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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
* K  g1 ]/ H2 v& S安定 āndìng - settle*
5 O; a8 G1 G; X5 ?8 Q1 g! l  H5 |% Z  j* ^( w
- O# t: M3 L( }1 K" e
B
2 Z" g; c9 l8 z" H白 bái - white*
+ A( P& w) M) B# b% Y( c白方 bái fāng - white player*% z! t6 B4 e( U) |+ ^! C& H- A5 g
败 (敗) bài - failure*9 h& Z' s( }9 {1 n
败着 (敗著) bài zhāo - losing move: u- i& B0 Q+ f1 b" b! Q
扳 bān - hane
# k4 F) m: H8 i; G: x扳断 bān duàn - hane through& }, q. t+ r% d1 ?
板六 bǎn liù - rectangular six
7 f5 G6 L7 d: x& T: K5 k! t半劫 bàn jié - half-point ko
2 \8 p# Z# ^* P9 A/ C棒接 bàng jiē - pole connection
8 @. F. R  A2 _& ?+ y' Z: l5 o包围 (包圍) bāo wéi - surround*) J  t( ^* F6 Z/ p/ b  ^, d$ \- f& h- P+ j
薄 báo - thin*" y, I7 e! q2 Y' y/ P5 \
保留 bǎoliú - retain; preserve*
. b9 _3 w, E( N, F9 I抱吃 bào chī - capturing technique by atari
! t' n8 N, E! D4 |7 T: K% z. B本身劫 běn shēn jié - local ko threat' c) i& P0 k6 H" F; l8 j
本身劫材 běn shēn jié cái - local ko threat5 j% n- S9 y1 ?) I# B" ~: E- ^7 ^7 U
本手 běn shǒu - proper move
( c: d% G. [# P9 q' I' Q笨重 bèn zhòng - heavy*  d/ x# e2 n! [; B
崩 bēng - collapse*# p6 \+ ?( q7 s2 Z1 S
崩溃 (崩潰) bēng kuì - collapse*; ^7 v* o5 J4 v2 m% q+ r
逼 bī - checking extension* o" A2 g4 [! b& z' g% D( ^! Z
鼻顶 (鼻頂) bí dǐng - nose tesuji
. g% S- }) S$ }比气 (比氣) bǐ qì - capturing race2 Y# ?& Q2 p: ^% d- Y+ _) y
比赛 (比賽) bǐ sài - tournament*
# B: s9 y/ ], R# _9 R7 ^$ O# e5 }边 (邊) biān - side*
! }2 J2 k6 {  J, O' G# N变化 (變化) biàn huà - variation*4 ~8 @, h) g, _7 ?, z4 o
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
' a$ g  q/ N3 L$ R4 @变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening6 L- f7 W- u+ y
变着 (變著) biàn zhāo - unusual play/ k& L2 H1 J" g6 E- l# o
并 (並) bìng - horizontal stretch
  u+ c* [. i6 K8 O) Y. l步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)3 p  _: u5 h7 |5 ~0 l, l
补强 (補强) bǔ qiáng - reinforce*
, g7 D. c3 p" {- p0 J布局 (佈局) bù jú - opening  D% e' _( i" Y" f; @
不利 bù lì - disadvantageous*
# X! q6 X$ m& {' [+ k; g不入 bù rù - suicide9 Q  [4 M5 p; r  M5 }* c6 r2 c
不入子 bù rù zǐ - suicide" l1 s4 O+ D5 ?! T, V$ ~0 y& j, u
不提三目 bù tí sān mù - three points without capturing. ~( J# |$ \; |+ W
不提五目 bù tí wǔ mù - five points without capturing4 p; J; Q5 _( I
/ w) ]/ h) O1 r0 i3 W+ `1 q$ ?

9 Y$ i) S+ C# r4 wC
- J! ~4 |2 y6 G1 ]( u/ ]猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)6 `6 ^# ?3 E2 j( U
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
9 x' {2 P6 w  h参考 (參考) cān kǎo - reference*
# T* D6 \2 F% G3 M4 j' k+ F2 E残忍 cánrěn - bloody or merciless*# G9 ?& Y4 [- n: ^
拆 chāi - extension6 n8 d4 g& j% e6 K2 l. @
拆逼 chāi bī - checking extension
" }0 X+ r8 h! m5 F9 x' g拆二 chāi èr - two-space extension
0 W5 a1 Y0 W) T% ]+ s, X- ~0 W, d拆三 chāi sān - three-space extension
. F  ~: x, D! i1 i2 s5 |0 L拆四 chāi sì - four-space extension- d. u: ^" x7 O6 N) f
拆五 chāi wǔ - five-space extension, U+ O! n: c8 u2 h# O4 S4 ]3 C
拆一 chāi yī - one-space extension! y' d7 V: v/ Q
缠绕 (纏繞) chánrǎo - harassment technique
, ^+ o0 ?, n" |* G0 H长 (長) cháng - stretch! A/ W: i" G! S6 x! Q
长考 (長考) cháng kǎo - think for a long time4 {5 s( s# `- a1 Z' L- l( F% {
长气 (長氣) cháng qì - increase liberties# V5 Z; u! Y$ Z  u; T
长生 (長生) cháng shēng - eternal life6 b9 U" Z7 a, H! Z% F
场合定式 (場合定式) chǎng hé dìng shì - situational joseki  c, Q- x& {0 \6 @: o/ A, t5 P
超大飞 (超大飛) chāo dà fēi - very large knight's move
+ `2 Y5 {  \: t* P4 C+ @* A超高目 chāo gāo mù - 4-6 point" Q& ^; k" |& K3 O, X1 y& Y9 \7 k
超时负 / 超时 (超時) chāo shí fù  - lose by time
% j4 d: E' o3 y0 b1 f1 i, m+ h超时胜 chāo shí shèng - win on time
: i% Y5 C! D4 t# t9 M成功 chéng gōng - success*
( d- k, C) y! l. b8 @成立 chéng lì - possible*# o7 @7 p/ W  a
秤砣 chèng tuó - two-stone edge squeeze
" O4 h6 L; Q2 {4 k, ~$ E+ ]吃 chī - capture
% U* \2 n7 [( l' Q吃亏 (吃虧) chī kuī - loss*3 i3 u$ Q  e' e
持棋 chí qí - jigo
% I3 a7 P- ?! T5 n冲 (衝) chōng - push through% n/ i' V- h5 L: E; {$ m6 P
重复 (重複) chóng fù - overconcentrated* i) E8 y% v) H% N
初段 chū duàn - 1 dan+ A; [# D* _: l
初级 (初級) chū jí - beginner level*( @5 z- x6 U( H
出头 (出頭) chū tóu - getting ahead
# j6 ^; W; ^3 b. a. _) [. v+ ^刺 cì - peep8 J6 A9 p) c& e1 I/ o. S5 u
次序 cì xù - sequence*: j7 a$ U* N/ v" m; e' w6 _
错误 (錯誤) cuò wù - mistake*
4 v! u: g4 x6 m- n8 y错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
1 t  A% p+ M8 C6 N8 |+ f
/ F, ?! s3 N+ x- e4 p9 x  x* v5 f0 V% n3 S$ D' D, E7 I
D5 M! z. q) d% `( d  _% }! P* O
搭 dā - attach0 L, s% P/ M( N
打 dǎ - atari& V5 q: I. d& Q/ K# o* Z* `/ H: V
打吃 dǎ chī - atari
9 a# a! E5 y) m! c+ s, `! A9 c打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
8 Z' |+ M+ N  ~, U9 H% q打挂 (打掛) dǎ guà - adjourn game2 N# W* g" ?5 }7 \7 A
打劫 dǎ jié - ko2 b: z5 \; z* P5 |* W
打入 dǎ rù - invasion
  U6 I/ d: j/ _  ^% w7 ^打三还一 (打三還一) dǎ sān huán yī - capture three recapture one0 T) M1 k4 H, H) ?) l: z/ J+ v
大 dà - large*7 t# }2 {) O- y) F( L
大场 (大場) dà chǎng - big point
