| 
  鲜花(152 )   鸡蛋(1 ) | 
 
| A ) Y1 H! `# S9 j3 o安定 āndìng - settle*
 6 e  h& H' e; U* {* _  G* g! C9 J; ^' N7 y
 
 / [1 J. `) n$ s( }2 XB$ V2 u! x# F" z6 C8 i5 q5 Q9 M
 白 bái - white*
 ! ?( h% ?- D! ?白方 bái fāng - white player*# L% h% B, L! \/ [# s6 e
 败 (敗) bài - failure*7 @  F* z6 D4 Z$ W" U2 b5 Q
 败着 (敗著) bài zhāo - losing move* L% \3 x) ]0 f' Q5 a" ~
 扳 bān - hane
 I0 [0 Z6 `  X) Q扳断 bān duàn - hane through, O1 m& {. h: Y% L! T& H5 Y8 `& S
 板六 bǎn liù - rectangular six2 P- b, A( @# e; h2 x3 t
 半劫 bàn jié - half-point ko0 c) d$ Q2 d; e% H( K
 棒接 bàng jiē - pole connection
 ! C- K: `! ?8 r包围 (包圍) bāo wéi - surround*
 3 u& B& H6 h8 b8 G' y薄 báo - thin*5 P& u8 u+ U: F" q
 保留 bǎoliú - retain; preserve*
 - G/ H  `- A8 u) V1 r抱吃 bào chī - capturing technique by atari
 8 ~4 O( Q. p0 o1 O3 {/ W本身劫 běn shēn jié - local ko threat
 . i# Y$ F& m' y* I本身劫材 běn shēn jié cái - local ko threat
 3 F' u& O6 E: g- k本手 běn shǒu - proper move. [4 \  f9 Q& F6 _+ P, e/ |
 笨重 bèn zhòng - heavy*
 % }/ S: `5 y5 A5 n$ ?崩 bēng - collapse*
 ( ^! p4 A6 f2 D0 f崩溃 (崩潰) bēng kuì - collapse*- v+ A+ D$ F/ g4 v
 逼 bī - checking extension
 C1 _& t" V4 N& F; G. q! w鼻顶 (鼻頂) bí dǐng - nose tesuji1 ]) P5 k6 E4 k6 O( z6 w; N
 比气 (比氣) bǐ qì - capturing race
 ' D" i! @. F2 R$ G0 ^比赛 (比賽) bǐ sài - tournament*
 " T3 _: k4 X( l& Y% C1 G; [8 ]边 (邊) biān - side*; d: E+ R( J4 A& [6 b/ s! ?
 变化 (變化) biàn huà - variation*
 ; j" ^. L- H5 w  h变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening8 p- U$ S3 u3 r
 变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening* S! ]. d4 x7 U7 a! a& E( }
 变着 (變著) biàn zhāo - unusual play9 }2 c6 l! i, _3 R' O) }1 ]& f" q
 并 (並) bìng - horizontal stretch
 2 G% b0 m) [) {/ l8 o% a步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)' T7 w. w: n9 x7 `# g
 补强 (補强) bǔ qiáng - reinforce*7 i* q' [* r# @' U) ?4 S
 布局 (佈局) bù jú - opening6 ~6 y# D- X" D1 y5 s. z
 不利 bù lì - disadvantageous*
 6 J6 \% J( [: O- Z不入 bù rù - suicide
 $ P) R3 p" F  l8 m2 [3 \不入子 bù rù zǐ - suicide
 . R/ i1 n3 ?4 H5 i0 K) f8 o# D不提三目 bù tí sān mù - three points without capturing
 9 ^. u8 S+ G; w0 R& v5 p不提五目 bù tí wǔ mù - five points without capturing6 c- i" b2 n6 _" @# V4 T8 f
 4 J% T. R, M& @! |3 X  G
 
 1 u0 y) R: ?/ q# [6 d0 o: UC
 6 t- t, c) d+ q3 K$ B% [7 O猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
 * O4 v9 Y0 i# k' `: v! b猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)) w' t: Q+ i' k: g- f
 参考 (參考) cān kǎo - reference*' @/ [7 b# f5 Y9 w! s, `, ~  U) N
 残忍 cánrěn - bloody or merciless*
 $ r' t. S1 A* r( Q) T& x拆 chāi - extension8 {, S' k. k4 e* u) d' W
 拆逼 chāi bī - checking extension
 . [6 _( G9 L0 \9 r( x) N+ V拆二 chāi èr - two-space extension1 G" H1 b, _3 Y
 拆三 chāi sān - three-space extension
 0 `# a& r/ A1 K# H, J拆四 chāi sì - four-space extension
 3 T$ _- K- z: t9 j% o拆五 chāi wǔ - five-space extension
 3 _$ N1 i5 Q  V+ l: f拆一 chāi yī - one-space extension- D; J* A* ~$ U' S4 {/ ~
 缠绕 (纏繞) chánrǎo - harassment technique, N1 M9 m" i' n2 B8 |
 长 (長) cháng - stretch
 2 N( k3 d0 h/ A0 n7 |- E6 D8 i1 h% ~长考 (長考) cháng kǎo - think for a long time
 - z0 E: k# x4 V! [$ j( J9 P! [' c长气 (長氣) cháng qì - increase liberties
 * F/ ]: N/ [" H& f" v6 J" J3 o! k长生 (長生) cháng shēng - eternal life( r, F& W: |" e! [
 场合定式 (場合定式) chǎng hé dìng shì - situational joseki( g5 E% S% d1 k! j* {3 Y
 超大飞 (超大飛) chāo dà fēi - very large knight's move* N3 |4 F' _  l+ ?9 H
 超高目 chāo gāo mù - 4-6 point
 0 f6 j6 {# v4 l$ ?" z7 e超时负 / 超时 (超時) chāo shí fù  - lose by time! i3 _1 M9 D5 Y8 B; P2 I9 c+ O
 超时胜 chāo shí shèng - win on time5 S% g: }' X) P$ J8 M3 E
 成功 chéng gōng - success*2 j3 {5 {! I: ~7 R; q+ S
 成立 chéng lì - possible*
 1 a% \: r6 t4 t7 s; S2 X; T秤砣 chèng tuó - two-stone edge squeeze" h! C& O( d5 [- ?8 W% m
 吃 chī - capture
 9 Y* v6 T" }$ j+ p( Y& @吃亏 (吃虧) chī kuī - loss*
 , Q+ C# v! z+ b. Y: l持棋 chí qí - jigo
 f+ X' `) z4 ^! |冲 (衝) chōng - push through
 9 q% o5 O7 K% I! o6 j2 O重复 (重複) chóng fù - overconcentrated2 ?) T& \1 ~& \; P& U9 G  z+ G+ M
 初段 chū duàn - 1 dan% |4 u# U; G; b9 X9 B# X
 初级 (初級) chū jí - beginner level*
 ' W9 [" d# b! ~出头 (出頭) chū tóu - getting ahead
 ' G. c1 N& F" `# A+ }# I, h刺 cì - peep
 % h  i4 b" x" h4 ~, U, _; O* ^0 F次序 cì xù - sequence*3 s* r; P$ {3 }: U% u  f2 Y
 错误 (錯誤) cuò wù - mistake*
 ) E+ [3 P; c3 [% p9 I0 I) |% U错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points5 M4 G( p7 r: q9 q5 N
 - T/ @& r0 y5 b. e# e& E; ]* h
 
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 搭 dā - attach7 N' Q6 A# M5 W- a
 打 dǎ - atari
 4 k6 T, H( r  [. n! u: L打吃 dǎ chī - atari9 K4 ^! [) i1 o2 N! j
 打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
 7 ?4 l& P6 r* `8 [5 j* I. Y1 K3 |打挂 (打掛) dǎ guà - adjourn game# m% I2 k7 O9 n: w; n0 y
 打劫 dǎ jié - ko  p) I4 {. e  p  c* v5 k: E0 m
 打入 dǎ rù - invasion$ a" l; }: T; `  u0 `5 |; C) `, k
 打三还一 (打三還一) dǎ sān huán yī - capture three recapture one0 ~' a- N8 k/ w: F
 大 dà - large*, o' ~( @! J2 j6 ^% X
 大场 (大場) dà chǎng - big point
 1 K4 b' D1 i: ?  m" t& M7 r8 x大飞 (大飛) dà fēi - large knight's move
