  C" C( @+ l, E
单劫 (單劫) dān jié - half-point ko8 }. B8 q$ O2 j- [0 h6 Z! \
单行道 (單行道) dān xíng dào - one-way street*
5 G: {% O. ?' @. f, q挡 (擋) dǎng - block*7 s2 A' p  z' k
刀把五 dāo bǎ wǔ - bulky five0 F4 H& ^$ w) Z$ C7 R" R
刀板五 dāo bǎn wǔ - bulky five
, [9 \8 l; k  ]/ i刀柄五 dāo bìng wǔ - bulky five$ J* m$ v" l% q) P+ P! o
刀五 dāo wǔ - bulky five
. f; F2 C# q8 B! V+ R倒扑 (倒撲) dào pū - snapback# K( V1 J8 q4 }8 y0 |
倒贴 (倒貼) dào tiē - reverse komi$ w" L' z/ z$ U, W
倒脱靴 (倒脫靴) dào tuō xuē - under the stones7 D* N4 i; y6 z. a
低 dī - low*) u" L  M# n# x9 d8 V+ m
敌 (敵) dí - enemy*
9 O' [7 G: C8 k2 m) }( v抵 dĭ - hold up; push against, to support, to resist*
2 w/ I) ]4 e9 \: m抵抗 dǐkàng - to resist; resistance*! e8 v, @" L/ p
敌人 (敵人) dí rén - enemy** ~' V& `& W8 p1 |4 s8 |1 F% {9 z
地 dì - territory*: \( m# c9 S# s" M, l. f
地盘 (地盤) dì pán - territory*
1 {1 B& b" L4 T0 E9 g3 g地域 dì yù - territory*
+ f  {  ^  \# Z" q  Y点 (點) diǎn - placement; point$ A1 \. J8 {+ ^9 X# y0 s5 B
点方 (點方) diǎn fāng - eye-stealing tesuji
/ m& x! t2 d$ x! B( q; @( }3 s点角 (點角) diǎn jiǎo - corner invasion! v* [1 x6 i; v! P( \3 \5 f
点目 (點目) diǎn mù - counting
& p- W/ n; g  s8 [  ]* w点眼 (點眼) diǎn yǎn - placement inside opponent's eye
4 _1 x, b+ b( w# B调子(調子) diào zi - choshi
+ b0 Q5 V9 h/ b: v, M9 [' O8 l丁四 dīng sì - farmer's hat; pyramid four
$ S; y& G# J% p0 F$ K- _顶 (頂) dǐng - bump- ~7 K! [- d8 ]; w6 x. H
定式 dìng shì - joseki
' K, u: @9 f. w% e定型 dìng xíng - settle
/ S0 l' F, B( Y7 ^: g东坡棋 (東坡棋) dōng pō qí - mirror go
# P; C- S2 B& k) f% V0 h斗方 (鬥方) dǒu fāng - carpenter's square/ N% r; l2 D& |9 }) ?1 W, \7 @
读秒 (讀秒) dú miǎo - byo-yomi
! l+ U) \1 U; c* d; E+ B渡 dù - bridge under$ O: B& [7 F# W! k5 t0 l! p7 a
断 (斷) duàn - cut*1 A" D) H) z2 f/ [, Q/ [
段 duàn - dan
8 [+ k8 v  Y( B+ `+ x9 `6 J对策 (對策) duìcè - countermeasure*
& @# N8 G. G; I" _1 `对局 (對局) duì jú - play game*
: `* ]4 Y0 r9 f; L; [" g对杀 (對殺) duì shā - capturing race+ j$ D0 D) S* A8 t
对弈 (對弈) duì yì - play game*. L) w1 Q7 s5 d5 _6 X) o2 |
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
; A7 y6 p: E$ s: ]1 f多元劫 duō yuán jié - multiple ko
* P, q  |7 g3 v  x! q# t( d6 p" }) S  K/ K4 @( C+ O, o

) ?: x1 T) t% i6 R) b+ Q* `9 N  |+ ^E
, _) }2 c2 K3 A, P) L5 f5 X% d恶手 (惡手) è shǒu - bad move! l1 }& M) J. J/ W" |
二间拆 (二間拆) èr jiān chāi - two-space extension
( V; B  ?$ J6 L6 S) i二间跳 (二間跳) èr jiān tiào - two-space jump
1 B* q' k, C+ u) b二连星 (二連星) èr lián xīng - ni ren sei
6 p5 i- ^7 k* q1 d9 }2 L5 l  V二手劫 èr shǒu jié - two-step ko6 ^" x3 |/ W* {# [3 Q
8 X% A& }" V: G4 m
8 ?2 R$ f) y2 b+ X) D7 b. Z( c
F
, j- |; S; m  `; @9 C" X发展 (發展) fā zhǎn - develop*
$ @( u, X2 K4 M* \+ ]8 ~法 fǎ method, way (also 下法 xiàfǎ)*
# X, s( c2 c; a* W, M: T' v" C反扳 fǎn bān - counter hane
: Q; [% G+ t' u5 F. J8 V7 Y4 |& P# b反打 fǎn dǎ - counter atari+ X! k$ O3 G; B( u' [0 `2 r
反攻 fǎn gōng - counter attack
0 w' h' K; s  ?# b8 X反击 (反擊) fǎn jī - counter attack
: f  m. ]. u  y( A9 p反夹 (反夾) fǎn jiā - counter pincer0 g4 ~7 }( E+ }$ O% B8 ]8 @
反提 fǎn tí - recapture
# V9 A. q2 w) U' @& T) T  y方法 fāng fǎ - technique*
$ D: z4 J4 f& f6 `9 q8 ~方四 fāng sì - square four
3 j% E3 [, p& V& y+ Y/ D1 A方向 fāng xiàng - direction*+ P; b7 p8 b) n7 R
方形 fāng xíng - mouth shape
/ U/ U' T6 u% ^0 H% o防 fáng - defend*, F* B# I* n1 d) d7 o) C
防守 fáng shǒu - defend*
7 v5 W  `" p3 ^3 O/ C6 X飞 (飛) fēi - knight's move3 p* E# |! p: k6 J# e, j
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
/ W# c* h$ n& F. P: L8 m  G0 c* W飞压 (飛壓) fēi yā - press; z5 v. x0 I8 ~' z% f8 Y
废着 (廢著) fèi zhāo - useless move
3 y, Y* o& C: a; ~+ [0 q; a废子 (廢子) fèi zǐ - useless stones" q. z" }( j$ T+ Y" Z
分投 fēn tóu - splitting move' j, P& n9 e4 o$ T7 E
分先 fēn xiān - even game
* H8 p0 n; R4 Y  }, ]; h封 fēng - seal in*
, o6 {( s& Q" ^0 Q4 G. P封手 fēng shǒu - sealed move
  ]+ S; \  k' H9 I封锁 (封鎖) fēng suǒ - seal in*
/ [0 s* \$ A  k# U4 @. Q浮棋 fú qí - floating stones
1 S) S( _5 x5 [" s3 _: r/ Q, r浮子 fú zǐ - floating stones6 ^; K* r. p5 W0 S# n! S
负 (負) fù - lose*6 T$ ]5 e( ]: w; }  [
复盘 (復盤) fù pán - game review
' Z. ~6 K( }- r8 ?( b
! {/ K3 i' A! k0 g5 P: B1 ^* C- s7 C
G
" O- o8 j6 C4 L! m6 i' b概念 gài niàn - concept*5 J4 s& @. b: H) Z& V
感觉 (感覺) gǎn jué - feeling*% D! \' z2 l# S/ L9 e! _1 u
高 gāo - high*
5 j3 E  d, B% i/ W; R高级 (高級) gāo jí - advanced level*  l( N0 f9 G& J! d$ S1 M
高目 gāo mù - 4-5 point, K# \9 ?( n8 Q# X/ y- j+ n9 t