& f$ N2 ]1 m3 U5 j; O: K) Y大飞 (大飛) dà fēi - large knight's move, C7 q6 t2 d# l
大局感 dà jú gǎn - whole board thinking1 ]' ?& y  g# g, l* s
大龙 (大龍) dà lóng - dragon*9 O3 O& U! a: ^" W4 n
大模样 (大模樣) dà mó yàng - large-scale framework. J9 v: r3 s' q" a  A
大盘 (大盤) dà pán - large board (19x19): j& ~0 R( i8 G' y8 E
大棋盘 (大棋盤) dà qí pán - large board (19x19)
. A/ {) ?- f/ U: I4 F大伸腿 dà shēn tuǐ - large monkey jump+ N5 J8 _: w8 E6 p. ]4 Y( X
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
9 f: i6 I: L3 M: T* j大雪崩 (da4 xue3 beng1) - large avalanche, v2 m/ r: p) d
大压梁 (dà yā liáng) - Da Ya Liang  r5 q3 i; H, x2 F
大眼 dà yǎn - eye with two or more spaces" u) G' N5 s* a
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
/ U4 o( L$ f, \3 n. O. i1 l6 [0 }带钩 (帶鈎) dài gōu - long l group
  N( j% i5 F8 \. H6 b2 ^  L1 {单关 (單關) dān guān - one-space jump
( C: ^3 {$ Q' l8 y8 ?9 [单官 (單官) dān guān - neutral point
/ c; X* p# S" y1 O. h8 g% @- E- _单劫 (單劫) dān jié - half-point ko0 {- e8 Z& v1 V# h
单行道 (單行道) dān xíng dào - one-way street*
. a/ K( A6 W7 u  z& {7 t: R# _# U挡 (擋) dǎng - block*+ K" p/ S! I) B& Y
刀把五 dāo bǎ wǔ - bulky five
- E0 V* \! T. i3 u4 @: a( l, c刀板五 dāo bǎn wǔ - bulky five" |: \* H" \. W6 S
刀柄五 dāo bìng wǔ - bulky five  O/ J* Z0 W! x9 v
刀五 dāo wǔ - bulky five  s  E1 n. e; K/ ]3 x$ Q
倒扑 (倒撲) dào pū - snapback( [$ ]6 T$ d+ g7 f2 V3 K# h
倒贴 (倒貼) dào tiē - reverse komi
& `4 {! S' E- A% ~倒脱靴 (倒脫靴) dào tuō xuē - under the stones7 k5 l2 F$ s  X  e- V& x
低 dī - low*- F+ Z( |" o! A& v* p% c# }! J8 c
敌 (敵) dí - enemy*. A; r1 g7 w, E5 V: p
抵 dĭ - hold up; push against, to support, to resist*
1 q3 ?6 x; o) O, B2 ?抵抗 dǐkàng - to resist; resistance*
/ Y" Q" B  v3 q敌人 (敵人) dí rén - enemy*
8 f+ k* O" T) @9 [2 e  k9 K: |地 dì - territory*" R  s9 G& H$ d) r. X* ?
地盘 (地盤) dì pán - territory*
  n  V0 I% [5 h% ]地域 dì yù - territory*
2 \: g. ]0 F% r* J点 (點) diǎn - placement; point
; i, w1 p( p7 L& j: r) |* i6 x/ L点方 (點方) diǎn fāng - eye-stealing tesuji
, `+ p6 A, x% Z' B点角 (點角) diǎn jiǎo - corner invasion% u; V; J: z4 v+ l+ }4 z
点目 (點目) diǎn mù - counting
( l7 R; O4 Y3 m: E2 j点眼 (點眼) diǎn yǎn - placement inside opponent's eye6 p! N0 M5 [# l
调子(調子) diào zi - choshi0 B, s. B: m, |5 ~1 Z* P
丁四 dīng sì - farmer's hat; pyramid four& g$ [9 @) ?. ~+ `' ^
顶 (頂) dǐng - bump
( _7 h# A& H9 P4 N  {9 K6 S. p定式 dìng shì - joseki* r' L2 G5 v3 R! @* y
定型 dìng xíng - settle( ~3 [3 _0 {' M% x, G& C
东坡棋 (東坡棋) dōng pō qí - mirror go
) ?/ b! a$ }+ v1 Z斗方 (鬥方) dǒu fāng - carpenter's square
! g& b! F+ k# c6 e% n4 `8 @: a读秒 (讀秒) dú miǎo - byo-yomi
% }! _1 p3 c7 C* i$ X& I渡 dù - bridge under
0 R: q2 S/ s8 G断 (斷) duàn - cut*) g6 d' R5 f1 o+ c4 z8 |+ R
段 duàn - dan
& J1 C( ?# n2 \* o' Q对策 (對策) duìcè - countermeasure*& u* U) j- c; Y2 @# L" i
对局 (對局) duì jú - play game*
, Q% [; E5 {2 I  j2 p* ^对杀 (對殺) duì shā - capturing race8 U( x8 ^6 `; J9 F+ R' g
对弈 (對弈) duì yì - play game*
  a8 a8 ^. q5 b5 n+ q4 ~; D+ F遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
& a* Z! E. V- g; Z' P多元劫 duō yuán jié - multiple ko
  B; P; l" Z0 P  @6 l) q, k/ @- j* w3 n( v
* x& V4 y0 q7 v9 D8 J
E
1 m1 d7 o) I' r3 {' J恶手 (惡手) è shǒu - bad move
7 y: s- x! @% ^& o二间拆 (二間拆) èr jiān chāi - two-space extension" `3 W. K3 i; x
二间跳 (二間跳) èr jiān tiào - two-space jump, v+ n+ i+ W* l: u+ _9 n
二连星 (二連星) èr lián xīng - ni ren sei. o+ I% f! e+ d
二手劫 èr shǒu jié - two-step ko
7 [6 h# ?& T) o# K; c- ], E! |. \0 F* G, k2 X: n, U

) t' z7 ~' _1 f) Q2 _F2 ]% d4 _0 S5 h6 ~& I- `! H
发展 (發展) fā zhǎn - develop*. c$ e3 S% a5 e* H6 x  M
法 fǎ method, way (also 下法 xiàfǎ)*
2 M2 J0 R. n2 `; X; R反扳 fǎn bān - counter hane7 k. Q- K9 M  K% r8 ?2 c& b1 K5 P- P
反打 fǎn dǎ - counter atari3 h3 [1 c+ ~- {0 M: p
反攻 fǎn gōng - counter attack
7 T' z) W( v0 _2 z反击 (反擊) fǎn jī - counter attack3 z! Z: ]; y$ H- c& k- K& [$ P
反夹 (反夾) fǎn jiā - counter pincer* `2 W! ]' d( Z
反提 fǎn tí - recapture
, ], K3 v4 K* ?% C方法 fāng fǎ - technique*
5 X5 T  `0 f6 t方四 fāng sì - square four/ Q. ?% f1 w2 J
方向 fāng xiàng - direction*
% I7 p- ]" [# ?2 u方形 fāng xíng - mouth shape) m4 b3 K: `6 D/ V5 |! @$ y
防 fáng - defend*0 s) S. o+ q( P" m
防守 fáng shǒu - defend*
8 u+ ~/ W0 g$ q飞 (飛) fēi - knight's move
- Q( b) ?4 W5 v  A3 Z) t飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete% z: w! C) a1 B' D9 v! j
飞压 (飛壓) fēi yā - press
. _: @/ I5 H" D9 `) z& E废着 (廢著) fèi zhāo - useless move; I  G% j% M- G% |7 ?0 ~
废子 (廢子) fèi zǐ - useless stones
( Y2 w9 h+ M. a0 m" F* @分投 fēn tóu - splitting move8 t) ^* h2 f0 Z7 h% I! k9 J
分先 fēn xiān - even game
- U' }' B! Z& n2 }5 r9 i- [封 fēng - seal in*, m" x( {8 c: \1 ^/ O
封手 fēng shǒu - sealed move
1 F; u& ~# W- v7 z) x封锁 (封鎖) fēng suǒ - seal in*5 E- d5 q% e9 o6 ^- g! e
浮棋 fú qí - floating stones& `, s) `3 r2 z7 D# f7 }
浮子 fú zǐ - floating stones
& y6 H/ J2 \- `. E负 (負) fù - lose*3 l0 L" n' G% Z( P, [
复盘 (復盤) fù pán - game review
$ O2 w0 L# X7 S
; Z; ~1 ]. `: t5 _% Q/ {
. Y# U6 M; D3 y. jG- q1 E" U0 J4 m9 {, a/ U
概念 gài niàn - concept*
; J7 s+ g# t* |1 x/ e: L感觉 (感覺) gǎn jué - feeling*
