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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A7 B& H: n0 E7 w4 L: w0 W4 c1 l
安定 āndìng - settle*
5 [0 h7 V& M$ {  I# A/ B5 {' k6 u
) x0 O. k; D- l# W3 d9 P2 M1 f- P( [1 V
B
+ J; R. X" h( h3 @, ?: C白 bái - white*
8 [9 e0 U1 x( @9 F9 j2 b7 V白方 bái fāng - white player*
( W: \8 G# \9 H9 E7 |7 A- m( e败 (敗) bài - failure*
4 F: @) a9 \# a1 J$ I& W败着 (敗著) bài zhāo - losing move
% s# w+ Z0 p! N) {2 c1 W扳 bān - hane
% _2 B- ?" U# u$ C: V扳断 bān duàn - hane through( H' X5 {" j! |
板六 bǎn liù - rectangular six5 W; @, @) Y. `3 A' }
半劫 bàn jié - half-point ko
( n- {0 b$ e" Z& J( \棒接 bàng jiē - pole connection/ H( H$ l' l# c) t; p6 [
包围 (包圍) bāo wéi - surround*
4 j( C: s4 `% a8 I  z! u  E薄 báo - thin*
/ }) M' o1 r# e8 W% g保留 bǎoliú - retain; preserve** E7 P. V' ]4 V8 M- y" r* s
抱吃 bào chī - capturing technique by atari
6 s- d7 v4 g- o; `9 C3 w- U( Q$ b本身劫 běn shēn jié - local ko threat" E1 Z+ B2 H9 B6 W, i
本身劫材 běn shēn jié cái - local ko threat
' F2 T% `5 g  ~* g本手 běn shǒu - proper move
% B6 i; M' @  ^% \3 }' N笨重 bèn zhòng - heavy*
% ~* z' {: Y! x4 H9 W' p% Q4 l崩 bēng - collapse*0 t0 Q, D# \6 F, ]9 F! W
崩溃 (崩潰) bēng kuì - collapse*+ Q+ W; p0 z1 C4 O2 J& {6 e( s2 g1 m
逼 bī - checking extension  J) G( c/ x+ ^( n* P3 Y" `
鼻顶 (鼻頂) bí dǐng - nose tesuji
2 s. x6 ]) c, s! e  }. ?0 T! {比气 (比氣) bǐ qì - capturing race5 v9 p  J  E  e  m
比赛 (比賽) bǐ sài - tournament*" d) T* A* J, v7 @: x- o7 {
边 (邊) biān - side*
2 D5 E  t2 H+ e3 D- }, O. \' o  ^变化 (變化) biàn huà - variation*$ X6 ~* f. Q1 e5 \" r. I7 ^
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening( i/ I5 p- a5 P8 U( S) Z9 U1 A2 d, ?8 d
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening3 _4 Y- ~* b  l9 s
变着 (變著) biàn zhāo - unusual play& Q3 f/ G- }' b# j) x% @* r
并 (並) bìng - horizontal stretch5 x; H1 W" I# p' z! |; l( t" p
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)0 `. h$ w5 ~) p( o( M% Z, u. Z
补强 (補强) bǔ qiáng - reinforce*
$ R# E) ~0 k3 z) U2 U布局 (佈局) bù jú - opening4 O' |; z5 N7 b5 [% S2 ~$ j9 g& C4 s
不利 bù lì - disadvantageous*% O# j& G' V2 i9 E$ H) w  N
不入 bù rù - suicide
" i+ T6 K$ a9 n不入子 bù rù zǐ - suicide
. o( c- W- S2 J+ @4 T. S0 @8 a" u不提三目 bù tí sān mù - three points without capturing  }/ d! w, a( t$ h6 p1 }2 f: w* L
不提五目 bù tí wǔ mù - five points without capturing
# ]( S& P& e3 Q0 Q0 Y$ h% J) h  ^( D5 u0 J4 o. O

( i8 p0 Y; E* m# @! ~C
# a# _$ ^/ Z' A3 r" g猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game), A% q8 [$ o4 U; F  `2 J# t9 h2 S
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)# P* A4 l& k) O( q! G! W: B: y# \
参考 (參考) cān kǎo - reference*
% r- [5 Q7 _. r5 P4 e. G2 g残忍 cánrěn - bloody or merciless*$ e$ r% O+ l% k5 R* `( W: Y
拆 chāi - extension1 w$ {% k1 B4 ]& l
拆逼 chāi bī - checking extension) F" e& I- h0 d2 `" p$ w
拆二 chāi èr - two-space extension" b# V" P1 t1 c. a. x
拆三 chāi sān - three-space extension
$ H/ i* \" X1 s拆四 chāi sì - four-space extension% j- `" q4 ^0 h% y# n
拆五 chāi wǔ - five-space extension; v5 [: Q& V4 H9 `0 N- R+ C8 I# K
拆一 chāi yī - one-space extension
& ?5 K) P, r! q$ R, h- Y缠绕 (纏繞) chánrǎo - harassment technique/ f, p8 \% K" U& T8 I- P
长 (長) cháng - stretch  G' E! I6 j5 u
长考 (長考) cháng kǎo - think for a long time
# {1 q5 f% r0 ^5 @7 n- }长气 (長氣) cháng qì - increase liberties/ E5 \) w# P; s8 X% J
长生 (長生) cháng shēng - eternal life) p* p$ r  j" R* U6 k1 t9 v
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
. A5 Q8 y# T- M; ^超大飞 (超大飛) chāo dà fēi - very large knight's move8 V' G* @' n2 g  D
超高目 chāo gāo mù - 4-6 point  s1 t/ L2 @  S; |
超时负 / 超时 (超時) chāo shí fù  - lose by time1 O- l- k6 I$ }  ^, _8 y9 H: e
超时胜 chāo shí shèng - win on time' Y& c. z4 k* s* `" o6 _' V
成功 chéng gōng - success*+ k5 y* w& i2 v+ A- g0 @
成立 chéng lì - possible*
6 u6 g3 l! z# s( c- |秤砣 chèng tuó - two-stone edge squeeze
0 c$ j' I9 l! x( A# o; Z0 _* `, }吃 chī - capture
1 [+ m8 M) \7 O1 M吃亏 (吃虧) chī kuī - loss*
( b" t- i( |; x0 q. s持棋 chí qí - jigo8 u, ]6 P+ j, L, H
冲 (衝) chōng - push through3 u7 J5 t% P2 U9 |* |. p& D
重复 (重複) chóng fù - overconcentrated
+ m; a* j# ?) F3 o1 b' \# r0 u初段 chū duàn - 1 dan- i. T) n) e  S$ ?
初级 (初級) chū jí - beginner level*
& x8 k% `4 w' i. K; |( Z5 a, `0 A出头 (出頭) chū tóu - getting ahead
9 D) h" S; ~* H9 t5 g% \4 S刺 cì - peep
7 ^' ~* X0 S  u( u6 ~" I1 l次序 cì xù - sequence*8 S& @6 [9 Z- k3 i1 k2 T' H
错误 (錯誤) cuò wù - mistake*
& I$ k3 y3 {9 f5 v错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
+ j/ X* A+ r3 Q, g4 ^3 ~9 y8 `6 r! R% l
& _. @3 s6 F. @3 q" ~+ _
D% `! O, O: |0 d* [0 _
搭 dā - attach
% v; i: w7 P9 Y- b5 {打 dǎ - atari
0 X' n* f' `8 {( c$ i9 [* t打吃 dǎ chī - atari
; Y/ `. n7 S6 I1 l. ~- |打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
5 g% M" |( A1 \2 z; |打挂 (打掛) dǎ guà - adjourn game* Z5 p4 E% o6 O+ p% N) t( \# H. _, n
打劫 dǎ jié - ko" {8 y7 S- M8 |3 f5 g; b0 u4 x6 z3 ?
