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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
" R  Y+ K3 Y/ l- S5 @安定 āndìng - settle*
$ j& T  G" o4 X4 I; e& `! f7 x$ k# r
% Q8 _0 N! @! v; s* I
B, i- w4 f* d/ W& U2 g
白 bái - white*1 L, A8 f5 K7 V, W0 w
白方 bái fāng - white player*! X, F/ g# o/ S  r9 \* ]
败 (敗) bài - failure*
  E5 \0 s4 W$ I* v败着 (敗著) bài zhāo - losing move' c8 f: U" q7 U$ z8 O7 O
扳 bān - hane/ Z- h. q9 b" e; e3 w
扳断 bān duàn - hane through' j* n5 Y- E* x* s# J
板六 bǎn liù - rectangular six9 q! \, y6 H/ _
半劫 bàn jié - half-point ko4 F% k2 z/ h2 q7 j9 Q
棒接 bàng jiē - pole connection
$ S3 w: `$ S. O* M0 P1 C包围 (包圍) bāo wéi - surround*; e. W" _  D4 U# U( k
薄 báo - thin** b, g6 C: u# ]- R6 Z
保留 bǎoliú - retain; preserve*7 H7 j8 @4 _7 T
抱吃 bào chī - capturing technique by atari$ W; f% X) {8 a
本身劫 běn shēn jié - local ko threat
6 m3 m! b  y% f4 m) m1 {本身劫材 běn shēn jié cái - local ko threat  v" j5 h0 I. }$ q9 I9 z
本手 běn shǒu - proper move, s, n- ]/ l& m
笨重 bèn zhòng - heavy*+ r3 b/ G. }; R; C" M% K: V8 Y4 y
崩 bēng - collapse*
* @* Z+ G- `* Z9 F崩溃 (崩潰) bēng kuì - collapse*
1 p! Q# b. m: f5 h, z+ `3 s) \! K逼 bī - checking extension' G3 B; U* `' Y" f6 @9 _
鼻顶 (鼻頂) bí dǐng - nose tesuji
1 ~3 G+ Q7 @: V4 z3 P" H4 x比气 (比氣) bǐ qì - capturing race1 \% P0 I6 j3 p( E6 {# Z1 f
比赛 (比賽) bǐ sài - tournament*, O4 e) f! B4 y
边 (邊) biān - side*
& s$ b/ x$ l2 v. K" A1 M- d变化 (變化) biàn huà - variation*
5 R3 ]6 Z6 L) z! D9 t7 X9 O7 Y变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening! X! t1 u! Y) P' P/ q8 r
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
  U9 Y1 H* w& b* D. e变着 (變著) biàn zhāo - unusual play7 E  D5 G$ H4 P8 p' @
并 (並) bìng - horizontal stretch& O/ K7 w6 v. U+ }4 ~: i
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)  K; ]; x- @* o
补强 (補强) bǔ qiáng - reinforce*. b0 U( O5 G' s# t8 [: {
布局 (佈局) bù jú - opening0 z/ N+ O7 {" `8 U! `+ Y
不利 bù lì - disadvantageous*: J5 `+ E4 h' o. {0 H6 `
不入 bù rù - suicide9 l  z: w* O0 J# z# S7 Y
不入子 bù rù zǐ - suicide
9 k; R+ ]  ?( [! K( z不提三目 bù tí sān mù - three points without capturing: {- Z2 v$ F3 S& o8 }1 ^! x' z
不提五目 bù tí wǔ mù - five points without capturing
$ y3 \- k+ s' p6 G1 h6 W( K" |5 H& C. }
, U3 _/ M2 y) D9 `& ]
C
& Q/ d4 f0 c" a3 y+ V猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
, w0 q8 v" Z2 {. m" B猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
! a- r6 @7 ?- e$ i参考 (參考) cān kǎo - reference*
8 |( e% q" f" c8 p  j* r残忍 cánrěn - bloody or merciless*
2 F+ e( \; x4 Y$ J5 O8 g拆 chāi - extension; U( q' A4 @$ w. n4 O' r) P
拆逼 chāi bī - checking extension
3 E, [( ^  g, ^/ l5 b8 M) I$ S8 N拆二 chāi èr - two-space extension# \9 Q* t9 q$ I% k  I# _
拆三 chāi sān - three-space extension, e2 _  S# N/ g* [2 e) _* e$ h
拆四 chāi sì - four-space extension5 b1 b2 o% C+ Z  o; o6 r# g
拆五 chāi wǔ - five-space extension* \/ D  k: H* j( e! F) U
拆一 chāi yī - one-space extension
0 j+ Z/ }1 r+ t8 p缠绕 (纏繞) chánrǎo - harassment technique
& I! |- a1 @7 x长 (長) cháng - stretch7 O( @: Z0 }2 g' r! S
长考 (長考) cháng kǎo - think for a long time
9 l# M# `5 y6 x: @0 a) D长气 (長氣) cháng qì - increase liberties0 Y" g9 Z9 T/ D$ F" A
长生 (長生) cháng shēng - eternal life
" N1 U; Y/ t/ F场合定式 (場合定式) chǎng hé dìng shì - situational joseki% H- q4 p0 ?* x
超大飞 (超大飛) chāo dà fēi - very large knight's move
. C+ P) r! Q' w) J6 V. [/ u超高目 chāo gāo mù - 4-6 point% w! n4 a( r- B6 U
超时负 / 超时 (超時) chāo shí fù  - lose by time
) ]( @9 I  p- Y% o, q! Z超时胜 chāo shí shèng - win on time
% e' W4 Q' n! `" ?" l% `% r成功 chéng gōng - success*% v* \6 ^* l% h) m) {! w6 c
成立 chéng lì - possible*
) v! I) w: M) V0 K秤砣 chèng tuó - two-stone edge squeeze: ]1 S( y! ^) v7 E
吃 chī - capture- a. ]! U) A8 r3 _+ E
吃亏 (吃虧) chī kuī - loss*, f6 |7 m2 T8 j! n1 x6 ~
持棋 chí qí - jigo
( f+ D' v$ R9 J, @7 J7 [$ j( s冲 (衝) chōng - push through
9 ]+ n5 g$ J+ k9 g重复 (重複) chóng fù - overconcentrated
! A1 {) K/ R7 h初段 chū duàn - 1 dan
: C7 v. y0 l. N' \: V7 f+ x$ e初级 (初級) chū jí - beginner level*5 A% P$ a. B' E0 t! H! n( p) I
出头 (出頭) chū tóu - getting ahead0 ~: |  T4 {( N& J$ Q$ y
刺 cì - peep
! Q; E" }, L5 v0 Y/ v- O- {次序 cì xù - sequence*; y# y8 X2 @- B+ m) w$ a$ l/ E; |  n
错误 (錯誤) cuò wù - mistake*4 y' f9 g8 ~5 _( i; l, r
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points4 x2 q/ Q+ e* P
, N# b5 K4 P9 F
7 N8 v+ a0 v$ i: ]% m# K
D
5 w# X9 s  L5 b) a. A5 T- u搭 dā - attach3 G7 p) {' x: X
打 dǎ - atari6 q& y' b* ^$ O
打吃 dǎ chī - atari
' f5 C* ~' H" ~# H打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
( x6 A7 b7 b$ P8 O/ @; q打挂 (打掛) dǎ guà - adjourn game7 a. A9 p, y  Z( y: J! N3 e
打劫 dǎ jié - ko
9 U% k( H, ^0 ?) ?3 `打入 dǎ rù - invasion8 B: H) @9 ^" }( f5 ~7 n
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one7 b4 O1 O; s& E, \; B5 d