5 o* s4 o% M( i: G5 G' f+ Z高 gāo - high*; @4 y) e7 Y& `" j
高级 (高級) gāo jí - advanced level*% H/ X( x; n  I- q# V( ~. d/ B
高目 gāo mù - 4-5 point
0 Q$ P# s8 _! _- F1 P根据 (根據) gēn jù - base*
9 K6 x  s4 {& H# b根据地 (根據地) gēn jù dì - base*" A9 X7 H) \) y0 @1 d
攻 gōng - attack*3 X* g, _- W; Y* E$ U! R
攻击 (攻擊) gōng jī - attack*
8 L2 S- R2 j# p* v, N共气 (gòngqì) - shared liberty
$ j3 ^. m% J8 j0 G公气 (公氣) gōng qì - shared liberty
- m# q  @7 B9 T, I8 ^攻守 gōng shǒu - attack and defence*5 F: C4 @- Y! E
共活 gòng huó - seki
8 Q  U3 J6 G8 B8 r' Y( \4 \孤棋 gū qí - floating stones& j  G8 j' o5 P# j; P: v5 S
挂角 (掛角) guà jiǎo - corner approach
% W* i: ]  C2 h# B- Z拐 guǎi - bend*
$ D3 e4 k/ C# z' z% K3 X0 O& U+ _8 |怪着 (怪著) guài zhāo - ghost move/ v' H9 F! O2 N/ @. W
关 (關) guān - one-space jump$ ^8 F4 P* j/ q' D; T3 ^) L. p
官子 guān zǐ - endgame* A& m% }& |: l$ t) }, B
龟甲 (龜甲) guī jiǎ - tortoise shell# y% ?. [4 B6 c
规则 (規則) guī zé - rules*
; B! U( j$ ^% J1 Y" G$ C鬼手 guǐ shǒu - ghost move  ~6 }$ v. `: U3 \! ]9 r
滚包 (滾包) gǔn bāo - squeeze
  N/ H% ]7 ?2 h- Z/ c- P# R1 B$ S滚打 (滾打) gǔn dǎ - squeeze( Q, |& P9 M: e) K7 n" g
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze) B$ n1 M3 ~3 q, K, j: w
过分 (過分) guò fèn - overplay
6 `% O% ^; ]" B国手 (國手) guóshǒu - national champion*: \7 V/ l- ], f- `. j/ s
; z" S4 n/ o& z5 N  `

* ^. p, U+ W4 X& cH; ]' w1 C( @1 e" ^1 ~* Y9 O+ a
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
% c. N0 k& p! q# ]! @3 |好点 (好點) hǎo diǎn - good point
$ Y; m2 y) U: f* N5 u" [4 G和棋 hé qí - draw*
. L& T0 J) [0 W: w黑 hēi - black*
1 l2 y# Z  j- t8 n% ^" a2 |2 G, o' m黑方 hēi fāng - black player*
! i- _- F2 D: ]2 g# O2 g) }6 K: P黑先 hēi xiān - Black plays first*; m& |6 V/ ]2 `2 \' g' \
猴子脸 hóuzǐ liǎn - Sake bottle shape- r9 n. L' n/ G3 ?2 g. b0 @
厚 hòu - thick*
; m% Y* B* z$ }; M. Z后悔 (後悔) hòu huǐ - regret*, D6 T4 {, A" X, S9 a) X0 f
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind2 A/ r) Q* o4 t; u9 I2 m+ P
厚实 (厚實) hòu shí - thick*
# k0 H5 e, ~/ ^0 F' I6 G" q厚势 (厚勢) hòu shì - influence*
! |( e1 B, J. }4 F1 D' y后 (後) hòu - after; later*3 T; n4 m* S5 o; \$ M* p/ z
后手 (後手) hòu shǒu - gote$ e) d5 k7 \/ o* l
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture5 p+ h8 Q4 v  o7 F- A
后续手段 (後續手段) hòu xù shǒu duàn - follow-up4 C$ K/ j4 I) I+ R! }9 r) [- V
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
3 ?/ H8 M4 E; [# g3 R( u4 f虎 hǔ - tiger's mouth
8 ~& ~9 W4 s0 a) n. _虎口 hǔ kǒu - tiger's mouth
* n3 y6 G/ g) }. ~9 J6 s互破 hù pò - mutual damage) G; t6 Z  U- }( |
互围 (互圍) hù wéi - mutual surrounding of territory
$ d6 U' v8 _6 E6 Z+ q3 _花见劫 (花見劫) huā jiàn jié - picnic ko
- Q0 ?1 d0 ]$ ]" @/ A* M+ m3 Y% R& y* w) n花六 huā liù - rabbity six
6 u. z2 K, h/ k$ R( Q; c+ J花五 huā wǔ - crossed five
2 J3 V  }% h, \2 n4 B还原 (還原) huán yuán - transposition+ r: R( g; b* h/ m5 y
缓 (緩) huǎn - slow*
+ P* e- e) ~0 E8 F1 X缓慢 (緩慢) huǎn màn - slow*, u1 F, n  S) g8 @9 b5 v2 n- r
缓气劫 (緩氣劫) huǎn qì jié - approach ko
( ?! X! g3 z# ]缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
( O+ P1 v9 q4 J3 x4 L6 r缓手 (緩手) huǎn shǒu - slow
; ^7 K* D; |, t9 r$ A1 O缓征 (緩徵) huǎn zhēng - loose ladder/ z! X! @4 T, F* L7 p3 i# k( z
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
& K7 y: R! V9 I, u黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
" w5 u( F: l  N* I! o* |  ^回手 huí shǒu - take back*
+ F5 r7 N+ i/ W( e1 Y* ^  o回提 huí tí - recapture; t: l) j& B& E( z1 i. ?- S9 S" q- y
悔棋 huǐ qí - take back*7 z1 J7 v- @) G% i! Y* N
活棋 huó qí - living group$ ^# i8 _+ t3 o

+ z* P& I9 D! @6 Y) P! M4 }
+ G! w+ `( b" r9 L, P4 wJ
* \" N' {; j" T急 jí - urgent*3 F6 t8 Z% _5 U
级 (級) jí - kyu5 r5 i: E2 y. Z& P
急所 jí suǒ - urgent point
  b, `0 U; C$ f7 W挤 (擠) jǐ - bump into diagonal; choke; atekomi
2 ]# J, _5 f# O" C- H技巧 jì qiào - technique*
1 B. E6 S5 t% k3 N% A0 r4 I计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)** {/ a; x" }: u9 q8 [3 P" r
佳 jiā - excellent*+ r! w2 y7 B! L! h
夹 (夾) jiā - clamp; pincer8 u% Z- o: N' ]& N* K; ~
枷 jiā - net( o1 H6 j+ I' P9 `9 o
枷吃 jiā chī - net
4 R. l& ]8 `( z- }: r' C; B1 P夹攻 jiā gōng - pincer& [+ o. b5 T- S7 Z) M
假劫 jiǎ jié - false ko threat5 ]5 _# w9 X. Q
假双活 (假雙活) jiǎ shuāng huó - false seki0 q0 v4 x2 z0 n) D- @4 x* _
假眼 jiǎ yǎn - false eye" S4 f( |, K; c/ P* v( u/ x
假眼活 jiǎ yǎn huó - two-headed dragon& y3 m6 t& Y" `1 p4 G" m' @9 c3 k
尖 jiān - diagonal
4 h% R( ^  q% Z3 \9 I尖冲 (尖衝) jiān chōng - shoulder hit
6 m7 O, ~. m. V7 P" P; V' c尖顶 (尖頂) jiān dǐng - diagonal attachment# J4 [5 |. y& }$ ]9 G! b2 w5 t" @
坚实 (堅實) jiān shí - solid
* \- z* j1 o( h: V见合 (見合) jiàn hé - miai
1 J' l# }  t/ I教 jiāo - teach** a' @% C, J; {' G3 k# `
交叉点 (交叉點) jiāo chā diǎn - point, T5 q6 _2 b, n$ Y
交点 (交點) jiāo diǎn - point0 Z0 T& ?% t6 c( {' @: u! \
焦点 (焦點) jiāo diǎn - focal point*2 q7 [. p! Q, [& I% r3 s
交换 (交換) jiāo huàn - exchange*
2 `/ {2 m% V# a角 jiǎo corner (angle, horn-shaped)*$ D/ V3 C) `& k2 y1 {5 s2 o
叫吃 jiào chī - atari
2 M% p9 |5 w/ C2 u教师 (教師) jiào shī - teacher*8 a0 T' a# C4 E( A& q3 _, N' F