打入 dǎ rù - invasion5 H3 [* A: F9 U+ L! h( P
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
% N9 r& O; y. i+ @3 i. _, \6 K* L大 dà - large*4 B2 l2 H! ^8 X8 ^' v4 h
大场 (大場) dà chǎng - big point; h% U7 k' M# X) v; n/ y
大飞 (大飛) dà fēi - large knight's move5 L+ G3 f( B( }9 a2 \0 C
大局感 dà jú gǎn - whole board thinking) q% V/ E! ]3 b! M" \
大龙 (大龍) dà lóng - dragon*
2 f4 _4 V& f4 M% _, }大模样 (大模樣) dà mó yàng - large-scale framework' P6 O. q% b3 B' O
大盘 (大盤) dà pán - large board (19x19)- D2 Q5 ?# A0 ?; [. |) Q9 I: U# |7 ]% d
大棋盘 (大棋盤) dà qí pán - large board (19x19)
7 X( y- {( e  p! F# T大伸腿 dà shēn tuǐ - large monkey jump
: M- ~" A0 J8 [大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze; o1 w8 L% B6 f. q2 F: f
大雪崩 (da4 xue3 beng1) - large avalanche
, s5 T( u& z/ @$ d% k大压梁 (dà yā liáng) - Da Ya Liang
- S$ v# H7 k9 ?5 g/ j( q6 B' M4 ]大眼 dà yǎn - eye with two or more spaces0 k7 k8 @! ~4 ~0 x
大猪嘴 (大豬嘴) dà zhū zuǐ - j group9 |; i7 ^1 z1 B2 B8 N$ P* t
带钩 (帶鈎) dài gōu - long l group
5 D, |# v3 m. S( U0 Z2 v, `单关 (單關) dān guān - one-space jump1 H3 |" |! L1 t- s$ ~  z
单官 (單官) dān guān - neutral point
0 k* n# J3 Y5 A  a) \( ~单劫 (單劫) dān jié - half-point ko
# y* x9 k' v" Z# U, j3 H! C4 [单行道 (單行道) dān xíng dào - one-way street*7 {# n" Z5 I1 r. [/ a. i
挡 (擋) dǎng - block*$ G) j; e$ k: }2 E
刀把五 dāo bǎ wǔ - bulky five# P: @& E- |1 l! c3 [" }  ?1 b4 [5 v
刀板五 dāo bǎn wǔ - bulky five: T8 [$ s/ {  [0 T- X/ z. O$ N! A
刀柄五 dāo bìng wǔ - bulky five
$ z) \; |# [! d5 z; U' x: [3 G* n刀五 dāo wǔ - bulky five
) K- \$ |* h2 B+ |倒扑 (倒撲) dào pū - snapback
# c1 ^1 N$ N) j倒贴 (倒貼) dào tiē - reverse komi% D4 n( o: u( O3 {) K, O2 {' n7 N
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
* G2 Z- c- Y& _' J低 dī - low*7 I3 c; D& j0 G" S& B* b
敌 (敵) dí - enemy*
6 Q3 ?( D! d+ K1 e  L抵 dĭ - hold up; push against, to support, to resist*' ]' O- N/ N+ T+ U- u+ D
抵抗 dǐkàng - to resist; resistance*
3 B$ d! l/ t- g* B% U) w1 u敌人 (敵人) dí rén - enemy*
" w3 I  I. o0 i! _地 dì - territory*
5 ?: y- h' z" Y4 s地盘 (地盤) dì pán - territory** y" U! s6 k# j( _
地域 dì yù - territory*
0 n. d3 P1 Z7 P( G( W: d点 (點) diǎn - placement; point
( w- J  l: W; }点方 (點方) diǎn fāng - eye-stealing tesuji8 W) w5 p* S* M$ s* A
点角 (點角) diǎn jiǎo - corner invasion$ S- {) {' D7 ?( ^, _
点目 (點目) diǎn mù - counting) T+ t8 i: x6 q; ~
点眼 (點眼) diǎn yǎn - placement inside opponent's eye' z3 u0 a7 a; k: f; W" d
调子(調子) diào zi - choshi
' M5 x0 l+ E% \5 j" H丁四 dīng sì - farmer's hat; pyramid four
$ ?: Y8 _  j# O" u8 ?顶 (頂) dǐng - bump3 ?& v  Q9 ?1 p# \2 X0 n
定式 dìng shì - joseki/ W( T0 }& f1 ^9 c5 d
定型 dìng xíng - settle! }/ b; I, A+ \% d
东坡棋 (東坡棋) dōng pō qí - mirror go* |9 K& i1 M! z6 c$ G) l
斗方 (鬥方) dǒu fāng - carpenter's square
$ c) l2 D/ n7 s0 [* }读秒 (讀秒) dú miǎo - byo-yomi
7 x" I; B( k, m& D" P渡 dù - bridge under
  O: `6 k: Z: J1 X  e; k断 (斷) duàn - cut*$ g3 O. U' Y+ o3 P$ _
段 duàn - dan
; P* ]7 o3 b! e7 H. G; d对策 (對策) duìcè - countermeasure*3 b2 G( ?% k& e' z6 S8 {+ A" i# A
对局 (對局) duì jú - play game*# b  _" d. I4 Z# `# c- r; d' x
对杀 (對殺) duì shā - capturing race
! {# X" w. k; x1 v; o+ }" |对弈 (對弈) duì yì - play game*
) H, K& y* [: Q/ R) g) C- a4 {遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*5 N! J. O- Y7 F. P; a3 g
多元劫 duō yuán jié - multiple ko' [# {% K) }* x# a' p

3 `% ]6 @1 l& g, s
9 d. D9 h& p  n+ y/ u* f$ c7 |E1 |. W4 b) i! J0 }. N
恶手 (惡手) è shǒu - bad move7 B8 `/ c( M! N4 C) S) L+ K  Q3 u
二间拆 (二間拆) èr jiān chāi - two-space extension
( J: U0 e% U9 ~+ b% B# y二间跳 (二間跳) èr jiān tiào - two-space jump
4 l/ q3 ~" x# T4 s3 O  X二连星 (二連星) èr lián xīng - ni ren sei
( }2 {) D( M/ B! l0 i二手劫 èr shǒu jié - two-step ko) b+ r5 y% Q& O, m( t/ C, ~0 b; n

: a  ]" F/ s; p  Y1 R$ @5 P  c3 L  t9 g1 X. c) A8 p/ |' @; K  L' \
F
7 k9 E% i3 {  e' E发展 (發展) fā zhǎn - develop*
- v! q- A% t  r* ^$ q* O法 fǎ method, way (also 下法 xiàfǎ)*, v4 u- D, w) N7 f3 O7 c