根据 (根據) gēn jù - base*% X! y" i( }$ C* l& g, ?8 D% T0 `
根据地 (根據地) gēn jù dì - base*6 u$ D7 F) @: E3 {% y  B# X4 A3 G
攻 gōng - attack*- G. g0 ]1 z5 w) h
攻击 (攻擊) gōng jī - attack*
% K0 [4 V0 Q. e  q8 |9 i: ~共气 (gòngqì) - shared liberty" e$ j# P2 k4 d0 u
公气 (公氣) gōng qì - shared liberty( ?$ I1 l; t: L% H4 o
攻守 gōng shǒu - attack and defence*
$ G9 W/ c/ `1 Y8 A# @; V共活 gòng huó - seki
' S9 L4 r! {1 Z5 k! O# z. W( C孤棋 gū qí - floating stones. p4 U. b" N# Q& g
挂角 (掛角) guà jiǎo - corner approach& u! G: B+ I& ]- f" t
拐 guǎi - bend*8 K4 ^' @- _( O
怪着 (怪著) guài zhāo - ghost move
0 a* m8 }% H4 @& c关 (關) guān - one-space jump. C- b0 W9 \9 V8 I, s- X
官子 guān zǐ - endgame
$ b: ^: ~7 Q0 d# e% E龟甲 (龜甲) guī jiǎ - tortoise shell
* A- Z0 I2 B* x  Z规则 (規則) guī zé - rules*
0 U, e; D( B3 g鬼手 guǐ shǒu - ghost move
  p1 Y/ S% \- Q+ j) [滚包 (滾包) gǔn bāo - squeeze9 h+ d* k. K8 L" {& Y$ m1 C& |5 G6 d
滚打 (滾打) gǔn dǎ - squeeze0 P5 E% v" z# O' i% X
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
$ E# B8 I6 I& R. M过分 (過分) guò fèn - overplay
( Y+ U# I7 r! t6 ?" ~( F国手 (國手) guóshǒu - national champion*4 Q! c$ w$ c& p% u$ B7 `' q4 j% S

9 r# q! R& V- i3 t8 W, U3 R! W8 @$ H8 F  |- S
H
  q* F1 M! p9 m7 l2 V1 ?: s& U* y韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
, X3 [9 X$ m* g9 |) Y6 B* }好点 (好點) hǎo diǎn - good point
* q" q2 s0 X0 K- E和棋 hé qí - draw*
& g. w' P0 n0 b: i  S$ i黑 hēi - black*
( E% Y! j# g2 ?* l黑方 hēi fāng - black player*
; h7 d* u: r1 l8 B黑先 hēi xiān - Black plays first*& X8 c3 c. u- S! {2 r* z2 I% x8 Y
猴子脸 hóuzǐ liǎn - Sake bottle shape
( V- L5 O: a/ }+ e) \' A厚 hòu - thick*
. B1 L" f6 ?% }9 U  W% g. R9 Q后悔 (後悔) hòu huǐ - regret*$ a& B# _! _9 K3 P; c
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
5 Y( w2 @! @" J3 c0 P) E3 K厚实 (厚實) hòu shí - thick*
' D- V! c& Y# X4 g6 e& E' P1 k& c8 X厚势 (厚勢) hòu shì - influence*2 S1 M  a4 @, P+ R/ ~
后 (後) hòu - after; later*7 S( d: z0 B! k
后手 (後手) hòu shǒu - gote9 y# m4 W' @2 K
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
; D* ~2 U. c2 o& u/ b后续手段 (後續手段) hòu xù shǒu duàn - follow-up
6 b) E  W- t- n2 h8 B/ C后中先 (後中先) hòu zhōng xiān - gote with hidden sente9 A$ r, N# k4 e+ |* ?1 p. g
虎 hǔ - tiger's mouth3 ]7 {5 B9 z; e5 K% N: Y7 R$ p
虎口 hǔ kǒu - tiger's mouth
$ M, `4 z; }! d# n, a6 F6 l8 C互破 hù pò - mutual damage
; P7 J( u% h) F  \: e5 J  R: h. L互围 (互圍) hù wéi - mutual surrounding of territory
0 H6 O/ ~8 ], C( @' K花见劫 (花見劫) huā jiàn jié - picnic ko' Y' x8 d( z3 \1 ~
花六 huā liù - rabbity six5 b# b; J4 O0 X, I
花五 huā wǔ - crossed five" }, w/ n+ j( M( M( F: e
还原 (還原) huán yuán - transposition
: E) \" \7 b) @% @缓 (緩) huǎn - slow*
; q, _( U$ m6 l* D/ b! k7 t缓慢 (緩慢) huǎn màn - slow*2 Z. H$ ^  E: d. d
缓气劫 (緩氣劫) huǎn qì jié - approach ko
$ a% l" V& k3 l  e缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)0 i% R. O+ d& d' j- v3 J
缓手 (緩手) huǎn shǒu - slow
: t1 t) q+ r) Z9 Z9 ]& {缓征 (緩徵) huǎn zhēng - loose ladder" ^' Q  ~3 I7 M7 n7 z5 l
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
1 d- C" A4 @) ]1 m) z3 B3 R+ X黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique6 v( S% G) G0 V4 r1 B  p
回手 huí shǒu - take back*8 {+ ?+ |1 r  J& J  W* F$ {1 _6 |1 S
回提 huí tí - recapture5 z: m, D- z0 E6 F7 \
悔棋 huǐ qí - take back*
+ u* [( X- |/ J- Q% z活棋 huó qí - living group3 Y% B* o7 B& T  }5 v9 {' M* h
$ ^8 I; S5 k8 j/ {2 l' O

; F" \' r% _2 |2 {J
  v! u. H' O3 U' s急 jí - urgent*
9 \' `. H; ]# L! o" H级 (級) jí - kyu5 i. t/ a1 A" q. X7 D, a+ z
急所 jí suǒ - urgent point
. o' t" T3 x5 l挤 (擠) jǐ - bump into diagonal; choke; atekomi* w; _0 n- C+ k" s/ L, \( I
技巧 jì qiào - technique*& r8 y; u- G1 W+ y& K
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
* o# ~9 f5 b' J3 L2 @" x佳 jiā - excellent*
3 @) o: G0 W$ S- e7 n2 @4 X夹 (夾) jiā - clamp; pincer
) X/ }; M7 ?# j; n枷 jiā - net% d8 g6 y' F  l/ g/ U$ U- d( |
枷吃 jiā chī - net: S# f7 X/ g. |8 D
夹攻 jiā gōng - pincer4 O1 z) l, p" q7 C: V# _. c
假劫 jiǎ jié - false ko threat9 T6 G% H" Y* t% \
假双活 (假雙活) jiǎ shuāng huó - false seki
2 c5 s$ s' d$ t9 L4 f假眼 jiǎ yǎn - false eye, g& `2 z" x% F  Q" D, I+ S* H, z0 y
假眼活 jiǎ yǎn huó - two-headed dragon
: A6 d- H0 k% E& H4 @1 k尖 jiān - diagonal& B! |8 q) |+ ?% m  S9 F3 Z# Q
尖冲 (尖衝) jiān chōng - shoulder hit9 Z% u+ U" c+ G9 E: E6 X$ J5 g7 l" r3 L) `- r
尖顶 (尖頂) jiān dǐng - diagonal attachment; t3 t4 U  E9 ~6 q
坚实 (堅實) jiān shí - solid( j* {: D9 r' X8 a
