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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
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安定 āndìng - settle*) J5 n6 x1 O: K, N& q4 B
9 {& V9 d" [! d! m0 u. e
# z! Z, l4 Q/ r9 O9 h
B7 {( _7 a- X+ r) ~& R, J/ k2 a" D
白 bái - white*/ `! H+ _. ]( k, ^) U$ A* N; `, H/ p
白方 bái fāng - white player*
1 H( e% ^+ `( O+ @/ R败 (敗) bài - failure*1 f; a+ V4 u2 x5 @, g. u1 q, _" O
败着 (敗著) bài zhāo - losing move
( @+ Q' N/ r( P扳 bān - hane% Z, c  J( B/ T) v  `. A. v
扳断 bān duàn - hane through
4 _) N$ G8 }5 ?2 B6 Z) ?6 s板六 bǎn liù - rectangular six
" [3 ]3 y! S0 x) d半劫 bàn jié - half-point ko% H$ u0 Y" r4 L
棒接 bàng jiē - pole connection8 @' ]: N8 v! S  m5 o; x
包围 (包圍) bāo wéi - surround*
* \! j4 j" Y; i% j% ?( A+ s薄 báo - thin*
+ n. s$ c: R" ~+ V* f保留 bǎoliú - retain; preserve*- _* d7 v$ q7 l. Y) Z6 \
抱吃 bào chī - capturing technique by atari( l; m! _6 `1 T5 G! K. i
本身劫 běn shēn jié - local ko threat
1 h- C, {" d6 {. u% q& X本身劫材 běn shēn jié cái - local ko threat! M+ Q& j. f$ }+ f8 E! F6 a
本手 běn shǒu - proper move
$ F8 \- [- O+ k0 h) F) w笨重 bèn zhòng - heavy*9 ^8 _, E* W2 u6 Y6 p& ?- C) ]3 a! g
崩 bēng - collapse*/ T8 j6 f/ s2 s5 W/ x# t# j
崩溃 (崩潰) bēng kuì - collapse*
* ^3 U4 D$ u7 S% i8 E3 z; |& p逼 bī - checking extension
% O" j7 G' q) b8 K鼻顶 (鼻頂) bí dǐng - nose tesuji
# Y. d6 p) |6 ]3 X比气 (比氣) bǐ qì - capturing race' J; z- x6 r0 X# ^
比赛 (比賽) bǐ sài - tournament*
' K8 J7 A6 @6 ~9 F' X边 (邊) biān - side*+ E6 s3 y  \0 s2 ]& x
变化 (變化) biàn huà - variation*
/ U' I, \5 {/ h$ E3 A& L$ T5 o- Q变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening( x9 N5 U) c2 z  I' V3 W" Z3 }  C, H
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening9 ~0 ~5 u4 |& Y9 ^9 _, _' e5 s. \
变着 (變著) biàn zhāo - unusual play$ J0 U. M0 K. q$ A) _
并 (並) bìng - horizontal stretch
6 \, z( l. v* M! {步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)2 I1 ?3 e' M; ^% p+ I! g/ j
补强 (補强) bǔ qiáng - reinforce*
; w* y5 W' }" |& U布局 (佈局) bù jú - opening5 I1 s- K( E7 e, i( r
不利 bù lì - disadvantageous*8 h3 O. i& u- L% |4 G, G
不入 bù rù - suicide: a" u" H- _( S, |- C
不入子 bù rù zǐ - suicide
7 c" V3 L& R% d不提三目 bù tí sān mù - three points without capturing
! M' y& s$ t% Y3 v- p' q. P4 w不提五目 bù tí wǔ mù - five points without capturing4 ^5 N) V* [: `6 m5 U4 x
# L6 M8 w: F% A  u9 c  S- k* Q
, m- I% F1 a- @+ D1 r- [$ E" ]# x
C5 J# I  l7 |, b
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)* U' F' a- P% {% I
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
! j, m8 q0 d6 ?! @% z- Z参考 (參考) cān kǎo - reference*' {: B4 Y/ `% B0 X
残忍 cánrěn - bloody or merciless*/ {: y4 F* s% N
拆 chāi - extension
$ D* y5 a0 A! |: t* [. c  i7 H4 k拆逼 chāi bī - checking extension
) o/ W& \% S6 \) M拆二 chāi èr - two-space extension! E  U& Q/ i6 f7 Q1 R0 a
拆三 chāi sān - three-space extension
9 L. S( O1 J+ [9 b$ @9 g拆四 chāi sì - four-space extension
/ r# W' J, C$ M- h' \) u拆五 chāi wǔ - five-space extension
8 U! x4 S! e# ~' B* T" D拆一 chāi yī - one-space extension0 x$ z* @' o2 P. E
缠绕 (纏繞) chánrǎo - harassment technique
$ v3 Z+ U6 W  j7 `% U* V1 {长 (長) cháng - stretch
# C& [/ j0 h9 o1 Y; N; y& Y长考 (長考) cháng kǎo - think for a long time
/ _$ F/ W$ v3 [1 o* d长气 (長氣) cháng qì - increase liberties
. u7 O# R7 J9 y4 ]长生 (長生) cháng shēng - eternal life
* e. s3 g: U1 d" O' X. E* _3 w9 _场合定式 (場合定式) chǎng hé dìng shì - situational joseki
7 H8 D$ N# o, o超大飞 (超大飛) chāo dà fēi - very large knight's move
: M' T; M5 S5 D# C) B) Z0 y+ z超高目 chāo gāo mù - 4-6 point
  I/ j9 A9 b6 `- Y超时负 / 超时 (超時) chāo shí fù  - lose by time- o  s: p- X/ _. T9 U2 O5 y
超时胜 chāo shí shèng - win on time
9 F& y: c% L- u# e6 D8 q成功 chéng gōng - success*
6 d; G1 U$ h: _$ S/ l成立 chéng lì - possible*+ R1 p9 M4 @* V
秤砣 chèng tuó - two-stone edge squeeze
- V- D' {; q, I2 I$ k  W9 a吃 chī - capture
6 ~- U9 F2 G/ @% f吃亏 (吃虧) chī kuī - loss*
6 v! z8 e; e- E$ G0 e0 p持棋 chí qí - jigo
7 O3 d/ J% ^8 ~& I冲 (衝) chōng - push through
; q4 `2 b' Q6 k/ C. \: p% B重复 (重複) chóng fù - overconcentrated
! {+ d6 X4 k: P& M( M0 K- @( T4 C初段 chū duàn - 1 dan
5 i) M' [5 T; f初级 (初級) chū jí - beginner level*
3 o. ?  y5 H/ f" F出头 (出頭) chū tóu - getting ahead9 t5 @) Q6 _3 V9 |$ R3 I0 A
刺 cì - peep& o7 G3 U+ f( c
次序 cì xù - sequence*
; Y2 d& |5 j3 Q0 q. v1 t& `错误 (錯誤) cuò wù - mistake*5 M, J0 Y( _$ U& H
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
! O" d( L8 R% [5 f$ i
" A! ?, u% @* L  c4 e5 U& v/ D( k  L0 T% {: X  N2 }; u
D
1 h9 y8 ]" C5 C5 U! ]0 x搭 dā - attach: q% Y5 S8 l0 R: c: E4 p
打 dǎ - atari
1 K0 T$ r8 S  C打吃 dǎ chī - atari
4 t: I6 W" s! X) I* _4 [( [3 L打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
, u# \9 Q5 x  ]9 c打挂 (打掛) dǎ guà - adjourn game, z8 u1 u; r  K# O+ n$ y
打劫 dǎ jié - ko
7 C( M! }: K9 w) H" o打入 dǎ rù - invasion
4 W8 S/ q4 l, |- p, T9 F7 V! u打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
' L5 t( J. b7 i- Y9 T" }9 H) ^大 dà - large*) T+ |# C* S6 U" o& b