 ( J5 \6 l( h1 R2 E; `* S大局感 dà jú gǎn - whole board thinking8 d+ i, }1 t' r8 e
 大龙 (大龍) dà lóng - dragon*/ u7 E; D% \2 s- I( A
 大模样 (大模樣) dà mó yàng - large-scale framework  v' `! I' ^" M) A
 大盘 (大盤) dà pán - large board (19x19)
 0 K9 g4 r! w$ g大棋盘 (大棋盤) dà qí pán - large board (19x19), i" ]* ?. N2 S; B, b# E- A
 大伸腿 dà shēn tuǐ - large monkey jump" H+ r# p  e5 Q  G* t2 ~" L
 大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
 + u+ n, c. M' F6 n4 z; i1 F大雪崩 (da4 xue3 beng1) - large avalanche! V4 K; B( m: c, k8 L/ G
 大压梁 (dà yā liáng) - Da Ya Liang
 3 U3 H+ x) k9 _/ c) l6 e2 T6 S& Q大眼 dà yǎn - eye with two or more spaces0 _" \$ P  H' t0 w
 大猪嘴 (大豬嘴) dà zhū zuǐ - j group* c2 h: @3 }/ _
 带钩 (帶鈎) dài gōu - long l group" W5 ~3 n. d# E- Q. l6 ~
 单关 (單關) dān guān - one-space jump
 ! K" m& k5 u5 k单官 (單官) dān guān - neutral point4 j1 |1 o' |- j0 z/ x3 {
 单劫 (單劫) dān jié - half-point ko$ G; N  }! q: U9 G
 单行道 (單行道) dān xíng dào - one-way street*4 k8 F3 r: ?9 u( Y2 ~
 挡 (擋) dǎng - block*# x; N0 b; R+ m# d" ~$ v
 刀把五 dāo bǎ wǔ - bulky five
 * h' x) }0 u. f' k! T. L  Q刀板五 dāo bǎn wǔ - bulky five
 - l; S2 k: s  [刀柄五 dāo bìng wǔ - bulky five
 0 M+ P% E3 ?) R# z# ]2 D" r刀五 dāo wǔ - bulky five
 5 x8 u8 S6 J: @, j. A6 j倒扑 (倒撲) dào pū - snapback
 % Y# a% z! K. q" O" ]/ _倒贴 (倒貼) dào tiē - reverse komi
 7 f, F' v  h/ P6 K* u( `; o- h倒脱靴 (倒脫靴) dào tuō xuē - under the stones
 $ c2 v9 O" N5 T. d) m低 dī - low*
 : G# P) j6 r: ~, [) u7 v敌 (敵) dí - enemy*0 W, }, v- V6 J( u* T
 抵 dĭ - hold up; push against, to support, to resist*8 O* ]3 ?$ r4 w% Q+ J  w- n: ~
 抵抗 dǐkàng - to resist; resistance** B! x. H& o, W( ?+ z2 r
 敌人 (敵人) dí rén - enemy*: l6 `9 Y  o+ F! B$ `
 地 dì - territory*
 & c# C  a- g0 A+ f% e6 I地盘 (地盤) dì pán - territory*" F1 O* v) j6 T& w6 ]
 地域 dì yù - territory*
 2 j$ V8 [. p! |4 k' G1 V1 i4 Z点 (點) diǎn - placement; point, Y" O7 o. N5 R) G% _5 o/ H
 点方 (點方) diǎn fāng - eye-stealing tesuji
 . a5 k! V$ C1 C; Z8 J( l点角 (點角) diǎn jiǎo - corner invasion
 - }8 R" |7 }5 W1 H& _点目 (點目) diǎn mù - counting; Q, q9 L7 n- Z4 N
 点眼 (點眼) diǎn yǎn - placement inside opponent's eye+ z) T# f; M# _8 [- ?4 @
 调子(調子) diào zi - choshi6 f/ P; P( S4 v8 f9 d; L
 丁四 dīng sì - farmer's hat; pyramid four
 3 ?2 V# c- ^4 Z; S& e顶 (頂) dǐng - bump' H3 Y- m0 P3 F0 j/ _
 定式 dìng shì - joseki
 7 \, O9 N; C8 c4 @( r3 w& f定型 dìng xíng - settle
 # h% F( Q. P. l+ }( r( k东坡棋 (東坡棋) dōng pō qí - mirror go
 + |$ q7 _6 ?( J斗方 (鬥方) dǒu fāng - carpenter's square7 x4 m& Q, @" [7 i
 读秒 (讀秒) dú miǎo - byo-yomi% H- Z6 A4 X, L7 k- j
 渡 dù - bridge under, V; V2 B7 ~: o) r* f
 断 (斷) duàn - cut*
 ; H; \  e) o# x$ `3 Y- C! ]1 L段 duàn - dan% t. h9 B$ n/ T  r  q$ J
 对策 (對策) duìcè - countermeasure*. {( V" {' G5 K4 ]$ d# I+ s
 对局 (對局) duì jú - play game*7 z+ l9 f; Z/ E5 q* b! @; b7 K$ ?
 对杀 (對殺) duì shā - capturing race/ {/ s! _+ T5 k' g2 K3 k8 d
 对弈 (對弈) duì yì - play game*
 ' P: _0 w& U2 c1 R9 X- O% y) e遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
 ! R9 Q  u8 ]" y8 D9 E7 F! U多元劫 duō yuán jié - multiple ko
 % `) Q5 S  \+ G  Q& E" J- p- Q1 ^$ V& {  |% `# U- P
 
 " X8 {6 q6 w+ n  ]( ~E  C2 W$ R9 C+ G+ V+ a
 恶手 (惡手) è shǒu - bad move
 4 E5 E+ J8 r; P2 A0 h& b8 X! I' A' p二间拆 (二間拆) èr jiān chāi - two-space extension
 * `2 V* p' K. R# ~9 l0 M二间跳 (二間跳) èr jiān tiào - two-space jump7 E/ X8 ~5 A7 ^, t
 二连星 (二連星) èr lián xīng - ni ren sei
 : a* j9 E8 U: a+ g二手劫 èr shǒu jié - two-step ko
 + o- o. A! [' q0 _+ ^9 t* m# q
 6 P+ P! p. k' I
 9 x$ U  g7 p6 _& o: D* l5 yF5 ~  z8 z! s  C5 k) F# h
 发展 (發展) fā zhǎn - develop*
 , O+ n2 O( A1 z6 k  m1 P法 fǎ method, way (also 下法 xiàfǎ)*
 . N  l( [5 {9 c6 u反扳 fǎn bān - counter hane* d2 S4 E: R+ z: R
 反打 fǎn dǎ - counter atari1 g$ D/ q! `  S2 k+ F! R7 v& x9 T
 反攻 fǎn gōng - counter attack
 ( r: ]/ N, s& Y$ ~. b反击 (反擊) fǎn jī - counter attack
 ! d5 h: L* w; T5 Y% E- s反夹 (反夾) fǎn jiā - counter pincer
 4 j* x1 f( Y( l* w反提 fǎn tí - recapture
 % n0 B1 H* i% p: b) _8 Y方法 fāng fǎ - technique*
 0 ?- t, Z3 V* Y方四 fāng sì - square four$ Q" [/ w+ @! X/ j: t- {8 \
 方向 fāng xiàng - direction*
 4 f/ l. H% I0 ~: S方形 fāng xíng - mouth shape
 * x5 s* I/ B$ ~2 u  J1 z3 C$ b防 fáng - defend*% d' a" @* d) d9 S
 防守 fáng shǒu - defend*- c! m+ u% M  o8 `& I1 ^2 X5 x
 飞 (飛) fēi - knight's move
 3 c- d3 Q0 O: ~: p5 Y飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
 8 K6 g- k1 Y4 ?5 S飞压 (飛壓) fēi yā - press
 9 A7 @5 H8 n' W) z3 @废着 (廢著) fèi zhāo - useless move
 ~( o! y5 g7 J废子 (廢子) fèi zǐ - useless stones
 * M, ]2 Z$ {9 G; y+ W5 }8 Y分投 fēn tóu - splitting move) d3 S1 J* W  Y7 `0 l
 分先 fēn xiān - even game# V3 w% S# w; e, m
 封 fēng - seal in*" i/ K5 V) @+ {) {# S0 M
 封手 fēng shǒu - sealed move# b3 b2 y) [& x" M% b( L
 封锁 (封鎖) fēng suǒ - seal in*
 + q8 ?1 K- }/ Y% B浮棋 fú qí - floating stones7 L( A) u+ F% t0 q2 V, ~
 浮子 fú zǐ - floating stones' ]! n' K* ~9 k
 负 (負) fù - lose*- }! \- x) X+ O# ~* \" V0 T* O
 复盘 (復盤) fù pán - game review
 5 o1 Z0 a- j7 T( j
 + _3 j" T3 ?1 M9 h) t
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 $ u: _: C. H; g) |9 T. L概念 gài niàn - concept*
 . R' e/ c+ L% V; x# z0 k9 ^感觉 (感覺) gǎn jué - feeling*7 E& b9 b% s- j4 i: a4 ~