见合 (見合) jiàn hé - miai7 h, O. G+ @2 n, [/ f" n& W
教 jiāo - teach*
: x  j1 ?) N0 Z: @3 n交叉点 (交叉點) jiāo chā diǎn - point( c) Y! |2 g7 T/ s
交点 (交點) jiāo diǎn - point2 @" W* ?2 n, f2 ]
焦点 (焦點) jiāo diǎn - focal point*. ?4 c" r: p' s- X, z+ m
交换 (交換) jiāo huàn - exchange*
: u6 @# F9 ]) D+ w+ m+ t角 jiǎo corner (angle, horn-shaped)*7 C2 ^0 {. d7 P6 [; [9 ?: q
叫吃 jiào chī - atari
5 A2 C1 j/ ~7 d: y教师 (教師) jiào shī - teacher*
( ^1 h% j9 U# D教室 jiào shì - classroom*
4 O/ P: m5 L, T  T/ x+ j基本功 jī běn gōng - fundamentals*
/ w  ]$ x+ e' G( C9 \" Q接不归 (接不歸) jiē bù guī - connect and die" ]% m- t0 S, ?4 i& Q3 _8 X
劫 jié - ko8 J8 c! s% B+ c1 c
劫材 jié cái - ko threat( T0 q/ ^) c4 D1 L$ U: |- s) b
结果 (結果) jié guǒ - result*
. M7 c, N3 c6 A" G* ]9 c) f劫活 jié huó - live by ko2 |& u8 \2 d5 x& J
诘棋 (詰棋) jié qí - life and death problem
# j# ^+ O; Y  |  ~! C0 r( K劫杀 (劫殺) jié shā - kill by ko
2 E8 M5 \* T% W# y8 c& D. J) r, W4 L劫争 jié zhēng - ko fight
/ f6 y0 @. \$ }3 O) n1 }3 A. c解答 (jiě dá) - answer, solution*
. h% J6 B" B/ d+ M  k金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
  I  n- \2 A* |% @0 T金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg6 p, g6 }5 Q. P
紧 (緊) jǐn - tight** R# r7 x" e" R/ G7 ^1 C
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties1 u8 e5 s2 Q: |3 h9 n
紧劫 (緊劫) jǐn jié - direct ko
  |  [  y) Q) H9 `紧气 (緊氣) jǐn qì - reduce liberties
. }7 g0 p( G8 S8 J( i紧气劫 (緊氣劫) jǐn qì jié - direct ko
# R: P* [, {7 J  ]. F& Y8 D禁着点 (禁著點) jìn zhāo diǎn - illegal point
$ e! s$ |* A0 L: M- ?- `: n" [) ?4 ]净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)" c$ k2 C+ z( e
净活 (淨活) jìng huó - unconditional life& B5 \; I- E9 M8 i& Y4 |
净杀 (淨殺) jìng shā - unconditional death
$ T3 J% m  L4 N& U! u净死 (淨死) jìng sǐ - unconditional death
9 l1 b6 m& E0 U1 }4 `# D救 jiù - rescue; save*
( o0 G/ D  q# U聚 jù - placement inside opponent's eye: d2 u$ x$ Y. T, n/ X4 e$ A" g
俱乐部 (俱樂部) jù lè bù - club*7 U3 E8 k1 N  w: Y0 q) l
聚六 jù liù - six-space killable eye shape- V- M5 ?9 |5 v2 F; x
聚三 jù sān - three-space killable eye shape# d2 V$ o) v6 P9 J
聚四 jù sì - four-space killable eye shape, ~! k0 w, M! S. r/ \% Z+ m2 _
聚五 jù wǔ - five-space killable eye shape8 W. M; F4 d) C
决战 juézhàn - decisive battle*: d) C8 Z4 E4 U& k8 q9 \
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
; Y# n: `+ H" [3 L  Z+ R1 P; B% P  b% ]: ^6 u3 G5 G

( a+ o; J5 H( b. JK
+ T( O$ i+ d  K1 ?# e- o卡眼 kǎ yǎn - falsify eye
6 ^, K3 @% y6 ~4 E0 f" X开拆 (開拆) kāi chāi - extension" ], F! D. G3 J2 p" n# d4 u
开花 (開花) kāi huā - ponnuki
$ q. T6 L  ~3 S( k  c! {: H开劫 (開劫) kāi jié - create ko
8 e; d" ~! L% D8 \! p开局 (開局) kāi jú - opening
- l- [/ _6 `  ^" }$ q0 }看花劫 kàn huā jié - picnic ko
8 I( d- k  U0 C1 _& c抗 kàng - to resist, fight; to oppose to defy*2 R; g$ f: I) E  X) c
靠 kào - attach one line higher than enemy stone
# ~8 K" o  t0 p: m: e空 kōng - empty*: v# R" u- n% Q. w- \2 \
空间 (空間) kōng jiān - space*' B. f7 h  s' c/ f. V3 h0 {  p6 s
空三角 kōng sān jiǎo - empty triangle
0 h! v' Z: O3 m; n4 l空 kòng - territory*
8 L# E8 O0 D# L, f跨 kuā - attach at waist of knight's move
2 ^8 S; Z/ u+ m9 [跨断 (跨斷) kuā duàn - waist cut
" P+ L3 e6 e* j: V快 kuài - fast*
! @4 v3 W& C& w# y, a% B快棋 kuài qí - blitz game/ g$ g$ D2 A6 }1 S" Y2 \( e+ S
宽 (寬) kuān - loose; wide*
( ~4 Z& I# m6 I% B. s! r" w宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
5 @6 o+ u  W& u& L/ Y* p1 |宽气 (寬氣) kuān qì - increase liberties: ^; Z7 o# J. L( y$ s7 h
宽气劫 (寬氣劫) kuān qì jié - approach ko
( C  g" {4 ^  J2 W亏 (虧) kuī - loss*
$ c& i- O% E5 o- f5 y! X亏损 (虧損) kuī sǔn - loss*3 E4 T: \, A" V: X" U
扩大 (擴大) kuò dà - enlarge; expand*9 U0 h7 N  G" ]" f' A
扩张 (擴張) kuò zhāng - enlarge; expand*
. V. J2 S$ V- j: M: |7 g# K[edit]% y9 t% s% a0 c2 ]
L
9 U+ M( e' U- T9 l0 G赖皮劫 (賴皮劫) lài pí jié - many move approach ko
8 Z& q6 X: Z& [6 M, z; i拦 (攔) lán - checking extension; prevent opponent's advance*
# z7 L5 R* U8 F9 h# x% m拦逼 (攔逼) lán bī - checking extension
. S' e1 l2 M6 Q7 F) m  O+ f: f- X! Y* y烂柯 (爛柯) làn kē - ranka7 e) j) G4 K7 k! w6 a1 F, y
老师 (老師) lǎo shī - teacher*
9 ?) y: G! V6 Y# d0 }& T9 ^老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
1 a. q  w* Z$ ]  {类型 (類型) lèixíng – pattern, type*
+ W* M% i( V9 a2 G冷着 (冷著) lěng zhāo - unexpected move
9 N5 q- X! H* G0 Q利 lì - profit*
* p2 o. B6 a! \6 S$ o+ }立 lì - descent; stand% l- |  b6 P" P, o) P5 h! E