教室 jiào shì - classroom*
( y& d! k5 d3 U9 J0 G1 o基本功 jī běn gōng - fundamentals*
! T* E5 a% b- X' C4 t接不归 (接不歸) jiē bù guī - connect and die9 _! s/ |6 F5 M! s/ e
劫 jié - ko
9 V6 p- E' M/ m) W" z4 H劫材 jié cái - ko threat* j! V0 ^& H) ~1 w
结果 (結果) jié guǒ - result*3 x) ~& X5 m% }3 q
劫活 jié huó - live by ko
% k1 h3 M1 f- q& q2 N诘棋 (詰棋) jié qí - life and death problem* D# V& s& p" Q9 @0 N
劫杀 (劫殺) jié shā - kill by ko
, q+ S$ X& i. E8 M& _+ O劫争 jié zhēng - ko fight+ ~+ N  L/ X2 l1 Q
解答 (jiě dá) - answer, solution*/ B( `; D1 y5 x
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
! `7 ?4 t( _# Y, r7 Y金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
6 I- V* l! p% Q6 q% \, v; y- w紧 (緊) jǐn - tight*
" o+ P0 \% r/ e+ {5 ]* Q$ i紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties3 f! O' ^0 m. D# D! S
紧劫 (緊劫) jǐn jié - direct ko% w6 c1 a% q1 R% Q) t
紧气 (緊氣) jǐn qì - reduce liberties
8 e& i# [1 P1 B6 g+ |. W% N  _& j紧气劫 (緊氣劫) jǐn qì jié - direct ko
! I( W3 ?* m& h% w2 }禁着点 (禁著點) jìn zhāo diǎn - illegal point. Z) R/ A! i, A! A7 i
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
3 Y! f) C  w) B+ P2 p净活 (淨活) jìng huó - unconditional life
& h  h- x! G/ f) M3 z! k# i1 k9 x0 Q0 f净杀 (淨殺) jìng shā - unconditional death
9 K! ~1 m4 L6 X0 M& t9 i" O# }  i净死 (淨死) jìng sǐ - unconditional death! T* k/ B1 p8 C% J  Z8 n
救 jiù - rescue; save*5 X& K# H  ~: g+ A7 I* `4 _
聚 jù - placement inside opponent's eye! O4 p' B7 _- ]
俱乐部 (俱樂部) jù lè bù - club*
0 d1 L2 l2 k. [8 J( p$ K; t聚六 jù liù - six-space killable eye shape" U" R7 ]1 i9 {* G. a: k
聚三 jù sān - three-space killable eye shape' _1 ^/ l; T2 c* e2 q
聚四 jù sì - four-space killable eye shape; P. G  n5 c  [  P+ y
聚五 jù wǔ - five-space killable eye shape& Y* J+ p3 \# ?9 e6 H( k0 Y. I" q6 \/ A; ^
决战 juézhàn - decisive battle*) b3 c* `7 R4 s$ }* o! z$ @
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
- [) ?7 M* K2 q1 q+ M
( F8 x  v1 R$ V2 [0 l" w
2 b+ i; d/ X0 J& ?2 {K5 n( R- T7 n, V
卡眼 kǎ yǎn - falsify eye; a6 ^! w/ u) @' Q) u% j
开拆 (開拆) kāi chāi - extension. }8 f: |  ]7 J" t' U& {9 x- H# j1 [
开花 (開花) kāi huā - ponnuki2 X, K' \& {) u' }4 r
开劫 (開劫) kāi jié - create ko% n* J/ \7 D$ p8 }5 }
开局 (開局) kāi jú - opening
+ C0 k% \+ |' x2 Q5 K7 t3 E4 a# U看花劫 kàn huā jié - picnic ko$ {: Q  n3 X/ a5 i+ B" s4 q
抗 kàng - to resist, fight; to oppose to defy*- K' T" @8 L: H3 J
靠 kào - attach one line higher than enemy stone# X7 b/ @" Y3 i4 W- u5 D
空 kōng - empty*
5 S9 B3 x% T8 d2 x9 p- D. X+ P空间 (空間) kōng jiān - space*
$ \8 s9 e% Z, V! G空三角 kōng sān jiǎo - empty triangle- B8 y. O2 i$ X  l& Q+ D2 j) P
空 kòng - territory*
- n5 e- h' s- ~, Y3 N- h6 f跨 kuā - attach at waist of knight's move2 {. ?; Z3 \1 \0 M$ d3 C- u
跨断 (跨斷) kuā duàn - waist cut+ S( K3 T; i$ N4 O2 m5 x/ _
快 kuài - fast*5 r4 u: }) I4 ^+ }6 ^- m4 ^
快棋 kuài qí - blitz game
8 J! r( e- e1 d# l宽 (寬) kuān - loose; wide*
1 z: U& N9 K1 K4 x1 D宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
% j( n- d6 J" Q宽气 (寬氣) kuān qì - increase liberties; V& V+ }) m) O3 a5 v7 ?
宽气劫 (寬氣劫) kuān qì jié - approach ko
9 y' f2 a2 u! m9 s. A+ a" J亏 (虧) kuī - loss*" M& D- M. c; F/ K3 Y% q5 N
亏损 (虧損) kuī sǔn - loss*
( B, ~3 f- @7 F( f! f扩大 (擴大) kuò dà - enlarge; expand*
$ u  c2 ], G2 G$ G+ m扩张 (擴張) kuò zhāng - enlarge; expand*/ a: x& e9 V4 n* j
[edit]! @$ K) E1 p1 r5 B; ^
L  X& J% b( W6 w/ L
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
# |0 U' l& d1 K拦 (攔) lán - checking extension; prevent opponent's advance*
( j7 y2 D% X" D拦逼 (攔逼) lán bī - checking extension+ m9 M, T: K5 o- W1 A/ F3 d
烂柯 (爛柯) làn kē - ranka
7 t+ L, P% L! l( s. I老师 (老師) lǎo shī - teacher*
" O1 \8 T2 W1 f. F8 n  y" q9 m/ g老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil# F% H2 l( N& L" r' U) p) Y7 d
类型 (類型) lèixíng – pattern, type*1 b# r% |) `' M& @- z* Q5 k+ m
冷着 (冷著) lěng zhāo - unexpected move1 i' l- U) F& ~7 V, G3 j. A
利 lì - profit*
6 q7 S* d( z1 [# c  v" t立 lì - descent; stand+ p2 l5 n$ t) d- Q' c% q
利用 lì yòng - make use*
7 U/ C8 S# ]/ R连 (連) lián - connect; continuous*; m# a" D9 d4 a' n' ~
连扳 (連扳) lián bān - double hane& ]" E% @$ R$ j, Z+ M+ V
连环劫 (連環劫) lián huán jié - double ko
1 A/ ~$ e4 k' J5 c' E1 c连接 (連接) lián jiē - connect*; v" Q7 w) D+ k4 o- ^
联棋 (聯棋) lián qí - pair go
3 H7 p& A* p* ~; s恋子 (戀子) liàn zǐ - reluctance to sacrifice4 \2 _& j: ^2 W" G: D
两分 (兩分) liǎng fēn - equal*
: X; s* o4 x9 z7 z4 |两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")  z( C$ [7 q8 [, ^1 K( e4 p& L/ v
劣势 (劣勢) liè shì - inferior*
0 j' v& R7 L/ }' a; i裂型 (裂型) liè xíng - split shape3 \. c, J; W/ i4 N% `1 \
龙 (龍) lóng - dragon*
, d$ H" q0 ?! @9 Q漏着 (漏著) lòu zhāo - oversight1 l' a5 e. H+ G) d7 w4 m/ [
落子 luò zǐ - playing stone on board
7 c  E; v0 U4 g/ P. o- C$ z, _" N' ]/ D5 z* @
  P- Z  U9 {+ V
M+ b; N0 m  R& D  K9 m
满意 (滿意) mǎnyì - satisfied*
; V  x) [- F$ G" M慢 màn - slow*
2 B# O$ ?6 H$ h) C盲点 (盲點) máng diǎn - blind spot
  Y; @+ p0 g1 f3 N$ i梅花六 méi huā liù - rabbity six7 d: H- J% |/ G& {0 G- @& ?