 高 gāo - high*
 E% _7 Z9 |8 N! h. c" m5 _高级 (高級) gāo jí - advanced level*7 c/ |- n) d2 R$ m1 N  R7 l6 A
 高目 gāo mù - 4-5 point/ [; `: F  E# a4 y! J
 根据 (根據) gēn jù - base*4 v! x, u" x2 V7 L$ c+ d7 I1 Z
 根据地 (根據地) gēn jù dì - base*  [4 h7 z% c$ h" |: w) s$ }5 S4 y! O
 攻 gōng - attack*
 6 A9 a$ P: ^7 i& O攻击 (攻擊) gōng jī - attack*
 0 E/ u/ |3 j( ~% F8 \% `+ |共气 (gòngqì) - shared liberty/ F# ?8 E2 k& x" r3 J
 公气 (公氣) gōng qì - shared liberty* ~9 O9 n3 n8 o0 r4 h* e
 攻守 gōng shǒu - attack and defence*
 : P- @. h# _; B+ Z5 ?共活 gòng huó - seki
 $ k4 l6 B( P5 n- Y孤棋 gū qí - floating stones% q. a8 u9 B" R* @' g
 挂角 (掛角) guà jiǎo - corner approach
 . ^9 c: E5 ^- t9 b! r拐 guǎi - bend*4 Q! A1 a" Q; ?4 U: x( J9 B! }4 e
 怪着 (怪著) guài zhāo - ghost move
 + R9 @# m! r+ p. h关 (關) guān - one-space jump
 : W! i+ R' H8 g' S/ ?5 ^# R官子 guān zǐ - endgame
 * m$ z( [, o. k# O1 j龟甲 (龜甲) guī jiǎ - tortoise shell* o. o( H, e8 |( q2 R
 规则 (規則) guī zé - rules*
 ; }, ?0 [3 `# J" R. z* ~* o5 J  K鬼手 guǐ shǒu - ghost move
 3 T' e. a+ w1 Q3 R. x8 O* i滚包 (滾包) gǔn bāo - squeeze4 f3 W. z1 ?( Z, C, J
 滚打 (滾打) gǔn dǎ - squeeze
 1 j/ ?8 n8 \8 ~: a. d5 V0 V# A滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
 - Y- k. V8 M# A* n+ _- V$ L过分 (過分) guò fèn - overplay
 ; N+ b) C$ T( m, a& t+ M国手 (國手) guóshǒu - national champion*; |7 i) X. N, W  E  e
 
 W! h9 N/ `7 J4 @4 Z& o. i3 b0 v) {% }# N+ A. |$ W- u" [- V2 v, h
 H
 X9 g8 l( c1 [/ S+ K韩国流布局 (Hánguóliúbùjú) - Korean Fuseki$ _3 d( C+ T8 K% L6 @6 f
 好点 (好點) hǎo diǎn - good point
 & ]: Z% ]' D/ R  n9 X: t) q和棋 hé qí - draw*& a; {6 {; w: e% ?1 H- N
 黑 hēi - black*
 8 H3 |& A4 B5 N2 j# U3 X9 Y黑方 hēi fāng - black player*
 5 t5 P# }2 `& H2 [. u黑先 hēi xiān - Black plays first*
 ( J" `! b1 B, E) }猴子脸 hóuzǐ liǎn - Sake bottle shape
 ( c* A$ A1 q+ N* M; X+ \) p厚 hòu - thick*' u" e! T/ ^* p( L8 o8 f
 后悔 (後悔) hòu huǐ - regret*, |# A% y. S9 ?6 l0 E* s' [
 后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
 - Q* d6 D* ]1 b2 ?& X; t2 t* L厚实 (厚實) hòu shí - thick*
 - a" N! z* U; I0 [厚势 (厚勢) hòu shì - influence*
 / V) j3 F6 U% b, W0 D3 B( I% Y后 (後) hòu - after; later*9 b6 a0 |0 ]0 r' p3 q- t, N
 后手 (後手) hòu shǒu - gote8 ]: y9 v, c  x, g3 ^* Z7 ?- i( k
 后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
 : [0 h0 h0 _  |( M后续手段 (後續手段) hòu xù shǒu duàn - follow-up  C( g8 U' r3 n; ?2 W- Q# i' t6 I! ]0 r
 后中先 (後中先) hòu zhōng xiān - gote with hidden sente
 2 @& O( Q6 B! E; ]虎 hǔ - tiger's mouth4 d1 N; J! t9 [. K- c* U7 w
 虎口 hǔ kǒu - tiger's mouth! g0 Y7 H) ?" h, T, y
 互破 hù pò - mutual damage
 $ p- T/ I/ Q5 v互围 (互圍) hù wéi - mutual surrounding of territory
 . V6 y5 k3 e- _. f# z花见劫 (花見劫) huā jiàn jié - picnic ko. l; D  C8 k) |# Q4 p& i- b
 花六 huā liù - rabbity six
 * N1 `6 c/ [+ q4 V9 W/ a3 P* t花五 huā wǔ - crossed five; u3 {6 s5 _' `: {, d
 还原 (還原) huán yuán - transposition
 , N7 [' p9 g* A' Y缓 (緩) huǎn - slow*
 + m, \3 d9 i3 G( |1 e$ u( a! W缓慢 (緩慢) huǎn màn - slow*
 * P( n6 c7 ?* H6 {; C% d; x" i缓气劫 (緩氣劫) huǎn qì jié - approach ko8 ^, ~- x2 U3 l: m, \  N  P% a+ u# f
 缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)1 u0 w2 x% `5 {" T* R1 _  S
 缓手 (緩手) huǎn shǒu - slow; c& ~( b5 k$ Q: b4 f- Y% G
 缓征 (緩徵) huǎn zhēng - loose ladder6 l7 J. e" {' h1 b0 B$ T( ]' n
 缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
 8 w& q! n3 [! M4 K: q, z5 t黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
 * _9 C$ }! F+ h) l% J. F# @2 ^) q回手 huí shǒu - take back*  y( t4 T1 H, `; a
 回提 huí tí - recapture
 0 D3 Q' J& ~) V! v& S5 w7 h悔棋 huǐ qí - take back*
 3 s* l2 X: x6 B; i活棋 huó qí - living group
 + ^% D, }/ u' q7 _6 E& v8 q2 c2 S/ C' b* u
 0 |# W& C! Z" |/ M# d# S
 J, u" H+ r, u  z9 \' m
 急 jí - urgent*1 F7 P- \/ P# s' B6 H' j2 @9 B
 级 (級) jí - kyu  @# {+ H4 O3 f& B; ~
 急所 jí suǒ - urgent point$ W* |+ n& j7 O' H* \  H( |2 x
 挤 (擠) jǐ - bump into diagonal; choke; atekomi( _! J/ K6 ^  W% o: P/ P
 技巧 jì qiào - technique*% m" n$ z7 k: a
 计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*6 e8 {$ S2 i. p4 F8 ]
 佳 jiā - excellent*
 8 p2 ?, W( X* @! D4 j夹 (夾) jiā - clamp; pincer; k1 }, w+ v4 d/ s9 y
 枷 jiā - net
 0 x! `/ C& c, J! F4 X0 Z1 A枷吃 jiā chī - net
 4 d6 u7 e3 R  v) l. f夹攻 jiā gōng - pincer, t  @/ c: G0 c+ Y4 T. z  y* G
 假劫 jiǎ jié - false ko threat* z6 F/ O* d( V7 n
 假双活 (假雙活) jiǎ shuāng huó - false seki9 {3 [+ W; m" T; f( j
 假眼 jiǎ yǎn - false eye, ^7 O+ a9 ]( I; b7 }
 假眼活 jiǎ yǎn huó - two-headed dragon
 ' h8 O4 a+ E3 Q1 e( S9 b; o* }尖 jiān - diagonal$ i8 p+ k2 @+ Q8 }/ E1 a
 尖冲 (尖衝) jiān chōng - shoulder hit+ x# Y" q2 z2 T% P
 尖顶 (尖頂) jiān dǐng - diagonal attachment' R8 @, s  `5 t9 |0 F- U
 坚实 (堅實) jiān shí - solid
 ; j, {- B5 f  ]" W: ]( _. ^见合 (見合) jiàn hé - miai% E* O8 D: _+ M& I+ C5 K7 T, O
 教 jiāo - teach*
 8 P( @1 I) @* n交叉点 (交叉點) jiāo chā diǎn - point
 2 n  r2 m1 M( k交点 (交點) jiāo diǎn - point, p4 R% y. O1 \) o1 J, ^" |6 h
 焦点 (焦點) jiāo diǎn - focal point*' N, Y  Y, Q6 C# V2 n2 L4 ]' K" W# Y
 交换 (交換) jiāo huàn - exchange*# @9 j) z+ {- v
 角 jiǎo corner (angle, horn-shaped)*
 ' b% y; _1 B/ p) i叫吃 jiào chī - atari% N. ?% s8 t+ H: E( o+ A( o- B
 教师 (教師) jiào shī - teacher*, w& Q4 U" s8 U