利用 lì yòng - make use*
0 S* e+ }5 g8 C' c3 f5 G连 (連) lián - connect; continuous*: r) F2 O0 o8 o+ j7 r% |# c& Q
连扳 (連扳) lián bān - double hane( D) d# S2 N3 l' K
连环劫 (連環劫) lián huán jié - double ko1 x$ w5 {; y/ v- R
连接 (連接) lián jiē - connect*% ~% m5 g$ o3 z* K4 c
联棋 (聯棋) lián qí - pair go
  N+ R  d  M4 q7 m3 C! p恋子 (戀子) liàn zǐ - reluctance to sacrifice
5 p2 ]) c" a) F" B' ^! ~6 k两分 (兩分) liǎng fēn - equal*
' w$ Z: H# F# K& y% H# V) q两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
# ?3 A, V6 @2 o, ^) \: V, u劣势 (劣勢) liè shì - inferior*
% b8 w* X4 ^- R  y8 ~& y裂型 (裂型) liè xíng - split shape
' t! h! t) L4 \; r8 [% Q1 p- |龙 (龍) lóng - dragon*
$ [/ j* k+ x6 n7 x$ W6 |漏着 (漏著) lòu zhāo - oversight
- c) c& x, E0 m1 R5 x+ _落子 luò zǐ - playing stone on board
/ L2 N2 c0 P2 r4 ?3 l0 G  |& [4 Q+ e' W( M

/ I4 d2 e# X8 y) V/ d1 g: HM
% E6 a2 |( G& v6 ?满意 (滿意) mǎnyì - satisfied*
9 L0 e: x; L, T慢 màn - slow*$ ]" _5 W; _  Y5 L; E( `. `
盲点 (盲點) máng diǎn - blind spot
/ e; p) k* [7 T. ]. }5 Z* h! @梅花六 méi huā liù - rabbity six
8 N$ u. ~( }- Y3 R# E( o梅花五 méi huā wǔ - crossed five
' {9 J/ i- \8 a  e4 \" F门吃 (門吃) mén chī - capturing technique by atari+ o% Q$ Y' Z4 K0 S6 N: r
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening/ X/ |' y& F) H: a- I8 H) x
妙手 miào shǒu - excellent move5 H- A3 d6 L" {4 N9 i( R4 ~0 `
妙着 (冷著) miào zhāo - excellent move2 _  _' D& [. ^# {3 m
模仿棋 mó fǎng qí - mirror go
$ u+ W: Z, f( {( V: _* x2 Q( }# B模样 (模樣) mó yàng - territorial framework8 \- ^  s' m2 b0 {. w
目 mù - point of territory7 l& l; h4 u, J0 ^! |: h
目外 mù wài - 3-5 point
3 E9 a$ Q& F, P2 D$ r6 T4 v
& Y" q$ h8 f5 \. I$ R8 Y, o- H
% S9 g1 q6 r& w/ u( e/ FN0 {2 @! P- b4 K" U. C0 |
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
* e- C* e: N8 v* W; G逆官子 nì guān zǐ - reverse endgame move
4 X- k/ _/ k+ _* R逆先 nì xiān - reverse sente# _- y) w6 W8 K1 x! d8 K
逆先手 nì xiān shǒu - reverse sente
1 Z. C) W) V$ P8 T" n2 }* E7 U$ C逆转 (逆轉) nì zhuǎn - overturn game$ G7 Y& O7 S6 N4 s
粘 nián - connect*
" S. Z  c9 W/ G6 ]凝形 níng xíng - overconcentrated shape& U& H2 z! `+ M$ H
扭断 (扭斷) niǔ duàn - crosscut  K/ Z+ B* u0 ?& |: n  K5 [
扭十字 niǔ shí zì - crosscut! ]1 E. ?; Z7 U# X3 ~
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
$ l7 w( i7 D( K% ?6 Z2 }7 o9 K+ O2 V3 H扭羊头 (扭羊頭) niǔ yáng tóu - ladder
# \1 J* T) |& K9 p% y5 E' m
4 j) g" d1 a! }+ w& T5 S# _4 j' s! j. j; E1 m
P/ V3 A* P& Y& D7 v3 ?) `
爬 pá - crawl*8 j9 U; S2 i8 k* y( u3 d$ O; {5 p
盘渡 (盤渡) pán dù - bridge under9 W; L$ I  x. ^$ z- D9 O
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
: Q- _( n! E0 n  I盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
6 R7 A8 g0 K5 f( F- c7 y, h抛劫 (拋劫) pāo jié - throw-in ko* q0 O( A# y: R1 J3 m. ^7 i) o* j
配合 pèi hé - coordination*
% N1 V; H2 O) w% d% |2 Q& M3 {8 ?碰 pèng - attach to the side* W/ P. r8 }$ S3 V
便宜 pián yí - profit*0 U# X1 j6 d+ x7 V+ D
骗着 (騙著) piàn zhāo - trick play, hamete( o8 z  ~% {* @/ j2 C5 p
平衡 píng héng - balance*: K  N" y* \) P% V+ l3 c" A$ Z; J
破 pò - break*) S9 Z+ o; Y( O
剖析 - pōuxī dissection / self-analysis! E% Z9 _6 T, @, ?; v
破解 pòjiè - solution, answer to a problem*
, g1 I: b! }" E* {扑 (撲) pū - throw in( H# G, }3 T# y. j  |, c
葡萄六 pú tao liù - rabbity six) y% b' d/ `* _3 j1 c+ I$ `9 j& |3 g
谱 (譜) pǔ - game record7 Q) y! z( w, `7 P+ m
普通 pǔ tōng - common*0 u% X7 V* d2 O( L, j
[edit]( m2 o( e8 g" A8 ~3 u4 }* O
Q3 N9 B4 L/ Y$ P, |" T$ H
欺着 (欺著) qī zhāo - trick play, hamete
" R" E' I: T0 E. K2 M1 H棋板 qí bǎn - go board) _4 O9 J9 s, m$ A" U4 h7 o# ~& z
棋风 (棋風) qí fēng - playing style
6 K' l( F4 R3 a. o* C0 [* Y( r棋盒 qí hé - stone container
, Q2 C0 N: G1 W$ h( n' i8 e棋筋 qí jīn - key stones
9 `3 x; S+ z6 u棋精 qí jīng - key stones
& ^( ~+ V4 C4 n- C# T: v) c棋理 qí lǐ - go theory
: O- ^' r2 w0 n" \% k% `) u# g棋力 qí lì - strength in go5 S6 }& x4 Y" l, x3 [# J. }0 U
棋盘 (棋盤) qí pán - go board
6 u* \, c7 G! r: p. Z- q8 B" ?棋谱 (棋譜) qí pǔ - game record! @$ Q. K( F% \
棋石 qí shí - stone
2 Y# `( A9 J. K8 s9 w+ A棋手 qí shǒu - player*% E. ?* W3 @# ^) O* {
棋书 (棋書) qí shū - go book
/ }" I6 ~9 \4 w' ]" O" `棋院 qí yuàn - go institute2 U& m) {8 \. l( u
棋形 qí xíng - shape; B1 ~) ^5 F# e6 }! }& u) D5 ~' a3 f3 b& J
棋钟 (棋鐘) qí zhōng - clock*: v; Q$ G' F8 L) e
棋子 qí zǐ - stone* H: }1 M/ }, B# b
弃 (棄) qì – abandon, to discard, throw away
  D6 k8 ^% T9 C弃子(棄子) qìzǐ - sacrifice
