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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
- P- m# w* U8 y+ j9 F安定 āndìng - settle*2 {5 N* A  n" o% J6 M" T' ]* L3 o

2 N  K! \  ?: c; v) t
% n9 R+ L; c  g5 D, P6 x" ]  {B6 j9 F0 N- d- F; G4 G
白 bái - white*" t4 E6 k( X* o/ j7 a: ?
白方 bái fāng - white player*5 K0 J- X, E  M0 c" o5 J5 h
败 (敗) bài - failure*
3 ~6 q0 v0 t# R* \3 x( ]败着 (敗著) bài zhāo - losing move9 s" F* I2 D2 r( H) I: A
扳 bān - hane
9 Z+ n( w' ^6 Y& e, u3 P( U3 C# o扳断 bān duàn - hane through
. s+ C: a! _0 s+ J; d& I5 [! n3 F板六 bǎn liù - rectangular six
7 Q6 k( Z. L6 j+ D半劫 bàn jié - half-point ko
# H% O% S+ Y2 |: ~/ X1 O6 s# r棒接 bàng jiē - pole connection
5 u0 T5 u6 e: `包围 (包圍) bāo wéi - surround*; ]. w! s. F  Y7 }0 I. e
薄 báo - thin*5 S0 l/ b0 d. c5 h3 [: G
保留 bǎoliú - retain; preserve*0 F% T) e2 A& J* L+ l. f* p4 Y
抱吃 bào chī - capturing technique by atari
6 L5 A. L" C" Z. v0 _+ Q本身劫 běn shēn jié - local ko threat
3 E: l6 D9 j6 `. H+ b; H( r5 U; y本身劫材 běn shēn jié cái - local ko threat
! ]+ u$ w' E/ z% P: T; x6 }' g9 k本手 běn shǒu - proper move
- R4 O0 I- r7 ?4 e0 h笨重 bèn zhòng - heavy*. f+ ?5 G& K& \7 D) y
崩 bēng - collapse*: Q& ?) h7 ]1 _
崩溃 (崩潰) bēng kuì - collapse*
! j) U# v8 ^% C, {. v; w) |: {逼 bī - checking extension
  P& w) R( s5 |# |; U! T鼻顶 (鼻頂) bí dǐng - nose tesuji
1 E4 R- C6 y0 R  }比气 (比氣) bǐ qì - capturing race
  j! o% Q$ p1 W  C比赛 (比賽) bǐ sài - tournament*
1 i2 s6 H& p1 q/ @5 }边 (邊) biān - side*
9 H, d+ M7 G0 J2 p# v( T% F9 z变化 (變化) biàn huà - variation*) U+ b2 I4 D7 N  P
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening( Y  U  E& H" {& _1 j! Q
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
2 y: D; n+ `+ L2 |: [变着 (變著) biàn zhāo - unusual play
! t0 w" k# e' w) `* ^% |并 (並) bìng - horizontal stretch& c& a6 c5 a* |) k
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
( n) b: h% G( r0 u' _补强 (補强) bǔ qiáng - reinforce*
7 u4 R2 k3 o4 u5 v2 o6 K9 _! R布局 (佈局) bù jú - opening- @) t8 u" {9 W7 t) W% h; \
不利 bù lì - disadvantageous*
8 K+ K% T0 _8 J0 K不入 bù rù - suicide9 v( I! ]) w$ |& D. c7 D
不入子 bù rù zǐ - suicide+ ]$ r2 g5 P( R  o3 D) `- |2 i# G
不提三目 bù tí sān mù - three points without capturing
4 L4 ^: t7 u( u不提五目 bù tí wǔ mù - five points without capturing
# L0 ?: z; v+ X$ U, l% q
2 J# X. o5 A5 m( k& i/ E& d+ J0 Q! M. f9 Z7 e
C
9 z; y! D6 `! W* M' U6 @5 `猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)6 `5 v7 F( g3 W3 k1 c
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
% b! L: E4 o' R1 E5 I  U参考 (參考) cān kǎo - reference*
% V* f1 Z- v- d' t0 |/ N残忍 cánrěn - bloody or merciless*8 I. _$ j  z$ X7 [' }
拆 chāi - extension' O) |* g$ u1 f1 p$ y. T
拆逼 chāi bī - checking extension9 ?1 e5 z7 _* H& ~! u
拆二 chāi èr - two-space extension  d0 Q! c, W1 {8 u* v
拆三 chāi sān - three-space extension+ J( H0 G" [( R6 S, f! ~) b+ p
拆四 chāi sì - four-space extension5 c+ p9 y0 D+ K- Q
拆五 chāi wǔ - five-space extension/ O: E/ Z7 @- _) c" R9 f, b
拆一 chāi yī - one-space extension" p, w- K9 b& ~. u  H! Y
缠绕 (纏繞) chánrǎo - harassment technique1 a0 i4 e3 [9 l8 a! E5 D& q
长 (長) cháng - stretch
1 p- I3 j+ \# n3 X! j长考 (長考) cháng kǎo - think for a long time
+ e& N5 y  Y$ p" o6 x长气 (長氣) cháng qì - increase liberties
* R# ^. F7 C) C% Q0 r) k. M$ O长生 (長生) cháng shēng - eternal life
5 G0 G8 w8 w4 e. F( @+ ]! b场合定式 (場合定式) chǎng hé dìng shì - situational joseki( i; T5 J9 Q6 d; c( X
超大飞 (超大飛) chāo dà fēi - very large knight's move8 D  ~) w: ~* b# y0 N7 t
超高目 chāo gāo mù - 4-6 point" B& ~2 A6 C: t1 |# ?
超时负 / 超时 (超時) chāo shí fù  - lose by time4 l, b: h7 w9 l% z4 p% }4 J9 [
超时胜 chāo shí shèng - win on time
4 B1 _; p- Y$ X! ]" l4 g成功 chéng gōng - success*
! h& k7 a: c( q( q6 R成立 chéng lì - possible*. r9 H3 ^1 D: x* r
秤砣 chèng tuó - two-stone edge squeeze
6 [$ y" m+ }. u  n1 U4 q0 s$ L2 H1 o吃 chī - capture
9 T$ g; q& O5 Q3 n0 i/ c9 u  S, r/ Y# }2 C: ^吃亏 (吃虧) chī kuī - loss*
$ _2 S* E5 {* {3 y8 R; O0 H持棋 chí qí - jigo; s. b- n- R* w) c$ [3 l
冲 (衝) chōng - push through. U/ U; ?1 L' w& b3 ~& p
重复 (重複) chóng fù - overconcentrated" f! v( r/ [5 j  h8 M- f2 z, S$ c
初段 chū duàn - 1 dan
+ P5 U# I3 C/ s1 e0 c初级 (初級) chū jí - beginner level*2 R! U  R) Q: ^3 z! S% X& ^# F6 `
出头 (出頭) chū tóu - getting ahead
, z8 {, Y2 f2 N( w' q刺 cì - peep" q6 D1 n' t% ~/ n( g5 @* ?8 c4 ]
次序 cì xù - sequence*: U6 ^2 i% ^2 E
错误 (錯誤) cuò wù - mistake*
, |! u# u9 p" j' F5 z+ ^错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points* M! m2 j1 Z: J8 m  V

. D, v% d# e1 Q- R3 `3 f3 L- \' e- g+ g: t# J& n# T
D
  B& c! {7 r6 y  S! i7 F搭 dā - attach6 s# p" X9 u! b$ m4 p; }" X
打 dǎ - atari
  s; y# B' I* C" B7 k, A打吃 dǎ chī - atari- x& p" g' `, {0 b  e1 r
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
2 a% c- v1 n1 F) c: U8 p+ |打挂 (打掛) dǎ guà - adjourn game, Z$ R/ V$ F' l
打劫 dǎ jié - ko
; k  U6 f/ n  R1 f  A- [打入 dǎ rù - invasion
* K9 x) ^; X# T5 o# u打三还一 (打三還一) dǎ sān huán yī - capture three recapture one- s3 J  x) p0 R& T# W; K  q% p
大 dà - large*
, \% S/ E3 k% ~3 w  j3 l大场 (大場) dà chǎng - big point
$ D1 l% K' U  l3 o8 ]# ^+ c) |5 L大飞 (大飛) dà fēi - large knight's move( d% I4 s  `6 J7 ^! k3 O. Z
大局感 dà jú gǎn - whole board thinking) T- ?) F0 @: X; O
大龙 (大龍) dà lóng - dragon*3 u6 k+ c$ W! i6 r4 T/ k/ i
大模样 (大模樣) dà mó yàng - large-scale framework
6 t8 C, l- |  g2 ^. ~大盘 (大盤) dà pán - large board (19x19)+ A( c9 |5 I) j$ u
大棋盘 (大棋盤) dà qí pán - large board (19x19)- T( R$ D1 Q3 A$ ?9 s4 q$ K8 |1 z) [5 ]
大伸腿 dà shēn tuǐ - large monkey jump
