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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
8 P( q( H/ o9 J) U: I7 x5 J安定 āndìng - settle** T* H4 ^3 q' y4 V
! \9 d% \7 g' M7 A' `' I9 ?

! c' s- g3 {8 r+ e$ z  q- s8 a; QB! N& V7 K1 k4 j" t: \
白 bái - white*0 ^+ d  ?5 C  M
白方 bái fāng - white player*! v& G8 o; A: Q( L5 y0 o
败 (敗) bài - failure*
7 \; l% }+ k8 e$ u+ f- i$ h4 g败着 (敗著) bài zhāo - losing move' W" u; ~+ g' ?0 ]4 O( V0 `! S9 H
扳 bān - hane
! z+ `3 ]' V2 W4 d. ^扳断 bān duàn - hane through0 V- G6 o; E, Q6 b
板六 bǎn liù - rectangular six; D' a3 [, p# z1 c$ I  U- \$ ]" j7 ?
半劫 bàn jié - half-point ko! O/ D( w) O2 s
棒接 bàng jiē - pole connection
; J( w% @& t3 n$ o1 P: `% ^7 }包围 (包圍) bāo wéi - surround*
% Q; u( O" T) p; d9 E' |" R* t. w0 U5 y薄 báo - thin*5 u4 N6 {6 s) P, W4 z$ {! U  q
保留 bǎoliú - retain; preserve*: y. E; S& ^1 U
抱吃 bào chī - capturing technique by atari. @; ], V$ I: X9 Y9 S# e( ]
本身劫 běn shēn jié - local ko threat- R+ D4 |& J! |* [
本身劫材 běn shēn jié cái - local ko threat
; }3 t, t& q4 N8 i) h5 `本手 běn shǒu - proper move
* a9 `! \" T  z; d4 z笨重 bèn zhòng - heavy*! t. l' a. U7 O' `
崩 bēng - collapse*5 t# G+ d9 i0 A$ P$ k2 T4 V' V
崩溃 (崩潰) bēng kuì - collapse*
3 q! a3 b% ^! m4 Q6 ~逼 bī - checking extension
+ x/ N- `) t9 b3 C鼻顶 (鼻頂) bí dǐng - nose tesuji; k& c( G) k$ d! `
比气 (比氣) bǐ qì - capturing race
" h  I4 u( e+ R- H0 V9 I比赛 (比賽) bǐ sài - tournament*
7 I8 t: J" B, m4 ^4 \. _边 (邊) biān - side*
. g( m4 J1 A% ?2 j: h变化 (變化) biàn huà - variation*
. b& A$ S: G7 ]( g变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
- m: N6 C0 x7 X9 p1 |/ ~/ R& ]变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
0 E! L5 @: @% G0 l! E" p变着 (變著) biàn zhāo - unusual play7 d/ x! ]( u0 K1 ~
并 (並) bìng - horizontal stretch
: i; x$ u9 R" y/ x' a步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
+ f5 F0 h3 ]7 a, v- B0 Q, J补强 (補强) bǔ qiáng - reinforce*7 ~" o" k! |0 L! V3 u- ~
布局 (佈局) bù jú - opening5 h5 Q9 u9 Q4 }) D8 \; |" `& N
不利 bù lì - disadvantageous*
/ i3 q/ L& \6 y' U- T不入 bù rù - suicide
; }, H6 ^3 P+ `* i' s6 }& n$ H/ N不入子 bù rù zǐ - suicide
9 A, v. c- |' _* L" C% |不提三目 bù tí sān mù - three points without capturing
. e8 d6 u( L, L1 l6 k! u: P. D不提五目 bù tí wǔ mù - five points without capturing
" U) B3 L8 d2 ^
: @9 R# w9 H" N3 d3 p* [) G  j0 M4 M/ T3 A) @7 c
C( [8 j' U. @) r  \1 o: W
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
6 d3 H0 I- u5 ]5 \猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
& J3 ^  |* [# ?# @+ t1 I' Z参考 (參考) cān kǎo - reference*
) W# L' G- q+ z+ j残忍 cánrěn - bloody or merciless*0 ^; ~3 Z) t( K8 d4 }+ l5 d
拆 chāi - extension
# Z# M, p: s' V6 ^7 x. n拆逼 chāi bī - checking extension5 w# d' x; B# g; M0 u
拆二 chāi èr - two-space extension
- W' `2 U3 E- M# n6 w拆三 chāi sān - three-space extension
5 V" G: `3 J! H拆四 chāi sì - four-space extension$ a4 c, d# E" P2 S2 [7 W
拆五 chāi wǔ - five-space extension
* B  j1 c8 S( [0 `6 j. P* Q3 l( C拆一 chāi yī - one-space extension
, C' v$ y  a( c' V* o; M. f8 t缠绕 (纏繞) chánrǎo - harassment technique8 _+ [6 Q+ @% R' |: p
长 (長) cháng - stretch) T% }. |: g5 K: b/ w3 A1 b
长考 (長考) cháng kǎo - think for a long time
3 n5 U. R" m9 U1 h- |. k4 H长气 (長氣) cháng qì - increase liberties5 k: C+ E5 b0 f8 [6 M8 l* Z- {; {
长生 (長生) cháng shēng - eternal life
8 T5 _* F$ g; k% j场合定式 (場合定式) chǎng hé dìng shì - situational joseki
1 ~( ?! W- s% G( r超大飞 (超大飛) chāo dà fēi - very large knight's move
; ]+ V9 B0 T9 c! ~+ Y, b/ h超高目 chāo gāo mù - 4-6 point9 \$ G( k6 o) l+ o) |% S' U
超时负 / 超时 (超時) chāo shí fù  - lose by time5 X7 @4 I* O- U% o: f9 P! a
超时胜 chāo shí shèng - win on time( F/ f, {- c# D! E* q5 x
成功 chéng gōng - success*
! A' z3 c: b8 G+ V+ S成立 chéng lì - possible*
6 U) U! U; m) F  H/ k0 {0 p- P秤砣 chèng tuó - two-stone edge squeeze, F9 M+ h. r/ I, k
吃 chī - capture
8 [2 S" i# H. y1 v" o吃亏 (吃虧) chī kuī - loss*
/ h5 x: l9 }3 a+ f( S2 J持棋 chí qí - jigo
4 x* W7 O* ?8 G冲 (衝) chōng - push through
% ~$ N( s0 {+ a7 w* x重复 (重複) chóng fù - overconcentrated
& H2 g9 D+ G$ ]# L- F初段 chū duàn - 1 dan% {* U  r% I1 ~) D8 h* a" o
初级 (初級) chū jí - beginner level*
/ z9 {* E2 U6 W/ i出头 (出頭) chū tóu - getting ahead, s" ]0 j+ ~- c# m* Q0 ?$ W! d% D
刺 cì - peep
8 f& Q- M. b% k% x0 R9 m次序 cì xù - sequence*
% N! ~* P% A( R  ]/ C错误 (錯誤) cuò wù - mistake*
3 h0 P# }1 J( h$ J% v; x7 g错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points8 Y# j* E" ]8 j6 D
6 {1 z6 l1 m4 z1 _

; t. X  {4 C; WD' c; m, g, w' h
搭 dā - attach% ~6 Q7 F* [& Q6 m1 f. |! K" A
打 dǎ - atari
1 P+ d3 p  s' Y+ r9 l0 [: O2 e# u打吃 dǎ chī - atari
( s6 b  F; b& ~打二还一 (打二還一) dǎ èr huán yī - capture two recapture one3 f1 G# y# i+ B
打挂 (打掛) dǎ guà - adjourn game' y" E8 P/ _1 _2 z) \- m% Y" E
打劫 dǎ jié - ko
* h6 ?* A$ Q8 s打入 dǎ rù - invasion
, [  H9 l5 M4 t+ Y/ `! C3 V! W打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
1 @1 e0 T7 ^# m7 B0 G) y5 h大 dà - large*0 \6 z- s7 A: l5 j( {- A# |
大场 (大場) dà chǎng - big point
: h; T; A0 l2 @2 c. }3 D大飞 (大飛) dà fēi - large knight's move% H( I. D( i3 C" x1 E
大局感 dà jú gǎn - whole board thinking
; t3 t) w8 q0 `" g6 g( \大龙 (大龍) dà lóng - dragon*+ }: L  T' n7 n8 n3 V) N) b
大模样 (大模樣) dà mó yàng - large-scale framework1 w3 n, \" x& e8 M6 ?6 o
大盘 (大盤) dà pán - large board (19x19)6 f( Z: ?7 K5 V; N+ ^% H
大棋盘 (大棋盤) dà qí pán - large board (19x19)2 ~- c9 D3 g6 P  D* `
大伸腿 dà shēn tuǐ - large monkey jump3 B% w  n1 i6 X  ^7 z3 `) {
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze1 Z: z/ \- d' h, _+ P1 e