 教室 jiào shì - classroom*5 R) u  P+ v) q1 p
 基本功 jī běn gōng - fundamentals*  R$ b8 x0 ]- h9 J- J( H4 J1 n
 接不归 (接不歸) jiē bù guī - connect and die+ W0 O( t5 }3 g4 i4 B5 F1 L, O
 劫 jié - ko
 / D; A- m7 P1 v' ~4 E2 |劫材 jié cái - ko threat
 2 X9 N# r3 `9 V4 E0 N结果 (結果) jié guǒ - result*5 ^1 Y. T8 s& ^1 A8 [  A% X1 G& U1 M
 劫活 jié huó - live by ko1 q- a6 k2 R' `, W3 k: ~" n3 e
 诘棋 (詰棋) jié qí - life and death problem) [: g5 q2 m: Z1 ^' ^: v3 y
 劫杀 (劫殺) jié shā - kill by ko
 : L+ [/ r1 G; Z2 D劫争 jié zhēng - ko fight" C: [5 k5 q8 r4 F6 C' u  |: k/ q# s5 b
 解答 (jiě dá) - answer, solution*
 7 N0 P3 y3 c" o( \8 @金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
 ! U0 x3 q$ u- W6 ~金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg: I" n! w: `. ?1 [
 紧 (緊) jǐn - tight*$ `2 D; r* C* y9 x4 p9 q# T
 紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties% B- x4 r) {$ J# d9 |
 紧劫 (緊劫) jǐn jié - direct ko6 f* ]5 i2 [) U
 紧气 (緊氣) jǐn qì - reduce liberties# a  z4 y8 G9 V; T7 W% t
 紧气劫 (緊氣劫) jǐn qì jié - direct ko: {5 I, q+ }. Z3 ~* O
 禁着点 (禁著點) jìn zhāo diǎn - illegal point  w3 ?. ^, i$ [* c
 净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)9 Q3 H, ]# g  Z3 {
 净活 (淨活) jìng huó - unconditional life* V( a$ ]3 I7 s& J/ O% f; {5 w+ a
 净杀 (淨殺) jìng shā - unconditional death) e$ s/ m8 R! t* c5 S6 Q
 净死 (淨死) jìng sǐ - unconditional death
 & D! e& U4 \) Q$ ]; d2 g, @救 jiù - rescue; save*5 v) o" M% R$ b4 {/ c# I8 Q
 聚 jù - placement inside opponent's eye6 F. U! y  M6 j
 俱乐部 (俱樂部) jù lè bù - club*+ ~2 j, g# P7 w  H' r
 聚六 jù liù - six-space killable eye shape/ f. T7 d$ D3 o: G
 聚三 jù sān - three-space killable eye shape" E& X( U9 }+ k# g
 聚四 jù sì - four-space killable eye shape% {* W# l" s; z
 聚五 jù wǔ - five-space killable eye shape  U/ X; c/ f0 h4 I% G
 决战 juézhàn - decisive battle*
 0 _2 X0 D; B+ m' t7 V诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*: O0 P% B$ y& p# w/ `  {
 0 E9 \0 m0 r7 m- z" r% Z$ w
 
 ' H' J; i7 Y' ~! n6 b4 y2 r7 X  JK
 7 F4 V: l3 n$ Y' D卡眼 kǎ yǎn - falsify eye
 N$ f) j2 H) i) M2 k开拆 (開拆) kāi chāi - extension
 3 [- x- o7 j/ J$ U2 C% X# n. {' m开花 (開花) kāi huā - ponnuki0 \, N$ g0 m1 A8 y
 开劫 (開劫) kāi jié - create ko& P. M5 \/ }' c6 N
 开局 (開局) kāi jú - opening
 % j, F) Z1 g7 G( J( C3 N# B5 Q' T看花劫 kàn huā jié - picnic ko) b. {6 L6 E4 {) O& i0 [! G6 L' o& z5 p
 抗 kàng - to resist, fight; to oppose to defy*6 g0 W8 f- x7 o1 h) B
 靠 kào - attach one line higher than enemy stone1 o- J. k  \* }& z  J# E/ k7 k; v
 空 kōng - empty*
 7 ]( t3 {& c9 g空间 (空間) kōng jiān - space*
 1 d4 B) j: t2 \$ Q4 O空三角 kōng sān jiǎo - empty triangle6 d# s1 {  v5 Q# ~
 空 kòng - territory*
 2 `) ^1 t) m* Y4 J& @! d( N跨 kuā - attach at waist of knight's move$ X% V, J9 h9 k4 S8 C
 跨断 (跨斷) kuā duàn - waist cut5 R1 T( H, D- ]9 E0 y1 [0 ~9 {
 快 kuài - fast*
 7 C% d3 E: d$ ~1 }1 e* W快棋 kuài qí - blitz game
 ; w, }4 i9 S( F( t- s# x6 S宽 (寬) kuān - loose; wide*
 - Z, |  J) C- [7 w宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties7 P* ^1 u2 c5 C# W
 宽气 (寬氣) kuān qì - increase liberties
 $ x. W- o  b# V# K2 v宽气劫 (寬氣劫) kuān qì jié - approach ko8 M2 g  n4 h" O
 亏 (虧) kuī - loss*0 K& o5 X1 G& u! W( _# l
 亏损 (虧損) kuī sǔn - loss*" V2 Q3 C4 t1 R7 F* X' @  B
 扩大 (擴大) kuò dà - enlarge; expand*
 0 b- B6 c" U& b; x' G" e+ }扩张 (擴張) kuò zhāng - enlarge; expand*
 6 b$ X' @; A. T! f[edit]& d) |! B$ x+ h" w% o- p5 [( t5 J' W
 L! F/ z# P) t" C/ T
 赖皮劫 (賴皮劫) lài pí jié - many move approach ko( G: e, L2 ?/ ~1 P% a4 q
 拦 (攔) lán - checking extension; prevent opponent's advance*+ V5 _5 \* }; R& x, E2 f
 拦逼 (攔逼) lán bī - checking extension
 7 L* S, _- |) Y0 l烂柯 (爛柯) làn kē - ranka( _$ D$ k' C; x! ]! P" i" c
 老师 (老師) lǎo shī - teacher*- z$ l& V& R" n; H# m$ T+ ]3 P( G
 老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
 : Q. U; Q4 I$ [/ t1 a- S3 F3 S0 d类型 (類型) lèixíng – pattern, type*) b4 x5 R, {' ], b6 h1 x
 冷着 (冷著) lěng zhāo - unexpected move6 q$ _. B4 k2 Q3 w' N: \
 利 lì - profit*
 % A/ _( D9 I* I+ G# p' C立 lì - descent; stand% J1 u8 K7 y7 i$ |! d" g
 利用 lì yòng - make use*
 5 z  t* D0 _1 @7 ?2 ^8 C连 (連) lián - connect; continuous*( S' r0 q, V) Y. \5 Z
 连扳 (連扳) lián bān - double hane
 " S) I' e, H8 z. g8 l- v) ]连环劫 (連環劫) lián huán jié - double ko, S+ K  e! X( q8 G5 C2 u
 连接 (連接) lián jiē - connect*0 \$ W( r. V9 ^& |" J
 联棋 (聯棋) lián qí - pair go9 s4 x2 o3 @' O1 k- s; y
 恋子 (戀子) liàn zǐ - reluctance to sacrifice
 9 X1 }- F. t4 A% r- q8 b% X! ~6 f两分 (兩分) liǎng fēn - equal*$ \: i2 I: Y& n# w
 两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
 % N, D9 v, g' i; ^: R劣势 (劣勢) liè shì - inferior*
 - y5 s0 _$ t) k) s! O) a% q裂型 (裂型) liè xíng - split shape6 o/ F- S3 K. ?& q- A  L! N+ ]
 龙 (龍) lóng - dragon*
 / @+ L# P; a% ?' Q漏着 (漏著) lòu zhāo - oversight
 8 x1 K2 L" X, S落子 luò zǐ - playing stone on board( H7 q; e. h5 ]* V) |! m
 
 7 [+ E7 {% x' P4 r/ U/ Z; V
 ( D$ v* ^, b: Y, `3 bM% U% M& K  x, P. o
 满意 (滿意) mǎnyì - satisfied*: |3 u# b: C! D) A' C# [7 d  Y
 慢 màn - slow*1 ~  ]. e0 h5 w# H$ D
 盲点 (盲點) máng diǎn - blind spot' j* {: k. U- a' \- q1 e# D
 梅花六 méi huā liù - rabbity six% @, n# ?) E( k! U' a