大 dà - large*
. C+ k+ a" b+ U% U* @9 N大场 (大場) dà chǎng - big point. P5 F' E9 `2 }  r) s; G
大飞 (大飛) dà fēi - large knight's move/ l' X+ L. `7 c. o7 `8 t: {
大局感 dà jú gǎn - whole board thinking- }# x2 M& Q' s9 F$ f2 M
大龙 (大龍) dà lóng - dragon*9 k1 B1 F5 f- o4 b) I
大模样 (大模樣) dà mó yàng - large-scale framework
  `' x" A# d+ M- S1 W! z大盘 (大盤) dà pán - large board (19x19)- V+ V$ `, P/ o$ Q4 E: g
大棋盘 (大棋盤) dà qí pán - large board (19x19)1 D  z% D1 T. s8 }- q) k
大伸腿 dà shēn tuǐ - large monkey jump
- E" G6 O5 ~: q7 _3 o/ p大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze& j# {4 ]$ X8 f$ Q# Z. A
大雪崩 (da4 xue3 beng1) - large avalanche4 @. Q1 l/ z! C0 G& t3 |7 b
大压梁 (dà yā liáng) - Da Ya Liang  Y7 v, M, Y* L" ]- ?, C+ z
大眼 dà yǎn - eye with two or more spaces
# v* e, E- X. q$ k大猪嘴 (大豬嘴) dà zhū zuǐ - j group/ t# Q9 L6 t! W" k7 Q
带钩 (帶鈎) dài gōu - long l group
' a- h- }/ k( r/ ]( t* q单关 (單關) dān guān - one-space jump
5 V+ L* W) a7 G2 g: V单官 (單官) dān guān - neutral point6 u9 c9 l$ Q3 h8 w
单劫 (單劫) dān jié - half-point ko% r( q( N1 E+ O# T( n) r& X
单行道 (單行道) dān xíng dào - one-way street*
9 z- W9 S: [( U9 i挡 (擋) dǎng - block*$ {% W9 ?( o( w* V
刀把五 dāo bǎ wǔ - bulky five
! e5 A1 [: k. i刀板五 dāo bǎn wǔ - bulky five4 b  a. [2 C" C3 }& j. i% c7 |
刀柄五 dāo bìng wǔ - bulky five
+ s% I+ t4 _% J7 Y" ~$ V刀五 dāo wǔ - bulky five
# g% v2 I+ R$ b倒扑 (倒撲) dào pū - snapback
0 D1 S% ~, U7 @# ~* P1 ~, e倒贴 (倒貼) dào tiē - reverse komi
, P& w. H; B- J9 y/ N" r倒脱靴 (倒脫靴) dào tuō xuē - under the stones" L, k+ z3 ]* F: _' Q2 \
低 dī - low*
  n9 @& A7 T  K敌 (敵) dí - enemy*  T. E% X) q: @' A  x: f0 C
抵 dĭ - hold up; push against, to support, to resist*0 U7 F% m) ~& B2 ~6 Q; T
抵抗 dǐkàng - to resist; resistance*) I1 u9 o, q  m
敌人 (敵人) dí rén - enemy*
  g1 {9 Z$ D" b6 r% Z1 c% D地 dì - territory*# B) H9 P% Q; z0 T( R; `9 a, y
地盘 (地盤) dì pán - territory*
* u3 ^2 y* u0 U& e; v/ g  _' C地域 dì yù - territory*3 j$ `4 B4 H8 L6 s4 i7 |: V, n
点 (點) diǎn - placement; point
% z& i. r2 E7 I点方 (點方) diǎn fāng - eye-stealing tesuji
' N' P0 Z$ O, o# m+ v7 G! u" _点角 (點角) diǎn jiǎo - corner invasion! y" o# i; ~/ O% @
点目 (點目) diǎn mù - counting
* C$ A6 L# |& N6 ?( Z; R. I5 f点眼 (點眼) diǎn yǎn - placement inside opponent's eye1 a9 H4 V; {% k& d3 s
调子(調子) diào zi - choshi
5 D1 e% b9 u; K" P4 P4 x丁四 dīng sì - farmer's hat; pyramid four, b, }3 G5 _; Z- _9 h0 q' j( [) c- R4 u
顶 (頂) dǐng - bump
# J# l  m( [9 m4 n- _4 C  ?定式 dìng shì - joseki
" g! h. I* W- U2 C0 {) V定型 dìng xíng - settle% K1 K" z" o, o5 o, i
东坡棋 (東坡棋) dōng pō qí - mirror go
+ W2 b- K; ]& }, t& b+ @斗方 (鬥方) dǒu fāng - carpenter's square
8 x/ h9 ~% W7 q. F* P读秒 (讀秒) dú miǎo - byo-yomi' _3 U* w& W7 E& z' {
渡 dù - bridge under
8 h* Y4 r! c4 n; t1 S3 D( Z断 (斷) duàn - cut*
' ~# _# O& ]( Z: z9 m, u段 duàn - dan
3 ?; N" \& b" R" a$ C% W对策 (對策) duìcè - countermeasure*
, ~# |" e3 G& C* y/ b, y对局 (對局) duì jú - play game*
+ n+ b" K; {: Q8 T: ]" `3 A! a6 U. f: \对杀 (對殺) duì shā - capturing race  z% ~0 N" \# U0 l' }/ \) h
对弈 (對弈) duì yì - play game*$ b8 g" M) ~+ {$ h: h
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
, J% q- I, n7 Z( q! v% ]7 s( b4 z多元劫 duō yuán jié - multiple ko5 v- M, o: z6 r( s! y- u
9 p  D7 j9 k4 G
. P; W: W0 g  @/ L! i
E
- K8 y9 `$ ]" u- ?! s/ y! o恶手 (惡手) è shǒu - bad move! O$ [. y5 H. W# q
二间拆 (二間拆) èr jiān chāi - two-space extension1 w% ^* N  n* M0 n8 V( \4 c
二间跳 (二間跳) èr jiān tiào - two-space jump
8 R" A' J+ K( I二连星 (二連星) èr lián xīng - ni ren sei
4 C4 e% B& w: g1 X1 h$ M. U. _二手劫 èr shǒu jié - two-step ko  K7 Y8 N0 A8 ^* }

7 [# A1 S1 O2 s. d9 C. Z2 z7 R9 L  x' U4 Q( e5 S
F
3 H/ F1 K' s: x  J) G" v( p2 @/ c发展 (發展) fā zhǎn - develop*# r5 }5 n6 w  z# D2 e
法 fǎ method, way (also 下法 xiàfǎ)*
! u" M0 Y) `* i7 N反扳 fǎn bān - counter hane
8 G) P: K+ a. }( c4 v反打 fǎn dǎ - counter atari2 ?+ C" @4 v8 c9 `+ k% a/ W  _8 j
反攻 fǎn gōng - counter attack
, x! s8 H/ n$ @  W反击 (反擊) fǎn jī - counter attack
: j2 W, [% B( {( d; U$ `' }反夹 (反夾) fǎn jiā - counter pincer8 v1 p- T7 e" t4 [- Z
反提 fǎn tí - recapture
1 W6 B9 s9 _( }  w; n方法 fāng fǎ - technique*$ s) v7 Y( e# G& ^3 e
方四 fāng sì - square four
( M2 N5 z; P4 s: J5 [) k* p方向 fāng xiàng - direction*
# x; r; V* c& G+ V2 C方形 fāng xíng - mouth shape; |/ @0 o9 E7 a2 \5 r& G
防 fáng - defend*
( t% t$ x+ s/ H; d: E+ {防守 fáng shǒu - defend*
- |0 C7 ^! R+ u0 W1 x  U& [飞 (飛) fēi - knight's move, l8 \7 z/ G! m8 P( j2 R
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
( V, P) \; o1 U3 [+ e7 P! e飞压 (飛壓) fēi yā - press
  \% d, B! H/ B0 h% ?7 U* ]废着 (廢著) fèi zhāo - useless move# O( y; b% ]; p$ n* }
废子 (廢子) fèi zǐ - useless stones0 K3 X+ \% M4 c; r  F* E
分投 fēn tóu - splitting move. [0 ^" P( G0 r6 C  j
分先 fēn xiān - even game