/ w6 _! u' U+ B$ `$ S& C& g7 Z: G) H+ t气 (氣) qì - liberty
; v/ K1 g4 i. X  k气合 (氣合) qì hé - fighting spirit
# b: Q# a7 t% \8 Z气紧 (氣緊) qì jǐn - shortage of liberties
6 ?4 B* ~! }+ j8 f1 B前 - in front, before*: ~7 Y, D0 h* s7 E
浅消 (淺消) qiǎn xiāo - erasure
( `' Q8 N4 {6 v% ^2 t. D% a墙 (牆) qiáng - wall*4 ]* C3 R% F: E2 u5 @* V
强 (強) qiáng - strong
1 }( o- M; B) h6 ^0 a7 y墙壁 (牆壁) qiáng bì - wall*
& \. {. R: S7 B' Y0 h7 D/ J强棋 (強棋) qiáng qí - strong group, y. m% r6 H" Q+ O
巧手 qiǎo shǒu - clever move
. l0 [7 F. Z" `3 ]; S巧着 (巧著) qiǎo zhāo - clever move. Q1 x* C  D+ [$ ~3 J( ^- X8 n
切断 (切斷) qiè duàn - cut*' v% p$ ?" [' t+ X0 m8 J1 n
侵消 qīn xiāo - erasure1 x; W% w: O, x; J4 N6 ^) @
轻 (輕) qīng - light*
/ u0 c2 b; @" \; ?5 ]: M, {) u8 i侵入 qīng rù - invasion9 C) x0 p  `1 Q( U/ K+ V+ j
轻盈 (輕盈) qīng yíng - light*- {  l; ^/ t4 e5 Z3 h5 u
求活 qiú huó - make life
) n1 L/ S6 i' s& b5 M4 \曲 qǔ - bend
. [" o9 A1 Z1 f' m' I2 p曲尺 qǔ chě - carpenter's square9 J' z7 h* M) m9 t' b7 J, ~* b* n
曲三 qǔ sān - bent three- l1 @, M. c2 T
曲四 qǔ sì - bent four
: d+ l% Y. D- O. }/ S觑 (覷) qù - peep3 C4 [8 }- x% K8 X3 u
权利 quán lì - privilege
; \% i, k4 f! C) n: _& G7 E确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
: o' C1 j3 {  R' {6 U6 ~3 \9 W, C
8 w* q& m( I. `. [: }+ Z
* i# p0 J) V# z# W5 SR
  T) Q; k  w* T- H: D让子 (讓子) ràng zǐ - handicap
+ |( ]" q7 ~7 s3 t) e! i: C让子棋 (讓子棋) ràng zǐ qí - handicap game
7 V: J5 p! v5 w9 G认输 (認輸) rèn shū - resign*/ t! N2 x' q# ]2 P  G& W
弱 ruò - weak*
% n  i; q8 T1 a) _# k弱棋 ruò qí - weak group
' a" Q& H5 B+ V# o) G
3 Q5 a- E  c: [) Z. }! @
- P+ A1 k- @. w; [' A: A: YS
* f: a. U% E% e/ d/ p三间拆 (三間拆) sān jiān chāi - three-space extension/ {1 t' _: h0 |4 c: C* o3 O  `
三间跳 (三間跳) sān jiān tiào - three-space jump
1 B: p% h, A6 a% z三劫 sān jié - triple ko5 n) A  j3 v/ c1 i3 E0 n" F
三劫循环 (三劫循環) sān jié xún huán - triple ko
/ Z3 I3 |. Y% `/ a# |) A三连星 (三連星) sān lián xīng - san ren sei2 N  n# ?8 b+ W
三目正中 sān mù zhèng zhōng - center of three stones
# E& Z. U7 o& X) Y9 w* u三三 sān sān - 3-3 point# q9 T3 k% i+ C$ O5 e8 B! n& X
三手劫 sān shǒu jié - two-move approach ko/ K! \0 [) _+ I1 D7 q, w
三子正中 sān zǐ zhèng zhōng - center of three stones2 {# S( z2 G3 [3 _2 L) o" _
杀 (殺) shā - kill*7 B: D0 O  W7 N# s
杀棋 (殺棋) shā qí - kill
3 ~7 N( `7 u* u" p# u杀气 (殺氣) shā qì - capturing race
- U, t4 {! F$ B7 V上 shàng - upper*1 X8 W3 n) y8 z* [2 R) q& f# o
上级 (上級) shàng jí - advanced level*
1 m) S% s6 ?3 F* Y0 I2 N6 W! b. x# ^' _上下同形 shàng xià tóng xíng - symmetrical position
! F2 f! [' ]* @0 t' P稍 shāo - somewhat; a little*
$ t) X% S, b5 a. |伸气 (伸氣) shēn qì - increase liberties
2 O9 D8 N8 r2 B- ?# I0 N8 J伸腿 shēn tuǐ - monkey jump; C  c: y/ @) C) d3 t0 U, h: [
生死劫 shēng sǐ jié - all-dominating ko
1 M# D3 U5 p2 h3 ^) e7 o胜 (勝) shèng - win*
6 E# W! w- o; ^- s- p* n胜负手 (勝負手) shèng fù shǒu - all-or-nothing move. _* v4 D) S0 g# U' P
胜着 (勝著) shèng zhāo - winning move% ?2 B/ s+ ^2 T! r: [$ m' v
失败 (失敗) shī bài - failure*
  F; Q( R! _4 i' a8 }4 ?实地 (實地) shí dì - solid territory
8 `% s6 L$ N( k& ]$ f( z十番棋 shí fān qí - ten-game match
1 Q7 f4 z5 Y& m# V实接 (實接) shí jiē - solid connection9 b1 I4 O5 y2 h0 y7 T
石塔 shí tǎ - two-stone edge squeeze
/ Q1 i5 L( C; ^7 Z+ T2 A实战 (實戰) shí zhàn - actual game situation/ A! D$ F4 o. W4 p, ?  M+ L
实战手 (實戰手) shí zhàn shǒu - situational move
% C+ [7 h' U3 b; R( \0 k- X* X/ E0 m: y势 (勢) shì - influence*
) c, z: F# W# m4 e室 shì - house; room*, n: z) s& u3 V
势力 (勢力) shì lì - influence*( m  w" r+ L) a" ^, ?$ K1 K# R
试应手 (試應手) shì yìng shǒu - probe1 G1 x# d3 R" y! A8 ]0 Y! J
收官 shōu guān - play endgame2 T5 k4 f5 F  k" l
收官子 shōu guān zǐ - play endgame. Z* g! X' _% l( E
收后 (收後) shōu hòu - last play5 x4 a& J7 n: W# Y. P
收气 (收氣) shōu qì - reduce liberties$ v6 {  |3 S2 s
守 shǒu - defend*; s& x5 [- }6 R1 d  S# S/ @
手 shǒu - move: i# t4 I; P0 Q& A' D( b
手段 shǒu duàn - technique*  m! j2 a' c* J+ n. g0 k( k7 Y
手割 shǒu gē - reorder sequence' N2 c8 @: d2 G2 a) i0 e
守角 shǒu jiǎo - corner enclosure
' c- k) h; `) W7 h手筋 shǒu jīn - tesuji
# v1 ?0 O- p- r' u手顺 (手順) shǒu shùn - sequence0 i" M$ b) V  N* Z) A
手谈 (手談) shǒu tán - hand talk( G+ A7 f2 z6 X7 O, q- r9 l2 i8 B9 w* K
授先 shòu xiān - one stone handicap1 a, V) }# \; E2 @: C, R5 k
授子 shǒu zǐ - handicap! P- O  c$ n/ z8 P
授子棋 shǒu zǐ qí - handicap game
/ n" j+ \- p* H! W2 c书 (書) shū - book*3 H' |. t7 n, d4 e2 \  s& `
输 (輸) shū - lose*- C. W& j, J; V* ?