) c/ u1 W( H1 k2 O4 Y$ |" f( k5 z大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze7 Q" n/ U8 a, n* W+ F# {4 J
大雪崩 (da4 xue3 beng1) - large avalanche
. G3 R! G6 K/ B大压梁 (dà yā liáng) - Da Ya Liang
  E, P' g: o5 ?6 v4 x大眼 dà yǎn - eye with two or more spaces- `, ^, c  t$ k% r  p
大猪嘴 (大豬嘴) dà zhū zuǐ - j group2 L" e# x3 T7 u2 `
带钩 (帶鈎) dài gōu - long l group; ?  W# S/ _5 x* H0 S. c
单关 (單關) dān guān - one-space jump
* F9 p1 z: l0 }8 h9 h7 v1 d( W单官 (單官) dān guān - neutral point
; s2 J, O6 {9 F6 d( p; E' \单劫 (單劫) dān jié - half-point ko/ [5 w, ^- g1 }8 }" x
单行道 (單行道) dān xíng dào - one-way street*9 i) m) k; J& K& [
挡 (擋) dǎng - block*
. b  g! }, \( D* a) ?刀把五 dāo bǎ wǔ - bulky five8 q, S3 |, d9 o" B7 w
刀板五 dāo bǎn wǔ - bulky five
5 Z0 j" D4 y# J- c  c/ m# Y) W刀柄五 dāo bìng wǔ - bulky five% i9 Z/ e( {( [1 H! E3 ~7 F
刀五 dāo wǔ - bulky five
& M4 ?( ^3 S# j9 y倒扑 (倒撲) dào pū - snapback- {7 Q$ y" S% h% e2 m1 C# p+ M, O
倒贴 (倒貼) dào tiē - reverse komi
% ^" O& [' ?$ {- H3 T$ v0 Z6 e倒脱靴 (倒脫靴) dào tuō xuē - under the stones2 F, x5 o6 r+ _! f' Z
低 dī - low*
+ f* D- L! O7 S' l5 u敌 (敵) dí - enemy*
# \& p7 [" h: `9 q, ^1 a抵 dĭ - hold up; push against, to support, to resist*
' N. l/ E& w! P& z9 ~# A抵抗 dǐkàng - to resist; resistance*( {0 S! E3 p1 t. L+ n
敌人 (敵人) dí rén - enemy*
0 Q* F4 o' z7 @  \) ^地 dì - territory*
" i3 r% U% |% H9 V9 U地盘 (地盤) dì pán - territory*6 p9 {; A( P) }4 H+ N. M: }
地域 dì yù - territory*# ?% m5 l* R7 w4 b# _/ D6 j' C, V2 B
点 (點) diǎn - placement; point3 H. n0 w5 o7 K8 k8 ^  M
点方 (點方) diǎn fāng - eye-stealing tesuji
: |6 Y$ N& y5 ]5 |6 k  ]5 J* \点角 (點角) diǎn jiǎo - corner invasion; t% B2 f7 A, R6 A9 g2 T4 f2 }* E
点目 (點目) diǎn mù - counting
. y' @; s2 O  w' u  l点眼 (點眼) diǎn yǎn - placement inside opponent's eye0 [/ r' z0 v) N8 r
调子(調子) diào zi - choshi
- p/ V6 c; e' W5 ]' c9 s# z3 a丁四 dīng sì - farmer's hat; pyramid four5 O2 }0 K' P2 Q
顶 (頂) dǐng - bump4 ?& i0 D7 h% {" ^# e+ T- L3 V+ Y2 Q, h
定式 dìng shì - joseki2 `- F+ P  o! x9 X
定型 dìng xíng - settle) h" Q8 e# ^; G: P4 e' V" H
东坡棋 (東坡棋) dōng pō qí - mirror go
, F( S% t2 P- y5 w  F5 M斗方 (鬥方) dǒu fāng - carpenter's square9 u# h4 E6 s; _9 Q
读秒 (讀秒) dú miǎo - byo-yomi% e" [1 u3 ]3 T$ h2 _# s2 Z
渡 dù - bridge under" n( R- r8 X! W' F$ r7 ?" V" d
断 (斷) duàn - cut*
# F, g* [  R; h段 duàn - dan
& k# m- t) U: S, O. c+ W, f对策 (對策) duìcè - countermeasure*
; F5 k. d, }) a# ?1 m对局 (對局) duì jú - play game*
2 ~" G" ^  B, U, _, U对杀 (對殺) duì shā - capturing race
2 _* y4 A% v4 f9 C6 }5 P$ H7 ~  @对弈 (對弈) duì yì - play game*. }  W- M' P; y8 g
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
& h( U7 v/ ?8 ?4 _; U" u8 X  z多元劫 duō yuán jié - multiple ko  q/ d: q4 v/ \$ I2 Q8 k

* ~' B4 _) ?) w# `; [
2 \. j. ]+ C' Z& }5 p4 xE" P" g2 f, P0 T. B
恶手 (惡手) è shǒu - bad move4 }, |  }0 H5 v' K4 A# C
二间拆 (二間拆) èr jiān chāi - two-space extension1 j# T2 {1 T4 p# }( t6 Z
二间跳 (二間跳) èr jiān tiào - two-space jump
& y; K# @6 V2 u5 G6 S1 U+ n2 n/ Q二连星 (二連星) èr lián xīng - ni ren sei* G9 i  x3 `) ~5 R" b! ^3 \
二手劫 èr shǒu jié - two-step ko
+ l' N2 u5 M- u, L+ R1 @* b1 i
3 O5 K) m7 j2 E7 y$ z. y! I
F
- o& a9 K4 Q4 m1 F8 ?发展 (發展) fā zhǎn - develop*1 Y2 f. L: Y# O) b4 F3 ^
法 fǎ method, way (also 下法 xiàfǎ)*& x7 }  S. J- {, d* S7 J. \* F) q  h
反扳 fǎn bān - counter hane* t, U1 v& C6 u+ |
反打 fǎn dǎ - counter atari
" H( |- N2 Q& Z9 w反攻 fǎn gōng - counter attack
/ j+ I  X0 s! j1 J, S反击 (反擊) fǎn jī - counter attack
+ j4 G3 W3 h+ N, |/ f$ p% e反夹 (反夾) fǎn jiā - counter pincer
0 L+ b* \! }5 A8 X) L2 I( h反提 fǎn tí - recapture. w$ Z5 A  ?' A7 d! i
方法 fāng fǎ - technique*8 F$ T. g9 b! ?4 C1 l5 D0 \
方四 fāng sì - square four
+ C1 D3 Y! B  ~' ?2 f# K方向 fāng xiàng - direction*
* j- B* L; v, L5 B0 L$ n方形 fāng xíng - mouth shape+ u# {5 `% q8 o% \
防 fáng - defend*
% T, k# s' O) o! V防守 fáng shǒu - defend*, |* Y8 p: H2 v2 l6 I
飞 (飛) fēi - knight's move
1 P, u' M2 N- p. K9 O" r飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete2 {, a/ I' A: a
飞压 (飛壓) fēi yā - press( [( z- h+ y) Z% t/ f1 l' b
废着 (廢著) fèi zhāo - useless move
0 l6 q& q* y* j: e8 Q7 t; t废子 (廢子) fèi zǐ - useless stones
: d1 J! `, G- q1 S0 a' H! Q2 @分投 fēn tóu - splitting move2 Z/ [/ j* J/ I$ u" G% R8 c9 V4 L# P
分先 fēn xiān - even game0 {. G- U0 t" g
封 fēng - seal in*4 Z2 \! W; L! d: {" C  B/ X) }
封手 fēng shǒu - sealed move" x$ \; D! T: J3 ^
封锁 (封鎖) fēng suǒ - seal in*% E- B2 c% W& F8 G' d4 G9 c
浮棋 fú qí - floating stones- z7 O+ A5 h8 H2 ]* M! L' j
浮子 fú zǐ - floating stones4 K! a3 m5 X7 v/ S
负 (負) fù - lose*
$ h1 q& _+ z+ R7 a$ p1 G复盘 (復盤) fù pán - game review; @: n$ g/ y' L2 p) G% d1 H

" ~9 {& D% J4 }7 _0 o* `
: m2 |) n+ j( k! M2 y6 oG2 v0 J; o3 C$ K
概念 gài niàn - concept*
4 H1 ?, v9 |" F感觉 (感覺) gǎn jué - feeling*
1 z# Q( D& u3 L) ]高 gāo - high*  g6 j6 J) x6 Q$ @
高级 (高級) gāo jí - advanced level*; |% q( d8 K& s. @' s
高目 gāo mù - 4-5 point
  A2 F5 P& Y9 \( _$ b% Q+ d根据 (根據) gēn jù - base*! i& J/ o& l) f1 [
根据地 (根據地) gēn jù dì - base*
2 ~0 G' r/ C6 _1 t2 x攻 gōng - attack*
# O* _- ~, s' D7 J, e  M攻击 (攻擊) gōng jī - attack*
3 l1 R, e1 y# G5 b共气 (gòngqì) - shared liberty
: r- p9 f% ^6 }5 L+ B公气 (公氣) gōng qì - shared liberty9 I4 c0 T2 n2 q  l+ E
攻守 gōng shǒu - attack and defence*
7 `" W* [: Q1 Y# z) U' E共活 gòng huó - seki
3 A+ K; E5 H" n; Q) I2 X- }孤棋 gū qí - floating stones
5 l9 G0 O7 {7 }/ n' h/ r/ d1 F! N- X挂角 (掛角) guà jiǎo - corner approach' _* g" R; w6 Y- C# s" Y0 @% i. w
拐 guǎi - bend*
4 e$ ~/ J$ s. j怪着 (怪著) guài zhāo - ghost move
. h, d0 G9 [# U7 n% A关 (關) guān - one-space jump6 B! k2 s- o' N7 ?! T, u) s5 w
官子 guān zǐ - endgame2 M0 Z6 K  k6 O3 p" H4 ?