大场 (大場) dà chǎng - big point
" V1 C7 J6 }2 \8 R& i大飞 (大飛) dà fēi - large knight's move1 ]& u8 M" N3 C% n0 ~8 i
大局感 dà jú gǎn - whole board thinking/ f7 p8 H' V$ J3 |
大龙 (大龍) dà lóng - dragon*
2 |; C( V/ @' Q2 k# ~2 }: I* H1 r大模样 (大模樣) dà mó yàng - large-scale framework
. e3 @# C' [& k9 f2 b大盘 (大盤) dà pán - large board (19x19)5 O% Y4 L9 e: w' z1 k( R6 h
大棋盘 (大棋盤) dà qí pán - large board (19x19)3 I: {1 e. f  r; V9 }+ ]2 B, ]' T
大伸腿 dà shēn tuǐ - large monkey jump3 p( t/ C4 O- a. p; I. A4 u8 j
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
- `" ]4 I8 s0 v3 {4 H( v$ t: u$ f大雪崩 (da4 xue3 beng1) - large avalanche8 _. P/ o- w9 K( _
大压梁 (dà yā liáng) - Da Ya Liang
) m7 \( Y  g2 s- \$ o6 e大眼 dà yǎn - eye with two or more spaces
3 g+ U7 S+ [6 O$ a4 d# ]大猪嘴 (大豬嘴) dà zhū zuǐ - j group
1 y' z. z' Q* Z6 ^- M, w) I7 d带钩 (帶鈎) dài gōu - long l group
9 a6 m& E5 V. E- g单关 (單關) dān guān - one-space jump& E, _5 F& c* r) x+ ]* W9 L# k% |' H
单官 (單官) dān guān - neutral point* M2 H4 e3 p: l9 r4 Q$ c% g
单劫 (單劫) dān jié - half-point ko3 r5 i1 ~+ }+ r% d$ E/ x
单行道 (單行道) dān xíng dào - one-way street** I1 T/ d' p" |0 ~; z
挡 (擋) dǎng - block*9 ^; k1 g# E% U8 W/ P" y# N# s
刀把五 dāo bǎ wǔ - bulky five
7 Q1 ~) H3 ^% ^' j5 R% C刀板五 dāo bǎn wǔ - bulky five1 |1 x6 I1 X' v& b7 n* t7 h
刀柄五 dāo bìng wǔ - bulky five' U' c$ Z' R# f& ]# l6 s
刀五 dāo wǔ - bulky five3 ]7 Z( |# b1 q: \  J
倒扑 (倒撲) dào pū - snapback4 }% T( @, k5 J' B! |
倒贴 (倒貼) dào tiē - reverse komi# L- P* K( t6 X: _- I6 X/ ^" {" |1 |5 v
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
7 a- r, k/ N! Z9 [- R' ]  _; b0 v低 dī - low*
7 h' i% Q4 S/ O" C敌 (敵) dí - enemy** K& `& P/ B" Y4 W: C0 @
抵 dĭ - hold up; push against, to support, to resist*6 I1 D6 [" Y. {9 C
抵抗 dǐkàng - to resist; resistance*
) V* W0 j* g! h1 T. y, z/ p! D9 n敌人 (敵人) dí rén - enemy*
. @  b7 V; c. R0 R地 dì - territory*
4 g5 o# ]" A: e4 Q& A2 X2 `, |地盘 (地盤) dì pán - territory*
, J* c/ d0 A* {8 T+ M: ?地域 dì yù - territory*2 Y3 Z) ^/ S% k' ^* Z0 D
点 (點) diǎn - placement; point& h$ Z' ^, B+ Y2 K6 L2 m, l
点方 (點方) diǎn fāng - eye-stealing tesuji
8 L. t# [; C5 S; y# R点角 (點角) diǎn jiǎo - corner invasion1 R$ l, F! @% {& t" l0 V/ }% }+ [) g
点目 (點目) diǎn mù - counting5 r& Z+ |9 ]3 g0 ]# v% v- L7 {6 C
点眼 (點眼) diǎn yǎn - placement inside opponent's eye# i* D; p0 J/ \+ r
调子(調子) diào zi - choshi
- ?& {% x9 t; a0 A' h丁四 dīng sì - farmer's hat; pyramid four
8 u' N& i7 P6 C+ c5 e顶 (頂) dǐng - bump
" j* \7 w9 k/ m# [) ^定式 dìng shì - joseki* N+ N# I! J0 {7 [: C3 N
定型 dìng xíng - settle
& F  ^  a# X/ @' g东坡棋 (東坡棋) dōng pō qí - mirror go
3 E# m3 h  `' u斗方 (鬥方) dǒu fāng - carpenter's square5 r4 K& p' F5 ~# s9 W0 D; s
读秒 (讀秒) dú miǎo - byo-yomi
6 ]# i$ j6 t( h* B渡 dù - bridge under
2 b" \! h6 Y' H/ C+ }8 S, ^断 (斷) duàn - cut*5 H# D4 e- F" Q  ]
段 duàn - dan* q  [( K! }5 A$ s2 O
对策 (對策) duìcè - countermeasure*
9 v$ Y/ J- }! P' _对局 (對局) duì jú - play game*1 K3 L- k: ]4 r3 F0 N
对杀 (對殺) duì shā - capturing race1 P$ t, O( t/ G- Q" P- m5 s  x
对弈 (對弈) duì yì - play game*1 H  F' c: ^" J- }" G* o, B6 l
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
! _' _. y' o5 h5 j' I多元劫 duō yuán jié - multiple ko
* L9 }/ o' E; g; Y% c: ?. b0 M2 [5 _, p5 g/ M) e

" Q5 O8 M- p$ tE
3 O" B% H% M1 a( N- y恶手 (惡手) è shǒu - bad move
; {; t% B" Q/ e二间拆 (二間拆) èr jiān chāi - two-space extension: Z" D) i  X, J% [# ?: P
二间跳 (二間跳) èr jiān tiào - two-space jump
6 G$ S" w( ?- @& I* p- J# ]- A二连星 (二連星) èr lián xīng - ni ren sei
" B4 p4 \# z, _二手劫 èr shǒu jié - two-step ko0 u, {9 ^% P# Z: \" |( G

, K. e0 }0 I  ?7 _6 x( V+ R
& }# o* ?3 R0 i% u- w0 u5 R7 A# B4 K& g& `F* V  Y5 v1 F4 @: H- s
发展 (發展) fā zhǎn - develop*
6 E+ P" _  a  e2 w法 fǎ method, way (also 下法 xiàfǎ)*
8 \( O5 P: M  n, c0 c9 E' b反扳 fǎn bān - counter hane1 j: m) q8 Y4 {( E( p
反打 fǎn dǎ - counter atari
" F4 Q) B7 N! r$ K- S$ l, {- `8 w反攻 fǎn gōng - counter attack& l- D) V" ~! z) n. s  Q
反击 (反擊) fǎn jī - counter attack$ ?+ P, A9 Q& X3 h
反夹 (反夾) fǎn jiā - counter pincer
, }6 b! e. ?  `3 U5 r反提 fǎn tí - recapture
1 W3 f! m9 m9 L. e" X方法 fāng fǎ - technique*
8 E! ^4 L' Y0 q- K! E方四 fāng sì - square four
1 k1 J* B5 C( d0 p4 Q: o方向 fāng xiàng - direction*; ]! c! \$ S* x2 _3 y! |
方形 fāng xíng - mouth shape! y, `: s7 k5 |! j
防 fáng - defend*! r- f) b1 L' h6 ~9 g, S. U/ D
防守 fáng shǒu - defend*' k) c% R0 j; ^
飞 (飛) fēi - knight's move8 U- Y( n& U/ L" }( D
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
6 V8 w. n9 _' y% e: \+ Y1 c* H4 t6 @飞压 (飛壓) fēi yā - press7 a  \) T! u  c, Y8 i1 ^6 C
废着 (廢著) fèi zhāo - useless move
( E4 A! j: z/ K8 v; C废子 (廢子) fèi zǐ - useless stones& M$ h5 ^" ?1 Z8 t+ C$ U& X% Z
分投 fēn tóu - splitting move
5 r# J6 @4 z/ J) V2 n; l( m4 |分先 fēn xiān - even game( D; V$ Q6 h& p- W6 \
封 fēng - seal in*
9 D, e5 {9 m2 o封手 fēng shǒu - sealed move. i& N& X( p' W( v
封锁 (封鎖) fēng suǒ - seal in*
) z8 U( P, u- a3 c" _浮棋 fú qí - floating stones) Y9 v& m+ ]5 j; @$ ]. l
浮子 fú zǐ - floating stones) R) z5 @/ g! t+ V