大雪崩 (da4 xue3 beng1) - large avalanche& V7 V/ b5 C. u
大压梁 (dà yā liáng) - Da Ya Liang0 `# f9 Y# X" g* J: \  D
大眼 dà yǎn - eye with two or more spaces
$ J" H  F2 x4 T$ f) C9 X大猪嘴 (大豬嘴) dà zhū zuǐ - j group
$ o) f' W$ `1 l) q* s带钩 (帶鈎) dài gōu - long l group# g8 F9 r# A$ F5 |
单关 (單關) dān guān - one-space jump
# r6 {( {5 D8 c, K6 s单官 (單官) dān guān - neutral point0 b* v2 d& ~( H: P' X
单劫 (單劫) dān jié - half-point ko
: v9 i+ _8 U3 E0 e单行道 (單行道) dān xíng dào - one-way street*9 O* e% b& h: }/ B6 K7 t
挡 (擋) dǎng - block*
1 B3 y7 k5 n: r/ `* i刀把五 dāo bǎ wǔ - bulky five
# x  y- s- [8 ^" }刀板五 dāo bǎn wǔ - bulky five* s+ h9 h/ r* T
刀柄五 dāo bìng wǔ - bulky five0 }% H. |# _% n
刀五 dāo wǔ - bulky five2 h: n0 t1 W' q# o9 I
倒扑 (倒撲) dào pū - snapback
- f" K+ t! F' v' f- H# X倒贴 (倒貼) dào tiē - reverse komi
9 i; ]9 Y" S( y  c# ?: W倒脱靴 (倒脫靴) dào tuō xuē - under the stones
/ V  f( t0 P8 r7 }低 dī - low*2 W- t7 x  Q; w$ |/ q& n
敌 (敵) dí - enemy*
  i) s8 c' k5 h9 K6 w* r8 E5 R# z抵 dĭ - hold up; push against, to support, to resist*- u+ b# u4 v) M7 s+ z  G: F4 C/ \
抵抗 dǐkàng - to resist; resistance*
8 S7 |: W& c! c, s3 m敌人 (敵人) dí rén - enemy*
# Q! `; [; L( k4 E  @, M) L( {7 i地 dì - territory*9 ]/ z$ {0 n2 s5 z6 X
地盘 (地盤) dì pán - territory*
" y* p+ p& G3 W% h/ E# k地域 dì yù - territory*( ~6 ?2 K% ^+ l
点 (點) diǎn - placement; point5 B+ N% U! h0 H
点方 (點方) diǎn fāng - eye-stealing tesuji5 \1 x0 k- r6 |+ D1 v: R; y2 V
点角 (點角) diǎn jiǎo - corner invasion6 a% J5 F- ~! s: M7 z. R
点目 (點目) diǎn mù - counting1 ?* t; f7 q/ N+ ^
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
3 ~/ I* k# T, f9 S3 J8 S( J调子(調子) diào zi - choshi* y: c  ]8 O, q1 q+ V6 Y
丁四 dīng sì - farmer's hat; pyramid four5 J. Z  t2 J% H/ u* N
顶 (頂) dǐng - bump0 a; L2 T" q  t' ]+ U
定式 dìng shì - joseki
  g4 c1 X+ v- m! m! V+ B2 g定型 dìng xíng - settle# e+ D" n' w% `0 H
东坡棋 (東坡棋) dōng pō qí - mirror go2 b% ?1 |. t$ U6 u) T7 E
斗方 (鬥方) dǒu fāng - carpenter's square
( h% n( r3 ^, d1 m8 Y读秒 (讀秒) dú miǎo - byo-yomi
5 F8 ?5 M+ a4 O' k渡 dù - bridge under6 U% c% g1 F1 A! K0 y& M' I, p! L( O
断 (斷) duàn - cut*  n# `! r' e' K5 e' B7 e0 g
段 duàn - dan8 `! ^/ J% u- \; t7 z7 U
对策 (對策) duìcè - countermeasure*
' O+ Z% z) F  ~+ M9 A: F对局 (對局) duì jú - play game*
; {4 S) ~- ^% y- W' R) ?对杀 (對殺) duì shā - capturing race
6 R6 o/ f4 q4 {' c对弈 (對弈) duì yì - play game*
) e8 w. [' w7 O7 C遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
& [4 O, B* [- Q' M  c# ?" r: \- P多元劫 duō yuán jié - multiple ko
; c9 t8 Q* w4 K, l$ \% |& A7 z
* C* m2 e0 N. \+ M9 }$ u# I! z7 n1 \5 r  ?4 p
E: ^1 N3 J$ a  F8 W* b, E' _( h
恶手 (惡手) è shǒu - bad move
% F7 N3 {! V6 ]/ o% i% D二间拆 (二間拆) èr jiān chāi - two-space extension% g& u* c% e) P4 B4 M
二间跳 (二間跳) èr jiān tiào - two-space jump# W' Q" s; Z3 j' n! f
二连星 (二連星) èr lián xīng - ni ren sei
" K& [2 v' w" J* M6 H6 ]/ z二手劫 èr shǒu jié - two-step ko9 s6 u) `, F- E: E* f

, j5 F; B) V1 L, Z6 E
( Z/ d6 U9 S+ i7 O( BF
# |5 ?! b% o2 b; Z1 S  ^) L3 H- r发展 (發展) fā zhǎn - develop*4 T! i5 b+ k+ Y6 ~8 s& P8 S
法 fǎ method, way (also 下法 xiàfǎ)*
4 G5 n% ]% F: ^1 a1 N1 i反扳 fǎn bān - counter hane$ s  n( `7 l4 }; }! @7 L8 j! w+ T
反打 fǎn dǎ - counter atari% F5 N; }8 k* L0 T! P) [& J& i
反攻 fǎn gōng - counter attack
5 I8 F. R) W% M  R9 G9 k反击 (反擊) fǎn jī - counter attack, V% p* N& W7 I- k0 o
反夹 (反夾) fǎn jiā - counter pincer6 G$ D4 p) @' p
反提 fǎn tí - recapture
- S- K4 `4 `; i* Q9 U0 G5 C方法 fāng fǎ - technique*. _/ E7 e' N" U
方四 fāng sì - square four; k- [! \0 `4 P$ U8 C( T$ r& F
方向 fāng xiàng - direction*$ B9 a( @, h8 m0 L2 ]/ D
方形 fāng xíng - mouth shape# e6 N$ k9 `0 T) c
防 fáng - defend*
' D4 {; P5 S- F* a2 B7 i% j防守 fáng shǒu - defend*
0 H+ G/ j1 H# ~- Y* b6 V* ]* U飞 (飛) fēi - knight's move
' F  s# L. F! o4 R% V  s飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
# h" Z) K' e. t  A飞压 (飛壓) fēi yā - press
8 q& _( n4 ^7 O0 d* Z废着 (廢著) fèi zhāo - useless move
: |( i% @* P- i% T" e废子 (廢子) fèi zǐ - useless stones& @! V. L+ M+ K. |
分投 fēn tóu - splitting move
- ]) ?! L1 h% @% ~分先 fēn xiān - even game6 ?, {$ D, `3 d
封 fēng - seal in*
: Q" b  m5 q1 O, ?* w& l封手 fēng shǒu - sealed move0 [' H4 p& K. L9 w9 M: x$ }2 d
封锁 (封鎖) fēng suǒ - seal in*
$ Y* j% X1 I: x3 g  j4 g& T2 c浮棋 fú qí - floating stones8 W$ q( [/ N' o7 t) e% b/ I
浮子 fú zǐ - floating stones0 h0 @/ B/ c: P+ N' D) u) O6 p; i
负 (負) fù - lose** m. A7 C9 K+ i/ S' a3 b3 X5 G4 W. s
复盘 (復盤) fù pán - game review( X# Q+ @" U* ~/ E* p, ]
# J) N; C' i: m6 X* y2 t! N
, A/ q8 Y% P) S. ~" A% O
G7 k* A( h, x3 [3 z2 `2 J% G/ U
概念 gài niàn - concept*
/ {1 h1 R8 t; }9 \2 G3 \/ z' n感觉 (感覺) gǎn jué - feeling*8 H- F% E1 Y; ^! h, k" y8 l
高 gāo - high*- u' L7 f0 O" w$ e! L
高级 (高級) gāo jí - advanced level*+ X# e& }" W8 x: F
高目 gāo mù - 4-5 point
. B5 T# }& z, O根据 (根據) gēn jù - base*
/ y" @: v, T6 D& M$ y' k" K% g" x根据地 (根據地) gēn jù dì - base*
+ l; n& P6 S9 ~6 f* X3 A攻 gōng - attack*8 p, ?' @1 e, t5 |7 o! ~6 F
攻击 (攻擊) gōng jī - attack*
+ ~1 [, {" Y0 ^% w: P  e共气 (gòngqì) - shared liberty
' K8 t0 ]) h+ R3 b( G公气 (公氣) gōng qì - shared liberty, @  e3 T8 {5 c$ d' R, t, Y
攻守 gōng shǒu - attack and defence*
2 M/ L7 w- `: {$ p共活 gòng huó - seki1 \6 P! j4 h- j- Z
孤棋 gū qí - floating stones
  F3 u* {1 @6 ~5 K挂角 (掛角) guà jiǎo - corner approach- P/ y8 _) z1 j+ T9 v/ |4 K. U
拐 guǎi - bend*: {/ E+ J+ O; D: i
怪着 (怪著) guài zhāo - ghost move$ K* \& i6 N2 c' o3 f" Y- ]
关 (關) guān - one-space jump
/ v1 w- n2 P0 O4 `0 F官子 guān zǐ - endgame6 w8 F. Q( b3 }3 I8 O5 W  I
龟甲 (龜甲) guī jiǎ - tortoise shell