反扳 fǎn bān - counter hane
4 N5 ^9 r' l$ T6 F1 P7 A( a反打 fǎn dǎ - counter atari1 ]3 I. W" d8 F. @* f$ q. ?
反攻 fǎn gōng - counter attack* j! ~9 j' ^+ M, f' n
反击 (反擊) fǎn jī - counter attack( {+ w4 |, v3 @! I+ E7 Y' q# K5 o6 a
反夹 (反夾) fǎn jiā - counter pincer8 e4 m4 h0 G# B8 x8 B, l4 a
反提 fǎn tí - recapture$ m6 A  S) D$ L1 ^
方法 fāng fǎ - technique*
0 z& ~2 T: C" @7 w, H# T方四 fāng sì - square four' v: X6 k9 Y1 N7 J% Y7 j' F) ~  `
方向 fāng xiàng - direction*
- I. Q3 I4 h) S方形 fāng xíng - mouth shape/ @( z% K9 C4 F5 N) H# S7 ^+ h
防 fáng - defend*
2 n, J: U: e$ y% G' B8 J- a3 b& z防守 fáng shǒu - defend*4 r, u$ `, u3 F& C3 K( o+ y
飞 (飛) fēi - knight's move& B; C0 D, _$ G" x0 E6 X( f
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
9 m& r( ]* U/ w' P8 v1 O. R飞压 (飛壓) fēi yā - press
# Q0 M) N+ G; c& H8 e( W4 \, h废着 (廢著) fèi zhāo - useless move
2 _, h8 h% \6 ]1 m废子 (廢子) fèi zǐ - useless stones
/ ?, P: t# C9 K% o. t  n分投 fēn tóu - splitting move- |' C6 B9 y5 _: l. _  l
分先 fēn xiān - even game
! M* B5 ]& o3 f' ?7 {封 fēng - seal in*
1 H+ f9 f; L4 `$ Z封手 fēng shǒu - sealed move
0 r  k3 y3 q  e5 N5 ^2 v" L. D封锁 (封鎖) fēng suǒ - seal in*+ T* r' B* C; ]1 K) z( v
浮棋 fú qí - floating stones. L6 h7 D1 O0 [# A0 t! \
浮子 fú zǐ - floating stones
, w; g+ E( j7 i% `- W9 p负 (負) fù - lose*
& N. }+ z2 k% }6 ~% w# k% p% R; G复盘 (復盤) fù pán - game review
" Y- g# N- U1 c8 v5 Q8 L! e! [9 {( H5 m2 U9 D* ]& c

2 H( a, O: ?+ P) j1 O1 vG- {1 X" j+ V$ \( x
概念 gài niàn - concept*# P* k5 y5 y2 L' X* K
感觉 (感覺) gǎn jué - feeling*: ~+ g5 ]* E/ l+ H! Z
高 gāo - high*+ ?5 L: v# I! w, e  c' ^+ v3 V+ r
高级 (高級) gāo jí - advanced level*
5 w7 l4 H# o7 a6 D' [% C+ o% F高目 gāo mù - 4-5 point
, L' G7 b; v/ P0 K5 ]根据 (根據) gēn jù - base*( }" D8 J6 T  a3 N  ^9 S+ d" [0 U
根据地 (根據地) gēn jù dì - base*
' F6 _" G' l% v$ n. P' p攻 gōng - attack*
+ R0 z& ]+ d1 v* P: H8 \攻击 (攻擊) gōng jī - attack*
$ V+ J3 n/ {' s0 y" L* [共气 (gòngqì) - shared liberty
! F* t( m& u' q: |  g公气 (公氣) gōng qì - shared liberty+ r5 |' R, [' M( C: b
攻守 gōng shǒu - attack and defence*
5 n% F" Q6 Z# _) R( l共活 gòng huó - seki' l3 K' c7 F2 E
孤棋 gū qí - floating stones* O0 q# r" q2 B3 `5 Q/ }; r5 _
挂角 (掛角) guà jiǎo - corner approach
1 a9 m( ?- |6 P! W, h# H* U5 s, E拐 guǎi - bend*# b/ U( |& p; y% L
怪着 (怪著) guài zhāo - ghost move7 r8 S5 y$ Z. T1 W2 m; Y( G( o
关 (關) guān - one-space jump
8 I, g, E4 r$ r官子 guān zǐ - endgame
- q0 v: o; S8 i8 G龟甲 (龜甲) guī jiǎ - tortoise shell6 F! ?0 z, @% G! T5 K, n
规则 (規則) guī zé - rules*, u) |4 Z7 w/ L0 S  v  c
鬼手 guǐ shǒu - ghost move- p* ?( S# V7 S2 k) u$ Y! H
滚包 (滾包) gǔn bāo - squeeze
: x/ T- i- Y9 A: Q$ q+ U/ }# N滚打 (滾打) gǔn dǎ - squeeze; `. O) V" b" N0 o
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze0 ~# x& {9 F7 y6 ^# p
过分 (過分) guò fèn - overplay
7 k8 v: _6 X" j6 M1 ^5 R! b国手 (國手) guóshǒu - national champion*' X; Z/ i; G, D& r1 K" Y

5 z( v2 Z7 \5 q" l; L% J
2 X, l0 D$ l$ ~) ^- }  hH2 z  [: ]/ O: `. r, M
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
9 [. ~8 P0 r" K! F8 X( v好点 (好點) hǎo diǎn - good point
9 f0 ^2 \. {. h" X0 b9 s: E: ^和棋 hé qí - draw*
1 s' m1 {+ T7 o! D, D  r7 M: X黑 hēi - black*; R3 |8 p9 k: `' E: t1 O
黑方 hēi fāng - black player*$ @2 [" K& L+ O! O. {6 Q
黑先 hēi xiān - Black plays first*
* f! q4 j- ]* o9 ^+ Z猴子脸 hóuzǐ liǎn - Sake bottle shape
$ H% L: _7 I" Q厚 hòu - thick*
/ x; x- q3 g% j0 L' i/ @! `. A后悔 (後悔) hòu huǐ - regret*, f4 l% E5 ?  t  W( ]9 \
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
% g" o" S* X! A! W5 y- w! N厚实 (厚實) hòu shí - thick*
# Y6 o- S% g; v1 z8 g2 M  h厚势 (厚勢) hòu shì - influence*; L# `- B4 M  }8 P
后 (後) hòu - after; later*
/ h4 F) h3 D% Q后手 (後手) hòu shǒu - gote
# v0 g5 s8 r; U7 H+ X& _3 j0 D后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture: d' g+ e4 G' u% s; u1 W7 F
后续手段 (後續手段) hòu xù shǒu duàn - follow-up8 n+ o: C! e1 Y" D( R
后中先 (後中先) hòu zhōng xiān - gote with hidden sente6 q3 l5 M, o" C9 O2 s% E
虎 hǔ - tiger's mouth; e6 R; U6 B, ~7 i+ \5 Y. z6 Q# R  `
虎口 hǔ kǒu - tiger's mouth
' K* q. n" r; K- D( {互破 hù pò - mutual damage
: F  Q7 m% g0 h- c3 r& K% B互围 (互圍) hù wéi - mutual surrounding of territory- x* W2 @! N/ Y
花见劫 (花見劫) huā jiàn jié - picnic ko
) j8 x% @5 X1 `) Q. U2 u. X' Q! w花六 huā liù - rabbity six
; O" E- I0 k! @- X花五 huā wǔ - crossed five9 X6 o# ]/ v' }9 y
还原 (還原) huán yuán - transposition  ^0 i  ]/ q( I
缓 (緩) huǎn - slow*- u. ~9 ?# F3 ~; N
缓慢 (緩慢) huǎn màn - slow*
1 R( F# D; p+ S- v% \- Y5 r. g缓气劫 (緩氣劫) huǎn qì jié - approach ko
* G4 ?  L& R4 z4 ?& ?缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)5 l, r, e- z+ i: ?9 u
缓手 (緩手) huǎn shǒu - slow  n9 @7 h. Y. }! m/ b
缓征 (緩徵) huǎn zhēng - loose ladder) K# Z5 w% }6 O1 {/ ?
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder6 Q2 c' k8 r# J% g1 z4 V+ k; F! R
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
' R2 |: Z0 b" l7 {( f, T& J回手 huí shǒu - take back*0 V! @, I1 s% z7 `( n, Y
回提 huí tí - recapture
! s6 r9 [2 m. s9 b- G0 |7 e悔棋 huǐ qí - take back*
, W' m8 e- w" G, k( M活棋 huó qí - living group* Y! l8 |0 h+ A- h4 g- h5 x

5 o: Z' Z$ F6 E4 l& Z3 K- h9 u4 A6 i3 L
J
- O$ g  l+ l" Y  r; r, \3 z5 q急 jí - urgent*& o0 T( G0 K! [2 q7 q
级 (級) jí - kyu
1 T/ o( E1 u5 A& f' {急所 jí suǒ - urgent point
  c+ i  Q$ e- B- H5 B9 _- A  f挤 (擠) jǐ - bump into diagonal; choke; atekomi( Z* s6 I8 _# L7 e) \