龟甲 (龜甲) guī jiǎ - tortoise shell
& P$ ]- f) Q' a6 f4 B规则 (規則) guī zé - rules*
9 f! w2 Q: b8 N鬼手 guǐ shǒu - ghost move
* b/ k+ F' s8 H0 P1 z9 X# N滚包 (滾包) gǔn bāo - squeeze& p) t/ d$ Y  O
滚打 (滾打) gǔn dǎ - squeeze: k& M0 h2 U" I- J. ?
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
% |0 f5 M5 l% G' }+ s过分 (過分) guò fèn - overplay
0 u! g( I, I2 {国手 (國手) guóshǒu - national champion*; Y# @9 z9 [: Y5 v. o/ H1 p! \
5 }, ]+ x# u; L) v4 l2 x2 E# {
) W! |; K* c5 n' k2 h" w4 c
H. `# D  W& c& O& e
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki$ O) w& c6 H0 w( V' z  u
好点 (好點) hǎo diǎn - good point& [% F/ u2 G. r5 P, M
和棋 hé qí - draw*8 n0 I3 ^/ q  d
黑 hēi - black*
3 p3 `1 G7 X7 c8 P黑方 hēi fāng - black player*% d+ C+ N0 N. Z3 q0 f
黑先 hēi xiān - Black plays first*
$ ?; U. a/ o( T. |. F3 ?猴子脸 hóuzǐ liǎn - Sake bottle shape
, u( l6 ~! W, Y9 @厚 hòu - thick*: {! [% y" m4 h
后悔 (後悔) hòu huǐ - regret*) U6 ^* C& o9 R) Z; u  j
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
" I8 {8 l; A  Y厚实 (厚實) hòu shí - thick*
& S& `0 R& _* f7 e% ~厚势 (厚勢) hòu shì - influence*
& B% X+ Y# [, x: q) u- z2 _后 (後) hòu - after; later*; p! z$ g/ V# ~
后手 (後手) hòu shǒu - gote* I/ \, b$ T+ g2 T; B
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
$ u, }. T* p2 L9 Q  r& d& A后续手段 (後續手段) hòu xù shǒu duàn - follow-up
1 S. e" U. j; C1 z& i& t& z, o后中先 (後中先) hòu zhōng xiān - gote with hidden sente  }) r/ Y& @" }0 Q3 ?. j
虎 hǔ - tiger's mouth" W6 L4 ^* p, l4 ^0 j! {. J8 A% g
虎口 hǔ kǒu - tiger's mouth
  m5 ?! N; b/ J) V7 y' G$ Z互破 hù pò - mutual damage% }3 d6 M. h9 l# o
互围 (互圍) hù wéi - mutual surrounding of territory
. Q) v1 A7 c' x0 a5 u4 j2 E花见劫 (花見劫) huā jiàn jié - picnic ko4 ?4 H4 p4 }) @
花六 huā liù - rabbity six$ O$ a7 ?3 J1 J2 S# Z7 f2 G" t
花五 huā wǔ - crossed five. L& F; s9 X' R# W; \3 t
还原 (還原) huán yuán - transposition" }4 l. L) x1 J2 B1 F
缓 (緩) huǎn - slow*
. t  ?( y6 F; v# f. s! D5 R8 d. `缓慢 (緩慢) huǎn màn - slow*
. f: o# m7 x; G) v缓气劫 (緩氣劫) huǎn qì jié - approach ko
- M4 X* i# {1 H$ X* G' e5 U* ~% ~缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
1 Z" i" g7 h5 j2 j缓手 (緩手) huǎn shǒu - slow
% K5 H3 F$ R+ h1 w7 v& {. a4 u缓征 (緩徵) huǎn zhēng - loose ladder3 W! \2 g7 \. Y( \( M/ u# E) ]
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder5 A8 p; {* O# b" H8 e( `! P
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
7 Z: Q# P1 e  W6 i# S回手 huí shǒu - take back*" r- Z/ x# ~( q/ S1 r0 N
回提 huí tí - recapture
# C8 J) U9 |  e# B悔棋 huǐ qí - take back*
5 ^- O& r' ?7 n" m: i活棋 huó qí - living group
- P6 t$ x$ l9 i+ R8 x7 c5 o3 p) M

7 ]4 I! W0 o. T3 d$ S! aJ, ?& Q. |/ C! ?
急 jí - urgent*
8 \6 Z8 v  e/ Z# L$ K级 (級) jí - kyu1 d% K' a' G; C4 s( W1 T$ q
急所 jí suǒ - urgent point
3 F$ q% T1 Y# l0 w# \  k$ @* l挤 (擠) jǐ - bump into diagonal; choke; atekomi! F* y$ O0 \  ~; R$ R! _: l
技巧 jì qiào - technique*
" V: C; M" z0 _1 v( t1 q计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
$ E3 G8 p" X: b3 W7 H& u佳 jiā - excellent*4 |% P( ?' \6 h& {! V" V5 B
夹 (夾) jiā - clamp; pincer
9 M0 N# Q; f+ P枷 jiā - net. @( z9 W' o! q9 ^1 o  U% Y
枷吃 jiā chī - net/ _1 K  \2 P, Q! D$ r" u/ Z
夹攻 jiā gōng - pincer
$ ?2 Y2 s/ ]8 X8 H- s$ c+ d- f假劫 jiǎ jié - false ko threat3 |' V6 i& i# w! x& j
假双活 (假雙活) jiǎ shuāng huó - false seki, R# _# E( t6 ]& d: o) \- `
假眼 jiǎ yǎn - false eye
8 g. ^. X4 w& M1 `/ ]  r假眼活 jiǎ yǎn huó - two-headed dragon' f* j" ]& ?6 t2 z
尖 jiān - diagonal
- x8 i. E5 o$ e5 x尖冲 (尖衝) jiān chōng - shoulder hit! _+ J4 o+ R- e4 ]* D8 k% k
尖顶 (尖頂) jiān dǐng - diagonal attachment
  |) ^2 o: W* [, Z% n坚实 (堅實) jiān shí - solid
& }7 Y! Q: k4 W, q7 W% X见合 (見合) jiàn hé - miai
' }! m+ ~5 A5 }, ^% V! g教 jiāo - teach*% z7 m5 s5 W4 N1 M8 l' W2 c) Q
交叉点 (交叉點) jiāo chā diǎn - point0 S# c6 c, W5 r+ P& t4 _) _$ H! d
交点 (交點) jiāo diǎn - point  r" i4 ^8 Q& P' ^
焦点 (焦點) jiāo diǎn - focal point*
$ n0 z0 L' D3 x交换 (交換) jiāo huàn - exchange*
3 W2 o$ G+ l1 ^, T/ E& c6 r5 l角 jiǎo corner (angle, horn-shaped)*
& A6 P- n4 K4 |叫吃 jiào chī - atari
" i1 F5 [& A+ h/ s$ L- i$ t  A教师 (教師) jiào shī - teacher*/ z4 Y0 ?8 l% {+ y5 m8 g( V. N
教室 jiào shì - classroom*
: y6 p! E1 t# I/ u# J) {8 w基本功 jī běn gōng - fundamentals*" `' F8 O/ D) k. S8 A9 D, x. L
接不归 (接不歸) jiē bù guī - connect and die( f, |6 T6 V7 C* ~' U3 S
劫 jié - ko
* S& o" q7 ]# Q4 |3 V3 M# r劫材 jié cái - ko threat
  u, |& {' y- w结果 (結果) jié guǒ - result*. m0 }# {' j2 w# q2 w" `* S
劫活 jié huó - live by ko
# {3 c7 w$ X: s5 }5 ]7 m诘棋 (詰棋) jié qí - life and death problem
! h1 \3 g. B7 _$ M6 m+ q劫杀 (劫殺) jié shā - kill by ko  d. Z# y! e& d% g
劫争 jié zhēng - ko fight$ [0 }# f% I7 O4 z% p) I1 A! i
解答 (jiě dá) - answer, solution*) O( Y' e& X/ T& O" R
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square* d+ \" p3 A7 c6 x
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg3 {) r3 ?8 Y: j4 O) L7 R8 P' ?