书本 (書本) shū běn - book*5 J& W. {, v! B
数目法 shǔmùfǎ - territory scoring) i3 A5 ]! ?7 z, S# X; H
数子法 shǔzǐfǎ - area scoring
; i4 F  I, \) T( I* n$ u; y/ z# e梳形 shū xíng - comb formation& x' }6 ^- J' h4 Y! R8 P) P* G+ U
梳形板六 shū xíng bǎn liù - comb formation
* \8 E, k; ?+ P0 B( u8 j0 J( k- ?  e双 (雙) shuāng - bamboo joint! g6 k3 _1 g" ^
双吃 (雙吃) shuāng chī - double atari9 d  z  V' C& Q& c0 p
双打 (雙打) shuāng dǎ - double atari, j9 S) C8 a8 I( N, a) w
双打吃 (雙打吃) shuāng dǎ chī - double atari
0 T" ]% ^$ k- }% L双倒扑 (雙倒撲) shuāng dào pū - double snapback  p; B# ~' U+ @
双方 (雙方) shuāng fāng - both sides*: G- y7 e9 M$ s; J% Y6 m1 Y" P; i& u
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
9 S4 w9 a- |( A0 I双挂 (雙掛) shuāng guà - double approach
% r5 }4 Q, Y" H. i$ V8 r双虎 (雙虎) shuāng hǔ - trumpet connection5 T0 v$ A) Q9 G3 D, ^! S  C  F
双活 (雙活) shuāng huó - seki/ t0 I3 k5 o1 n
双叫吃 (雙叫吃) shuāng jiào chī - double atari9 l& t. M# I- G; k
双劫 (雙劫) shuāng jié - double ko( B2 f- N) I9 Q% S
双征 (shuāng zhēng) - double ladder
5 Y: o! j6 y# s; \顺序 (順序) shùn xù - sequence*
- |+ G) b% b4 |. z% X& N死活 sǐ huó - life and death" O' F! E3 d8 {; m. A
死活题 (死活題) sǐ huó tí - life and death problem
  `5 G/ b  a! ]$ V& p死棋 sǐ qí - dead group
& |8 Y  ~6 C- d$ B$ i死子 sǐ zǐ - dead stone
- W' e8 k# t! p+ @  g! X1 j  U+ y" E四间拆 (四間拆) sì jiān chāi - four-space extension
. J/ v$ x, _9 e6 z) g四角穿心 sì jiǎo chuān xīng - occupying four corners and center
; L* Q0 E. x) u2 ]0 |/ t. Y3 W四劫 sì jié - quadruple ko
. h5 P  y" w: V" F$ G四劫循环 (四劫循環) sì jié xún huán - quadruple ko
3 [1 O4 Y& q, Q7 G四连星 (四連星) sì lián xīng - yon ren sei7 L- F  O8 g) f8 g, p2 U. F. j5 V
松 (鬆) sōng - slack*
: S; |' u% D2 F6 m. o$ N, Z4 Y松气 (鬆氣) sōng qì - increase liberties% @4 J% l+ }8 N' J' J( b% N0 p" _
松气劫 (鬆氣劫) sōng qì jié - approach ko
1 L5 s+ p7 A8 [. c0 i俗手 sú shǒu - crude move
& g7 R1 Q2 i2 `3 M9 W$ d随手 (隨手) suí shǒu - hasty move
; Y& q4 r- V  I随手棋 (隨手棋) suí shǒu qí - hasty move
9 i! y9 J7 U& {2 a损 (損) sǔn - loss*
! Y" j. V: X. K$ I5 S: _6 z1 n损劫 (損劫) sǔn jié - losing ko threat
# a2 V# p: O0 n损失 (損失) sǔn shī - loss*/ B9 w$ Z8 m& f
顺序 (順序) sùn xù - sequence*
7 N" _& U% Z! z- `" f7 m5 {" [- P. s  K# t6 p6 [) {
# E  a, p0 v! k! k+ R
T4 `0 O4 y1 R8 g) J* z
台象 tái xiàng - Tower4 {5 ?- X6 b% }# O
弹性 (彈性) tán xìng - flexibility** w! [/ Z9 w# G2 w3 X& `4 |
搪 táng - block*) z! c$ }4 w0 \1 {% {
套劫 tāo jié - two stage ko
& O, G. X. g0 {逃 táo - escape*
  \& F. N9 p. T7 y逃遁 táodùn - to escape, to run away, flee*
' q% ~5 O& t# G2 ^0 O逃生 táo shēng - escape*
' T: d- n/ |' F/ }# E腾挪 (騰挪) téng nuó - sabaki, j3 W+ x- f$ b( [: ]: ], h
提 tí - remove from board* K# i* C3 |+ Z3 M% i* y/ k
提劫 tí jié - taking the ko" z6 x: S/ |- S# t5 T. o# ?
提子 tí zǐ - remove from board$ j2 H. w7 V6 s6 G* ?9 M- I! v
天王山 tiān wáng shān - tennouzan0 N7 O8 a( v# k8 Z! N
天下大劫 tiān xià dà jié - all-dominating ko
4 @' `  G+ M+ R天下劫 tiān xià jié - all-dominating ko8 a4 T5 ?% {- j' U+ W" D
天元 tiān yuán - tengen2 |1 g  i2 w+ z" s% `0 o' s; P1 _
跳 tiào - jump*
. n4 R6 W/ j: z贴目 (貼目) tiē mù - komi) t& X6 F- y/ a( {% h6 G
铁柱 (鐵柱) tiě zhù - iron pillar*
( O1 k! ^. x; O7 ^" ?3 k6 W挺 tǐng - push up; stand*
/ [& _" E& S1 [, c' F投降 tóu xiáng - resign*
: Z, B- y; H) c" W/ `' z投子 tóu zǐ - resign% F+ O+ E+ W) b+ l5 l& b
透点 (透點) tòu diǎn - placement
8 t) d$ q& F+ J4 o6 G) J5 C9 t/ L8 p- m图 (圖) tú - diagram*
0 y3 _/ @  ]2 O# N* l2 ?退 tuì - pull back; E* U: |8 e. i, o; D% T- ?% H
托 tuō - underneath attachment8 H2 f7 y5 t$ u6 B! V
脱出 tuōchū - escape, break out
7 R  b# f: Q% p脱骨 (脫骨) tuō gǔ - under the stones
. k) f" e0 J! c脱先 (脫先) tuō xiān - tenuki
- R0 e9 m- }  H5 V' l' b  G. J
5 l$ W, J  F: W$ Z( U! N
9 ~! e' I# L: C: D6 p* \W! y! B  [" P, B8 e( R
挖 wā - wedge
/ l! N1 a4 t& {) B( m外目 wài mù - 3-5 point" n  m1 Y$ {3 g* G7 f
外气 (外氣) wài qì - outside liberty- m5 i/ X  I: W& e/ Q( m9 k6 {- |( Y
弯三 (彎三) wān sān - bent three: F6 @( B0 @6 \, T. M3 c8 X9 d
弯四 (彎四) wān sì - bent four
5 s1 b3 G5 U$ W) F万年劫 (萬年劫) wàn nián jié - ten thousand year ko
2 |, @7 ?/ T1 b围 (圍) wéi - surround*6 l0 Q- q* b' m; ^6 K4 g
围棋 (圍棋) wéi qí - go) s! f9 J7 j9 Z8 L; ?