技巧 jì qiào - technique*1 h& A7 y: s: D: w- t2 S$ X' i$ d
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
" r7 @8 @! T* @( v, U+ m佳 jiā - excellent** y" E; t" Z( F6 S2 k
夹 (夾) jiā - clamp; pincer8 v; W) t: M: I) u6 [* A" e
枷 jiā - net
* }: K! Z+ _1 b4 P+ R# |* |枷吃 jiā chī - net
( U1 {$ A6 E8 j. k1 e8 L# i夹攻 jiā gōng - pincer6 n! m4 o# w7 M
假劫 jiǎ jié - false ko threat* q$ f9 g' e6 I' Q7 w5 e
假双活 (假雙活) jiǎ shuāng huó - false seki
' [+ g! W+ {) K0 H7 p# M1 X- O假眼 jiǎ yǎn - false eye  E: i, d  Q/ `) V4 X, m
假眼活 jiǎ yǎn huó - two-headed dragon
  ^) x; o' B, r6 v! R" O尖 jiān - diagonal/ V1 @# G5 C+ j( b+ J
尖冲 (尖衝) jiān chōng - shoulder hit+ G% g  p) z' s, l  [: e: M
尖顶 (尖頂) jiān dǐng - diagonal attachment9 d. t+ T, w) v
坚实 (堅實) jiān shí - solid
' N7 l9 e4 j# B$ J见合 (見合) jiàn hé - miai
' @0 d+ e% Y% [7 P5 ?2 [教 jiāo - teach*, [& [, P% m& Q- k
交叉点 (交叉點) jiāo chā diǎn - point1 l$ Z& s3 l! {7 ~4 B
交点 (交點) jiāo diǎn - point
" [4 z6 f% h* D6 t% G* V焦点 (焦點) jiāo diǎn - focal point*" e6 L  d+ I$ E2 T
交换 (交換) jiāo huàn - exchange*, r+ V' [0 }' I1 U, N
角 jiǎo corner (angle, horn-shaped)*
$ @, O( C3 n. C% L4 z  T4 o# |叫吃 jiào chī - atari/ R% p/ a, J- d- l$ k  h2 Z
教师 (教師) jiào shī - teacher*. X4 O3 ~! X6 D6 V0 A" ~& J7 Y
教室 jiào shì - classroom*
" }0 Y$ V: K+ v8 g4 f5 _  S基本功 jī běn gōng - fundamentals*1 G9 F- j$ `. U; L6 A
接不归 (接不歸) jiē bù guī - connect and die1 [2 v4 u6 i- q; [7 W
劫 jié - ko
/ l/ J7 W6 {% E: Y1 b劫材 jié cái - ko threat
+ \& u. G2 L8 |$ o结果 (結果) jié guǒ - result*- B& r, m' `6 g8 Q" Z
劫活 jié huó - live by ko' @, Z2 {0 Z* w
诘棋 (詰棋) jié qí - life and death problem! Z) V/ D& ~- V0 w; o* z4 }& O
劫杀 (劫殺) jié shā - kill by ko
) y- L9 J+ i% @- u8 p% E7 I1 x- Y劫争 jié zhēng - ko fight/ S7 D( T5 L6 ^3 a6 b
解答 (jiě dá) - answer, solution*
1 p2 ?/ c; E! l+ s! Z" F9 k金柜角 (金櫃角) jīn guì jiǎo - carpenter's square  c- A8 s7 G  R& K6 S+ J. x9 T$ m
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg, W6 I9 C4 Y9 U+ ?& y1 T
紧 (緊) jǐn - tight*
/ c- j  K* B3 w7 u9 R紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
" \& b6 J9 }. Z0 l' ]1 H紧劫 (緊劫) jǐn jié - direct ko% _1 y8 F2 n# ~6 W1 ], l
紧气 (緊氣) jǐn qì - reduce liberties7 M" g' ^- |, G+ l
紧气劫 (緊氣劫) jǐn qì jié - direct ko, P$ f- h% S5 ^0 b2 |5 z& N
禁着点 (禁著點) jìn zhāo diǎn - illegal point
. d& Z) L9 \9 ~净吃 (淨吃) jìng chī - unconditional kill (净= clean, only): k/ E' y9 a2 P% K% H
净活 (淨活) jìng huó - unconditional life
9 e5 D5 ?) {& J  |1 s净杀 (淨殺) jìng shā - unconditional death4 |9 Q8 V3 c( V  ~$ g8 i  @
净死 (淨死) jìng sǐ - unconditional death
) W/ }. c2 s% j; [救 jiù - rescue; save*
5 d9 F5 ^5 a3 u聚 jù - placement inside opponent's eye- X3 k; N- X/ W4 l" |" [  n
俱乐部 (俱樂部) jù lè bù - club*+ E8 E- ]. I+ N- J, O# @! ]/ Q8 H
聚六 jù liù - six-space killable eye shape
* U# Y# j; Z: Y$ Y9 ~( y+ M- y聚三 jù sān - three-space killable eye shape
6 L% G0 G: A) t( I: V聚四 jù sì - four-space killable eye shape& i. O2 |7 `- V% `- a
聚五 jù wǔ - five-space killable eye shape! k  Q# c' ]2 R: b" j, k
决战 juézhàn - decisive battle*
- u: [6 O$ h; ?. T9 h0 A5 e诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
7 z& N) t! s7 b4 u5 ~" U8 M) D
, X- F# q. \2 S+ U. m
) M% @$ F; G& s2 s7 S4 MK- \; R$ ?/ d' z% K" ]9 X: h; j
卡眼 kǎ yǎn - falsify eye4 p$ v. R) i/ L3 Z* o
开拆 (開拆) kāi chāi - extension
# H4 R6 Q: {# j; c1 I开花 (開花) kāi huā - ponnuki
& H1 Q3 I& A3 q* d1 Z, G开劫 (開劫) kāi jié - create ko
3 F7 ]4 j* N  P; z* z开局 (開局) kāi jú - opening
4 E5 E: `$ ]& L- P看花劫 kàn huā jié - picnic ko% w) ^5 ^' p0 h! n( o( Z
抗 kàng - to resist, fight; to oppose to defy*- u+ i* P# t: S3 P
靠 kào - attach one line higher than enemy stone
" m. {+ Z  V5 S! ?空 kōng - empty*
3 \4 p* P$ N: C9 M! ]9 S. V8 O空间 (空間) kōng jiān - space*$ z$ ], u2 s2 y# s
空三角 kōng sān jiǎo - empty triangle, J+ _; f; e& n* E
空 kòng - territory*3 {2 P& k7 H' {( c6 H$ i
跨 kuā - attach at waist of knight's move
; O0 d$ k7 z7 _$ T! a跨断 (跨斷) kuā duàn - waist cut
( \5 B) O( L2 @# I, x4 h+ o快 kuài - fast*
# H6 G. i% N* Q/ I7 c5 N$ C快棋 kuài qí - blitz game
) P5 u  s: K9 v( }: X9 C, ~$ U3 I宽 (寬) kuān - loose; wide*
7 q; v5 j% e) `# L: C- P( {6 O, W2 W$ |: B宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties; P. A) N; g# Z
宽气 (寬氣) kuān qì - increase liberties$ u0 S3 B- ]; C( U. R! x* w
宽气劫 (寬氣劫) kuān qì jié - approach ko
& r7 |1 S( E7 ]" s) r6 F亏 (虧) kuī - loss*
; b7 H! O6 o# b; Y8 P  z3 {, R亏损 (虧損) kuī sǔn - loss*
* A* ]: U7 L6 y1 f+ R扩大 (擴大) kuò dà - enlarge; expand*
5 [& M7 L% e* K$ S7 u8 m扩张 (擴張) kuò zhāng - enlarge; expand*
* D* S4 N1 g3 r1 \[edit]* [" k' F1 F% y2 l2 H! u" i5 O
L
" O( M4 p# m9 H* r4 N$ v, z赖皮劫 (賴皮劫) lài pí jié - many move approach ko
) j+ N1 \4 [) L* Y& q0 `拦 (攔) lán - checking extension; prevent opponent's advance*
9 U0 ]" o: T+ _- d拦逼 (攔逼) lán bī - checking extension
2 O4 }1 T, r0 I+ m6 r4 `# Y; b烂柯 (爛柯) làn kē - ranka
0 C. j: `& V' S% A% Z, @, Y老师 (老師) lǎo shī - teacher*8 d7 Q3 a* A2 Y
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
( S2 j  `% v0 ^2 P) @2 Q类型 (類型) lèixíng – pattern, type*
2 F( V% ^& ^, o冷着 (冷著) lěng zhāo - unexpected move/ v: g  B+ i4 m" Z  w; b; u: J- N
利 lì - profit*8 w4 J9 Z- V6 i* W0 U! `
立 lì - descent; stand' `$ L* f8 S, z. h/ |; M
利用 lì yòng - make use*& |2 r$ f- u/ l! R  t1 H