负 (負) fù - lose*8 N: O; z, h& t' z: F
复盘 (復盤) fù pán - game review1 i' O: D% f' m4 i
$ @5 c/ z- h; {3 U8 F
" d: J* Q6 K4 C1 y9 E5 s
G
7 t( i1 E$ L4 F+ U$ ]8 ?! A3 f概念 gài niàn - concept*6 n/ q: Z/ G) I$ k' U
感觉 (感覺) gǎn jué - feeling*: u. J! a2 ], t  R9 M8 L+ [1 O
高 gāo - high*
/ `+ d# z: f* e2 q  c* b! j+ e! [高级 (高級) gāo jí - advanced level*. W7 M+ }6 w( o9 {! b- C
高目 gāo mù - 4-5 point
6 J1 Q% M$ y/ S2 G0 F; z; S根据 (根據) gēn jù - base*, H; r: C/ T+ O! h  n8 X4 d$ X
根据地 (根據地) gēn jù dì - base*9 V: a. A! `: M! ^9 g$ B# \8 G* ^+ |
攻 gōng - attack*
/ A7 r- i3 J8 X  h攻击 (攻擊) gōng jī - attack*
; R5 g* J+ [( d. V8 {9 Y+ L6 f- g共气 (gòngqì) - shared liberty
) {* w: R) G( J2 K公气 (公氣) gōng qì - shared liberty
& `; Z6 @- @4 Z攻守 gōng shǒu - attack and defence*
: R" c0 x( ]1 [. }$ f共活 gòng huó - seki
! M6 |: g6 U, I- v孤棋 gū qí - floating stones$ R1 z* [6 ~' J
挂角 (掛角) guà jiǎo - corner approach
) ^1 {6 }  k* ^拐 guǎi - bend*
$ V. {$ X5 {0 d0 P怪着 (怪著) guài zhāo - ghost move- s! ]; O4 @  N5 B
关 (關) guān - one-space jump
  `, o5 `. f1 r0 V, _" d% W6 q官子 guān zǐ - endgame3 n4 L' w8 U1 M9 T4 V
龟甲 (龜甲) guī jiǎ - tortoise shell& W' ?+ _/ @) u  A
规则 (規則) guī zé - rules*
3 U, a% S, o  D" }" W8 ]+ f鬼手 guǐ shǒu - ghost move
( e8 H% K7 ~% ^+ _7 f滚包 (滾包) gǔn bāo - squeeze
) E1 K; b1 G7 @" f& O; Y$ a7 X滚打 (滾打) gǔn dǎ - squeeze0 ?% F9 p& ]; c. M
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze$ p) H2 K  \! l8 R
过分 (過分) guò fèn - overplay3 n" \( e$ \. Q! ~4 F2 n
国手 (國手) guóshǒu - national champion*2 }3 W6 N: E7 h6 [

$ ?* y/ L2 e# X- T' y* B: F* B& U$ R! j0 t9 P
H
+ J( J# O, U0 @$ d  h% K6 W韩国流布局 (Hánguóliúbùjú) - Korean Fuseki. H- q. s1 \# c- R
好点 (好點) hǎo diǎn - good point0 {- S. Z( t7 _6 `4 J/ e. D
和棋 hé qí - draw*0 b# {# m; u& K& F
黑 hēi - black*: \' f/ n) O+ f8 N
黑方 hēi fāng - black player*; d9 f) l/ a1 l
黑先 hēi xiān - Black plays first*
! Y# ~9 P6 T  }) H# v猴子脸 hóuzǐ liǎn - Sake bottle shape
6 `2 `; J1 W; t" B, |7 T! ^厚 hòu - thick*
# u7 i# `3 J7 H1 m后悔 (後悔) hòu huǐ - regret*6 H% ?, K9 x" I1 J& g
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
+ K) W2 K' x9 M/ X0 _8 i. \厚实 (厚實) hòu shí - thick*3 Y  Y' Z$ z: O1 ], t3 g2 p) Q
厚势 (厚勢) hòu shì - influence*
4 m7 s: r2 [0 B: T后 (後) hòu - after; later*6 J9 N5 m( K7 v- ?3 X3 s" U' C
后手 (後手) hòu shǒu - gote4 t8 F5 `8 d# z  T$ Y5 G
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
$ H1 }+ g" W. o后续手段 (後續手段) hòu xù shǒu duàn - follow-up. M  N0 m6 H+ o# i9 z3 |
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
4 T6 I7 z7 I8 H3 Y5 H6 I+ I虎 hǔ - tiger's mouth! Z( P, ^# g- i' m( Z+ ?8 Q
虎口 hǔ kǒu - tiger's mouth
; I4 n7 @2 E9 |$ ^* K9 u" Z4 |4 O: U互破 hù pò - mutual damage
' a$ F  S  j1 F6 c$ j) x5 g互围 (互圍) hù wéi - mutual surrounding of territory
, ?, ]+ I9 N' M+ S4 u花见劫 (花見劫) huā jiàn jié - picnic ko
' [4 d$ N6 Y" p$ d. w; A( M9 m花六 huā liù - rabbity six
/ Q/ V4 a/ q! H* ^花五 huā wǔ - crossed five) W! W0 M0 K6 w
还原 (還原) huán yuán - transposition
, I  g5 i$ C- F& m1 h' ?缓 (緩) huǎn - slow*
  O7 A- b8 a# j2 W5 I7 |5 d+ o缓慢 (緩慢) huǎn màn - slow*
0 l3 z$ A, E& c7 Q7 ]缓气劫 (緩氣劫) huǎn qì jié - approach ko
  z5 ^! n: S6 U5 m) F缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)4 w8 u. u) O, @2 r
缓手 (緩手) huǎn shǒu - slow6 L# `: M0 W% c
缓征 (緩徵) huǎn zhēng - loose ladder* {- ~1 E' M9 I
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder% c* |; ?& _# w9 ^
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
$ O9 c0 |; ?9 U* `" {回手 huí shǒu - take back*
8 B% {. i) S* r3 o0 ^7 T回提 huí tí - recapture
. m* B8 X0 b7 N悔棋 huǐ qí - take back*9 q4 Z% f- H9 C3 |
活棋 huó qí - living group/ g% K! _; H. M* p# o+ }$ H
3 Y6 Y9 t+ l3 F! F" Z8 {
2 H7 N, j2 r7 ?
J
9 q0 _. O+ A2 Q* e急 jí - urgent*
+ ~$ C- B8 y- ]) P# ~" t级 (級) jí - kyu
0 X+ N2 L* y! t" r, B0 y: G急所 jí suǒ - urgent point
6 U2 \2 D3 Q, D, h; j$ `' d挤 (擠) jǐ - bump into diagonal; choke; atekomi+ ~4 o: U; m; ]  R  _
技巧 jì qiào - technique*. F. Y# Y! }0 [" _! ]% _) T
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
9 a3 F, G: ^& Z* I  v佳 jiā - excellent*
" j" P( E5 C  X. j8 E夹 (夾) jiā - clamp; pincer
7 l( w; v0 M/ x( Q. f! C! v: x: e枷 jiā - net
0 Z$ F4 I; R! G1 I8 {; D枷吃 jiā chī - net. a& j' K, {8 N; F2 T8 p
夹攻 jiā gōng - pincer
2 m$ t; k! {' p7 y. ~假劫 jiǎ jié - false ko threat# y" i8 @5 F! h; L6 R/ A3 ~
假双活 (假雙活) jiǎ shuāng huó - false seki
' N1 r+ T& W0 t假眼 jiǎ yǎn - false eye+ X4 Z" S: r3 n. e
假眼活 jiǎ yǎn huó - two-headed dragon
  F' S  k' x( F& G; ~) j1 \尖 jiān - diagonal
2 F) Y7 w9 K# c5 J: u尖冲 (尖衝) jiān chōng - shoulder hit' t7 o$ E( J1 }* k& [- j
尖顶 (尖頂) jiān dǐng - diagonal attachment
$ @8 p! U9 Y4 \/ L* I  p坚实 (堅實) jiān shí - solid
$ j& G9 O6 u1 @" @8 v8 Y见合 (見合) jiàn hé - miai
  ~% o/ |4 f% K1 Z3 q$ F教 jiāo - teach*
6 V. `' x4 ^9 L7 l1 y* F; s  v! [交叉点 (交叉點) jiāo chā diǎn - point
2 ]! H0 x1 y% p' w8 N+ d9 _交点 (交點) jiāo diǎn - point/ ^/ ^0 |) `, m/ l" T# S
焦点 (焦點) jiāo diǎn - focal point*% |8 O3 O- L2 e  z4 [