梅花五 méi huā wǔ - crossed five( X1 i" y* k6 r( ]% [" \
门吃 (門吃) mén chī - capturing technique by atari$ Z& `* |; K* n+ e! X3 y
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
( }  n2 Q, L1 k. r. w; ?& ?' n妙手 miào shǒu - excellent move
) u0 h7 Q; e1 ~# P妙着 (冷著) miào zhāo - excellent move
+ y! d4 r3 E: b. B- Q模仿棋 mó fǎng qí - mirror go* M; P* T# A2 e0 T
模样 (模樣) mó yàng - territorial framework
( b( m2 |7 O$ N% W目 mù - point of territory
+ ~6 D9 I, {" g目外 mù wài - 3-5 point: B' Z0 g& m; p* ~, d' o/ I& R+ r

& c* q! D/ N  J
: Z) ~( p9 c/ {! W+ g, XN8 h0 i. b5 P, p+ s7 ^0 X) A* u6 o6 T. Z
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
9 M8 ^- ^. T1 Z1 b1 m  e  |4 V逆官子 nì guān zǐ - reverse endgame move. h4 O6 D: K" ]* p, N; ?" g
逆先 nì xiān - reverse sente
2 K% u$ }6 x# `逆先手 nì xiān shǒu - reverse sente
- A) x2 |2 m& U6 [8 w0 N5 F# s( J. P% w逆转 (逆轉) nì zhuǎn - overturn game  F( r/ ~9 {" Q- @; H
粘 nián - connect*$ R7 U% F+ S0 X9 P: p1 \
凝形 níng xíng - overconcentrated shape
: g5 g9 j! L" u6 S. k* G扭断 (扭斷) niǔ duàn - crosscut8 T- @5 V! R% P! Q+ m  @4 o/ u
扭十字 niǔ shí zì - crosscut- `4 ]  I3 o4 T( f/ U$ I
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
, P' Y% ?  y- o' m6 K! v+ D* ^扭羊头 (扭羊頭) niǔ yáng tóu - ladder5 ]! c! G( E+ w% g  C

; o1 x4 F3 [" V! B: A% @' U7 B1 @+ v5 w. m/ b7 ^( \6 T7 K
P! D2 ^5 l" f1 Y6 f: H0 q
爬 pá - crawl*
' Z' _% K7 X1 J9 t& i7 q' ^% r& A盘渡 (盤渡) pán dù - bridge under
& [' L  z  D6 I+ O1 J盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner. j4 N5 s0 d" M; W' D: c2 I) }$ {
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner  V7 ]  ~/ n+ R5 K
抛劫 (拋劫) pāo jié - throw-in ko
6 ]  X9 @" L; @  r配合 pèi hé - coordination*' l0 d) M! W# d, h. f  ]% _  [
碰 pèng - attach to the side8 x2 c4 I) ^9 e! ?- \) g% n# u
便宜 pián yí - profit*; |# h( x1 O) [; m
骗着 (騙著) piàn zhāo - trick play, hamete
8 z7 \9 g" A, f- R) ^1 m* p& }. ?平衡 píng héng - balance*
& f  n9 L$ L; X6 r2 R, F1 i4 K3 ^破 pò - break*1 r1 A; I% o3 x/ D3 c6 ^
剖析 - pōuxī dissection / self-analysis
, }; c4 e! a/ n' C破解 pòjiè - solution, answer to a problem*
/ s: i5 [% _& I+ |, D7 h* y* ~扑 (撲) pū - throw in
+ c3 q, [3 H. y! p( Y8 E5 G葡萄六 pú tao liù - rabbity six3 |" P& s2 v; o% ?) g# w/ D
谱 (譜) pǔ - game record. T8 H8 v7 K- d
普通 pǔ tōng - common*
% {7 D; ?6 |' ]" s% y[edit]. w4 _* W+ s, L& i5 {
Q
/ j# A- h  u: q5 R2 r& I# c% c欺着 (欺著) qī zhāo - trick play, hamete4 y3 P, y) _0 e* H/ ~
棋板 qí bǎn - go board' [6 i( Z8 o: a7 ~6 w
棋风 (棋風) qí fēng - playing style
& e- `! x  O' P棋盒 qí hé - stone container; Q" j9 z+ U' ?  e$ g
棋筋 qí jīn - key stones5 U$ J  w* ^8 _
棋精 qí jīng - key stones
* }6 y* N7 N$ A& P# W" d棋理 qí lǐ - go theory
8 B% d3 L8 u2 @" o棋力 qí lì - strength in go
: Y0 @+ Y$ d. p  `- G棋盘 (棋盤) qí pán - go board
1 }" w( B3 e- c9 q; a棋谱 (棋譜) qí pǔ - game record
: R* ?$ Y1 m  H% W; v棋石 qí shí - stone
. n( F: K  G8 H* j' p3 t- K棋手 qí shǒu - player*
  K) {( l, V* |  Q棋书 (棋書) qí shū - go book
! S% {' V# w3 \7 U2 t8 B" r棋院 qí yuàn - go institute
2 x2 x5 m% f, j! R% Q, {* k棋形 qí xíng - shape
- W& ?" ]* z7 I4 P" i棋钟 (棋鐘) qí zhōng - clock*, Y8 W9 A1 w8 K
棋子 qí zǐ - stone
: Y; ]& w" }5 a; Q, O- p( G弃 (棄) qì – abandon, to discard, throw away
, U/ H! Z) R2 ~$ [/ N弃子(棄子) qìzǐ - sacrifice- `9 [$ Q$ p. u) |5 {! _* u
气 (氣) qì - liberty0 ?  C: J/ Y4 e+ Z
气合 (氣合) qì hé - fighting spirit/ _- B: |4 s$ \" [
气紧 (氣緊) qì jǐn - shortage of liberties$ W( h0 F: q; p7 p4 p2 o4 M
前 - in front, before*
: s9 x/ ?4 s# S7 b% e7 R浅消 (淺消) qiǎn xiāo - erasure
2 B2 L3 Z' [' i1 P0 m$ |墙 (牆) qiáng - wall*
0 U: }+ n+ \4 H4 P2 i, |" `( J" w强 (強) qiáng - strong) w# s/ f& P. O& O
墙壁 (牆壁) qiáng bì - wall*) T$ f( u$ x* C, v8 L+ }
强棋 (強棋) qiáng qí - strong group" }- j" j0 e  _; m% n
巧手 qiǎo shǒu - clever move( y) B9 G3 l' @7 w- u; o5 @
巧着 (巧著) qiǎo zhāo - clever move) r4 `( N4 D% R. U2 ?