连 (連) lián - connect; continuous*
& e) l. f$ t# n& s  N9 L; X连扳 (連扳) lián bān - double hane6 Z- F+ D3 D* z6 N9 R
连环劫 (連環劫) lián huán jié - double ko
7 e  r/ }2 `  f$ w2 O1 K& r- s连接 (連接) lián jiē - connect*
. l4 T  X, w0 h0 N9 B$ g& O* m联棋 (聯棋) lián qí - pair go4 L+ U2 W& b  B, F% h5 @9 b
恋子 (戀子) liàn zǐ - reluctance to sacrifice
- m* c6 L+ L3 j1 e  o两分 (兩分) liǎng fēn - equal*2 R5 r! c! d: M; l* H* R
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
& U, n' U: |* i* [劣势 (劣勢) liè shì - inferior*
( r5 s- p9 J+ i2 Y裂型 (裂型) liè xíng - split shape
5 D5 X/ d& @% R" u. @5 ]龙 (龍) lóng - dragon*
7 |5 @3 \% S( @" r/ j; P% D9 v5 n漏着 (漏著) lòu zhāo - oversight
+ Q+ T( U2 {- c. v) D落子 luò zǐ - playing stone on board# i* \. E% W* c  j1 F1 i; y
+ A' D/ m* t3 h' ~7 S* r% Y

2 O' j. C- k% M! h  zM
4 u6 Y5 f' k" G: e1 j满意 (滿意) mǎnyì - satisfied*+ d* ?9 j  k: H7 j7 y, E- {7 q
慢 màn - slow*/ G  T- Y+ o& f8 Q4 f
盲点 (盲點) máng diǎn - blind spot* Y$ q9 y1 @, V+ _& T; y  L+ K. f; W' H
梅花六 méi huā liù - rabbity six
& o1 w1 \/ a# X* i" J+ m7 M梅花五 méi huā wǔ - crossed five
# F/ \- s; a* ]6 k- r4 d门吃 (門吃) mén chī - capturing technique by atari
3 A5 \1 x; n9 v2 {1 l迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
) ~. P, U8 H) a$ L# N* \8 ]( Y妙手 miào shǒu - excellent move
& f0 B- i# U) b妙着 (冷著) miào zhāo - excellent move# R6 T* Y  q4 X5 |6 Y
模仿棋 mó fǎng qí - mirror go; M; b; b5 M' }; }
模样 (模樣) mó yàng - territorial framework
! H3 }1 ?8 i  I4 V目 mù - point of territory$ X6 ^( t2 H) r5 Z$ n
目外 mù wài - 3-5 point
( {  v: p4 j5 Q7 q5 Z" ~/ H+ t
8 S6 i/ }/ ^/ o5 |
- j6 a  S( F1 J. |N7 B. D4 H& I7 |' f( `. S2 h
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones& ]3 H+ j7 i/ d# \8 w2 n
逆官子 nì guān zǐ - reverse endgame move
( ?, D- X& H9 a- A# G; H7 @/ P0 r5 ]. x& ~逆先 nì xiān - reverse sente
$ x" X  Y; o( ?, E" i逆先手 nì xiān shǒu - reverse sente- Z; o1 q+ H8 s; C' I( F( K7 P: M
逆转 (逆轉) nì zhuǎn - overturn game
6 ?3 _7 b' j' I; M  V( v8 p粘 nián - connect*
: r+ T9 h' c( b# _: k0 K  e凝形 níng xíng - overconcentrated shape
; e+ z7 S4 A( N5 M4 R3 R4 U( R扭断 (扭斷) niǔ duàn - crosscut& R3 H  N/ m1 N
扭十字 niǔ shí zì - crosscut& k% q7 X( C0 d; Z  D/ u1 C# m. K
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
1 |$ `& W) W1 k  G扭羊头 (扭羊頭) niǔ yáng tóu - ladder
( n* [+ M9 p8 O4 d" w4 J7 B( ]6 B( T% R2 x/ h  ]4 Z" Z7 Q

1 k: ]0 D' g0 R6 t) O6 aP1 Q% `" j$ y2 a! B8 D6 D
爬 pá - crawl*
2 u( L( v! X7 ?( O盘渡 (盤渡) pán dù - bridge under$ @- Z0 D' g- w( ^: C
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
1 u6 W+ |* w8 i盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
7 H  Y$ L. ^9 }8 e抛劫 (拋劫) pāo jié - throw-in ko
; S! [! v3 L! s6 y2 M0 W; ]配合 pèi hé - coordination*7 T, m/ O6 W/ L& B1 A, L1 B
碰 pèng - attach to the side9 [7 [% B& v& C! }3 b9 C3 |
便宜 pián yí - profit*: @' \( x) {& z
骗着 (騙著) piàn zhāo - trick play, hamete' K$ R  z8 B% ^  X
平衡 píng héng - balance*2 B( z+ A: H1 H5 K0 x
破 pò - break*" s% k( x1 v+ s! u: N* M1 F
剖析 - pōuxī dissection / self-analysis" R( E. o! E2 U8 d. e, M3 B! U
破解 pòjiè - solution, answer to a problem*  A% `9 l4 z. K$ W! ]; |2 y5 a
扑 (撲) pū - throw in
5 H: c+ f, u4 y; V" L( u葡萄六 pú tao liù - rabbity six
/ R' u9 d1 o' Z' m1 y谱 (譜) pǔ - game record/ N; K  f$ b0 w2 m
普通 pǔ tōng - common*
3 T0 p( ]9 f5 E0 u[edit]4 P# F9 I0 U+ H: Y
Q
5 k5 r! Q* M2 g4 c3 m2 C$ I" w欺着 (欺著) qī zhāo - trick play, hamete
, y9 N9 N5 l* R9 ^. K棋板 qí bǎn - go board3 ^. Y/ M4 e2 j3 P
棋风 (棋風) qí fēng - playing style
* T6 U4 z  w+ ~3 d棋盒 qí hé - stone container: Q" x5 g* ~( W) z( r" g
棋筋 qí jīn - key stones9 }( a" t0 q% I* o! o
棋精 qí jīng - key stones
. g+ Q  x+ X6 M/ y# h8 i棋理 qí lǐ - go theory
" [5 b# P" x7 j. I: K, D) i' J棋力 qí lì - strength in go# o* K' B1 d* _" y! s' ]" {
棋盘 (棋盤) qí pán - go board3 s4 J/ G. B* Q, q+ g
棋谱 (棋譜) qí pǔ - game record7 [! ^& _! [5 `) k  l6 [7 v/ g
棋石 qí shí - stone
1 ]. n: g9 b  n  R' ^( O' M) l棋手 qí shǒu - player*
3 n0 h* D. M7 o; y/ h$ R棋书 (棋書) qí shū - go book
* W: y3 F& i& Z棋院 qí yuàn - go institute
( B& I# P4 @& G. e* Y5 `: y$ T2 r棋形 qí xíng - shape
9 F8 H+ n- |' d' v5 W棋钟 (棋鐘) qí zhōng - clock*, N, o; N: n' K7 r! }' G1 O9 b
棋子 qí zǐ - stone% \, n* h/ T/ o; T* R: |" D
弃 (棄) qì – abandon, to discard, throw away, L  f/ M" q6 y9 ~/ V- c& C
弃子(棄子) qìzǐ - sacrifice
2 Y7 n( }6 w( M气 (氣) qì - liberty
7 `  l' `  s4 s7 ?. L& k% F气合 (氣合) qì hé - fighting spirit
/ Q, O% h2 `7 B0 j气紧 (氣緊) qì jǐn - shortage of liberties2 H9 O, o# G3 W. \
前 - in front, before*
  b0 j+ ]4 j  t% _1 V, H浅消 (淺消) qiǎn xiāo - erasure5 ]# u" O$ T8 B6 ^# Y& N2 a$ D
墙 (牆) qiáng - wall*
3 E$ D/ q& C& ?3 a3 T8 w强 (強) qiáng - strong
$ C1 Z6 e' e  \; U2 H* B墙壁 (牆壁) qiáng bì - wall*
8 x3 G7 [- M# j强棋 (強棋) qiáng qí - strong group
' z. X# y3 @: [' {; |巧手 qiǎo shǒu - clever move
! U' e- R' Z  Y巧着 (巧著) qiǎo zhāo - clever move" D3 o$ M7 `- S: V* k3 J# F
切断 (切斷) qiè duàn - cut*+ ^1 i' j9 l9 T9 S- z2 D
侵消 qīn xiāo - erasure6 ~  s- u& X, ?' T, Y1 n
轻 (輕) qīng - light*
6 d* [% ^% Q/ Q- |4 u侵入 qīng rù - invasion
" f% v4 f( ?! v8 |轻盈 (輕盈) qīng yíng - light*
& r! Y" o& Q# y$ a: @求活 qiú huó - make life. I6 w; C, ?- j" q' V6 G8 i+ @" _; _
曲 qǔ - bend
. l6 W' n6 W/ ^" o, C% V4 A! s曲尺 qǔ chě - carpenter's square
5 g! U2 r! M1 u" Y曲三 qǔ sān - bent three