8 K' y% q1 j% ^% Y3 \) M2 Z% B. a规则 (規則) guī zé - rules*/ a3 w( j3 x. e* {
鬼手 guǐ shǒu - ghost move
* O1 A8 |& {* T& {8 Q! m2 I  H' A3 }滚包 (滾包) gǔn bāo - squeeze! T: P/ X" B2 ]3 }$ ^  h  H& A  y
滚打 (滾打) gǔn dǎ - squeeze  K1 e5 [- ?' g4 g1 h
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
6 Z2 @4 D$ l; d, m. j" M8 P5 z0 @过分 (過分) guò fèn - overplay
! Q) T$ k3 L, s7 z! z) [国手 (國手) guóshǒu - national champion*
2 d( a, M# w: b( y  Q7 |" I
! {+ y" ~1 [" y5 R& p4 p& O3 o8 s1 m% A8 _, Q) N
H- b* ~) k" O: v9 q/ d
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki. A: ?3 h7 `: Z# o0 }% J
好点 (好點) hǎo diǎn - good point
: l4 Q+ W$ A& b4 b, q和棋 hé qí - draw*4 K+ T+ n: D# K  Y! Q% `$ Z
黑 hēi - black*
3 E2 Z( F. J" j6 t. m! E. F黑方 hēi fāng - black player*
; _7 k- Y* I  f( G% I黑先 hēi xiān - Black plays first*% @# s* i" N5 C  P
猴子脸 hóuzǐ liǎn - Sake bottle shape
* \/ y+ {7 N( H* `. I厚 hòu - thick*, J3 b  j' u* w* Q9 Q0 ?
后悔 (後悔) hòu huǐ - regret*
1 \* q; _4 h1 V4 k& n3 r后面推车 (後面推車) hòu miàn tuī chē - pushing from behind+ W- z& j9 U5 X) w" Q! f
厚实 (厚實) hòu shí - thick*
5 ~2 v, h7 [) n5 @9 v) C$ X厚势 (厚勢) hòu shì - influence*
' E. c' F; H0 X- D+ @后 (後) hòu - after; later*+ w; ~& s7 V1 }; N
后手 (後手) hòu shǒu - gote
/ O: L+ A  Q$ S$ v& D后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture( {/ B3 e9 [! P; F; W+ Y4 b
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
% Y) g3 S5 \; \$ c8 S: x后中先 (後中先) hòu zhōng xiān - gote with hidden sente2 h0 I6 o$ a( s( y5 ~. \: ^2 b, c
虎 hǔ - tiger's mouth) l$ \7 D7 b* a5 ]# e
虎口 hǔ kǒu - tiger's mouth
7 z& z+ z0 w. Q* L互破 hù pò - mutual damage
8 I3 [. i: B  Y( V3 i6 d( s互围 (互圍) hù wéi - mutual surrounding of territory- K4 u  z# R8 X+ b
花见劫 (花見劫) huā jiàn jié - picnic ko
; K" o8 @4 w( x" G花六 huā liù - rabbity six
8 ?! ?, j' @1 U+ o; y1 y6 w花五 huā wǔ - crossed five
" W" P# v' S6 w- u$ G: R还原 (還原) huán yuán - transposition
+ {5 F* ~+ Z. [- w& k/ i$ J缓 (緩) huǎn - slow*
# D. i9 |; ]" e- X) Z( q# H缓慢 (緩慢) huǎn màn - slow*
8 r! v) _  r7 H1 c- o0 K0 g! b缓气劫 (緩氣劫) huǎn qì jié - approach ko
- e; e1 Z3 V3 h9 l缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)1 t0 h- W( _- s  F: Q/ _
缓手 (緩手) huǎn shǒu - slow9 F. l" A) l- ~% n
缓征 (緩徵) huǎn zhēng - loose ladder
* L, p2 P% b5 v; m+ y, a6 \- w2 F缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder1 b9 [1 ^1 C# D: a
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
- A. x) [+ T$ m& [5 u0 N9 L回手 huí shǒu - take back*- @, _0 E% E' X& W* i4 ^
回提 huí tí - recapture
  I! A6 q9 _+ [) S5 A, A悔棋 huǐ qí - take back*0 Y9 _. q& ^8 g8 q; k0 b
活棋 huó qí - living group& `1 y: p( @  k  E9 V! T4 o! L+ s& }2 }
# e: R  D. y- V6 r+ w( a- J
) [# [! {3 B) q3 d
J
) U' p, P6 [) o, Y急 jí - urgent*2 @3 q# f, t: x3 [+ J
级 (級) jí - kyu2 R( Y2 W: u9 {; u% \/ T
急所 jí suǒ - urgent point
; a  q5 i8 f+ z# d; y挤 (擠) jǐ - bump into diagonal; choke; atekomi
# I% ^  i% o& u9 x* F: v技巧 jì qiào - technique*. |4 u/ q! \* s* M
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*8 K9 q) W4 a. E5 A1 y
佳 jiā - excellent*, [+ l( p1 \4 M8 B
夹 (夾) jiā - clamp; pincer! ]* ~+ H- f, u/ @/ k7 J
枷 jiā - net
/ ^$ b( e0 C. r6 P, y枷吃 jiā chī - net
) L; J# |* f. D8 _2 D$ m; t6 c% g夹攻 jiā gōng - pincer! z6 ]! [* R* s
假劫 jiǎ jié - false ko threat
: W. o, i% E- C; R# P假双活 (假雙活) jiǎ shuāng huó - false seki& r: H, n" J5 v! t( t. P
假眼 jiǎ yǎn - false eye( i4 {: R8 Y6 V( o( u# A
假眼活 jiǎ yǎn huó - two-headed dragon' z' e4 N1 [# T* x- Q
尖 jiān - diagonal
' T; \8 s$ B* u# {  }4 ]$ c6 D4 O; j尖冲 (尖衝) jiān chōng - shoulder hit3 _) E+ }$ ~: S, \, ^- K" S% T2 x( `
尖顶 (尖頂) jiān dǐng - diagonal attachment
3 a5 X% g3 n: h- p. x坚实 (堅實) jiān shí - solid) P) @/ ~2 Z" o7 j
见合 (見合) jiàn hé - miai
, }& k# _7 {8 N* l3 S教 jiāo - teach*
1 w1 a, }7 g1 B( i# q* J交叉点 (交叉點) jiāo chā diǎn - point) R- p9 Q% Y! S! H/ F0 d& z
交点 (交點) jiāo diǎn - point
8 ?- Z9 I& [1 P" x5 c& v& D8 Y% I焦点 (焦點) jiāo diǎn - focal point*
0 M1 t+ `# ^$ s' ]8 \' I0 k, x! _# o交换 (交換) jiāo huàn - exchange*0 f# _/ Q$ d/ E7 Q; M: c
角 jiǎo corner (angle, horn-shaped)*
5 ~. w. f; K3 J! D  A7 D叫吃 jiào chī - atari8 h  d9 R- ~* ]2 P/ ?) Y8 p& C
教师 (教師) jiào shī - teacher*1 ]" ~4 {" g. _5 B  t5 ~
教室 jiào shì - classroom*3 K( C" @8 c- @1 o4 T, N+ K
基本功 jī běn gōng - fundamentals*
7 o& A8 c' `  ~; j* B接不归 (接不歸) jiē bù guī - connect and die7 j: ?8 h' A, U& Q* K' U% a
劫 jié - ko
8 E5 s1 e3 c$ [. z$ {) T& V, @劫材 jié cái - ko threat4 b5 M! Q1 b+ i7 D" Y+ Y
结果 (結果) jié guǒ - result*
$ |  @" t, P2 U劫活 jié huó - live by ko* D6 l- i2 s% |7 F$ Z+ Q/ u! u
诘棋 (詰棋) jié qí - life and death problem
+ _( N5 A  }' g劫杀 (劫殺) jié shā - kill by ko' I- ?& {4 S5 X) g
劫争 jié zhēng - ko fight+ J. R0 W$ R, d. |
解答 (jiě dá) - answer, solution*
' a; g& r. S( }2 Y& a. ^1 [- t金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
) y. K3 C+ k. N金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg: E7 }6 [5 ]  N
紧 (緊) jǐn - tight*
9 x) e! e2 N) ?) m. L紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties) O& U  B# C( a( d9 \0 _% o
紧劫 (緊劫) jǐn jié - direct ko2 J- d4 ^+ N4 A% j- Z
紧气 (緊氣) jǐn qì - reduce liberties; d7 L9 H! `" W7 R3 l" `
紧气劫 (緊氣劫) jǐn qì jié - direct ko
- B, b3 o4 ]' r; W+ w5 Z2 R. c5 \禁着点 (禁著點) jìn zhāo diǎn - illegal point2 x& g: ^& r* H3 m1 ~" K; w5 O
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
, r* a9 t. b- o0 T净活 (淨活) jìng huó - unconditional life3 W% |+ G/ |: I! h2 K
净杀 (淨殺) jìng shā - unconditional death* w, a8 H0 v# G% |+ {5 V+ `
净死 (淨死) jìng sǐ - unconditional death  ?" C$ ^2 t1 _$ T3 v7 y