紧 (緊) jǐn - tight*/ B- {' m; f- f: O% s: v
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
) I3 Z5 l$ p$ o紧劫 (緊劫) jǐn jié - direct ko
! D1 D/ p1 \, i' R/ X: k, {" X% u紧气 (緊氣) jǐn qì - reduce liberties
. c  J' T1 s6 V! [" A紧气劫 (緊氣劫) jǐn qì jié - direct ko
4 k* D1 _4 V* |  D4 J/ y! g禁着点 (禁著點) jìn zhāo diǎn - illegal point7 n% i0 n5 \/ C5 O# b
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
2 K( v: S/ u; ~0 g' N! Z% r净活 (淨活) jìng huó - unconditional life9 M. o$ _; x5 H4 [% L( x
净杀 (淨殺) jìng shā - unconditional death; T1 m4 v$ `/ Q# G% Q9 w" @6 u
净死 (淨死) jìng sǐ - unconditional death
3 r$ G+ K: z) w救 jiù - rescue; save*
1 A1 E( a: V" k7 N3 M. f聚 jù - placement inside opponent's eye' V: G/ M$ v& \% L+ D
俱乐部 (俱樂部) jù lè bù - club*  P7 R- f$ _8 u/ H# @5 J# g4 ]% \
聚六 jù liù - six-space killable eye shape
9 |( ~4 o3 [' Y* p聚三 jù sān - three-space killable eye shape
" M& |8 h$ B; Z, M* L6 b1 J% l聚四 jù sì - four-space killable eye shape3 l6 e- @$ a& A5 p) |9 c8 V  f, f
聚五 jù wǔ - five-space killable eye shape
' v3 ~# z7 H) L5 ^决战 juézhàn - decisive battle*% b2 b' c' ^4 W/ y# m( q/ B
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*2 g1 ]9 ^. g$ }" a! m; C  f: p
% I: ]% p# \. D( y

- |, V* t/ X4 u; q2 QK
+ `' p1 j3 {1 {; r; a卡眼 kǎ yǎn - falsify eye8 G# a* m" g: }; E
开拆 (開拆) kāi chāi - extension4 z9 X- t( I& W( B8 M2 B6 t
开花 (開花) kāi huā - ponnuki0 M, e% o+ {" I0 t# j
开劫 (開劫) kāi jié - create ko
. L* O% a, v, Y3 X开局 (開局) kāi jú - opening: A1 [$ f5 n. }2 z2 d
看花劫 kàn huā jié - picnic ko: K- S7 ?" ~: q# _* f% P
抗 kàng - to resist, fight; to oppose to defy*' {% @; s' l, `1 o! w; d+ Y
靠 kào - attach one line higher than enemy stone
9 g7 n/ T2 y" p( ]% q; K8 R空 kōng - empty*& M; D1 q1 h- X0 R1 _: L3 h
空间 (空間) kōng jiān - space*
! ^8 m5 ~% P: ~  |, r/ |- r空三角 kōng sān jiǎo - empty triangle
7 c' j3 q: s. S/ `9 z; o空 kòng - territory*7 Z9 I; [; N$ Q) P9 i
跨 kuā - attach at waist of knight's move- {5 i% `2 W% t$ Y
跨断 (跨斷) kuā duàn - waist cut$ a0 a$ z9 L2 |1 I
快 kuài - fast*- k& w& `  y! ~% ~5 w1 |, `, H" s
快棋 kuài qí - blitz game
3 t1 h6 {4 w& O& {% p+ N宽 (寬) kuān - loose; wide*7 Y3 s6 o! b/ y( d# j0 o) i7 u: I
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties* U5 A3 T% h+ V
宽气 (寬氣) kuān qì - increase liberties
6 `- o) Y% l4 I0 C宽气劫 (寬氣劫) kuān qì jié - approach ko1 A+ t( [; S2 r* L
亏 (虧) kuī - loss*! c$ @) Z+ @$ u/ y3 z
亏损 (虧損) kuī sǔn - loss*3 k( y% ?+ o/ e: E; o
扩大 (擴大) kuò dà - enlarge; expand*
: F$ Q: Y! y! u) Y! z8 R6 m7 G扩张 (擴張) kuò zhāng - enlarge; expand*
- @! G  u9 V0 T# k( N6 k. |[edit]
/ D0 ?+ e3 R; SL
/ Y  z/ _7 |' U- `+ {赖皮劫 (賴皮劫) lài pí jié - many move approach ko. o+ ~2 ?# D" j+ |: Z
拦 (攔) lán - checking extension; prevent opponent's advance*
6 z+ X# W5 `3 L. }! ?+ `, A, U拦逼 (攔逼) lán bī - checking extension
6 ~7 t/ G* q* `" |  [9 B; f/ h烂柯 (爛柯) làn kē - ranka
& L4 `. J; t9 ~老师 (老師) lǎo shī - teacher*
% ^+ M  W' I; e$ R, ]- b( o老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
/ L* I: k! X7 l4 D) L类型 (類型) lèixíng – pattern, type*1 g" f9 h; a* V
冷着 (冷著) lěng zhāo - unexpected move  C2 f5 E) e# t5 h. R7 i
利 lì - profit*
; t0 T, p  N$ |& w/ ?" a3 i立 lì - descent; stand" W, T! ?- q) S$ f. }! f
利用 lì yòng - make use*& B+ p0 X; q" F$ @$ Z) P) _4 h
连 (連) lián - connect; continuous*
6 H3 @+ {: v1 Y" T4 {连扳 (連扳) lián bān - double hane1 `- h* b% I4 K2 d/ g# B
连环劫 (連環劫) lián huán jié - double ko
( w9 k! w) X. V/ l8 F连接 (連接) lián jiē - connect*
) v7 k6 p( I6 ?8 E联棋 (聯棋) lián qí - pair go- M/ T/ \; y! z# |5 Y# q
恋子 (戀子) liàn zǐ - reluctance to sacrifice  J' Q4 q# b8 f6 g
两分 (兩分) liǎng fēn - equal*6 H0 w( w) t# t# l( o1 V' ?