尾巴 wěi bā - tail*9 }! S  j7 `( G. W8 p
味道 wèi dào - aji% J0 Q- q) w: d/ E: b
文凭 (文憑) wén píng - diploma
7 a% ?7 f- W! F: s$ I8 P' m) `稳当 (穩當) wěndang - stable; firm*
3 f5 K$ l1 Y. I4 a6 |! u问应手 (問應手) wèn yìng shǒu - probe, F% [. m+ i2 M
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest. J! T6 M) \* a9 m  J- G  K
无理 (無理) wú lǐ - overplay, q, H0 S3 _1 l5 p& x9 q8 H
无忧劫 (無憂劫) wú yōu jiě - picnic ko9 O% L& s+ Z% x. W( g- d/ @
五子棋 wú zǐ qí - gomoku narabe
) a9 k- Q% I, I1 }' @# P五间拆 (五間拆) wǔ jiān chāi - five-space extension
  p# O3 o/ C- O五连星 (五連星) wǔ lián xīng - go ren sei1 C; H3 G( _& K* G3 P& Z, q
五五 wǔ wǔ - 5-5 point0 i, c$ f; n! N" l& C: {$ M* e
& ~! o( ~' ~7 T. d
, r$ S7 \9 z3 [& j5 K) g8 y+ L% o
X
7 }4 D7 S, Y" [& R- z细棋 (細棋) xì qí - close game
7 K0 _  b: g& }" a: ^5 y( {瞎劫 xiā jié - false ko threat
% l3 b* o& _6 e% L下 xià - lower*% y3 \. z/ l& W1 k( P/ [" u% h
下法 xiàfǎ - method*
5 y- Y2 C: Q; C  l9 Q5 P& w先 xiān - before; first*
9 O" ?) X6 [  v- o, I4 g4 I! `先手 xiān shǒu - sente
/ o  r3 Q8 V7 [$ g  K先手劫 xiān shǒu jié - a ko in which the player makes the first capture$ W5 [  w+ m9 r! I" w" X- T3 `
先手利 xiān shǒu lì - forcing move" w+ ]8 s. w9 x* D- Z; N( H
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
" a8 x+ f1 J0 l* j$ D$ h陷阱 xiànjǐng - a trap*  c: c: {3 U5 d2 }$ p7 M
象步 xiàng bù - elephant's move  W2 z1 q8 a& m# g  m  f0 R9 Y) c, i
象步飞 (象步飛) xiàng bù fēi - elephant's move) z$ g( k9 L& R! S3 a% J8 c* h: n& ^3 Q
象飞 (象飛) xiàng fēi - elephant's move# w# S2 Y9 k( J
向小目 xiàng xiǎo mù - facing 3-4 points
2 ]1 @. {% L- h4 ~) q( Y9 E象眼 xiàng yǎn - center of elephant's move: G) C* \9 L( l
消劫 xiāo jié - ending the ko
8 K1 [2 n9 r' p( C( \  f小 xiǎo - small*
* d, a, k( @( O6 p8 N小飞 (小飛) xiǎo fēi - knight's move6 N$ a& H& u5 P! V: H% M, }5 ?
小尖 xiǎo jiān - diagonal
; _. g9 n; R+ C0 @小林流 xiǎo lín liú - kobayashi opening9 L9 A' U. B( Q
小目 xiǎo mù - 3-4 point( v0 T" b/ \9 b2 z3 e' g
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)( v+ k6 Y: Q9 R2 D
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
3 f5 y7 o% _5 A' t/ Q+ U小伸腿 xiǎo shēn tuǐ - small monkey jump2 \$ h5 l! |4 n! G2 J
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
+ {9 b" \& a/ I7 w效果 xiào guǒ - effect; result*
0 m. Q2 V; `" P. M( C8 i5 w效率 xiào lǜ - efficiency*
# M7 @, h) K; {/ R新布局 (新佈局) xīn bù jú - new opening
1 C* F! H" F/ G新手 xīn shǒu - new move) g! I% I+ o2 F. b9 v
星 xīng - star point
. y9 D! ^% Y: s! x0 ?7 X) L$ o星位 xīng wèi - star point
7 F7 M  K$ [" o- y: l; \0 q# b4 T# i# N形 xíng - shape*: O5 G; s# d' c3 j' ^! j
形势 (形勢) xíng shì - situation*2 u& s! Q8 t4 @, ]0 `, Y
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
" o/ Z( r* s6 ]! E形状 (形狀) xíng zhuàng - shape*  Y" |! Y0 B$ I. G2 Y5 o
秀策流 xiù cè liú - shusaku opening
$ K* Q* c, s) J. |  i虚手 (虛手) xū shǒu - pass
$ }  n9 @  B7 V5 k8 o3 b3 b虚着 (虛著) xū zháo - pass& |9 E; P7 i/ I
序盘 (序盤) xù pán - opening  y: ]- ~& o' @7 C9 U5 \
学生 (學生) xué shēng - student*
; Z& G  j* ~( ^* F6 Y雪崩 xuě bēng - avalanche*
( |( {' J8 R' e( \- F, H循环劫 (循環劫) xún huán jié - double ko5 d# W' c; A8 j  C" A9 ?