救 jiù - rescue; save*4 C7 q+ a8 i7 q
聚 jù - placement inside opponent's eye6 \; z+ C' G/ a. v. e5 Q
俱乐部 (俱樂部) jù lè bù - club*  s0 L6 s1 I' J% Y7 v! A
聚六 jù liù - six-space killable eye shape
1 V/ c# L. @/ I- U7 ]$ k聚三 jù sān - three-space killable eye shape  L7 H3 k9 {/ p5 y* z# }! m
聚四 jù sì - four-space killable eye shape8 p, v! t$ v; G- J3 m. c5 I
聚五 jù wǔ - five-space killable eye shape1 U" U* ^) }" M! G  f! R( O, |
决战 juézhàn - decisive battle*
/ d; B$ f2 [* [( G( [, V& S1 O诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*0 F& O; F: j. u5 O9 m

& c; _/ M; ]; q4 z0 r# X0 V# |
; r7 |8 ^! b8 _% f1 a, ~$ iK: n: x. f1 s8 a  ]2 R
卡眼 kǎ yǎn - falsify eye" V5 n: V2 U3 E+ q* Q
开拆 (開拆) kāi chāi - extension
/ j' L: A8 b) O& ~0 Q3 e& W开花 (開花) kāi huā - ponnuki) a, o. f  t( V% c& f( B5 m' X8 c
开劫 (開劫) kāi jié - create ko# }8 B2 s% b  X& a9 p. m5 g  z
开局 (開局) kāi jú - opening5 R" Q; l: p7 [' D/ Y5 K
看花劫 kàn huā jié - picnic ko: H3 A5 J2 C# U: K& W7 L4 l
抗 kàng - to resist, fight; to oppose to defy*8 O, `# g2 g' @' {* m
靠 kào - attach one line higher than enemy stone3 u- L5 V  |- V- U6 D/ I/ u- |: o4 E
空 kōng - empty*# G0 v' ]3 E# g: ~) f2 E
空间 (空間) kōng jiān - space*
7 i4 }+ j+ b  K" |$ q9 A+ D2 P空三角 kōng sān jiǎo - empty triangle
) ^9 l3 U5 C8 H" \) [0 }) F" u空 kòng - territory*7 S; }) F" C2 u! _, q4 {+ g
跨 kuā - attach at waist of knight's move
; Y5 d& m2 x$ e3 W1 i  K2 P* N9 d' ~# a跨断 (跨斷) kuā duàn - waist cut$ N# |: ?" r- D. \: U# x
快 kuài - fast*; \; J2 p0 K6 N! ?
快棋 kuài qí - blitz game' `: [# v7 H: b! I) [9 P
宽 (寬) kuān - loose; wide*' X( Z' y1 `- z5 @% ~' A8 {
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
  E; k8 Y% R' Z宽气 (寬氣) kuān qì - increase liberties
1 v% s( j7 d% C宽气劫 (寬氣劫) kuān qì jié - approach ko
3 \8 c/ Y& g' L亏 (虧) kuī - loss*
. H7 T( e5 {; N5 D/ V亏损 (虧損) kuī sǔn - loss*. B) X/ S, G! J0 O/ N% I
扩大 (擴大) kuò dà - enlarge; expand*7 e1 V( ~1 w- Q9 P: E3 \
扩张 (擴張) kuò zhāng - enlarge; expand*
% d8 }+ k' U: M[edit]
1 M  t- V8 T% u' u) S/ h; nL' r6 M4 f1 |. Y
赖皮劫 (賴皮劫) lài pí jié - many move approach ko# `$ [( t! v0 Y! |
拦 (攔) lán - checking extension; prevent opponent's advance*
, E2 |8 b0 s" g% u- M拦逼 (攔逼) lán bī - checking extension' }- \% A  d3 t+ j1 P& j/ A/ q
烂柯 (爛柯) làn kē - ranka
' V: z2 _! i& l/ M3 N老师 (老師) lǎo shī - teacher*
& d( Y. K% D: R4 U- r老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil7 K$ l' h# ?6 Y- o9 U5 v8 l
类型 (類型) lèixíng – pattern, type*# S7 A; k- n) M% E6 A
冷着 (冷著) lěng zhāo - unexpected move. }+ F$ q0 C, Z9 K' C: D
利 lì - profit*
- k8 S% z1 L0 v; T$ Q立 lì - descent; stand& q) T2 b2 \$ R) f+ }
利用 lì yòng - make use*2 i0 ^, @! h, W
连 (連) lián - connect; continuous*" X( v( V. E8 ^% j1 g
连扳 (連扳) lián bān - double hane
3 p( c( k8 T# Y: ~+ a! m连环劫 (連環劫) lián huán jié - double ko
% u7 w6 w5 ?% l0 [9 a6 ?/ [连接 (連接) lián jiē - connect*
/ h) l4 Z3 v4 G& P6 U联棋 (聯棋) lián qí - pair go
; c) L! S- w2 x/ c; _  S; M9 C恋子 (戀子) liàn zǐ - reluctance to sacrifice
; N# V- ?* a8 \- C两分 (兩分) liǎng fēn - equal*& `, B9 u2 c+ D  m/ j& x4 ^
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
. B# N0 Z' |# i: j劣势 (劣勢) liè shì - inferior*
% k1 }4 C: I7 ^6 T2 `4 q2 a裂型 (裂型) liè xíng - split shape
# u6 N0 D" x1 Y' _6 l( X龙 (龍) lóng - dragon*
; B1 H4 l7 j3 T; Q" ]漏着 (漏著) lòu zhāo - oversight
' d; i8 Z' U8 X落子 luò zǐ - playing stone on board
7 k. z" ^" C9 Z. N& r1 x3 F
! ]+ o2 h" A! }! c; i/ Z" ^
! M( _/ g* m; X7 F% v' f3 l/ AM6 U- [& _, ?# i; w3 |4 u7 s
满意 (滿意) mǎnyì - satisfied*& u) @1 z, y6 ^* g
慢 màn - slow*6 z6 f- t) v7 a% I% H4 e1 E
盲点 (盲點) máng diǎn - blind spot. A% N5 M7 }- m( z8 [. _. h/ m
梅花六 méi huā liù - rabbity six
  [5 J1 Z4 D% T9 |" l4 B梅花五 méi huā wǔ - crossed five3 i& y# j. D* r5 [# h5 B
门吃 (門吃) mén chī - capturing technique by atari+ I0 o2 V2 Z, f5 e( {
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening. V7 @$ a) p0 A4 z  C( W
妙手 miào shǒu - excellent move: m6 ?& w: Z0 J' u6 ~( ]1 U
妙着 (冷著) miào zhāo - excellent move3 _; l4 T) y8 ]8 A. X
模仿棋 mó fǎng qí - mirror go6 m# u' j: c6 @# }9 f) \
模样 (模樣) mó yàng - territorial framework
! M- }2 W4 |+ c0 `5 G3 w" J! _# |目 mù - point of territory
' s3 I8 B2 {+ t! q, W9 T目外 mù wài - 3-5 point) i. U! d" r$ |# I, o8 ]

5 C" r9 D) ~. J
9 ?0 f3 x5 l. ~: x3 \N5 t# |- b- `/ p- w6 }9 C- Q1 O& [
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones) A% J3 D5 l6 k* I& x, w) A
逆官子 nì guān zǐ - reverse endgame move
3 g3 H, d) n' T' `" x3 ]逆先 nì xiān - reverse sente
" H# `. n2 ~1 w: T逆先手 nì xiān shǒu - reverse sente- ^4 r, B7 J0 @/ K# M9 o
逆转 (逆轉) nì zhuǎn - overturn game
& i  U' @9 g& e" w7 b- i粘 nián - connect*, G: Q) E6 [6 I
凝形 níng xíng - overconcentrated shape
5 i: p" q+ `$ n' j: j+ T" b扭断 (扭斷) niǔ duàn - crosscut
6 E* o. `$ _* `4 e& |! h: P2 I% }扭十字 niǔ shí zì - crosscut9 f$ z/ Q4 v1 `: H" P! X. Q
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
9 x. a6 ]: i, s0 ?* c4 @扭羊头 (扭羊頭) niǔ yáng tóu - ladder
5 c' ]( x' ~: F( G0 q( J0 R6 T1 H  [1 V, W' q# ^
$ E2 a9 v: A# V8 k8 b
P' J0 z; {3 h0 ]- \9 a5 u" [: S
爬 pá - crawl*
6 f7 I! N$ {+ `盘渡 (盤渡) pán dù - bridge under
' S& [* |9 b" D3 r" f  m盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner9 O- X! M, k" I2 ?* `( H
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner5 k  {, x5 z# e" F7 d+ e
抛劫 (拋劫) pāo jié - throw-in ko
# [/ v# r+ t, Q. F0 d配合 pèi hé - coordination** H" `2 c# g2 p
碰 pèng - attach to the side
' o' D+ J; ~7 H* {: l/ ?3 N便宜 pián yí - profit*% x/ f$ J: a; g& f( y5 ?