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")/ M, r5 B9 |) O$ Q% l! B
劣势 (劣勢) liè shì - inferior*! J/ N2 h4 t$ t8 Y
裂型 (裂型) liè xíng - split shape
; d. J1 T/ ~! |; k龙 (龍) lóng - dragon*
% p, m# V4 \% [漏着 (漏著) lòu zhāo - oversight( C, N1 ]' `6 f8 x# C- w! |* I! ~
落子 luò zǐ - playing stone on board
6 ?1 A5 l  Q1 A. g8 F( B3 A5 J* N0 K3 H  s+ t# X/ X' q
  g. x1 {  h1 h* G0 t
M. I* n, R  k. j+ Q4 D( @
满意 (滿意) mǎnyì - satisfied*0 a% u2 \* e; G( j% o$ g* M
慢 màn - slow*
- g, g& P1 f2 |" O盲点 (盲點) máng diǎn - blind spot: x; V9 \/ c1 f
梅花六 méi huā liù - rabbity six1 F' k; Z6 V( z9 i$ d' v
梅花五 méi huā wǔ - crossed five; H/ R- G( Y  M+ p) }
门吃 (門吃) mén chī - capturing technique by atari
# T1 H- [# p' c: c. I! ^迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
& Q2 V; B7 W( m8 P5 R5 J妙手 miào shǒu - excellent move
; g) h; k- r5 E* g  m4 F- ]妙着 (冷著) miào zhāo - excellent move
# G) o# h0 v. F) m模仿棋 mó fǎng qí - mirror go4 y: }8 S2 [9 v0 z; C- V0 D
模样 (模樣) mó yàng - territorial framework2 E& \2 q3 p9 g. b6 s
目 mù - point of territory
& h. U  O& l" @2 Q5 J  I; S目外 mù wài - 3-5 point
8 z9 D9 ~- s  o) Z6 q* f' n4 \& M4 m/ W# Z- w

. @+ N  ?% l5 N8 w& V0 I5 z, eN
0 h+ {+ O7 P" b' s; d7 x内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
$ X0 L: F- C" f" z: @逆官子 nì guān zǐ - reverse endgame move
( {  D% x8 @- K' m逆先 nì xiān - reverse sente
/ o' s' q2 e: p逆先手 nì xiān shǒu - reverse sente4 @" D% T* o$ [' X' H! m) [
逆转 (逆轉) nì zhuǎn - overturn game
( L% h/ f' |* u& p3 b- H粘 nián - connect*
" M6 P  W! T. O3 M4 ^9 ?凝形 níng xíng - overconcentrated shape$ |5 y( N$ r$ ]1 g; l2 @
扭断 (扭斷) niǔ duàn - crosscut
$ j! z: _9 X, Q% d8 s3 x" _, V扭十字 niǔ shí zì - crosscut
: Z2 X4 l5 k# ~扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
' i4 p5 A/ p7 q$ c( `6 a8 n" G扭羊头 (扭羊頭) niǔ yáng tóu - ladder
! ^( k0 p0 E( `( N2 k$ w
, p1 _. A- I5 V! O6 V& z. U- p* Q. f
P
! z3 E1 Z5 D' O# d6 E爬 pá - crawl*7 q7 @  l: L7 Z3 o# S% N
盘渡 (盤渡) pán dù - bridge under" X  X" }7 W) ^2 x  j
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner5 N0 h, K* P- }
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
7 X! E# y+ T, J* W: Q$ I抛劫 (拋劫) pāo jié - throw-in ko
" n- {: {8 G4 g) i! e配合 pèi hé - coordination*. t6 k) H9 M) k; z0 `% A9 m- C; O  R
碰 pèng - attach to the side3 {: R: ~2 g0 ~1 e2 |/ E
便宜 pián yí - profit*
/ S3 C  Q4 {0 g0 O4 c% p' f骗着 (騙著) piàn zhāo - trick play, hamete$ a& f2 ]0 u4 [0 m' f
平衡 píng héng - balance*
! {8 k& x. B4 v- t& N0 T' K破 pò - break*
: ^$ M5 e' o! ~0 @! ?剖析 - pōuxī dissection / self-analysis8 a3 p% i$ J' s6 Q  B! n% L/ y
破解 pòjiè - solution, answer to a problem*
( M- E4 }2 p9 v2 o扑 (撲) pū - throw in$ E$ e' b) I# I( @. S
葡萄六 pú tao liù - rabbity six, |+ m# J0 r* L8 m5 Q
谱 (譜) pǔ - game record' k4 a6 f$ L* v0 `
普通 pǔ tōng - common*
- H. w: g9 M. \$ h3 p[edit]
) m: n; U3 T  k1 wQ; F0 e1 ?3 N7 t& g7 M
欺着 (欺著) qī zhāo - trick play, hamete4 [% @0 ?7 E7 x- I: k: f( E. s$ i' K
棋板 qí bǎn - go board+ H2 o9 v) {" ?7 i; [9 x
棋风 (棋風) qí fēng - playing style
( C9 {7 J* Z2 i& W; k0 K5 f棋盒 qí hé - stone container
: j. ~+ m# b% d! d1 W/ f3 f: {棋筋 qí jīn - key stones/ u" e/ L; C9 E' W8 `- C% M$ _0 y- f) {
棋精 qí jīng - key stones4 L- o3 m, G# T" ^- a' D
棋理 qí lǐ - go theory
% C3 w: P  s7 E$ D5 c棋力 qí lì - strength in go6 {/ W& U4 a, k' H3 P
棋盘 (棋盤) qí pán - go board
+ b1 ~$ U. u. E- x" F棋谱 (棋譜) qí pǔ - game record7 R+ I% Y$ A2 k) B
棋石 qí shí - stone
2 l( ?6 y! Q: M/ ~# O8 R- L棋手 qí shǒu - player*. U- z2 a' o$ Z9 k
棋书 (棋書) qí shū - go book& E5 v3 }7 J# B0 t& W; y
棋院 qí yuàn - go institute( w5 m' f! e! Y, X
棋形 qí xíng - shape2 J8 ~( ^+ f0 m  r4 X; l4 R5 X# p
棋钟 (棋鐘) qí zhōng - clock*0 O) J8 I! S7 u4 y6 h& ?8 y3 _
棋子 qí zǐ - stone1 n- i9 A. g0 N& \$ `
弃 (棄) qì – abandon, to discard, throw away: s- [2 [7 f/ F2 z" m7 U
弃子(棄子) qìzǐ - sacrifice
8 s2 z: g  \+ C6 t: |* P; `% o气 (氣) qì - liberty- {3 `3 T+ _" m
气合 (氣合) qì hé - fighting spirit
2 Z/ _$ u( w0 ]1 [- }气紧 (氣緊) qì jǐn - shortage of liberties4 o* I/ p2 l- g  `4 m% }2 B
前 - in front, before** x/ B' W0 `2 J
浅消 (淺消) qiǎn xiāo - erasure
0 d# s, Q9 O  H8 T( c5 e: v- I墙 (牆) qiáng - wall*1 H% f! I7 i1 p: W$ ?
强 (強) qiáng - strong
$ m; f; {  G3 Y' b9 c- n墙壁 (牆壁) qiáng bì - wall*
& r$ D" [. [6 e% v' h% x强棋 (強棋) qiáng qí - strong group# g4 N3 p; C9 `$ r! e+ x
巧手 qiǎo shǒu - clever move
6 G/ E- |9 k2 \& Y( g9 p( P巧着 (巧著) qiǎo zhāo - clever move" C3 y5 [( v3 P
切断 (切斷) qiè duàn - cut*4 L; i( o1 f! v( g- i! P
侵消 qīn xiāo - erasure' C* ?" {( G  \; ^; u6 q- |' E% B
轻 (輕) qīng - light*/ u: y' g% K/ [$ t/ |
侵入 qīng rù - invasion8 f4 m2 T0 k' e" O$ F
轻盈 (輕盈) qīng yíng - light*
% v  Q( X8 _' j4 t! F, n求活 qiú huó - make life' s( G* k3 x  `- E, a
曲 qǔ - bend, E) i9 m  E0 ]) t  y3 U8 K
曲尺 qǔ chě - carpenter's square
1 O  z5 |& W- M. `% R曲三 qǔ sān - bent three/ I0 d" D' [6 n  \0 z' V4 k: x* b
曲四 qǔ sì - bent four
# |/ Z/ c; I  ^9 I" r0 W觑 (覷) qù - peep  _. M  p/ J$ O; k- I, \: K
权利 quán lì - privilege
% b4 v& S: S5 G确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*) E1 [) |  _2 @; T* i, x) ~

/ @8 ]& C2 g; T6 u
' @8 D4 z0 p  F/ Q; z2 f; XR
0 F+ R+ l1 y8 E. @2 Y! I& A1 @让子 (讓子) ràng zǐ - handicap. f: k, m! `& g! {9 @/ |( _
让子棋 (讓子棋) ràng zǐ qí - handicap game3 @6 b4 ?  D$ g/ R
认输 (認輸) rèn shū - resign*
/ Q3 W7 U6 j6 o) |% g+ J7 x弱 ruò - weak** Z( W* X8 n& e3 n4 f) y7 `: v/ ?