切断 (切斷) qiè duàn - cut*: M8 n3 F- M# s. i
侵消 qīn xiāo - erasure4 R+ J4 [3 m1 Z' e# r% w
轻 (輕) qīng - light*
" b3 [. ]% G/ V8 m+ Q) z5 \" G侵入 qīng rù - invasion* o. N! ~& f0 d" P
轻盈 (輕盈) qīng yíng - light*, s: A5 M2 i5 M
求活 qiú huó - make life9 D5 Q1 g$ r+ @+ x- q; r1 Y
曲 qǔ - bend  ]- t6 j+ N2 G4 a9 Y% e* |
曲尺 qǔ chě - carpenter's square
4 Z1 f7 @( Z2 }: Z! F$ Q曲三 qǔ sān - bent three/ z$ H) q, B0 y
曲四 qǔ sì - bent four
; L0 G- d; T( q4 b觑 (覷) qù - peep
0 N" t, b8 E2 W5 w权利 quán lì - privilege
  y$ ]- Q" P0 K/ G5 u' q% U. I& o确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*  L0 q0 E7 Z; o9 o3 t
" D: B, r1 M& ]% d
& S) n  Y  P6 L. Z# j. p
R% ]2 L/ i& ?0 L
让子 (讓子) ràng zǐ - handicap
6 _, Q" @# Q) n5 d$ c让子棋 (讓子棋) ràng zǐ qí - handicap game
9 N) e7 a" S+ E& \6 ?- x8 g认输 (認輸) rèn shū - resign*
4 p! N/ U# i6 R5 V) ~9 ~$ C4 N5 J: p弱 ruò - weak*/ _# Y) g. \; K' ^* [: Z) U% w
弱棋 ruò qí - weak group
5 e  o$ R4 Q% @/ r6 F1 p" {( M
) `$ w. V0 C- p& ?6 V1 T; Z" I2 X! B4 R( G' n' X  _) v, j
S: H) [8 @# @9 f/ p# [/ ^; D0 ]
三间拆 (三間拆) sān jiān chāi - three-space extension
; I) h) V* e$ I/ r% g+ @  x三间跳 (三間跳) sān jiān tiào - three-space jump
4 Z: M3 ^3 F6 a! Q三劫 sān jié - triple ko! O# W+ B& }* p, \
三劫循环 (三劫循環) sān jié xún huán - triple ko; u1 H5 ^" b. k. s) ]
三连星 (三連星) sān lián xīng - san ren sei
- t% \3 g/ j$ T9 M三目正中 sān mù zhèng zhōng - center of three stones' o6 l1 J9 ]8 L3 _8 q
三三 sān sān - 3-3 point7 M7 n! X- i% |% m: s; w
三手劫 sān shǒu jié - two-move approach ko( A* [+ \. v$ w2 Z  H
三子正中 sān zǐ zhèng zhōng - center of three stones
; B, d7 K5 ~& q/ V3 f5 R杀 (殺) shā - kill*
* I" m! Q. _, r3 a) e6 e, g7 C杀棋 (殺棋) shā qí - kill
# I3 Q. ~( n! }杀气 (殺氣) shā qì - capturing race: @6 D4 @9 z! @
上 shàng - upper*  E- p' u$ x8 j& W
上级 (上級) shàng jí - advanced level*7 |1 x2 j/ P) O$ E) A5 w
上下同形 shàng xià tóng xíng - symmetrical position3 P" u  Y( M7 }7 c$ m; f
稍 shāo - somewhat; a little*
5 x* A% Q$ M3 k+ A7 [& L3 x伸气 (伸氣) shēn qì - increase liberties, L$ R' F( f% j7 u7 G; ^
伸腿 shēn tuǐ - monkey jump8 d/ g1 {0 h: j9 Q0 ?4 C1 W0 \4 M3 {
生死劫 shēng sǐ jié - all-dominating ko
. l' K$ X0 N9 |0 P. p! f" |3 A- x& W胜 (勝) shèng - win*! y8 P: \- T3 }$ x& j+ ]. B
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move* e/ X' P: u# F
胜着 (勝著) shèng zhāo - winning move4 {( ~* z0 B4 {3 N: ^; a& k
失败 (失敗) shī bài - failure*4 H6 z- I  k/ ]& T( K. T3 D
实地 (實地) shí dì - solid territory
1 t# A- i4 Z% K4 p& L7 w( t' u十番棋 shí fān qí - ten-game match9 `' ]- e6 |  A  |0 a
实接 (實接) shí jiē - solid connection
" L0 K- V& X6 {石塔 shí tǎ - two-stone edge squeeze
. v  S6 ^! E, @实战 (實戰) shí zhàn - actual game situation1 \  d% S4 f0 y! g
实战手 (實戰手) shí zhàn shǒu - situational move: Z- C7 ?* U, Q
势 (勢) shì - influence*, O: Z) L( W& N
室 shì - house; room*
4 m% y$ G/ t4 S8 X势力 (勢力) shì lì - influence*
( N; q- F, A0 [4 z' v0 E$ m试应手 (試應手) shì yìng shǒu - probe
4 J" j* V) W( M5 [7 o" O1 O/ a收官 shōu guān - play endgame5 K  s" O3 \3 Z& S& J( B3 n3 I
收官子 shōu guān zǐ - play endgame6 @6 ]) v; l& i0 G0 G- M: ~+ z
收后 (收後) shōu hòu - last play
3 V7 O! o& X3 {- W9 t收气 (收氣) shōu qì - reduce liberties& Y  d6 V8 S$ k) W3 A
守 shǒu - defend*
: ?4 K2 ]# f3 _& s手 shǒu - move
1 W/ e* u% G7 d- d7 Z% r9 w手段 shǒu duàn - technique*
8 r( E0 O. q: z+ _5 ?手割 shǒu gē - reorder sequence
% k7 K- J& N1 Y. a守角 shǒu jiǎo - corner enclosure) E! x* o, l* A2 E0 `
手筋 shǒu jīn - tesuji' ]+ o8 v6 T. o% a. p0 ^
手顺 (手順) shǒu shùn - sequence
7 d6 V  c" J' |/ Q! g4 ^手谈 (手談) shǒu tán - hand talk
$ o6 G# t9 {8 w3 h' v% _授先 shòu xiān - one stone handicap: c% ^, g" l4 A" D' u; c
授子 shǒu zǐ - handicap
7 w1 x2 T# n: V5 b+ ]2 I授子棋 shǒu zǐ qí - handicap game
* V* n# Y" {7 s' y. }1 O# ?书 (書) shū - book*
& [# v0 Z3 _1 g# D输 (輸) shū - lose*
8 V* A6 p4 U. t/ @8 `3 ^2 n% X书本 (書本) shū běn - book*6 B6 b+ N5 A/ d. v  L
数目法 shǔmùfǎ - territory scoring8 K% l+ Y& F' C/ e; n
数子法 shǔzǐfǎ - area scoring
4 |# Q* Q3 o# H4 `! [2 A梳形 shū xíng - comb formation
$ m/ c6 W& I) R: c6 l" _0 Q梳形板六 shū xíng bǎn liù - comb formation; b' i7 }. J. L& e( l
双 (雙) shuāng - bamboo joint
6 e4 `) D1 g- y+ w: F双吃 (雙吃) shuāng chī - double atari9 g' Z1 N7 m, C/ L6 r/ p
双打 (雙打) shuāng dǎ - double atari' _8 |' s% k# l1 ~* G( c* _* O
双打吃 (雙打吃) shuāng dǎ chī - double atari9 x( [4 M; P, X* v
双倒扑 (雙倒撲) shuāng dào pū - double snapback! \" [& k9 l( M# O
双方 (雙方) shuāng fāng - both sides*
8 f! K/ V4 H/ {% `6 a% N# z双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
: r9 k( p1 g, n' c2 d' X双挂 (雙掛) shuāng guà - double approach
6 k- c5 ?( M, U4 l双虎 (雙虎) shuāng hǔ - trumpet connection
2 ^5 l; N! O6 c% L! D. P双活 (雙活) shuāng huó - seki
" H8 f* V. g( d+ i双叫吃 (雙叫吃) shuāng jiào chī - double atari* G. R. w+ x( Z
双劫 (雙劫) shuāng jié - double ko' W& O. C& U: l# o
双征 (shuāng zhēng) - double ladder4 l6 j8 z7 ^! r# D5 ?: E6 N1 J* ?