骗着 (騙著) piàn zhāo - trick play, hamete4 E& v) d, ]$ X: X' P$ T+ \
平衡 píng héng - balance*( J; H0 L/ d  f4 m
破 pò - break*
8 M+ s3 ?, n) n' x5 [- V剖析 - pōuxī dissection / self-analysis
5 f& [8 ~8 A4 E4 B破解 pòjiè - solution, answer to a problem*7 J' A1 e, \5 i* P! l* u
扑 (撲) pū - throw in/ A. Z1 h1 x! K
葡萄六 pú tao liù - rabbity six
8 W! m0 @; K7 a, P. }8 K# D4 @/ B谱 (譜) pǔ - game record6 `6 r$ [8 j6 y% t1 B" _. z3 [
普通 pǔ tōng - common*
" a2 K; n/ e& O9 K. _[edit]
2 _1 p" Q$ R: S1 l2 JQ/ k2 p) k7 a5 w, ~- X. P
欺着 (欺著) qī zhāo - trick play, hamete6 b% \+ T1 V3 l- x
棋板 qí bǎn - go board, ]8 B! T. v5 c$ [' p! F" h
棋风 (棋風) qí fēng - playing style; R  y9 ]% f) p7 C3 S5 N
棋盒 qí hé - stone container8 Y6 t( g! v8 p9 b/ k& ?; d
棋筋 qí jīn - key stones! I! ?  \4 ^1 Q4 k* J" E
棋精 qí jīng - key stones
/ S* g8 r! b9 A+ q9 E! I+ b7 p* u棋理 qí lǐ - go theory7 p! Q  S2 S3 m2 z
棋力 qí lì - strength in go
3 j; S2 X, u) O& o0 ]- ^# E棋盘 (棋盤) qí pán - go board% o8 f" c# t: ?7 A& O, n
棋谱 (棋譜) qí pǔ - game record
2 H3 y/ L, h1 c0 V( T* u/ `棋石 qí shí - stone( p$ o: B$ [( _6 o; v  J# t& e0 U
棋手 qí shǒu - player*# e# n& }, T0 \( ?4 w5 t- z
棋书 (棋書) qí shū - go book- R" [- V9 V9 [' w+ X
棋院 qí yuàn - go institute
( Y3 v3 Y. t( W+ _8 G棋形 qí xíng - shape  o! ]; w8 E/ `" r+ U# B. e/ i' c5 p
棋钟 (棋鐘) qí zhōng - clock*; S/ Q( |9 Y+ V5 l4 ~
棋子 qí zǐ - stone
. w) U9 Z4 F$ i8 E, G弃 (棄) qì – abandon, to discard, throw away( X6 o7 e% M6 b. c: h  Q1 @; l
弃子(棄子) qìzǐ - sacrifice% Q3 n8 I- J. a' t5 }
气 (氣) qì - liberty
" s7 g2 Y. B: o# [气合 (氣合) qì hé - fighting spirit
! B' \  Z/ a2 @6 b2 x0 [. O+ I0 a% q# E气紧 (氣緊) qì jǐn - shortage of liberties
" N2 p' r6 Y, b* w* M前 - in front, before*
7 h: [% q1 e) H2 o# L, X9 D% ], H浅消 (淺消) qiǎn xiāo - erasure
1 \$ Y0 G+ k3 m) ^: ~' }墙 (牆) qiáng - wall*% Q  j5 k) ]& e+ s) t
强 (強) qiáng - strong& W" x+ @+ x: _2 ~7 d1 L# `
墙壁 (牆壁) qiáng bì - wall*( l5 u" y3 z. H: w- z( ]
强棋 (強棋) qiáng qí - strong group! i0 C& b5 v( U- t2 T" h$ y
巧手 qiǎo shǒu - clever move
9 F4 V; s  u/ H/ p2 U巧着 (巧著) qiǎo zhāo - clever move
4 D' A! V1 w8 ^: J  m6 ^) ^切断 (切斷) qiè duàn - cut*
, M* D) Y7 n( W  K" @侵消 qīn xiāo - erasure0 |" K' `: s- k
轻 (輕) qīng - light*
( x& _  Z, \& u$ }侵入 qīng rù - invasion3 x5 q4 B! S- `9 A  X3 g
轻盈 (輕盈) qīng yíng - light*
& E( b; T$ A& y9 B, E% R0 T* i求活 qiú huó - make life
) k& s' b5 y* a曲 qǔ - bend
4 u$ l3 f* N! t( s曲尺 qǔ chě - carpenter's square
5 k* w" H" m% R0 ?( M% p9 W! O曲三 qǔ sān - bent three
6 f$ A& q* W3 v: v* U3 t% B曲四 qǔ sì - bent four
( q% \! w6 U1 C0 q! n+ T) u3 G觑 (覷) qù - peep
( D8 P! A! \9 }5 R' p* |权利 quán lì - privilege
( }7 X  C! ^3 O/ P确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
  y/ A6 f+ `0 l" o# v% l5 L% D9 \& f! E' w
2 m, V! B6 \) K$ A6 L6 {: Y9 R& g
R  V6 a7 k- r- x! j$ Z
让子 (讓子) ràng zǐ - handicap4 \/ v( S2 j* S" W" y
让子棋 (讓子棋) ràng zǐ qí - handicap game! ~. H4 j% p4 I& ^# \
认输 (認輸) rèn shū - resign*: o1 O: k% g) H* F" M9 s
弱 ruò - weak*5 s( {# e4 P5 V3 R0 E
弱棋 ruò qí - weak group
5 \* w/ X% }4 x. v) J4 d0 s. Q
+ F3 U( p- O2 d9 |% l$ N* q; d" _; K1 o" |8 c# d
S& E8 Y( M& t3 q. ^3 L! @# a) @
三间拆 (三間拆) sān jiān chāi - three-space extension* _9 `8 c3 m* N* v; S
三间跳 (三間跳) sān jiān tiào - three-space jump
: \7 a, a  b5 t4 E* S% Y( O三劫 sān jié - triple ko
" t3 N& O4 M/ p( B% ^6 y6 O三劫循环 (三劫循環) sān jié xún huán - triple ko& W2 l% ?  M4 y8 h' l
三连星 (三連星) sān lián xīng - san ren sei
/ e/ I, T* I; b4 }+ S) W( O5 h三目正中 sān mù zhèng zhōng - center of three stones/ Z5 `/ j- M+ Z
三三 sān sān - 3-3 point6 Z) }+ E  z; b1 m3 T: P. u4 L
三手劫 sān shǒu jié - two-move approach ko0 o1 U  n2 t# @) Q: b
三子正中 sān zǐ zhèng zhōng - center of three stones) m$ r& [6 O7 C. {4 u% B
杀 (殺) shā - kill*; I0 f  d! p- l' g
杀棋 (殺棋) shā qí - kill+ z# `$ I- f0 M( e
杀气 (殺氣) shā qì - capturing race+ ?- c/ t2 J) U% ]: v
上 shàng - upper*! n  H+ ^6 q2 `! H
上级 (上級) shàng jí - advanced level*
6 J; }2 i) C4 w上下同形 shàng xià tóng xíng - symmetrical position
- J0 p9 G1 D3 w- p7 p# d% C稍 shāo - somewhat; a little*
3 L9 d* K, ^1 u; m( [伸气 (伸氣) shēn qì - increase liberties
; J* q- H( s/ E' h: C, K7 }7 V伸腿 shēn tuǐ - monkey jump/ J: q. D- q$ z# w
生死劫 shēng sǐ jié - all-dominating ko" L8 w, N" ~/ F" @1 Y5 g
胜 (勝) shèng - win*. e+ ^5 ?2 B  \1 x
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
2 h1 e% C, I: m; h, H& m. u; q' [  ?7 z胜着 (勝著) shèng zhāo - winning move
+ ^( ~5 T! K4 a% _# Q失败 (失敗) shī bài - failure*; R9 L8 g  t6 B
实地 (實地) shí dì - solid territory* L+ E# f7 R0 E3 d9 k
十番棋 shí fān qí - ten-game match/ N. A3 ^; c9 X8 I2 A
实接 (實接) shí jiē - solid connection
) k) Z* [; Y6 g6 Y0 N石塔 shí tǎ - two-stone edge squeeze" _, E2 |" y* F+ K0 `