* i' W* T# O: V/ y* f" _- b# F封 fēng - seal in*
5 y6 C$ |7 M& i: U# x( p) Q1 j封手 fēng shǒu - sealed move
! \. u3 C( B. E0 o封锁 (封鎖) fēng suǒ - seal in*+ E* q7 b) J. S. K! q+ ~
浮棋 fú qí - floating stones8 J) [- k1 [- h" M1 u, O
浮子 fú zǐ - floating stones! D, J( F" |) k# q9 L
负 (負) fù - lose*& e! T8 y. e2 e2 R
复盘 (復盤) fù pán - game review+ I% |0 J" x+ ]# G0 S
! |1 c: l9 I) M

+ `6 [# @0 i# [' {' ]G
9 \" q( M9 L/ _, A! e2 i) l7 i, ^概念 gài niàn - concept*- }' z- Z8 u7 f
感觉 (感覺) gǎn jué - feeling*9 G* g7 J- w9 k: O1 Q9 A
高 gāo - high*
3 Q( w( q: U$ N% z: T  e2 |+ q高级 (高級) gāo jí - advanced level*% |3 M$ n7 J& h
高目 gāo mù - 4-5 point
' C, `; Q, f! H9 |/ P; V根据 (根據) gēn jù - base*  }; g, K- U( v2 k* F: `" P
根据地 (根據地) gēn jù dì - base*8 g5 q( K% a/ r8 e: i  E
攻 gōng - attack*
% `' j# @4 A" @$ j攻击 (攻擊) gōng jī - attack*
7 J( S! A6 `  k+ d) }; ]' G共气 (gòngqì) - shared liberty2 n2 H% D0 J5 t$ S7 a( {
公气 (公氣) gōng qì - shared liberty: K( q$ B# v1 R& \4 @' W
攻守 gōng shǒu - attack and defence*
: p/ Q1 u# P' J共活 gòng huó - seki
" Z# A1 W: k  X孤棋 gū qí - floating stones" ~  Z; M2 D' u% b
挂角 (掛角) guà jiǎo - corner approach! k7 C/ t6 ^! K0 |- C5 o+ q
拐 guǎi - bend*
; c7 Y1 l9 h% {5 X怪着 (怪著) guài zhāo - ghost move
6 g3 M: K7 b; e+ i( T- i9 V9 h3 n关 (關) guān - one-space jump
  {9 S' w8 [: p  F1 `9 _( `官子 guān zǐ - endgame
5 Q* O, K: `6 q  n4 u" s龟甲 (龜甲) guī jiǎ - tortoise shell
9 Z4 D4 C6 W9 N/ P$ X8 ?规则 (規則) guī zé - rules*9 c) {% {1 |" C1 ]6 R* z6 Q( ~
鬼手 guǐ shǒu - ghost move
8 l! t3 g4 I& x: i# b滚包 (滾包) gǔn bāo - squeeze4 X- r. v9 k' K* h5 [
滚打 (滾打) gǔn dǎ - squeeze
- y7 r" Y. ^4 ^$ X. R滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
4 G. ?/ |+ X4 Q. P! l* C过分 (過分) guò fèn - overplay$ H+ y. z( ~2 v) R
国手 (國手) guóshǒu - national champion*
/ y# B# ~" v5 o0 K' {7 d' L# E: X8 j9 T
" U& @* S4 d9 u* B  C* |* g0 F' O
H# J  f2 e, @7 b( w( w# g0 a; T
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki! w4 A$ U/ W) a6 G
好点 (好點) hǎo diǎn - good point/ @+ E" i+ h+ E$ x: w
和棋 hé qí - draw*- Z& Y/ I  t/ U% j" e( Q. H
黑 hēi - black*5 ]8 d1 b% s  _$ {! y  r
黑方 hēi fāng - black player*& X7 X. K, a& s+ U8 M
黑先 hēi xiān - Black plays first*8 G/ g! Y' ]! G/ y  `9 o8 w
猴子脸 hóuzǐ liǎn - Sake bottle shape
4 X* K! y& w* `& I厚 hòu - thick*
# M# g. N1 O9 S- v5 y/ n( `+ f后悔 (後悔) hòu huǐ - regret*
0 T/ \2 W$ A- [后面推车 (後面推車) hòu miàn tuī chē - pushing from behind! J  {' T- t8 H/ j" V7 d& ~
厚实 (厚實) hòu shí - thick*
( D1 x3 P) M/ S/ J$ q; d  a" r; t厚势 (厚勢) hòu shì - influence*
5 L* w$ I! ~4 q; |4 o: a后 (後) hòu - after; later*
: X2 i# ^* f2 j; {3 Y0 j后手 (後手) hòu shǒu - gote% u( }' B0 c( J# y4 D. K
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
" [$ r/ v. n' C) g4 N5 a, E/ x( w后续手段 (後續手段) hòu xù shǒu duàn - follow-up: H* D2 ^  p( ]/ }3 e& }  E) G
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
5 u) j/ A# v8 J0 P' Q虎 hǔ - tiger's mouth
, \5 m0 v7 Z2 {# Q9 }" ]7 S) [虎口 hǔ kǒu - tiger's mouth
$ t2 P6 p- B" M! _' l2 t5 n互破 hù pò - mutual damage1 n+ q- v) R8 b  c2 b
互围 (互圍) hù wéi - mutual surrounding of territory8 e  e' e& ~; v) t/ x
花见劫 (花見劫) huā jiàn jié - picnic ko0 X! S6 ]8 U+ e( B6 }
花六 huā liù - rabbity six" ^1 d5 w% ]: H6 H) Z; T/ T
花五 huā wǔ - crossed five; ~" s8 m2 w0 R4 }( X
还原 (還原) huán yuán - transposition/ N1 |0 A/ a$ \0 z4 P" z7 S# m
缓 (緩) huǎn - slow*1 }1 f. t! K' G. M
缓慢 (緩慢) huǎn màn - slow*
  ?+ S! C/ f% W0 O: _) q1 V8 B9 N! ~缓气劫 (緩氣劫) huǎn qì jié - approach ko
) Y, u% K0 R3 U; e8 B. [' B缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
; a1 c! n( |: Y5 c4 c4 q/ I; {0 Q1 f; v缓手 (緩手) huǎn shǒu - slow
; a  ]' `: o3 _1 c$ O缓征 (緩徵) huǎn zhēng - loose ladder+ o0 l' c8 v0 x9 z
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
$ M# F0 \. K1 O0 s. Q3 F& U2 n黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique" C9 f; ]6 ^7 ]# F1 C9 _" F' ?
回手 huí shǒu - take back*- g! R: Q+ h* I6 \) f+ M
回提 huí tí - recapture) l: r- i$ R! l
悔棋 huǐ qí - take back*7 o( I/ ]7 N, s4 z9 q4 X* m- F& W
活棋 huó qí - living group, Q* U" Y0 `+ }
5 X( u# {3 H' U- S
9 W/ }6 s+ z0 d! A7 i; C
J
1 u: f: o; j+ `/ [0 H* X急 jí - urgent*- _% l- |$ E4 s5 l9 q
级 (級) jí - kyu
  ]4 n0 W+ T& d- F急所 jí suǒ - urgent point; K' l) W- H* G$ [( m
挤 (擠) jǐ - bump into diagonal; choke; atekomi
, W( G# R# j7 t: G" P1 g4 J4 Q技巧 jì qiào - technique*  _9 ^9 {. q+ N9 n4 _' W
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*7 ?$ d' z5 `& G& @8 g, ?
佳 jiā - excellent*
' h/ E8 W( ~. V6 i* p$ y夹 (夾) jiā - clamp; pincer
1 |! r4 D6 P4 R. c. o' l枷 jiā - net
3 L# l) ^' b/ l. V' C. \- ?枷吃 jiā chī - net3 x0 w1 K( B! M' k, W2 l
夹攻 jiā gōng - pincer6 |+ H; _* m3 v* n
假劫 jiǎ jié - false ko threat
) X7 ^4 p1 k% e# U- r& @假双活 (假雙活) jiǎ shuāng huó - false seki  Q; w( i  ^: `3 x" V2 Z0 ?