 梅花五 méi huā wǔ - crossed five& z# ]" Y3 {2 D
 门吃 (門吃) mén chī - capturing technique by atari" L! L: G1 g; e5 g
 迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening( n2 d  e8 n% ~5 G
 妙手 miào shǒu - excellent move% u7 {- o2 Q. U  h
 妙着 (冷著) miào zhāo - excellent move1 V' X4 \* J+ K0 Q0 T. R& a
 模仿棋 mó fǎng qí - mirror go) O" t3 e- ^( H: K/ [
 模样 (模樣) mó yàng - territorial framework
 ! D' V' a6 a* |& d( f6 e目 mù - point of territory* q( e, [0 ^4 R4 @' b0 O2 c& y- ~
 目外 mù wài - 3-5 point
 * x1 w# l* {/ B5 s, ~. ~8 A; t: g
 - X4 C% ~3 H( ~. F8 b5 q. L
 N
 ! H( }9 O6 H2 ]3 P7 k5 P内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones/ Y# R* J/ o8 M8 D7 A
 逆官子 nì guān zǐ - reverse endgame move
 3 _& b: ^& \& u逆先 nì xiān - reverse sente/ N# W; n( F5 t/ ~- D5 ^, z0 l
 逆先手 nì xiān shǒu - reverse sente7 u  T  T2 r1 c: z
 逆转 (逆轉) nì zhuǎn - overturn game
 5 H$ w+ {5 I$ j3 J9 R# B" q粘 nián - connect*; p- b1 X# N9 a/ L
 凝形 níng xíng - overconcentrated shape
 3 w: g) V/ a# S) h扭断 (扭斷) niǔ duàn - crosscut* Q; C, b7 v  J
 扭十字 niǔ shí zì - crosscut3 e4 x5 p! |; K+ G9 K& q
 扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
 1 m- x' g# K$ f扭羊头 (扭羊頭) niǔ yáng tóu - ladder4 H0 E( v% G. y$ _
 
 " X& N/ K0 A& p; T/ ~: ?) n4 I( y# P0 ^6 m5 @
 P
 - @' c7 V' y9 m% ^1 X/ V爬 pá - crawl*
 1 |& d8 @6 t$ {盘渡 (盤渡) pán dù - bridge under
 / y, Z; _* i: l2 L( i盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner( K/ X2 D3 e% s/ C4 ~( y& f
 盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
 ) \8 l  ^" |% E$ N- Y抛劫 (拋劫) pāo jié - throw-in ko5 u0 M( Y8 F: T% n2 [+ n" m
 配合 pèi hé - coordination*! n! N. A; z7 S6 o( R: v
 碰 pèng - attach to the side1 K5 ~/ C& v7 d$ U
 便宜 pián yí - profit*
 " V4 d/ k5 K) u2 I骗着 (騙著) piàn zhāo - trick play, hamete- S5 C- P# l5 V& Q
 平衡 píng héng - balance*( h0 e& w2 I5 s  s6 k/ b
 破 pò - break*0 A# Y: \# k& U* y3 k
 剖析 - pōuxī dissection / self-analysis& ]: I. W# {! o1 U
 破解 pòjiè - solution, answer to a problem*
 9 G2 J- k3 v+ h7 j1 Y扑 (撲) pū - throw in
 3 Z" H! g0 P: p. U葡萄六 pú tao liù - rabbity six2 D- Y( k: |! i
 谱 (譜) pǔ - game record8 C  q- L3 F9 Y- u& c! ]
 普通 pǔ tōng - common*$ N0 J1 @' A$ Z( }( c' m; a
 [edit]
 ) v! s/ q1 n0 x) n$ f# d8 Z) ]Q
 * U0 v( E" _4 ]4 W7 s$ ]* }7 ?欺着 (欺著) qī zhāo - trick play, hamete
 7 U. M! n6 f; p2 H5 ^# J1 Z9 w% U8 f棋板 qí bǎn - go board8 l) {/ }" n5 B. n0 ]1 r. a
 棋风 (棋風) qí fēng - playing style$ h8 a5 `) B) F
 棋盒 qí hé - stone container8 i2 T. p4 g5 z- d
 棋筋 qí jīn - key stones1 j& L; e9 ?" p7 s1 A' u
 棋精 qí jīng - key stones
 / m# J: U& ^* E3 W% W8 Y% `' A! m棋理 qí lǐ - go theory) O1 X7 H" U" n: C
 棋力 qí lì - strength in go
 ( [' Z7 S0 o, d' A  I8 F3 {# A) Y棋盘 (棋盤) qí pán - go board+ k- k! V5 T2 J$ t: s3 ?% f! o8 K
 棋谱 (棋譜) qí pǔ - game record
 & V, b# c3 R( S6 e+ a  s- ~棋石 qí shí - stone+ ~% W3 Y4 x+ X% P/ U; Y4 N
 棋手 qí shǒu - player*7 C' B# q: n2 T! o/ c0 I  g% T
 棋书 (棋書) qí shū - go book
 {$ r4 p8 ?' A+ R% n$ s棋院 qí yuàn - go institute! S9 ~7 j( D& N; \
 棋形 qí xíng - shape
 ' y* n3 T4 G5 q. H棋钟 (棋鐘) qí zhōng - clock*
 % b  n& ^6 G$ H/ V9 S' `4 D: R& _; b, s棋子 qí zǐ - stone- h* n2 P( E+ R
 弃 (棄) qì – abandon, to discard, throw away# N6 c$ Q" B' C2 L: p; `
 弃子(棄子) qìzǐ - sacrifice! y5 q- l" J# t6 A3 s+ G
 气 (氣) qì - liberty
 2 ?$ p) @9 b: f气合 (氣合) qì hé - fighting spirit
 ! ]* L7 h% ?9 v气紧 (氣緊) qì jǐn - shortage of liberties) D0 _9 f1 i1 n9 ~/ f
 前 - in front, before*  {" l  j$ b1 V6 D) D$ T0 z4 w
 浅消 (淺消) qiǎn xiāo - erasure
 5 d  ^! \* ]2 e7 @8 w) h墙 (牆) qiáng - wall*
 / C3 t% `1 K- ^# [强 (強) qiáng - strong
 , {7 R) D1 h8 q/ q/ S! F  F/ C墙壁 (牆壁) qiáng bì - wall*2 |; e' A( s( c* {0 z3 y; Q/ C
 强棋 (強棋) qiáng qí - strong group% ^; `7 n% |9 x" [8 j& d2 d. p) ]
 巧手 qiǎo shǒu - clever move; R* M/ b# K2 P% H9 `- a& l* l
 巧着 (巧著) qiǎo zhāo - clever move$ i7 J0 N9 S" G6 Q
 切断 (切斷) qiè duàn - cut*( x+ H/ k9 ]( G9 ]
 侵消 qīn xiāo - erasure
 # n( j' J4 x1 Y% `# z. u轻 (輕) qīng - light*% r: ~/ v5 V: J6 P5 w+ [
 侵入 qīng rù - invasion
 1 f0 S; l" m: _4 F. I3 q轻盈 (輕盈) qīng yíng - light*7 V: @8 k, B' C/ a( X! c
 求活 qiú huó - make life' f5 I2 [  I6 X4 t% N
 曲 qǔ - bend
 , X+ @' {, W; a8 q曲尺 qǔ chě - carpenter's square
 6 t; x& {4 Y2 m7 c曲三 qǔ sān - bent three7 g' J1 ~3 V/ N/ k% V5 z
 曲四 qǔ sì - bent four
 ; A) Z4 J. r% ]1 l2 Z觑 (覷) qù - peep, l( w6 u$ [! I
 权利 quán lì - privilege7 \2 ?) Y* C- o  U- D9 w4 n: @
 确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*. H0 B9 S* f) @- X
 
 1 J/ ^" ]+ z* O% h% S3 R1 f
 # h7 D$ a+ \$ [7 BR
 / l6 S$ R8 |: W( t' A. X让子 (讓子) ràng zǐ - handicap
 / r0 c' \: o/ `4 j6 w让子棋 (讓子棋) ràng zǐ qí - handicap game
 ) @2 m& ^3 p5 z5 G5 g, F: {' p4 ?认输 (認輸) rèn shū - resign*, |, o! ^( Q0 I# t. q8 y
 弱 ruò - weak*0 U! k2 n3 o6 h! j0 Q
 弱棋 ruò qí - weak group
 . y2 w, U" P$ q5 w2 M
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 * I9 }4 |: v1 U' d2 J9 D, |, US
 - L* Z9 {* s: e% g三间拆 (三間拆) sān jiān chāi - three-space extension& {. ?$ u& I3 S% w
 三间跳 (三間跳) sān jiān tiào - three-space jump# X  m/ |% n6 @  Y# S
 三劫 sān jié - triple ko8 R, X6 D+ ~% ^6 H: S