6 k: _& R( d: y# Z  S曲四 qǔ sì - bent four
# N) Y4 [2 w( l5 N7 R, E. g* x觑 (覷) qù - peep9 q2 b% D, O0 i3 ?' y3 c- m
权利 quán lì - privilege& l% ?' [4 A8 }2 y, y/ }* D( o
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*7 I! y$ b5 F$ x, m  n* O4 e
& H! i! a: p4 T# T( X

4 M3 [  X8 `1 f, LR
" t9 L0 _* q& n: y3 h让子 (讓子) ràng zǐ - handicap; Q) o7 J; i$ ^. R4 r9 g
让子棋 (讓子棋) ràng zǐ qí - handicap game) f: c+ S0 K% E6 J
认输 (認輸) rèn shū - resign*
" D$ U6 ?# _" [弱 ruò - weak*' t& j( ^( B* U. d
弱棋 ruò qí - weak group
8 k6 t' q% M8 i8 P  D1 Z1 _$ ^; b0 x3 N- C2 G
4 A( |- Q/ x( Q( a/ X# _6 M
S" T9 M% X6 B$ l
三间拆 (三間拆) sān jiān chāi - three-space extension7 X- A) U/ m1 e/ r. }4 p) r1 {  g) _
三间跳 (三間跳) sān jiān tiào - three-space jump
, M+ G$ p3 t; h0 i: t, q9 C三劫 sān jié - triple ko
+ n6 D6 r7 K9 E# X& a, j# u三劫循环 (三劫循環) sān jié xún huán - triple ko7 K$ w4 Z9 S1 \8 `$ d1 H
三连星 (三連星) sān lián xīng - san ren sei: ?/ @$ t! B* P0 ^
三目正中 sān mù zhèng zhōng - center of three stones  G/ T  ^1 v/ {, o$ M7 U
三三 sān sān - 3-3 point
. x- H: g# x' W$ q! \三手劫 sān shǒu jié - two-move approach ko, x; d% d5 G  M
三子正中 sān zǐ zhèng zhōng - center of three stones
( w7 P' E" i$ }, u) D- E杀 (殺) shā - kill*
5 P" R/ m8 }5 w$ d0 n/ X1 J杀棋 (殺棋) shā qí - kill% P8 w  t; |0 v
杀气 (殺氣) shā qì - capturing race
1 ?+ f, f+ ~( w上 shàng - upper** V' _, [, i! O9 u
上级 (上級) shàng jí - advanced level*! z. v7 L7 X# o! f
上下同形 shàng xià tóng xíng - symmetrical position& H& q1 B! e6 C" Y- C$ y. I! x1 X
稍 shāo - somewhat; a little*: k- I7 j" f, f/ R* J: C  h" {7 X0 W
伸气 (伸氣) shēn qì - increase liberties
4 H; G) {4 ?) [伸腿 shēn tuǐ - monkey jump
1 g  i1 k; @! C2 ~生死劫 shēng sǐ jié - all-dominating ko. D8 f/ o6 P& `4 X+ l
胜 (勝) shèng - win*' z! ]7 T$ P1 p# h
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move9 I- ?) m7 ^4 I- i7 l' M* c
胜着 (勝著) shèng zhāo - winning move
  p# W" r: d: a1 X6 F  o失败 (失敗) shī bài - failure*
' q5 h) v4 [0 c; K1 g' G# F实地 (實地) shí dì - solid territory
2 q# |/ f9 W- Y) U7 E$ c0 N0 K十番棋 shí fān qí - ten-game match5 R' g5 V( V; t  }5 [; c% L
实接 (實接) shí jiē - solid connection
/ Q" X9 T4 `% ]. a石塔 shí tǎ - two-stone edge squeeze9 V* E+ V2 |  b9 n6 V3 t' A
实战 (實戰) shí zhàn - actual game situation
" i1 S" q* ^1 H; h* C9 l9 H( E! {( u实战手 (實戰手) shí zhàn shǒu - situational move
& @, D9 W: A7 Q6 w/ `8 T. O& m势 (勢) shì - influence*
+ v% v% Y+ Q' ?4 S+ i室 shì - house; room*3 X0 N" y5 e" U" Q7 ~
势力 (勢力) shì lì - influence*; \4 x, |. d  E8 F3 Z( `1 h2 I$ M
试应手 (試應手) shì yìng shǒu - probe
  q, ^2 p  Z6 b' n2 h  Z6 L, z& c" Z收官 shōu guān - play endgame+ Q& U4 g- o/ R& q
收官子 shōu guān zǐ - play endgame
' Y* U. W8 g) p! Q% v) [收后 (收後) shōu hòu - last play9 a8 D- m( X; Y% q) M
收气 (收氣) shōu qì - reduce liberties5 ]+ }9 Y# B" J3 ]- y
守 shǒu - defend*
' H8 C% x3 {  n" f% V手 shǒu - move
& p) K8 ~6 Y4 O6 C手段 shǒu duàn - technique** u1 k; R& u- x- P. K/ k' p
手割 shǒu gē - reorder sequence1 J! d& o& U/ U3 W+ ]
守角 shǒu jiǎo - corner enclosure
9 ^% |6 Z) g; z" F9 _) U; ]( Y手筋 shǒu jīn - tesuji% |2 ^+ z; L5 i$ {: C
手顺 (手順) shǒu shùn - sequence4 d( X- _: M. q, n, Y  V+ N
手谈 (手談) shǒu tán - hand talk
2 f: u- k: M  o$ @) L0 O授先 shòu xiān - one stone handicap
/ B) x5 `4 b" G7 o* C授子 shǒu zǐ - handicap4 c; g5 |, o- V5 f/ [& b, K) d
授子棋 shǒu zǐ qí - handicap game# D5 j2 F. u* R9 a( x1 F& ]
书 (書) shū - book*% T$ z7 _  r7 L) l- F4 j
输 (輸) shū - lose*5 q$ s9 P/ \2 h: k
书本 (書本) shū běn - book*1 s* V' `/ H2 X& _" T/ U
数目法 shǔmùfǎ - territory scoring1 U& o. |# X3 R1 n4 W! z+ e7 d
数子法 shǔzǐfǎ - area scoring7 ^: A+ a; D9 e; ]- G6 X- G
梳形 shū xíng - comb formation
5 w  R% c% }7 k: i9 l梳形板六 shū xíng bǎn liù - comb formation
. Q0 b5 Q/ Z! `( a2 J' n, G双 (雙) shuāng - bamboo joint
' n* F  K) K2 x双吃 (雙吃) shuāng chī - double atari* e8 @* ~( `0 f3 u
双打 (雙打) shuāng dǎ - double atari8 B, I$ ]3 g2 I, ~0 P
双打吃 (雙打吃) shuāng dǎ chī - double atari
1 H! Z- r( }5 w双倒扑 (雙倒撲) shuāng dào pū - double snapback8 c! q4 x7 J, G0 ?
双方 (雙方) shuāng fāng - both sides*
0 a# ]7 Z8 U7 M9 k( B& [双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
9 ?+ `6 s7 j9 i. W) c双挂 (雙掛) shuāng guà - double approach* g! O: u) P; L9 z& A+ g
双虎 (雙虎) shuāng hǔ - trumpet connection
# K' u! z# l7 K; r% @3 Q双活 (雙活) shuāng huó - seki
  M# R- Q4 M3 u' c/ ^双叫吃 (雙叫吃) shuāng jiào chī - double atari
6 H, p+ ~% ]. `0 V/ W! {! A) Q- Q双劫 (雙劫) shuāng jié - double ko
9 i( `3 `& A' b$ Q5 e* J+ u双征 (shuāng zhēng) - double ladder
6 m9 t4 q+ v* X6 J6 W5 m顺序 (順序) shùn xù - sequence*# G3 i; e9 j2 q' |* `) e
死活 sǐ huó - life and death
) s% v) J5 Y9 A" a8 \& k) x死活题 (死活題) sǐ huó tí - life and death problem
5 n5 o# D0 h2 V! ?# Y+ M- P死棋 sǐ qí - dead group
8 j2 R7 V6 ^( T" z死子 sǐ zǐ - dead stone+ {# ]* n  J8 J8 a
四间拆 (四間拆) sì jiān chāi - four-space extension( m2 x: m' |& ~3 h
四角穿心 sì jiǎo chuān xīng - occupying four corners and center1 L" H/ l3 @4 v- z8 |; q
四劫 sì jié - quadruple ko
! r/ N" {9 Z! g# a" B( _/ F四劫循环 (四劫循環) sì jié xún huán - quadruple ko$ `1 q! H# d' G3 A+ h: e6 S
四连星 (四連星) sì lián xīng - yon ren sei
- ?0 c  s. l0 V8 k* e' f+ _松 (鬆) sōng - slack*
  P1 j: L4 b! m* s( V8 [) t松气 (鬆氣) sōng qì - increase liberties2 Q4 U5 q6 N/ n5 b: c+ ~& X5 l
松气劫 (鬆氣劫) sōng qì jié - approach ko! w7 {; ~" ~# r$ p; K; O
俗手 sú shǒu - crude move