假眼 jiǎ yǎn - false eye2 O3 L/ P* \, n7 \0 C" V8 F
假眼活 jiǎ yǎn huó - two-headed dragon
4 l7 {6 k$ R" N* L5 f+ a6 R尖 jiān - diagonal4 C& }* q1 N/ \: e3 W3 X+ T" R7 i: Q
尖冲 (尖衝) jiān chōng - shoulder hit4 ~" i; o4 E6 |# U- L, `
尖顶 (尖頂) jiān dǐng - diagonal attachment
0 v* F: \7 n+ |( u5 Y坚实 (堅實) jiān shí - solid
9 r; e& v, h0 o6 w2 k" E见合 (見合) jiàn hé - miai( a5 \2 E8 @- e: i: D
教 jiāo - teach*6 p2 }& k) t+ g# c1 Q' K/ s7 b
交叉点 (交叉點) jiāo chā diǎn - point
% a, Y" T2 b' M交点 (交點) jiāo diǎn - point7 E& Q$ O. A' ]* h! k
焦点 (焦點) jiāo diǎn - focal point*
( H# {* N1 \. `2 w7 P. a$ q交换 (交換) jiāo huàn - exchange*4 ^/ E! J% [$ c9 U& {  K
角 jiǎo corner (angle, horn-shaped)*
. k! q0 v6 L8 c' g叫吃 jiào chī - atari
* k  ^' P4 U% ]- @" _教师 (教師) jiào shī - teacher*
* c+ q! C9 ]. Z$ P教室 jiào shì - classroom*7 P4 x. C& J- R8 f
基本功 jī běn gōng - fundamentals*
6 j% V7 b* G# H  g! n接不归 (接不歸) jiē bù guī - connect and die1 L7 ^' `3 S5 _
劫 jié - ko& P! {& a+ @. O+ _+ K: h* J
劫材 jié cái - ko threat
+ t! H. j9 x' p5 |7 \3 b6 ~, l结果 (結果) jié guǒ - result*" M& }, {  n8 s, P, b' O
劫活 jié huó - live by ko! ~. W/ Z4 Y& i' K
诘棋 (詰棋) jié qí - life and death problem1 h6 T. {  a" k
劫杀 (劫殺) jié shā - kill by ko
% r* n" f* T3 z" e1 r( n劫争 jié zhēng - ko fight
, s! k) L# [% i* p6 x- W解答 (jiě dá) - answer, solution*
$ o% N  v; e; I金柜角 (金櫃角) jīn guì jiǎo - carpenter's square- E6 X: C3 i! J, [6 X6 c
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg$ B8 ~6 w% ~- K: n& z
紧 (緊) jǐn - tight*
4 J( r& N4 Q, y: S! X紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
* ]/ A7 L) m& e2 c( N+ Z紧劫 (緊劫) jǐn jié - direct ko+ P3 ?8 e7 h6 |" @
紧气 (緊氣) jǐn qì - reduce liberties+ G- E' d/ S  E8 ~& u) I
紧气劫 (緊氣劫) jǐn qì jié - direct ko
% I$ r( q6 D, G0 e; W' f# Q禁着点 (禁著點) jìn zhāo diǎn - illegal point
5 W8 ^& A! X, N! u0 Q净吃 (淨吃) jìng chī - unconditional kill (净= clean, only); J  m( h- X1 K- W- h0 w, c) {$ U
净活 (淨活) jìng huó - unconditional life' I* a1 Z7 |# G
净杀 (淨殺) jìng shā - unconditional death
" @  f6 L% ^1 \' C净死 (淨死) jìng sǐ - unconditional death
7 Y$ F" p4 T& X救 jiù - rescue; save*
) ~$ {+ I4 {9 Y$ ]* W7 O聚 jù - placement inside opponent's eye
5 m5 u6 D$ a% T3 G* S. ?5 z俱乐部 (俱樂部) jù lè bù - club*5 m. ~' }3 l9 V1 b5 _% b
聚六 jù liù - six-space killable eye shape+ _" ^0 V) r2 q; L+ R
聚三 jù sān - three-space killable eye shape
& N+ \, q7 ~! V8 F8 J3 R聚四 jù sì - four-space killable eye shape
8 w: O" Q) j3 ~+ k) J+ K聚五 jù wǔ - five-space killable eye shape
  f# F8 N# A4 h决战 juézhàn - decisive battle*& A6 W& k% e! p: s' j' B
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*3 i( H+ p" {& Y8 M/ s) P! D2 V
  S" ]8 {* F8 ?# j7 L# r

; F0 U8 x" ?' ?# \- @2 Y. N+ EK' u) M/ k7 S7 O& u1 h3 R
卡眼 kǎ yǎn - falsify eye
; J$ U2 p: q- k1 E0 i8 t( k开拆 (開拆) kāi chāi - extension* p- L4 J! \" d7 S
开花 (開花) kāi huā - ponnuki
8 U. K7 T, z7 e1 M开劫 (開劫) kāi jié - create ko
/ h" E+ {" y' e+ X+ g& }: _开局 (開局) kāi jú - opening
7 p4 `3 S3 y6 j; n8 R- v3 q1 V看花劫 kàn huā jié - picnic ko4 @" V* n% M' J! q3 B1 R. x/ F+ n
抗 kàng - to resist, fight; to oppose to defy*
1 _2 }. \" A% C0 ~靠 kào - attach one line higher than enemy stone+ s) H- l2 U+ O( z) B3 ]5 j
空 kōng - empty*
) ]7 l. Y( I) j6 K/ i5 z空间 (空間) kōng jiān - space*
! r7 G$ s  i, p' L. g3 d0 M空三角 kōng sān jiǎo - empty triangle
( |: ]4 U+ W- B# u空 kòng - territory*
! E# l$ r) w; b! ?5 y  L; l% P, K跨 kuā - attach at waist of knight's move: r: a8 u! Z1 N% c2 W( W8 p" J
跨断 (跨斷) kuā duàn - waist cut
8 T% v! K/ ^# |. ^1 \! s, N快 kuài - fast*
- o; C+ k2 v( Y快棋 kuài qí - blitz game9 s: L0 \$ F; b# ^5 r0 d6 {6 `
宽 (寬) kuān - loose; wide*
  U. e/ Y9 ~7 z9 U! F7 A宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties* k/ s1 ~, E# o1 r; W4 b
宽气 (寬氣) kuān qì - increase liberties# f' v& j) \* ]% r, w
宽气劫 (寬氣劫) kuān qì jié - approach ko
6 s. `5 d7 ?# @2 n亏 (虧) kuī - loss*% B8 `% |4 b# B4 N" {
亏损 (虧損) kuī sǔn - loss*# M7 h* D% c# f, ?* }+ p
扩大 (擴大) kuò dà - enlarge; expand*
3 F- E4 a3 Q: `) @4 m9 \扩张 (擴張) kuò zhāng - enlarge; expand*9 O+ _3 R' J/ o! L! L
[edit]
) o% Z; h, q* @! kL
3 M$ |+ |2 Q( Z4 p赖皮劫 (賴皮劫) lài pí jié - many move approach ko
  v: ]" V$ W' Q+ g0 X4 @) z5 Y拦 (攔) lán - checking extension; prevent opponent's advance*9 r5 Z. |  q1 C! a9 R
拦逼 (攔逼) lán bī - checking extension4 a2 W1 r0 t( t+ v0 R& F
烂柯 (爛柯) làn kē - ranka* z( k4 e% D# m7 z
老师 (老師) lǎo shī - teacher*
  `2 M! E" U( R0 s老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
  P9 v# U- d- |类型 (類型) lèixíng – pattern, type*/ l- G! z9 X. q+ F$ s
冷着 (冷著) lěng zhāo - unexpected move' r! n5 y, Q3 Z2 D. u( w
利 lì - profit*: n. m4 n. L/ d; R
立 lì - descent; stand
& ]* o% Y" b7 _! s3 g) K利用 lì yòng - make use*
' T5 I% _  h$ r) V! E连 (連) lián - connect; continuous*
- J3 r& A- T' ^% i3 g# W) f连扳 (連扳) lián bān - double hane% _3 w4 _" Z9 R; U: D! l6 J
连环劫 (連環劫) lián huán jié - double ko; N- C! S5 @# `
连接 (連接) lián jiē - connect*/ y/ t7 T3 X8 T2 D
联棋 (聯棋) lián qí - pair go1 g5 B& c9 {/ P% r$ {