交换 (交換) jiāo huàn - exchange*
/ `/ {' k5 z+ i9 V# N角 jiǎo corner (angle, horn-shaped)*
0 P; @& f* D$ D( V叫吃 jiào chī - atari
1 V6 k. L, K1 d教师 (教師) jiào shī - teacher*0 }8 P/ p6 T# {7 g: j
教室 jiào shì - classroom*3 G1 l& ]  e& |
基本功 jī běn gōng - fundamentals*
2 P2 q$ L" T) [# o! ]2 |5 I接不归 (接不歸) jiē bù guī - connect and die
6 m- [& W5 p- W6 i4 {5 v3 {劫 jié - ko
4 A- V7 J5 X6 b" [. L9 Q- l劫材 jié cái - ko threat
  y. E4 k3 E+ t: {( @  h' I+ M结果 (結果) jié guǒ - result*
* @3 N$ w( l; w$ `劫活 jié huó - live by ko
; ?  E8 ~5 m. P' h- d8 q诘棋 (詰棋) jié qí - life and death problem
3 a2 T1 E2 E7 s5 i; c6 G$ G0 c劫杀 (劫殺) jié shā - kill by ko
$ R" k* ^* J! r劫争 jié zhēng - ko fight
! j9 `! K. G2 A! X1 P  a3 B解答 (jiě dá) - answer, solution*0 n7 k5 s- u4 {/ M; l
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
+ `" y1 W" H2 N& L* s金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg  R3 w# K& n: _& ^1 y
紧 (緊) jǐn - tight*
  p1 [2 u2 a/ H) F紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties+ l% \6 e' v8 `: L8 o) z* ^
紧劫 (緊劫) jǐn jié - direct ko
% g4 v" {5 C) e7 L6 s紧气 (緊氣) jǐn qì - reduce liberties) D8 L5 Z) W! A9 q5 Q8 l$ a( d) a4 `- h
紧气劫 (緊氣劫) jǐn qì jié - direct ko
. U. j! J" _  h/ r  g禁着点 (禁著點) jìn zhāo diǎn - illegal point4 n5 p% O6 ^2 `( [# {
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)2 X6 I6 }! Y/ Q5 E
净活 (淨活) jìng huó - unconditional life
+ {* R/ Q* X) n: N! d9 m净杀 (淨殺) jìng shā - unconditional death/ z# N- R9 z. Z2 M( |' C/ q" r
净死 (淨死) jìng sǐ - unconditional death
  \. Q2 b( X& F/ g$ U( c! Z' q9 A, j" m救 jiù - rescue; save*; _# d9 h5 }( t. C1 e
聚 jù - placement inside opponent's eye
) G/ D1 I" N- V俱乐部 (俱樂部) jù lè bù - club*1 @( g5 F9 S+ |) s/ b0 z2 @
聚六 jù liù - six-space killable eye shape
' d! W1 }0 ^/ U: q2 d" W% ]5 K! Q- l聚三 jù sān - three-space killable eye shape
& p/ ^# i' h5 J6 `, K聚四 jù sì - four-space killable eye shape
) ]; s7 N& Q2 N' e' X聚五 jù wǔ - five-space killable eye shape" u. M" O2 X9 H3 i
决战 juézhàn - decisive battle*7 T$ x4 n  f8 b8 N  _2 r  J1 `
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*! U) D# l, `1 G' m( o/ c  t5 z* a: v" q

- O) t, M7 J& Y: ]0 C
# r  w3 c" Y3 A! ^3 V: gK# S" L( q9 m, t1 E6 C7 E3 q, O" A1 }
卡眼 kǎ yǎn - falsify eye
5 L3 S9 Q+ M, a) S. Z6 q( q  n开拆 (開拆) kāi chāi - extension: c$ I7 j+ i4 F' [9 d9 s9 u
开花 (開花) kāi huā - ponnuki) Y1 i9 l6 D) z/ r8 s
开劫 (開劫) kāi jié - create ko: [. j. ~" {$ D6 h+ \4 @$ L
开局 (開局) kāi jú - opening8 Q1 u9 j: a# W) N9 W5 ]/ [  N
看花劫 kàn huā jié - picnic ko
. t- ]1 ^4 b; C( j抗 kàng - to resist, fight; to oppose to defy*: `, {3 D! G0 I6 u" \) Q1 @
靠 kào - attach one line higher than enemy stone+ W7 K: d$ ]) O  S$ g
空 kōng - empty*
7 h  m; T9 _6 a3 S空间 (空間) kōng jiān - space*
3 r& `$ }1 d* Y3 c1 ?0 O空三角 kōng sān jiǎo - empty triangle
/ E! T- p# q: O: P- S空 kòng - territory*
+ o( ?0 p( l5 Z9 O9 P" s跨 kuā - attach at waist of knight's move
% B* p7 m" O" k4 B: A跨断 (跨斷) kuā duàn - waist cut1 B" P9 O% Q& Z2 Y
快 kuài - fast*: x. R, V8 P* e' \6 B" f
快棋 kuài qí - blitz game' g' }+ ?% \8 b- k0 m4 B; T' ]
宽 (寬) kuān - loose; wide*
1 G( L. D/ @- ~4 k宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties7 \8 a( ^5 U; L& U% S
宽气 (寬氣) kuān qì - increase liberties
: e$ r6 D4 q) |" C宽气劫 (寬氣劫) kuān qì jié - approach ko9 ?+ u6 o/ D8 x8 Z( Z+ C! T
亏 (虧) kuī - loss*
) H9 y* u  M# N1 C  `9 t( U亏损 (虧損) kuī sǔn - loss*
- ^6 u2 o; G0 E6 r* C) Y扩大 (擴大) kuò dà - enlarge; expand*
* D' [  s) ~5 J, \" ^扩张 (擴張) kuò zhāng - enlarge; expand*+ ^8 Y* J7 r! P. U, u3 f
[edit]& d9 M1 O$ y  y! l, B8 G
L' s! Q# U$ z( m1 P- F
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
, `' ~. Y" y# f9 B# Z4 N, v拦 (攔) lán - checking extension; prevent opponent's advance*& p1 |* L# K& h( t3 Z
拦逼 (攔逼) lán bī - checking extension
/ {) e- j8 W* X' X/ X5 [0 i3 ?烂柯 (爛柯) làn kē - ranka
) n! t, s2 m* O  U. i- F老师 (老師) lǎo shī - teacher*+ }- l, {" b* |) J
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil& _; h. e5 v2 v5 K( M& c5 K$ Z
类型 (類型) lèixíng – pattern, type*; S7 s3 ]: M6 c2 I  M# ~, |
冷着 (冷著) lěng zhāo - unexpected move7 N7 s6 P" R: [0 |8 K; y4 y
利 lì - profit*
. ?9 v  @( [0 F" R立 lì - descent; stand3 i9 W+ L! t5 Y5 c3 a
利用 lì yòng - make use*) O1 m0 y6 d" }& }
连 (連) lián - connect; continuous*
  l* L* b; o: c8 A2 o连扳 (連扳) lián bān - double hane
$ y. a$ m. m* a2 O连环劫 (連環劫) lián huán jié - double ko
7 b' `9 s: c- d, m  L连接 (連接) lián jiē - connect*
+ q9 b* G& j1 {# i; L8 I3 e5 @联棋 (聯棋) lián qí - pair go
: n% f" q% l  u' \恋子 (戀子) liàn zǐ - reluctance to sacrifice' {& @( F* _9 S, Z% |; B
两分 (兩分) liǎng fēn - equal*8 j! Q0 F) q: j0 z- T
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")& Y" H3 \5 G2 g
劣势 (劣勢) liè shì - inferior*, U! z6 t  U8 T7 n! {
裂型 (裂型) liè xíng - split shape+ T2 Q! H( w! p5 E; _
龙 (龍) lóng - dragon*
4 w( ~/ L; w& }& T漏着 (漏著) lòu zhāo - oversight) D. P  f& W  [" i+ h* r6 Y
落子 luò zǐ - playing stone on board1 \7 E' f( b, F4 ?