实战 (實戰) shí zhàn - actual game situation9 i$ t( d. w+ l( Z3 p
实战手 (實戰手) shí zhàn shǒu - situational move
" [: s" B, K5 C% j. t势 (勢) shì - influence*: K$ R  F! \  U* F' q7 B8 T4 q; T
室 shì - house; room*3 {! D# X- W- U- _0 K
势力 (勢力) shì lì - influence*& \, a) D3 A/ g. L+ k
试应手 (試應手) shì yìng shǒu - probe7 Q0 a& s" a8 m. b) ]. j8 {
收官 shōu guān - play endgame
# W* z! l+ ^: L! L/ W' P8 a收官子 shōu guān zǐ - play endgame; x! r/ w5 P. F& L6 j* {
收后 (收後) shōu hòu - last play
6 f4 A. r! A' f2 c. @- J! D2 ?收气 (收氣) shōu qì - reduce liberties
) b6 ]* a. ~/ }9 F  |& y2 ~5 H. |守 shǒu - defend*) @$ H1 W) q  Z9 p) R
手 shǒu - move
* r- o# v2 l! J0 c! z手段 shǒu duàn - technique*
9 @1 c/ s) ?5 t" T手割 shǒu gē - reorder sequence9 T1 r: v5 O' u. e4 l0 d
守角 shǒu jiǎo - corner enclosure6 A$ @, {7 B8 p; u9 I, d  d
手筋 shǒu jīn - tesuji
8 g; i5 |" O; E' _0 h0 B% S手顺 (手順) shǒu shùn - sequence8 ^9 [/ _1 G9 ]
手谈 (手談) shǒu tán - hand talk
9 K  C- U+ }) l8 m授先 shòu xiān - one stone handicap3 K/ N, ?: R8 k! ^/ j. m, Y
授子 shǒu zǐ - handicap* u& S, B5 h" Z8 T' x
授子棋 shǒu zǐ qí - handicap game( f" A6 s+ V$ J- f# Y: y/ R
书 (書) shū - book*
5 l2 n% }" `3 ]输 (輸) shū - lose*
. [7 |/ k  |$ e& D书本 (書本) shū běn - book*
' P# g3 y! e6 K; u数目法 shǔmùfǎ - territory scoring7 Q' \) q% _8 i- L" i- o
数子法 shǔzǐfǎ - area scoring! N6 F8 t/ O- K3 ^5 C
梳形 shū xíng - comb formation
0 E) b) ~  U. u8 t0 u梳形板六 shū xíng bǎn liù - comb formation% B& C# k, Q& u/ I/ G
双 (雙) shuāng - bamboo joint/ a; U1 m4 |  P
双吃 (雙吃) shuāng chī - double atari4 d8 D; \" @# ~7 L5 m9 u9 d, e
双打 (雙打) shuāng dǎ - double atari0 P4 u5 g# w( `" V# ]* i
双打吃 (雙打吃) shuāng dǎ chī - double atari1 h& p& S% X6 L9 ]. S
双倒扑 (雙倒撲) shuāng dào pū - double snapback
0 n( f8 E+ w! C. \双方 (雙方) shuāng fāng - both sides*6 Y  B6 N6 @/ h/ w- h. j0 x
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach: ~( f! v5 Z  B
双挂 (雙掛) shuāng guà - double approach
) I% d  a2 n; g% Y, M+ x1 }- _双虎 (雙虎) shuāng hǔ - trumpet connection% ]. l0 g8 o2 i3 p4 ~
双活 (雙活) shuāng huó - seki! @+ N4 {- g3 u2 w0 j( ^: h, A
双叫吃 (雙叫吃) shuāng jiào chī - double atari0 B4 A8 _3 ^. f  p5 Q
双劫 (雙劫) shuāng jié - double ko  Y# P4 W$ k0 U2 p
双征 (shuāng zhēng) - double ladder
- z# V/ i  B5 P, f* s$ T9 d顺序 (順序) shùn xù - sequence*6 E' n1 L  X! @0 ~
死活 sǐ huó - life and death& {0 I' e7 x. n1 a
死活题 (死活題) sǐ huó tí - life and death problem
) M" Q8 ]) Q2 u- Q死棋 sǐ qí - dead group7 H' X$ e; h: R, c
死子 sǐ zǐ - dead stone
: p- ^  J' p6 i5 a$ E0 A0 |四间拆 (四間拆) sì jiān chāi - four-space extension7 P" ]2 H) Q( V: C8 H2 F
四角穿心 sì jiǎo chuān xīng - occupying four corners and center" X$ a3 H* ?# r
四劫 sì jié - quadruple ko
6 F6 _- L) K; I' [1 }四劫循环 (四劫循環) sì jié xún huán - quadruple ko/ s/ F* T5 r) x0 M2 A
四连星 (四連星) sì lián xīng - yon ren sei
. A$ Y/ P# P1 K- d4 F" K松 (鬆) sōng - slack*8 L1 [1 h# u2 i
松气 (鬆氣) sōng qì - increase liberties! }. `5 ~! a$ D/ k' x
松气劫 (鬆氣劫) sōng qì jié - approach ko
2 a! k4 g) E6 W3 v5 f俗手 sú shǒu - crude move+ x, G3 G, w: c& @% U
随手 (隨手) suí shǒu - hasty move
. `+ z* X: V/ f+ U! C  n/ n  N随手棋 (隨手棋) suí shǒu qí - hasty move& e+ }& l% t+ `4 ]& E* m5 X. z
损 (損) sǔn - loss*
, ]0 T; x: H/ c* \0 p3 q4 G损劫 (損劫) sǔn jié - losing ko threat' X6 E+ L$ R" r* g* c
损失 (損失) sǔn shī - loss*
" a' i: m7 X0 h( P$ `, Q顺序 (順序) sùn xù - sequence*
: [9 G" d, L7 E' {# t% \* g' C7 e0 a0 c. D' ~, C

. I* p$ B2 b- v, _3 z6 MT* y* t) t' \/ g6 U3 V! F+ d
台象 tái xiàng - Tower+ p0 O; e, Q5 ^0 f% \
弹性 (彈性) tán xìng - flexibility*
$ q8 r# V9 _$ n0 k1 ~! q( E搪 táng - block*
9 [- h8 i" {0 {- n8 Y3 v# Z套劫 tāo jié - two stage ko! Y9 g% b* r/ E$ N
逃 táo - escape*8 j5 C3 `, E8 Q5 B: `! {4 P
逃遁 táodùn - to escape, to run away, flee*. w* A7 @; r& {$ e
逃生 táo shēng - escape*$ S  L+ u7 w; a6 m9 j
腾挪 (騰挪) téng nuó - sabaki3 B8 `1 r( q. ~' b2 ?  I
提 tí - remove from board
+ ~6 N# M7 W  u: O$ r; \; z$ q提劫 tí jié - taking the ko' J2 b3 c2 s" ?6 Z7 X
提子 tí zǐ - remove from board
9 P2 x& l: e7 Z; W. `) Z# e天王山 tiān wáng shān - tennouzan
7 W) }' c; N* B5 O& r  W, g+ T; E天下大劫 tiān xià dà jié - all-dominating ko" }! C3 o/ q* l9 }9 Y$ d+ O! b
天下劫 tiān xià jié - all-dominating ko- T. s3 {5 W7 g' B) a
天元 tiān yuán - tengen
$ M5 e# m: q5 A, l跳 tiào - jump*
+ C7 i0 |! u- M贴目 (貼目) tiē mù - komi
3 y! b7 g+ J) _  ?, ]" Z  {) _铁柱 (鐵柱) tiě zhù - iron pillar*  K" y8 M( o2 J7 e  y
挺 tǐng - push up; stand*
8 y- p: c1 ~8 M+ G3 f& R; K0 Q. P投降 tóu xiáng - resign*
" b9 }7 R' _# }1 C0 l6 l( _投子 tóu zǐ - resign
. T0 [, l2 B, R4 N8 b透点 (透點) tòu diǎn - placement! R! O' b. t3 w! z  E4 X/ P
图 (圖) tú - diagram*
- s+ g4 z- e  \, \退 tuì - pull back