恋子 (戀子) liàn zǐ - reluctance to sacrifice/ C3 M, |3 v' T, |# \
两分 (兩分) liǎng fēn - equal*
* z9 R. G& g( S9 T7 m0 H: v两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")( l6 B, ]# w# e7 [: c/ J# I2 x
劣势 (劣勢) liè shì - inferior*% t) B$ @: C( s# F- u$ B; x% h- O: v+ s
裂型 (裂型) liè xíng - split shape
8 Y$ C$ S+ x  X6 s- ]龙 (龍) lóng - dragon*
' \* h, m' U4 s8 c' V9 T/ Y漏着 (漏著) lòu zhāo - oversight% z8 f0 N3 {0 L$ T( Z
落子 luò zǐ - playing stone on board
2 |, @% R* B$ }2 k- W# {6 k, S1 L5 i' R

# m( y+ c! g' GM
9 }2 n4 w& ?$ ?7 y满意 (滿意) mǎnyì - satisfied*
! T0 A! J; d( ?3 k. H慢 màn - slow*5 k; o" }: [+ b
盲点 (盲點) máng diǎn - blind spot
8 m+ W5 A/ X* `. F' {) Z. M梅花六 méi huā liù - rabbity six
7 f0 [( \; O! p" g梅花五 méi huā wǔ - crossed five3 n: ]. ^0 H7 J
门吃 (門吃) mén chī - capturing technique by atari
  }+ W/ j  L; O$ Z6 k6 V8 M迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening9 `, N6 `5 o9 b7 `2 \6 p; ^$ o  u% Z
妙手 miào shǒu - excellent move
" t  }; @! b! w1 {, y7 i) b7 ?" M) i妙着 (冷著) miào zhāo - excellent move
5 E- Y! i0 v+ N4 G: |. N模仿棋 mó fǎng qí - mirror go
" W0 j& `0 l% y# N模样 (模樣) mó yàng - territorial framework: k5 y1 x" }* u% f* c. o
目 mù - point of territory9 I# D2 C- X1 D$ s
目外 mù wài - 3-5 point
5 e* n$ ^( k) g4 `
3 v" C5 O# n* P, v, \; F) u
1 P/ o9 B4 O* h# CN
5 ^, d4 I7 z3 {0 a9 w内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones- Z! y& a) R( f
逆官子 nì guān zǐ - reverse endgame move
* q/ h+ R- M" Z6 d* _* y逆先 nì xiān - reverse sente# F4 @$ \: ?! U6 N
逆先手 nì xiān shǒu - reverse sente
, F7 a* o* T  M2 e* c! H逆转 (逆轉) nì zhuǎn - overturn game" G- a7 N9 U: s: n1 I
粘 nián - connect*7 K. L1 W: R% d  D) R, L/ s
凝形 níng xíng - overconcentrated shape
& `, G' ?: z. k0 ^! H扭断 (扭斷) niǔ duàn - crosscut
! |: m# ^, b6 G扭十字 niǔ shí zì - crosscut) ~0 _+ Z6 m) Y2 O6 @9 x, U+ p
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut. J( J6 K7 G% O; L4 k6 Y
扭羊头 (扭羊頭) niǔ yáng tóu - ladder3 ]9 w4 l( E8 Q! g+ I+ X* I

4 Y' ~$ Q1 D* m" Q% w
6 B5 c- n8 I4 VP& ?6 K( X8 x8 x* B$ p
爬 pá - crawl*
* |; F6 G0 k, O9 @盘渡 (盤渡) pán dù - bridge under
$ U6 @6 X, Y5 d/ Q8 _盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner! [1 r6 @" V+ k( j
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner  o/ O: @3 \% w8 n( o
抛劫 (拋劫) pāo jié - throw-in ko# J: s+ q  y2 R3 {
配合 pèi hé - coordination*
* Y2 g0 T& N6 J0 B' d/ M碰 pèng - attach to the side
: |. k+ B5 f0 k+ V: k便宜 pián yí - profit*" Q6 o8 z: f8 ?/ [: p1 {' ^2 B
骗着 (騙著) piàn zhāo - trick play, hamete. m: J1 I  S' A+ G# u- H
平衡 píng héng - balance*
/ ]# o: X# k4 l) r6 \/ b! d  e8 x0 {破 pò - break*
: I2 e/ q1 A8 [- B& c$ v剖析 - pōuxī dissection / self-analysis% a% S$ n7 [+ M
破解 pòjiè - solution, answer to a problem*
8 R1 t3 @2 P; f6 Q- G扑 (撲) pū - throw in
5 ?8 {, Y/ H) p  Y0 p! f4 F4 C葡萄六 pú tao liù - rabbity six' }. x/ s: M9 B) l; P  }4 A+ P
谱 (譜) pǔ - game record8 x4 b+ `( G1 |" b
普通 pǔ tōng - common*
# C/ e6 A( B6 b8 f1 W[edit]
5 O6 J8 \8 p8 R9 A' U7 m: o: ]Q
5 w) ^+ i* i7 Z6 V4 E) C欺着 (欺著) qī zhāo - trick play, hamete
9 A* R  l/ W& Q+ i* D9 U棋板 qí bǎn - go board
$ b. J/ w6 k. \6 c- x2 p( s棋风 (棋風) qí fēng - playing style) w. J/ |; I2 r$ W# G, H9 B2 X, w
棋盒 qí hé - stone container4 ?: h$ b$ D; s9 I
棋筋 qí jīn - key stones
) H, i5 Z  \8 Y3 D" f棋精 qí jīng - key stones
. U' R  `$ |! S棋理 qí lǐ - go theory9 X5 n0 O3 E9 q: I9 U4 g
棋力 qí lì - strength in go9 \" h. E/ u- J4 }
棋盘 (棋盤) qí pán - go board8 [+ `4 K4 F8 P$ v) Z
棋谱 (棋譜) qí pǔ - game record
! L( C0 O+ G0 }, H$ x棋石 qí shí - stone/ E( X- v) F, n! x8 {0 z* C
棋手 qí shǒu - player*
4 E8 C$ `! A8 h4 t" B棋书 (棋書) qí shū - go book
4 M1 \. W  p# `棋院 qí yuàn - go institute
, f. [3 t- n( F2 ~- B棋形 qí xíng - shape$ l2 k6 w: X& `  x; e" X6 o' m: J
棋钟 (棋鐘) qí zhōng - clock*
+ `6 O: \6 S8 T6 `* V" ^棋子 qí zǐ - stone+ F& x. _* @/ x2 v
弃 (棄) qì – abandon, to discard, throw away; u! n) P4 O4 u
弃子(棄子) qìzǐ - sacrifice. [$ `& c- D: Z- P' r5 d5 k
气 (氣) qì - liberty
" @. }7 u0 y" J2 N: y! e: |' U% E( k气合 (氣合) qì hé - fighting spirit# h" r. Y9 K4 h7 j( B2 R  `) l4 S
气紧 (氣緊) qì jǐn - shortage of liberties
% V) C$ E0 e9 c# k4 ?; @前 - in front, before*
3 m3 T( e6 c+ x8 w" z0 n浅消 (淺消) qiǎn xiāo - erasure. j6 R: d' I4 S& Q5 Y  E. f& I
墙 (牆) qiáng - wall*
9 M' e" U4 x3 l- B  n强 (強) qiáng - strong6 `6 j  p) }/ d: p
墙壁 (牆壁) qiáng bì - wall*4 b6 D4 q/ x) }$ P, \
强棋 (強棋) qiáng qí - strong group8 Y1 C0 W! |+ P$ C8 T0 S0 C
巧手 qiǎo shǒu - clever move* `0 }$ H& G3 L) C6 s+ A
巧着 (巧著) qiǎo zhāo - clever move
; I( ~0 S% ~9 h0 M' t4 X8 O* ~/ H切断 (切斷) qiè duàn - cut*
. t+ J7 m; n8 r- S, Y侵消 qīn xiāo - erasure
- S) n7 S! S) n. ]1 A轻 (輕) qīng - light*
8 Z; _, j) L  m1 D* f& t( {2 N) d侵入 qīng rù - invasion
( ^0 j  T" o2 a. l轻盈 (輕盈) qīng yíng - light*
( i4 Q4 R/ B9 z* N3 d求活 qiú huó - make life2 v) R. y! X7 L6 Q; k
曲 qǔ - bend5 A( H' I. _9 o- ~  Q# c! S0 Z/ n
曲尺 qǔ chě - carpenter's square) y  O% c" I3 V4 l, W6 w' |
曲三 qǔ sān - bent three& C+ g2 a; ]7 p