 三劫循环 (三劫循環) sān jié xún huán - triple ko# p3 ^. h$ g$ z' F1 l( m1 o
 三连星 (三連星) sān lián xīng - san ren sei. w3 E/ J. h  h, l) e
 三目正中 sān mù zhèng zhōng - center of three stones
 8 j4 l9 T: ^% R' w( [) G9 L三三 sān sān - 3-3 point8 a3 n' K0 W+ }* F
 三手劫 sān shǒu jié - two-move approach ko( Y& m% m6 y' M. I8 `
 三子正中 sān zǐ zhèng zhōng - center of three stones2 D/ T; S$ V; J" J9 r
 杀 (殺) shā - kill*
 # f6 N. ~& @8 f( ?7 W杀棋 (殺棋) shā qí - kill! Y, R6 \$ t3 k' M2 V, m% n
 杀气 (殺氣) shā qì - capturing race9 F' u! m' l" {& ~4 y: m" v% _
 上 shàng - upper*" w; h" u" h" w$ i* g8 o) }) e" _
 上级 (上級) shàng jí - advanced level*
 7 U( \" t, z' a: y/ G; Q' n上下同形 shàng xià tóng xíng - symmetrical position2 \2 L; ?0 u+ ~" f8 F
 稍 shāo - somewhat; a little*& m; ]/ b- J2 A) H
 伸气 (伸氣) shēn qì - increase liberties5 L5 J2 x5 j: {0 M* r( C7 P
 伸腿 shēn tuǐ - monkey jump( w+ `/ _2 Q  [% l: S7 o. E
 生死劫 shēng sǐ jié - all-dominating ko$ u5 u5 e! x% M# N0 M, e
 胜 (勝) shèng - win*
 + p7 b; ]5 {5 `% j$ F0 }5 y胜负手 (勝負手) shèng fù shǒu - all-or-nothing move+ U& K; A  v1 _4 \1 E0 [
 胜着 (勝著) shèng zhāo - winning move
 ( ]3 E- H( y* _1 i失败 (失敗) shī bài - failure*3 f! L/ p1 S: w( C$ ]6 v9 Y1 V" t
 实地 (實地) shí dì - solid territory
 9 C6 u3 A6 X% s. u8 b; Y. {- S十番棋 shí fān qí - ten-game match
 7 m5 x9 o3 h$ G5 P# {! G: M3 H8 G+ l实接 (實接) shí jiē - solid connection  t$ B  M0 z: a8 L( X! g5 }
 石塔 shí tǎ - two-stone edge squeeze
 9 r* A$ e& W2 }) ?0 S2 `0 y实战 (實戰) shí zhàn - actual game situation9 ^8 o: C4 `6 n% H  a
 实战手 (實戰手) shí zhàn shǒu - situational move7 n+ w- ^. P& [  G: e/ r
 势 (勢) shì - influence*2 [/ I. M4 S5 h) Q  P* T( k
 室 shì - house; room*0 I1 P3 V  w+ V
 势力 (勢力) shì lì - influence*" r: @3 B& {. C+ A* i
 试应手 (試應手) shì yìng shǒu - probe/ d3 }# z: x  B7 h7 M
 收官 shōu guān - play endgame
 ) E, ^& Z& w0 N收官子 shōu guān zǐ - play endgame
 , l: m. o9 y' j收后 (收後) shōu hòu - last play
 ' g/ a3 K( [4 O" o) i% ^" X, V收气 (收氣) shōu qì - reduce liberties) \3 I4 T! w4 L8 r5 [; ~4 h
 守 shǒu - defend*
 , U0 Z/ i" T1 U4 Y- J, q6 g/ O手 shǒu - move
 * D/ V; s/ R8 e" i, W# x& B手段 shǒu duàn - technique*
 $ b. _7 ~0 {$ O+ {. \  K手割 shǒu gē - reorder sequence3 d8 |, p# O$ L& C; e
 守角 shǒu jiǎo - corner enclosure! X4 C- `9 X* r6 H2 U+ u+ w$ U
 手筋 shǒu jīn - tesuji
 7 h7 \/ z0 M7 [" z8 m手顺 (手順) shǒu shùn - sequence$ q/ [  x% n% Z' G
 手谈 (手談) shǒu tán - hand talk$ a! x6 @" x9 J) Q
 授先 shòu xiān - one stone handicap2 j  l8 O, x/ W
 授子 shǒu zǐ - handicap+ @* C" O! _% N+ g& C* C7 s7 Q, q
 授子棋 shǒu zǐ qí - handicap game
 : m) y5 H+ w- g- E6 r书 (書) shū - book*
 / x$ q/ e' [0 S. g7 J" [. Y输 (輸) shū - lose*
 $ ~' N  F/ s$ \, x6 t  B8 Z书本 (書本) shū běn - book*
 # I0 z6 ]0 g/ O数目法 shǔmùfǎ - territory scoring
 7 O" X( r( C. j* \: J6 J数子法 shǔzǐfǎ - area scoring
 , N4 i; O( R6 I梳形 shū xíng - comb formation. x" V4 b% n8 Q
 梳形板六 shū xíng bǎn liù - comb formation( N3 n' r- K" y4 _) q
 双 (雙) shuāng - bamboo joint
 9 m: ]1 M, \. D6 c- H0 A双吃 (雙吃) shuāng chī - double atari% m) i( X. Z$ w. W# C! Y
 双打 (雙打) shuāng dǎ - double atari* G" t* r% z* z% K+ I
 双打吃 (雙打吃) shuāng dǎ chī - double atari3 e5 T. o2 b8 m
 双倒扑 (雙倒撲) shuāng dào pū - double snapback
 $ `3 L$ ~( Q! [双方 (雙方) shuāng fāng - both sides*4 [; t0 q9 ]; a* Z4 h. x! q
 双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach3 o; K/ S* r/ `4 l6 m- k
 双挂 (雙掛) shuāng guà - double approach
 8 d4 c3 {0 ?4 R% h1 p0 C双虎 (雙虎) shuāng hǔ - trumpet connection
 / G1 S+ y  L2 x; J  p, y双活 (雙活) shuāng huó - seki0 d) d0 j( O& y7 k, x$ I2 c# p' x& o
 双叫吃 (雙叫吃) shuāng jiào chī - double atari
 3 C" Q5 R; L; O. k1 n0 c双劫 (雙劫) shuāng jié - double ko
 f* N! u- S# b' E4 W9 k8 i$ v5 e双征 (shuāng zhēng) - double ladder" m* [) F) p, \& z1 g! Z1 l
 顺序 (順序) shùn xù - sequence*7 u, Q  y+ m* A# J: r5 C7 r
 死活 sǐ huó - life and death* e; `$ F- B* R; N7 z
 死活题 (死活題) sǐ huó tí - life and death problem
 1 {" S9 R* }4 Z. r: O- g死棋 sǐ qí - dead group  {1 r$ o3 Z& M/ I# u
 死子 sǐ zǐ - dead stone
 7 x7 g/ s2 T( _- z四间拆 (四間拆) sì jiān chāi - four-space extension
 / b4 y' c+ q* F8 q( a! L' M四角穿心 sì jiǎo chuān xīng - occupying four corners and center
 . t& |/ p/ }$ S$ ?( _2 u7 {* b6 W四劫 sì jié - quadruple ko- N0 T; k* R, L" O8 H. g
 四劫循环 (四劫循環) sì jié xún huán - quadruple ko+ ~% o5 ~. W: i0 v3 W5 E
 四连星 (四連星) sì lián xīng - yon ren sei
 " R8 X* z8 w' X松 (鬆) sōng - slack*! _6 E7 I7 e" Q
 松气 (鬆氣) sōng qì - increase liberties4 d" B) {( w" k' s) _- I. \' Y
 松气劫 (鬆氣劫) sōng qì jié - approach ko
 . D( I7 d/ F' Y3 q9 h7 Q6 S' l. _/ {俗手 sú shǒu - crude move. n: r; I4 b9 e0 p8 R& S
 随手 (隨手) suí shǒu - hasty move% U; [! W: G! ]* b
 随手棋 (隨手棋) suí shǒu qí - hasty move$ b' j7 x1 J2 p1 z# w6 `. K
 损 (損) sǔn - loss*9 [8 z6 `2 t8 i1 l, t
 损劫 (損劫) sǔn jié - losing ko threat
 " H& ^" u" e& G, _$ I: j/ b损失 (損失) sǔn shī - loss*
 4 O# Y) c) N9 ]8 a顺序 (順序) sùn xù - sequence*9 P0 ]& ]" _4 S, `0 D7 m
 
 0 F" {9 _! Y5 Z( \9 p
 $ n# ~% r# s  c# S4 c( ]* z' D7 hT: @) F5 D# K! y4 ?/ B
 台象 tái xiàng - Tower- ?. F* t/ V3 K$ a9 S3 h' e* w
 弹性 (彈性) tán xìng - flexibility*
 % k# ~& Z  T: }+ W& {9 N搪 táng - block*6 m2 m: `1 A' k5 L/ }
 套劫 tāo jié - two stage ko
 % g2 {; G$ L/ H逃 táo - escape*& T3 \7 `$ Y1 k" R4 Q