% O8 Y2 H* c/ r- w/ P+ u随手 (隨手) suí shǒu - hasty move
8 g8 G! h! q' K5 Y& E  |- N随手棋 (隨手棋) suí shǒu qí - hasty move$ I9 h( r2 x9 T4 k! Y
损 (損) sǔn - loss*
7 f3 T" a- I) Q% ^6 k( ^. D2 S损劫 (損劫) sǔn jié - losing ko threat  C% O( q, [' `3 u0 X+ g7 Y3 N* [
损失 (損失) sǔn shī - loss*
$ q( {) c. f; {. X! N5 }$ N顺序 (順序) sùn xù - sequence*  Z  N4 V8 y" O2 {3 \8 b
2 \! O' W  d* d# e
  B5 L) W: M' H8 O) e4 ]" z- `8 H
T, d7 u; T9 I* ?& O  p7 M
台象 tái xiàng - Tower/ |! m- z5 z: G2 x' j9 k! M  Y
弹性 (彈性) tán xìng - flexibility*1 W. F8 L9 Q& j1 H: B: J1 C$ L
搪 táng - block*
6 D: g9 k2 V" k- H套劫 tāo jié - two stage ko9 T4 `1 ]- Y/ k: I
逃 táo - escape*
# F3 u: ~$ ]* p! U- B6 u逃遁 táodùn - to escape, to run away, flee*
- d2 w9 \& V$ \3 Z& {逃生 táo shēng - escape*
% w6 e* W! ]: W4 N" U腾挪 (騰挪) téng nuó - sabaki4 X' @0 i" f: I+ ?) H+ ?4 N8 x2 _1 Z
提 tí - remove from board
& ^1 {/ Y# G, o提劫 tí jié - taking the ko
' S9 b* e/ t" |2 f. z6 n( q+ g0 d3 k提子 tí zǐ - remove from board3 b# c4 I8 F: r# O# Y* k! S! {
天王山 tiān wáng shān - tennouzan
5 w6 e, Y' g+ L6 W5 k: B天下大劫 tiān xià dà jié - all-dominating ko
2 r' z) N6 q+ I) _7 p天下劫 tiān xià jié - all-dominating ko
6 f/ v$ g2 N& R; u9 H: G; g天元 tiān yuán - tengen  Z. s  F4 Q7 O% ^/ e8 B
跳 tiào - jump*3 T$ n' m/ A% d! G' _9 s* j
贴目 (貼目) tiē mù - komi1 q. y  O5 k0 `7 A5 n
铁柱 (鐵柱) tiě zhù - iron pillar*
) ?9 y! ]0 E, z) t$ F挺 tǐng - push up; stand*
$ t% k+ c& C: K. v. |  H; t投降 tóu xiáng - resign*: G* m. z, }7 n% B/ Q& `* D
投子 tóu zǐ - resign9 Y& {# R0 X1 E3 T* n
透点 (透點) tòu diǎn - placement1 H, M* j& x4 Q/ p) s3 D; p4 D* U
图 (圖) tú - diagram*
4 o0 m1 ]  p7 F; @* C$ s6 e: u3 t退 tuì - pull back- o  h4 k- G) d" @- b6 L
托 tuō - underneath attachment0 C" I. L/ v0 I8 g
脱出 tuōchū - escape, break out+ {/ _6 X, Q/ a/ @* ^
脱骨 (脫骨) tuō gǔ - under the stones
6 Q$ z% J( ^! T! ~) h* u脱先 (脫先) tuō xiān - tenuki0 g' r& C! Z( R; a8 _3 x9 L+ z

, }; D2 e. H, ]. G5 T
/ o5 a1 ?6 z" [+ EW
2 V2 d8 ?% b/ c挖 wā - wedge6 b8 ?$ j3 j! Y3 p7 {
外目 wài mù - 3-5 point5 Z% t' c% f5 l+ a
外气 (外氣) wài qì - outside liberty
/ `, [' }, c$ r+ x弯三 (彎三) wān sān - bent three! ^5 t9 K9 C5 N4 F, Z: o+ [) d
弯四 (彎四) wān sì - bent four
8 d1 _# [3 S" n. S4 B* Q% O万年劫 (萬年劫) wàn nián jié - ten thousand year ko5 w' f6 m* k( |. I5 z4 C
围 (圍) wéi - surround*
0 A6 X" I) D9 \2 H围棋 (圍棋) wéi qí - go
/ D7 t+ k3 ^3 ~6 O. ^3 W尾巴 wěi bā - tail*% n/ J' f# b, z& K3 }2 |, Q4 ]8 @
味道 wèi dào - aji
$ i: k# t  f2 q文凭 (文憑) wén píng - diploma
! w) O" D, b. K稳当 (穩當) wěndang - stable; firm*1 t1 R% O: i" j1 V
问应手 (問應手) wèn yìng shǒu - probe
: O/ I- P# A2 f/ k" U乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
# E- ~6 P+ N5 [0 r/ }8 B无理 (無理) wú lǐ - overplay* j; R9 O: ^6 t, x, Z+ d
无忧劫 (無憂劫) wú yōu jiě - picnic ko0 z& C' T% h, u# ~8 n% N+ q
五子棋 wú zǐ qí - gomoku narabe  k, u% k( s# C8 |0 J, K  A9 M  Z8 U2 `
五间拆 (五間拆) wǔ jiān chāi - five-space extension
9 S5 f8 Q' d* C6 }五连星 (五連星) wǔ lián xīng - go ren sei
* z4 _) h& m1 N五五 wǔ wǔ - 5-5 point* _9 e0 {! a. a. L4 D8 Y, c
5 O$ o5 P3 ]; `- D8 d
, M" ^# Q2 G5 [; f1 F" P
X; a/ V* v+ E7 b  f5 o$ @
细棋 (細棋) xì qí - close game- l" q. S: s2 j3 ~7 r
瞎劫 xiā jié - false ko threat+ J4 H8 X, g- {0 p5 p$ c5 i
下 xià - lower*
4 z- Y8 H1 J! ~' `6 N下法 xiàfǎ - method*0 t, M. m1 E0 N. @  c( |& |
先 xiān - before; first*
/ F' W0 v/ X, r7 m  }5 L先手 xiān shǒu - sente
4 z& C, W- G; n. \& G7 N先手劫 xiān shǒu jié - a ko in which the player makes the first capture' f. P7 D" K5 W* S
先手利 xiān shǒu lì - forcing move
0 s  d: S; J: n4 v# E先中后 (先中後) xiān zhōng hòu - sente with hidden gote
* x. q! z0 G* s$ _. t, V, X+ O% O2 v陷阱 xiànjǐng - a trap*% y; z, f1 t7 ^) i3 _
象步 xiàng bù - elephant's move
, h# s( m" @! Z/ N2 c象步飞 (象步飛) xiàng bù fēi - elephant's move! Q" Q7 T. R1 \
象飞 (象飛) xiàng fēi - elephant's move
# t' F) a- S. [% q6 e向小目 xiàng xiǎo mù - facing 3-4 points# X, S/ i( U, I  z/ Y# ^
象眼 xiàng yǎn - center of elephant's move3 |9 O" p" k$ c. d: }, ?$ c' b
消劫 xiāo jié - ending the ko
, u/ a) s2 r0 ^5 r/ L4 I1 V小 xiǎo - small*' o) |% i, v- `
小飞 (小飛) xiǎo fēi - knight's move
3 w1 v. U" F* d+ b2 ^( ~小尖 xiǎo jiān - diagonal
9 z" V/ ]1 r6 J4 I3 O) d  P小林流 xiǎo lín liú - kobayashi opening
' g3 Y8 j+ J7 o" f6 V2 u7 R& e# k; |; M小目 xiǎo mù - 3-4 point
: L0 z; d) N6 W7 t' N& w8 k  A" P小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
, O  o  I& p0 C+ b8 z! A7 L小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)# y* X# c0 y3 H" J6 Z2 q$ H/ o7 t
小伸腿 xiǎo shēn tuǐ - small monkey jump) w) i- |5 e$ f1 f6 I6 u, I
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
) S+ J+ T$ C: X+ a9 v  y效果 xiào guǒ - effect; result*
: ^7 Q; J& W. S% G( M4 l2 V3 C效率 xiào lǜ - efficiency*
: a5 `) O5 G! P, E  t# v新布局 (新佈局) xīn bù jú - new opening1 Q; m$ m# S, Y
新手 xīn shǒu - new move, H3 d. x9 ]% w0 [/ ~6 u
星 xīng - star point
1 J( P3 o( G- l9 ^星位 xīng wèi - star point6 C1 B- l( M9 ~. X5 l; n' W
形 xíng - shape*
. D3 a: N* J$ ~' ]) B5 ^1 M形势 (形勢) xíng shì - situation*7 D6 d. T1 _( u/ Y% i) g9 U
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
; d+ G, @6 x8 B2 M& ^形状 (形狀) xíng zhuàng - shape*
, f( P% |8 Q1 u! C. G6 ~秀策流 xiù cè liú - shusaku opening
) D" S; e' E6 W- u4 G$ {5 m9 r虚手 (虛手) xū shǒu - pass
) B3 Y1 P: I1 s' r& a# t5 _2 O虚着 (虛著) xū zháo - pass* g5 L+ j+ Q& a+ T! L  v- ?