! S, s, O- ^0 p* E
. Y3 H1 c/ _# c3 q/ n' `8 {M
" K8 i6 _, w; |& u满意 (滿意) mǎnyì - satisfied*
" s' O. U( D. Y  W3 f8 n& T慢 màn - slow*! J: k  U; l7 b  M  ^' ?8 }- k" y
盲点 (盲點) máng diǎn - blind spot
. h; J3 M: I8 l) v# B" c( T梅花六 méi huā liù - rabbity six8 G( r2 B1 `! Z- B. g; m
梅花五 méi huā wǔ - crossed five2 a+ e9 O( B1 h4 E2 R; Y) P- F* ~1 B
门吃 (門吃) mén chī - capturing technique by atari* O0 a; Z# _) g( _
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening7 J$ v7 k* I9 Z9 }
妙手 miào shǒu - excellent move$ ?5 {- X9 E  Z5 y- w) \; H
妙着 (冷著) miào zhāo - excellent move7 j+ `9 H" Q* F8 k+ l5 {, D1 j  u1 f, [
模仿棋 mó fǎng qí - mirror go- B* R$ y  A2 p8 J5 x/ u+ n
模样 (模樣) mó yàng - territorial framework$ V& g5 t; _; s# m6 A7 Y5 d! i: }
目 mù - point of territory& [* T4 K; W( S& r2 V, G+ N& d
目外 mù wài - 3-5 point
5 ~  t* R, A8 t0 f; m$ k# }  [+ `, X; G5 d! Y
7 q' G3 L1 B$ e$ z1 M
N8 s' p+ i: X8 W3 I' h8 ?
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones. D( \5 h6 v* `) {' \% n
逆官子 nì guān zǐ - reverse endgame move* c% i+ R! u' K# l$ Z
逆先 nì xiān - reverse sente
3 {. l' B$ W8 p/ h; P6 o& v4 O逆先手 nì xiān shǒu - reverse sente& a% p9 w# q( F0 g' z
逆转 (逆轉) nì zhuǎn - overturn game
% y( l# k5 b; v7 z* g粘 nián - connect*
5 C, p. \+ x+ r  s9 g5 ?: H凝形 níng xíng - overconcentrated shape
8 E1 z" j3 ~* b4 v/ K3 i* I扭断 (扭斷) niǔ duàn - crosscut
8 J. A- v& g% k扭十字 niǔ shí zì - crosscut
( T0 M0 `  I/ v' y扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut% {' Z# O* b+ D0 G
扭羊头 (扭羊頭) niǔ yáng tóu - ladder2 U  ^/ N! i  M) v5 h
' i' R0 a# N3 J

+ B+ e+ W( \& j" F' AP# w; D& [4 B. u
爬 pá - crawl*
7 S, Y6 Y. ~; {1 W3 n9 s盘渡 (盤渡) pán dù - bridge under
8 L* T8 ~6 x" R& j8 a盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner6 |) q# t3 s3 {
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
! I0 x3 K  J8 U$ y抛劫 (拋劫) pāo jié - throw-in ko- N; T, P: K' w. f" ]; g0 F0 i  o
配合 pèi hé - coordination** a1 R  L; S; P% M! k
碰 pèng - attach to the side
  p8 q1 J. W/ A0 U  c. j# A* ]便宜 pián yí - profit*
) J. I( y# I4 q/ T7 W: x骗着 (騙著) piàn zhāo - trick play, hamete
8 R3 ^( e/ A1 a6 ?! W平衡 píng héng - balance*" W) Z, G4 j" J/ G% w: D
破 pò - break*: l# T7 U( W1 z% X) B2 I
剖析 - pōuxī dissection / self-analysis7 g: M* H2 a+ M6 P1 t8 g
破解 pòjiè - solution, answer to a problem*9 O8 \$ d3 C9 P& C9 f3 r/ o
扑 (撲) pū - throw in
# N2 _& {4 @7 G- p" d' W, ^* U葡萄六 pú tao liù - rabbity six
. ^  Q# b: P, R/ f2 K谱 (譜) pǔ - game record( r$ K2 U1 ]8 c2 V  H* l2 G6 Y
普通 pǔ tōng - common*+ ~& ]  M* U  M6 B
[edit]
4 a$ Y/ q0 P& w5 |" J7 k9 oQ9 z, l4 t* t) c3 j& F" T
欺着 (欺著) qī zhāo - trick play, hamete, I7 F2 N* z9 N  Q9 g: |  H3 p. Z
棋板 qí bǎn - go board
" y/ O# N5 `5 P, V棋风 (棋風) qí fēng - playing style: M" L, P$ p' ^: J) B3 `: x7 B
棋盒 qí hé - stone container
3 V- {, ]9 B1 M/ Y棋筋 qí jīn - key stones
! o# @% d- l& ?0 ]% ]0 P, \棋精 qí jīng - key stones
- ~6 A0 H$ D8 s' n  J棋理 qí lǐ - go theory
4 s" o8 V- c$ B2 a6 X. o7 I5 [/ m棋力 qí lì - strength in go
. F' m  u( D- W' h棋盘 (棋盤) qí pán - go board3 E3 T  F; o' t
棋谱 (棋譜) qí pǔ - game record" @  i9 _6 w5 \7 u" O& E) ?
棋石 qí shí - stone. n' P' K! f) R$ C3 W
棋手 qí shǒu - player*
# \, S' C. m, n" H, J6 ]棋书 (棋書) qí shū - go book
& w1 G: v8 n( K棋院 qí yuàn - go institute9 T& D+ \/ y( F! w' U
棋形 qí xíng - shape' W* }0 X, X& L: e; @) h
棋钟 (棋鐘) qí zhōng - clock*
) D6 v) O, M- [' r- r棋子 qí zǐ - stone
& B4 @; S' R8 c1 z; C弃 (棄) qì – abandon, to discard, throw away: G% l, E4 w0 y2 r% n" F
弃子(棄子) qìzǐ - sacrifice
- f! l$ l( s0 O5 [: g5 Y% f气 (氣) qì - liberty
$ i/ ~5 i' ]: x; _气合 (氣合) qì hé - fighting spirit
6 ?+ l; i- x+ w+ d1 u气紧 (氣緊) qì jǐn - shortage of liberties
* N" y" Y3 b! y1 q, z) P前 - in front, before*( n& Q4 z3 _) D* i
浅消 (淺消) qiǎn xiāo - erasure
- u5 N8 q- c1 b9 o7 r( m墙 (牆) qiáng - wall*
8 T0 |' T; z- l2 k: }9 H: B# X强 (強) qiáng - strong
( F. k8 e! }& I" t; D$ r墙壁 (牆壁) qiáng bì - wall*. f- H( W% A$ J' {7 C
强棋 (強棋) qiáng qí - strong group% x% a# S1 Z" U% o% u
巧手 qiǎo shǒu - clever move% ]1 v8 y2 W- {. s) v, o
巧着 (巧著) qiǎo zhāo - clever move' i- m8 B+ ^- Q2 M/ j2 D
切断 (切斷) qiè duàn - cut*
' o( b; n- Y, r- L4 F; t( |% |5 M, l侵消 qīn xiāo - erasure
4 O, @+ d8 ~, B轻 (輕) qīng - light*( s# j+ ?: L- `
侵入 qīng rù - invasion
) R& k7 J! _( k9 g. }5 p6 c轻盈 (輕盈) qīng yíng - light*5 Q! m1 C5 I2 E+ V6 r9 {
求活 qiú huó - make life( L5 L: S0 U: _3 i: d
曲 qǔ - bend( |; f. d1 ?; x9 G- b
曲尺 qǔ chě - carpenter's square
. j7 Z" Z! N& A/ m# _曲三 qǔ sān - bent three) i& ]- r5 t2 ^' y4 Z8 t
曲四 qǔ sì - bent four
+ U; w/ g0 b  e% X4 w觑 (覷) qù - peep
( w7 F4 Q# d2 I" ]0 I- P2 b$ j权利 quán lì - privilege
8 a+ G: {, A# L& F7 D  v6 m6 q确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*7 M$ i( }# c; t. d! _1 N+ @

% u2 A! |' Y. K/ d  }6 F0 ]( y/ o
R
7 X5 M8 z, B! @让子 (讓子) ràng zǐ - handicap
" ~6 p9 F1 p' e$ E让子棋 (讓子棋) ràng zǐ qí - handicap game; }7 w7 ^8 i* A! S8 f0 C
认输 (認輸) rèn shū - resign*
) O0 x% n2 d4 }$ q4 A8 L弱 ruò - weak*$ Q: t4 m+ i& P2 Z
弱棋 ruò qí - weak group
" H  b2 ~, o+ V- O+ L  d4 D7 V% z; T! s8 d1 n7 b+ Z
3 @$ w/ ~/ {0 r& k
S2 h5 O' s9 ~  K. k