弱棋 ruò qí - weak group
/ r0 J4 R7 s. ]4 h, l4 a5 p# E1 f, ^' f- p2 [

' s" w( u3 G( \% B0 RS
3 d/ n# }' u5 q2 Y3 P( B: f三间拆 (三間拆) sān jiān chāi - three-space extension
: N! C, X6 Z5 _三间跳 (三間跳) sān jiān tiào - three-space jump
! t' T0 X+ \3 @% ~2 Q  G三劫 sān jié - triple ko
: i; N$ @7 D. C% s三劫循环 (三劫循環) sān jié xún huán - triple ko+ v+ s( m, t) B; W
三连星 (三連星) sān lián xīng - san ren sei
! @  ]! f/ h) G2 W4 T4 U! D( b: F三目正中 sān mù zhèng zhōng - center of three stones
. M$ ^: Z! L; j) A  \9 U三三 sān sān - 3-3 point
7 I6 T7 o; [7 ]- @  z: E8 Y+ T三手劫 sān shǒu jié - two-move approach ko# h, i7 B, Y" ~- ^$ x
三子正中 sān zǐ zhèng zhōng - center of three stones
* V" b' D5 {) }3 h杀 (殺) shā - kill*- D) |7 ?' A7 ?2 b" }! F7 b) y
杀棋 (殺棋) shā qí - kill1 \/ }8 ?1 v* U1 o/ ~
杀气 (殺氣) shā qì - capturing race0 \5 m- V' j7 Z
上 shàng - upper*- p3 `2 t" O9 B) ~0 P& p2 d5 C
上级 (上級) shàng jí - advanced level*! z: Q2 @# n6 F! T: D
上下同形 shàng xià tóng xíng - symmetrical position2 |4 Y& O& J4 F/ e% J7 P2 Y* D3 z
稍 shāo - somewhat; a little*' f) v& ~& r# T4 v7 M- W
伸气 (伸氣) shēn qì - increase liberties
. u8 ^1 p1 @/ {  N  e7 A伸腿 shēn tuǐ - monkey jump( {( L' k1 |9 T
生死劫 shēng sǐ jié - all-dominating ko
3 H7 n4 ]9 h: Q, \. `胜 (勝) shèng - win*( u4 J3 |! t. q1 h; ?, c) Y/ a
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move5 }9 S+ e" {* W/ c# I6 b2 w
胜着 (勝著) shèng zhāo - winning move
( l/ g( S: x5 _4 H/ ^失败 (失敗) shī bài - failure*
, e' Q; L* c5 {9 `4 P; F实地 (實地) shí dì - solid territory
3 X; y2 K6 J7 _3 a" p十番棋 shí fān qí - ten-game match
; }6 v; v" W" H$ A$ K实接 (實接) shí jiē - solid connection) w7 f. l  M* ?- H6 _
石塔 shí tǎ - two-stone edge squeeze% R2 A  H2 T! w3 h4 D3 D* m  c4 z
实战 (實戰) shí zhàn - actual game situation  [' x, n3 ?0 B' j) Y
实战手 (實戰手) shí zhàn shǒu - situational move
3 l7 n* O4 N9 B势 (勢) shì - influence*9 Q% O2 Y+ Z/ s2 [7 ]
室 shì - house; room*
2 y3 ^/ h2 @( ^6 {2 t+ E- l势力 (勢力) shì lì - influence*
2 u5 f! I" M' e5 @, E  m! E试应手 (試應手) shì yìng shǒu - probe
) ^; X  X; g" }  E收官 shōu guān - play endgame) n: M1 c' q+ v! P- j
收官子 shōu guān zǐ - play endgame
+ x/ A: u9 K9 v, d; E收后 (收後) shōu hòu - last play7 x; c8 ]; l- Y
收气 (收氣) shōu qì - reduce liberties* e: z$ P8 G6 w5 s
守 shǒu - defend*
! I" ]! X9 P% r- S* a( |手 shǒu - move
  E, q" z/ r& t' x! i手段 shǒu duàn - technique*
5 u! g8 b8 \. R8 a. U2 O手割 shǒu gē - reorder sequence* C! n" M. }0 u2 D4 L
守角 shǒu jiǎo - corner enclosure
1 o4 m& Y3 [$ u  }0 G- j手筋 shǒu jīn - tesuji
0 O% `2 B  R1 x: A+ B" X手顺 (手順) shǒu shùn - sequence
  \$ r" o0 l5 ~' f; ?3 D5 g手谈 (手談) shǒu tán - hand talk
, a( l7 G1 }- A授先 shòu xiān - one stone handicap& g: R  B  V0 `6 X6 U& D  j
授子 shǒu zǐ - handicap
% B- l: w# z$ t; B5 k3 ~( F授子棋 shǒu zǐ qí - handicap game
, m  G2 g9 i. r  C/ c书 (書) shū - book*& Y9 M. x! J0 e1 S, z- y7 s
输 (輸) shū - lose*
/ |% X% X% w0 K( e: e$ K书本 (書本) shū běn - book*) F3 [- m9 g7 s% C
数目法 shǔmùfǎ - territory scoring
) i7 }9 H" o4 [4 _) s* ]数子法 shǔzǐfǎ - area scoring
/ N. s& P% ^1 e# a, E梳形 shū xíng - comb formation6 U7 ^; i* E4 G0 s0 P! z! `
梳形板六 shū xíng bǎn liù - comb formation
2 G/ D( P5 O7 J4 p! l9 D  g; P. t双 (雙) shuāng - bamboo joint" W1 F1 [# y2 y# T
双吃 (雙吃) shuāng chī - double atari9 M. h! f! A( e/ O8 S  Q$ u
双打 (雙打) shuāng dǎ - double atari
. |# i1 i# j2 [& i双打吃 (雙打吃) shuāng dǎ chī - double atari
# K+ n6 D4 ~# v% f& d5 X1 z双倒扑 (雙倒撲) shuāng dào pū - double snapback- w) F7 m8 v* W) U# b
双方 (雙方) shuāng fāng - both sides*
4 n; l! o: m" T4 u$ s双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach% m+ T7 P4 d# `' @0 Q  \
双挂 (雙掛) shuāng guà - double approach
" ^6 i$ ?4 n& C' p9 L4 m双虎 (雙虎) shuāng hǔ - trumpet connection
6 ^3 {& U/ ?4 I, c+ I双活 (雙活) shuāng huó - seki
! i) N3 T7 N8 h双叫吃 (雙叫吃) shuāng jiào chī - double atari$ C; y* x! A) a( f0 C) v! c
双劫 (雙劫) shuāng jié - double ko% V0 E/ x/ ]  W( z
双征 (shuāng zhēng) - double ladder/ f/ U- T4 s. e; Q1 }4 P# p( z5 y
顺序 (順序) shùn xù - sequence*; c- `  @6 ?0 ^
死活 sǐ huó - life and death0 [" v: j) _1 X, {
死活题 (死活題) sǐ huó tí - life and death problem
7 Y# p+ w. S# M3 m- C$ k* k死棋 sǐ qí - dead group
8 ^: M: u7 B1 ^& x: h. z  V死子 sǐ zǐ - dead stone2 V. E5 e0 ~- |8 k; C
四间拆 (四間拆) sì jiān chāi - four-space extension
; O) d# j% |5 S) S四角穿心 sì jiǎo chuān xīng - occupying four corners and center
# @! _: U& G7 f四劫 sì jié - quadruple ko
9 V+ [8 X& A8 V1 H2 w四劫循环 (四劫循環) sì jié xún huán - quadruple ko
- P0 M( Z& m1 g% Q6 ^四连星 (四連星) sì lián xīng - yon ren sei$ C+ j* O. X- |* Q& j. H" n; w! `4 r
松 (鬆) sōng - slack*
8 o- Z7 v3 N2 d8 h0 ^7 B: \( h6 ^松气 (鬆氣) sōng qì - increase liberties
% ?" n3 t, y4 @0 m! L松气劫 (鬆氣劫) sōng qì jié - approach ko
) E) P# e6 ^" X: q% ?俗手 sú shǒu - crude move
' W$ x4 K: Z6 V; j- b" g随手 (隨手) suí shǒu - hasty move2 y  v5 ^. W1 J
随手棋 (隨手棋) suí shǒu qí - hasty move
) m. F% w9 g4 {: Z0 k# N损 (損) sǔn - loss*# ?/ u6 |+ _& M2 R: h
损劫 (損劫) sǔn jié - losing ko threat
+ v) Q$ n' P9 V. s  l5 X损失 (損失) sǔn shī - loss*: B. u; K3 [  y# _& e: }
顺序 (順序) sùn xù - sequence*  E+ h  K2 f; _- E6 t6 Q" X9 [

" T( f' w) m% F# k4 N
; C" W. V& C9 k' e6 M3 q7 k" ^  ?) iT4 L$ r: g( j" ^1 \( h