序盘 (序盤) xù pán - opening
* K# ]9 ]/ h' v5 }* x9 q4 X学生 (學生) xué shēng - student*
7 |9 F8 {0 s  }2 k( c雪崩 xuě bēng - avalanche*
! T% T/ Z+ W2 a8 ^6 M! j循环劫 (循環劫) xún huán jié - double ko' t! t* ]9 y* u9 \- l. |# ]
* k0 n1 e9 F3 ]! U, w

$ I& O+ X! I- v3 SY& o0 y6 Q. D+ K! }0 V
压 (壓) yā - push down*
, J# A/ H- O/ z/ L压力 (壓力) yā lì - pressure*
2 E% D) D( {7 M! ~延气 (延氣) yán qì - increase liberties7 i$ D' o0 \0 q6 N! |
眼 yǎn - eye*
) C. ^( q. |' Y; x9 x: ~- P$ R眼位 yǎn wèi - eye potential; eye space
8 Y) C0 o! r+ P眼气 (yǎn qì) - eye liberties
8 s. ?! M0 L3 }* a6 P  O眼形 yǎn xíng - eye shape; eye space
$ \, d- S) @9 ~2 p" E' c1 {妖刀 yāo dāo - magic sword
8 K1 I/ b! B! |' q9 q6 ~9 H摇橹劫 (搖櫓劫) yáo lǔ jié - double ko& O* y8 K  i# Q7 r; x5 @, V. |
要点 (要點) yào diǎn - vital point
4 R. v; m) g% j& d6 M要子 yào zǐ - key stones9 \- j! N8 e/ I6 V0 R) V
业余 (業餘) yè yú - amateur*
+ p3 j4 r7 L2 X, w/ _3 A: l- E一方地 yī fāng dì - one-sided territory" o0 j" ?7 {& O! G/ r7 M* T8 c
一间拆 (一間拆) yī jiān chāi - one-space extension5 f4 h$ I% B# X4 M% n- q) K* o
一间跳 (一間跳) yī jiān tiào - one-space jump9 @8 P0 t) h0 z/ a; w# R, M/ v
一手劫 yī shǒu jié - direct ko
$ [. q2 }# ]0 U; ]8 f一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker0 j4 C- f0 q' C( R
疑问手 (疑問手) yí wèn shǒu - questionable move
( P( [! _# \9 U9 n& x0 v弈棋 yì qí - play game*3 u2 E. B  J4 p: ]
引征 yǐn zhēng - ladder breaker1 f+ W3 W9 s! O% P" u  |
赢 (贏) yíng - win*
& Q3 _, e7 o+ Q7 j: C应氏 (應氏) yìng shì - ing's
* h% G' s+ r- o: b0 j" g& r硬腿 yìng tuǐ - first line descent4 ^6 o' [: b/ X) {4 x
优势 (優勢) yōu shì - superior*
" Q3 ~+ f9 ^8 J有利 yǒu lì - advantageous*7 M- [, s+ f: z. Z) h& g# a
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye) T" l4 y; Q, I4 o# Y
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye9 i" Y$ Y5 R0 h+ N
右 yòu - right*: I% p( c3 j  G: P3 E
余味 (餘味) yú wèi - aji: f3 K% n. l- B
愚形 yú xíng - dumpling shape
; H1 d7 X9 T& R4 V4 Z宇宙流 yǔ zhòu liú - cosmic style$ S) _% H$ C# }: H, f4 t7 ^: J
原则 (原則) yuán zé - principle*. j, A' J* @: Z2 a% _
院生 yuàn shēng - insei
+ a7 a9 P% |- J$ h6 ]  u: _0 p
0 |$ f: r# i4 S( g% Y# W' O# x; k, X# h% u; v$ w+ S! u
Z7 D% {$ C3 ~) x& {; }+ H8 ^
枣 (zǎo) - jujube (Chinese Date Wood)*: P0 a( }+ }/ n* J6 i
扎钉 (扎釘) zhá dīng - iron pillar*- ?- O1 V1 N/ Z, g/ I% J) V
长 (cháng) - stretch
( a/ f! A8 Q8 n8 C4 ^( }胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
# e/ T6 h; l; C+ o8 _胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi+ I& U' Q4 J& h+ N4 m! `6 J. q' L9 X
着 (著) zhāo - move* I9 W/ t4 r9 `" J
真眼 zhēn yǎn - real eye/ T/ P4 A6 Y0 y5 H7 d; d
镇 (鎮) zhèn - capping play" P0 r' w( z. N/ e- q# E( {
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
& L8 m- _4 v$ j  _. i* Y镇头 (鎮頭) zhèn tóu - capping play0 i7 Y8 n: i  L  u% l6 z
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
  U2 Y' F# V2 P4 G2 R9 X1 k6 i; |征 zhēng - ladder! U( o/ M. y, P+ [! u0 I: Y
争棋 (爭棋) zhēng qí - official challenge match
) `/ p. R" A# n* p' j- j- I征子 zhēng zǐ - ladder
: X$ k7 W& m, o, K) t( X. g6 v: E: v征子劫 zhēng zǐ jié - ladder ko# w1 P$ Z5 S  M% B* K
整体 (整體) zhěng tǐ - chain) M# j  [8 j: f8 o
整型 zhěng xíng - settle
1 n5 c, {4 ]# u8 g* J7 L正解 zhèng jiě - solution** c- Y0 q4 g8 M9 w4 e
正确 (正確) zhèng què - correct*
& M: }8 P8 i) X( r% [# i6 w证书 (證書) zhèng shū - certificate*3 \4 T9 L3 L8 f
正着 (正著) zhèng zhāo - proper move
  p9 l% n$ u# J& h' S指导棋 (指導棋) zhí dǎo qí - teaching game! t+ f. D' _! G( }* @
直二 zhí èr - straight two% i, G  D! `" i8 U- o2 W
直三 zhí sān - straight three
; z. w7 d+ p. M4 H& G7 Q; C7 X' n直四 zhí sì - straight four
# x4 \- b' ]0 m4 Y: t( ^职业 (職業) zhí yè - professional*$ G5 V, |; O5 p+ T9 J& h
只此一手 zhǐ cǐ yī shǒu - only move
7 Z! U4 e0 D* R$ l- ]治孤 zhì gū - managing isolated weak group
) n, W; o) f, x中 zhōng - center*$ _& t& s2 [% `8 a/ s7 f0 T* x/ T
钟 (鐘) zhōng - clock*
) y; R9 H+ C/ ^中腹 zhōng fù - center*
6 |6 f' \7 u0 ^& P5 z中国流 (中國流) zhōng guó liǔ - chinese opening
# {' L/ N5 E* B7 d7 I( y中级 (中級) zhōng jí - intermediate level*, i& T6 K! s5 n5 i
终局 (終局) zhōng jú - end of game
7 y" M' G6 B2 L" T/ @中盘 (中盤) zhōng pán - middle game
6 i, p$ Q* u4 U3 z' R0 v" X) T终盘 (終盤) zhōng pán - endgame
( Y5 \) d5 l; ?9 H# l$ [& g中心 zhōng xīn - center*
) q: Y5 \6 D  q3 N. b' O中央 zhōng yāng - center*
8 A! v0 I8 M* d4 k! f7 J中原 zhōng yuán - center*
) D& k) g8 t8 g  q, A1 |7 `重 zhòng - heavy*6 C5 s/ T4 \% r9 C) ]9 v5 q
主动 (主動) zhǔdòng - (to take the) initiative*
# F( L& `8 w+ o- G. d专业 (專業) zhuān yè - professional*
  z0 @) V* v, B; C( t转换 (轉換) zhuǎn huàn - exchange*7 d' Q4 ?; Q+ M! x3 {
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
9 _! D9 Q/ c" J7 @0 p装劫 (裝劫) zhuāng jié - a move that threatens a ko
3 g2 B% X/ X3 T. x# P) \, e5 E/ q撞气 (撞氣) zhuàng qì - reduce self liberties
+ V5 X8 ?! E4 ?7 U, `6 z9 L追 zhuī - chase*
4 l7 h( B( l4 b& g! S追捕 zhuī bǔ - chase*. L! [& s4 Z: ^& x% Z4 h
子 zǐ - stone; unit in chinese counting
- r9 q& l$ j1 q1 S7 P2 d自然流 zì rán liú - natural style
0 O0 G/ g1 E$ k* ]6 R自杀 (自殺) zì shā - suicide*
' h& @* h. Z2 _* Q! b左 zuǒ - left*' i3 x- `8 z! F& o, q: Z9 ?
左右同形 zuǒ yòu tóng xíng - symmetrical position
5 O# ]1 e8 ~% L- }做活 zuò huó - make life
. r8 g6 A* L  K. k做劫 zuò jié - create ko& l' K/ {2 g& x: d
作战 zuòzhàn - combat*
- n- w" R( c' g做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)) P0 j( V, ?0 P$ S2 J) _
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发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了* V. g0 A" U3 ^' c
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发表于 2015-12-17 21:32 | 显示全部楼层
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