三间拆 (三間拆) sān jiān chāi - three-space extension* R2 X" u% V$ ?4 R. ~$ w
三间跳 (三間跳) sān jiān tiào - three-space jump
+ ]7 Q* U' g! V+ ], `; l/ ?# e三劫 sān jié - triple ko+ J9 @" ]/ E& a5 s+ j/ N* B3 a5 V- E
三劫循环 (三劫循環) sān jié xún huán - triple ko
& P! i' w1 X1 v1 l三连星 (三連星) sān lián xīng - san ren sei* ?7 y; |! o) b3 N/ o+ I
三目正中 sān mù zhèng zhōng - center of three stones  Z' c+ O) @4 J
三三 sān sān - 3-3 point" S6 v9 m- w- n2 h. I
三手劫 sān shǒu jié - two-move approach ko% [$ _! w( p) |- \* U
三子正中 sān zǐ zhèng zhōng - center of three stones& f, [, B4 P# A' h6 b4 \
杀 (殺) shā - kill*
% |3 p* S$ I5 r4 p; T" l杀棋 (殺棋) shā qí - kill
* @0 E8 b- @6 ]* {# @7 P- C. y杀气 (殺氣) shā qì - capturing race# l" b3 w" _, o1 P5 `6 e, n; j
上 shàng - upper*
2 x( W8 \0 E1 Z9 c; c5 i上级 (上級) shàng jí - advanced level*
! ^, |  ?4 B# S6 {4 Z9 Q+ _( ^上下同形 shàng xià tóng xíng - symmetrical position
$ m6 x, l1 p( l" v稍 shāo - somewhat; a little*4 C6 _3 b; Z* h5 F
伸气 (伸氣) shēn qì - increase liberties
% U3 J1 `) j4 T+ g  a9 b伸腿 shēn tuǐ - monkey jump& a$ y8 }% T6 V: d+ w; }2 ~$ M
生死劫 shēng sǐ jié - all-dominating ko/ m* Q; i7 n1 G( A# c& l
胜 (勝) shèng - win*) A8 G6 d: p5 r$ V) u
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move: [- n, M. x. g( Y- k) ^
胜着 (勝著) shèng zhāo - winning move
9 C2 ?' B% A# G$ R* a) d失败 (失敗) shī bài - failure*
; z4 T9 a: f# B: n# N实地 (實地) shí dì - solid territory  n5 E# I5 `$ `
十番棋 shí fān qí - ten-game match
4 {2 _- \" ?% \; R# J  u实接 (實接) shí jiē - solid connection- r1 j! F& w, z' w
石塔 shí tǎ - two-stone edge squeeze
" R9 X2 E% O) u6 E! J4 W实战 (實戰) shí zhàn - actual game situation
, G( b' v- S" b/ v1 S实战手 (實戰手) shí zhàn shǒu - situational move
; ]" h+ |9 K/ G4 g势 (勢) shì - influence*
; p5 a% W4 ^- \室 shì - house; room*
. v0 H9 W- q3 K. f# e; u' d% W' p势力 (勢力) shì lì - influence*4 h6 Q! y2 w6 N+ D& e5 ], R
试应手 (試應手) shì yìng shǒu - probe$ u1 c+ C* G: z  D# ~1 c2 A+ E
收官 shōu guān - play endgame% n3 _1 T; r* A& V2 [- G4 d7 J
收官子 shōu guān zǐ - play endgame  b) ~0 A; n! ^# }: c- G
收后 (收後) shōu hòu - last play
- W8 Q) A& J, @& T% C收气 (收氣) shōu qì - reduce liberties
1 U8 o& q( R- c$ S7 C2 X守 shǒu - defend*7 H& q4 K! u; j6 t. G" R" c% d
手 shǒu - move- L- ^$ ~: l# h) {+ C% I. i8 W. d
手段 shǒu duàn - technique*
& D% F" Z5 Y2 y0 o: y1 [手割 shǒu gē - reorder sequence& `* h# W. |7 w& k- r' H
守角 shǒu jiǎo - corner enclosure/ v$ h! @- A" L2 K! i( o- {  J
手筋 shǒu jīn - tesuji
3 N/ a: V" t+ o+ z% z; V手顺 (手順) shǒu shùn - sequence) D. c$ ^. m" t# [
手谈 (手談) shǒu tán - hand talk! R/ y  f8 M8 z/ B+ _
授先 shòu xiān - one stone handicap; T4 _2 z! ~1 {7 G
授子 shǒu zǐ - handicap
. T* Q5 r1 O& ^9 W: T) G7 ~授子棋 shǒu zǐ qí - handicap game
' h9 ^& B$ X/ g- I) R9 h书 (書) shū - book*
2 q3 o4 }- W" O, w/ g7 U输 (輸) shū - lose*4 g9 H! v" Y2 e2 F: ^, B0 z
书本 (書本) shū běn - book*) v* K$ S1 \) K/ S& E
数目法 shǔmùfǎ - territory scoring
, v9 L* {2 I. ?: y数子法 shǔzǐfǎ - area scoring
) n5 o) o4 X4 Q梳形 shū xíng - comb formation/ x6 g: d- O' A
梳形板六 shū xíng bǎn liù - comb formation
+ u' ]% m9 ^6 y$ h双 (雙) shuāng - bamboo joint
" }: x! J, E# J: O双吃 (雙吃) shuāng chī - double atari
+ G% N" I/ F2 S1 R& P双打 (雙打) shuāng dǎ - double atari
- r% _  b" ~! B1 g9 m双打吃 (雙打吃) shuāng dǎ chī - double atari9 v  c% d+ P5 [' e
双倒扑 (雙倒撲) shuāng dào pū - double snapback7 ?2 P. k$ o! {( A4 _; S7 N/ M! j" B
双方 (雙方) shuāng fāng - both sides*
/ W( F1 H1 ^; O4 T6 P! }双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
2 e, n* N( m1 B0 v5 v& I7 P双挂 (雙掛) shuāng guà - double approach8 a2 M) ]! L  _; \3 Y
双虎 (雙虎) shuāng hǔ - trumpet connection0 v( G1 `% ^: T) B: I
双活 (雙活) shuāng huó - seki
. z+ c1 z$ C/ W+ i7 L9 S/ @2 N3 e+ T. d双叫吃 (雙叫吃) shuāng jiào chī - double atari
; P" R0 N$ n! a1 ^, [6 [' ~  s双劫 (雙劫) shuāng jié - double ko8 r6 y/ ?" t' r+ ^* L
双征 (shuāng zhēng) - double ladder
9 m* p; ?% X# v8 U3 O顺序 (順序) shùn xù - sequence*
9 y* V+ C4 ^, U死活 sǐ huó - life and death
& y5 `6 r0 Q: e; {! c0 r/ ]死活题 (死活題) sǐ huó tí - life and death problem+ C4 _) N" }3 T1 c
死棋 sǐ qí - dead group
1 {) C3 \7 `5 _: O$ l死子 sǐ zǐ - dead stone
; c6 x* j/ D6 h7 O四间拆 (四間拆) sì jiān chāi - four-space extension! m% o- `' y4 m5 a( ~  x4 m5 O7 Y7 `
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
" c% _3 I5 N9 r四劫 sì jié - quadruple ko, B4 l5 n; l% t
四劫循环 (四劫循環) sì jié xún huán - quadruple ko; d* g/ \0 e3 b# L, m
四连星 (四連星) sì lián xīng - yon ren sei6 X' A/ f. O3 [/ \
松 (鬆) sōng - slack*+ W4 i( L/ P" ^
松气 (鬆氣) sōng qì - increase liberties! q' |# k1 G% O
松气劫 (鬆氣劫) sōng qì jié - approach ko& V/ X$ |. W" \" m5 n+ j6 \
俗手 sú shǒu - crude move
9 J/ @( U) Y0 d8 r2 K) C* s& g随手 (隨手) suí shǒu - hasty move
" ?5 v( r1 N/ y随手棋 (隨手棋) suí shǒu qí - hasty move% ]* @* x, _+ v6 i) S
损 (損) sǔn - loss*
# g% P8 \, m% w$ U0 t' J损劫 (損劫) sǔn jié - losing ko threat
+ p' Q" c! W! X8 x  M' |0 N损失 (損失) sǔn shī - loss*" f# e' _. M: I! q3 A' r
顺序 (順序) sùn xù - sequence*9 |) N/ R( p* R' `3 [& K
; T  G# z3 \0 G+ f2 {
( A1 {& e" [5 S
T) L, z$ t1 S1 n! Y
台象 tái xiàng - Tower
2 k8 }2 B5 M0 O# l9 o5 v弹性 (彈性) tán xìng - flexibility*
( `. }' R6 @1 K4 P$ B. A搪 táng - block*% n: u/ L- d. W. k- X