曲四 qǔ sì - bent four2 i" ^4 Y* m% ]
觑 (覷) qù - peep
  u) m$ {; a  M: f# J- I! x权利 quán lì - privilege2 P' o% z( R" U: l- H2 z+ E
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*  S2 f# v; c4 Y$ [: a

2 A2 s7 D" B: G& E) Y& A( t/ h! ]  h9 H+ q* H/ }
R
4 W( O6 z3 a& Z0 r/ _让子 (讓子) ràng zǐ - handicap
; G, H/ E+ q+ g2 D( F# K* z让子棋 (讓子棋) ràng zǐ qí - handicap game
  o1 }7 j' @. ^3 x4 Y认输 (認輸) rèn shū - resign*
$ r) A/ E% `+ e6 ?8 @' n0 e* ]5 i2 M4 \弱 ruò - weak*
! n9 _7 Y0 C: c$ W6 B' ?弱棋 ruò qí - weak group
' I# s3 `. {. o% N6 v2 n( q, y% h6 D+ J. ~9 B
+ R% `* h1 X' M5 \2 L# V
S  h! W$ R# b8 m7 \5 e
三间拆 (三間拆) sān jiān chāi - three-space extension' F2 j% @* R; ^: C! e
三间跳 (三間跳) sān jiān tiào - three-space jump1 k, d& J3 b/ `+ ?9 L
三劫 sān jié - triple ko
! y) y  i. W' Y- \三劫循环 (三劫循環) sān jié xún huán - triple ko
4 G# i! C  a6 v9 K1 J三连星 (三連星) sān lián xīng - san ren sei. O" H" J" a" h! _  a5 J
三目正中 sān mù zhèng zhōng - center of three stones  ]$ o; @8 p1 V
三三 sān sān - 3-3 point9 z" Q! D5 [1 q8 {' }: G) W
三手劫 sān shǒu jié - two-move approach ko
) _7 B4 o+ i! y$ _$ {( D. d( h* ~' x三子正中 sān zǐ zhèng zhōng - center of three stones
6 h% N( y$ |! v- o0 |, N9 V杀 (殺) shā - kill*
7 }6 F( q- o/ e杀棋 (殺棋) shā qí - kill- Z6 v  m0 z* j3 p7 p% m
杀气 (殺氣) shā qì - capturing race8 \4 ~+ ^' ]- V4 l5 t
上 shàng - upper*
7 t: X3 b  U( }: B( S/ C上级 (上級) shàng jí - advanced level*0 E" f/ }  ^/ M/ [
上下同形 shàng xià tóng xíng - symmetrical position1 s: D- S! }: A" v: s
稍 shāo - somewhat; a little*
, @8 P; L) ?9 x5 b伸气 (伸氣) shēn qì - increase liberties1 P* Q$ K6 ^( l7 H
伸腿 shēn tuǐ - monkey jump, ^# h& |7 C$ Z+ M7 i& H9 b( K
生死劫 shēng sǐ jié - all-dominating ko
) ]" m5 t( V1 k0 m4 {$ ?胜 (勝) shèng - win*4 t4 Y/ q( y4 ~0 X
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move4 }. ~1 c+ ~' m
胜着 (勝著) shèng zhāo - winning move1 f4 Y& D+ `+ c4 {
失败 (失敗) shī bài - failure*
  }7 S' F$ l! Y1 L( L" }实地 (實地) shí dì - solid territory& h) u* K9 w8 k$ b
十番棋 shí fān qí - ten-game match* ^5 i2 @6 y' J0 O
实接 (實接) shí jiē - solid connection! \, f& T% B) Q8 x
石塔 shí tǎ - two-stone edge squeeze6 E0 L$ b$ D9 g! j
实战 (實戰) shí zhàn - actual game situation
  N9 j# T7 a3 b实战手 (實戰手) shí zhàn shǒu - situational move
2 t, [* n% O0 v% `/ C9 Y2 K5 i% ^势 (勢) shì - influence*, P, s& v  v! a. o! Y
室 shì - house; room*4 I2 {7 ?, L" j. I
势力 (勢力) shì lì - influence*
8 Q: Q8 b3 A4 ?( X5 a+ b试应手 (試應手) shì yìng shǒu - probe
, z1 o1 L! ?: q& f6 E+ {3 ?- S收官 shōu guān - play endgame
$ B: z% ^- |/ u* m  m0 i: G/ G收官子 shōu guān zǐ - play endgame9 t; e3 U. o+ k- Y; G2 G" t
收后 (收後) shōu hòu - last play
8 y. Q2 C0 ~$ M  d5 b( \收气 (收氣) shōu qì - reduce liberties! q, E$ h  [' S
守 shǒu - defend*
) h5 p- W( m% U手 shǒu - move
1 j0 m. I$ ?1 \# G9 T  s手段 shǒu duàn - technique*; f4 W3 ]' ^, d; _
手割 shǒu gē - reorder sequence- l0 p4 `! a  U+ P
守角 shǒu jiǎo - corner enclosure$ T# U/ o8 x9 Y: Y. k/ f
手筋 shǒu jīn - tesuji1 b7 a% w5 S9 |% X5 S
手顺 (手順) shǒu shùn - sequence  J0 _0 o; K. U* l3 x
手谈 (手談) shǒu tán - hand talk
$ y1 K+ |9 O& W9 S9 G7 Z* Y授先 shòu xiān - one stone handicap6 S: Q* C' N6 q
授子 shǒu zǐ - handicap; q3 Z( G  L  t8 J
授子棋 shǒu zǐ qí - handicap game
% W% T3 K) T& [+ z- o4 |6 |% p0 ~. x书 (書) shū - book*" y  S: g$ C! `4 p$ o* c8 y
输 (輸) shū - lose*
  F+ S, J0 `& Q: c书本 (書本) shū běn - book*
% U6 n) y3 o1 e5 {数目法 shǔmùfǎ - territory scoring
# o( g+ X6 R. Q5 g/ P数子法 shǔzǐfǎ - area scoring
; D3 z6 H# o- M/ t* f$ s梳形 shū xíng - comb formation" p+ b, o1 H# [4 j
梳形板六 shū xíng bǎn liù - comb formation8 v+ X) k) U! R+ x
双 (雙) shuāng - bamboo joint. }. o$ n+ ]$ _* u& \
双吃 (雙吃) shuāng chī - double atari* ~! p3 u1 j" [
双打 (雙打) shuāng dǎ - double atari
" D6 ^! w8 ]7 m' ?1 O双打吃 (雙打吃) shuāng dǎ chī - double atari
# x( p0 u3 U3 M( M8 k0 n双倒扑 (雙倒撲) shuāng dào pū - double snapback* I; k! }1 P( F* t. j& `+ {
双方 (雙方) shuāng fāng - both sides*
7 F- p% i. ?! A( p' Z$ P双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
( O2 {: X; ~5 n( w双挂 (雙掛) shuāng guà - double approach
# q; ?# R3 `- ~4 W) a双虎 (雙虎) shuāng hǔ - trumpet connection
. M9 s* V! ^! o双活 (雙活) shuāng huó - seki8 N# ~/ [- m1 ~5 N) K% S- g" }
双叫吃 (雙叫吃) shuāng jiào chī - double atari
0 f0 J+ }( v' S! g$ y: ~( b* C双劫 (雙劫) shuāng jié - double ko
# _  T' d( u6 k! H$ X双征 (shuāng zhēng) - double ladder
  a& o3 p: {. h4 B顺序 (順序) shùn xù - sequence*) _. ]- Y2 q; V# m; N
死活 sǐ huó - life and death
& s! `7 T& u# f9 d死活题 (死活題) sǐ huó tí - life and death problem
/ |$ ]" J# ?" }# f5 F$ i死棋 sǐ qí - dead group
( T  p9 X! D$ y/ d- g' ^* T死子 sǐ zǐ - dead stone: }$ m( J9 L' _: L! _9 V
四间拆 (四間拆) sì jiān chāi - four-space extension
2 S+ P1 L1 y. G' a; s- J# ~四角穿心 sì jiǎo chuān xīng - occupying four corners and center
: `7 u6 J, _! \" z四劫 sì jié - quadruple ko7 w; {: Y# X( Q1 W
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
: ]+ s% u6 \3 h1 y四连星 (四連星) sì lián xīng - yon ren sei
3 M2 z  A3 k- }松 (鬆) sōng - slack*9 k4 q$ K3 W5 c
松气 (鬆氣) sōng qì - increase liberties