 逃遁 táodùn - to escape, to run away, flee*% C1 h) c4 o3 \7 D% D
 逃生 táo shēng - escape*. L9 P+ \* Y" \% M" r" b
 腾挪 (騰挪) téng nuó - sabaki
 * T5 w2 d# k% c6 B( G: q9 e! Q提 tí - remove from board8 d  I' D6 @9 t" }
 提劫 tí jié - taking the ko
 6 }% g8 }# N4 i3 d提子 tí zǐ - remove from board$ P7 e! q/ Z! P/ F1 c
 天王山 tiān wáng shān - tennouzan% y* S) s8 X: S! n
 天下大劫 tiān xià dà jié - all-dominating ko( @" l7 f1 Y' t5 D& d! I" j0 h
 天下劫 tiān xià jié - all-dominating ko
 8 B$ h$ V- n* i8 i' z; o3 f% J- n天元 tiān yuán - tengen: N9 v  _4 J; ?- _; g" h- ?1 y
 跳 tiào - jump*
 6 F0 A( @# {7 O9 e# r- O贴目 (貼目) tiē mù - komi! p* s0 ?" }/ U9 t, Q* w7 B
 铁柱 (鐵柱) tiě zhù - iron pillar*" g0 f. N# t7 P
 挺 tǐng - push up; stand*
 - A" t5 {7 e& F投降 tóu xiáng - resign*  M) |& f  r. I# W7 A# n) d
 投子 tóu zǐ - resign
 8 A% F" ^3 ?3 }/ S透点 (透點) tòu diǎn - placement
 . j1 j- q  |/ f# C7 S' a6 ?) y1 A图 (圖) tú - diagram*
 , X% `7 L. I6 g5 S/ }! a退 tuì - pull back+ c4 ^$ C$ e, t
 托 tuō - underneath attachment/ I0 C; Z+ t; ]$ V9 c8 q2 t+ o
 脱出 tuōchū - escape, break out) @8 ]# }  A9 n- Y0 J( e
 脱骨 (脫骨) tuō gǔ - under the stones9 O9 W  I# O( }: M' M
 脱先 (脫先) tuō xiān - tenuki  K. h! t7 H5 {0 {, }  N' p: l* f: b
 ! }1 f- b3 k0 h5 M# [# A& Q; i8 g
 6 b# Y+ A& Z, A5 t
 W
 . `  ], H  v4 R% k6 f; m- @% T挖 wā - wedge
 # n' o4 L! P" T; H: v0 Y4 X外目 wài mù - 3-5 point( G3 g! W( u/ h# n$ g
 外气 (外氣) wài qì - outside liberty- G. ~7 t: G, A% y0 o
 弯三 (彎三) wān sān - bent three8 q( e& L  p1 z; M: P8 q" t1 L$ |
 弯四 (彎四) wān sì - bent four
 4 i+ O4 s  O3 m4 d' |9 b9 [' g$ K& u万年劫 (萬年劫) wàn nián jié - ten thousand year ko
 2 F' S9 P# t1 H8 S$ g( v, a$ n围 (圍) wéi - surround*! x, g- y! t# N, y
 围棋 (圍棋) wéi qí - go
 * C0 o2 {" k" D- g0 `尾巴 wěi bā - tail*& N. ]  [+ l* |9 e6 ?
 味道 wèi dào - aji4 W- P  r9 ~% f5 H7 E1 G, m, l
 文凭 (文憑) wén píng - diploma9 G8 Z# W- @; E; e2 u" o
 稳当 (穩當) wěndang - stable; firm*
 , U8 l9 {( ?0 v$ y9 m% V问应手 (問應手) wèn yìng shǒu - probe
 9 ]8 D# F& M8 C- m乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest4 U$ W( [* \1 b, A
 无理 (無理) wú lǐ - overplay
 W) N' J  ^) z2 \; K% N无忧劫 (無憂劫) wú yōu jiě - picnic ko" n+ }( \4 x( c
 五子棋 wú zǐ qí - gomoku narabe& ?+ V3 R9 Y2 ^
 五间拆 (五間拆) wǔ jiān chāi - five-space extension
 G' u; O" V" }% s+ A* `! R五连星 (五連星) wǔ lián xīng - go ren sei
 : j/ c+ V+ \! j' n! w5 d6 Z五五 wǔ wǔ - 5-5 point6 ?& _. a8 |' r
 
 6 L# Q' d# b, `+ f8 b% W% N( E' V
 b# }  A4 y/ Q! J  MX
 * s- p* `( u- M7 R- R细棋 (細棋) xì qí - close game
 7 R/ a9 m0 g( r/ j, ]9 K9 }  a瞎劫 xiā jié - false ko threat
 - V8 @' ^2 I+ x/ [: l1 ^3 ?; B, K下 xià - lower*' S1 Y4 [# x% K' r
 下法 xiàfǎ - method*% v9 d$ |# a2 Q, D% M* Q8 \
 先 xiān - before; first*
 1 D2 d6 @2 l1 Z$ U先手 xiān shǒu - sente
 7 y. F  W8 q& v9 u先手劫 xiān shǒu jié - a ko in which the player makes the first capture
 2 O. ^$ k# f0 o3 q, r0 [* }8 E/ t4 X5 n先手利 xiān shǒu lì - forcing move* [% U: Y4 [  J$ v  ~$ q
 先中后 (先中後) xiān zhōng hòu - sente with hidden gote
 % p1 r2 E) R  m& g- {# z1 }4 n/ |9 a陷阱 xiànjǐng - a trap*
 ! `; ]9 C. U( Y6 ]& e2 k+ }. B象步 xiàng bù - elephant's move
 / t! }% W6 A& D% R* ]. P象步飞 (象步飛) xiàng bù fēi - elephant's move  q) @2 d/ ?- D, y% u" w* A
 象飞 (象飛) xiàng fēi - elephant's move
 ' G. V& @& M+ F7 `3 H6 D2 c( r! b向小目 xiàng xiǎo mù - facing 3-4 points
 ( X4 Z* c' p# D5 z象眼 xiàng yǎn - center of elephant's move9 R' g, T, w, J& K+ J1 `
 消劫 xiāo jié - ending the ko
 9 L$ L- t, q( ~小 xiǎo - small*
 $ x/ p5 ]% [/ `, _( C5 D0 A小飞 (小飛) xiǎo fēi - knight's move3 }. D4 U% q) c" b. b+ v
 小尖 xiǎo jiān - diagonal" h$ z- _. \0 B9 D- n
 小林流 xiǎo lín liú - kobayashi opening
 ) T: G5 P! E5 \% X- M) `# q小目 xiǎo mù - 3-4 point% U, L% X, T4 {9 e8 E, p. E& T
 小盘 (小盤) xiǎo pán - small board (13x13 or smaller)/ _7 G6 q6 A5 U" }6 f4 |% _3 f
 小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
 3 ^0 q6 J% U; z1 `& A% h小伸腿 xiǎo shēn tuǐ - small monkey jump1 `' v" J; q6 V5 u
 小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
 ]: r$ i" M7 F# _/ Z2 Y0 D效果 xiào guǒ - effect; result*- Z$ V, m2 Q* J) l$ }
 效率 xiào lǜ - efficiency*
 0 z4 l6 w1 z# u0 w新布局 (新佈局) xīn bù jú - new opening5 q9 T! P3 B0 V
 新手 xīn shǒu - new move
 6 q& T6 g# ]% _! m* {% ^% Q星 xīng - star point
 ( d' ~- |- r* c! B; R星位 xīng wèi - star point
 " {5 q: ]' \" `+ I# h形 xíng - shape*" X6 H; o! G+ l& Z
 形势 (形勢) xíng shì - situation*
 : G! G% R) u0 ?* \( p5 h& z# b形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement9 r7 n( S: P$ |7 h8 }
 形状 (形狀) xíng zhuàng - shape*
 . }; I1 q' E5 E* l* C2 }7 u3 ~- H0 V秀策流 xiù cè liú - shusaku opening" Y" |, T. b3 s1 y$ W% X& h
 虚手 (虛手) xū shǒu - pass
 j/ @6 S) q! D& \+ P" h5 I虚着 (虛著) xū zháo - pass
 2 v6 X. `& s6 C! l( _7 |/ t1 m. P' a序盘 (序盤) xù pán - opening
 9 Z* V% O& M9 G) @' s: f. C- Y' {学生 (學生) xué shēng - student*, l0 _/ s  K1 }& p$ d8 I
 雪崩 xuě bēng - avalanche*5 R3 O# Z- d9 e) y
 循环劫 (循環劫) xún huán jié - double ko
 ( R: O0 a3 ^+ T2 p' ~. X- l
 6 e  X$ m+ `) f
 ) z6 [& R. Z0 N) s: z5 B! U2 ]5 N# aY* O, L8 [) v& ~  I- F- ~
 压 (壓) yā - push down*
 5 i, |5 }+ I9 H* T# f压力 (壓力) yā lì - pressure*