套劫 tāo jié - two stage ko- T$ C4 o7 q7 ?' o) \; d" e, m* U' X
逃 táo - escape*9 ^9 y1 ~" c/ ^3 k
逃遁 táodùn - to escape, to run away, flee*
2 k2 k2 Q: ]( q7 U逃生 táo shēng - escape*
, f5 }6 |9 L9 c" E腾挪 (騰挪) téng nuó - sabaki8 {, D/ z" B) h, m/ t/ j1 x0 M
提 tí - remove from board
9 s! T$ k. @0 E# v, R提劫 tí jié - taking the ko0 F  I7 g2 ?2 R
提子 tí zǐ - remove from board
3 T, X3 p0 p+ H; L天王山 tiān wáng shān - tennouzan) C6 Y6 |# x2 {9 e9 m; j
天下大劫 tiān xià dà jié - all-dominating ko
1 a, |8 E) Z* A" q( m天下劫 tiān xià jié - all-dominating ko4 b! U, z$ X& ?1 c8 L2 }
天元 tiān yuán - tengen
9 }2 m5 q' v; A* ]3 R跳 tiào - jump*
, [; n/ d+ E3 ]( b# ]( G贴目 (貼目) tiē mù - komi6 U; U% A5 {; @" |' S2 L
铁柱 (鐵柱) tiě zhù - iron pillar*% f" E; f3 x% @+ k
挺 tǐng - push up; stand*
2 q  L3 T8 h5 h/ p+ N投降 tóu xiáng - resign*
6 U5 ]9 {; O+ I& u- ]( _% l8 R8 ]投子 tóu zǐ - resign3 |5 L6 o" W2 @
透点 (透點) tòu diǎn - placement
: V' D- Y) k. X图 (圖) tú - diagram*
; T# _- P0 h  v退 tuì - pull back2 }" k! J) d1 t
托 tuō - underneath attachment
+ K# _# Z- v7 @# O4 g( y7 g脱出 tuōchū - escape, break out
& z' g9 D3 o. y脱骨 (脫骨) tuō gǔ - under the stones, A, \% \) H5 W+ I+ {2 K
脱先 (脫先) tuō xiān - tenuki: T' G5 L7 z, Y7 }. v) p7 y
/ M7 g1 M' [8 l! C# e0 M
  O9 A% N6 t* i& b
W2 u& H4 _+ e8 w! F, @9 z
挖 wā - wedge8 C' r; G6 P( t3 H' w% x/ O
外目 wài mù - 3-5 point
; q! B4 B7 z& H6 W外气 (外氣) wài qì - outside liberty
$ [) f9 f1 M6 Y1 v# g; `弯三 (彎三) wān sān - bent three
# f. i8 J$ E! e弯四 (彎四) wān sì - bent four
( d! [" h4 q& J+ _# w万年劫 (萬年劫) wàn nián jié - ten thousand year ko5 R% i* z6 _& f, b7 C1 p, m
围 (圍) wéi - surround*7 w2 t( C- V- M& w# M2 ^
围棋 (圍棋) wéi qí - go* Z! F! f. \' l) t+ {, f9 b6 i. Y! i
尾巴 wěi bā - tail*
& s+ Y9 }, k4 ?( U! y味道 wèi dào - aji
- ]. U7 l: v' i6 x9 o3 b3 z# J文凭 (文憑) wén píng - diploma
* y, H" N! Y4 }稳当 (穩當) wěndang - stable; firm*
, _9 A7 y% v' B% w问应手 (問應手) wèn yìng shǒu - probe: Q0 I8 ]; w4 [; @6 H' h; Q9 I! v5 D
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest: H* k. B9 F( C  j. G% ?$ A) c4 a) `) u
无理 (無理) wú lǐ - overplay/ D" C6 O7 j$ Z- j, C* s& i
无忧劫 (無憂劫) wú yōu jiě - picnic ko& I# p; O5 c6 P6 v
五子棋 wú zǐ qí - gomoku narabe
6 T/ R5 n) n, b# `5 K/ b! J# r0 g五间拆 (五間拆) wǔ jiān chāi - five-space extension% X  f% e# Q  O( l1 s3 \* ]" I
五连星 (五連星) wǔ lián xīng - go ren sei7 F+ ^/ K! K* t5 @/ D5 q( {
五五 wǔ wǔ - 5-5 point' M2 x  I7 b, ~/ v6 i7 h
' J- Z) ^, j5 p* w/ H' z

& \, y; f; D& B3 C$ n3 E3 yX
; f, X- Z' V) t$ T& {# t细棋 (細棋) xì qí - close game2 m! |8 w* ]9 e* b% {* u8 P
瞎劫 xiā jié - false ko threat
9 j; t5 R9 a- X4 l  S下 xià - lower*3 M  ?/ G; Y9 V1 i
下法 xiàfǎ - method*0 a) y4 t2 Q& s* _3 P
先 xiān - before; first*7 D$ P" s. D$ F1 ~( I
先手 xiān shǒu - sente1 \9 v! X: }5 F& [
先手劫 xiān shǒu jié - a ko in which the player makes the first capture; P8 N- ^& B' o; H. I: A& M
先手利 xiān shǒu lì - forcing move) X, q$ R( H" c2 O. i$ e
先中后 (先中後) xiān zhōng hòu - sente with hidden gote  [  S% Y/ R* D9 ~
陷阱 xiànjǐng - a trap*
0 W- b/ t' [4 e# ^3 _象步 xiàng bù - elephant's move
& N+ \) B8 ]: `/ s1 I象步飞 (象步飛) xiàng bù fēi - elephant's move
! b0 M! o! N" L; ^象飞 (象飛) xiàng fēi - elephant's move
/ J% K) X: @: f) D: i向小目 xiàng xiǎo mù - facing 3-4 points8 r1 _9 x7 k/ x6 S
象眼 xiàng yǎn - center of elephant's move2 N+ `' W2 I. S8 M% o, \. F9 `
消劫 xiāo jié - ending the ko0 O$ l' Y% w3 r6 p; A& g
小 xiǎo - small*
# m! N5 @5 d/ e' D/ r! r小飞 (小飛) xiǎo fēi - knight's move
6 t6 l& e! y# p4 N: @小尖 xiǎo jiān - diagonal; a& T! X: w; L) t5 p/ f% c
小林流 xiǎo lín liú - kobayashi opening
0 `. X* |$ _) o6 K小目 xiǎo mù - 3-4 point* x7 t" a: ~8 Z
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
8 s" b( n; a5 G# w& _小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)& L! D7 P' A" W( h. T' a
小伸腿 xiǎo shēn tuǐ - small monkey jump
1 c( l: q2 ~1 X小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg1 u; g  S  N. p( N, Y
效果 xiào guǒ - effect; result*
5 s  T+ ^2 d6 v2 j/ d& a( l5 {4 |* C9 L效率 xiào lǜ - efficiency*) q" k/ S( O: Q
新布局 (新佈局) xīn bù jú - new opening
1 H' L- j# U( |新手 xīn shǒu - new move) c# y2 D% F0 |" N& K
星 xīng - star point* h) W" N$ o' W6 I6 g
星位 xīng wèi - star point1 r& |6 q0 P  l5 m
形 xíng - shape*
8 o4 i+ j2 ?* E! q# a( y形势 (形勢) xíng shì - situation*
+ _) K! a- a$ ~+ a5 U1 @( R形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement3 r' `. U5 G* g( j1 R
形状 (形狀) xíng zhuàng - shape*/ w. W' L% i8 q! p1 C; \# U9 h
秀策流 xiù cè liú - shusaku opening
/ d1 t- o! s& b. ~虚手 (虛手) xū shǒu - pass
9 q: R: p7 E* p3 O/ Q9 u/ O( g虚着 (虛著) xū zháo - pass
4 R+ b, o2 Z$ n1 A  c' e8 J序盘 (序盤) xù pán - opening! b: k& v( t7 y. l  u& m  A' ~* O8 F
学生 (學生) xué shēng - student*
! K5 Z" A! c5 g9 L: C5 ]8 C; }雪崩 xuě bēng - avalanche*4 I, R. y9 P: g+ h: f
循环劫 (循環劫) xún huán jié - double ko
2 g0 A8 h$ `. X& D+ {) W- r% p: A" |/ H7 D: `4 M6 H- P) X

/ R6 ~. i& j7 }, M& |Y: c+ U6 A9 l* e& \; ]
压 (壓) yā - push down*& M" U6 r5 F( k# \+ Y9 y+ j
压力 (壓力) yā lì - pressure*
/ g+ {& H2 }( w9 g0 d9 H延气 (延氣) yán qì - increase liberties5 }& n% l: v0 R2 q  I
眼 yǎn - eye*