$ @% T4 [0 t4 U' |- N松气劫 (鬆氣劫) sōng qì jié - approach ko
. T7 I; d; [# N5 G+ g9 L! c+ ^俗手 sú shǒu - crude move& s( ^; _' u& w, y) P
随手 (隨手) suí shǒu - hasty move
- P! \; T8 L) [$ p2 \随手棋 (隨手棋) suí shǒu qí - hasty move
+ C1 Y) z( i& }3 a4 n$ I损 (損) sǔn - loss*% C) J% R+ x8 q' w2 O+ c3 R3 X) d+ U
损劫 (損劫) sǔn jié - losing ko threat
# N* v" x' R9 u8 ]损失 (損失) sǔn shī - loss*
8 i: U" Y4 e1 L顺序 (順序) sùn xù - sequence*
/ h+ m8 y% f( }! x) k
4 A3 z. T- `6 \8 i; o% W1 l, W4 B# j$ P- M# X
T4 G. K1 t( o8 |$ ~: t
台象 tái xiàng - Tower0 I6 x2 }* j; V. @' [
弹性 (彈性) tán xìng - flexibility*
4 z! |" ~$ {# z  f5 q* Y! I: D4 V搪 táng - block*0 Z# m( l$ `! \$ v  I  {
套劫 tāo jié - two stage ko
- M( m4 t; Q" k* j9 B$ q逃 táo - escape*- Y8 n5 m; @; e+ ]
逃遁 táodùn - to escape, to run away, flee*
8 B) m2 ?. [$ i2 ]5 P. D9 J; L逃生 táo shēng - escape*
4 n% Z/ O' S' h- A腾挪 (騰挪) téng nuó - sabaki1 N% E" g% g, D$ |
提 tí - remove from board
6 ?  W! Q7 J3 x: o; ?3 \5 z0 R提劫 tí jié - taking the ko' y+ y8 `0 l) E, j- v5 n) S
提子 tí zǐ - remove from board% x- {- p, {7 n( K
天王山 tiān wáng shān - tennouzan
" t0 K7 A& Y0 t天下大劫 tiān xià dà jié - all-dominating ko9 I$ C; v. |2 ~7 D
天下劫 tiān xià jié - all-dominating ko- d+ F/ }5 S8 D1 [, Z. O
天元 tiān yuán - tengen  d; l7 W+ h$ b7 C, Y
跳 tiào - jump*
1 C9 }9 S: B4 C5 X贴目 (貼目) tiē mù - komi
: n2 h) ]! l3 W% o  y" m) P6 V! i铁柱 (鐵柱) tiě zhù - iron pillar*( N8 V  L) p  I$ B
挺 tǐng - push up; stand*- j0 T9 H& K0 ^
投降 tóu xiáng - resign*$ _/ y8 K% p6 u2 z
投子 tóu zǐ - resign1 S6 @2 v$ n1 \
透点 (透點) tòu diǎn - placement
: v$ r2 j2 D. M6 _图 (圖) tú - diagram*% [- w* x' w" ]! L
退 tuì - pull back1 p* `: e  i& C) c: f
托 tuō - underneath attachment
6 t6 A0 P) T# H3 t. O脱出 tuōchū - escape, break out
8 S% Q' ^; m( Z* n- E& Z脱骨 (脫骨) tuō gǔ - under the stones
: f+ x9 y5 J7 X4 N脱先 (脫先) tuō xiān - tenuki
2 m' A3 \! G* r6 F* Y) x
. u. d5 E+ o$ H( b+ g, _  Q. _
) {: q1 L4 B! T5 _( aW0 E0 B5 ^+ \9 e9 r8 z! q
挖 wā - wedge9 \: `0 ~" I- X' ?( E5 n- U
外目 wài mù - 3-5 point
0 K) r9 A4 }& K; x% M外气 (外氣) wài qì - outside liberty
# u5 N8 X! W2 J4 ^( N弯三 (彎三) wān sān - bent three
' v1 [1 m: |* G8 B$ I弯四 (彎四) wān sì - bent four
' c0 u, E# g9 j8 ^万年劫 (萬年劫) wàn nián jié - ten thousand year ko3 I/ i' \+ d: U0 f
围 (圍) wéi - surround*
- H) i, _" P8 a3 Z6 K) Y围棋 (圍棋) wéi qí - go! p6 x" ?0 x" C2 I8 @' b! B9 J
尾巴 wěi bā - tail*
# r8 E2 Z7 N2 |. f9 D& P味道 wèi dào - aji
6 k; p- D: t: |& x+ q文凭 (文憑) wén píng - diploma
# |# s" D: i, w5 B* R稳当 (穩當) wěndang - stable; firm*
' f: |: j( F9 f* s, _" I问应手 (問應手) wèn yìng shǒu - probe
3 M1 Z3 g; e' \. C乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest$ R0 ]/ W3 z9 E5 i5 @
无理 (無理) wú lǐ - overplay
! c' `! h! M% e: f( T无忧劫 (無憂劫) wú yōu jiě - picnic ko' ?: Q1 X$ v2 y, a1 l! Q" l
五子棋 wú zǐ qí - gomoku narabe
) Q8 B% g( T3 u; n: f五间拆 (五間拆) wǔ jiān chāi - five-space extension, ]# @. Y) \5 b% D' n! Q
五连星 (五連星) wǔ lián xīng - go ren sei
* {1 i- U- k, }0 O五五 wǔ wǔ - 5-5 point# B, H' y0 [3 V8 p7 L; F9 y

/ A& v& P8 l6 o4 i
" ]; w2 a8 J& D' S  [X- A1 [' k8 g+ \5 l3 E$ ~
细棋 (細棋) xì qí - close game! C  U: q/ W0 j( I! N
瞎劫 xiā jié - false ko threat
$ P% r6 x; K6 v! U/ E; A' E; l下 xià - lower*
7 p# w' b! p  k* ~- p' ?& T- V* O下法 xiàfǎ - method*
  S7 h8 z# u9 {0 g! p: C先 xiān - before; first*: w7 n) l0 }& W! ^7 T: z
先手 xiān shǒu - sente$ ], S' T( V) ~
先手劫 xiān shǒu jié - a ko in which the player makes the first capture3 ^4 J% d( |+ P8 o' M% n
先手利 xiān shǒu lì - forcing move- Y* l9 V" u2 T' B' a
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
5 {3 N( R% i5 a5 s陷阱 xiànjǐng - a trap*
$ T9 x) w% U; L$ X( A" z# x- L* }象步 xiàng bù - elephant's move
( f* L: \% [- x, \' E3 {6 f4 e3 v2 _象步飞 (象步飛) xiàng bù fēi - elephant's move
4 n& x* z+ Z& f3 W象飞 (象飛) xiàng fēi - elephant's move9 {" s! \( f% h5 l( Q2 m* K+ |
向小目 xiàng xiǎo mù - facing 3-4 points  j1 w! ~) u3 k3 n# `, x: U/ M0 ~; Z( W2 M
象眼 xiàng yǎn - center of elephant's move0 `$ a  p5 ^# P3 `! U) _
消劫 xiāo jié - ending the ko
; b* [0 H4 Y9 D. `% t, a小 xiǎo - small*
& D# A& M* S! t; u小飞 (小飛) xiǎo fēi - knight's move, @. J* o* Z/ s& ~. o& A7 q
小尖 xiǎo jiān - diagonal: R  g" i% _/ F* p2 Q. K$ c
小林流 xiǎo lín liú - kobayashi opening& L, W7 e8 t; Z+ Q, `) k
小目 xiǎo mù - 3-4 point. ~! r/ y2 m2 S3 O
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)& [9 ^. f$ S! p7 z) _
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)7 x+ q7 y) N; O: r
小伸腿 xiǎo shēn tuǐ - small monkey jump* U. x, v+ C. x% u6 S/ @
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
! n# y; W+ Z/ u0 P! R8 p' w! r3 B效果 xiào guǒ - effect; result*! u$ A! P  Z! Y1 g8 r# F2 d3 p
效率 xiào lǜ - efficiency*
, D6 Y' g1 q6 w. v( A  Q1 s& j! d新布局 (新佈局) xīn bù jú - new opening# q5 F$ Z! \' i+ |$ m
新手 xīn shǒu - new move
) C! c  c6 G; I0 B星 xīng - star point
* H  z2 F8 T$ K, m0 B/ p" T9 r( G星位 xīng wèi - star point
3 C1 a1 p9 O1 x' K0 `9 G形 xíng - shape*7 K1 p  i% r( M2 G0 ]/ \* r
形势 (形勢) xíng shì - situation*# j. G" s' M- l4 l% ?