 6 E0 M4 M% z7 t5 ^延气 (延氣) yán qì - increase liberties) m& D, p# J) D% k
 眼 yǎn - eye*& z. h, r5 o: X2 [' a
 眼位 yǎn wèi - eye potential; eye space
 - b* t! k3 Y2 @  n9 ~眼气 (yǎn qì) - eye liberties
 : X/ `$ Q, |. @眼形 yǎn xíng - eye shape; eye space
 , g- l6 H$ K  b# i6 t& }2 W妖刀 yāo dāo - magic sword: O& N/ X7 M/ J( f& T  C! g  f4 ~
 摇橹劫 (搖櫓劫) yáo lǔ jié - double ko4 l/ M( V; X3 r% M$ c! n5 l. `5 z
 要点 (要點) yào diǎn - vital point1 M& n3 v( d, D. J
 要子 yào zǐ - key stones
 ; x; b$ ^. z$ K6 L& a/ q业余 (業餘) yè yú - amateur*
 3 `% v: g  r/ d4 h9 O1 e5 o一方地 yī fāng dì - one-sided territory; A1 q% V. Z3 w, L6 h! d
 一间拆 (一間拆) yī jiān chāi - one-space extension
 ) {* B3 I9 L: I. R' C$ \( R. q一间跳 (一間跳) yī jiān tiào - one-space jump
 * }/ ^$ F) _. u3 y2 B一手劫 yī shǒu jié - direct ko
 1 Q) T5 _8 x& j  Z% O! R一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
 $ a% `( V9 @9 R7 B2 ~) q! l4 M  V疑问手 (疑問手) yí wèn shǒu - questionable move0 B6 P5 X7 u" g* ?; W
 弈棋 yì qí - play game*8 z& T5 _" |0 x! ]. ^" _- `. Z
 引征 yǐn zhēng - ladder breaker& o& ]1 `6 e, y. l
 赢 (贏) yíng - win*
 # F' w0 p, e+ `2 C. T应氏 (應氏) yìng shì - ing's
 + j. ?9 e" u3 `) J5 g; L% F* `硬腿 yìng tuǐ - first line descent) r' b" r" {" w# r4 q
 优势 (優勢) yōu shì - superior*: @# d" l2 S. m+ ?* F
 有利 yǒu lì - advantageous*
 6 z" @) K' x+ w) b. x2 P4 I5 {2 z5 x有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye, r" \! u  M1 W6 k" ^; B: ?
 有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye3 f, p9 g0 `2 }) F
 右 yòu - right*
 ) a- l8 L4 K  q* ^* H% J余味 (餘味) yú wèi - aji+ }4 X6 u. g) A! s* _
 愚形 yú xíng - dumpling shape
 0 |8 y& g7 d( O! ]4 z宇宙流 yǔ zhòu liú - cosmic style- _* e) o3 T. F) K8 o
 原则 (原則) yuán zé - principle*
 ! _8 r: f5 x0 M/ ], O院生 yuàn shēng - insei- m# p- Z: h9 v
 
 3 k2 V/ t* V; M
 4 M: U/ g" C7 i' M4 Y3 @, A5 wZ+ u* y# `* J% }5 ~$ I* s4 |2 s+ A
 枣 (zǎo) - jujube (Chinese Date Wood)*
 6 {3 t7 U- U5 k/ g3 ?* W; p4 Z0 o扎钉 (扎釘) zhá dīng - iron pillar*7 B. p2 h: K& p  S# _
 长 (cháng) - stretch
 # X& L4 @6 w. E" d: |胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
 ; R4 b% l) w3 u, D% S' C胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
 ' k: s9 a7 J$ D7 \5 O2 Z着 (著) zhāo - move
 ' [# F# u/ ^8 [0 v% ?) X真眼 zhēn yǎn - real eye4 }3 S, i- o3 o6 C
 镇 (鎮) zhèn - capping play
 m2 g! i# h2 f% Q镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
 2 j. m4 s0 E% ?0 K8 a( I镇头 (鎮頭) zhèn tóu - capping play2 v/ K; ~9 V/ g+ y: P/ Q" \
 证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
 a; B( g# ~- h征 zhēng - ladder
 # b1 G" Z5 g% G( P% H! o争棋 (爭棋) zhēng qí - official challenge match
 + G- V* a" c1 i5 e6 P征子 zhēng zǐ - ladder
 ' H! B1 u( D5 q+ }征子劫 zhēng zǐ jié - ladder ko. m5 p, e' x& k3 K0 I/ H
 整体 (整體) zhěng tǐ - chain
 6 l5 R  Z" M$ ]& j  l整型 zhěng xíng - settle
 I0 I2 @- L  o" E7 O! x正解 zhèng jiě - solution*
 . M0 H+ z( _" m; G( j  H8 [) ]正确 (正確) zhèng què - correct*
 / c5 I; w0 j2 C* l$ Q证书 (證書) zhèng shū - certificate*7 B: l, J$ b' T
 正着 (正著) zhèng zhāo - proper move# d- @! [, U3 U- a
 指导棋 (指導棋) zhí dǎo qí - teaching game
 / u; b) x, u6 L1 i- V2 n( u, g6 F直二 zhí èr - straight two
 ! E  m! l5 `! L0 z直三 zhí sān - straight three
 % N5 R3 Y( F$ B# v1 b直四 zhí sì - straight four" k- V, R+ T3 c* K
 职业 (職業) zhí yè - professional*6 `. F4 |4 Y& x  |5 Z
 只此一手 zhǐ cǐ yī shǒu - only move
 1 n6 w/ N! k  s+ V2 Y! E治孤 zhì gū - managing isolated weak group0 {: ]8 K! q$ B! \% L
 中 zhōng - center*
 8 s4 B( {8 V( Y! Q2 ?6 X- @& F7 Y钟 (鐘) zhōng - clock*9 S$ e$ b8 H3 F9 g, N. W8 w
 中腹 zhōng fù - center*
 9 [) S) \9 S) I& {中国流 (中國流) zhōng guó liǔ - chinese opening
 6 F3 }, K% K( o  [2 y5 L# W2 Y中级 (中級) zhōng jí - intermediate level*# R1 S! d0 p: t& F- B  d0 h, v. J! h5 L
 终局 (終局) zhōng jú - end of game( U% [8 u+ K& Y* I# S4 E9 c
 中盘 (中盤) zhōng pán - middle game
 6 N' ]# ]: X- H2 }终盘 (終盤) zhōng pán - endgame
 - N3 L1 x( L" k: b, d) F中心 zhōng xīn - center*
 9 l3 d$ [, k0 L" \  h8 B中央 zhōng yāng - center*8 J. B0 E; w& A
 中原 zhōng yuán - center*
 / v, w5 J& V1 @) g4 z5 W' [4 @; U重 zhòng - heavy*
 . h6 A6 k4 N* Y* W! L4 r8 r主动 (主動) zhǔdòng - (to take the) initiative*
 y  Z, q1 o5 [* ^/ S& X专业 (專業) zhuān yè - professional*" S2 E: G: Q3 a! [6 T
 转换 (轉換) zhuǎn huàn - exchange*+ s& t9 r& Q: G# f* G9 V, I% i
 装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
 ' A, u; O6 q9 G! `! ]装劫 (裝劫) zhuāng jié - a move that threatens a ko, r/ R6 i- s4 T: a
 撞气 (撞氣) zhuàng qì - reduce self liberties
 & h+ p& u% R1 M( H/ Y& Q4 f( F追 zhuī - chase*8 _! a: \6 i( |  W+ ]
 追捕 zhuī bǔ - chase*8 @9 v# C2 l: f* C( P4 q
 子 zǐ - stone; unit in chinese counting3 q- X# N8 A$ y
 自然流 zì rán liú - natural style
 0 q. ~2 P9 B5 _5 K/ a! q$ X; ^自杀 (自殺) zì shā - suicide*
 4 r2 H( h% A0 i( `! s% B左 zuǒ - left*
 ; C( `& Z$ v1 E3 o/ D/ X左右同形 zuǒ yòu tóng xíng - symmetrical position; \* A' o9 U- p7 x
 做活 zuò huó - make life. F* F% k" a$ |/ \8 ]0 y
 做劫 zuò jié - create ko4 A% c: y6 f# B7 F  |
 作战 zuòzhàn - combat*6 I. @& [/ D0 e% b$ u- u2 F
 做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
 9 Z3 \+ ^/ b1 {0 v" S" I; z
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