台象 tái xiàng - Tower0 P' P, s) T  V9 Y: K7 l7 |  E
弹性 (彈性) tán xìng - flexibility*# o9 q- A& Y. A4 p1 {- N" S
搪 táng - block*3 i' P7 G) |& a! A" _( L
套劫 tāo jié - two stage ko  d/ N8 L+ B7 T
逃 táo - escape*
- x5 ]0 ?% _( W" n2 y1 |$ n逃遁 táodùn - to escape, to run away, flee*
9 |5 Z& ?1 B$ L2 c逃生 táo shēng - escape*
- W4 f9 Q( a7 T' l腾挪 (騰挪) téng nuó - sabaki
0 X4 a4 E! I1 f  {0 ^提 tí - remove from board. O) s, O- n* M& i
提劫 tí jié - taking the ko0 T3 d  L$ H' T, _
提子 tí zǐ - remove from board
/ N5 ?+ N) W# L! C( p( k+ |天王山 tiān wáng shān - tennouzan
! C$ f3 f7 k$ T- t天下大劫 tiān xià dà jié - all-dominating ko
9 Y2 g# ~" Z8 x8 H: w' O3 x. Q2 L天下劫 tiān xià jié - all-dominating ko+ ?: ]* X, Q$ n% F9 B$ g
天元 tiān yuán - tengen
. h3 l3 o# w- L; v" e跳 tiào - jump*
! Z4 P# M7 p# u3 a1 I3 B! X7 ]贴目 (貼目) tiē mù - komi
  f) R# N+ D, q3 {# m铁柱 (鐵柱) tiě zhù - iron pillar*
+ T3 [2 ?2 k" o  w2 O3 I6 t4 ~挺 tǐng - push up; stand*) V- E) B! o0 J4 K0 y; A6 C- h
投降 tóu xiáng - resign*
% X$ p# x/ f+ s2 B0 Q/ O投子 tóu zǐ - resign: g0 W: O1 ^" e; a5 |# ]
透点 (透點) tòu diǎn - placement6 ^5 @5 a, P0 J( W) Z4 ^! R! Q5 x
图 (圖) tú - diagram*1 b. r9 l$ m, ~/ ~' L% `
退 tuì - pull back
8 E3 m. K! @! ^4 a2 J7 L/ P托 tuō - underneath attachment
+ R) Z6 V0 q: F' `4 [脱出 tuōchū - escape, break out2 J$ {2 g& c. h9 v5 q: t
脱骨 (脫骨) tuō gǔ - under the stones
2 R+ c# \& b9 ^$ f) x脱先 (脫先) tuō xiān - tenuki' \# U  F) d# s4 c% s- t

# @% K$ p& ~3 k3 R: J# W) C. C" \. i+ x" z2 Z3 l+ \% T
W( S. ~' }6 Y* W/ Z( C1 c* l
挖 wā - wedge' a% a7 n) @8 x2 F( l
外目 wài mù - 3-5 point/ Q4 U7 c1 P2 N3 K6 D% v9 r/ O; l
外气 (外氣) wài qì - outside liberty4 [' e4 J2 h# Y
弯三 (彎三) wān sān - bent three/ }; \1 C) r. w8 {* \5 I
弯四 (彎四) wān sì - bent four; D2 B8 \( |, Z* N0 f) f3 s. g2 v3 W
万年劫 (萬年劫) wàn nián jié - ten thousand year ko! T! x. u! P3 k( B
围 (圍) wéi - surround*
; _# V+ h& L  D  d* d) z3 Z围棋 (圍棋) wéi qí - go
( ~( ^5 U7 B7 _; k$ i尾巴 wěi bā - tail*. E/ ]# Z0 m# p: f5 t
味道 wèi dào - aji: \" z, T5 I8 l9 D* [+ e
文凭 (文憑) wén píng - diploma
) r$ c1 z, p6 T; V- r- t: n$ \. V, o9 ?% C稳当 (穩當) wěndang - stable; firm*
# P, T0 h0 h7 h3 o4 C8 M问应手 (問應手) wèn yìng shǒu - probe& l6 U) z8 n' u2 o! w- Q; c
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
4 f( i. `5 J# u5 r) |9 e( X) J无理 (無理) wú lǐ - overplay
/ T1 I3 V- c5 ~无忧劫 (無憂劫) wú yōu jiě - picnic ko
4 [- q# D4 |7 k0 Z五子棋 wú zǐ qí - gomoku narabe
: f$ G( S4 g' b/ y8 T4 f4 C# U五间拆 (五間拆) wǔ jiān chāi - five-space extension
6 X, H! z! @1 G" r, {五连星 (五連星) wǔ lián xīng - go ren sei
7 u2 T6 d% m2 C; w, S五五 wǔ wǔ - 5-5 point. T+ ^9 k' X" v) Q3 H9 s
# x$ o: ?- l* _, l4 j) G1 Y; h7 g
0 g$ `4 m3 h: G2 _5 u- q
X
2 i2 s1 W$ }  M9 s8 \! }8 B细棋 (細棋) xì qí - close game4 T6 r1 l+ ^5 |4 o0 @) f
瞎劫 xiā jié - false ko threat$ X7 J/ h* x5 T: U) \9 D3 k
下 xià - lower*
4 q, T2 j' p: M! z6 L6 u4 g, B下法 xiàfǎ - method*" J% C" ?/ T0 l/ j
先 xiān - before; first*
, s3 E9 K2 F* w2 A  k$ O先手 xiān shǒu - sente
# E, m0 w/ G( p6 F7 E& L) g先手劫 xiān shǒu jié - a ko in which the player makes the first capture5 [" x( O. l5 v. c- j( O+ B  t
先手利 xiān shǒu lì - forcing move5 R7 s1 O: \' _
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
4 [! S$ d1 v+ z8 s4 H  J2 X陷阱 xiànjǐng - a trap*
' `/ b/ s$ S+ f( N象步 xiàng bù - elephant's move( b: q& i# E4 X) X& v* Q9 B
象步飞 (象步飛) xiàng bù fēi - elephant's move5 i5 T7 R- z& t/ i( v: E8 {; j( x
象飞 (象飛) xiàng fēi - elephant's move5 T: v6 E) u3 t; u0 R
向小目 xiàng xiǎo mù - facing 3-4 points
# T# N, X$ o& i& b象眼 xiàng yǎn - center of elephant's move
2 z; {1 F, [, N% N& w' z$ g2 p4 h消劫 xiāo jié - ending the ko
- _7 X: l' u! d+ D小 xiǎo - small*
2 A9 }- L, L  t& s/ ?' W2 `小飞 (小飛) xiǎo fēi - knight's move
, `! y1 C: ]3 S小尖 xiǎo jiān - diagonal. H1 E/ ^( E3 F. p$ j/ \
小林流 xiǎo lín liú - kobayashi opening: ~  B2 e, n8 t, r; B
小目 xiǎo mù - 3-4 point! J* S+ D3 d$ O1 W/ g7 ~) l
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
; E& V7 W, z1 y5 Y小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
, n8 b- J8 O, V8 m: b6 ?小伸腿 xiǎo shēn tuǐ - small monkey jump" @7 j2 X) `7 @* J! W. q( g
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
6 R' j. L7 Y  {) K效果 xiào guǒ - effect; result*" t' D: H* T2 a: R2 b- l9 |* }1 \
效率 xiào lǜ - efficiency*
( x  N4 }; z$ ]  Y% E8 Q; ]新布局 (新佈局) xīn bù jú - new opening7 D$ l0 J6 G( A2 ^
新手 xīn shǒu - new move: K6 M0 \# Q) K0 d8 S
星 xīng - star point
2 y: z2 ?$ q2 K星位 xīng wèi - star point% v5 o" J7 r, e1 Y" m
形 xíng - shape*$ N' {+ O+ v5 B/ \# `
形势 (形勢) xíng shì - situation*1 V$ |# y" }4 D- A1 f) Q1 D
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
# V4 F/ U& ]1 X6 D' F9 r形状 (形狀) xíng zhuàng - shape*: f, z2 ~: x, ?) c- U: w) [
秀策流 xiù cè liú - shusaku opening
; }. u4 G9 c2 t6 u虚手 (虛手) xū shǒu - pass
. K. T4 @4 U8 [! \  ~. U1 k虚着 (虛著) xū zháo - pass
+ J. W6 s" p- @# s5 }序盘 (序盤) xù pán - opening$ A3 u& e; a! `9 I9 o
学生 (學生) xué shēng - student*$ \6 A8 b: u5 d- }8 e; x. ~
雪崩 xuě bēng - avalanche*
: s  F2 ^# a$ ?4 G* q循环劫 (循環劫) xún huán jié - double ko: w- z! V9 J7 N