顺序 (順序) shùn xù - sequence*
  U! U5 ?/ A/ Y& ?# v死活 sǐ huó - life and death8 Z) W- K+ o) ?' J( t/ Z
死活题 (死活題) sǐ huó tí - life and death problem$ T# m9 o! D* ~; c; `& h4 u
死棋 sǐ qí - dead group4 o4 v7 t7 E# D! X% Q  ^1 [
死子 sǐ zǐ - dead stone
& V+ f% D, K0 j) ^/ m# y; l四间拆 (四間拆) sì jiān chāi - four-space extension
: X( }( w* m1 W! ]四角穿心 sì jiǎo chuān xīng - occupying four corners and center
! v* \/ m, r: A. v/ U- [+ K四劫 sì jié - quadruple ko
9 p" M8 O6 f. y. ?4 n3 I四劫循环 (四劫循環) sì jié xún huán - quadruple ko. _4 `' j! V  m" m4 j
四连星 (四連星) sì lián xīng - yon ren sei
. X2 Q6 T+ @9 y  m5 k# _8 r  ~, O松 (鬆) sōng - slack*
0 d! M$ o4 m; J4 j6 n( L" Z  |- x* ?松气 (鬆氣) sōng qì - increase liberties
. _8 Y0 L9 c4 p松气劫 (鬆氣劫) sōng qì jié - approach ko
6 S! R- e; S+ x# k2 V俗手 sú shǒu - crude move: x  Z$ n& v" N( A9 }
随手 (隨手) suí shǒu - hasty move7 Z/ k) {; G0 N5 E" b2 T
随手棋 (隨手棋) suí shǒu qí - hasty move; h/ e6 ~0 G& N) l. R# z5 O  A9 m$ V
损 (損) sǔn - loss*7 q& j& \+ T1 F% f5 p+ \# \0 ]; Q
损劫 (損劫) sǔn jié - losing ko threat
; g& _5 w% _' ^( Z损失 (損失) sǔn shī - loss*
7 a; }* c$ _/ p4 V顺序 (順序) sùn xù - sequence*6 B# J+ ~8 t1 d) O; h7 ]
2 u* T1 s0 W% }5 t. U/ v

$ N- m5 n, U, A+ }' a. IT  w# Y  T: \2 G) n8 }9 u' j! r. H# P
台象 tái xiàng - Tower0 ?% n3 `4 D' A4 X4 [6 P3 r
弹性 (彈性) tán xìng - flexibility*
( |% |1 [  o$ j搪 táng - block*, m9 Z% d8 I9 j: t; R, K# [
套劫 tāo jié - two stage ko  L8 I9 J1 I' l/ D& w
逃 táo - escape*
* Q7 s* X) G! _/ f) A" C逃遁 táodùn - to escape, to run away, flee*( y6 I4 [' X/ S# o
逃生 táo shēng - escape*
! }0 T! M" N$ y( x3 V- x1 g9 q8 }腾挪 (騰挪) téng nuó - sabaki7 F8 a# j9 Z2 {! p0 l9 x
提 tí - remove from board
2 t# r8 S& l" J; `9 H" G提劫 tí jié - taking the ko" _% O3 R$ h3 e
提子 tí zǐ - remove from board
# V7 i0 e/ R* `8 y/ O天王山 tiān wáng shān - tennouzan
$ E) S) v6 Z2 U7 c: ]4 L天下大劫 tiān xià dà jié - all-dominating ko
8 ]' h. T; e$ V; j天下劫 tiān xià jié - all-dominating ko
* N" R# p+ Z! v3 m; k天元 tiān yuán - tengen1 R0 \: {; C7 o! D: R( ~
跳 tiào - jump*
% \, k9 b' k; S2 n# R& t6 T贴目 (貼目) tiē mù - komi; i4 V. w5 W- V7 }- I1 Q: I# {
铁柱 (鐵柱) tiě zhù - iron pillar*; d" ]0 l0 ^, r- d" q
挺 tǐng - push up; stand*
+ X! d5 i7 ?" [0 C5 _5 h投降 tóu xiáng - resign*( j# S# P+ C2 h$ k
投子 tóu zǐ - resign
+ T4 Z6 o1 i) U$ a$ |( N透点 (透點) tòu diǎn - placement
' D3 J  q  m4 v) N图 (圖) tú - diagram*$ v/ [4 V: R* V4 b( ]
退 tuì - pull back5 O# X# v3 z/ e4 ?: E5 M
托 tuō - underneath attachment
( i" b' [  O8 n8 `! U. f脱出 tuōchū - escape, break out
/ ]8 x; F6 l4 `0 o脱骨 (脫骨) tuō gǔ - under the stones$ _2 a1 q: E* I- v2 W
脱先 (脫先) tuō xiān - tenuki
1 p+ A! O  y# x  s8 |4 n
5 f" u- [+ K# I6 K% u7 h. I% \2 K6 W" Q* z
W
) D4 x# ?! E0 s4 N, W; L& W挖 wā - wedge) a& |) S7 R9 P$ i( b8 R/ o5 t7 k
外目 wài mù - 3-5 point
3 E0 X6 y; e0 g7 q. Q外气 (外氣) wài qì - outside liberty- n4 O$ v0 z# \7 f! B
弯三 (彎三) wān sān - bent three
6 Z8 [, ^% M+ C弯四 (彎四) wān sì - bent four; F1 B) R5 u' n
万年劫 (萬年劫) wàn nián jié - ten thousand year ko$ r0 ^- C& r- }) E8 h" n
围 (圍) wéi - surround*
  z( A0 L% f( _: P" B, Z围棋 (圍棋) wéi qí - go+ w& G; a' P& o6 c( y
尾巴 wěi bā - tail** l: y& h' l) Q$ G
味道 wèi dào - aji: ]# |0 Q% }* L9 R) _
文凭 (文憑) wén píng - diploma8 o6 a& s/ P: P" r% Y6 N. x; ?6 W- f  H
稳当 (穩當) wěndang - stable; firm*
1 j; w6 K" u# }0 g/ m8 L问应手 (問應手) wèn yìng shǒu - probe) @) Q# a7 K  M
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
7 e) a' B1 `% c. K7 V无理 (無理) wú lǐ - overplay
2 {8 y0 U6 G) Y# g无忧劫 (無憂劫) wú yōu jiě - picnic ko
8 `+ f/ h: e& q- M, q8 B8 f五子棋 wú zǐ qí - gomoku narabe
! v4 a2 m7 G/ i% _+ s' R2 |: `五间拆 (五間拆) wǔ jiān chāi - five-space extension! j3 a+ |$ W" h$ ~9 R6 c
五连星 (五連星) wǔ lián xīng - go ren sei
+ m2 |5 v, P4 K0 i; H+ G* Z五五 wǔ wǔ - 5-5 point0 g& t5 v. Y8 [/ A, n* u6 \- m+ [
, ^- k6 g: r# p6 x
' ~3 O2 j2 j7 {: i, ~
X
- B; ~, Y$ k) [: G1 f2 k细棋 (細棋) xì qí - close game
5 \. j5 Y  B& T' W2 `% f- u7 ]. z瞎劫 xiā jié - false ko threat) X6 D% P( `4 K7 n4 k
下 xià - lower*
2 E, Y( }2 X% m! }下法 xiàfǎ - method*
6 y# ]! y2 z* P( T2 Q" S$ i先 xiān - before; first*
' Q# G2 \& U9 D! }$ j先手 xiān shǒu - sente* q, P) B) \! W) y/ X
先手劫 xiān shǒu jié - a ko in which the player makes the first capture! r5 e( d% a8 l
先手利 xiān shǒu lì - forcing move
8 Y8 F" j: R1 B4 ]7 s! x& L先中后 (先中後) xiān zhōng hòu - sente with hidden gote, w3 @5 H1 F$ l. ]2 Z7 U- b. R& O
陷阱 xiànjǐng - a trap*6 `. j, k* G, O8 \% C& \
象步 xiàng bù - elephant's move7 L7 e: I$ z+ u2 S
象步飞 (象步飛) xiàng bù fēi - elephant's move
0 u! O. Y6 L+ b& M/ K0 p象飞 (象飛) xiàng fēi - elephant's move  B. W" |) v( u) L; w" w
向小目 xiàng xiǎo mù - facing 3-4 points6 P( B+ L8 c1 D7 U9 y% R6 P
象眼 xiàng yǎn - center of elephant's move0 x! ?, _' B$ S) z( F7 g
消劫 xiāo jié - ending the ko, I* x- ?& x0 {* a/ O" ?
小 xiǎo - small*! o# Z! ~' X6 M+ `. G* p$ Z" q
小飞 (小飛) xiǎo fēi - knight's move6 d1 U* x8 R6 v, O* U7 f
小尖 xiǎo jiān - diagonal
# ~: t4 l, T) F" m$ G小林流 xiǎo lín liú - kobayashi opening
5 d1 \) q3 J% _  J8 I5 w6 T小目 xiǎo mù - 3-4 point3 E4 {, I) L0 j" Y2 ?