$ K  h! C$ s5 f2 x$ X1 X/ u2 a托 tuō - underneath attachment
/ f0 g7 O! h3 u6 O! j脱出 tuōchū - escape, break out$ U5 N$ I" i' D: `
脱骨 (脫骨) tuō gǔ - under the stones
8 p3 l# V0 c5 S脱先 (脫先) tuō xiān - tenuki
/ l- E" X2 o8 ]# v" w
; b) O5 K! N/ i8 q% F* K7 c1 Z
  K  s" d" X: T1 @; v$ |5 UW2 I8 [; J9 Z' \1 t( z8 o/ d
挖 wā - wedge" [- ]  i  u! w
外目 wài mù - 3-5 point5 c9 F& j# c2 c% M8 I# A4 d  B
外气 (外氣) wài qì - outside liberty
" ^/ X/ g6 b4 s1 b! L7 l弯三 (彎三) wān sān - bent three& u! U0 U6 y6 N% m  ^3 Y* A$ o
弯四 (彎四) wān sì - bent four* P1 K5 [! [9 x7 b0 `* A8 _
万年劫 (萬年劫) wàn nián jié - ten thousand year ko$ F4 `" C2 z" Z! L: |2 A/ y
围 (圍) wéi - surround*, G. U9 w, v9 z- `
围棋 (圍棋) wéi qí - go
5 U  Z, b: P) |- b8 G3 s尾巴 wěi bā - tail*2 p3 i7 p: Z  U+ V: a
味道 wèi dào - aji. y* W. e: A% L9 i2 D/ W6 Z
文凭 (文憑) wén píng - diploma9 O" q& X/ Z( G3 @. R
稳当 (穩當) wěndang - stable; firm*2 `6 g* }- u/ J9 W0 k
问应手 (問應手) wèn yìng shǒu - probe8 H5 B6 j0 p. F. U+ ~7 N: h( Y& X
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
" W2 d" R: N" H" N% p# L; `无理 (無理) wú lǐ - overplay& q8 f  f- N4 Q. B
无忧劫 (無憂劫) wú yōu jiě - picnic ko+ J' a$ P2 ?( `; E, A
五子棋 wú zǐ qí - gomoku narabe  H& m) K/ e. q3 w0 X, x
五间拆 (五間拆) wǔ jiān chāi - five-space extension8 l: d5 ~- f9 X7 k, G1 ~
五连星 (五連星) wǔ lián xīng - go ren sei
( t& f2 o5 o  |% _8 Z9 b) I  o五五 wǔ wǔ - 5-5 point! X9 d9 s. L; c
* _$ f: d9 s6 u- I  s  K

9 v8 e% J# a, V& F" DX  B$ n; |" I. [9 H: `/ G1 C+ r' o) m
细棋 (細棋) xì qí - close game
2 X3 ?# P* q; U' o% d7 {8 ]7 m瞎劫 xiā jié - false ko threat7 F  J- b7 P4 O4 B' L
下 xià - lower*% J& U8 q) d: w4 O  V: w& `# r( v
下法 xiàfǎ - method*
& W, A9 B% v& y先 xiān - before; first*
! M' d1 @8 P2 M3 D/ e先手 xiān shǒu - sente8 C9 G0 K+ j4 M2 h6 }4 S- Z" S
先手劫 xiān shǒu jié - a ko in which the player makes the first capture+ s# `8 o' y* b( E3 J/ }
先手利 xiān shǒu lì - forcing move
" |: y' t: b4 |+ Q. v先中后 (先中後) xiān zhōng hòu - sente with hidden gote( `1 q' j4 L# R1 z) ~0 N: e( k6 J
陷阱 xiànjǐng - a trap*" ~; W; y+ f, y% g" R+ [  [6 U
象步 xiàng bù - elephant's move
# [- c6 w: u3 P: g+ z5 @1 ]$ T象步飞 (象步飛) xiàng bù fēi - elephant's move6 `; a6 N+ k! U
象飞 (象飛) xiàng fēi - elephant's move
( e2 ~- P& \+ @0 k. p3 Z+ z向小目 xiàng xiǎo mù - facing 3-4 points9 {8 [  r- E! A1 o- Y0 f9 U& j5 V
象眼 xiàng yǎn - center of elephant's move
. [, \: v9 U* [2 I# x消劫 xiāo jié - ending the ko$ c. ^$ v5 X- t  Z, z
小 xiǎo - small*
2 A- B( e. u% `# U" ~; r7 L小飞 (小飛) xiǎo fēi - knight's move
) m+ m/ \' A/ G2 I' m; a小尖 xiǎo jiān - diagonal9 @$ z  X: ~- r4 s$ e# A+ k8 w
小林流 xiǎo lín liú - kobayashi opening4 _  e/ V2 H8 [& N2 i- b; N2 B0 `5 z: K  s
小目 xiǎo mù - 3-4 point
; C" Q- q7 b, u4 m4 v* e0 E2 N* n+ x小盘 (小盤) xiǎo pán - small board (13x13 or smaller); i9 _; [, ~8 Q1 i4 Y. H) B
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)  X6 p' j. h9 g- D  ~
小伸腿 xiǎo shēn tuǐ - small monkey jump
8 d  l: E8 ^5 m" s/ g1 U0 X小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg5 B1 X. w6 ~  ^% w! L5 K
效果 xiào guǒ - effect; result*
8 A  u! E5 `8 O& u2 t效率 xiào lǜ - efficiency*
/ E9 z4 {! K0 ?  w3 t) H7 s2 L5 y# Z新布局 (新佈局) xīn bù jú - new opening
2 f* \6 L! V9 ~/ g; C新手 xīn shǒu - new move
. e  h. c, p8 i+ U# `9 r星 xīng - star point5 P  G6 f; \; h5 ]) L  Z
星位 xīng wèi - star point7 B) d/ B# n, O* ~; w' F
形 xíng - shape*& l. X- i8 b4 o3 x# ^8 A( R9 \
形势 (形勢) xíng shì - situation*
, M' S. P  s5 Q  j! h形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
, m7 f9 p" N  i% H( V  _/ F形状 (形狀) xíng zhuàng - shape*
+ o8 P$ H1 o$ F2 Q3 s2 h秀策流 xiù cè liú - shusaku opening
' K# S( p4 b3 a, u- \+ V虚手 (虛手) xū shǒu - pass
: Q. r. D0 t% [- c# h$ a3 S& |虚着 (虛著) xū zháo - pass2 y! I  v1 L' V
序盘 (序盤) xù pán - opening6 r6 e$ y; @4 {
学生 (學生) xué shēng - student*
4 Y* q% [) s4 c% K雪崩 xuě bēng - avalanche*
8 u6 j; Z1 A, o- R* k1 Y) t循环劫 (循環劫) xún huán jié - double ko5 ~8 _! t) Y+ w9 t" m, B1 N' S
$ Z" ^" u2 [* M  o/ z; [+ h1 Y' C

' `% O8 v$ d9 R) ~5 o% `Y3 S7 {( W+ z9 C; y4 n
压 (壓) yā - push down*' w9 B/ s8 [4 \7 Z6 Z
压力 (壓力) yā lì - pressure*: h' S7 W  J% c) y0 e9 I( t
延气 (延氣) yán qì - increase liberties
, [0 \& g# d- m- Y0 E眼 yǎn - eye*
4 @" B* S, o1 N- F( ^# X眼位 yǎn wèi - eye potential; eye space
$ z* i& a2 G% ?! t' {眼气 (yǎn qì) - eye liberties
. b5 r! v2 ]% h+ a+ R7 P( f2 p; s6 ~眼形 yǎn xíng - eye shape; eye space
6 E- [* K, m4 _* s0 Z妖刀 yāo dāo - magic sword. k5 g( }. `3 H) ]- {
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
8 C" v  q& b* ~8 Z1 g: W要点 (要點) yào diǎn - vital point3 R5 {2 a. q; C9 r: a4 D6 ]( @+ D% Z
要子 yào zǐ - key stones