8 S  Q. k( d# z/ c; J9 |0 ^; j, R! K! G. `
Y
; [! m: u! \  H2 R* c3 ?5 ?压 (壓) yā - push down*. ?' @1 f7 N5 P/ q
压力 (壓力) yā lì - pressure*
( Q/ K5 H" S5 P. K延气 (延氣) yán qì - increase liberties
0 S8 P; k" o4 _+ I眼 yǎn - eye*
. }: C/ j+ b3 R4 h0 h眼位 yǎn wèi - eye potential; eye space
* x. C+ B  m$ Z- l9 t眼气 (yǎn qì) - eye liberties
5 c: m5 [4 L' t- W8 ?, V" p眼形 yǎn xíng - eye shape; eye space" @5 X8 d* r6 p$ p( t' C
妖刀 yāo dāo - magic sword1 q$ L9 R/ ^! I$ h5 n
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
* T* K# D) j/ A9 v# S要点 (要點) yào diǎn - vital point
" z0 D2 B* o/ r% R4 Y+ a, U要子 yào zǐ - key stones
# r! w+ N2 A# I' h" e7 ~. v, l业余 (業餘) yè yú - amateur*
! ]4 {- x4 h& @, X/ e' h% U3 }一方地 yī fāng dì - one-sided territory7 }3 ^0 o8 v. j5 d  u6 H+ q, L
一间拆 (一間拆) yī jiān chāi - one-space extension
+ W" Y" a' q, O% {一间跳 (一間跳) yī jiān tiào - one-space jump
9 G  w( G7 b; S$ C& E一手劫 yī shǒu jié - direct ko
& ]5 Q/ \& w' E$ j2 C一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
4 ^. k) P- }% x+ E疑问手 (疑問手) yí wèn shǒu - questionable move9 l8 k  `0 H, d) ^* {; {. _
弈棋 yì qí - play game*
/ e3 ?& E7 [9 s+ z# |引征 yǐn zhēng - ladder breaker" A# M6 y3 v" D
赢 (贏) yíng - win*
$ |4 {: }3 w7 t+ P# C2 j0 P应氏 (應氏) yìng shì - ing's+ e& T& I0 C2 x2 C
硬腿 yìng tuǐ - first line descent, K% I; p9 O5 T
优势 (優勢) yōu shì - superior*. M: g7 _( z& m' ~: n
有利 yǒu lì - advantageous*5 U+ n: ^9 u1 c5 {' L+ J
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
+ M  Y* v4 B5 h有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye/ O5 |2 l" o+ z" {; {' Z
右 yòu - right*
: P2 R) x) g( B余味 (餘味) yú wèi - aji: \& V% P8 s6 H* x4 C
愚形 yú xíng - dumpling shape
. d( w4 s/ I! W% [宇宙流 yǔ zhòu liú - cosmic style
3 ~3 F: z0 y7 d9 v& }& I  q原则 (原則) yuán zé - principle*+ s! ^4 w7 Z+ W4 u+ l) Y" `6 M$ O
院生 yuàn shēng - insei
, u$ k$ |" }1 Q
  |/ `) @2 K* j) ?
" q: i+ F1 d$ _1 NZ! a% U  w6 ^0 h5 C  V
枣 (zǎo) - jujube (Chinese Date Wood)*
) Q2 ]  [3 ^6 u  m扎钉 (扎釘) zhá dīng - iron pillar*$ Z: S4 o: L! [5 |0 h( N
长 (cháng) - stretch
/ ]: {& F3 D5 b8 @( R2 F: D8 K胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi7 t  b8 B2 v/ ~
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
& H0 G  ]' X7 l7 G# h# t着 (著) zhāo - move- L, H4 ^/ v+ o* z! p
真眼 zhēn yǎn - real eye. D& s! g& u, {& I
镇 (鎮) zhèn - capping play4 v3 c- G6 W' t6 d6 O# B
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
: n$ p& |9 x# `: ?5 `; T; u镇头 (鎮頭) zhèn tóu - capping play
- g" W8 Y1 m& l7 ?! I1 f证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma# C, m8 v* y6 ~
征 zhēng - ladder4 Z: U1 j* M1 q; Y4 n
争棋 (爭棋) zhēng qí - official challenge match
0 }% L& {# ]; O, v' Y4 o征子 zhēng zǐ - ladder, Q$ D+ t: u: G
征子劫 zhēng zǐ jié - ladder ko- d# A: m6 h9 k: i4 e
整体 (整體) zhěng tǐ - chain
) f1 U1 {4 G: m5 x# }整型 zhěng xíng - settle& R4 x6 g/ ^& \& o# ]- ]
正解 zhèng jiě - solution*5 y- n$ W, I* v5 Y
正确 (正確) zhèng què - correct*% J+ f( `4 E' E8 L& s! Z9 Z7 N
证书 (證書) zhèng shū - certificate*- o) d- B) |8 S* ]% Y# ~
正着 (正著) zhèng zhāo - proper move
' c0 T6 G4 W# y! S$ h# y3 z指导棋 (指導棋) zhí dǎo qí - teaching game
) g% T6 g1 P6 a% P! h9 T  |, j直二 zhí èr - straight two9 ]- m) m7 X+ D) c+ j# j. y
直三 zhí sān - straight three
& ~6 P# o8 n0 w0 F直四 zhí sì - straight four+ {8 ^6 ^6 U! }; H( U
职业 (職業) zhí yè - professional*6 e1 D; x9 l, x0 i
只此一手 zhǐ cǐ yī shǒu - only move
" ^. F/ t6 Z1 n5 P治孤 zhì gū - managing isolated weak group
1 ?5 Q$ @8 J0 v7 f3 h中 zhōng - center*6 r& E6 j* Q" r3 t  g9 u
钟 (鐘) zhōng - clock*
: z6 `$ e; \5 ]中腹 zhōng fù - center*
/ j3 g0 a+ q. R% J中国流 (中國流) zhōng guó liǔ - chinese opening& M0 K* V& l9 H' p: j$ z
中级 (中級) zhōng jí - intermediate level*% f; D3 N7 @% `# h
终局 (終局) zhōng jú - end of game/ ?7 Q  Z, h4 d3 f
中盘 (中盤) zhōng pán - middle game# ~9 V( f" T" l  L8 ?) W8 a" t
终盘 (終盤) zhōng pán - endgame$ d7 D9 D$ |0 ?3 V5 L$ X
中心 zhōng xīn - center*( }- {9 @( X& t' h" w: ^
中央 zhōng yāng - center*$ V* c0 I; n, ~
中原 zhōng yuán - center*
, w# _" q2 ~- z重 zhòng - heavy*0 B0 [) f- [  K) U2 `. N
主动 (主動) zhǔdòng - (to take the) initiative*( l0 W1 R0 j; \0 ]! p; D# x8 n
专业 (專業) zhuān yè - professional*) j2 w7 P0 N6 D! v
转换 (轉換) zhuǎn huàn - exchange*
. X3 \' A; O8 h6 c9 G  A* X装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback; M. B) S6 a! L- J5 n8 Z$ Y8 Z4 H  v
装劫 (裝劫) zhuāng jié - a move that threatens a ko
! l3 N2 }" `8 i- J撞气 (撞氣) zhuàng qì - reduce self liberties& Y* o$ `! J/ L* W! @
追 zhuī - chase*; V* [+ a/ |1 I. x4 z
追捕 zhuī bǔ - chase*) ^( |7 s4 O4 u: i4 i
子 zǐ - stone; unit in chinese counting
. E6 z6 T, Z+ Q/ ]自然流 zì rán liú - natural style
/ N% l8 d" |6 N& \1 Y  |, e) t' P$ v自杀 (自殺) zì shā - suicide*
- \2 x# N% c; P3 h$ A左 zuǒ - left*- K* q' A, N4 |- Q
左右同形 zuǒ yòu tóng xíng - symmetrical position
7 H* x( r. {) ?/ i' K8 d做活 zuò huó - make life' r2 X4 A# J) M/ ?7 r" ]0 |) B
做劫 zuò jié - create ko$ P6 H! `, R2 C) k* y0 Q% Q, ?
作战 zuòzhàn - combat*
9 d) V, q  w  n5 {) R: F, n+ R做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)$ b; G0 P* m: l( X, A: D
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