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
5 L8 x0 |$ F% J  s# J! z形状 (形狀) xíng zhuàng - shape*
0 Z# E  ^- v& s& \/ C0 M; Z0 p* O' s秀策流 xiù cè liú - shusaku opening1 B$ s' T# p! v) n
虚手 (虛手) xū shǒu - pass
# a  W8 A! z% m% X虚着 (虛著) xū zháo - pass7 ^$ H# G+ E! Y4 e; L/ Q  W& b
序盘 (序盤) xù pán - opening0 `$ b# g. i: a/ I: t  b
学生 (學生) xué shēng - student*
! N6 `: M# K/ l% k  Z  ^* [雪崩 xuě bēng - avalanche*9 m) G1 L. B1 T2 C- D
循环劫 (循環劫) xún huán jié - double ko
$ c: O) {; P8 s8 \, {( k3 B2 L: Z" [

8 H# ]( R, v' F$ x  B% N0 AY
% B4 I; N: q% I3 t3 H4 o) L/ W% o压 (壓) yā - push down*$ N" Q0 i: K3 p8 Q% x5 @4 a
压力 (壓力) yā lì - pressure*2 W6 ?4 e5 ?; z
延气 (延氣) yán qì - increase liberties0 Y9 {( Y4 E9 o) m
眼 yǎn - eye*
: o, r  ?: p% m0 j, P眼位 yǎn wèi - eye potential; eye space
6 T1 y2 Z. N4 A; z! a* q# \眼气 (yǎn qì) - eye liberties
" M, C0 [( @" R& g6 q眼形 yǎn xíng - eye shape; eye space1 Z& a) N; u* }2 l9 x  D
妖刀 yāo dāo - magic sword' G/ x2 w9 m" c/ B  D
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko( l4 X4 e+ a. P4 j- y+ C
要点 (要點) yào diǎn - vital point" e5 c. x/ y% S+ B. t% n5 l% t$ F6 A
要子 yào zǐ - key stones) `" B5 C5 T/ A7 Y( c8 T
业余 (業餘) yè yú - amateur*
' G6 D6 |0 Z; v. B% y& g一方地 yī fāng dì - one-sided territory, C0 ^) k% V& c+ U: s% K+ ^! \" P
一间拆 (一間拆) yī jiān chāi - one-space extension1 n# h0 C3 g2 n! h  R6 q
一间跳 (一間跳) yī jiān tiào - one-space jump
8 M& x. v8 k, M一手劫 yī shǒu jié - direct ko
9 F* i/ h, `! M* O8 L! e; x一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker. }" }3 ^8 P% y6 E
疑问手 (疑問手) yí wèn shǒu - questionable move
% y" N$ V7 a6 ?- t. q弈棋 yì qí - play game*. ?) K3 q# G2 g" r
引征 yǐn zhēng - ladder breaker
3 M4 [1 j1 @3 c9 |" j' N2 W% H赢 (贏) yíng - win*
( H' ?; O1 U! z4 g; j+ w  c应氏 (應氏) yìng shì - ing's1 ?9 w4 A4 d. L( [
硬腿 yìng tuǐ - first line descent) a& v2 J/ a3 g3 K
优势 (優勢) yōu shì - superior*
! R/ U+ P# l. H有利 yǒu lì - advantageous*& g. N+ i/ P5 g6 G* X
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye. C$ [+ r% `( B! l+ z7 }$ E
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
. O0 H' g3 ?# d% ^右 yòu - right*
8 v! @" B/ m, V# n余味 (餘味) yú wèi - aji0 c% t6 U5 v- C1 }
愚形 yú xíng - dumpling shape
4 Y9 r$ W0 R+ B# m7 L宇宙流 yǔ zhòu liú - cosmic style
! X( v4 O  b1 O9 P原则 (原則) yuán zé - principle*9 [/ G" H+ i9 e" y& E
院生 yuàn shēng - insei7 q5 Y. w/ d3 ?
# i' L' L! f' @7 `) i- c" C# c. A  J! Q

7 A" {. \! z0 B' t( X4 A1 LZ
5 I: Q" N: Q3 P8 A$ J/ S枣 (zǎo) - jujube (Chinese Date Wood)*0 U5 J8 T( g; K4 D
扎钉 (扎釘) zhá dīng - iron pillar*7 {) l8 S5 k3 [- ?
长 (cháng) - stretch
, g% ?. Z* O  C! T/ m0 y- d% |胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
1 G# N6 m9 K9 {# {8 T胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi: H' C5 r0 F2 w0 J
着 (著) zhāo - move4 t0 v! m) g9 X" @$ W4 V
真眼 zhēn yǎn - real eye1 Z- T0 }6 N8 O
镇 (鎮) zhèn - capping play
$ v3 W- b" H7 B/ {镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
3 e1 r5 D5 i  `' u; v6 p) w& Z; l镇头 (鎮頭) zhèn tóu - capping play' x& B( \# ?* [4 E6 h
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
1 c0 W% P' F+ Q征 zhēng - ladder
5 v+ ~, \# D* I$ W争棋 (爭棋) zhēng qí - official challenge match# G# H! P8 L8 k7 ~$ l! m
征子 zhēng zǐ - ladder
) ^* r4 z+ ^5 B. q征子劫 zhēng zǐ jié - ladder ko1 a" e, j$ @' j' d$ l- ?
整体 (整體) zhěng tǐ - chain
* H  O* t4 I2 a( p整型 zhěng xíng - settle
: E5 M& i7 e# k+ @; k" t: u正解 zhèng jiě - solution*6 \' o/ ]9 Q8 _" d1 [0 C
正确 (正確) zhèng què - correct*' l. t: ~$ c+ Z
证书 (證書) zhèng shū - certificate*
- W, N" d7 T; M  o! b0 P正着 (正著) zhèng zhāo - proper move
$ G0 c. G  s; F9 i6 w指导棋 (指導棋) zhí dǎo qí - teaching game8 }7 Y# T5 ~/ l% r/ ^
直二 zhí èr - straight two% T& Z9 n& L4 C
直三 zhí sān - straight three
' q+ e' G' y( |( {! Z! L直四 zhí sì - straight four" s& s" S4 `; J8 g) o) E* c; j( c! o
职业 (職業) zhí yè - professional*" ~  U7 z4 Y) E
只此一手 zhǐ cǐ yī shǒu - only move' S  m3 I4 t0 X! I: V
治孤 zhì gū - managing isolated weak group6 b) q% `- |; s4 I
中 zhōng - center*4 c1 z6 u4 b6 k7 A* G2 x6 ^
钟 (鐘) zhōng - clock*
4 \# `6 h$ y" x, E3 |9 V中腹 zhōng fù - center*  k8 W( p) `( S/ Q! B  p2 v; s$ M0 h
中国流 (中國流) zhōng guó liǔ - chinese opening: L( u% m. L/ E( C# c/ P
中级 (中級) zhōng jí - intermediate level*2 A8 J7 l4 ?0 t; Q
终局 (終局) zhōng jú - end of game
9 [  p- e7 K. F+ O中盘 (中盤) zhōng pán - middle game/ p& A3 u2 j- t' E0 r0 e! K6 K
终盘 (終盤) zhōng pán - endgame
9 B: i% B& p" |0 m( U3 o中心 zhōng xīn - center*$ z* {9 g" L# d# J& H- y
中央 zhōng yāng - center*
9 S+ {  h% y! |中原 zhōng yuán - center*5 h' o; n! e9 M+ V7 |
重 zhòng - heavy*
5 s9 s- F0 R0 W% ^# y$ M主动 (主動) zhǔdòng - (to take the) initiative*6 E8 E' W0 ]: s3 S& `! y9 b
专业 (專業) zhuān yè - professional*; r! x$ ]2 t* x
转换 (轉換) zhuǎn huàn - exchange*
8 a# g! W8 n- A) p装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback/ }0 A2 Z& B7 r8 O  A- C
装劫 (裝劫) zhuāng jié - a move that threatens a ko9 t2 k3 J) i3 w3 [, r/ C
撞气 (撞氣) zhuàng qì - reduce self liberties6 ~/ [: V. _  T- S
追 zhuī - chase*' ~! T& k( g3 w% c$ `- s: o% ]1 F+ ?8 L
追捕 zhuī bǔ - chase*
& M. Z' S4 @7 B4 H子 zǐ - stone; unit in chinese counting
7 m. Q4 z! q  @4 C& \: {自然流 zì rán liú - natural style3 O% r/ t% y/ ^: d
自杀 (自殺) zì shā - suicide*
9 l5 b$ B$ P2 U左 zuǒ - left*% {$ u( j& {8 t7 y
左右同形 zuǒ yòu tóng xíng - symmetrical position( B2 Q6 d( c) l; O( [5 s
做活 zuò huó - make life
1 I* f) [0 @! h* A2 j; v做劫 zuò jié - create ko/ V% `& `1 _+ z, X
作战 zuòzhàn - combat*2 F+ {, X- W7 Z3 j# e0 a. o4 M
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)0 p8 K1 G( R# M5 l3 ^4 [. N
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