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)0 a; ]8 V* g, I/ k6 U8 \8 V2 m
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller), s8 S( H( C" H. {
小伸腿 xiǎo shēn tuǐ - small monkey jump
) I  \: [' H" Q4 E小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg2 _. E3 e+ @6 E; Q  n* M- m/ \
效果 xiào guǒ - effect; result*7 N$ W( M$ {2 t2 G/ f% h
效率 xiào lǜ - efficiency*
8 |, F& u5 W6 U1 W; C) S新布局 (新佈局) xīn bù jú - new opening
" v' d/ E2 I/ h新手 xīn shǒu - new move# N% s' J$ }* _0 p
星 xīng - star point
. e* K7 i: ]7 |星位 xīng wèi - star point
/ S# G+ w1 S+ g4 r; j/ y( b! N形 xíng - shape*9 O3 L  e/ n) R- f0 v1 P
形势 (形勢) xíng shì - situation*# @& Z1 E8 t' G/ \  R
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement5 x2 Q/ q! j% f3 [! e2 \- e
形状 (形狀) xíng zhuàng - shape*! N- q. J: f" h+ n+ i
秀策流 xiù cè liú - shusaku opening
1 O' i, |9 Q/ [虚手 (虛手) xū shǒu - pass
6 S! |4 F: @! e5 i% i4 C3 y+ d7 _1 b虚着 (虛著) xū zháo - pass) Q) @1 k* l* I- q( F# x, J
序盘 (序盤) xù pán - opening
5 R: y# A: v' n& C7 y' M: z学生 (學生) xué shēng - student*1 Z/ g" k% B5 `: x
雪崩 xuě bēng - avalanche*
5 w" h1 s+ N% g5 z6 h5 R- a循环劫 (循環劫) xún huán jié - double ko' k% X8 [3 i1 {# l3 ]
5 y- s$ H% l4 H9 l) H9 |  F0 D
3 D& B% I; R* H1 p( l8 U" B
Y
+ `+ t0 O8 s& d9 ]压 (壓) yā - push down*
& U  D% d) S! y% g/ I7 [0 b  y1 F压力 (壓力) yā lì - pressure*
7 j' x, E! Z6 z0 k4 ], I  q延气 (延氣) yán qì - increase liberties/ M8 H4 A% G# b/ B1 t- A9 S: j( ]
眼 yǎn - eye*
, a  y# M( X+ o; ]6 s% Y眼位 yǎn wèi - eye potential; eye space
" P  J9 s* X6 k眼气 (yǎn qì) - eye liberties+ p2 [% \$ B# a% a  J# j
眼形 yǎn xíng - eye shape; eye space7 ]0 b, A3 o$ Q4 i1 g2 c+ A2 |, U
妖刀 yāo dāo - magic sword: b, G/ m. s; A/ d" H4 }) _
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
; _1 _1 T; C2 s. u: o+ p. l6 z! a要点 (要點) yào diǎn - vital point
1 H5 ]& H$ d' K: `& r: q要子 yào zǐ - key stones+ Y- K, d& ^% P1 y
业余 (業餘) yè yú - amateur*
8 j% f9 m! C  J7 z一方地 yī fāng dì - one-sided territory
' P* q2 o  z5 [3 B; f9 [9 I一间拆 (一間拆) yī jiān chāi - one-space extension) d& O9 T! f. r- N( g+ V3 S
一间跳 (一間跳) yī jiān tiào - one-space jump
& {  Z! ]; K# W一手劫 yī shǒu jié - direct ko% ]8 @, Z: R/ `. `+ j3 t. q
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker  i6 {: _9 r/ f5 c  X$ n9 W
疑问手 (疑問手) yí wèn shǒu - questionable move+ n# l7 @/ f& [' U1 [1 m( W; k
弈棋 yì qí - play game*8 E7 i" t6 [' ^
引征 yǐn zhēng - ladder breaker
' N( l  ~6 H$ f" r6 k. ~9 X& ?赢 (贏) yíng - win*- x1 g% Y; C2 |' }- |8 R
应氏 (應氏) yìng shì - ing's0 B6 t& r% d+ {5 U7 r0 U' g4 x3 P
硬腿 yìng tuǐ - first line descent
9 c/ @& x! J3 n优势 (優勢) yōu shì - superior*
! m1 y  l( S2 v; ^/ ~/ B) K  f; f有利 yǒu lì - advantageous*
& p( J( L% v8 x& y有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye) P1 z7 y: r3 Z7 @# p
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye5 P9 B2 n, |1 W( T. R5 X( Q! E
右 yòu - right*  Q+ s6 ]3 V# V2 A" P9 s" e
余味 (餘味) yú wèi - aji8 q' @4 u* a$ Y% o5 L' H9 k
愚形 yú xíng - dumpling shape9 V' s5 ]& v- w9 d) O4 T
宇宙流 yǔ zhòu liú - cosmic style
! b6 X; b5 ]/ `9 @$ d9 j9 V原则 (原則) yuán zé - principle*8 f* v: Q& r5 j/ n8 x& e# `
院生 yuàn shēng - insei
- D+ r* X! M4 ^3 F2 R0 w- t5 ^/ o8 p3 k- H( W

8 L, ]8 u1 S" J7 _5 O5 a. R9 mZ
; w" L+ D9 G+ o9 k$ b# X/ d枣 (zǎo) - jujube (Chinese Date Wood)*; P6 e1 {: t/ \
扎钉 (扎釘) zhá dīng - iron pillar*
3 k& l# B& q6 s长 (cháng) - stretch6 p# k8 h% s6 s5 x( H+ w1 q  {$ @
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
: I9 Z1 B1 e: D' b# H: {胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
7 n9 w6 c1 R1 z- V7 i% S0 l着 (著) zhāo - move- S! d, U7 y4 P, m
真眼 zhēn yǎn - real eye
( v) N9 D! m' ?- Q- ]镇 (鎮) zhèn - capping play
3 q: {( S, V# i7 q1 Z* X& S镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker/ Q$ Z( l; ]  G$ F$ V0 R4 J! g
镇头 (鎮頭) zhèn tóu - capping play
; N/ W- t) u& q/ G2 }8 l) F证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma6 t% ]& c! l2 P9 R" F/ I7 [
征 zhēng - ladder
0 a2 S+ W5 {& t1 q( z+ g- t' F. s争棋 (爭棋) zhēng qí - official challenge match, i: U8 c5 W7 t/ t( {6 K
征子 zhēng zǐ - ladder
" n) d3 H( }% z1 c' `征子劫 zhēng zǐ jié - ladder ko  c' p* G( w# ^! ]5 G4 R- J0 z- n
整体 (整體) zhěng tǐ - chain6 L6 B; {- m/ t- I, b  U
整型 zhěng xíng - settle
% e& h/ V  F7 ~正解 zhèng jiě - solution*
7 ^+ ~; ~, Z  D3 Y8 o正确 (正確) zhèng què - correct*
, u. b3 ~( o. `, u2 f4 \: a证书 (證書) zhèng shū - certificate*7 f4 S* C' ^/ l# @, n
正着 (正著) zhèng zhāo - proper move- X" Z1 t( \- M
指导棋 (指導棋) zhí dǎo qí - teaching game
5 X+ d2 F2 t! m+ }& O$ {- K直二 zhí èr - straight two/ h% D- v+ W% J5 c! `9 p: |
直三 zhí sān - straight three
% ~3 {) x+ l  `: D" p直四 zhí sì - straight four$ D7 Q: u, S, y: t/ b( k
职业 (職業) zhí yè - professional*
) e3 m5 Z; J. [- D3 v0 c只此一手 zhǐ cǐ yī shǒu - only move7 r7 @: i' F6 {/ {. t: h  _. H
治孤 zhì gū - managing isolated weak group
* }  M( D  [3 W( f" O$ j. o6 H中 zhōng - center*
" p7 R, F: D. C& h. e钟 (鐘) zhōng - clock*
- ]# M  e8 G5 d' B0 I1 r中腹 zhōng fù - center** g8 T6 U. i' w* i
中国流 (中國流) zhōng guó liǔ - chinese opening  n& o' C* i- _) _+ e
中级 (中級) zhōng jí - intermediate level*5 y. v  J" ?% u% H
终局 (終局) zhōng jú - end of game
# m# }5 |* l, i8 `7 L  H中盘 (中盤) zhōng pán - middle game- E+ R. D: R" X7 v* M5 G5 n5 {% V
终盘 (終盤) zhōng pán - endgame, ^/ ]9 r0 \7 G4 ]
中心 zhōng xīn - center*& U; v7 j4 p+ J# h- q3 y* m( S+ ~
中央 zhōng yāng - center*
/ O. r! J. R7 M- G1 y中原 zhōng yuán - center*
) s! f- @& C" D/ U重 zhòng - heavy*
! ]) u8 M" V8 w2 U: A主动 (主動) zhǔdòng - (to take the) initiative*
, b" G. n/ U" ]$ @专业 (專業) zhuān yè - professional*
( l5 I- j# Q( P0 ?: H转换 (轉換) zhuǎn huàn - exchange*! K" X( P2 R5 I
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
) O+ V8 d: r. G. m, z/ Q! \装劫 (裝劫) zhuāng jié - a move that threatens a ko
$ E' n5 Q, _" U" {8 }撞气 (撞氣) zhuàng qì - reduce self liberties( M2 q8 d! q2 V( c% C; H! [
追 zhuī - chase*9 ~, S- H$ f  h1 C
追捕 zhuī bǔ - chase*/ `8 d% k( r: W0 U- D" W& R7 v% K! T6 l
子 zǐ - stone; unit in chinese counting) ~0 f# }, T2 q5 S* @, h8 g1 K
自然流 zì rán liú - natural style
1 p: v/ G' g7 D自杀 (自殺) zì shā - suicide*" U. ]) n0 ]! H) s: y
左 zuǒ - left*
6 J- O6 `1 F- V6 U" g左右同形 zuǒ yòu tóng xíng - symmetrical position9 l, ]0 d6 D, N
做活 zuò huó - make life8 h$ r1 z5 E4 ?/ p8 o3 r: Z! h3 k
做劫 zuò jié - create ko& z. g5 v6 f4 r3 D( L
作战 zuòzhàn - combat*, p# R6 s% |: }9 r0 g2 ^* C
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
% t% \/ \/ ]6 L/ @7 C6 R  Z& {/ U% j
大型搬家
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