8 N6 S( `5 z+ n4 S  o) X眼位 yǎn wèi - eye potential; eye space
% u. T" n/ i: I5 y5 }眼气 (yǎn qì) - eye liberties
% z% \4 C# R& m5 |1 d: x眼形 yǎn xíng - eye shape; eye space
( a4 a! Z# V1 J* }2 R; b妖刀 yāo dāo - magic sword4 M2 G" K" ~. p/ V
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
9 \# e) t/ J3 T7 i* Q要点 (要點) yào diǎn - vital point  h8 ^% r, M5 y- r3 M' T' v
要子 yào zǐ - key stones
  y  i& J5 t2 Y5 o/ p7 \, j业余 (業餘) yè yú - amateur*7 N# @+ l. j3 W6 A# _6 W, z
一方地 yī fāng dì - one-sided territory6 K5 I* h' U7 C6 t5 Z- m0 @% I
一间拆 (一間拆) yī jiān chāi - one-space extension
! c: l8 t. X- c# L4 T  m: W3 P3 y一间跳 (一間跳) yī jiān tiào - one-space jump
5 o$ m  f, V" D) Q1 L一手劫 yī shǒu jié - direct ko
' ~4 K- r) a3 n$ b一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
7 x8 Q. t1 M+ t0 _0 B# }疑问手 (疑問手) yí wèn shǒu - questionable move
9 F8 ]/ m7 s% Q# y! w0 M5 ^弈棋 yì qí - play game*  X  a2 ~' u+ C' z8 x" k+ d) z
引征 yǐn zhēng - ladder breaker
' Z' |  t1 T6 B5 N8 J赢 (贏) yíng - win*
, d- h4 V& U4 ^( C' k# l% |  I应氏 (應氏) yìng shì - ing's1 K" p1 g  s; q4 `
硬腿 yìng tuǐ - first line descent
& v) r- K* Z- o: q优势 (優勢) yōu shì - superior*5 R: a2 Q, o( H$ p6 R' B' t! G
有利 yǒu lì - advantageous*
% d+ }" y) e) ^$ j1 i7 C. b1 c3 d& X! b有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye* ~  C  j5 s4 b- v
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye' K+ R: @- G; ^; [
右 yòu - right*
" J% E' O1 d/ i9 c0 F) y% Q余味 (餘味) yú wèi - aji4 q$ m: @6 E" ~% N4 t- h
愚形 yú xíng - dumpling shape
( D6 A7 K, R# h  w宇宙流 yǔ zhòu liú - cosmic style- }" b3 t9 P1 X' e
原则 (原則) yuán zé - principle*4 r' J3 a9 d( e4 m
院生 yuàn shēng - insei
9 z' b5 M: \! ~+ T) V7 Q! T8 X' r) R: h; p; d
7 d8 N3 h8 v4 [/ `+ ^
Z
* F' v) ?0 y0 r7 O* t& F/ o) z枣 (zǎo) - jujube (Chinese Date Wood)*
  q; ~/ H3 u5 p7 y& ~* H扎钉 (扎釘) zhá dīng - iron pillar*
4 T1 m7 Y0 r- `" F* F! Q8 W1 x8 }2 T长 (cháng) - stretch
5 X, z, @: R, e5 q" g0 P0 ]7 E6 X胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi% M  P/ w6 B' l6 Y3 ?) ^
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi3 f+ C( z7 {: U3 V' W7 X# w* g0 E
着 (著) zhāo - move
5 a' x2 v9 E3 ~, L( n( x真眼 zhēn yǎn - real eye
+ t! l  S1 T+ [7 f0 Z+ ]! p镇 (鎮) zhèn - capping play
. L! O& W: W( y: x镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker" n; T! w  P/ K0 \
镇头 (鎮頭) zhèn tóu - capping play" i8 n5 I* u5 L; a+ `! Q9 C
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma0 F: Z9 |8 d# \' u  v" E$ A
征 zhēng - ladder4 d. ~/ ?  t  ^6 p! e
争棋 (爭棋) zhēng qí - official challenge match
) _8 v( X1 c1 U7 D" j征子 zhēng zǐ - ladder; v" R2 J( c3 x0 l: C# |( S* F/ d
征子劫 zhēng zǐ jié - ladder ko2 I' ?+ [# t- n  I; `" }
整体 (整體) zhěng tǐ - chain
6 D" L0 k) t7 r# {7 N$ c; h整型 zhěng xíng - settle) g' I! \( D) P" k8 ~
正解 zhèng jiě - solution*
9 D" m; |& Q( c+ |正确 (正確) zhèng què - correct*
5 M; c6 K. T% P0 C- A2 O1 M证书 (證書) zhèng shū - certificate*
$ m" y0 d* a+ C! R9 Z# w$ B6 R- `正着 (正著) zhèng zhāo - proper move# ]& s5 C  j2 |3 z5 o: `/ x7 ?% m: ~
指导棋 (指導棋) zhí dǎo qí - teaching game
  u" d, K9 r( l7 ~% f' @2 |直二 zhí èr - straight two
' X* Z; |9 \6 a. j  ]# J直三 zhí sān - straight three
5 r: [9 h& ?& v" s直四 zhí sì - straight four- g. |/ _' I* k: ~/ {+ u
职业 (職業) zhí yè - professional*0 S+ F; _5 c' S; E& v0 {
只此一手 zhǐ cǐ yī shǒu - only move
$ ?  I3 P7 ?( W& i( L- I& `8 E治孤 zhì gū - managing isolated weak group
5 Q* J! t( [0 c- j: Y) Q% l中 zhōng - center*
$ }2 F) G. N% W  ?9 k6 w钟 (鐘) zhōng - clock*
8 ~. }+ i5 l+ x中腹 zhōng fù - center*5 q( g" s# v# E: p) R8 |7 T9 j$ b
中国流 (中國流) zhōng guó liǔ - chinese opening
5 X% U( I2 j6 E) N- b' M中级 (中級) zhōng jí - intermediate level*1 P; W# p0 ?6 \# Z1 F( X8 M
终局 (終局) zhōng jú - end of game
& R$ x8 b. G( ?4 r# l中盘 (中盤) zhōng pán - middle game5 z# |' e- |( C3 Q/ a
终盘 (終盤) zhōng pán - endgame
; [4 |9 v* g2 {5 c中心 zhōng xīn - center*4 O. s, j2 D' f, i" g
中央 zhōng yāng - center*
$ P" q. \; D2 k, N5 U8 y0 C+ r- v& z中原 zhōng yuán - center*
1 G6 K8 o$ W" _重 zhòng - heavy*) v; A, h& q) o2 Y6 Z- }
主动 (主動) zhǔdòng - (to take the) initiative*  k- B3 \9 m( l1 I( E
专业 (專業) zhuān yè - professional*
; X: l3 u4 r- }2 y8 B% n转换 (轉換) zhuǎn huàn - exchange*+ m+ N/ z) x5 |4 e
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
1 d: p  S, N  b: J5 H; i装劫 (裝劫) zhuāng jié - a move that threatens a ko
0 [( ^, m, f( H$ @- z  l撞气 (撞氣) zhuàng qì - reduce self liberties
. o' f) O2 d3 A. f  x8 O追 zhuī - chase*6 D* Y. [: v2 X' P; a$ |, I
追捕 zhuī bǔ - chase*% h$ f) v, R4 A# G7 w5 |0 }" W
子 zǐ - stone; unit in chinese counting
8 W6 Q( A& n" ?9 W自然流 zì rán liú - natural style
' f, c0 f3 f% ?5 x% X自杀 (自殺) zì shā - suicide*
0 i% T: y' L* t5 p* H左 zuǒ - left*
4 ~! ^9 N: R( u% {; J( h8 @, ~左右同形 zuǒ yòu tóng xíng - symmetrical position
! C- M7 ]' X- Y- Z2 n4 `, J! S: y4 S' i做活 zuò huó - make life
; ^  ~' {( Z2 z; D% s( H做劫 zuò jié - create ko8 I9 _+ e. t8 Z; e
作战 zuòzhàn - combat*7 X, D* ]; b3 Z
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)* ]( s9 u: P( q( n" b' m8 q9 |  w
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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