4 T8 a+ ]: C( j3 S3 P& E+ |" M

( }/ }, y' O  e: DY$ b) }5 V4 M- C0 Z4 G
压 (壓) yā - push down*
- S/ R" x7 j  M! \$ `压力 (壓力) yā lì - pressure*
0 v: y. g/ u  f( r9 q延气 (延氣) yán qì - increase liberties
3 Y6 f2 J( l- k' ?* N$ d眼 yǎn - eye*
4 Z) u7 u* A3 w* H6 o* f2 b/ F眼位 yǎn wèi - eye potential; eye space8 d$ X  \( s& h9 {
眼气 (yǎn qì) - eye liberties
3 T, ?' Z3 ?" _( d5 L+ C) T眼形 yǎn xíng - eye shape; eye space  B% K8 ?* y5 }: o6 ]6 g/ F. Q
妖刀 yāo dāo - magic sword
, M- E  c( ?$ i" U/ \! r摇橹劫 (搖櫓劫) yáo lǔ jié - double ko/ i5 U! d5 D" A" a+ Z& s/ ]. X
要点 (要點) yào diǎn - vital point
2 {6 ?6 ^& W0 h* {8 O要子 yào zǐ - key stones# h* X" G* D3 a9 l7 E
业余 (業餘) yè yú - amateur** p# P( P/ I1 J- f, X" h: s7 x
一方地 yī fāng dì - one-sided territory" J/ D2 v# Z! t, ]
一间拆 (一間拆) yī jiān chāi - one-space extension
9 V9 l6 X- U! V$ x9 T一间跳 (一間跳) yī jiān tiào - one-space jump1 d  l0 H6 U2 x2 k% U
一手劫 yī shǒu jié - direct ko
- B6 G' y$ @0 G一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
- e1 q; R7 L3 ~疑问手 (疑問手) yí wèn shǒu - questionable move! H) v  w- |0 P7 l9 U# V
弈棋 yì qí - play game*
2 p: s; T5 W; K& p0 V+ g引征 yǐn zhēng - ladder breaker2 ?0 i; k, J- Z# Y
赢 (贏) yíng - win*
! i( Y+ _$ p9 ?2 U# g  w应氏 (應氏) yìng shì - ing's
+ |: b9 T4 m: A3 c7 S. }硬腿 yìng tuǐ - first line descent
" T5 e9 u" {2 w* |优势 (優勢) yōu shì - superior*
  ]; s5 h" u2 y& S0 j, h1 j有利 yǒu lì - advantageous*1 \" s" c' V* q/ s9 P$ J
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
# b! ?1 R& ^" M- L1 t有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye+ ]1 i0 q% r$ o; B2 G& G, W
右 yòu - right*
6 j" @$ c/ g: |, \( F余味 (餘味) yú wèi - aji
; X1 t0 x& Q9 I- @愚形 yú xíng - dumpling shape* T2 K  x. G9 E/ h
宇宙流 yǔ zhòu liú - cosmic style$ ?; ]9 k: J6 H2 S# l1 Q8 \, V/ D8 c
原则 (原則) yuán zé - principle*
( }  i& C% [+ }( l0 m院生 yuàn shēng - insei
  F: w. g1 {9 q& D) }8 r: l5 w. s, O
. G& u* e& D; p/ x) d0 ?- Y6 G6 @2 h% a# ?2 x/ ?
Z. J2 q: f1 h0 `3 m# }" H
枣 (zǎo) - jujube (Chinese Date Wood)*
8 ~- Q+ l2 d4 @8 O  O3 ^扎钉 (扎釘) zhá dīng - iron pillar*
) M; y" C1 }. k8 ?7 |长 (cháng) - stretch
$ n6 j4 t  w: ]# z- ?9 N胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
9 V; {0 f5 e, d; C; Y& n胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
4 u. x$ I( I. ]" y着 (著) zhāo - move: e; ]5 D& x6 ^* k* n0 M* z
真眼 zhēn yǎn - real eye* @+ R  ~6 ?' {
镇 (鎮) zhèn - capping play4 g( g7 t* d* _% l3 e
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker$ Z- F- x& @4 Z: s. ], W
镇头 (鎮頭) zhèn tóu - capping play
" z7 P6 e$ ~/ ~! @; f" A证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
8 P' {3 m6 ^; ]* T; d征 zhēng - ladder
- a# w8 c' u$ d5 z& t9 r争棋 (爭棋) zhēng qí - official challenge match8 h3 ]0 U! B8 J
征子 zhēng zǐ - ladder! {% T, w4 q9 ?0 V/ _/ m
征子劫 zhēng zǐ jié - ladder ko
8 P9 v7 |$ ?+ x: W3 g& L整体 (整體) zhěng tǐ - chain
. O7 z9 c$ C2 k3 z/ L整型 zhěng xíng - settle
* l" I/ v" k* L8 `正解 zhèng jiě - solution*
0 v: c6 ]; ?6 t0 k" L6 }+ u正确 (正確) zhèng què - correct*
# t2 |5 J$ d8 L* c: B3 Z2 Z3 J证书 (證書) zhèng shū - certificate*; N+ u2 }% @* M& s  a3 G
正着 (正著) zhèng zhāo - proper move
. z9 X0 M% A( R- N2 R- `( H2 `指导棋 (指導棋) zhí dǎo qí - teaching game
: |  @8 j4 K6 k$ d3 k) A直二 zhí èr - straight two
, W, L& u$ X$ J: d& S- h直三 zhí sān - straight three
0 T& v. z4 z3 _- B0 @直四 zhí sì - straight four
% J% W' p) x5 A3 D* N6 u职业 (職業) zhí yè - professional*
) G4 w3 |9 e8 Z& ^8 o: i只此一手 zhǐ cǐ yī shǒu - only move
  P/ T/ }- i4 v$ ~0 @+ q5 B$ Y治孤 zhì gū - managing isolated weak group: Q7 T# z; D  u5 P0 p2 ?2 Y! B$ i
中 zhōng - center*
. z  h8 K; ]; O2 ?+ [3 w- l钟 (鐘) zhōng - clock*
5 c& l0 }3 b& v中腹 zhōng fù - center*
4 T% r4 O* A( c! m3 _中国流 (中國流) zhōng guó liǔ - chinese opening
7 V: O% x3 x( u0 B7 B6 G5 V中级 (中級) zhōng jí - intermediate level*
% n' S6 o. c3 o) `6 h+ s3 X终局 (終局) zhōng jú - end of game( P) {' c$ A1 t  f7 ]
中盘 (中盤) zhōng pán - middle game& I" z) w. P5 [* c/ g+ _* Q
终盘 (終盤) zhōng pán - endgame
  Y" v+ I- U$ S% H. d中心 zhōng xīn - center*; V# F3 U! G8 ~2 B+ |! o
中央 zhōng yāng - center*
6 R6 T3 q$ W# n: q中原 zhōng yuán - center*
+ o$ e2 r( n* V9 Y4 i重 zhòng - heavy*
; \8 n. r& ~* k3 g主动 (主動) zhǔdòng - (to take the) initiative*
* Q: ]- w$ T% I3 Q专业 (專業) zhuān yè - professional*
( ]- L( u! z9 a$ H& [转换 (轉換) zhuǎn huàn - exchange*
+ h/ g* o3 F& |; r3 N0 K装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback- ?# `/ \. @' R8 Y8 ]/ t& k
装劫 (裝劫) zhuāng jié - a move that threatens a ko
0 l$ U# }5 A* N撞气 (撞氣) zhuàng qì - reduce self liberties% w  q0 N+ B1 |
追 zhuī - chase*
$ D! r) `' e1 Y& O7 y3 y: g- G追捕 zhuī bǔ - chase*- P2 u  o1 t' o" U' N/ N8 ^
子 zǐ - stone; unit in chinese counting' x) Y8 T( W6 g0 M
自然流 zì rán liú - natural style* K8 _3 \) U, u; z# V3 F5 a. m; X
自杀 (自殺) zì shā - suicide*
5 [0 }, _" w# X; Q4 N1 p左 zuǒ - left*
0 }3 ]( F8 ]4 c7 P4 C( G左右同形 zuǒ yòu tóng xíng - symmetrical position
; `: _, M# _1 g2 j/ Z: [% [+ Q做活 zuò huó - make life
- Z0 x# u0 X% i( w, e做劫 zuò jié - create ko, Z% |$ ^/ n' H# @. z! ^7 K
作战 zuòzhàn - combat*+ r. g6 @. }' c3 R
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)/ M7 L7 {; u" [, t/ D
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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