6 m8 H- D' B3 X' o# Y; }" A) g& n" K业余 (業餘) yè yú - amateur*3 }. K# R1 W# w( h- J2 _2 V) {
一方地 yī fāng dì - one-sided territory: C) A% ]% ~) p5 n% q- Z( X
一间拆 (一間拆) yī jiān chāi - one-space extension
* K/ n3 u+ C3 [6 A6 c2 r. U1 B+ W  j) p一间跳 (一間跳) yī jiān tiào - one-space jump) b- N5 w& P) ~& K
一手劫 yī shǒu jié - direct ko
; J1 ^7 h) A) f5 j+ p2 a一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker# ^$ Q: a, I  z. ~: g  v3 z- @
疑问手 (疑問手) yí wèn shǒu - questionable move
$ d) A2 ?( p, C4 L3 C! |弈棋 yì qí - play game*( f3 `: t  e1 P( Y& K5 Y
引征 yǐn zhēng - ladder breaker6 u9 ~( z- M0 d" M' o
赢 (贏) yíng - win*  ?+ O2 o# f1 V+ [
应氏 (應氏) yìng shì - ing's4 M6 a. r$ r, \; T5 j1 Z
硬腿 yìng tuǐ - first line descent- y' a4 I: c: X/ W9 ^
优势 (優勢) yōu shì - superior*
* b1 U) ]! X  F$ z  D# D7 y有利 yǒu lì - advantageous*3 V$ p+ o# X6 w, R
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye/ H  R) k' ?: l- p+ z/ X7 O  |4 u
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
6 |( a  V) e- H5 k8 w右 yòu - right*; D: m7 V& l/ @2 y
余味 (餘味) yú wèi - aji
" S4 Z$ Q- A( L/ T( i愚形 yú xíng - dumpling shape
9 X* ]/ o  ~6 W/ f( @( E  V+ {5 C/ y宇宙流 yǔ zhòu liú - cosmic style) _2 H) l2 _5 U
原则 (原則) yuán zé - principle*
$ Z0 B" m6 ?( M8 l1 a  v院生 yuàn shēng - insei
& V, R# N6 g7 T/ z% v, t' N# n3 Y7 Z0 U: j( _! H

9 g( w2 v8 R. X4 ~+ @Z+ [7 V9 T: {& k, d& K3 r
枣 (zǎo) - jujube (Chinese Date Wood)*
" U. A2 O- D" `6 s: Z( g扎钉 (扎釘) zhá dīng - iron pillar*
2 {8 d8 `! @- ~( ]( O" h" b4 F* K长 (cháng) - stretch  P6 h6 r( Y( H) J
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi: h, `) `0 X1 q- c8 X" I1 H5 A
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
9 G7 n1 P# t4 f& r" y着 (著) zhāo - move" ]; k* d) x7 [
真眼 zhēn yǎn - real eye3 F5 `1 ^3 Z1 o/ |& q
镇 (鎮) zhèn - capping play
6 Z* W' c# m4 W$ }. E1 P镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker  E# t7 x0 K3 H; i5 X* i/ q
镇头 (鎮頭) zhèn tóu - capping play
4 G9 Y2 j8 s. B6 ?. K3 X% a( U证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
. V& h. d9 x; |5 u( ~( ^征 zhēng - ladder
+ x: ^, v3 j3 e% _( Q6 v争棋 (爭棋) zhēng qí - official challenge match
" D8 N6 |4 p  \$ C. ^8 ~征子 zhēng zǐ - ladder( k9 q2 U' o& ?3 f6 u) ?
征子劫 zhēng zǐ jié - ladder ko, l; u) d+ ?" C7 d+ E
整体 (整體) zhěng tǐ - chain
7 [6 y; j7 q% y( X整型 zhěng xíng - settle. P" B4 B9 u( b3 n" \
正解 zhèng jiě - solution*
" _9 i. Z! _, r4 a正确 (正確) zhèng què - correct*
: _; I) g; p  G# ?6 }证书 (證書) zhèng shū - certificate*
& l1 x; |9 j$ I* F7 o正着 (正著) zhèng zhāo - proper move+ S" p" v6 F" g' a: \- e3 d3 q
指导棋 (指導棋) zhí dǎo qí - teaching game
4 G) c' j7 Z9 i0 v, E直二 zhí èr - straight two
4 O; P% l2 r0 {' E( G$ @直三 zhí sān - straight three& N% [2 v. y4 N. }2 F
直四 zhí sì - straight four
0 E* f# r# ^: ~& o职业 (職業) zhí yè - professional*- @' \; Z% U: Q% S) u
只此一手 zhǐ cǐ yī shǒu - only move
! X- Q9 ^. A4 V" H, p( u治孤 zhì gū - managing isolated weak group
2 G0 J3 A( n5 @* X+ L& I) M/ @中 zhōng - center*2 W+ ?0 D! ~/ T) [
钟 (鐘) zhōng - clock*4 K+ i1 c" K' y2 y
中腹 zhōng fù - center*
/ X) J( y1 o2 t% p3 z) @( Y中国流 (中國流) zhōng guó liǔ - chinese opening
, ?! ]8 `* L/ A. z/ M中级 (中級) zhōng jí - intermediate level*' x( a$ I/ y3 a9 S: q9 }
终局 (終局) zhōng jú - end of game) \, s" \5 v- L; {
中盘 (中盤) zhōng pán - middle game6 l9 a. ^/ z# L3 R3 Y. g
终盘 (終盤) zhōng pán - endgame( t7 ~) o+ w) b( N/ s1 p
中心 zhōng xīn - center*
; J2 t0 H2 T2 Q: s' Q中央 zhōng yāng - center*
! \- n" O. O# a6 T2 M7 R/ h4 i中原 zhōng yuán - center*( w2 k. N: J& p! R$ }* Y2 z, p
重 zhòng - heavy*
1 i9 v8 J& O) Z* q, `主动 (主動) zhǔdòng - (to take the) initiative*5 I! u+ Z# ?9 V" h! R' p
专业 (專業) zhuān yè - professional*
# C2 k% l1 d( ^( Y! F- u% N转换 (轉換) zhuǎn huàn - exchange*& T: b' G, O3 s
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback0 h7 C) p5 r( Q& _, f2 W. x# o
装劫 (裝劫) zhuāng jié - a move that threatens a ko" y- W8 p6 B+ \0 K
撞气 (撞氣) zhuàng qì - reduce self liberties# \6 q" C# b/ a9 ~& }
追 zhuī - chase*
* @3 D: ]( N% `. {2 }追捕 zhuī bǔ - chase*
. y1 d1 g* }- C* c, M子 zǐ - stone; unit in chinese counting
% ~( x4 Y/ d' A3 X2 E  j自然流 zì rán liú - natural style8 D3 w/ Q, _+ i3 {+ {% o3 V% u
自杀 (自殺) zì shā - suicide*
2 K+ O; j+ H. ^+ a( D% p7 j左 zuǒ - left*2 L) _* m# q% X
左右同形 zuǒ yòu tóng xíng - symmetrical position
) d) s* U/ h, O; `; i5 d1 p做活 zuò huó - make life! m4 T% p  F# d, ?# L" Y; v; K( Y
做劫 zuò jié - create ko; b+ D4 X/ V; {: }4 {
作战 zuòzhàn - combat*% i5 a. ?5 Z/ Y) n9 Q) l
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
- L3 ?. I  m0 r: w6 E' ^0 e
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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